Editing Super Smash Bros. Brawl

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 946: Line 946:


==Items==
==Items==
{|class="wikitable"
{{content description
!Image
|image1=[[File:Assist Trophy.jpg|50px]]
!Name
|name1={{iw|smashwiki|Assist Trophy}}[[File:SmashBros Emblem.png|30px|class=invert-dark]]
!Series
|description1=A random character appears from the [[Assist Trophy]] to briefly assist whoever picked it up.
!Description
|image2=[[File:Banana_Peel.jpg|50px]]
|-
|name2={{iw|smashwiki|Banana Peel}}[[File:DK Emblem.png|35px|class=invert-dark]]
|[[File:Assist Trophy.jpg|50px]]
|description2=[[Banana Peel]]s can be dropped on the stage, and any {{iw|smashwiki|fighter}}s who run on Banana Peels {{iw|smashwiki|trip}} and fall, taking a bit of damage.
|{{iw|smashwiki|Assist Trophy}}
|image3=[[File:Barrel Brawl artwork.jpg|50px]]
|''{{iw|smashwiki|Super Smash Bros. (universe)|Super Smash Bros.}}''[[File:SmashBros Emblem.png|30px|class=invert-dark]]
|name3={{iw|smashwiki|Barrel}}[[File:SmashBros Emblem.png|30px|class=invert-dark]]
|A random character appears from the [[Assist Trophy]] to briefly assist whoever picked it up.
|description3=[[Barrel]]s are similar to crates, except they can tip over and roll. Players receive damage when hit by a rolling crate.
|-
|image4=[[File:Beam Sword Brawl artwork.png|50px]]
|[[File:Banana_Peel.jpg|50px]]
|name4={{iw|smashwiki|Beam Sword}}[[File:SmashBros Emblem.png|30px|class=invert-dark]]
|{{iw|smashwiki|Banana Peel}}
|description4=A Beam Sword can be carried by a fighter. Its blade has good {{iw|smashwiki|reach}}, but it improves more the longer the player charges a {{iw|smashwiki|smash attack}}.
|''{{iw|smashwiki|Donkey Kong (universe)|Donkey Kong}}''[[File:DK Emblem.png|35px|class=invert-dark]]
|image5=[[File:Wario Bike Brawl screenshot.jpg|50px]]
|[[Banana Peel]]s can be dropped on the stage, and any {{iw|smashwiki|fighter}}s who run on Banana Peels {{iw|smashwiki|trip}} and fall, taking a bit of damage.
|name5={{iw|smashwiki|Wario Bike|Bike Pieces}}[[File:Wario Emblem.png|30px|class=invert-dark]]
|-
|description5=The [[Wario Bike]] can break into pieces, which players can pick up and throw.
|[[File:Barrel Brawl artwork.jpg|50px]]
|image6=[[File:Blast Box Brawl artwork.png|50px]]
|{{iw|smashwiki|Barrel}}
|name6={{iw|smashwiki|Blast Box}}[[File:SmashBros Emblem.png|30px|class=invert-dark]]
|''Super Smash Bros.''[[File:SmashBros Emblem.png|30px|class=invert-dark]]
|description6=An explosive crate that explodes when hit by a strong attack or a {{iw|smashwiki|Flame|fire}}-based one.
|[[Barrel]]s are similar to crates, except they can tip over and roll. Players receive damage when hit by a rolling crate.
|image7=[[File:Bob-omb Brawl artwork.png|50px]]
|-
|name7={{iw|smashwiki|Bob-omb}}[[File:Mario Emblem.png|35px|class=invert-dark]]
|[[File:Beam Sword Brawl artwork.png|50px]]
|description7=If a [[Bob-omb]] is left alone for a while, it will get up and walk around on its own. If thrown at an opponent, the Bob-omb explodes, causing major {{iw|smashwiki|knockback}}. During a {{iw|smashwiki|Sudden Death}}, several Bob-ombs fall from the sky if enough time has passed.
|{{iw|smashwiki|Beam Sword}}
|image8=[[File:BrawlBumper.jpg|50px]]
|''Super Smash Bros.''[[File:SmashBros Emblem.png|30px|class=invert-dark]]
|name8={{iw|smashwiki|Bumper}}[[File:SmashBros Emblem.png|30px|class=invert-dark]]
|A Beam Sword can be carried by a fighter. Its blade has good {{iw|smashwiki|reach}}, but it improves more the longer the player charges a {{iw|smashwiki|smash attack}}.
|description8=A Bumper either lies on the ground or stays in midair after being thrown. Bumpers inflict high knockback to players who touch it.  
|-
|image9=[[File:Bunny Hood Brawl artwork.png|50px]]
|[[File:Wario Bike Brawl screenshot.jpg|50px]]
|name9={{iw|smashwiki|Bunny Hood}}[[File:Zelda Emblem.png|30px|class=invert-dark]]
|{{iw|smashwiki|Wario Bike|Bike Pieces}}
|description9=The {{iw|zeldawiki|Bunny Hood}} provides a substantial boost to the user's running speed and jumping height.
|''{{iw|smashwiki|Wario (universe)|Wario}}''[[File:Wario Emblem.png|30px|class=invert-dark]]
|image10=[[File:Capsule Brawl artwork.png|50px]]
|The [[Wario Bike]] can break into pieces, which players can pick up and throw.
|name10={{iw|smashwiki|Capsule}}[[File:SmashBros Emblem.png|30px|class=invert-dark]]
|-
|description10=They are small containers that can be picked up and thrown, revealing items, but may sometimes explode instead.
|[[File:Blast Box Brawl artwork.png|50px]]
|image11=[[File:BrawlCDArtwork.jpg|50px]]
|{{iw|smashwiki|Blast Box}}
|name11={{iw|smashwiki|CD}}[[File:SmashBros Emblem.png|30px|class=invert-dark]]
|''Super Smash Bros.''[[File:SmashBros Emblem.png|30px|class=invert-dark]]
|description11=Picking up a CD unlocks a random song. CDs no longer appear once every song is unlocked.
|An explosive crate that explodes when hit by a strong attack or a {{iw|smashwiki|Flame|fire}}-based one.
|image12=[[File:Cracker Launcher.jpg|50px]]
|-
|name12={{iw|smashwiki|Cracker Launcher}}[[File:SmashBros Emblem.png|30px|class=invert-dark]]
|[[File:Bob-omb Brawl artwork.png|50px]]
|description12=An weapon that shoots fireworks and has an adjustable aim.
|{{iw|smashwiki|Bob-omb}}
|image13=[[File:Crate Brawl artwork.jpg|50px]]
|''{{iw|smashwiki|Mario (universe)|Super Mario}}''[[File:Mario Emblem.png|35px|class=invert-dark]]
|name13={{iw|smashwiki|Crate}} and {{iw|smashwiki|Rolling Crate}}[[File:SmashBros Emblem.png|30px|class=invert-dark]]
|If a [[Bob-omb]] is left alone for a while, it will get up and walk around on its own. If thrown at an opponent, the Bob-omb explodes, causing major {{iw|smashwiki|knockback}}. During a {{iw|smashwiki|Sudden Death}}, several Bob-ombs fall from the sky if enough time has passed.
|description13=Players can damage Crates or simply throw one to break the Crate open and reveal the item contained. Crates appear in three designs, depending on the stage. Rolling Crates have dollies underneath them, and attacking these crates sends them rolling away.
|-
|image14=[[File:Deku Nut Brawl artwork.png|50px]]
|[[File:BrawlBumper.jpg|50px]]
|name14={{iw|smashwiki|Deku Nut}}[[File:Zelda Emblem.png|30px|class=invert-dark]]
|{{iw|smashwiki|Bumper}}
|description14=A {{iw|zeldawiki|Deku Nut}} can be thrown near an enemy to create a flash that stuns foes temporarily. The Deku Nut inflicts a lot of knockback if used on an opponent in midair.
|''Super Smash Bros.''[[File:SmashBros Emblem.png|30px|class=invert-dark]]
|image15=[[File:BrawlDragoonArtwork.jpg|50px]]
|A Bumper either lies on the ground or stays in midair after being thrown. Bumpers inflict high knockback to players who touch it.  
|name15={{iw|smashwiki|Dragoon}}[[File:Kirby Emblem.png|30px|class=invert-dark]]
|-
|description15=A {{iw|wikirby|Dragoon}} comes in three parts, and when a player collects each one, they can aim the crosshair and launch the Dragoon at other players.
|[[File:Bunny Hood Brawl artwork.png|50px]]
|image16=[[File:Fan Brawl artwork.png|50px]]
|{{iw|smashwiki|Bunny Hood}}
|name16={{iw|smashwiki|Fan}}[[File:SmashBros Emblem.png|30px|class=invert-dark]]
|''{{iw|smashwiki|The Legend of Zelda (universe)|The Legend of Zelda}}''[[File:Zelda Emblem.png|30px|class=invert-dark]]
|description16=A Fan can whack opponents repeatedly, even breaking their {{iw|smashwiki|shield}}s.
|The {{iw|zeldawiki|Bunny Hood}} provides a substantial boost to the user's running speed and jumping height.
|image17=[[File:Fire Flower Brawl artwork.png|50px]]
|-
|name17={{iw|smashwiki|Fire Flower}}[[File:Mario Emblem.png|35px|class=invert-dark]]
|[[File:Capsule Brawl artwork.png|50px]]
|description17=The [[Fire Flower]] can unleash a limited short stream of fire.
|{{iw|smashwiki|Capsule}}
|image18=[[File:Food Brawl artwork.png|50px]]
|''Super Smash Bros.''[[File:SmashBros Emblem.png|30px|class=invert-dark]]
|name18={{iw|smashwiki|Food}}[[File:SmashBros Emblem.png|30px|class=invert-dark]]
|They are small containers that can be picked up and thrown, revealing items, but may sometimes explode instead.
|description18=Players can eat food items to restore damage received. There are 28 types of food, each restoring a different amount of health.
|-
|image19=[[File:Franklin Badge.jpg|50px]]
|[[File:BrawlCDArtwork.jpg|50px]]
|name19={{iw|smashwiki|Franlin Badge}}[[File:EarthBound Emblem.png|30px|class=invert-dark]]
|{{iw|smashwiki|CD}}
|description19=The {{iw|wikibound|Franlin Badge}} deflects an opponent's energy-based projectile back at the them, inflicting twice the damage output.
|''Super Smash Bros.''[[File:SmashBros Emblem.png|30px|class=invert-dark]]
|image20=[[File:Freezie Brawl artwork.png|50px]]
|Picking up a CD unlocks a random song. CDs no longer appear once every song is unlocked.
|name20={{iw|smashwiki|Freezie}}[[File:Mario Emblem.png|35px|class=invert-dark]]
|-
|description20=A [[Freezie]] slides along the ground slowly, and throwing it at a target traps them in ice temporarily.
|[[File:Cracker Launcher.jpg|50px]]
|image21=[[File:BrawlGoldenHammerArtwork.jpg|50px]]
|{{iw|smashwiki|Cracker Launcher}}
|name21={{iw|smashwiki|Golden Hammer}}[[File:Mario Emblem.png|35px|class=invert-dark]]
|''Super Smash Bros.''[[File:SmashBros Emblem.png|30px|class=invert-dark]]
|description21=A stronger variation of the Hammer that outputs more damage and gives the player the ability to float in mid-air, if the button is tapped rapidly. The item is sometimes a dud, the Golden Squeaky Hammer, which cannot damage opponents, similarly to if a Hammer has no head.
|A weapon that shoots fireworks and has an adjustable aim.
|image22=[[File:Gooey Bomb.jpg|50px]]
|-
|name22={{iw|smashwiki|Gooey Bomb}}[[File:SmashBros Emblem.png|30px|class=invert-dark]]
|[[File:Crate Brawl artwork.jpg|50px]]
|description22=A sticky explosive that can attach to either the ground or a player and explode after a few seconds.
|{{iw|smashwiki|Crate}} and {{iw|smashwiki|Rolling Crate}}
|image23=[[File:Green Shell Brawl artwork.png|50px]]
|''Super Smash Bros.''[[File:SmashBros Emblem.png|30px|class=invert-dark]]
|name23={{iw|smashwiki|Green Shell}}[[File:Mario Emblem.png|35px|class=invert-dark]]
|Players can damage Crates or simply throw one to break the Crate open and reveal the item contained. Crates appear in three designs, depending on the stage. Rolling Crates have dollies underneath them, and attacking these crates sends them rolling away.
|description23=A [[Green Shell]] can be thrown, jumped on, or hit to slide along the ground. Green Shells can begin to move the opposite direction if they either bump into a wall or are hit by an attack.
|-
|image24=[[File:Hammer Brawl artwork.png|50px]]
|[[File:Deku Nut Brawl artwork.png|50px]]
|name24={{iw|smashwiki|Hammer}}[[File:DK Emblem.png|30px|class=invert-dark]]
|{{iw|smashwiki|Deku Nut}}
|description24=The player swings a [[Hammer]] up and down rapidly. The Hammer inflicts a lot of damage, but the player cannot perform midair jumps nor special moves while using the item. The head of the hammer may sometimes fall off, making the item useless.
|''The Legend of Zelda''[[File:Zelda Emblem.png|30px|class=invert-dark]]
|image25=[[File:Heart Container Brawl artwork.png|50px]]
|A {{iw|zeldawiki|Deku Nut}} can be thrown near an enemy to create a flash that stuns foes temporarily. The Deku Nut inflicts a lot of knockback if used on an opponent in midair.
|name25={{iw|smashwiki|Heart Container}}[[File:Zelda Emblem.png|30px|class=invert-dark]]
|-
|description25=Reduces a players damage percentage by up to 100 percent.
|[[File:BrawlDragoonArtwork.jpg|50px]]
|image26=[[File:Home-Run Bat Brawl artwork.png|50px]]
|{{iw|smashwiki|Dragoon}}
|name26={{iw|smashwiki|Home-Run Bat}}[[File:SmashBros Emblem.png|30px|class=invert-dark]]
|''{{iw|smashwiki|Kirby (universe)|Kirby}}''[[File:Kirby Emblem.png|30px|class=invert-dark]]
|description26=If the player charges a Home-Run Bat before swinging and hitting an opponent, this almost guarantees the target witll be {{iw|smashwiki|KO}}'d.
|A {{iw|wikirby|Dragoon}} comes in three parts, and when a player collects each one, they can aim the crosshair and launch the Dragoon at other players.
|image27=[[File:Hothead Brawl artwork.png|50px]]
|-
|name27={{iw|smashwiki|Hothead}}[[File:Mario Emblem.png|35px|class=invert-dark]]
|[[File:Fan Brawl artwork.png|50px]]
|description27=[[Hothead]]s slide across the ground, damaging the opponents of whoever threw it. A Hothead grows even bigger if hit with {{iw|smashwiki|Flame|fire}} or {{iw|smashwiki|electric}}-based attacks.
|{{iw|smashwiki|Fan}}
|image28=[[File:SSBB - Key Artwork.png|50px]]
|''Super Smash Bros.''[[File:SmashBros Emblem.png|30px|class=invert-dark]]
|name28={{iw|smashwiki|Key}}[[File:SmashBros Emblem.png|30px|class=invert-dark]]
|A Fan can whack opponents repeatedly, even breaking their {{iw|smashwiki|shield}}s.
|description28=Single-use items in The Subspace Emissary that can open a locked door. If lost, a key spawns back in its original location.
|-
|image29=[[File:Lips Stick Brawl artwork.png|50px]]
|[[File:Fire Flower Brawl artwork.png|50px]]
|name29={{iw|smashwiki|Lip's Stick}}[[File:SmashBros Emblem.png|30px|class=invert-dark]]
|{{iw|smashwiki|Fire Flower}}
|description29=Hitting an enemy with a Lip's Stick or throwing it causes a flower to bloom on the opponent's head, making them slowly accumulate damage. More hits from a Lip's Stick increases the size of the flower on their head. Shaking the {{iw|smashwiki|control stick}} back and forth removes the flower from the player's head.
|''Super Mario''[[File:Mario Emblem.png|35px|class=invert-dark]]
|image30=[[File:Lightning Brawl artwork.png|50px]]
|The [[Fire Flower]] can unleash a limited short stream of fire.
|name30={{iw|smashwiki|Lightning}}[[File:Mario Emblem.png|35px|class=invert-dark]]
|-
|description30=A Lightning shrinks every opponent briefly, but may sometimes have the opposite effect of shrinking only the player. On rare occasions, a Lightning can make fighters become giant temporarily.
|[[File:Food Brawl artwork.png|50px]]
|image31=[[File:Maxim Tomato Brawl artwork.png|50px]]
|{{iw|smashwiki|Food}}
|name31={{iw|smashwiki|Maxim Tomato}}[[File:Kirby Emblem.png|30px|class=invert-dark]]
|''Super Smash Bros.''[[File:SmashBros Emblem.png|30px|class=invert-dark]]
|description31=[[Maxim Tomato]]es can be eaten to restore up to 50 percent of damage, making them half as effective as Heart Containers.
|Players can eat food items to restore damage received. There are 28 types of food, each restoring a different amount of health.
|image32=[[File:Metal Box Brawl artwork.png|50px]]
|-
|name32={{iw|smashwiki|Metal Box}}[[File:Mario Emblem.png|35px|class=invert-dark]]
|[[File:Franklin Badge.jpg|50px]]
|description32=Makes the user become metal temporarily, granting complete resistance to {{iw|smashwiki|flinch}}ing from lighter attacks while also causing them to fall faster.
|{{iw|smashwiki|Franlin Badge}}
|image33=[[File:BrawlMotion-SensorBomb.jpg|50px]]
|''{{iw|smashwiki|EarthBound (universe)|EarthBound}}''[[File:EarthBound Emblem.png|30px|class=invert-dark]]
|name33={{iw|smashwiki|Motion-Sensor Bomb}}[[File:SmashBros Emblem.png|30px|class=invert-dark]]
|The {{iw|wikibound|Franlin Badge}} deflects an opponent's energy-based projectile back at the them, inflicting twice the damage output.
|description33=Small explosives that can be hidden on a surface, detonating when they detect the next nearby object.
|-
|image34=[[File:Mr Saturn Brawl artwork.png|50px]]
|[[File:Freezie Brawl artwork.png|50px]]
|name34={{iw|smashwiki|Mr. Saturn}}[[File:EarthBound Emblem.png|30px|class=invert-dark]]
|{{iw|smashwiki|Freezie}}
|description34={{iw|wikibound|Mr. Saturn}} is a throwable item with a low damage output.
|''Super Mario''[[File:Mario Emblem.png|35px|class=invert-dark]]
|image35=[[File:Orangecube.jpg|50px]]
|A [[Freezie]] slides along the ground slowly, and throwing it at a target traps them in ice temporarily.
|name35={{iw|smashwiki|Cube#Orange cubes|Orange cube}}[[File:SmashBros Emblem.png|30px|class=invert-dark]]
|-
|description35=Exclusive to The Subspace Emissary, orange cubes drop valuable items, adding to the game's completion, and do not reappear after their items are collected.
|[[File:BrawlGoldenHammerArtwork.jpg|50px]]
|image36=[[File:Party Ball Brawl artwork.png|50px]]
|{{iw|smashwiki|Golden Hammer}}
|name36={{iw|smashwiki|Party Ball}}[[File:SmashBros Emblem.png|30px|class=invert-dark]]
|''Super Mario''[[File:Mario Emblem.png|35px|class=invert-dark]]
|description36=When hit, Party Balls float up and then open, causing several items to fall out, but sometimes only [[Bob-omb]]s.
|A stronger variation of the Hammer that outputs more damage and gives the player the ability to float in mid-air, if the button is tapped rapidly. The item is sometimes a dud, the Golden Squeaky Hammer, which cannot damage opponents, similarly to if a Hammer has no head.
|image37=[[File:Pikmin items Brawl.png|50px]]
|-
|name37={{iw|smashwiki|Pellet}}[[File:Pikmin Emblem.png|30px|class=invert-dark]]
|[[File:Gooey Bomb.jpg|50px]]
|description37=Exclusive to the {{iw|smashwiki|Distant Planet}} stage, Pellets appear in red, blue, and yellow varieties, and can be thrown into an {{iw|pikipedia|Onion}} of the same color to release items.
|{{iw|smashwiki|Gooey Bomb}}
|image38=[[File:PitfallArt.jpg|50px]]
|''Super Smash Bros.''[[File:SmashBros Emblem.png|30px|class=invert-dark]]
|name38={{iw|smashwiki|Pitfall}}[[File:AnimalCrossing Emblem.png|30px|class=invert-dark]]
|A sticky explosive that can attach to either the ground or a player and explode after a few seconds.
|description38={{iw|nookipedia|Pitfall seed|Pitfall}}s can be placed in the ground, trapping opponents, including if the item hits them directly.
|-
|image39=[[File:Poison Mushroom Brawl artwork.png|50px]]
|[[File:Green Shell Brawl artwork.png|50px]]
|name39={{iw|smashwiki|Poison Mushroom}}[[File:Mario Emblem.png|35px|class=invert-dark]]
|{{iw|smashwiki|Green Shell}}
|description39=A [[Poison Mushroom]] shrinks the player temporarily, leaving them more vulnerable to KOs.
|''Super Mario''[[File:Mario Emblem.png|35px|class=invert-dark]]
|image40=[[File:SSBBPokeball.jpg|50px]]
|A [[Green Shell]] can be thrown, jumped on, or hit to slide along the ground. Green Shells can begin to move the opposite direction if they either bump into a wall or are hit by an attack.
|name40={{iw|smashwiki|Poké Ball}}[[File:Pokemon Emblem.png|30px|class=invert-dark]]
|-
|description40=A {{iw|bulbapedia|Poké Ball}} can be thrown on the ground to spawn a random {{iw|bulbapedia|Pokémon}} to assist the user.
|[[File:Hammer Brawl artwork.png|50px]]
|image41=[[File:ZSS After Zero Laser Brawl.png|50px]]
|{{iw|smashwiki|Hammer}}
|name41={{iw|smashwiki|Power Suit Piece}}s[[File:Metroid Emblem.png|30px|class=invert-dark]]
|''Donkey Kong''[[File:DK Emblem.png|30px|class=invert-dark]]
|description41=The remnants of Samus' destroyed suit after she uses her Final Smash, {{iw|smashwiki|Zero Laser}}. Power Suit Pieces can be picked up and thrown at opponents.
|The player swings a [[Hammer]] up and down rapidly. The Hammer inflicts a lot of damage, but the player cannot perform midair jumps nor special moves while using the item. The head of the hammer may sometimes fall off, making the item useless.
|image42=[[File:Ray Gun Brawl artwork.png|50px]]
|-
|name42={{iw|smashwiki|Ray Gun}}[[File:SmashBros Emblem.png|30px|class=invert-dark]]
|[[File:Heart Container Brawl artwork.png|50px]]
|description42=A beam gun that shoots up to sixteen fast-moving blasts.
|{{iw|smashwiki|Heart Container}}
|image43=[[File:Sandbag Brawl artwork.png|50px]]
|''The Legend of Zelda''[[File:Zelda Emblem.png|30px|class=invert-dark]]
|name43={{iw|smashwiki|Sandbag}}[[File:SmashBros Emblem.png|30px|class=invert-dark]]
|Reduces a players damage percentage by up to 100 percent.
|description43=Sandbag can be beaten to drop items, to an extent, and becomes easier to launch as it takes increased damage.
|-
|image44=[[File:Screw Attack Brawl artwork.png|50px]]
|[[File:Home-Run Bat Brawl artwork.png|50px]]
|name44={{iw|smashwiki|Screw Attack}}[[File:Metroid Emblem.png|30px|class=invert-dark]]
|{{iw|smashwiki|Home-Run Bat}}
|description44=While a {{iw|metroidwiki|Screw Attack}} is worn, the ability is added to the user's standard and midair jumps.
|''Super Smash Bros.''[[File:SmashBros Emblem.png|30px|class=invert-dark]]
|image45=[[File:Smash Ball.jpg|50px]]
|If the player charges a Home-Run Bat before swinging and hitting an opponent, this almost guarantees the target witll be {{iw|smashwiki|KO}}'d.
|name45={{iw|smashwiki|Smash Ball}}[[File:SmashBros Emblem.png|30px|class=invert-dark]]
|-
|description45=Can be attacked repeatedly until breaking and allowing the user to perform their [[Final Smash]].  
|[[File:Hothead Brawl artwork.png|50px]]
|image46=[[File:Smoke Ball.jpg|50px]]
|{{iw|smashwiki|Hothead}}
|name46={{iw|smashwiki|Smoke Ball}}[[File:SmashBros Emblem.png|30px|class=invert-dark]]
|''Super Mario''[[File:Mario Emblem.png|35px|class=invert-dark]]
|description46=A Smoke Ball emits a large cloud of colorful smoke, obscuring the view, and it can stick to a player.
|[[Hothead]]s slide across the ground, damaging the opponents of whoever threw it. A Hothead grows even bigger if hit with {{iw|smashwiki|Flame|fire}} or {{iw|smashwiki|electric}}-based attacks.
|image47=[[File:Smart Bomb Artwork.jpg|50px]]
|-
|name47={{iw|smashwiki|Smart Bomb}}[[File:StarFox Emblem.png|30px|class=invert-dark]]
|[[File:SSBB - Key Artwork.png|50px]]
|description47=A {{iw|lylatwiki|Smart Bomb}} explodes with a large blast radius when thrown, but there there is still the possibility of it failing.
|{{iw|smashwiki|Key}}
|image48=[[File:Soccer Ball Brawl artwork.png|50px]]
|''Super Smash Bros.''[[File:SmashBros Emblem.png|30px|class=invert-dark]]
|name48={{iw|smashwiki|Soccer Ball}}[[File:Mario Emblem.png|35px|class=invert-dark]]
|Single-use items in The Subspace Emissary that can open a locked door. If lost, a key spawns back in its original location.
|description48=A Soccer Ball cannot be picked up, but when it is hit with a strong attack, the Soccer Ball flies off, engulfed in flames. The angle of the attack determines which direction the Soccer Ball travels in.
|-
|image49=[[File:Spring Brawl artwork.png|50px]]
|[[File:Lips Stick Brawl artwork.png|50px]]
|name49={{iw|smashwiki|Spring}}[[File:DK Emblem.png|30px|class=invert-dark]]
|{{iw|smashwiki|Lip's Stick}}
|description49=A player can bounce on a [[Spring]] to perform an extra high jump. A Spring sometimes falls to the side, bouncing players similarly to a Bumper.
|''Super Smash Bros.''[[File:SmashBros Emblem.png|30px|class=invert-dark]]
|image50=[[File:Stock Ball Brawl artwork.png|50px]]
|Hitting an enemy with a Lip's Stick or throwing it causes a flower to bloom on the opponent's head, making them slowly accumulate damage. More hits from a Lip's Stick increases the size of the flower on their head. Shaking the {{iw|smashwiki|control stick}} back and forth removes the flower from the player's head.
|name50={{iw|smashwiki|Stock Ball}}[[File:SmashBros Emblem.png|30px|class=invert-dark]]
|-
|description50=Collecting one in The Subspace Emissary gives the player another {{iw|smashwiki|stock}}  
|[[File:Lightning Brawl artwork.png|50px]]
|image51=[[File:Super Mushroom Brawl artwork.png|50px]]
|{{iw|smashwiki|Lightning}}
|name51={{iw|smashwiki|Super Mushroom}}[[File:Mario Emblem.png|35px|class=invert-dark]]
|''Super Mario''[[File:Mario Emblem.png|35px|class=invert-dark]]
|description51=A Super Mushroom grows the player temporarily, the opposite of the [[Poison Mushroom]] does.
|A Lightning shrinks every opponent briefly, but may sometimes have the opposite effect of shrinking only the player. On rare occasions, a Lightning can make fighters become giant temporarily.
|image52=[[File:Super Scope Brawl artwork.png|50px]]
|-
|name52={{iw|smashwiki|Super Scope}}[[File:SmashBros Emblem.png|30px|class=invert-dark]]
|[[File:Maxim Tomato Brawl artwork.png|50px]]
|description52=A beam gun that can use up to 48 rapid-fire shots or three fully charged blasts.
|{{iw|smashwiki|Maxim Tomato}}
|image53=[[File:Superspicy Curry.jpg|50px]]
|''Kirby''[[File:Kirby Emblem.png|30px|class=invert-dark]]
|name53={{iw|smashwiki|Superspicy Curry}}[[File:Kirby Emblem.png|30px|class=invert-dark]]
|[[Maxim Tomato]]es can be eaten to restore up to 50 percent of damage, making them half as effective as Heart Containers.
|description53=The player can eat a {{iw|wikirby|Superspicy Curry}} to start spewing {{iw|smashwiki|flame}}s temporarily, but they cannot while while its effects are active.
|-
|image54=[[File:Super Star Brawl artwork.png|50px]]
|[[File:Metal Box Brawl artwork.png|50px]]
|name54={{iw|smashwiki|Super Star|Starman}}[[File:Mario Emblem.png|35px|class=invert-dark]]
|{{iw|smashwiki|Metal Box}}
|description54=Touching a [[Super Star|Starman]] grants temporary {{iw|smashwiki|invincibility}} for roughly ten seconds.
|''Super Mario''[[File:Mario Emblem.png|35px|class=invert-dark]]
|image55=[[File:Star Rod Brawl artwork.png|50px]]
|Makes the user become metal temporarily, granting complete resistance to {{iw|smashwiki|flinch}}ing from lighter attacks while also causing them to fall faster.
|name55={{iw|smashwiki|Star Rod}}[[File:Kirby Emblem.png|30px|class=invert-dark]]
|-
|description55=The {{iw|wikirby|Star Rod}} can be swung to shoot out a star-shaped projectile, and charged to unleash even stronger ones. Throwing a Star Rod at an opponent launches them sideways.  
|[[File:BrawlMotion-SensorBomb.jpg|50px]]
|image56=[[File:Team Healer Artwork.jpg|50px]]
|{{iw|smashwiki|Motion-Sensor Bomb}}
|name56={{iw|smashwiki|Team Healer}}[[File:SmashBros Emblem.png|30px|class=invert-dark]]
|''Super Smash Bros.''[[File:SmashBros Emblem.png|30px|class=invert-dark]]
|description56=Usable only in {{iw|smashwiki|Team Battle}}s, a Team Healer can be thrown at a teammate to restore their health, but for opponents, it may either damage or heal them.
|Small explosives that can be hidden on a surface, detonating when they detect the next nearby object.
|image57=[[File:Timer Brawl artwork.png|50px]]
|-
|name57={{iw|smashwiki|Timer}}[[File:SmashBros Emblem.png|30px|class=invert-dark]]
|[[File:Mr Saturn Brawl artwork.png|50px]]
|description57=A Timer can be picked up to slow the flow of time for certain players, usually opponents only, but it can sometimes slow only the user or every player.
|{{iw|smashwiki|Mr. Saturn}}
|image58=[[File:TrophyBase.jpg|50px]]
|''EarthBound''[[File:EarthBound Emblem.png|30px|class=invert-dark]]
|name58={{iw|smashwiki|Trophy Stand}}[[File:SmashBros Emblem.png|30px|class=invert-dark]]
|{{iw|wikibound|Mr. Saturn}} is a throwable item with a low damage output.
|description58=Exclusive to The Subspace Emissary, a Trophy Stand can be thrown at at enemy to turn it into a {{iw|smashwiki|trophy}}, though stronger enemies have to be weakened sufficiently before they can become a trophy.
|-
|image59=[[File:Unira Brawl artwork.png|50px]]
|[[File:Orangecube.jpg|50px]]
|name59={{iw|smashwiki|Unira}}[[File:SmashBros Emblem.png|30px|class=invert-dark]]
|{{iw|smashwiki|Cube#Orange cubes|Orange cube}}
|description59=When thrown to the ground or attacked, a Unira's spikes extend, damaging players who touch it. When attacked again, the Unira retracts its spikes.
|''Super Smash Bros.''[[File:SmashBros Emblem.png|30px|class=invert-dark]]
|image60=[[File:The Summit.jpg|50px]]
|Exclusive to The Subspace Emissary, orange cubes drop valuable items, adding to the game's completion, and do not reappear after their items are collected.
|name60={{iw|smashwiki|Food|Vegetables}}[[File:IceClimbers Emblem.png|30px|class=invert-dark]]
|-
|description60=A type of Food appearing only in the {{iw|smashwiki|Summit}}
|[[File:Party Ball Brawl artwork.png|50px]]
|image61=[[File:Warp Star Brawl artwork.png|50px]]
|{{iw|smashwiki|Party Ball}}
|name61={{iw|smashwiki|Warp Star}}[[File:Kirby Emblem.png|30px|class=invert-dark]]
|''Super Smash Bros.''[[File:SmashBros Emblem.png|30px|class=invert-dark]]
|description61=With a {{iw|wikirby|Warp Star}}, the user launches above before slamming down near the opponent, damaging them, though the {{iw|smashwiki|control stick}} has some control over where the Warp Star lands.
|When hit, Party Balls float up and then open, causing several items to fall out, but sometimes only [[Bob-omb]]s.
}}
|-
|[[File:Pikmin items Brawl.png|50px]]
|{{iw|smashwiki|Pellet}}
|''{{iw|smashwiki|Pikmin (universe)|Pikmin}}''[[File:Pikmin Emblem.png|30px|class=invert-dark]]
|Exclusive to the {{iw|smashwiki|Distant Planet}} stage, Pellets appear in red, blue, and yellow varieties, and can be thrown into an {{iw|pikipedia|Onion}} of the same color to release items.
|-
|[[File:PitfallArt.jpg|50px]]
|{{iw|smashwiki|Pitfall}}
|''{{iw|smashwiki|Animal Crossing (universe)|Animal Crossing}}''[[File:AnimalCrossing Emblem.png|30px|class=invert-dark]]
|{{iw|nookipedia|Pitfall seed|Pitfall}}s can be placed in the ground, trapping opponents, including if the item hits them directly.
|-
|[[File:Poison Mushroom Brawl artwork.png|50px]]
|{{iw|smashwiki|Poison Mushroom}}
|''Super Mario''[[File:Mario Emblem.png|35px|class=invert-dark]]
|A [[Poison Mushroom]] shrinks the player temporarily, leaving them more vulnerable to KOs.
|-
|[[File:SSBBPokeball.jpg|50px]]
|{{iw|smashwiki|Poké Ball}}
|''{{iw|smashwiki|Pokémon (universe)|Pokémon}}''[[File:Pokemon Emblem.png|30px|class=invert-dark]]
|A {{iw|bulbapedia|Poké Ball}} can be thrown on the ground to spawn a random {{iw|bulbapedia|Pokémon}} to assist the user.
|-
|[[File:ZSS After Zero Laser Brawl.png|50px]]
|{{iw|smashwiki|Power Suit Piece}}s
|{{iw|smashwiki|Metroid (universe)|Metroid}}''[[File:Metroid Emblem.png|30px|class=invert-dark]]
|The remnants of Samus' destroyed suit after she uses her Final Smash, {{iw|smashwiki|Zero Laser}}. Power Suit Pieces can be picked up and thrown at opponents.
|-
|[[File:Ray Gun Brawl artwork.png|50px]]
|{{iw|smashwiki|Ray Gun}}
|''Super Smash Bros.''[[File:SmashBros Emblem.png|30px|class=invert-dark]]
|A beam gun that shoots up to sixteen fast-moving blasts.
|-
|[[File:Sandbag Brawl artwork.png|50px]]
|{{iw|smashwiki|Sandbag}}
|''Super Smash Bros.''[[File:SmashBros Emblem.png|30px|class=invert-dark]]
|Sandbag can be beaten to drop items, to an extent, and becomes easier to launch as it takes increased damage.
|-
|[[File:Screw Attack Brawl artwork.png|50px]]
|{{iw|smashwiki|Screw Attack}}
|''Metroid''[[File:Metroid Emblem.png|30px|class=invert-dark]]
|While a {{iw|metroidwiki|Screw Attack}} is worn, the ability is added to the user's standard and midair jumps.
|-
|[[File:Smash Ball.jpg|50px]]
|{{iw|smashwiki|Smash Ball}}
|''Super Smash Bros.''[[File:SmashBros Emblem.png|30px|class=invert-dark]]
|Can be attacked repeatedly until breaking and allowing the user to perform their [[Final Smash]].  
|-
|[[File:Smoke Ball.jpg|50px]]
|{{iw|smashwiki|Smoke Ball}}
|''Super Smash Bros.''[[File:SmashBros Emblem.png|30px|class=invert-dark]]
|A Smoke Ball emits a large cloud of colorful smoke, obscuring the view, and it can stick to a player.
|-
|[[File:Smart Bomb Artwork.jpg|50px]]
|{{iw|smashwiki|Smart Bomb}}
|''{{iw|smashwiki|Star Fox (universe)|Star Fox}}''[[File:StarFox Emblem.png|30px|class=invert-dark]]
|A {{iw|lylatwiki|Smart Bomb}} explodes with a large blast radius when thrown, but there there is still the possibility of it failing.
|-
|[[File:Soccer Ball Brawl artwork.png|50px]]
|{{iw|smashwiki|Soccer Ball}}
|''Super Mario''[[File:Mario Emblem.png|35px|class=invert-dark]]
|A Soccer Ball cannot be picked up, but when it is hit with a strong attack, the Soccer Ball flies off, engulfed in flames. The angle of the attack determines which direction the Soccer Ball travels in.
|-
|[[File:Spring Brawl artwork.png|50px]]
|{{iw|smashwiki|Spring}}
|''Donkey Kong''[[File:DK Emblem.png|30px|class=invert-dark]]
|A player can bounce on a [[Spring]] to perform an extra high jump. A Spring sometimes falls to the side, bouncing players similarly to a Bumper.
|-
|[[File:Stock Ball Brawl artwork.png|50px]]
|{{iw|smashwiki|Stock Ball}}
|''Super Smash Bros.''[[File:SmashBros Emblem.png|30px|class=invert-dark]]
|Collecting one in The Subspace Emissary gives the player another {{iw|smashwiki|stock}}  
|-
|[[File:Super Mushroom Brawl artwork.png|50px]]
|{{iw|smashwiki|Super Mushroom}}
|''Super Mario''[[File:Mario Emblem.png|35px|class=invert-dark]]
|A Super Mushroom grows the player temporarily, the opposite of the [[Poison Mushroom]] does.
|-
|[[File:Super Scope Brawl artwork.png|50px]]
|{{iw|smashwiki|Super Scope}}
|''Super Smash Bros.''[[File:SmashBros Emblem.png|30px|class=invert-dark]]
|A beam gun that can use up to 48 rapid-fire shots or three fully charged blasts.
|-
|[[File:Superspicy Curry.jpg|50px]]
|{{iw|smashwiki|Superspicy Curry}}
|''Kirby''[[File:Kirby Emblem.png|30px|class=invert-dark]]
|The player can eat a {{iw|wikirby|Superspicy Curry}} to start spewing {{iw|smashwiki|flame}}s temporarily, but they cannot while while its effects are active.
|-
|[[File:Super Star Brawl artwork.png|50px]]
|{{iw|smashwiki|Super Star|Starman}}
|''Super Mario''[[File:Mario Emblem.png|35px|class=invert-dark]]
|Touching a [[Super Star|Starman]] grants temporary {{iw|smashwiki|invincibility}} for roughly ten seconds.
|-
|[[File:Star Rod Brawl artwork.png|50px]]
|{{iw|smashwiki|Star Rod}}
|''Kirby''[[File:Kirby Emblem.png|30px|class=invert-dark]]
|The {{iw|wikirby|Star Rod}} can be swung to shoot out a star-shaped projectile, and charged to unleash even stronger ones. Throwing a Star Rod at an opponent launches them sideways.  
|-
|[[File:Team Healer Artwork.jpg|50px]]
|{{iw|smashwiki|Team Healer}}
|''Super Smash Bros.''[[File:SmashBros Emblem.png|30px|class=invert-dark]]
|Usable only in {{iw|smashwiki|Team Battle}}s, a Team Healer can be thrown at a teammate to restore their health, but for opponents, it may either damage or heal them.
|-
|[[File:Timer Brawl artwork.png|50px]]
|{{iw|smashwiki|Timer}}
|''Super Smash Bros.''[[File:SmashBros Emblem.png|30px|class=invert-dark]]
|A Timer can be picked up to slow the flow of time for certain players, usually opponents only, but it can sometimes slow only the user or every player.
|-
|[[File:TrophyBase.jpg|50px]]
|{{iw|smashwiki|Trophy Stand}}
|''Super Smash Bros.''[[File:SmashBros Emblem.png|30px|class=invert-dark]]
|Exclusive to The Subspace Emissary, a Trophy Stand can be thrown at at enemy to turn it into a {{iw|smashwiki|trophy}}, though stronger enemies have to be weakened sufficiently before they can become a trophy.
|-
|[[File:Unira Brawl artwork.png|50px]]
|{{iw|smashwiki|Unira}}
|''Super Smash Bros.''[[File:SmashBros Emblem.png|30px|class=invert-dark]]
|When thrown to the ground or attacked, a Unira's spikes extend, damaging players who touch it. When attacked again, the Unira retracts its spikes.
|-
|[[File:The Summit.jpg|50px]]
|{{iw|smashwiki|Food|Vegetables}}
|''{{iw|smashwiki|Ice Climber (universe)|Ice Climber}}''[[File:IceClimbers Emblem.png|30px|class=invert-dark]]
|A type of Food appearing only in the {{iw|smashwiki|Summit}}
|-
|[[File:Warp Star Brawl artwork.png|50px]]
|{{iw|smashwiki|Warp Star}}
|''Kirby''[[File:Kirby Emblem.png|30px|class=invert-dark]]
|With a {{iw|wikirby|Warp Star}}, the user launches above before slamming down near the opponent, damaging them, though the {{iw|smashwiki|control stick}} has some control over where the Warp Star lands.
|}


===Assist Trophy characters===
===Assist Trophy characters===
Line 1,329: Line 1,203:
===Solo===
===Solo===
====The Subspace Emissary====
====The Subspace Emissary====
{{main|Adventure Mode: The Subspace Emissary}}
{{main-wiki|SmashWiki|Adventure Mode: The Subspace Emissary}}
[[File:Subspace Emissary Brawl map.png|thumb|200px|The map of the Subspace Emissary]]
[[File:Subspace Emissary Brawl map.png|thumb|200px|The World Map of the Subspace Emissary]]
'''{{iw|smashwiki|Adventure Mode: The Subspace Emissary}}''' is the game's adventure mode. Taking place in the {{iw|smashwiki|World of Trophies}}, The Subspace Emissary has a full-length plot and several stages, being more advanced than its {{iw|smashwiki|Adventure Mode (SSBM)|equivalent}} from ''[[Super Smash Bros. Melee]]''. The main map shows the world map and which places can be entered, and when the player selects a stage, they can choose which characters in their team to use, with the number of options increasing as the storyline progresses. The player can use {{iw|smashwiki|sticker}}s, each granting a certain effect such as resistance or an increases statistic.
'''The Subspace Emissary''' is the game's adventure mode. Taking place in the {{iw|smashwiki|World of Trophies}}, The Subspace Emissary has a full-length plot and several stages, being more advanced than its {{iw|smashwiki|Adventure Mode (SSBM)|equivalent}} from ''[[Super Smash Bros. Melee]]''. It has five {{iw|smashwiki|difficulty}} settings: Easy, Medium, Hard, Very Hard, and Intense. The main map shows the world map and which places can be entered, and when the player selects a stage, they can choose which characters in their team to use, with the number of options increasing as the storyline progresses. The player can use {{iw|smashwiki|sticker}}s, each granting a certain effect such as resistance or an increases statistic. When the player loses every {{iw|smashwiki|stock}}, they can be asked to continue, although any [[Sticker (Super Smash Bros. Brawl)|Sticker]] and trophies of enemies collected are reduced in half. If the player quits, they receive a {{iw|smashwiki|Game Over}}, resulting in the loss of half of their stickers, but not of the collected trophies. A method for unlocking each of the unlockable {{iw|smashwiki|fighter}}s is through The Subspace Emissary, but three of them can be unlocked only after completing the mode and defeating them in a battle.
{{br}}
 
The Subspace Emissary can be played in single-player or with two players. The {{iw|smashwiki|camera}} always follows the first player, so if the other player goes offscreen, they warp to the first player automatically. Even if only the first player is defeated, this still takes them to the continue screen. The {{button|Start}} or {{button|wii|Plus}} button can warp the second player to the first player, although this does not work during boss battles.
 
=====Stages=====
{|class=wikitable
!#
!Level
!Characters
|-
|1
|{{iw|smashwiki|Midair Stadium}}
|Mario, Kirby, Peach, Zelda/Sheik (characters who join: Kirby, Peach/Zelda)
|-
|2
|{{iw|smashwiki|Skyworld (SSE)|Skyworld}}
|Mario, Pit (characters who join: Mario, Pit)
|-
|3
|{{iw|smashwiki|Sea of Clouds}}
|Kirby and Peach/Zelda
|-
|4
|{{iw|smashwiki|The Jungle}}
|Diddy Kong, Donkey Kong (characters who join: Diddy Kong)
|-
|5
|{{iw|smashwiki|The Plain}}
|Mario, Pit
|-
|6
|{{iw|smashwiki|The Lake}}
|Diddy Kong, Fox (characters who join: Fox)
|-
|7
|{{iw|smashwiki|The Ruined Zoo}}
|Lucas, Ness, Pokémon Trainer (characters who join: Lucas, Pokémon Trainer)
|-
|8
|{{iw|smashwiki|The Battlefield Fortress}}
|Marth, Meta Knight, Ike (characters who join: Marth, Meta Knight, Ike)
|-
|9
|{{iw|smashwiki|The Forest}}
|Link, Yoshi (characters who join: Link, Yoshi)
|-
|10
|{{iw|smashwiki|The Research Facility (Part I)}}
|Zero Suit Samus, Pikachu (characters who join: Zero Suit Samus, Pikachu)
|-
|11
|{{iw|smashwiki|The Lake Shore}}
|Mario, Pit, Link, Yoshi, Kirby (Peach/Zelda Leaves)
|-
|12
|{{iw|smashwiki|The Path to the Ruins}}
|Lucas, Pokémon Trainer
|-
|13
|{{iw|smashwiki|The Cave}}
|Mario, Pit, Link, Yoshi, Kirby
|-
|14
|{{iw|smashwiki|The Ruins}}
|Lucas, Pokémon Trainer
|-
|15
|{{iw|smashwiki|The Wilds (Part I)}}
|Marth, Meta Knight, Ike
|-
|16
|{{iw|smashwiki|The Ruined Hall}}
|Lucas, Pokémon Trainer
|-
|17
|{{iw|smashwiki|The Wilds (Part II)}}
|Mario, Pit, Link, Yoshi, Kirby
|-
|18
|{{iw|smashwiki|The Swamp}}
|Diddy Kong, Fox, Falco (characters who join: Falco)
|-
|19
|{{iw|smashwiki|The Research Facility (Part II)}}
|Zero Suit Samus, Samus, Pikachu (characters who join: Samus) (Zero Suit Samus remains selectable by choosing Samus and pressing the switch form button)
|-
|20
|{{iw|smashwiki|Outside the Ancient Ruins}}
|Donkey Kong, Diddy Kong, Olimar, Captain Falcon (characters who join: Donkey Kong, Olimar, Captain Falcon) (Fox and Falco Leave)
|-
|21
|{{iw|smashwiki|The Glacial Peak}}
|Meta Knight, Ice Climbers, Lucario (characters who join: Ice Climbers, Lucario)
|-
|22
|{{iw|smashwiki|The Canyon}}
|Mario, Pit, Link, Yoshi, Kirby
|-
|23
|{{iw|smashwiki|Battleship Halberd Interior}}
|Snake, Meta Knight, Lucario (characters who join: Snake)
|-
|24
|{{iw|smashwiki|Battleship Halberd Exterior}}
|Peach, Zelda/Sheik (characters who join: Peach, Zelda/Sheik) (Zelda only available via Transform)
|-
|25
|{{iw|smashwiki|Battleship Halberd Bridge}}
|Fox, Falco, Lucario, Peach, Zelda/Sheik, Snake (characters who join: Mr. Game & Watch)
|-
|26
|{{iw|smashwiki|The Subspace Bomb Factory (Part I)}}
|Samus, Pikachu
|-
|27
|{{iw|smashwiki|The Subspace Bomb Factory (Part II)}}
|Donkey Kong, Diddy Kong, Captain Falcon, Olimar, R.O.B., Samus, Pikachu, Zero Suit Samus ({{iw|metroidwiki|Meta Ridley}} battle only) (characters who join: R.O.B.)
|-
|28
|{{iw|smashwiki|Entrance to Subspace}}
|All previously used (Except Ness), Mr. Game & Watch (Everyone Leaves)
|-
|29
|{{iw|smashwiki|Subspace (Part I)}}
|Luigi, Ness, King Dedede (characters who join: Anyone Saved from Subspace, Luigi, Ness, Bowser, King Dedede)
|-
|30
|{{iw|smashwiki|Subspace (Part II)}}
|Kirby (characters who join: Anyone Saved from Subspace, Ganondorf if Link and Zelda are Saved, Wario if trophy is saved)
|-
|31
|{{iw|smashwiki|The Great Maze}}
|Any characters rescued from Subspace, Luigi, Ness, Bowser, King Dedede, Kirby, Sonic (characters who join: Sonic)
|}
 
=====Plot=====
[[File:Brawl Adventure_Logo.jpg|thumb|left]]
{{main-wiki|SmashWiki|Plot summary of The Subspace Emissary}}
The story begins with the {{iw|smashwiki|Subspace Army}} arriving on the {{iw|wikirby|Halberd}} and interrupting a fight between {{iw|smashwiki|Mario (SSBB)|Mario}} and {{iw|smashwiki|Kirby (SSBB)|Kirby}}. The {{iw|smashwiki|Ancient Minister}} deploys a {{iw|smashwiki|Subspace Bomb}} controlled by two [[R.O.B.]]s, and while [[Mario]] tries to intercept it, he is knocked away by {{iw|smashwiki|Petey Piranha}}, who has both {{iw|smashwiki|Peach (SSBB)|Peach}} and {{iw|smashwiki|Zelda (SSBB)|Zelda}} each trapped in a cage. {{iw|wikirby|Kirby}} does manage to defeat [[Petey Piranha]], rescuing only either [[Princess Peach|Peach]] or Zelda, while {{iw|smashwiki|Wario (SSBB)|Wario}} arrives to steal the other. The Subspace Bomb eventually detonates, consuming the {{iw|smashwiki|Midair Stadium|arena}} into {{iw|smashwiki|Subspace}}.
 
[[File:Zelda 1.jpg|thumb|Mario, Kirby, Peach, and Zelda prepare to fight off the Subspace Army.]]
[[File:WarioPeachTrophy.png|thumb|left|Peach turned into a trophy by Wario]]
Meanwhile, in the jungle, {{iw|smashwiki|Diddy Kong (SSBB)|Diddy}} is separated from {{iw|smashwiki|Donkey Kong (SSBB)|Donkey Kong}} by {{iw|smashwiki|Bowser (SSBB)|Bowser}}, though [[Diddy Kong|Diddy]] would soon team up with {{iw|smashwiki|Fox (SSBB)|Fox}}, who had been struck down into the jungle with his {{iw|smashwiki|Arwing}}. The characters are joined by {{iw|smashwiki|Falco (SSBB)|Falco}}, as well as {{iw|smashwiki|Captain Falcon (SSBB)|Captain Falcon}} and {{iw|smashwiki|Olimar (SSBB)|Olimar}}, all of whom manage to rescue [[Donkey Kong]] from the Subspace Army. {{iw|lylatwiki|Fox}} and {{iw|lylatwiki|Falco}} leave the group to continue battling the Halberd, now with assistance from the {{iw|smashwiki|Great Fox}}.
 
Elsewhere, {{iw|smashwiki|King Dedede (SSBB)|King Dedede}} turns {{iw|smashwiki|Luigi (SSBB)|Luigi}} into a {{iw|smashwiki|trophy}} then uses him to distract [[Wario]] as King Dedede steals his {{iw|smashwiki|cargo}} and its contained [[Trophy (Super Smash Bros. series)|trophies]]. {{iw|smashwiki|Lucas (SSBB)|Lucas}} and {{iw|smashwiki|Pokémon Trainer (SSBB)|Pokémon Trainer}} later defeat Wario in retaliation for capturing {{iw|smashwiki|Ness (SSBB)|Ness}} earlier. After Pokémon Trainer catches {{iw|smashwiki|Charizard (SSBB)|Charizard}}, he and Lucas meet up with {{iw|smashwiki|Marth (SSBB)|Marth}}, {{iw|smashwiki|Meta Knight (SSBB)|Meta Knight}} and {{iw|smashwiki|Ike (SSBB)|Ike}}. The {[iw|smashwiki|fighter}}s watch as the Halberd battles the {{iw|lylatwiki|Great Fox}}, prompting {{iw|wikirby|Meta Knight}} to scale the cliffs to try and reclaim the Halberd. On the way up, Meta Knight is joined by the Ice Climbers, then later {{iw|smashwiki|Lucario (SSBB)|Lucario}} after battling him on the summit. After the Ice Climbers fall as a result of the Halberd smashing the tethered Great Fox against the mountain, Meta Knight and {{iw|bulbapedia|Lucario (Super Smash Bros.)|Lucario}} take the opportunity to board the ship.
 
[[File:SubspaceBombEscape.png|thumb|Mario, Yoshi, Kirby, Link, and Pit escape from a Subspace Bomb.]]
Mario is later revived by {{iw|smashwiki|Pit (SSBB)|Pit}}, while {{iw|smashwiki|Link (SSBB)|Link}} and {{iw|smashwiki|Yoshi (SSBB)|Yoshi}} team up in the forest. When Kirby leaves, Bowser makes an evil clone of the captured princess: If the clone is of Peach, it attacks and is defeated by {{iw|zeldawiki|Link}}, who is met with retaliation from Mario; if the clone is of Zelda, it is defeated by Mario, who is met with resistance from Link instead. Either way, the conflict between Mario and Link ends when King Dedede arrives with the other princess statue, and both Mario and Link team up against him. The characters follow King Dedede back to his {{iw|wikirby|Castle Dedede|castle}}, though they are not able to prevent Bowser from crashing in and taking the princess, leaving behind a badge that King Dedede had put on his three stolen statues. The heroes soon team up with the Ice Climbers, Lucas, Pokémon Trainer, Marth, and Ike.
 
[[File:MinisterDepressed.png|thumb|left|The Ancient Minister reflects on his actions.]]
Meanwhile, {{iw|smashwiki|Zero Suit Samus (SSBB)|Zero Suit Samus}} infiltrates the Subspace Army's base on the {{iw|smashwiki|Isle of the Ancients}}, rescues {{iw|smashwiki|Pikachu (SSBB)|Pikachu}}, recovers her {{iw|metroidwiki|Power Suit}}, and battles {{iw|smashwiki|Ridley}}. She and {{iw|bulbapedia|Pikachu (Super Smash Bros.)|Pikachu}} head over to the Subspace Bomb depot. Diddy, Donkey Kong, {{iw|fzerowiki|Captain Falcon}}, and {{iw|pikipedia|Captain Olimar|Olimar}} all arrive too, having ridden an enemy barge to the island. The Ancient Minister confronts the fighters at first, but loses morale after so many R.O.B.s had been sacrificed to detonate Subspace Bombs. The Ancient Minister's robes are burned away by the R.O.B.s, whom {{iw|smashwiki|Ganondorf (SSBB)|Ganondorf}} has taken control of, revealing the Ancient Minister to be the main {{iw|smashwiki|R.O.B. (SSBB)|R.O.B.}} As more Subspace Bombs are being activated, the protagonists leave on the {{iw|fzerowiki|Falcon Flyer}}, being unable to stop them.
 
Back on the Halberd, Meta Knight and Lucario team up with {{iw|smashwiki|Snake (SSBB)|Snake}}, free the captured princesses and kick a crew of [[Mr. Game & Watch]] clones out of the cockpit. Peach and {{iw|smashwiki|Sheik (SSBB)|Sheik}} (Zelda's disguised form) make their way onto the deck as Fox and Falco attack in their Arwings. Snake, Lucario, and Falco defeat {{iw|smashwiki|Duon}}, who had formed from the Mr. Game & Watch clones, freeing the real {{iw|smashwiki|Mr. Game & Watch (SSBB)|Mr. Game & Watch}}. Meta Knight takes the helm of the Halberd and flies it to shore right as the Falcon Flyer lands, uniting all three groups of fighters.
 
[[File:GanondorfBowserGunship.png|thumb|Bowser and Ganondorf attack the heroes before going into Subspace.]]
From the massive sphere of Subspace that had engulfed the Isle of the Ancients, Bowser and {{iw|zeldawiki|Ganondorf}} emerge with the {{iw|smashwiki|Subspace Gunship}} and use it to fire larger Subspace blasts. Though the Halberd is destroyed from the attack, this was a diversion allowing the fighters to enter Subspace using smaller aircraft. The gunship is destroyed when Kirby uses the {{iw|smashwiki|Dragoon}} to drive into its cannon. During the two villains' retreat, Bowser is betrayed by Ganondorf, who trasforms him into a trophy as he visits {{iw|smashwiki|Master Hand}} before realizing {{iw|smashwiki|Tabuu}} had been cotnrolling Master Hand all along. Master Hand is defeated by Tabuu, who then transforms every protagonist into a trophy, Ganondorf included. The only exceptions are Ness, Luigi, and Kirby, since each of them had been revived by King Dedede's badges. Throughout Subspace, the three characters rescue every ally and former enemy alike. All of the fighters finally enter {{iw|smashwiki|The Great Maze}} and defeat every boss and their {{iw|smashwiki|False character|false counterparts}}. When the fighters make it over to Tabuu, {{iw|smashwiki|Sonic (SSBB)|Sonic}} arrives unexpectedly and destroys Tabuu's wings, saing the fighters from transforming back into trophies. The story concludes with the fighters defeating Tabuu and finally restoring the {{iw|smashwiki|World of Trophies}}.
 
=====Bosses=====
{{content description
|image1=[[File:SSBB-Petey Piranha Art.png|140x140px]]
|name1={{iw|smashwiki|Petey Piranha}}[[File:Mario Emblem.png|30px|class=invert-dark]]
|description1=[[Petey Piranha]] traps Peach and Zelda in a cage each during the Subspace Army's attack on the {{iw|smashwiki|Midair Stadium}}. He is fought by Kirby and uses the cages to attack. Petey loses health from attacking the cages, which have health bars instead of Petey himself. The first cage to lose all of its health is the princess whom the player manages to rescue. Regardless of which cage is destroyed, Petey burns to the ground in defeat. In the second battle, neither cage has a princess in it.
|image2=[[File:SSBB-Rayquaza Art2.png|140x140px]]
|name2={{iw|smashwiki|Rayquaza}}[[File:Pokemon Emblem.png|30px|class=invert-dark]]
|description2={{iw|bulbapedia|Rayquaza (Pokémon)|Rayquaza}} emerges from a lake nearby after Fox's Arwing crashes outside of the jungle. Diddy is captured by Rayquaza, but he is rescued by Fox. In its battle, Rayquaza uses attacks such as {{iw|bulbapedia|Hyper Beam (move)|Hyper Beam}}, commonly soars on and off the screen, and charges in and out of the ground.
|image3=[[File:SSBB-Porky Statue Art.png|140x140px]]
|name3={{iw|smashwiki|Porky Statue}}[[File:EarthBound Emblem.png|30px|class=invert-dark]]
|description3=The {{iw|wikibound|Porky Statue}} cannot be defeated from attacks, forcing {{iw|smashwiki|Lucas (SSBB)|Lucas}} to run from him. The Porky Statue's blows can {{iw|smashwiki|KO}} {{iw|wikibound|Lucas}} immediately. A while later, Lucas is saved by {{iw|smashwiki|Ness (SSBB)|Ness}}, only to end up encountering {{iw|wikibound|Porky}} in his mech.
|image4=[[File:SSBB-Porky Art.png|140x140px]]
|name4={{iw|smashwiki|Porky}}[[File:EarthBound Emblem.png|30px|class=invert-dark]]
|description4=A boss fight with Porky comes right after the run from the Porky Statue. The robotic legs can damage Lucas or Ness. Porky also uses a highly accurate laser beam and several mechanical robots based on himself. The machine flips upside-down and squirms after Porky's life bar has been completely depleted.
|image5=[[File:SSBB-Galleom Art.png|140x140px]]
|name5={{iw|smashwiki|Galleon}}[[File:SmashBros Emblem.png|30px|class=invert-dark]]
|description5=Galleom is a large mech of the Subspace Army who is first fought by {{iw|smashwiki|Marth (SSBB)|Marth}}, {{iw|smashwiki|Ike (SSBB)|Ike}}, and {{iw|smashwiki|Meta Knight (SSBB)|Meta Knight}}. After being defeated, Galleom collapses into the ruins, crashing through the floor to confront Lucas and the {{iw|smashwiki|Pokémon Trainer (SSBB)|Pokémon Trainer}} for a second battle. After being defeated, Galleom activates the Subspace Bomb within its head, attempting to take both Lucas and the Pokémon Trainer with it, but both of them are rescued by Meta Knight on time.
|image6=[[File:SSBB-Ridley Art.png|140x140px]]
|name6={{iw|smashwiki|Ridley}}[[File:Metroid Emblem.png|30px|class=invert-dark]]
|description6={{iw|metroidwiki|Ridley}} is an aerial boss fought by Samus and Pikachu. He often flies on and off screen during the battle, similarly to Rayquaza. One of Ridley's attacks is scraping his tail on the ground, while several of his other attacks are similar to {{iw|smashwiki|Master Hand}}'s. After losing all health, Ridley falls off of the platform.
|image7=[[File:SSBB-Duon Art.png|140x140px]]
|name7={{iw|smashwiki|Duon}}[[File:SmashBros Emblem.png|30px|class=invert-dark]]
|description7=A mech formed by {{iw|smashwiki|Shadow Bug}}s, which Mr. Game & Watches become after being thrown out of the control room of the [[smashwiki:Halberd|Battleship Halberd]]. These Shadow Bugs combine to form Duon, whom {{iw|smashwiki|Fox (SSBB)|Fox}}, [[Princess Peach|Peach]], {{iw|smashwiki|Zelda (SSBB)|Zelda}}/{{iw|smashwiki|Sheik (SSBB)|Sheik}}, {{iw|smashwiki|Lucario (SSBB)|Lucario}}, {{iw|smashwiki|Snake (SSBB)|Snake}}, and {{iw|smashwiki|Falco (SSBB)|Falco}} battle. After being defeated, Duon forms back into a single {{iw|smashwiki|Mr. Game & Watch (SSBB)|Mr. Game & Watch}}, who joins the team.
|image8=[[File:SSBB-Meta Ridley Art.png|140x140px]]
|name8={{iw|smashwiki|Meta Ridley}}[[File:Metroid Emblem.png|30px|class=invert-dark]]
|description8={{iw|metroidwiki|Meta Ridley}} is the cybernetic form of Ridley, fought by Samus, Pikachu, Captain Falcon, Olimar, R.O.B., Diddy Kong, and Donkey Kong atop the {{iw|fzerowiki|Falcon Flyer}} during its escape from the {{iw|smashwiki|Isle of the Ancients}}. Meta Ridley's attacks include fireballs, rushing at the player, and affecting the ship in ways such as forcing it downward and making it rock back and forth.
|image9=[[File:SSBB-Tabuu Profile.png|140x140px]]
|name9={{iw|smashwiki|Tabuu}}[[File:SmashBros Emblem.png|30px|class=invert-dark]]
|description9=Tabuu is the final boss, who had been controlling Master Hand and transforming all fighters into trophies. As Tabuu is confronted in {{iw|smashwiki|Subspace}}, Sonic arrives to weaken him, and the fighters unite to ultimately defeat Tabuu.
}}
 
=====Enemies=====
{{main|Subspace Army}}
=====Names in other languages=====
{{foreign names
|Jap=アドベンチャーモード ~亜空の使者~
|JapR=Adobenchā mōdo ~Akū no shisha~
|JapM=Adventure Mode ~The Messenger from the Subspace~
|FreE=Mode Aventure: l'Émissaire Subspatial
|FreEM=Adventure Mode: The Subspace Emissary
|Ger=Abenteuer-Modus: Der Subraum-Emissär
|GerM=Adventure Mode: The Subspace Emissary
|Ita=Modalità Avventura: l'Emissario del Subspazio
|ItaM=Adventure Mode: The Subspace Emissary
|Kor=어드벤처 모드:아공의 사자
|KorR=Eodeubencheo Modeu: Agong-ui Saja
|KorM=Adventure Mode: The Subspace's Messenger
|SpaA=Modo Aventura: el Misionero del Subespacio
|SpaAM=Adventure Mode: The Subspace's Missionary<br><small>(Name appeared in the instruction booklet's Spanish section during its prime editions. American version only.)</small>
|SpaE=Modo Aventura: el Emisario Subespacial
|SpaEM=Adventure Mode: The Subspace Emissary
}}


====Classic mode====
====Classic mode====
Line 1,388: Line 1,469:


=====Bosses=====
=====Bosses=====
{|class="wikitable"
{{content description
!Image!!Name!!Description
|image1=[[File:BrawlMasterHand.png|140px]]
|-
|name1={{iw|smashwiki|Master Hand}}[[File:SmashBros Emblem.png|30px|class=invert-dark]]
|[[File:BrawlMasterHand.png|140px]]
|description1=The final boss of Classic Mode, Master Hand is a mysterious gloved right hand, vaguely referred to as the "manifestation of creative spirit."
|{{iw|smashwiki|Master Hand}}[[File:SmashBros Emblem.png|30px|class=invert-dark]]
|image2=[[File:BrawlCrazyHand.png|140px]]
|The final boss of Classic Mode, Master Hand is a mysterious gloved right hand, vaguely referred to as the "manifestation of creative spirit."
|name2={{iw|smashwiki|Crazy Hand}}[[File:SmashBros Emblem.png|30px|class=invert-dark]]
|[[File:BrawlCrazyHand.png|140px]]
|description2=The left-handed counterpart of Master Hand described as the "manifestation of destructive spirit." Crazy Hand appears in the battle alongside Master Hand under certain conditions: arriving at the final stage on Hard difficulty or higher with no {{iw|smashwiki|continue}}s and in under nine minutes. If the player loses against both Master Hand and Crazy Hand, the latter will not assist Master Hand.
|-
}}
|{{iw|smashwiki|Crazy Hand}}[[File:SmashBros Emblem.png|30px|class=invert-dark]]
|The left-handed counterpart of Master Hand described as the "manifestation of destructive spirit." Crazy Hand appears in the battle alongside Master Hand under certain conditions: arriving at the final stage on Hard difficulty or higher with no {{iw|smashwiki|continue}}s and in under nine minutes. If the player loses against both Master Hand and Crazy Hand, the latter will not assist Master Hand.
|}


====All-Star mode====
====All-Star mode====
Line 1,972: Line 2,050:
Various minigames are playable in the {{iw|smashwiki|Stadium}}, most of which return from ''[[Super Smash Bros. Melee]]''.
Various minigames are playable in the {{iw|smashwiki|Stadium}}, most of which return from ''[[Super Smash Bros. Melee]]''.


{|class=wikitable
{{content description
!Image!!Mode!!Description
|image1=[[File:Break the Targets Brawl panorama.png|150px]]
|-
|name1={{iw|smashwiki|Target Smash!}}
|[[File:Break the Targets Brawl panorama.png|150px]]
|description1=[[Break the Targets!|Target Smash!!]] is a slightly altered mode of the Target Test from previous entries. It has five different levels to play on. It was possible to send {{iw|smashwiki|replay}}s to other players via [[Nintendo Wi-Fi Connection]] before the service discontinued.
|{{iw|smashwiki|Target Smash!}}
|image2=[[File:Home-Run Contest Mario Brawl.png|150px]]
|[[Break the Targets!|Target Smash!!]] is a slightly altered mode of the Target Test from previous entries. It has five different levels to play on. It was possible to send {{iw|smashwiki|replay}}s to other players via [[Nintendo Wi-Fi Connection]] before the service discontinued.
|name2={{iw|smashwiki|Home-Run Contest}}
|-
|description2=Another returning mode is [[Home-Run Contest]]. During countdown, the platform is surrounded by a shield, preventing the {{iw|smashwiki|Sandbag}} from falling off, although hitting the shield enough breaks it. After ten seconds, the shield disappears, which is when to swing the {{iw|smashwiki|Home-Run Bat}} to launch the Sandbag. The mode supports two players, either as co-op or alternating play. Before Nintendo Wi-Fi Connection was discontinued, both two-player modes were playable under {{iw|smashwiki|With Friends}}.
|[[File:Home-Run Contest Mario Brawl.png|150px]]
|image3=[[File:Multi-Man Brawl options.png|150px]]
|{{iw|smashwiki|Home-Run Contest}}
|name3={{iw|smashwiki|Multi-Man Smash|Multi-Man Brawl}}
|Another returning mode is [[Home-Run Contest]]. During countdown, the platform is surrounded by a shield, preventing the {{iw|smashwiki|Sandbag}} from falling off, although hitting the shield enough breaks it. After ten seconds, the shield disappears, which is when to swing the {{iw|smashwiki|Home-Run Bat}} to launch the Sandbag. The mode supports two players, either as co-op or alternating play. Before Nintendo Wi-Fi Connection was discontinued, both two-player modes were playable under {{iw|smashwiki|With Friends}}.
|description3=Returning from ''Super Smash Bros. Melee'' (where it is titled Multi-Man Melee), players have to fight the {{iw|smashwiki|Fighting Alloy Team}}. The mode now supports not only single player but also co-op play with two players. Objectives include defeating a certain number of them, fighting them off for a set period of time, or an endless high-score match until the player gets KO'd. Various rewards from the challenges section are obtained in this mode. The following modes appear:
|-
|[[File:Multi-Man Brawl options.png|150px]]
|{{iw|smashwiki|Multi-Man Smash|Multi-Man Brawl}}
|Returning from ''Super Smash Bros. Melee'' (where it is titled Multi-Man Melee), players have to fight the {{iw|smashwiki|Fighting Alloy Team}}. The mode now supports not only single player but also co-op play with two players. Objectives include defeating a certain number of them, fighting them off for a set period of time, or an endless high-score match until the player gets KO'd. Various rewards from the challenges section are obtained in this mode. The following modes appear:
{{columns|count=2|
{{columns|count=2|
*'''{{iw|smashwiki|10-Man Smash|10-Man Brawl}}''' - KO 10 enemies
*'''{{iw|smashwiki|10-Man Smash|10-Man Brawl}}''' - KO 10 enemies
Line 1,994: Line 2,068:
*'''{{iw|smashwiki|Cruel mode|Cruel Brawl}}''' - Fight until being KO'd
*'''{{iw|smashwiki|Cruel mode|Cruel Brawl}}''' - Fight until being KO'd
}}
}}
|-
|image4=[[File:No image.png|100px]]
|[[File:No image.png|100px]]
|name4={{iw|smashwiki|Boss Battles}}
|{{iw|smashwiki|Boss Battles}}
|description4=Boss Battles is the only Stadium mode original to ''Super Smash Bros. Brawl''. It is a variation of All-Star mode that involves fighting every boss from The Subspace Emissary and Classic Mode, both having to be completed before the mode becomes playable. Boss Battles can be played in single-player or in two-player co-op mode. The bosses are fought in no particular order, except the final boss, {{iw|smashwiki|Tabuu}}. There is a {{iw|smashwiki|All-Star Rest Area|rest area}} with three {{iw|smashwiki|Heart Container}}s. The player has only one {{iw|smashwiki|stock}}. When the player clears the mode, their high score is ranked by how long it took to complete, but if not, it is measured the number of bosses defeated. Players can choose one of the five {{iw|smashwiki|difficulty}} levels: Easy, Normal, Hard, Very Hard, or Intense. Each difficulty increases the speed of the bosses and how damaging their moves are.
|Boss Battles is the only Stadium mode original to ''Super Smash Bros. Brawl''. It is a variation of All-Star mode that involves fighting every boss from The Subspace Emissary and Classic Mode, both having to be completed before the mode becomes playable. Boss Battles can be played in single-player or in two-player co-op mode. The bosses are fought in no particular order, except the final boss, {{iw|smashwiki|Tabuu}}. There is a {{iw|smashwiki|All-Star Rest Area|rest area}} with three {{iw|smashwiki|Heart Container}}s. The player has only one {{iw|smashwiki|stock}}. When the player clears the mode, their high score is ranked by how long it took to complete, but if not, it is measured the number of bosses defeated. Players can choose one of the five {{iw|smashwiki|difficulty}} levels: Easy, Normal, Hard, Very Hard, or Intense. Each difficulty increases the speed of the bosses and how damaging their moves are.
}}
|}


====Training====
====Training====

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

Templates used on this page: