Editing Super Princess Peach

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|developer=[[TOSE Software Co.]]<br>[[Nintendo SPD Group No.2]]
|developer=[[TOSE Software Co.]]<br>[[Nintendo SPD Group No.2]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|release={{flag list|Japan|October 20, 2005<ref>{{cite|url=www.nintendo.co.jp/ds/aspj/index.html|title=スーパープリンセスピーチ|publisher=Nintendo Co., Ltd.|language=ja|accessdate=April 6, 2010}}</ref>|ROC|October 20, 2005|South Korea|November 4, 2005<ref>https://news.mt.co.kr/mtview.php?no=2005103012523719249</ref>|USA|February 27, 2006<ref>''Super Smash Bros. Brawl'' {{iw|smashwiki|Chronicle}}</ref>|Australia|March 30, 2006|Europe|May 26, 2006<ref>{{cite|url=www.nintendo.co.uk/Games/Nintendo-DS/Super-Princess-Peach-273201.html|title=Super Princess Peach|publisher=Nintendo UK|language=en-gb|accessdate=October 1, 2016}}</ref>|South Africa|September 26, 2008<ref>{{cite|url=https://www.nintendo.com/en-za/Games/Nintendo-DS/Super-Princess-Peach-273201.html|title=''Super Princess Peach'' {{!}} Nintendo DS {{!}} Games {{!}} Nintendo ZA|publisher=Nintendo ZA|accessdate=January 13, 2025}}</ref>}}
|release={{flag list|Japan|October 20, 2005|ROC|October 20, 2005|South Korea|November 4, 2005<ref>https://news.mt.co.kr/mtview.php?no=2005103012523719249</ref>|USA|February 27, 2006|Australia|March 30, 2006|Europe|May 26, 2006<ref>[https://www.nintendo.co.uk/Games/Nintendo-DS/Super-Princess-Peach-273201.html ''Super Princess Peach'']. ''Nintendo UK''. Retrieved October 1, 2016.</ref>|South Africa|September 26, 2008<ref>https://www.nintendo.com/en-za/Games/Nintendo-DS/Super-Princess-Peach-273201.html</ref>}}
|languages={{languages|en=y|es_es=y|fr_fr=y|de=y|it=y|jp=y}}
|languages={{languages|en_us=y|es_es=y|fr_fr=y|de=y|it=y|jp=y}}
|genre=[[Genre#Platform|Platformer]]
|genre=[[Genre#Platform|Platformer]]
|modes=Single-player
|modes=Single-player
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|format={{format|ds=1}}
|format={{format|ds=1}}
|input={{input|stylus=1|dsmicrophone=2}}
|input={{input|stylus=1|dsmicrophone=2}}
|serials={{flag list|Japan|NTR-ASPJ-JPN|USA|NTR-ASPE-USA|Europe|NTR-ASPP-EUR|Australia|NTR-ASPE-AUS}}
|serials={{flag list|Japan|NTR-ASPJ-JPN|USA|NTR-ASPE-USA (USA/Australia)|Europe|NTR-ASPP-EUR}}
}}
}}
'''''Super Princess Peach''''' is a 2D [[Genre#Platform|platformer]] game for the [[Nintendo DS]]. In this game, the characters' traditional roles in the ''[[Super Mario (series)|Super Mario]]'' series are reversed: rather than [[Mario]] and [[Luigi]] being the protagonists and rescuing [[Princess Peach]], it is Mario, Luigi, and the [[Toad (species)|Toad]]s who are kidnapped and taken to [[Vibe Island]] by [[Bowser]], who has stolen the [[Vibe Scepter]], a magical item capable of influencing emotions, leaving Princess Peach to rescue them as the main protagonist. To accomplish this, she befriends an {{wp|Anthropomorphism|anthropomorphic}} umbrella, [[Perry]], and uses her own powers of emotion. This is the first game on a dedicated console in the [[Super Mario (franchise)|''Super Mario'' franchise]] in which Peach is the sole main protagonist, with the first overall being ''[[Princess Toadstool's Castle Run]]''. This would also be Peach's only other starring role in a game until ''[[Princess Peach: Showtime!]]'' 18 years later.
'''''Super Princess Peach''''' is a 2D [[Genre#Platform|platformer]] game for the [[Nintendo DS]]. In this game, the characters' traditional roles in the ''[[Super Mario (series)|Super Mario]]'' series are reversed: rather than [[Mario]] and [[Luigi]] being the protagonists and rescuing [[Princess Peach]], it is Mario, Luigi, and the [[Toad (species)|Toad]]s who are kidnapped and taken to [[Vibe Island]] by [[Bowser]], who has stolen the [[Vibe Scepter]], a magical item capable of influencing emotions, leaving Princess Peach to rescue them as the main protagonist. To accomplish this, she befriends an {{wp|Anthropomorphism|anthropomorphic}} umbrella, [[Perry]], and uses her own powers of emotion. This is the first game on a dedicated console in the [[Super Mario (franchise)|''Super Mario'' franchise]] in which Peach is the sole main protagonist, with the first overall being ''[[Princess Toadstool's Castle Run]]''. This would also be Peach's only other starring role in a game until ''[[Princess Peach: Showtime!]]'' 18 years later.
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If the player can afford the item with a certain amount of coins, Toad asks the player if they want the item. If the player accepts, the player can trade the coins for the item. If the player rejects, Toad bawls at the player for teasing him. If the player cannot afford the item, Toad states they do not have enough coins.
If the player can afford the item with a certain amount of coins, Toad asks the player if they want the item. If the player accepts, the player can trade the coins for the item. If the player rejects, Toad bawls at the player for teasing him. If the player cannot afford the item, Toad states they do not have enough coins.
{|class="wikitable"style="--bg:#fff6f7;width:76%;text-align:center"
{|class=wikitable width=76% style="text-align:center"
|-style="color:white;background:#ff3eaf"
!width=23%|Name
!width=23%|Name
!width=40%|In-game description
!width=40%|Description
!width=13%|Cost
!width=13%|Cost
!Criteria
!Criteria
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|Complete [[Bowser's Villa]].
|Complete [[Bowser's Villa]].
|-
|-
|Puzzle A Piece 1 (1st time)<br>Puzzle A Piece 2 (2nd time)<br>Puzzle A Piece 3 (3rd time)<br>Puzzle A Piece 4 (4th time)  
|Puzzle A Piece 1 (1st time)<br>Puzzle A Piece 2 (2nd time)<br>Puzzle A Piece 3 (3rd time)<br>Puzzle A Piece 4 (4th time)
|10 (1st time)<br>30 (2nd time)<br>50 (3rd time)<br>70 (4th time)
|rowspan=4|"''Buy this to assemble a puzzle by picking Puzzle in the Menu on the map screen.''"
|rowspan=4|"''Buy this to assemble a puzzle by picking Puzzle in the Menu on the map screen.''"
|10 (1st time)<br>30 (2nd time)<br>50 (3rd time)<br>70 (4th time)
|Available at start.
|Available at start.
|-
|-
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The four vibes are as listed on the following chart:
The four vibes are as listed on the following chart:
{|class="wikitable col3left"style="--bg:#fff6f7;--bg1:#fffef8;width:100%;text-align:center"
{|class="wikitable" width=100%
|-style="color:white;background:#ff3eaf"
!Picture
!Picture
!Name
!Name
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*[[Dashbrella]]
*[[Dashbrella]]


==Enemies and obstacles==
===Enemies===
===Enemies===
{|class="wikitable col4left sortable"style="--bg:#fff6f7;--bg2:#fffef8;width:100%;text-align:center"
{|class="wikitable"width=100%
|-style="color:white;background:#ff3eaf"
!rowspan=2|No.
!class="unsortable"width=5% rowspan=2|Image
!width=8% rowspan=2|Name
!class="unsortable"rowspan=2|Description
!class="unsortable"colspan=2|Levels
!rowspan=2|Vibes
!rowspan=2|New
|-style="color:white;background:#ff3eaf"
!width=8%|First
!width=8%|Last
|-
|-
|01
!colspan=6|'''Vibeless enemies'''
|[[File:SPPGoomba.png]]
|[[Goomba]]
|The most basic enemy, Goombas simply walk forward most of the time, though they may lunge when near Peach. Unlike most games, jumping on them does not squish them, rather knocking them around. They can be defeated by whacking, eating, or throwing them into another enemy with Perry.
|data-sort-value=11|[[Ladida Plains 1-1]]
|data-sort-value=87|[[Bowser's Villa 8-7]]
|—
|—
|-
|-
|02
!width=8%|Image
|[[File:SPPMadGoomba.png]]
!width=8%|Name
|[[Mad Goomba]]
!width=25%|Glossary entry
|Goombas that can shake the floor to immobilize Peach.
!Description
|data-sort-value=11|[[Ladida Plains 1-1]]
!width=10%|First appearance
|data-sort-value=81|[[Bowser's Villa 8-1]]
!width=10%|Last appearance
|{{icon|SPP-Rage}}
|{{icon|new}}
|-
|-
|03
|align="center"|[[File:SPPAmazingFlyinHammerBro.png]]
|[[File:SPPSadGoomba.png]]
|align="center"|[[Amazing Flyin' Hammer Brother|A. F. H. Bro]]
|[[Sad Goomba]]
|'''24:''' "''An annoying foe who throws hammers from a platform.''"
|Goombas that run at breakneck speeds no matter what is in front of them.
|Squat [[Hammer Bro]]s. who swoop back-and-forth riding a winged pair of indestructible blocks, occasionally throwing a hammer to either side.
|data-sort-value=11|[[Ladida Plains 1-1]]
|align="center"|[[Giddy Sky 7-1]]
|data-sort-value=78|[[Giddy Sky 7-8]]
|align="center"|[[Bowser's Villa 8-7]]
|{{icon|SPP-Gloom}}
|{{icon|new}}
|-
|-
|04
|align="center"|[[File:SPPBanzaiBill.png]]
|[[File:SPPParagoomba.png]]
|align="center"|[[Bomber Bill|Banzai Bill]]
|[[Paragoomba]]
|'''61:''' "''It's huge! But you can pick it up with the X Button!''"
|Winged Goombas, the brown ones fly for short distances and drop Micro-Goombas. Stomping them makes them lose their wings.
|Giant-sized [[Bullet Bill]]s that, in spite of their size, can be attacked like the normal ones.
|data-sort-value=13|[[Ladida Plains 1-3]]
|align="center"|[[Hoo's Wood 2-4]]
|data-sort-value=73|[[Giddy Sky 7-3]]
|align="center"|[[Giddy Sky 7-5]]
|—
|—
|-
|-
|05
|align="center"|[[File:SPPBigBoo.png]]
|[[File:Sad Paragoomba.png]]
|align="center"|[[Big Boo]]
|[[Sad Paragoomba]]
|'''47:''' "''A giant Boo. Still as shy as ever.''"
|Paragoombas that slowly fly back-and-forth.
|Giant-sized, but identically acting [[Boo]]s that primarily appear as obstacles in cramped parts of [[Shriek Mansion]]. If led into light, they become solid and immobilized on the ground.
|data-sort-value=16|[[Ladida Plains 1-6]]
|align="center"|[[Shriek Mansion 3-3]]
|data-sort-value=78|[[Giddy Sky 7-8]]
|align="center"|[[Bowser's Villa 8-8]]
|{{icon|SPP-Gloom}}
|{{icon|new}}
|-
|-
|06
|align="center"|[[File:SPP Big Chain Chomp.gif]]
|[[File:SPPRedParagoomba.png]]
|align="center"|[[Big Chain Chomp]]
|Red Paragoomba
|'''71:''' "''A giant Chain Chomp. Very dangerous!''"
|The Red Paragoombas hop along the ground. Stomping them makes them lose their wings.
|Enormous unchained [[Chain Chomp]]s that bounce along paths or fall into gaps, each in infinite numbers. They are completely invincible.
|data-sort-value=12|[[Ladida Plains 1-2]]
|align="center"|[[Ladida Plains 1-7]]
|data-sort-value=65|[[Gleam Glacier 6-5]]
|align="center"|[[Giddy Sky 7-8]]
|—
|—
|-
|-
|07
|align="center"|[[File:SPP Blindfold Boo.png]]
|[[File:Mad Red Paragoomba.png]]
|align="center"|[[Blindfold Boo]]
|[[M. Red P-Goomba]]
|align="center"|''none''
|Aggressive Paragoombas that leap after Peach and can jump up walls.
|Boos that rush Peach from behind in impenetrable swarms, only stopping when they hit a light beam.
|data-sort-value=38|[[Shriek Mansion 3-8]]
|align="center"|[[Shriek Mansion 3-3]]
|data-sort-value=85|[[Bowser's Villa 8-5]]
|align="center"|[[Bowser's Villa 8-8]]
|{{icon|SPP-Rage}}
|{{icon|new}}
|-
|-
|data-sort-value=99|
|align="center"|[[File:SPPBlooper.png]]
|[[File:SPP Goombette.png]]
|align="center"|[[Blooper]]
|[[Mini Goomba|Micro-Goomba]]
|'''42:''' "''A squidlike enemy that moves oddly up and down.''"
|Tiny Goombas dropped from brown Paragoombas, they latch on to Peach to weigh her down, but can be removed by attacking enough.
|Squid that appear in [[Subrella]] segments, bobbing after Peach.
|data-sort-value=13|[[Ladida Plains 1-3]]
|align="center"|[[Hoo's Wood 2-9]]
|data-sort-value=73|[[Giddy Sky 7-3]]
|align="center"|[[Bowser's Villa 8-4]]
|—
|—
|-
|-
|08
|align="center"|[[File:SPPBlurp.png]]
|[[File:SPPKoopaTroopa.png]]
|align="center"|[[Blurp]]
|[[Koopa Troopa|Green Koopa]]
|'''40:''' "''Wears goggles and approaches in the water.''"
|Basic enemy turtles that can be knocked out of their shells. The green ones walk off ledges.
|Fish that swim in one direction in Subrella areas.
|data-sort-value=12|[[Ladida Plains 1-2]]
|align="center"|[[Hoo's Wood 2-9]]
|data-sort-value=89|[[Bowser's Villa 8-9]]
|align="center"|[[Bowser's Villa 8-4]]
|—
|—
|-
|-
|09
|align="center"|[[File:SPPBobomb.png]]
|[[File:Mad Green Koopa.png]]
|align="center"|[[Bob-omb]]
|[[Mad Green Koopa]]
|'''65:''' "''A bomb enemy. Stomp on it and in a bit, it'll explode.''"
|Koopa Troopas that charge at Peach on sight.
|Walking bombs that lose their feet and light their fuses when attacked.
|data-sort-value=14|[[Ladida Plains 1-4]]
|align="center"|[[Ladida Plains 1-4]]
|data-sort-value=84|[[Bowser's Villa 8-4]]
|align="center"|[[Bowser's Villa 8-6]]
|{{icon|SPP-Rage}}
|{{icon|new}}
|-
|-
|10
|align="center"|[[File:SPPBoo.png]]
|[[File:SPPRedKoopaTroopa.png]]
|align="center"|[[Boo]]
|Red Koopa
|'''45:''' "''A shy ghost. If you look at it, it will freeze.''"
|The Red Koopa Troopas turn when they reach the edge of platforms.
|Small, round ghosts that only approach Peach when her back is turned.
|data-sort-value=13|[[Ladida Plains 1-3]]
|align="center"|[[Shriek Mansion 3-1]]
|data-sort-value=85|[[Bowser's Villa 8-5]]
|align="center"|[[Bowser's Villa 8-6]]
|—
|—
|-
|-
|11
|align="center"|[[File:SPPBulletBill.png]]
|[[File:Gladkoopa.png]]
|align="center"|[[Bullet Bill]]
|[[Glad Red Koopa]]
|'''59:''' "''It's dangerous and looks hard, but try stomping it!''"
|Koopa Troopas that skip as they move.
|Munitions fired from off-screen, Bullet Bills can be defeated by any attack, even jumping.
|data-sort-value=12|[[Ladida Plains 1-2]]
|align="center"|[[Ladida Plains 1-8]]
|data-sort-value=84|[[Bowser's Villa 8-4]]
|align="center"|[[Bowser's Villa 8-7]]
|{{icon|SPP-Joy}}
|{{icon|new}}
|-
|-
|12
|align="center"|[[File:SPPCannon.png]]
|[[File:SPPParatroopa.png]]
|align="center"|[[Kaboomba|Cannon]]
|[[Koopa Paratroopa|Green Paratroopa]]
|'''63:''' "''An annoying enemy that attacks with cannonballs.''"
|Winged Koopa Troopas, the green ones usually hop forward. Stomping them removes their wings.
|Walking cannons that weakly shoot cannonballs so heavy they land almost immediately after firing.
|data-sort-value=12|[[Ladida Plains 1-2]]
|align="center"|[[Shriek Mansion 3-8]]
|data-sort-value=89|[[Bowser's Villa 8-9]]
|align="center"|[[Bowser's Villa 8-4]]
|—
|—
|-
|-
|13
|align="center"|[[File:ChainChompSPP.png]]
|[[File:Mad Green Paratroopa.png]]
|align="center"|[[Chain Chomp]]
|[[Mad G. P-Troopa]]
|'''69:''' "''It's chained because it's dangerous! Be careful!''"
|Paratroopas that patrol a small area in the air, charging when they see Peach.
|Biting iron balls on chains that act as aggressive guard dogs.
|data-sort-value=19|[[Ladida Plains 1-9]]
|align="center"|[[Gleam Glacier 6-2]]
|data-sort-value=84|[[Bowser's Villa 8-4]]
|align="center"|[[Giddy Sky 7-3]]
|{{icon|SPP-Rage}}
|{{icon|new}}
|-
|-
|14
|align="center"|[[File:SPPCheepcheep.png]]
|[[File:SPPRedParaT.png]]
|align="center"|[[Cheep Cheep]]
|Red Paratroopa
|'''38:''' "''A blowfish-like creature that lives in the water.''"
|The red Paratroopas fly up and down in the air. Stomping them removes their wings.
|Fish found on the water's surface. Cheep Cheeps often make high leaps.
|data-sort-value=13|[[Ladida Plains 1-3]]
|align="center"|[[Ladida Plains 1-5]]
|data-sort-value=85|[[Bowser's Villa 8-5]]
|align="center"|[[Wavy Beach 5-5]]
|—
|—
|-
|-
|15
|align="center"|[[File:Dry Bones SPP.png]]
|[[File:Glad Red Paratroopa.png]]
|align="center"|[[Dry Bones]]
|[[G. R. P-Troopa]]
|'''49:''' "''A skeleton Koopa Troopa. It breaks but reassembles.''"
|Cheerful Paratroopas that fly in Möbius-strip patterns.
|Koopa Troopa skeletons that can throw their own bones and reassemble after being knocked apart by an attack.
|data-sort-value=39|[[Shriek Mansion 3-9]]
|align="center"|[[Shriek Mansion 3-1]]
|data-sort-value=74|[[Giddy Sky 7-4]]
|align="center"|[[Bowser's Villa 8-8]]
|{{icon|SPP-Joy}}
|{{icon|new}}
|-
|-
|data-sort-value=99|
|align="center"|[[File:FangSPP.png]]
|[[File:Green Beach Koopa SPP.png]] [[File:SPP Red Beach Koopa.png]]
|align="center"|[[Fang]]
|[[Unshelled Koopa]]
|'''72:''' "''Attacks from the air.''"
|Koopa Troopas that have been evicted from their shells. This also causes them to lose any vibe abilities.
|Bats that fly around erratically in looping patterns at Peach.
|data-sort-value=12|[[Ladida Plains 1-2]]
|align="center"|[[Shriek Mansion 3-4]]
|data-sort-value=85|[[Bowser's Villa 8-5]]
|align="center"|[[Bowser's Villa 8-5]]
|—
|—
|-
|-
|16
|align="center"|[[File:SPP Firewheel.png]]
|[[File:SPPLakitu.png]]
|align="center"|{{conjectural|[[Firewheel]]}}
|[[Lakitu]]
|align="center"|''none''
|Flies around while throwing explosive [[Spiny Egg]]s toward Peach.
|Spinning invincible stone faces surrounded by flames, these enemies bounce diagonally between walls.
|data-sort-value=22|[[Hoo's Wood 2-2]]
|align="center"|[[Fury Volcano 4-3]]
|data-sort-value=75|[[Giddy Sky 7-5]]
|align="center"|[[Fury Volcano 4-5]]
|—
|—
|-
|-
|17
|align="center"|[[File:Fishing Boo SPP.png]]
|[[File:Calm Lakitu.png]]
|align="center"|[[Fishing Boo]]
|[[Calm Lakitu]]
|'''51:''' "''A ghost version of Lakitu. It likes to fish!''"
|Calm Lakitus sleep on their [[Lakitu's Cloud|cloud]]s in the air, completely still. They stir and resume normal behaviors if Peach moves too quickly in their vicinity.
|Fishing ghosts that use a dangerous blue flame as a lure.
|data-sort-value=27|[[Hoo's Wood 2-7]]
|align="center"|[[Shriek Mansion 3-2]]
|data-sort-value=73|[[Giddy Sky 7-3]]
|align="center"|[[Shriek Mansion 3-3]]
|{{icon|SPP-Calm}}
|{{icon|new}}
|-
|-
|18
|align="center"|[[File:SPP Flameface.png]]
|[[File:SPPSpiny.png]]
|align="center"|{{conjectural|[[Flameface]]}}
|[[Spiny]]
|align="center"|''none''
|Spiked turtles that cannot be safely jumped on, though their shells can be used when flipped.
|A stationary burning head creature in [[Fury Volcano]] that can be melted with Gloom.
|data-sort-value=22|[[Hoo's Wood 2-2]]
|align="center"|[[Fury Volcano 4-2]]
|data-sort-value=75|[[Giddy Sky 7-5]]
|align="center"|[[Fury Volcano 4-5]]
|—
|—
|-
|-
|19
|align="center"|[[File:SPP Freezie.png]]
|[[File:Sad Spiny.png]]
|align="center"|[[Freezie]]
|[[Sad Spiny]]
|align="center"|''none''
|Spinies that run at full speeds oblivious to anything around them.
|Freezies appear as stationary roadblocks in [[Gleam Glacier]], requiring being melted through Rage.
|data-sort-value=17|[[Ladida Plains 1-7]]
|align="center"|[[Gleam Glacier 6-1]]
|data-sort-value=84|[[Bowser's Villa 8-4]]
|align="center"|[[Gleam Glacier 6-8]]
|{{icon|SPP-Gloom}}
|{{icon|new}}
|-
|-
|20
|align="center"|[[File:SPPGoomba.gif]]
|[[File:SPPMecha-SpikeTop.png]]
|align="center"|[[Goomba]]
|[[Spike Top|Mecha-Spike Top]]
|'''01:''' "''The Mushroom Kingdom's evil traitor is a common sight.''"
|Small, spiked turtles that can climb up walls and across the ceiling.
|The most basic enemy, Goombas simply walk forward most of the time, though they may lunge when near Peach. Unlike most games, jumping on them does not squish them, rather knocking them around. They can be defeated by whacking, eating, or throwing them into another enemy with Perry.
|data-sort-value=51|[[Wavy Beach 5-1]]
|align="center"|[[Ladida Plains 1-1]]
|data-sort-value=83|[[Bowser's Villa 8-3]]
|align="center"|[[Bowser's Villa 8-7]]
|—
|—
|-
|-
|21
|align="center"|[[File:SPP Goombette.png]]
|[[File:Mad Mecha-Spike Top SPP large spike.png]]
|align="center"|[[Mini Goomba|Goombette]]
|[[M. M-Spike Top]]
|align="center"|''none''
|Mecha-Spike Tops with an extendable spike they can only stretch when stopping.
|Tiny Goombas dropped from brown [[Paragoomba]]s, they latch on to Peach to weigh her down, but can be removed by attacking enough.
|data-sort-value=44|[[Fury Volcano 4-4]]
|align="center"|[[Ladida Plains 1-3]]
|data-sort-value=87|[[Bowser's Villa 8-7]]
|align="center"|[[Giddy Sky 7-3]]
|{{icon|SPP-Rage}}
|{{icon|new}}
|-
|-
|22
|align="center"|[[File:SPPHammerBro.png]]
|[[File:SPPHammerBro.png]]
|align="center"|[[Hammer Bro]]
|[[Hammer Bro]]
|'''22:''' "''A Koopa soldier that throws hammers.''"
|Elite Koopas that jump and throw and endless amount of hammers in a tall arc.
|Elite Koopas that jump and throw and endless amount of hammers in a tall arc.
|data-sort-value=52|[[Wavy Beach 5-2]]
|align="center"|[[Wavy Beach 5-2]]
|data-sort-value=89|[[Bowser's Villa 8-9]]
|align="center"|[[Bowser's Villa 8-9]]
|—
|—
|-
|-
|23
|align="center"|[[File:SPP Baby Hoo.png]]
|[[File:Calm Hammer Bro.png]]
|align="center"|{{conjectural|[[Hoolet]]}}
|[[Calm Hammer Bro]]
|align="center"|''none''
|Calm Hammer Bros. sleep standing up. They resume their normal behaviors if Peach moves too quickly around them.
|Owlets that hatch from the eggs released by [[Hoo]]. They waddle and hop.
|data-sort-value=52|[[Wavy Beach 5-2]]
|align="center"|[[Hoo's Wood 2-6]]
|data-sort-value=89|[[Bowser's Villa 8-9]]
|align="center"|[[Hoo's Wood 2-6]]
|{{icon|SPP-Calm}}
|{{icon|new}}
|-
|-
|24
|align="center"|[[File:SPPHothead.png]]
|[[File:SPPAmazingFlyinHammerBro.png]]
|align="center"|[[Hothead]]
|[[Amazing Flyin' Hammer Brother|A. F. H. Bro]]
|'''55:''' "''Avoid it as it moves along the terrain.''"
|Squat Hammer Bros. who swoop back-and-forth on a [[Flying Platform]], occasionally throwing a hammer to either side.
|Large, slow versions of [[Lil Sparky|Lil' Sparkies]].
|data-sort-value=71|[[Giddy Sky 7-1]]
|align="center"|[[Hoo's Wood 2-8]]
|data-sort-value=87|[[Bowser's Villa 8-7]]
|align="center"|[[Bowser's Villa 8-5]]
|—
|—
|-
|-
|25
|align="center"|[[File:SPP Kamek.png]]
|[[File:Calm Amazing Flyin Hammer Bro.png]]
|align="center"|[[Magikoopa|Kamek]]
|[[C. A. F. H. Bro]]
|align="center"|''none''
|These A. F. H. Bros. are asleep and their Flying Platforms are still. If she defeats it before it wakes up or immediately after, their platforms remain stationary.
|Fly from the sides of the screen in the [[Giant Kamek]] fight, occasionally carrying [[Crystal (Super Princess Peach)|crystal]]s.
|data-sort-value=27|[[Hoo's Wood 2-7]]
|align="center"|[[Giddy Sky 7-6]]
|data-sort-value=74|[[Giddy Sky 7-4]]
|align="center"|[[Giddy Sky 7-6]]
|{{icon|SPP-Calm}}
|{{icon|new}}
|-
|-
|data-sort-value=99|
|align="center"|[[File:SPPKoopaTroopa.png]] [[File:SPPRedKoopaTroopa.png]]
|[[File:SPP Kamek.png]]
|align="center"|[[Koopa Troopa]]
|[[Magikoopa|Kamek]]
|'''08:''' "''A Koopa Troopa that attacks head-on.''"<br>'''10:''' "''The weakest of Koopa Troopas. Wanders constantly.''"
|Fly from the sides of the screen in the [[Giant Kamek]] fight, occasionally carrying [[Crystal (Super Princess Peach)|crystal]]s.
|Basic enemy turtles. The green ones walk off ledged and the red ones turn when reaching them. Both types' shells can be knocked around or thrown.
|colspan=2 data-sort-value=76|[[Giddy Sky 7-6]]
|align="center"|[[Ladida Plains 1-2]]<br>(green)<br>[[Ladida Plains 1-3]]<br>(red)
|—
|align="center"|[[Bowser's Villa 8-9]]<br>(green)<br>[[Bowser's Villa 8-5]]<br>(red)
|—
|-
|-
|26
|align="center"|[[File:SPPLakitu.png]]
|[[File:SPPSpike.png]]
|align="center"|[[Lakitu]]
|[[Spike]]
|'''16:''' "''An annoying enemy that attacks from his cloud.''"
|Squat turtle that regurgitate and throw large spiked balls as they walk.
|Flies around while throwing explosive [[Spiny Egg]]s toward Peach.
|data-sort-value=29|[[Hoo's Wood 2-9]]
|align="center"|[[Hoo's Wood 2-2]]
|data-sort-value=43|[[Fury Volcano 4-3]]
|align="center"|[[Giddy Sky 7-5]]
|—
|—
|-
|-
|27
|align="center"|[[File:SPPLilSparky.png]]
|[[File:Mad Spike.png]]
|align="center"|[[Lil Sparky|Lil' Sparky]]
|[[Mad Spike]]
|'''54:''' "''Avoid it as it moves along the terrain.''"
|Spikes that leap as they move and attack.
|Small, quick balls of electrical fires that travel along all edges of platforms.
|data-sort-value=17|[[Ladida Plains 1-7]]
|align="center"|[[Shriek Mansion 3-3]]
|data-sort-value=42|[[Fury Volcano 4-2]]
|align="center"|[[Bowser's Villa 8-5]]
|{{icon|SPP-Rage}}
|{{icon|new}}
|-
|-
|28
|align="center"|[[File:SPPMecha-SpikeTop.png]]
|[[File:SPPPirahnaPlant.png]]
|align="center"|[[Spike Top|Mecha-Spike Top]]
|[[Piranha Plant]]
|'''20:''' "''Known for its hard shell and spines. Walks constantly.''"
|Giant immobile plants that capture Peach in their mouths if she comes too close.
|Small, spiked turtles that can climb up walls and across the ceiling.
|data-sort-value=14|[[Ladida Plains 1-4]]
|align="center"|[[Wavy Beach 5-1]]
|data-sort-value=77|[[Giddy Sky 7-7]]
|align="center"|[[Bowser's Villa 8-3]]
|—
|—
|-
|-
|29
|align="center"|[[File:SPP Mini-Fang Swarm.png]]
|[[File:SPPGladPiranhaPlant.png]]
|align="center"|{{conjectural|[[Mini-Fang Swarm]]}}
|[[Glad P. Plant]]
|align="center"|''none''
|Piranha Plants that can fly and spit arcing fireballs.
|Clouds of tiny Fangs that appear in [[Hoo's Wood]] and can only be passed by dispersing them with Rage.
|data-sort-value=19|[[Ladida Plains 1-9]]
|align="center"|[[Hoo's Wood 2-4]]
|data-sort-value=67|[[Gleam Glacier 6-7]]
|align="center"|[[Hoo's Wood 2-5]]
|{{icon|SPP-Joy}}
|{{icon|new}}
|-
|-
|30
|align="center"|[[File:SPPNipperPlant.png]]
|[[File:SPPNipperPlant.png]]
|align="center"|[[Nipper Plant]]
|[[Nipper Plant]]
|'''30:''' "''A small Piranha Plant. Hops everywhere.''"
|Tint hopping [[Piranha Plant]]s that can be easily defeated.
|Tint hopping [[Piranha Plant]]s that can be easily defeated.
|data-sort-value=14|[[Ladida Plains 1-4]]
|align="center"|[[Ladida Plains 1-4]]
|data-sort-value=55|[[Wavy Beach 5-5]]
|align="center"|[[Wavy Beach 5-5]]
|
|-
|
|align="center"|[[File:SPPParabomb.png]]
|align="center"|[[Parabomb]]
|'''67:''' "''A Bob-omb with a parachute. Stomp on it to blow it up.''"
|Bob-ombs that slowly descend on their parachutes while swaying.
|align="center"|[[Ladida Plains 1-5]]
|align="center"|[[Giddy Sky 7-2]]
|-
|align="center"|[[File:SPPParagoomba.png]] [[File:SPPRedParagoomba.png]]
|align="center"|[[Paragoomba]]
|'''04:''' "''A Goomba who flies. Fights by dropping things on you.''"<br>'''06:''' "''A Goomba who flies. What's next? Flying Cheep Cheeps?''"
|Winged Goombas, the brown ones fly for short distances and drop Goombettes, while the red ones merely hop occasionally. Stomping them makes them lose their wings.
|align="center"|[[Ladida Plains 1-3]]<br>(brown)<br>[[Ladida Plains 1-2]]<br>(red)
|align="center"|[[Giddy Sky 7-3]]<br>(brown)<br>[[Gleam Glacier 6-5]]<br>(red)
|-
|align="center"|[[File:SPPParatroopa.png]] [[File:SPPRedParaT.png]]
|align="center"|[[Koopa Paratroopa|Paratroopa]]
|'''12:''' "''A hopping Koopa Troopa. Still flighty as ever.''"<br>'''14:''' "''A floating Koopa Troopa. Rather weak.''"
|Winged Koopa Troopas, the green ones usually hop forward while the red ones fly up and down. Stomping them removes their wings.
|align="center"|[[Ladida Plains 1-2]]<br>(green)<br>[[Ladida Plains 1-3]]<br>(red)
|align="center"|[[Bowser's Villa 8-9]]<br>(green)<br>[[Bowser's Villa 8-5]]<br>(red)
|-
|-
|31
|align="center"|[[File:SPPPirahnaPlant.png]]
|[[File:Sad Nipper Plant.png]]
|align="center"|[[Piranha Plant]]
|[[Sad N. Plant]]
|'''28:''' "''Snaps at everything! Don't just jump onto it!''"
|Nipper Plants that jump in inconsistent, erratic patterns.
|Giant immobile plants that capture Peach in their mouths if she comes too close.
|data-sort-value=17|[[Ladida Plains 1-7]]
|align="center"|[[Ladida Plains 1-4]]
|data-sort-value=55|[[Wavy Beach 5-5]]
|align="center"|[[Giddy Sky 7-7]]
|{{icon|SPP-Gloom}}
|-
|{{icon|new}}
|align="center"|[[File:SPPPodoboo.png]] [[File:SPP Blue Podoboo.png]]
|align="center"|[[Lava Bubble|Podoboo]]
|'''53:''' "''Avoid this fireball that jumps out of lava!''"
|Lava balls that leap upward. The orange ones simply fall back down, but the cyan ones slowly follow her through the air.
|align="center"|[[Fury Volcano 4-1]]<br>(orange)<br>[[Bowser's Villa 8-2]]<br>(cyan)
|align="center"|[[Bowser's Villa 8-4]]<br>(orange)<br>[[Bowser's Villa 8-8]]<br>(cyan)
|-
|align="center"|[[File:SPPPokey.png]]
|align="center"|[[Pokey]]
|'''36:''' "''A thorny cactuslike foe. Avoid it by jumping.''"
|Three segmented cacti that slowly wiggle around. They can be defeated with the [[Poundbrella]].
|align="center"|[[Wavy Beach 5-2]]
|align="center"|[[Gleam Glacier 6-9]]
|-
|-
|32
|align="center"|[[File:SPPPtooie.png]]
|[[File:SPPPtooie.png]]
|align="center"|[[Ptooie]]
|[[Ptooie]]
|'''32:''' "''Throws balls while walking. A type of Piranha Plant.''"
|Walking Piranha Plants that use their breath to keep a [[Spike Ball|spiked ball]] suspended in the air over them.
|Walking Piranha Plants that use their breath to keep a [[Spike Ball|spiked ball]] suspended in the air over them.
|data-sort-value=18|[[Ladida Plains 1-8]]
|align="center"|[[Ladida Plains 1-8]]
|data-sort-value=53|[[Wavy Beach 5-3]]
|align="center"|[[Wavy Beach 5-3]]
|
|-
|
|align="center"|[[File:RavenSPP.png]]
|align="center"|[[Raven (chick)|Raven]]
|'''74:''' "''Cute...but still a foe. It moves along the terrain.''"
|Baby birds that walk quickly along floors, walls, and ceilings.
|align="center"|[[Hoo's Wood 2-2]]
|align="center"|[[Giddy Sky 7-3]]
|-
|align="center"|[[File:RexSPP.png]]
|align="center"|[[Rex]]
|'''76:''' "''A dinosaur-like enemy. Flip it with two stomps.''"
|Flightless dragons that take an extra hit to knock over and move faster between the hits, but otherwise act like most basic enemies.
|align="center"|[[Fury Volcano 4-1]]
|align="center"|[[Wavy Beach 5-8]]
|-
|-
|33
|align="center"|[[File:SPP Rockethands.png]]
|[[File:Glad Ptooie.png]]
|align="center"|{{conjectural|[[Rockethand]]s}}
|[[Glad Ptooie]]
|align="center"|''none''
|Ptooies that twirl while juggling a ball between locations. If the ball is lost, it becomes aggressive despite still being happy.
|Robotic arms that appear from the edges of the screen in [[Bowser's Villa]] before rocketing together to catch Peach. If they succeed, she can break lose by squirming enough, but otherwise they explode shortly.
|data-sort-value=24|[[Hoo's Wood 2-4]]
|align="center"|[[Bowser's Villa 8-5]]
|data-sort-value=59|[[Wavy Beach 5-9]]
|align="center"|[[Bowser's Villa 8-7]]
|{{icon|SPP-Joy}}
|{{icon|new}}
|-
|-
|34
|align="center"|[[File:SPP Sandslab.png]]
|[[File:SPPVolcanoPlant.png]]
|align="center"|{{conjectural|[[Sandslab]]}}
|[[Volcano Lotus|Volcano Plant]]
|align="center"|''none''
|Fiery flowers that spit four fireballs high, which slowly float downward.
|A living, but stationary, block of sand in [[Wavy Beach]] that can be defeated by ramming it with Gloom.
|data-sort-value=13|[[Ladida Plains 1-3]]
|align="center"|[[Wavy Beach 5-1]]
|data-sort-value=52|[[Wavy Beach 5-2]]
|align="center"|[[Wavy Beach 5-5]]
|—
|—
|-
|-
|35
|align="center"|[[File:SPP Security Thwomp.png|100px]]
|[[File:SPPCalmVolcanoPlant.png]]
|align="center"|{{conjectural|[[Security Thwomp]]}}
|[[C. V. Plant]]
|align="center"|''none''
|While sleeping, these yellow Volcano Plants envelope themselves in their leaves and do not attack. Moving too quickly in their vicinity causes their leaves to unfurl and begin attacking.
|Massive [[Thwomp]]s in statue galleries of Bowser's Villa that periodically open their eyes to scan for intruders, which they remove on sight. They can be tricked by disguising as the rooms' statues.
|colspan=2 data-sort-value=27|[[Hoo's Wood 2-7]]
|align="center"|[[Bowser's Villa 8-1]]
|{{icon|SPP-Calm}}
|align="center"|[[Bowser's Villa 8-9]]
|{{icon|new}}
|-
|-
|36
|align="center"|[[File:SPP Smogball.png]]
|[[File:SPPPokey.png]]
|align="center"|{{conjectural|[[Smogball]]}}
|[[Pokey]]
|align="center"|''none''
|Three segmented cacti that slowly wiggle around. They can be defeated with the [[Poundbrella]].
|Stationary yellow clouds that appear in [[Ladida Plains]] and [[Giddy Sky]] and can only be dissipated with Joy.
|data-sort-value=52|[[Wavy Beach 5-2]]
|align="center"|[[Ladida Plains 1-3]]
|data-sort-value=69|[[Gleam Glacier 6-9]]
|align="center"|[[Giddy Sky 7-5]]
|—
|—
|-
|-
|37
|align="center"|[[File:SPP Snowman.png]]
|[[File:SPP Mad Pokey.png]]
|align="center"|[[Snowman]]
|[[Mad Pokey]]
|align="center"|''none''
|Pokeys that extend from three segments to five.
|Stationary entities in Gleam Glacier that can be defeated by whacking them repeatedly or with Rage.
|data-sort-value=53|[[Wavy Beach 5-3]]
|align="center"|[[Gleam Glacier 6-1]]
|data-sort-value=58|[[Wavy Beach 5-8]]
|align="center"|[[Gleam Glacier 6-5]]
|{{icon|SPP-Rage}}
|{{icon|new}}
|-
|-
|38
|align="center"|[[File:SPPSpike.png]]
|[[File:SPPCheepcheep.png]]
|align="center"|[[Spike]]
|[[Cheep Cheep]]
|'''26:''' "''Spits iron balls from its mouth. Jump on it!''"
|Fish found on the water's surface. Cheep Cheeps often make high leaps.
|Squat turtle that regurgitate and throw large spiked balls as they walk.
|data-sort-value=15|[[Ladida Plains 1-5]]
|align="center"|[[Hoo's Wood 2-9]]
|data-sort-value=55|[[Wavy Beach 5-5]]
|align="center"|[[Fury Volcano 4-3]]
|—
|—
|-
|-
|39
|align="center"|[[File:SPPSpiny.png]]
|[[File:Sad Cheep Cheep.png]]
|align="center"|[[Spiny]]
|[[Sad Cheep Cheep]]
|'''18:''' "''An annoying enemy whose spikes you can't jump on.''"
|Cheep Cheeps that use their tears to propel higher when jumping.
|Spiked turtles that cannot be safely jumped on, though their shells can be used when flipped.
|data-sort-value=51|[[Wavy Beach 5-1]]
|align="center"|[[Hoo's Wood 2-2]]
|data-sort-value=64|[[Gleam Glacier 6-4]]
|align="center"|[[Giddy Sky 7-5]]
|{{icon|SPP-Gloom}}
|{{icon|new}}
|-
|-
|40
|align="center"|[[File:SPPstarfish.png]]
|[[File:SPPBlurp.png]]
|align="center"|[[Starfish]]  
|[[Blurp]]
|'''79:''' "''A star-shaped foe rumored to be the prince of a kingdom?''"
|Fish that swim in one direction in Subrella areas.
|A cameo of the eponymous protagonist of ''[[starfywiki:The Legendary Starfy (series)|The Legendary Starfy]]'', the Starfish makes a few scattered appearances with various behaviors.
|data-sort-value=29|[[Hoo's Wood 2-9]]
|align="center"|[[Hoo's Wood 2-5]]
|data-sort-value=84|[[Bowser's Villa 8-4]]
|align="center"|[[Gleam Glacier 6-4]]
|—
|—
|-
|-
|41
|align="center"|[[File:SPP Thump.png]]
|[[File:Mad Blurp.png]]
|align="center"|{{conjectural|[[Thump]]}}
|[[Mad Blurp]]
|align="center"|''none''
|Blurps that home in on wherever Peach was when they first catch sight of her.
|Large rocks that must be pounded down from above with Rage.
|data-sort-value=19|[[Ladida Plains 1-9]]
|align="center"|[[Fury Volcano 4-2]]
|data-sort-value=84|[[Bowser's Villa 8-4]]
|align="center"|[[Fury Volcano 4-9]]
|{{icon|SPP-Rage}}
|{{icon|new}}
|-
|-
|42
|align="center"|[[File:SPPThwomp.png]]
|[[File:SPPBlooper.png]]
|align="center"|[[Thwomp]]
|[[Blooper]]
|'''56:''' "''Starts to attack as you move closer. Avoid it!''"
|Squid that appear in [[Subrella]] segments, bobbing after Peach.
|Rocky guards that pound the ground when approached.
|data-sort-value=29|[[Hoo's Wood 2-9]]
|align="center"|[[Ladida Plains 1-9]]
|data-sort-value=84|[[Bowser's Villa 8-4]]
|align="center"|[[Bowser's Villa 8-7]]
|—
|—
|-
|-
|43
|align="center"|[[File:SPPTorpedoTed.png]]
|[[File:Gladblooper.png]]
|align="center"|[[Torpedo Ted]]
|[[Glad Blooper]]
|'''57:''' "''An underwater version of Bullet Bill. Watch out!''"
|Bloopers that swim in chaotic patterns oblivious to Peach.
|Aquatic rounds in Subrella segments that shoot straight forward.
|data-sort-value=19|[[Ladida Plains 1-9]]
|align="center"|[[Wavy Beach 5-5]]
|data-sort-value=83|[[Bowser's Villa 8-3]]
|align="center"|[[Bowser's Villa 8-4]]
|{{icon|SPP-Joy}}
|{{icon|new}}
|-
|-
|44
|align="center"|[[File:SPP Torpedo Base.png]]
|[[File:SPPUrchin.png]]
|align="center"|[[Torpedo tube]]
|[[Urchin]]
|align="center"|''none''
|Invincible sea creatures that move slowly back and forth in Subrella segments.
|Black boxes in Subrella segments that release an endless amount of [[Torpedo Ted]]s and [[G. Torpedo Ted]]s, often with both coming from the same base.
|data-sort-value=19|[[Ladida Plains 1-9]]
|align="center"|[[Wavy Beach 5-5]]
|data-sort-value=84|[[Bowser's Villa 8-4]]
|align="center"|[[Bowser's Villa 8-4]]
|—
|—
|-
|-
|45
|align="center"|[[File:Green Beach Koopa SPP.png]] [[File:SPP Red Beach Koopa.png]]
|[[File:SPPBoo.png]]
|align="center"|[[Unshelled Koopa]]
|[[Boo]]
|align="center"|''none''
|Small, round ghosts that only approach Peach when her back is turned.
|[[Koopa Troopa]]s that have been evicted from their shells. This also causes them to lose any vibe abilities.
|data-sort-value=31|[[Shriek Mansion 3-1]]
|align="center"|[[Ladida Plains 1-2]]<br>(green)<br>[[Ladida Plains 1-2]]<br>(red)
|data-sort-value=86|[[Bowser's Villa 8-6]]
|align="center"|[[Bowser's Villa 8-9]]<br>(green)<br>[[Bowser's Villa 8-5]]<br>(red)
|—
|—
|-
|-
|46
|align="center"|[[File:SPPUrchin.png]]
|[[File:Mad Boo.png]]
|align="center"|[[Urchin]]
|[[Mad Boo]]
|'''44:''' "''Meanders through water. Watch those spines!''"
|Spiteful Boos that pursue Peach when looked at but become apathetic when turned away from.
|Invincible sea creatures that move slowly back and forth in Subrella segments.
|data-sort-value=35|[[Shriek Mansion 3-5]]
|align="center"|[[Ladida Plains 1-9]]
|data-sort-value=86|[[Bowser's Villa 8-6]]
|align="center"|[[Bowser's Villa 8-4]]
|{{icon|SPP-Rage}}
|{{icon|new}}
|-
|-
|data-sort-value=99|
|align="center"|[[File:SPPVolcanoPlant.png]]
|[[File:SPP Blindfold Boo.png]]
|align="center"|[[Volcano Lotus|Volcano Plant]]
|[[Blindfold Boo]]
|'''34:''' "''Spits at you from its spot on the ground. Look out!''"
|Boos that rush Peach from behind in impenetrable swarms, only stopping when they hit a light beam.
|Fiery flowers that spit four fireballs high, which slowly float downward.
|data-sort-value=33|[[Shriek Mansion 3-3]]
|align="center"|[[Ladida Plains 1-3]]
|data-sort-value=88|[[Bowser's Villa 8-8]]
|align="center"|[[Wavy Beach 5-2]]
|—
|—
|-
|-
|47
|align="center"|[[File:Animated Walruss.gif]]
|[[File:SPPBigBoo.png]]
|align="center"|[[Walruss]]  
|[[Big Boo]]
|'''78:''' "''Apparently spends time on ice eating snow cones.''"
|Giant-sized, but identically-acting Boos that primarily appear as obstacles in cramped parts of [[Shriek Mansion]]. If led into light, they become solid and immobilized on the ground.
|Giant residents of Gleam Glacier that leap from the snow, grow even larger, and start flailing in place. They can be defeated with multiple hits from Perry, or with Joy or Rage.
|data-sort-value=33|[[Shriek Mansion 3-3]]
|align="center"|[[Gleam Glacier 6-1]]
|data-sort-value=88|[[Bowser's Villa 8-8]]
|align="center"|[[Gleam Glacier 6-5]]
|—
|—
|-
|-
|48
|align="center"|[[File:SPP Weighdown.png]]
|[[File:Mad Big Boo.png]]
|align="center"|{{conjectural|[[Weighdown]]}}
|[[Mad Big Boo]]
|align="center"|''none''
|Big Boos that now only attack when faced.
|Ghostly entities that float in small groups, transparent. If Peach attempts to use Joy near them, they turn solid and swarm her, pulling her down and preventing her from using it as a shortcut.
|data-sort-value=35|[[Shriek Mansion 3-5]]
|align="center"|[[Shriek Mansion 3-3]]
|data-sort-value=86|[[Bowser's Villa 8-6]]
|align="center"|[[Shriek Mansion 3-3]]
|{{icon|SPP-Rage}}
|{{icon|new}}
|-
|-
|49
!colspan=6 style="background:#F78400;color:white"align=center|[[File:SPP-Joy Heart Sprite.png|26px]] '''Joy enemies''' [[File:SPP-Joy Heart Sprite.png|26px]]
|[[File:Dry Bones SPP.png]]
|[[Dry Bones]]
|Koopa Troopa skeletons that can throw their own bones and reassemble after being knocked apart by an attack.
|data-sort-value=31|[[Shriek Mansion 3-1]]
|data-sort-value=88|[[Bowser's Villa 8-8]]
|—
|—
|-
|-
|50
!style="background:#FF9C00;color:white"align=center|Image
|[[File:Sad Dry Bones.png]]
!style="background:#FF9C00;color:white"align=center|Name
|[[Sad Dry Bones]]
!style="background:#FF9C00;color:white"align=center|Glossary entry
|Dry Bones that throw bones quickly and erratially.
!style="background:#FF9C00;color:white"align=center|Description
|data-sort-value=31|[[Shriek Mansion 3-1]]
|style="background:#FF9C00;color:white"align=center|First appearance
|data-sort-value=85|[[Bowser's Villa 8-5]]
|style="background:#FF9C00;color:white"align=center|Last appearance
|{{icon|SPP-Gloom}}
|{{icon|new}}
|-
|-
|51
|align="center"|[[File:Glad Red Paratroopa.png]]
|[[File:Fishing Boo SPP.png]]
|align="center"|[[G. R. P-Troopa]]
|[[Fishing Boo]]
|'''15:''' "''Floats without a care in figure 8s while happy.''"
|Fishing ghosts that use a dangerous blue flame as a lure.
|Cheerful Paratroopas that fly in 8 or ∞ patterns.
|data-sort-value=32|[[Shriek Mansion 3-2]]
|align="center"|[[Shriek Mansion 3-9]]
|data-sort-value=33|[[Shriek Mansion 3-3]]
|align="center"|[[Giddy Sky 7-4]]
|—
|—
|-
|-
|52
|align="center"|[[File:SPP GTorpedo.png]]
|[[File:Calm Fishin' Boo.png]]
|align="center"|[[G. Torpedo Ted]]
|[[C. Fishing Boo]]
|'''58:''' "''Happily moves through the water as it attacks.''"
|These Fishing Boos remain unmoving in the air, sleeping. They walk up and engage in normal means of attack when Peach moves too quickly.
|Torpedo Teds that bob as they move.
|colspan=2 data-sort-value=35|[[Shriek Mansion 3-5]]
|align="center"|[[Wavy Beach 5-5]]
|{{icon|SPP-Calm}}
|align="center"|[[Bowser's Villa 8-3]]
|{{icon|new}}
|-
|-
|53
|align="center"|[[File:Glad Bob-ombs.png]]
|[[File:SPPPodoboo.png]]
|align="center"|[[Glad Bob-omb]]
|[[Lava Bubble|Podoboo]]
|'''66:''' "''Skips happily toward you. It explodes, so be careful!''"
|Lava balls that leap upward. The orange ones simply fall back down.
|Jumpy Bob-ombs with confetti explosions.
|data-sort-value=41|[[Fury Volcano 4-1]]
|align="center"|[[Fury Volcano 4-2]]
|data-sort-value=84|[[Bowser's Villa 8-4]]
|align="center"|[[Giddy Sky 7-5]]
|—
|—
|-
|-
|data-sort-value=99|
|align="center"|[[File:Gladblooper.png]]
|[[File:SPP Blue Podoboo.png]]
|align="center"|[[Glad Blooper]]
|Blue Podoboo
|'''43:''' "''A laid-back enemy that swims happily in the water.''"
|The blue Podoboos slowly follow Peach through the air.
|Bloopers that swim in chaotic patterns oblivious to Peach.
|data-sort-value=82|[[Bowser's Villa 8-2]]
|align="center"|[[Ladida Plains 1-9]]
|data-sort-value=88|[[Bowser's Villa 8-8]]
|align="center"|[[Bowser's Villa 8-3]]
|—
|—
|-
|-
|54
|align="center"|[[File:SPP GFang.png]]
|[[File:SPPLilSparky.png]]
|align="center"|[[Glad Fang]]
|[[Li'l Sparky|Lil' Sparky]]
|'''73:''' "''Dances happily and attacks!''"
|Small, quick balls of electrical fires that travel along all edges of platforms.
|Fangs that swoop around at random.
|data-sort-value=33|[[Shriek Mansion 3-3]]
|align="center"|[[Ladida Plains 1-7]]
|data-sort-value=85|[[Bowser's Villa 8-5]]
|align="center"|[[Bowser's Villa 8-9]]
|—
|—
|-
|-
|55
|align="center"|[[File:SPPGladPiranhaPlant.png]]
|[[File:SPPHothead.png]]
|align="center"|[[Glad P. Plant]]
|[[Hothead]]
|'''29:''' "''Dances around happily and spits fireballs.''"
|Large, slow versions of [[Li'l Sparky|Lil' Sparkies]].
|Piranha Plants that can fly and spit arcing fireballs.
|data-sort-value=28|[[Hoo's Wood 2-8]]
|align="center"|[[Ladida Plains 1-9]]
|data-sort-value=85|[[Bowser's Villa 8-5]]
|align="center"|[[Gleam Glacier 6-7]]
|—
|—
|-
|-
|56
|align="center"|[[File:SPP GPara Bomb.png]]
|[[File:SPPThwomp.png]]
|align="center"|[[Glad Parabomb]]
|[[Thwomp]]
|'''68:''' "''Gets happy when it loses its parachute. Then it skips.''"
|Rocky guards that pound the ground when approached.
|Parabombs that float down waving back-and-forth dramatically.
|data-sort-value=19|[[Ladida Plains 1-9]]
|align="center"|[[Fury Volcano 4-2]]
|data-sort-value=87|[[Bowser's Villa 8-7]]
|align="center"|[[Giddy Sky 7-5]]
|—
|—
|-
|-
|data-sort-value=99|
|align="center"|[[File:Glad Ptooie.png]]
|[[File:SPP Security Thwomp.png|100x100px]]
|align="center"|[[Glad Ptooie]]
|[[Mihari]]
|'''33:''' "''Does a happy dance and throws balls in the air.''"
|Massive Thwomps in statue galleries of Bowser's Villa that periodically open their eyes to scan for intruders, which they remove on sight. They can be tricked by disguising as the rooms' statues.
|Ptooies that twirl while juggling a ball between locations. If the ball is lost, it becomes aggressive despite still being happy.
|data-sort-value=81|[[Bowser's Villa 8-1]]
|align="center"|[[Hoo's Wood 2-4]]
|data-sort-value=89|[[Bowser's Villa 8-9]]
|align="center"|[[Wavy Beach 5-9]]
|—
|{{icon|new}}
|-
|-
|57
|align="center"|[[File:Gladkoopa.png]]
|[[File:SPPTorpedoTed.png]]
|align="center"|[[Glad Red Koopa]]
|[[Torpedo Ted]]
|'''11:''' "''A Koopa Troopa who has learned to jump happily.''"
|Aquatic rounds in Subrella segments that shoot straight forward.
|Koopa Troopas that skip as they move.
|data-sort-value=55|[[Wavy Beach 5-5]]
|align="center"|[[Ladida Plains 1-2]]
|data-sort-value=84|[[Bowser's Villa 8-4]]
|align="center"|[[Bowser's Villa 8-4]]
|—
|—
|-
|-
|58
!colspan=6 style="background:#BD0042;color:white"align=center|[[File:SPP-Rage Heart Sprite.png|26px]] '''Rage enemies''' [[File:SPP-Rage Heart Sprite.png|26px]]
|[[File:SPP GTorpedo.png]]
|[[G. Torpedo Ted]]
|Torpedo Teds that bob as they move.
|data-sort-value=55|[[Wavy Beach 5-5]]
|data-sort-value=83|[[Bowser's Villa 8-3]]
|{{icon|SPP-Joy}}
|{{icon|new}}
|-
|-
|59
!style="background:#DE0863;color:white"align=center|Image
|[[File:SPPBulletBill.png]]
!style="background:#DE0863;color:white"align=center|Name
|[[Bullet Bill]]
!style="background:#DE0863;color:white"align=center|Glossary entry
|Munitions fired from off-screen, Bullet Bills can be defeated by any attack, even jumping.
!style="background:#DE0863;color:white"align=center|Description
|data-sort-value=18|[[Ladida Plains 1-8]]
|style="background:#DE0863;color:white"align=center|First appearance
|data-sort-value=87|[[Bowser's Villa 8-7]]
|style="background:#DE0863;color:white"align=center|Last appearance
|
|
|-
|-
|60
|align=center|[[File:MadMechaSpikeTop.png]]
|[[File:SPP MBullet.png]]
|align=center|[[M. M-Spike Top]]
|[[Mad Bullet Bill]]
|'''21:''' "''A dangerous foe that can stretch its spines.''"
|Bullet Bills that shoot at intense speeds, covering them with flames.
|Mecha-Spike Tops with an extendable spike they can only stretch when stopping.
|data-sort-value=28|[[Hoo's Wood 2-8]]
|align=center|[[Fury Volcano 4-4]]
|data-sort-value=77|[[Giddy Sky 7-7]]
|align=center|[[Bowser's Villa 8-7]]
|{{icon|SPP-Rage}}
|{{icon|new}}
|-
|-
|61
|align=center|[[File:Mad Red Paragoomba.png]]
|[[File:SPPBanzaiBill.png]]
|align=center|[[M. Red P-Goomba]]
|[[Bomber Bill|Banzai Bill]]
|'''07:''' "''Can cling to cliffs when angry.''"
|Giant Bullet Bills that, in spite of their size, can be attacked like the normal ones.
|Aggressive Paragoombas that leap after Peach and can jump up walls.
|data-sort-value=23|[[Hoo's Wood 2-3]]
|align=center|[[Shriek Mansion 3-8]]
|data-sort-value=75|[[Giddy Sky 7-5]]
|align=center|[[Bowser's Villa 8-5]]
|—
|—
|-
|-
|62
|align=center|[[File:Mad Banzai Bill.gif]]
|[[File:Mad Banzai Bill.gif]]
|align=center|[[Mad Banzai Bill]]
|[[Mad Banzai Bill]]
|'''62:''' "''A super bullet that attacks angrily at high speed.''"
|High-speed Banzai Bills.
|High-speed Banzai Bills.
|data-sort-value=18|[[Ladida Plains 1-8]]
|align=center|[[Ladida Plains 1-8]]
|data-sort-value=89|[[Bowser's Villa 8-9]]
|align=center|[[Bowser's Villa 8-9]]
|{{icon|SPP-Rage}}
|-
|{{icon|new}}
|align=center|[[File:Mad Big Boo.png]]
|align=center|[[Mad Big Boo]]
|'''48:''' "''It's not shy anymore! It's angry and enormous!''"
|Big Boos that now only attack when faced.
|align=center|[[Shriek Mansion 3-5]]
|align=center|[[Bowser's Villa 8-6]]
|-
|-
|63
|align=center|[[File:Mad Blurp.png]]
|[[File:SPPCannon.png]]
|align=center|[[Mad Blurp]]
|[[Kaboomba|Cannon]]
|'''41:''' "''Quivers with anger as it hunts enemies.''"
|Walking cannons that weakly shoot cannonballs so heavy they land almost immediately after firing.
|Blurps that home in on wherever Peach was when they first catch sight of her.
|data-sort-value=38|[[Shriek Mansion 3-8]]
|align=center|[[Ladida Plains 1-9]]
|data-sort-value=84|[[Bowser's Villa 8-4]]
|align=center|[[Bowser's Villa 8-4]]
|—
|—
|-
|-
|64
|align=center|[[File:Mad Boo.png]]
|[[File:Calm Cannon.png]]
|align=center|[[Mad Boo]]
|[[Calm Cannon]]
|'''46:''' "''An angry ghost that will attack you if you look at it!''"
|These Cannons are sleeping on the ground when encountered. They do not attack unless awakened.
|Spiteful Boos that pursue Peach when looked at but become apathetic when turned away from.
|data-sort-value=38|[[Shriek Mansion 3-8]]
|align=center|[[Shriek Mansion 3-5]]
|data-sort-value=82|[[Bowser's Villa 8-2]]
|align=center|[[Bowser's Villa 8-6]]
|{{icon|SPP-Calm}}
|{{icon|new}}
|-
|-
|65
|align=center|[[File:SPP MBullet.png]]
|[[File:SPPBobomb.png]]
|align=center|[[Mad Bullet Bill]]
|[[Bob-omb]]
|'''60:''' "''A super foe that attacks at high speed.''"
|Walking bombs that lose their feet and light their fuses when attacked.
|Bullet Bills that shoot at intense speeds, covering them with flames.
|data-sort-value=14|[[Ladida Plains 1-4]]
|align=center|[[Hoo's Wood 2-8]]
|data-sort-value=86|[[Bowser's Villa 8-6]]
|align=center|[[Giddy Sky 7-7]]
|—
|—
|-
|-
|66
|align=center|[[File:Mad Green Paratroopa.png]]
|[[File:Glad Bob-ombs.png]]
|align=center|[[Mad G. P-Troopa]]
|[[Glad Bob-omb]]
|'''13:''' "''Floats angrily to and fro. Attacks foes upon sight.''"
|Jumpy Bob-ombs with confetti explosions.
|Paratroopas that patrol a small area in the air, charging when they see Peach.
|data-sort-value=42|[[Fury Volcano 4-2]]
|align=center|[[Ladida Plains 1-9]]
|data-sort-value=75|[[Giddy Sky 7-5]]
|align=center|[[Bowser's Villa 8-4]]
|{{icon|SPP-Joy}}
|{{icon|new}}
|-
|-
|67
|align=center|[[File:SPPMadGoomba.png]]
|[[File:SPPParabomb.png]]
|align=center|[[Mad Goomba]]
|[[Parabomb]]
|'''02:''' "''Its expression when it causes an earthquake is great.''"
|Bob-ombs that slowly descend on their parachutes while swaying.
|Goombas that can shake the floor to immobilize Peach.
|data-sort-value=15|[[Ladida Plains 1-5]]
|align=center|[[Ladida Plains 1-1]]
|data-sort-value=72|[[Giddy Sky 7-2]]
|align=center|[[Bowser's Villa 8-1]]
|—
|—
|-
|-
|68
|align=center|[[File:Mad Green Koopa.png]]
|[[File:SPP GPara Bomb.png]]
|align=center|[[Mad Green Koopa]]
|[[Glad Parabomb]]
|'''09:''' "''Attacks angrily like a spoiled child!''"
|Parabombs that float down waving back-and-forth dramatically.
|Koopa Troopas that charge at Peach on sight.
|data-sort-value=42|[[Fury Volcano 4-2]]
|align=center|[[Ladida Plains 1-4]]
|data-sort-value=75|[[Giddy Sky 7-5]]
|align=center|[[Bowser's Villa 8-4]]
|{{icon|SPP-Joy}}
|{{icon|new}}
|-
|-
|69
|align=center|[[File:SPP Mad Pokey.png]]
|[[File:ChainChompSPP.png]]
|align=center|[[Mad Pokey]]
|[[Chain Chomp]]
|'''37:''' "''Will stretch its spine-covered body angrily.''"
|Biting iron balls on chains that act as aggressive guard dogs.
|Pokeys that extend from three segments to five.
|data-sort-value=62|[[Gleam Glacier 6-2]]
|align=center|[[Wavy Beach 5-3]]
|data-sort-value=73|[[Giddy Sky 7-3]]
|align=center|[[Wavy Beach 5-8]]
|—
|—
|-
|-
|70
|align=center|[[File:Mad Spike.png]]
|[[File:Calm Chain Chomp.png]]
|align=center|[[Mad Spike]]
|[[C. Chain Chomp]]
|'''27:''' "''Jumps angrily and throws iron balls!''"
|These Chomps sleep on the ground, unmoving. Peach must move slowly around them to make sure they do not wake up.
|Spikes that leap as they move and attack.
|data-sort-value=28|[[Hoo's Wood 2-8]]
|align=center|[[Ladida Plains 1-7]]
|data-sort-value=82|[[Bowser's Villa 8-2]]
|align=center|[[Fury Volcano 4-2]]
|{{icon|SPP-Calm}}
|{{icon|new}}
|-
|-
|71
!colspan=6 style="background:#2142DE;color:white"align=center|[[File:SPP-Gloom Heart Sprite.png|26px]] '''Gloom enemies''' [[File:SPP-Gloom Heart Sprite.png|26px]]
|[[File:BigChainChomp SPP.png]]
|[[Big Chain Chomp]]
|Enormous unchained [[Chain Chomp]]s that bounce along paths or fall into gaps, each in infinite numbers. They are completely invincible.
|data-sort-value=17|[[Ladida Plains 1-7]]
|data-sort-value=78|[[Giddy Sky 7-8]]
|—
|—
|-
|-
|72
!style="background:#3163F7;color:white"align=center|Image
|[[File:FangSPP.png]]
!style="background:#3163F7;color:white"align=center|Name
|[[Fang]]
!style="background:#3163F7;color:white"align=center|Glossary entry
|Bats that fly around erratically in looping patterns at Peach.
!style="background:#3163F7;color:white"align=center|Description
|data-sort-value=34|[[Shriek Mansion 3-4]]
|style="background:#3163F7;color:white"align=center|First appearance
|data-sort-value=85|[[Bowser's Villa 8-5]]
|style="background:#3163F7;color:white"align=center|Last appearance
|
|
|-
|-
|73
|align=center|[[File:Sad Cheep Cheep.png]]
|[[File:SPP GFang.png]]
|align=center|[[Sad Cheep Cheep]]
|[[Glad Fang]]
|'''39:''' "''A high-jumping Cheep Cheep.''"
|Fangs that swoop around at random.
|Cheep Cheeps that use their tears to propel higher when jumping.
|data-sort-value=17|[[Ladida Plains 1-7]]
|align=center|[[Wavy Beach 5-1]]
|data-sort-value=89|[[Bowser's Villa 8-9]]
|align=center|[[Gleam Glacier 6-4]]
|{{icon|SPP-Joy}}
|{{icon|new}}
|-
|-
|data-sort-value=99|
|align=center|[[File:Sad Dry Bones.png]]
|[[File:SPP Mini-Fang Swarm.png]]
|align=center|[[Sad Dry Bones]]
|[[Kōmori]]
|'''50:''' "''Weeps sadly and throws bones.''"
|Swarms of tiny Fangs that appear in [[Hoo's Wood]] and can only be passed by dispersing them with Rage.
|Dry Bones that throw bones quickly and erratially.
|data-sort-value=24|[[Hoo's Wood 2-4]]
|align=center|[[Shriek Mansion 3-1]]
|data-sort-value=25|[[Hoo's Wood 2-5]]
|align=center|[[Bowser's Villa 8-5]]
|—
|{{icon|new}}
|-
|-
|74
|align=center|[[File:SPPSadGoomba.png]]
|[[File:RavenSPP.png]]
|align=center|[[Sad Goomba]]
|[[Raven (chick)|Raven]]
|'''03:''' "''Attacks when it's sad so you feel bad attacking.''"
|Baby birds that walk quickly along floors, walls, and ceilings.
|Goombas that run at breakneck speeds no matter what is in front of them.
|data-sort-value=22|[[Hoo's Wood 2-2]]
|align=center|[[Ladida Plains 1-1]]
|data-sort-value=73|[[Giddy Sky 7-3]]
|align=center|[[Giddy Sky 7-8]]
|—
|—
|-
|-
|75
|align=center|[[File:Sad Nipper Plant.png]]
|[[File:SPP SRaven.png]]
|align=center|[[Sad N. Plant]]
|[[Sad Raven]]
|'''31:''' "''Attacks foes without a thought since it's so sad.''"
|Ravens that sometimes stop to scream and grow briefly, causing tremors.
|Nipper Plants that jump in inconsistent, erratic patterns.
|data-sort-value=24|[[Hoo's Wood 2-4]]
|align=center|[[Ladida Plains 1-7]]
|data-sort-value=73|[[Giddy Sky 7-3]]
|align=center|[[Wavy Beach 5-5]]
|{{icon|SPP-Gloom}}
|{{icon|new}}
|-
|-
|data-sort-value=99|
|align=center|[[File:Sad Paragoomba.png]]
|[[File:SPP Baby Hoo.png]]
|align=center|[[Sad Paragoomba]]
|[[Tamago]]
|'''05:''' "''Gets in your way by flying back and forth while sad.''"
|Eggs released by [[Hoo]] that hatch into owlets. After hatching, they waddle and hop.
|Paragoombas that slowly fly back-and-forth.
|colspan=2 data-sort-value=26|[[Hoo's Wood 2-6]]
|align=center|[[Ladida Plains 1-6]]
|
|align=center|[[Giddy Sky 7-8]]
|{{icon|new}}
|-
|-
|76
|align=center|[[File:SPP SRaven.png]]
|[[File:RexSPP.png]]
|align=center|[[Sad Raven]]
|[[Rex]]
|'''75:''' "''So sad, it sometimes causes earthquakes.''"
|Flightless dragons that take an extra hit to knock over and move faster between the hits, but otherwise act like most basic enemies.
|Ravens that sometimes stop to scream and grow briefly, causing tremors.
|data-sort-value=41|[[Fury Volcano 4-1]]
|align=center|[[Hoo's Wood 2-4]]
|data-sort-value=58|[[Wavy Beach 5-8]]
|align=center|[[Giddy Sky 7-3]]
|—
|—
|-
|-
|77
|align=center|[[File:SPP SRex.png]]
|[[File:SPP SRex.png]]
|align=center|[[Sad Rex]]
|[[Sad Rex]]
|'''77:''' "''Gets sad and attacks when it sees an enemy.''"
|Rexes that hold still until they see Peach, at which point they charge her.
|Rexes that hold still until they see Peach, at which point they charge her.
|data-sort-value=19|[[Ladida Plains 1-9]]
|align=center|[[Ladida Plains 1-9]]
|data-sort-value=68|[[Gleam Glacier 6-8]]
|align=center|[[Gleam Glacier 6-8]]
|{{icon|SPP-Gloom}}
|{{icon|new}}
|-
|-
|78
|align=center|[[File:Sad Spiny.png]]
|[[File:SPP Sprite Walruss.png]]
|align=center|[[Sad Spiny]]
|[[Walruss]]
|'''19:''' "''Speeds back and forth while sad and crying.''"
|Giant residents of Gleam Glacier that leap from the snow, grow even larger, and start flailing in place. They can be defeated with multiple hits from Perry, or with Joy or Rage.
|Spinies that run at full speeds oblivious to anything around them.
|data-sort-value=61|[[Gleam Glacier 6-1]]
|align=center|[[Ladida Plains 1-7]]
|data-sort-value=65|[[Gleam Glacier 6-5]]
|align=center|[[Bowser's Villa 8-4]]
|—
|{{icon|new}}
|-
|-
|79
!colspan=6 style="background:#00BD10;color:white"align=center|[[File:SPP-Calm Heart Sprite.png|26px]] '''Calm enemies''' [[File:SPP-Calm Heart Sprite.png|26px]]
|[[File:SPPstarfish.png]]
|[[Starfish]]
|A rare enemy that exhibits various behaviors. The Starfish is rumored to be the {{iw|starfywiki|Starfy|prince}} of a {{iw|starfywiki|Pufftop|distant land in the sky}}.
|data-sort-value=25|[[Hoo's Wood 2-5]]
|data-sort-value=64|[[Gleam Glacier 6-4]]
|—
|{{icon|new}}
|}
 
===Obstacles===
{|class="wikitable col3left" style="--bg:#fff6f7;--bg1:#fffef8;width:100%;text-align:center"
|-style="color:white;background:#ff3eaf"
!width=5% rowspan=2|Image
!width=8% rowspan=2|Name
!rowspan=2|Description
!colspan=2|Levels
|-style="color:white;background:#ff3eaf"
!width=8%|First
!width=8%|Last
|-
|-
|[[File:SPP Ball 'N' Chain.png]]
!style="background:#31DE00;color:white"align=center|Image
|[[Spinner|Ball 'n' Chain]]
!style="background:#31DE00;color:white"align=center|Name
|Spheres resembling Bowser's shell that swing back-and-forth towards and away from the camera like a pendulum.
!style="background:#31DE00;color:white"align=center|Glossary entry
|[[Bowser's Villa 8-1]]
!style="background:#31DE00;color:white"align=center|Description
|[[Bowser's Villa 8-6]]
|style="background:#31DE00;color:white"align=center|First appearance
|style="background:#31DE00;color:white"align=center|Last appearance
|-
|-
|[[File:SPP Smogball.png]]
|align=center|[[File:Calm Amazing Flyin Hammer Bro.png]]
|[[Cloud (Super Princess Peach)|Cloud]]<br>{{derived}}
|align=center|[[C. A. F. H. Bro]]
|Stationary yellow clouds that appear in [[Ladida Plains]] and [[Giddy Sky]] and can only be dissipated with Joy.
|'''25:''' "''Attack this sleeping enemy without getting close.''"
|[[Ladida Plains 1-3]]
|rowspan=7|All calm enemies sleep until Peach moves too quickly near them, which wakes them and causes them to act as their normal counterparts.
|[[Giddy Sky 7-5]]
|align=center|[[Hoo's Wood 2-7]]
|align=center|[[Giddy Sky 7-4]]
|-
|-
|[[File:SPP Fire Bar.png]]
|align=center|[[File:Calm Chain Chomp.png]]
|[[Fire Bar]]
|align=center|[[C. Chain Chomp]]
|Lines of fireballs that spin around blocks.
|'''70:''' "''Annoying if you wake it up. Jump quietly!''"
|[[Bowser's Villa 8-1]]
|align=center|[[Hoo's Wood 2-8]]
|[[Bowser's Villa 8-9]]
|align=center|[[Bowser's Villa 8-2]]
|-
|-
|[[File:SPP Flamethrower.png]]
|align=center|[[File:Calm Fishin' Boo.png]]
|[[Flamethrower]]
|align=center|[[C. Fishing Boo]]
|Holes in the walls of [[Fury Volcano]] that periodically let flame jets through.
|'''52:''' "''Walk quietly by when it's sleeping.''"
|[[Fury Volcano 4-1]]
|align=center|[[Shriek Mansion 3-5]]
|[[Fury Volcano 4-9]]
|align=center|[[Shriek Mansion 3-5]]
|-
|-
|[[File:SPP Freezie.png]]
|align=center|[[File:SPPCalmVolcanoPlant.png]]
|[[Freezie]]
|align=center|[[C. V. Plant]]
|Freezies appear as stationary roadblocks in [[Gleam Glacier]], requiring being melted through Rage.
|'''35:''' "''Approach quietly while it sleeps and defeat it!''"
|[[Gleam Glacier 6-1]]
|align=center|[[Hoo's Wood 2-7]]
|[[Gleam Glacier 6-8]]
|align=center|[[Hoo's Wood 2-7]]
|-
|-
|[[File:SPP Flameface.png]]
|align=center|[[File:Calm Cannon.png]]
|[[Honō]]
|align=center|[[Calm Cannon]]
|A stationary burning head in [[Fury Volcano]] that can be melted with Gloom.
|'''64:''' "''Wipe this foe out as it sleeps calmly.''"
|[[Fury Volcano 4-2]]
|align=center|[[Shriek Mansion 3-8]]
|[[Fury Volcano 4-5]]
|align=center|[[Bowser's Villa 8-2]]
|-
|-
|[[File:SPP Icicle.png]]
|align=center|[[File:Calm Hammer Bro.png]]
|[[Icicle]]
|align=center|[[Calm Hammer Bro]]
|Falling ice spikes at [[Gleam Glacier]].
|'''23:''' "''Attack this sleeping enemy after quietly approaching!''"
|[[Gleam Glacier 6-1]]
|align=center|[[Wavy Beach 5-2]]
|[[Gleam Glacier 6-5]]
|align=center|[[Bowser's Villa 8-9]]
|-
|-
|[[File:SPP Thump.png]]
|align=center|[[File:Calm Lakitu.png]]
|[[Rock (big)]]<br>{{derived}}
|align=center|[[Calm Lakitu]]
|Large rocks that must be pounded down from above with Rage.
|'''17:''' "''Sleeps calmly. Walk softly so as not to wake him.''"
|[[Fury Volcano 4-2]]
|align=center|[[Hoo's Wood 2-7]]
|[[Fury Volcano 4-9]]
|align=center|[[Giddy Sky 7-3]]
|}
 
===Obstacles===
{|class="wikitable" style="width:100%"
!align=center|Image
!align=center|Name
!align=center|Description
!align=center|First appearance
!align=center|Last appearance
|-
|-
|[[File:SPP Firewheel.png]]
|align="center"|[[File:SPP Ball 'N' Chain.png]]
|[[Rock (small)]]<br>{{derived}}
|align="center"|[[Spinner|Ball 'N' Chain]]
|Spinning invincible stone faces surrounded by flames, these enemies bounce diagonally between walls.
|Spheres resembling Bowser's shell that swing back-and-forth towards and away from the camera like a pendulum.
|[[Fury Volcano 4-3]]
|align="center"|[[Bowser's Villa 8-1]]
|[[Fury Volcano 4-5]]
|align="center"|[[Bowser's Villa 8-6]]
|-
|-
|[[File:SPP Rockethands.png]]
|align="center"|[[File:SPP Fire Bar.png]]
|[[Rockethand]]s<br>{{conjectural}}
|align="center"|[[Fire Bar]]
|Robotic arms that appear from the edges of the screen in [[Bowser's Villa]] before rocketing together to catch Peach. If they succeed, she can break lose by squirming enough, but otherwise they explode shortly.
|Lines of fireballs that spin around blocks.
|[[Bowser's Villa 8-5]]
|align="center"|[[Bowser's Villa 8-1]]
|[[Bowser's Villa 8-7]]
|align="center"|[[Bowser's Villa 8-9]]
|-
|-
|[[File:SPP Weighdown.png]]
|align="center"|[[File:SPP Flamethrower.png]]
|[[Shikake]]
|align="center"|[[Flamethrower]]
|Ghostly entities that float in small groups, transparent. If Peach attempts to use Joy near them, they turn solid and swarm her, pulling her down and preventing her from using it as a shortcut.
|Holes in the walls of [[Fury Volcano]] that periodically let flame jets through.
|colspan=2|[[Shriek Mansion 3-3]]
|align="center"|[[Fury Volcano 4-1]]
|align="center"|[[Fury Volcano 4-9]]
|-
|-
|[[File:SPP Snowman.png]]
|align="center"|[[File:SPP Icicle.png]]
|[[Snowman]]
|align="center"|[[Icicle]]
|Stationary entities in Gleam Glacier that can be defeated by whacking them repeatedly or with Rage.
|Falling ice spikes at [[Gleam Glacier]].
|[[Gleam Glacier 6-1]]
|align="center"|[[Gleam Glacier 6-1]]
|[[Gleam Glacier 6-5]]
|align="center"|[[Gleam Glacier 6-5]]
|-
|-
|[[File:SPP Spike Trap.png]]
|align="center"|[[File:SPP Spike Trap.png]]
|[[Spike Trap|Spikes]]
|align="center"|[[Spike Trap]]
|Immobile spiked obstacles. Aside from the metallic sphere type, some spikes are part of the ground.
|Immobile spiked obstacles. Aside from the metallic sphere type, some spikes are part of the ground.
|[[Ladida Plains 1-3]]
|align="center"|[[Ladida Plains 1-3]]
|[[Gleam Glacier 6-7]]
|align="center"|[[Gleam Glacier 6-7]]
|-
|[[File:SPP Torpedo Base.png]]
|[[Torpedo tube]]
|Black boxes in Subrella segments that release an endless amount of [[Torpedo Ted]]s and [[G. Torpedo Ted]]s, often with both coming from the same base.
|[[Wavy Beach 5-5]]
|[[Bowser's Villa 8-4]]
|-
|[[File:SPP Sandslab.png]]
|[[Wall (Super Princess Peach)|Wall]]<br>{{derived}}
|A living, but stationary, block of sand in [[Wavy Beach]] that can be defeated by ramming it with Gloom.
|[[Wavy Beach 5-1]]
|[[Wavy Beach 5-5]]
|}
|}


===Bosses===
===Bosses===
{|class="wikitable col4left"style="--bg:#fff6f7;--bg2:#fffef8;width:100%;text-align:center"
Upon completion of the main five levels in each of the first seven worlds, Peach is able to proceed to the respective boss area. Each boss uses a vibe ability at some point during the battle; in most cases, this is after three out of five hits, and generally lasts the remainder of the battle. In order to face the final showdown at [[Bowser's Villa]], however, all the Toads prior to this level have to be rescued. When this criteria is met, Peach and Perry are able to proceed toward the final showdown with [[Army Hammer Bro]] and Bowser.
|-style="color:white;background:#ff3eaf"
{|class="wikitable"width=100%
!No.
!width=8%|Image  
!width=5%|Image
!width=8%|Name
!width=8%|Name
!width=5%|Vibe
!width=8%|World
!width=22%|Glossary entry
!Description
!Description
!width=16%|Level
!Vibes
|-
|-
|80
|align="center"|[[File:SPP Petey Piranha.png]]
|[[File:SPP Petey Piranha.png]]
|align="center"|[[Petey Piranha|Boss P. Plant <small>(US)</small><br>Petey Piranha <small>(EU)</small>]]
|[[Petey Piranha|Boss P. Plant]]
|align="center"|[[File:SPP-Rage Heart Sprite.png]]
|A giant Piranha Plant that inhales deeply before spitting out Nipper Plant groups, roars, and swipes up fast shockwaves with his leaf arms. He can be damaged by using Gloom while he inhales, filling his belly with Peach's tears, then jumping on his bellybutton after it distends. Once he uses Rage, he begins leaping around the arena rather than staying in place.
|align="center"|[[Ladida Plains]]
|[[Ladida Plains 1-6]]
|'''80:''' "''A big Piranha Plant. Its belly button is vulnerable?''"
|{{icon|SPP-Rage}}
|A giant Piranha Plant that inhales deeply before spitting out Nipper Plant groups, roars, and swipes up fast shockwaves with his leaf arms. He can be damaged by using Gloom while he inhales, filling his belly with Peach's tears, then jumping on his bellybutton after it distends.
 
Once he uses Rage, he begins leaping around the arena rather than staying in place.
|-
|-
|81
|align="center"|[[File:Hoo SPP.png]]
|[[File:Hoo SPP.png|100x100px]]
|align="center"|[[Hoo]]
|[[Hoo]]
|align="center"|[[File:SPP-Joy Heart Sprite.png]]
|A massive owl who sends trios of [[Tamago|eggs slowly down which hatch into chicks]] and swoops at Peach, allowing it to be jumped on. When it uses Joy, it uses its eggs to destroy the platform Peach is on, sending her into a freefall as it follows her through the air. It then spawns eggs to orbit around it while moving outward. Peach can raise over it by using joy herself, allowing her to stomp on it.
|align="center"|[[Hoo's Wood]]
|[[Hoo's Wood 2-6]]
|'''81:''' "''The protector of Hoo's Wood. Attacks when threatened.''"
|{{icon|SPP-Joy}}
|A massive owl who sends trios of eggs slowly down which hatch into [[Hoolet|babies]] and swoops at Peach, allowing it to be jumped on.
 
When it uses Joy, it uses its eggs to destroy the platform Peach is on, sending her into a freefall as it follows her through the air. It then spawns eggs to orbit around it while moving outward. Peach can raise over it by using joy herself, allowing her to stomp on it.
|-
|-
|82
|align="center"|[[File:SPP-King Boo Sprite.png]]
|[[File:SPP-King Boo Sprite.png|100x100px]]
|align="center"|[[King Boo]]
|[[King Boo]]
|align="center"|[[File:SPP-Gloom Heart Sprite.png]]
|A huge Boo who follows Peach relentlessly and spawns blue fireballs. He can be damaged by lighting all four torches in the room with Rage, though he puts them out every time he gets hurt. When he uses Gloom, he gains the ability to put out the torches by being near them due to his tears.
|align="center"|[[Shriek Mansion]]
|[[Shriek Mansion 3-6]]
|'''82:''' "''The boss of the Boos. It fears the light!''"
|{{icon|SPP-Gloom}}
|A huge Boo who follows Peach relentlessly and spawns blue fireballs. He can be damaged by lighting all four torches in the room with Rage, though he puts them out every time he gets hurt.
 
When he uses Gloom, he gains the ability to put out the torches by being near them due to his tears.
|-
|-
|83
|align="center"|[[File:SPP-Wiggler Sprite.png]]
|[[File:SPP-Wiggler Sprite.png|100x100px]]
|align="center"|[[Wiggler]]
|[[Wiggler]]
|align="center"|[[File:SPP-Rage Heart Sprite.png]]
|A giant, irritable caterpillar that simply wanders back-and-forth. If it is jumped on, it becomes angry for a brief period, moving faster and causing rocks to fall from above. To damage it, Rage must be used to compress a piston so it shoots up from underneath, flipping Wiggler over, after which she must stomp a flashing segment, after which it rights itself and becomes angry briefly. If she stomps the wrong segment or leaves it flipped too long, it will right itself and become angry with no harm done. Additionally, if it is flipped while angry, it calms down and rights itself. When it uses Rage, it becomes angry and uses its flower to fill the air with [[smoke]], which can be fanned away by spinning with Joy, but will slowly return for the remainder of the fight.
|align="center"|[[Fury Volcano]]
|[[Fury Volcano 4-6]]
|'''83:''' "''Usually quiet, but it gets angry when stepped on!''"
|{{icon|SPP-Rage}}
|A giant, irritable caterpillar that simply wanders back-and-forth. If it is jumped on, it becomes angry for a brief period, moving faster and causing rocks to fall from above. To damage it, Rage must be used to compress a piston so it shoots up from underneath, flipping Wiggler over, after which she must stomp a flashing segment, after which it rights itself and becomes angry briefly. If she stomps the wrong segment or leaves it flipped too long, it will right itself and become angry with no harm done. Additionally, if it is flipped while angry, it calms down and rights itself.
 
When it uses Rage, it becomes angry and uses its flower to fill the air with [[smoke]], which can be fanned away by spinning with Joy, but will slowly return for the remainder of the fight.
|-
|-
|84
|align="center"|[[File:SPP-Gooper Blooper Sprite.png]]
|[[File:SPP-Gooper Blooper Sprite.png|100x100px]]
|align="center"|[[Gooper Blooper]]
|[[Gooper Blooper]]
|align="center"|[[File:SPP-Calm Heart Sprite.png]]
|An enormous Blooper that attacks from the background with his four tentacles, which he uses to try to grab Peach, but become vulnerable if it misses. Each time a tentacle is attacked, he retaliates by shooting several balls of [[goop]], which can be cleared with Gloom, before hiding his mouth. Once all four tentacles are gone, he stops hiding his mouth, allowing him to be damaged when he finishes spitting goop. Once he is hurt, he brings his tentacles back out. When he uses Calm, he falls asleep and blows a bubble. To prevent him from healing damage, the bubble must be quickly popped with repeated attacks.
|align="center"|[[Wavy Beach]]
|[[Wavy Beach 5-6]]
|'''84:''' "''The Blooper boss. It can attack with its tentacles.''"
|{{icon|SPP-Calm}}
|An enormous Blooper that attacks from the background with his four tentacles, which he uses to try to grab Peach, but become vulnerable if it misses. Each time a tentacle is attacked, he retaliates by shooting several balls of [[goop]], which can be cleared with Gloom, before hiding his mouth. Once all four tentacles are gone, he stops hiding his mouth, allowing him to be damaged when he finishes spitting goop. Once he is hurt, he brings his tentacles back out.
 
When he uses Calm, he falls asleep and blows a bubble. To prevent him from healing damage, the bubble must be quickly popped with repeated attacks.
|-
|-
|85
|align="center"|[[File:Blizzaurus.png]]
|[[File:Blizzaurus.png]]
|align="center"|[[Blizzaurus]]
|[[Blizzaurus]]
|align="center"|[[File:SPP-Joy Heart Sprite.png]]
|An icy dragon encased in a ball of ice, Blizzaurus can charge or shoot a freezing ice beam to attack. To damage her, Peach must use Rage to chip away the ice around her, with the damage occurring as soon as the shield shatters. Once she recovers, she brings the shield back. When she uses Joy, she assumes her true form as a sprite and flies high above, still surrounding herself with an ice barrier. She uses her magic to drop massive icicles onto the arena, which can be climbed on to use rage at a height more easily affecting her.
|align="center"|[[Gleam Glacier]]
|[[Gleam Glacier 6-6]]
|'''85:''' "''The dragon of Gleam Glacier. It used to be a sprite.''"
|{{icon|SPP-Joy}}
|An icy dragon encased in a ball of ice, Blizzaurus can charge or shoot a freezing ice beam to attack. To damage her, Peach must use Rage to chip away the ice around her, with the damage occurring as soon as the shield shatters. Once she recovers, she brings the shield back.
 
When she uses Joy, she assumes her true form as a sprite and flies high above, still surrounding herself with an ice barrier. She uses her magic to drop massive icicles onto the arena, which can be climbed on to use rage at a height more easily affecting her.
|-
|-
|86
|align="center"|[[File:Giantkamek.png]]
|[[File:Giantkamek.png]]
|align="center"|[[Giant Kamek]]
|[[Giant Kamek]]
|align="center"|[[File:SPP-Gloom Heart Sprite.png]]
|The boss of the Kameks, Giant Kamek teleports around, using its wand to fire [[spell]]s and occasionally calling several [[Magikoopa|Kamek]]s to fly across the arena. To damage it, Joy must be used near its face, causing its head to spin around and make it dizzy, allowing it to be attacked normally. When it uses Gloom, its actions become more erratic and the cloud platform used to reach it before disappears, necessitating further usage of Joy.
|align="center"|[[Giddy Sky]]
|[[Giddy Sky 7-6]]
|'''86:''' "''A Kamek made huge with magic! It can teleport!''"
|{{icon|SPP-Gloom}}
|The boss of the Kameks, Giant Kamek teleports around, using its wand to fire spells and occasionally calling several Kameks to fly across the arena. To damage it, Joy must be used near its face, causing its head to spin around and make it dizzy, allowing it to be attacked normally.
 
When it uses Gloom, its actions become more erratic and the cloud platform used to reach it before disappears, necessitating further usage of Joy.
|-
|-
|87
|align="center"|[[File:SPP-Army Hammer Bro.png]]
|[[File:SPP-Army Hammer Bro.png]]
|align="center"|[[Army Hammer Bro]]
|[[Army Hammer Bro]]
|align="center"|[[File:SPP-Rage Heart Sprite.png]]
|Bowser's most elite minion in the game, he throws larger hammers than normal Hammer Bros and jumps much further, moving across the battlefield. Army Hammer Bro uses Rage as the fight begins and continues to do so throughout the fight, summoning Hammer Bro minions.
|align="center"|[[Bowser's Villa]]
|[[Bowser's Villa 8-6]]
|'''87:''' "''The Hammer Bros. leader. Stronger than the others?''"
|{{icon|SPP-Rage}}
|Bowser's most elite minion in the game, he throws larger hammers than normal Hammer Bros and jumps much further, moving across the battlefield.
 
Army Hammer Bro uses Rage as the fight begins and continues to do so throughout the fight, summoning Hammer Bro minions.
|-
|-
|88
|align="center"|[[File:SPP-Bowser Sprite.png]]
|[[File:SPP-Bowser Sprite.png]]
|align="center"|[[Bowser]]
|[[Bowser]]
|align="center"|[[File:SPP-Joy Heart Sprite.png|26px]][[File:SPP-Gloom Heart Sprite.png|26px]][[File:SPP-Rage Heart Sprite.png|26px]]
|Bowser charges, throws hammers, and breathes fire. Using the Vibe scepter, he makes use of multiple vibes in battle. When using Joy, he leaps at Peach repeatedly, with each landing creating slow-moving shockwaves in both directions. When using Gloom, he throws six hammers high into the air at once, which descend at a massive size. When using Rage, he becomes more aggressive, making him and his attacks twice as fast.
|align="center"|[[Bowser's Villa]]
|[[Bowser's Villa 8-6]]
|'''88:''' "''Mario's old enemy. Uses the power of Vibe Island...''"
|{{icon|SPP-Joy}}<br>{{icon|SPP-Gloom}}<br>{{icon|SPP-Rage}}
|Bowser charges, throws hammers, and breathes fire. Using the Vibe scepter, he makes use of multiple vibes in battle.
 
When using Joy, he leaps at Peach repeatedly, with each landing creating slow-moving shockwaves in both directions.<br>
When using Gloom, he throws six hammers high into the air at once, which descend at a massive size.<br>
When using Rage, he becomes more aggressive and all of his normal attacks become much more dangerous.
|-
|-
|89
|align="center"|[[File:SPP-Giant Bowser Sprite.png]]
|[[File:SPP-Giant Bowser Sprite.png|100x100px]]
|align="center"|[[Giant Bowser|Bowser 2]]
|[[Giant Bowser|Bowser 2]]
|align="center"|[[File:SPP-Calm Heart Sprite.png]]
|The giant version of Bowser slams his hands down trying to damage Peach, which can also make spiked balls fall from the sky. He breathes fire in singular and larger bursts, or even long streams requiring a large inhale. He is able to summon rings of hammers that scatter across the screen, and can summon Bob-ombs. To damage him, a Bob-omb must be picked up and thrown upwards and, if timed properly, the explosion will hurt his eyes. When he uses Calm (with the use of the Vibe Scepter), he closes his eyes and a translucent Bowser symbol appears. Peach needs to quickly destroy the Bowser symbol by attacking it several times before he can heal.
|align="center"|[[Bowser's Villa]]
|[[Bowser's Villa 8-6]]
|'''89:''' "''He wasn't beaten! Hit his eyes with a Bob-omb!''"
|{{icon|SPP-Calm}}
|The giant version of Bowser slams his hands down, rains spiked balls, breathes fire in singular balls, larger bursts, or long streams requiring a large inhale, summons rings of ghostly hammers to scatter across the screen, and summons Bob-ombs. To damage him, a Bob-omb must be made to explode right in front of his eyes.
 
When he uses Calm (with the use of the Vibe Scepter), he closes his eyes and a translucent Bowser symbol appears. Peach needs to quickly destroy the Bowser symbol by attacking it several times before he can heal.
|}
|}


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==Reception==
==Reception==
''Super Princess Peach'' received mixed to positive reviews. Generally, critics have praised the platforming gameplay, while the game's difficulty has received criticism.
''Super Princess Peach'' received mixed to positive reviews. Generally, critics have praised the platforming gameplay, while the game's difficulty has received criticism.
{|class="wikitable"style="width:100%;text-align:center"
{|class="wikitable reviews"
!colspan="4"style="font-size:120%;text-align:center;background-color:silver;"|Reviews
!colspan="4"style="font-size:120%;text-align:center;background-color:silver;"|Reviews
|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
Line 1,350: Line 1,207:
==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jpn=スーパー プリンセスピーチ
|Jap=スーパー プリンセスピーチ
|JpnR=Sūpā Purinsesu Pīchi
|JapR=Sūpā Purinsesu Pīchi
|JpnM=Super Princess Peach
|JapM=Super Princess Peach
|Kor=슈퍼 프린세스 피치
|Kor=슈퍼 프린세스 피치
|KorR=Syupeo Peulinseseu Pichi
|KorR=Syupeo Peulinseseu Pichi
Line 1,358: Line 1,215:
}}
}}


==Notes==
==Trivia==
*This, ''[[Paper Mario: The Origami King]]'', and ''[[Princess Peach: Showtime!]]'' are the only games where Peach's title is officially translated into its English loanword form「プリンセス」(''Purinsesu'') rather than its native Japanese form「{{ruby|姫|ひめ}}」(''hime''). In this case, it is used in the game's title.
*This, ''[[Paper Mario: The Origami King]]'', and ''[[Princess Peach: Showtime!]]'' are the only games where Peach's title is officially translated into its English loanword form「プリンセス」(''Purinsesu'') rather than its native Japanese form「{{ruby|姫|ひめ}}」(''hime''). In this case, it is used in the game's title.
*A promotional browser game was released in 2005 called ''[[Parasol Fall|Super Princess Peach -- Parasol Fall]]''.
*A promotional browser game was released in 2005 called ''[[Parasol Fall|Super Princess Peach -- Parasol Fall]]''.
Line 1,370: Line 1,227:
*[https://www.nintendo.co.jp/ds/aspj/index.html Official Japanese website]
*[https://www.nintendo.co.jp/ds/aspj/index.html Official Japanese website]
*[https://www.nintendo.co.uk/Games/Nintendo-DS/Super-Princess-Peach-273201.html Nintendo.co.uk: Super Princess Peach] - Nintendo UK's information page on the game.
*[https://www.nintendo.co.uk/Games/Nintendo-DS/Super-Princess-Peach-273201.html Nintendo.co.uk: Super Princess Peach] - Nintendo UK's information page on the game.
*[https://web.archive.org/web/20061213084136/http://superprincesspeach.nintendo.com.au/ Australian website]
*[https://www.nintendo.com/consumer/gameslist/manuals/DS_Super_Peach.pdf North American manual (EN/FR)]
*[https://www.nintendo.com/consumer/gameslist/manuals/DS_Super_Peach.pdf North American manual (EN/FR)]
{{SPP}}
{{SPP}}
{{Super Mario games}}
{{Super Mario games}}
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[[Category:2005 games]]
[[Category:2005 games]]
[[Category:2006 games]]
[[Category:2006 games]]
[[Category:TOSE Software Co. games]]

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