Editing Super Smash Bros. Melee
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{{redirect|Melee|the weapon from [[Mario + Rabbids Kingdom Battle]]|[[List of weapons in Mario + Rabbids Kingdom Battle#Melee|List of weapons in Mario + Rabbids Kingdom Battle § Melee]]}} | {{redirect|Melee|the weapon from [[Mario + Rabbids Kingdom Battle]]|[[List of weapons in Mario + Rabbids Kingdom Battle#Melee|List of weapons in Mario + Rabbids Kingdom Battle § Melee]]}} | ||
{{game infobox | {{game infobox | ||
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|developer=[[HAL Laboratory]] | |developer=[[HAL Laboratory]] | ||
|publisher=[[Nintendo]] | |publisher=[[Nintendo]] | ||
|release='''Original release:'''<br>{{ | |release='''Original release:'''<br>{{release|Japan|November 21, 2001|USA|December 3, 2001|Europe|May 24, 2002|Australia|May 31, 2002|South Korea|2002<ref>http://scanlines16.com/en/collection/smash-brothers-dx-kor/</ref>}} '''[[Player's Choice]]:'''<br>{{release|USA|September 25, 2002|Europe|April 4, 2003|Australia|April 4, 2003}} | ||
|languages={{languages|en_us=y|es_es=y|fr_fr=y|de=y|it=y|jp=y}} | |languages={{languages|en_us=y|es_es=y|fr_fr=y|de=y|it=y|jp=y}} | ||
|genre=[[Genre#Fighting|Fighting]] | |genre=[[Genre#Fighting|Fighting]] | ||
|modes=1-4 players simultaneous | |modes=1-4 players simultaneous | ||
|ratings={{ratings|esrb=T|usk=6|acb=g8+|grac=All|classind=14|elspa=11+|pegi=3<!-- The Player's Choice edition was rated by PEGI. --> | |ratings={{ratings|esrb=T|usk=6|acb=g8+|grac=All|classind=14|elspa=11+|pegi=3<!-- The Player's Choice edition was rated by PEGI. -->}} | ||
|platforms=[[Nintendo GameCube]] | |platforms=[[Nintendo GameCube]] | ||
|format={{format|gcn=1}} | |format={{format|gcn=1}} | ||
|input={{input|gcn=1}} | |input={{input|gcn=1}} | ||
|serials={{ | |serials={{serials|Japan|DOL-GALJ-JPN}} | ||
}} | }} | ||
'''''[[smashwiki:Super Smash Bros. Melee|Super Smash Bros. Melee]]''''' is a [[Genre#Fighting|fighting]] game for the [[Nintendo GameCube]]. This is the second installment in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] and is the sequel to ''[[Super Smash Bros.]]'' for the [[Nintendo 64]]. Various characters from [[Nintendo]]'s popular franchises battle on different stages, also taken from the Nintendo franchises. Many major characters of the [[Super Mario (franchise)|''Super Mario'' franchise]] make an appearance. The game's major focus is the multiplayer mode, while still offering a number of single-player modes. | '''''[[smashwiki:Super Smash Bros. Melee|Super Smash Bros. Melee]]''''' is a [[Genre#Fighting|fighting]] game for the [[Nintendo GameCube]]. This is the second installment in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] and is the sequel to ''[[Super Smash Bros.]]'' for the [[Nintendo 64]]. Various characters from [[Nintendo]]'s popular franchises battle on different stages, also taken from the Nintendo franchises. Many major characters of the [[Super Mario (franchise)|''Super Mario'' franchise]] make an appearance. The game's major focus is the multiplayer mode, while still offering a number of single-player modes. | ||
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|[[File:Princess Peach's Castle Melee.png|100px]]<br>{{iw|smashwiki|Princess Peach's Castle|Mushroom Kingdom:<br>Princess Peach's Castle}} | |[[File:Princess Peach's Castle Melee.png|100px]]<br>{{iw|smashwiki|Princess Peach's Castle|Mushroom Kingdom:<br>Princess Peach's Castle}} | ||
|align=left|[[Princess Peach's Castle (Super Smash Bros. Melee)|Princess Peach's Castle]] takes place on the roof of the [[Peach's Castle|castle of the same name]] Some hovering {{iw|smashwiki|platform}}s appear on either side of the small tower. Switches can be activated, making [[? Block]]s appear. A [[ | |align=left|[[Princess Peach's Castle (Super Smash Bros. Melee)|Princess Peach's Castle]] takes place on the roof of the [[Peach's Castle|castle of the same name]] Some hovering {{iw|smashwiki|platform}}s appear on either side of the small tower. Switches can be activated, making [[? Block]]s appear. A [[Banzai Bill]] is sometimes launched into the castle, causing an explosion. | ||
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|[[File:Kongo Jungle Melee.png|100px]]<br>{{iw|smashwiki|Kongo Falls|DK Island:<br>Kongo Jungle}} | |[[File:Kongo Jungle Melee.png|100px]]<br>{{iw|smashwiki|Kongo Falls|DK Island:<br>Kongo Jungle}} | ||
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|''Kirby'' | |''Kirby'' | ||
|When picked up, a {{iw|wikirby|Warp Star}} flies a character up into the air and crashes right down, creating an explosion that damages other players. By tilting the {{button|gcn|Stick}} while in the air, the player can take influence on the landing point. | |When picked up, a {{iw|wikirby|Warp Star}} flies a character up into the air and crashes right down, creating an explosion that damages other players. By tilting the {{button|gcn|Stick}} while in the air, the player can take influence on the landing point. | ||
|} | |} | ||
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|width=30%|'''Part 1''' | |width=30%|'''Part 1''' | ||
|[[Mushroom Kingdom (Adventure Mode)|Mushroom Kingdom]] is a side-scrolling level based on the overworld settings in ''[[Super Mario Bros.]]'' It features [[Goomba]]s, [[Koopa Troopa]]s, and [[Koopa Paratroopa]]s as enemies, as well as [[Warp Pipe]]s and [[Brick Block]]s. [[Toad (species)|Toads]] and golf courses are seen in the background. There are ten Yoshis to battle towards the end of the stage. | |[[Mushroom Kingdom (Super Smash Bros. Melee, Adventure Mode)|Mushroom Kingdom]] is a side-scrolling level based on the overworld settings in ''[[Super Mario Bros.]]'' It features [[Goomba]]s, [[Koopa Troopa]]s, and [[Koopa Paratroopa]]s as enemies, as well as [[Warp Pipe]]s and [[Brick Block]]s. [[Toad (species)|Toads]] and golf courses are seen in the background. There are ten Yoshis to battle towards the end of the stage. | ||
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|'''Part 2''' | |'''Part 2''' | ||
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*''[[Super Mario Bros. 3]]'' - The alternate music for [[Yoshi's Island (Super Smash Bros. Melee)|Yoshi's Island]] is an arrangement of the overworld theme and the theme for [[Grass Land]]. [[Raccoon Mario]] appears in the form of a collectible trophy. Bowser's down special move, [[Bowser Bomb (move)|Bowser Bomb]], is based on the ground pound-type move he uses in this game. | *''[[Super Mario Bros. 3]]'' - The alternate music for [[Yoshi's Island (Super Smash Bros. Melee)|Yoshi's Island]] is an arrangement of the overworld theme and the theme for [[Grass Land]]. [[Raccoon Mario]] appears in the form of a collectible trophy. Bowser's down special move, [[Bowser Bomb (move)|Bowser Bomb]], is based on the ground pound-type move he uses in this game. | ||
*''[[Dr. Mario (game)|Dr. Mario]]'' - [[Dr. Mario]] appears in this game as a playable character. His standard special move, [[Capsule|Megavitamin]], originated from this game. [[Virus]]es appear as a collectible trophy. | *''[[Dr. Mario (game)|Dr. Mario]]'' - [[Dr. Mario]] appears in this game as a playable character. His standard special move, [[Capsule|Megavitamin]], originated from this game. [[Virus]]es appear as a collectible trophy. | ||
*''[[Super Mario World]]'' - The stage Yoshi's Island is based on the [[Yoshi's Island (location)#Super Mario World|Yoshi's Island]] levels from this game. [[ | *''[[Super Mario World]]'' - The stage Yoshi's Island is based on the [[Yoshi's Island (location)#Super Mario World|Yoshi's Island]] levels from this game. [[Banzai Bill]] and [[Fishin' Lakitu]] appear as background elements. The Banzai Bill appears as a trophy. Mario's side special move is the [[Cape]], which he could use to reflect projectiles. His and Luigi's down special move, [[Mario Tornado]] and [[Luigi Cyclone]], are reminiscent of the [[Spin Jump]] from this game. The [[Koopa Clown Car]] appears as a trophy. Also, a trophy of Mario riding [[Yoshi]] is collectible in the Japanese version of the game. | ||
*''[[Super Mario Land 2: 6 Golden Coins]]'' - Mario's yellow and purple costume is based off of [[Wario]]. Wario also appears as a trophy. | *''[[Super Mario Land 2: 6 Golden Coins]]'' - Mario's yellow and purple costume is based off of [[Wario]]. Wario also appears as a trophy. | ||
*''[[Super Mario World 2: Yoshi's Island]]'' - Many of Yoshi's moves come from this game. His second jump is the [[Flutter Jump]], a technique that originated in this game. [[Baby Mario]] and [[Baby Bowser]] appear as trophies. | *''[[Super Mario World 2: Yoshi's Island]]'' - Many of Yoshi's moves come from this game. His second jump is the [[Flutter Jump]], a technique that originated in this game. [[Baby Mario]] and [[Baby Bowser]] appear as trophies. | ||
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*''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'': An arrangement of ''Super Smash Bros. Melee''{{'}}s Battlefield theme appears in both games on the Final Destination stage. The Multi-Man Melee 2, [[Metal Mario]]/Luigi battle, and [[Trophy (Super Smash Bros. series)|trophy]] menu themes also appear in the latter game alongside previous arrangements from ''Super Smash Bros. Brawl''. | *''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'': An arrangement of ''Super Smash Bros. Melee''{{'}}s Battlefield theme appears in both games on the Final Destination stage. The Multi-Man Melee 2, [[Metal Mario]]/Luigi battle, and [[Trophy (Super Smash Bros. series)|trophy]] menu themes also appear in the latter game alongside previous arrangements from ''Super Smash Bros. Brawl''. | ||
*''[[Super Smash Bros. Ultimate]]'' - Luigi is seen doing the Green Missile in this game's {{file link|Super Smash Bros. Ultimate - panoramic.png|panorama group artwork}}, which is also what he did in {{file link|SSBM.jpg|''Melee''{{'}}s group artwork}}. [[Yoshi]]'s new [[Final Smash]] is a reference to his appearance in ''Super Smash Bros. Melee''{{'}}s opening. [[Giga Bowser]] returns as a boss in Classic Mode and Adventure Mode: World of Light. | *''[[Super Smash Bros. Ultimate]]'' - Luigi is seen doing the Green Missile in this game's {{file link|Super Smash Bros. Ultimate - panoramic.png|panorama group artwork}}, which is also what he did in {{file link|SSBM.jpg|''Melee''{{'}}s group artwork}}. [[Yoshi]]'s new [[Final Smash]] is a reference to his appearance in ''Super Smash Bros. Melee''{{'}}s opening. [[Giga Bowser]] returns as a boss in Classic Mode and Adventure Mode: World of Light. | ||
*''[[The Super Mario Bros. Movie]]'' - Bowser's back-up plan upon Peach rejecting him is to launch an explosive [[Bomber Bill]] onto the roof of her castle, like the [[Princess Peach's Castle (Super Smash Bros. Melee)|stage]] from this game. | *''[[The Super Mario Bros. Movie]]'' - Bowser's back-up plan upon Peach rejecting him is to launch an explosive [[Banzai Bill|Bomber Bill]] onto the roof of her castle, like the [[Princess Peach's Castle (Super Smash Bros. Melee)|stage]] from this game. | ||
==Gallery== | ==Gallery== |