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A '''Super Mushroom''' (originally known as a '''Magic Mushroom''',<ref name=SMB>{{cite|language=en-us|title=''Super Mario Bros.'' instruction booklet|page=8|publisher=Nintendo of America|date=1985}}</ref><ref>{{cite|title=[[Nintendo PlayChoice-10]] ''Super Mario Bros.'' instructions|page=2}}</ref> and also known as a '''Power Booster Mushroom''',<ref>{{cite|author=Tochikubo, Hiroo|title=''[[How to win at Super Mario Bros.]]''|publisher=Tokuma Shoten|date=1987|isbn=4-19-720003-XC|page=8}}</ref> a '''Power-Up Mushroom''',<ref>{{cite|date=August 1991|title=Nintendo ''[[Mario Mania]]'' Player's Guide|page=57|publisher=Nintendo of America|language=en-us}}</ref><ref>{{cite|date=1993|title=''Super Mario All-Stars'' Player's Guide|page=29-30|publisher=Nintendo of America|language=en-us}}</ref><ref>{{cite|language=en-us|author=Cain, Christine|title=''Super Mario Bros. Deluxe'' Prima's Official Strategy Guide|page=9|publisher=[[Prima Games]]|date=1999|isbn=0-7615-2190-9}}</ref> or simply a '''Mushroom''') is a symbol of the [[Super Mario (franchise)|''Super Mario'' franchise]]. It is usually depicted as a red [[mushroom]] with white spots, though they appear yellow with red spots in their debut appearance, ''[[Super Mario Bros.]]'' Super Mushrooms usually have the effect of changing [[Mario]] from [[Small Mario|Small]] to [[Super Mario (form)|Super]], like the [[Super Mario (series)|''Super Mario'' series]] in general; this gives Mario the ability to smash through [[Brick Block]]s. Super Mushrooms have functioned as a healing item in certain appearances. The opposite of the Super Mushroom is the [[Poison Mushroom]], which harms the player character. Both this and the standard mushroom are designed after the poisonous ''{{wp|Amanita muscaria}}'', with the shape resembling a {{wp|Agaricus bisporus|button mushroom}}.
A '''Super Mushroom''' (originally known as a '''Magic Mushroom''',<ref>{{cite|language=en-us|title=''Super Mario Bros.'' instruction booklet|page=8|publisher=Nintendo of America|date=1985}}</ref><ref>{{cite|title=[[Nintendo PlayChoice-10]] ''Super Mario Bros.'' instructions|page=2}}</ref> and also known as a '''Power Booster Mushroom''',<ref>{{cite|author=Tochikubo, Hiroo|title=''[[How to win at Super Mario Bros.]]''|publisher=Tokuma Shoten|date=1987|isbn=4-19-720003-XC|page=8}}</ref> a '''Power-Up Mushroom''',<ref>{{cite|date=August 1991|title=Nintendo ''[[Mario Mania]]'' Player's Guide|page=57|publisher=Nintendo of America|language=en-us}}</ref><ref>{{cite|date=1993|title=''Super Mario All-Stars'' Player's Guide|page=29-30|publisher=Nintendo of America|language=en-us}}</ref><ref>{{cite|language=en-us|author=Cain, Christine|title=''Super Mario Bros. Deluxe'' Prima's Official Strategy Guide|page=9|publisher=[[Prima Games]]|date=1999|isbn=0-7615-2190-9}}</ref> or simply a '''Mushroom''') is a red [[mushroom]] with white spots that serves a particular function depending on the game in which it is found. Its first and most common effect is causing [[Small Mario]] to turn into his [[Super Mario (form)|Super form]], allowing him to smash through bricks and take an extra hit from enemies. In other games, it heals [[Mario]] and others who use it. The [[Poison Mushroom]] can be considered its opposite, a mushroom item that hurts the player. Both this and the standard mushroom are designed after the poisonous ''{{wp|Amanita muscaria}}'', with the shape resembling a {{wp|Agaricus bisporus|button mushroom}}.


Super Mushrooms were originally believed to have been inspired by the cake that Alice eats in ''{{wp|Alice's Adventures in Wonderland}}'' that makes her grow after having been shrunk by a potion. However, [[Shigeru Miyamoto]] later corrected himself, saying that this was a misunderstanding; the mushrooms were actually inspired by the concept of mushrooms being associated with magical worlds in general, like the wonderland of ''Alice's Adventures in Wonderland'' and the [[Mushroom Kingdom]].<ref>{{cite|author=Iwata Asks|url=iwataasks.nintendo.com/interviews/wii/nsmb/0/3|title=New Super Mario Bros: Volume 1.4. Letting Everyone Know It Was A Good Mushroom|publisher=nintendo.com|accessdate=June 5, 2024|language=en-us}}</ref>
The idea for Super Mushrooms was originally believed to have been inspired by the cake that Alice eats in ''{{wp|Alice's Adventures in Wonderland}}'' that makes her grow after having been shrunk by a potion. However, [[Shigeru Miyamoto]] later corrected himself, saying that this was a misunderstanding; the mushrooms were actually inspired by the concept of mushrooms being associated with magical worlds in general, like the wonderland of ''Alice's Adventures in Wonderland'' and the [[Mushroom Kingdom]].<ref>{{cite|author=Iwata Asks|url=iwataasks.nintendo.com/interviews/wii/nsmb/0/3|title=New Super Mario Bros: Volume 1.4. Letting Everyone Know It Was A Good Mushroom|publisher=nintendo.com|accessdate=June 5, 2024|language=en-us}}</ref> Regardless, the item has become one of the most iconic items in video game history, and it is almost as known as [[Mario]] himself.
==History==
==History==
===''Super Mario'' series===
===''Super Mario'' series===
====''Super Mario Bros.'' / ''Super Mario Bros.: The Lost Levels''====
====''Super Mario Bros.''====
{{multiframe|[[File:SMB Supermushroom.png]] [[File:SMBLL Super Mushroom Sprite.png]] [[File:SMAS SMB Super Mushroom Sprite.png]]|size=140|align=right|Super Mushrooms look different in ''Super Mario Bros.'' and its sequel but the same in both games' remasters on ''Super Mario All-Stars''}}
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Magic Mushrooms work the same in ''Super Mario Bros.'' and ''[[Super Mario Bros.: The Lost Levels]]'', namely by growing Mario into Super Mario. If Mario is Super, a [[Fire Flower]] appears instead of a Magic Mushroom, but if Mario takes damage before getting the Fire Flower, it functions just as a Magic Mushroom instead. Like [[1-Up Mushroom]]s, players can make Magic Mushrooms jump by hitting either a [[Brick Block|Brick]], [[? Block|?]] or [[Coin Block]]; performing the action before a Magic Mushroom passes over the block's center causes it to start moving the opposite direction. A Magic Mushroom moves at the same speed as Mario's walking speed, and it can move the opposite way upon touching a wall.
|[[File:SMB Supermushroom.png]] [[File:SMAS SMB Super Mushroom Sprite.png]]
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''[[Super Mario Bros.]]'' is the first [[Super Mario (franchise)|''Super Mario'' game]] to feature Magic Mushrooms. The first one appears in the second [[? Block]] of [[World 1-1 (Super Mario Bros.)|World 1-1]]. Though eyeless, the mushroom's colors resemble those of a [[Mega Mushroom]] (as of ''[[New Super Mario Bros.]]''), though they were changed to the standard white-spotted red cap with eyes in ''[[Super Mario All-Stars]]''.


The first Super Mushroom of ''Super Mario Bros.'' is located in the second ? Block of [[World 1-1 (Super Mario Bros.)|World 1-1]].<ref>{{cite|timestamp=0:05|url=youtu.be/LddipiqiGnU?feature=shared&t=5|title=''Super Mario Bros.'' - World 1-1|author=[[User:VideoGamePhenomHD|VideoGamePhenom]]|date=August 24, 2019|publisher=YouTube}}</ref>
Touching one will turn Mario into Super Mario, making his body grow. While Super, he gains the ability to break [[Brick Block]]s and allows him to take one more hit from an enemy (shrinking down to [[Small Mario]] before losing a life). Also, when Super Mario gets hit, his image will flicker and he will be temporarily invulnerable during this time. If Mario is Super, a [[Fire Flower]] will appear in place of a Magic Mushroom's power-up location. However, if Mario takes a hit before getting the Fire Flower, it will act as a Magic Mushroom instead, just making him big. Although it is not legitimately possible in the game, if Super Mario were to collect a Magic Mushroom, he would become Fire Mario.<ref>@MarioBrothBlog (December 29, 2024). [https://x.com/MarioBrothBlog/status/1873424057452134761 "''In Super Mario Bros., Super Mushrooms and Fire Flowers are actually the same object for the purposes of powering up Mario, with a Super Mushroom being able to turn him into Fire Mario. The game simply hides this by not spawning any Super Mushrooms when Mario is already Super.''"] ''X''. Retrieved January 2, 2025.</ref>


The only difference with Magic Mushrooms in ''Super Mario Bros.: The Lost Levels'' from the first ''Super Mario Bros.'' is a different sprite depicting them with a pair of eyes, as well as the introduction of the [[Poison Mushroom]], which has the same sprite aside from sharing a palette with [[Goomba]]s (i.e. appearing brown in the overworld, blue in underground areas, and gray in [[castle]] stages). Magic Mushrooms use the same sprites in the [[reissue]]s of both games included in ''[[Super Mario All-Stars]]'' as well as ''[[Super Mario Bros. Deluxe]]''.
Like any enemy, if a Magic Mushroom comes in contact with a wall, it will turn around. Just like [[1-Up Mushroom#Super Mario Bros.|1-Up Mushrooms]], players can make Magic Mushrooms jump by hitting any viable block (Brick, [[? Block|?]] or [[Coin Block]]s); doing so before a Magic Mushroom passes over the block's center can even change its direction entirely. A Magic Mushroom moves at the same speed as Mario's walking speed.


There is an unused function in ''Super Mario Bros.'' where if Super Mario touches a Magic Mushroom, he turns into Fire Mario.<ref>{{cite|author=@MarioBrothBlog|url=x.com/MarioBrothBlog/status/1873424057452134761|date=December 29, 2024|title=Post|quote=In Super Mario Bros., Super Mushrooms and Fire Flowers are actually the same object for the purposes of powering up Mario, with a Super Mushroom being able to turn him into Fire Mario. The game simply hides this by not spawning any Super Mushrooms when Mario is already Super.|publisher=X|accessdate=January 2, 2025}}</ref>
====''Super Mario Bros.: The Lost Levels''====
[[File:SMBLL Super Mushroom Sprite.png|frame|left]]
Super Mushrooms return in ''[[Super Mario Bros.: The Lost Levels]]'', working exactly as they do in ''[[Super Mario Bros.]]'' Also, Super Mushrooms receive eyes in this game for the first time, making them look even more like Mega Mushrooms. [[Poison Mushroom]]s look almost identical to Super Mushrooms, except that they are the same colors as Goombas (brown in ground levels, blue in caves, and gray/white in castles); they were given unique designs in ''Super Mario All-Stars'' and ''[[Super Mario Bros. Deluxe]]''.


====''Super Mario Bros. 3''====
====''Super Mario Bros. 3''====
{{multiframe|[[File:Mushroomsmb3.png]] [[File:SuperMushroom-SMAS-SMB3.png]]||size=40|align=right}}
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Super Mushrooms function the same in ''[[Super Mario Bros. 3]]'' as before, except they can now also move left if the player stands to the right of the block. Their sprite was changed to make their cap white with red spots, as well as more circular, though remakes depict their sprite as the usual red cap with white spots, except in the map inventory.
|[[File:Mushroomsmb3.png]] [[File:SuperMushroom-SMAS-SMB3.png]]
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In ''[[Super Mario Bros. 3]]'', Super Mushrooms again return, but still grant the player the same abilities. They use their now standard shape, appearing more circular than in previous appearances. A difference in their behavior is that they can now also move to the left if the player stands to the right of the block, forcing them to chase after the Mushroom. In the original ''Super Mario Bros. 3'', Super Mushrooms are colored white with red spots, but in [[Super Mario All-Stars|subsequent]] [[Super Mario Advance 4: Super Mario Bros. 3|remakes]], those colors are changed to the as-of-''Super Mario World'' standard: red cap with white spots. However, the map's item inventory retains the error.
Poison Mushrooms return in the GBA remake, with a white-skulled blue cap.


====''Super Mario Land''====
====''Super Mario Land''====
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====''New Super Mario Bros.''====
====''New Super Mario Bros.''====
[[File:Mushroom nsmb.png|frame|left]]
[[File:Mushroom nsmb.png|frame|left]]
In ''[[New Super Mario Bros.]]'', Super Mushrooms return, working as they did in the classic 2D ''Super Mario'' games. Unlike in ''Super Mario World'', however, they do not replace higher-tiered power-ups as a [[item storage|Stored Item]] (like the Fire Flower), instead simply giving 1000 points to the player. They use a design similar to that of the [[Dash Mushroom]] from ''[[Mario Kart DS]]''. The game also standardized the [[Mega Mushroom]] to have an identically colored cap to Super Mushrooms from ''Super Mario Bros.''
In ''[[New Super Mario Bros.]]'', Super Mushrooms return, working as they did in the classic 2D ''Super Mario'' games. Unlike in ''Super Mario World'', however, they do not replace higher-tiered power-ups as a [[item storage|Stored Item]] (like the Fire Flower), instead simply giving 1000 points to the player. They use a design similar to that of the [[Dash Mushroom]] from ''[[Mario Kart DS]]''.


====''New Super Mario Bros. Wii''====
====''New Super Mario Bros. Wii''====

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