Editing Super Mario World 2: Yoshi's Island
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{{game infobox | {{game infobox | ||
|image=[[File:SMW2.jpg|260px]] | |image=[[File:SMW2.jpg|260px]] | ||
|developer=[[Nintendo Entertainment Analysis and Development|Nintendo EAD]] | |developer=[[Nintendo Entertainment Analysis and Development|Nintendo | ||
Boo I snuck in from getting demolished/banned | |||
EAD]] | |||
|publisher=[[Nintendo]] | |publisher=[[Nintendo]] | ||
|release='''Super Nintendo Entertainment System:'''<br>{{flag list|Japan|August 5, 1995 | |release='''Super Nintendo Entertainment System:'''<br>{{flag list|Japan|August 5, 1995|USA|October 4, 1995|Europe|October 5, 1995|Australia|December 1995<ref>''Nintendo Magazine System'' (AU) | ||
|languages={{languages| | |||
Espace Bowser booIssue #33, page 26.</ref>|South Korea|1995<ref>{{cite|author= Dentifritz|date=|url=http://scanlines16.com/collection/super-mario-world-2-yoshis-island-kor/|publisher=Scanlines16.com|title=Super Mario World 2: Yoshi's Island (KR)|language=French|archive=https://archive.ph/HescV|accessdate=June 6, 2024}}</ref>}} '''Super NES Classic Edition:'''<br>{{flag list|USA|September 29, 2017|Europe|September 29, 2017|Australia|September 30, 2017|Japan|October 5, 2017}} '''Super Nintendo Entertainment System - Nintendo Switch Online:'''<br>{{flag list|USA|September 5, 2019<ref>Nintendo (September 4, 2019). [https://youtu.be/8TVE44feo_I?t=1386 Nintendo Direct 9.4.2019]. ''YouTube''. Retrieved September 4, 2019.</ref>|Japan|September 6, 2019<ref>Nintendo (September 4, 2019). [https://youtu.be/IjZbFWW23d0?t=3568 Nintendo Direct 2019.9.5]. ''YouTube''. Retrieved September 4, 2019.</ref>|Europe|September 6, 2019<ref>[https://twitter.com/NintendoEurope/status/1169375812610592769 Tweet by Nintendo of Europe (Super Nintendo Entertainment System - Nintendo Switch Online release date)]. ''Twitter''. Retrieved September 4, 2019.</ref>|Australia|September 6, 2019<ref>[https://twitter.com/NintendoAUNZ/status/1169378280031436800 Tweet by Nintendo AU NZ (Super Nintendo Entertainment System - Nintendo Switch Online release date)]. ''Twitter''. Retrieved September 4, 2019.</ref>|HK|September 6, 2019|South Korea|September 6, 2019}} | |||
|languages={{languages|en_us=y|fr_fr=y|de=y|jp=y}} | |||
|genre=[[Genre#Platform games|Platform]] | |genre=[[Genre#Platform games|Platform]] | ||
|modes=Single player, multiplayer (in only two [[Mini Battle]]s) | |modes=Single player, multiplayer (in only two [[Mini Battle]]s) | ||
|ratings={{ratings|esrb=K-A|acb=G | |ratings={{ratings|esrb=K-A|acb=G}} | ||
|platforms= | |platforms=Super Famicom / [[Super Nintendo Entertainment System]], [[Classics#Super NES Classic Edition|Super NES Classic Edition / Super Famicom Mini]], [[Super Nintendo Entertainment System - Nintendo Switch Online]] | ||
|format={{format|snes=1|snesclassic=1|switchdl=1}} | |format={{format|snes=1|snesclassic=1|switchdl=1}} | ||
|input={{input|snes=1|snesclassic=1|joy-con=1|joy-con-horizontal=1|switchpro=1|switchsnes=1|switchnes=1}} | |input={{input|snes=1|snesclassic=1|joy-con=1|joy-con-horizontal=1|switchpro=1|switchsnes=1|switchnes=1}} | ||
|serials={{flag list|Japan|SHVC-YI | |serials={{flag list|Japan|SHVC-YI}} | ||
}} | }} | ||
'''''Super Mario World 2: Yoshi's Island''''' (frequently referred to simply as '''''Yoshi's Island''''') is a 2D [[Genre#Platform games|platform game]] for the [[Super Nintendo Entertainment System]], developed by [[Nintendo Entertainment Analysis and Development|Nintendo EAD]]. | '''''Super Mario World 2: Yoshi's Island''''' (frequently referred to simply as '''''Yoshi's Island''''') is a 2D [[Genre#Platform games|platform game]] for the [[Super Nintendo Entertainment System]], developed by [[Nintendo Entertainment Analysis and Development|Nintendo EAD]]. The game is the prequel to ''[[Super Mario World]]'', and it stars [[Yoshi]] and the [[Yoshi (species)|Yoshi clan]] who, while carrying [[baby Mario]], travel across [[Yoshi's Island (location)|Yoshi's Island]] to rescue [[baby Luigi]] from [[baby Bowser]] and his [[Magikoopa]] minion/caretaker, [[Kamek]]. Instead of relying on [[jump]]ing and a power-up system for combat as in the traditional ''Super Mario'' platformers, Yoshis use their tongue and eggs to overcome obstacles, as well as the introduction of many other different mechanics. The game is notable for introducing a time-based health system rather than hit points, an anomaly to what many platform games typically did in this game's time period. Rather than relying on powerful pre-rendered graphics just like its contemporary ''[[Donkey Kong Country]]'', ''Super Mario World 2: Yoshi's Island'' employs a very distinct, stylized arts and crafts style to stand on its own. The game makes use of the Super FX2 graphics chip (one of only four commercially released SNES games to do so), which allows for larger, more detailed sprites and more advanced effects that emulate 3D space. | ||
Although ''Super Mario World 2: Yoshi's Island'' was not as financially successful as its predecessor, the game's highly positive reception and unique style have spawned [[Yoshi's Island (series)|a new series]] of platform games from the ''[[Yoshi (franchise)|Yoshi]]'' franchise, although it is the fourth entry overall. The game has received various adaptations into manga, such as receiving volumes dedicated to it in the ''[[Super Mario-kun]]'' and [[Super Mario (Kodansha manga)|Kodansha's ''Super Mario'' manga series]] and extensive [[List of merchandise|merchandising]]. This is the only ''Yoshi's Island'' game to be released on a home console. The game has received a [[Reissue#Remakes|remake]] on the [[Game Boy Advance]], ''[[Yoshi's Island: Super Mario Advance 3]]'', which was released on [[Virtual Console#Nintendo 3DS|Virtual Console]] for the [[Nintendo 3DS]] (with owners applicable for the [[Virtual Console#Nintendo 3DS Ambassador Program|Nintendo 3DS Ambassador Program]] being able to download the game for free) and [[Wii U]]. The original SNES version of ''Super Mario World 2: Yoshi's Island'' is included on the [[Classics#Super NES Classic Edition|SNES Classic Edition]], and although it was never announced for release on Virtual Console on any other system, it is one of the 20 launch titles for [[Super Nintendo Entertainment System - Nintendo Switch Online]] on the [[Nintendo Switch]]. A sequel, ''[[Yoshi's Island DS]]'', was released in 2006 for the [[Nintendo DS]]. In 2014, the [[Nintendo 3DS]] game ''[[Yoshi's New Island]]'' continues the story told from the first game. | Although ''Super Mario World 2: Yoshi's Island'' was not as financially successful as its predecessor, the game's highly positive reception and unique style have spawned [[Yoshi's Island (series)|a new series]] of platform games from the ''[[Yoshi (franchise)|Yoshi]]'' franchise, although it is the fourth entry overall. The game has received various adaptations into manga, such as receiving volumes dedicated to it in the ''[[Super Mario-kun]]'' and [[Super Mario (Kodansha manga)|Kodansha's ''Super Mario'' manga series]] and extensive [[List of merchandise|merchandising]]. This is the only ''Yoshi's Island'' game to be released on a home console. The game has received a [[Reissue#Remakes|remake]] on the [[Game Boy Advance]], ''[[Yoshi's Island: Super Mario Advance 3]]'', which was released on [[Virtual Console#Nintendo 3DS|Virtual Console]] for the [[Nintendo 3DS]] (with owners applicable for the [[Virtual Console#Nintendo 3DS Ambassador Program|Nintendo 3DS Ambassador Program]] being able to download the game for free) and [[Wii U]]. The original SNES version of ''Super Mario World 2: Yoshi's Island'' is included on the [[Classics#Super NES Classic Edition|SNES Classic Edition]], and although it was never announced for release on Virtual Console on any other system, it is one of the 20 launch titles for [[Super Nintendo Entertainment System - Nintendo Switch Online]] on the [[Nintendo Switch]]. A sequel, ''[[Yoshi's Island DS]]'', was released in 2006 for the [[Nintendo DS]]. In 2014, the [[Nintendo 3DS]] game ''[[Yoshi's New Island]]'' continues the story told from the first game. | ||
==Story== | ==Story== | ||
[[File:Babymarioandyoshi.png|thumb|100px|[[Yoshi]] carrying [[baby Mario]].]] | [[File:Babymarioandyoshi.png|thumb|100px|[[Yoshi]] carrying [[baby Mario]].]] | ||
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[[File:Yisland1.png|thumb|Yoshi about to free baby Mario from his bubble imprisonment.]] | [[File:Yisland1.png|thumb|Yoshi about to free baby Mario from his bubble imprisonment.]] | ||
''Super Mario World 2: Yoshi's Island'' introduces the concept of time-based health, a mechanic that is reused in future ''Yoshi's Island'' games. When the Yoshi comes into contact with an enemy, baby Mario becomes separated from Yoshi, encased in a bubble and floating around in the air. While baby Mario is in this state, a [[Countdown Timer]] appears, counting down in seconds until it reaches zero, in which time Yoshi must recover baby Mario or | ''Super Mario World 2: Yoshi's Island'' introduces the concept of time-based health, a mechanic that is reused in future ''Yoshi's Island'' games. When the Yoshi comes into contact with an enemy, baby Mario becomes separated from Yoshi, encased in a bubble and floating around in the air. While baby Mario is in this state, a [[Countdown Timer]] appears, counting down in seconds until it reaches zero, in which time Yoshi must recover baby Mario or Kamek's [[Toady|Toadies]] take baby Mario, and the player loses a life. The Timer starts at ten seconds at the beginning of each level, and can be increased to a maximum of thirty by collecting [[Star (Yoshi's Island series)|Star]]s, using [[10-Point Star|10 Point Star]]s and [[20-Point Star|20 Point Star]]s, and entering [[Checkpoint Ring|Middle Ring]]s. If the Timer falls below ten, it increases back up to ten slowly after recovering baby Mario. Entering a Middle Ring also marks the point where the Yoshi can continue from if it loses a life. Other ways Yoshis can lose lives are if they touch spikes or thorns, if they fall off a cliff, if they touch lava, if they get eaten by a Lunge Fish, or if they get crushed by moving platforms. In these cases, Yoshi's death is shown onscreen, either by spinning and collapsing or flying offscreen. If the player runs out of lives, they receive a [[Game Over]]. | ||
There are six worlds in this game, and each world has nine levels total. The objective of each level is to reach the [[Goal Ring]] roulette. There are ten spots on the roulette, and five of the spots can be made winning spots by collecting the five [[Smiley Flower|Special Flower]]s in each level. Landing on one of the flower points allows the player to play a [[Bonus Challenge]]. These Bonus Challenge allow Yoshis to either gain lives or [[Special Item (Yoshi's Island series)|Special Item]]s for use in levels. Two levels in each world are forts and castles, and the goal in those levels is to reach and defeat the eponymous boss that resides in those establishments rather than reach a Goal Ring. Most bosses are regular enemies that are enlarged by Kamek prior to the fight, with a few exceptions. | There are six worlds in this game, and each world has nine levels total. The objective of each level is to reach the [[Goal Ring]] roulette. There are ten spots on the roulette, and five of the spots can be made winning spots by collecting the five [[Smiley Flower|Special Flower]]s in each level. Landing on one of the flower points allows the player to play a [[Bonus Challenge]]. These Bonus Challenge allow Yoshis to either gain lives or [[Special Item (Yoshi's Island series)|Special Item]]s for use in levels. Two levels in each world are forts and castles, and the goal in those levels is to reach and defeat the eponymous boss that resides in those establishments rather than reach a Goal Ring. Most bosses are regular enemies that are enlarged by Kamek prior to the fight, with a few exceptions. | ||
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|width=256 | |width=256 | ||
|footer=Yoshi's Island | |footer=Yoshi's Island | ||
|image1=Yoshi's Island.gif | |image1=Yoshi's Island.gif | ||
|caption1=Day | |caption1=Day | ||
|image2=SMW2 World map 2.gif | |image2=SMW2 World map 2.gif | ||
|caption2=Night | |caption2=Night | ||
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Due to the light arts and crafts aesthetic of the game and usage of the Super FX2 graphics chip, levels and their backdrops are rendered reminiscent of drawings rather than the more organic approach that ''Super Mario World'' has done, and their backdrops are dynamically rendered with a more complex palette. For example, the primary backdrop for [[Watch Out Below!]] from World 1 uses a soft palette and hills having an emulated colored pencils aesthetic, clouds and hills contain visible shading streaks to communicate their shadows, environment features such as waterfalls and crystals in cave levels such as [[The Cave Of Chomp Rock]] and [[The Cave Of The Mystery Maze]] are animated, [[Goonie Rides!]] renders a shimmering ocean with a large flock of the [[Goonie]] species and variants flying in the background, while the general aesthetic of World 6 primarily uses warm color palettes to communicate players that the world is lava-themed and the final world of the game. | Due to the light arts and crafts aesthetic of the game and usage of the Super FX2 graphics chip, levels and their backdrops are rendered reminiscent of drawings rather than the more organic approach that ''Super Mario World'' has done, and their backdrops are dynamically rendered with a more complex palette. For example, the primary backdrop for [[Watch Out Below!]] from World 1 uses a soft palette and hills having an emulated colored pencils aesthetic, clouds and hills contain visible shading streaks to communicate their shadows, environment features such as waterfalls and crystals in cave levels such as [[The Cave Of Chomp Rock]] and [[The Cave Of The Mystery Maze]] are animated, [[Goonie Rides!]] renders a shimmering ocean with a large flock of the [[Goonie]] species and variants flying in the background, while the general aesthetic of World 6 primarily uses warm color palettes to communicate players that the world is lava-themed and the final world of the game. | ||
{|class="wikitable"align="center"style="text-align:center;background:whitesmoke"width=99% | {|class="wikitable" align="center"style="text-align:center;background:whitesmoke"width=99% | ||
! | !style="background:forestgreen;color:white"width=75%|<big>Levels</big> | ||
|-bgcolor=limegreen | |-bgcolor=limegreen | ||
! | ![[File:SMW2 New Game icon.png]] [[World 0]] [[File:SMW2 New Game icon.png]] | ||
|- | |-style="background:#ECFFEC" | ||
|[[File:SMW2 Yoshi's House.png]] | |||
|- | |- | ||
| | |||
{| class="wikitable"style="text-align:center"width=99% align=center | |||
!style="background:limegreen" width=5%|Icon | |||
!style="background:limegreen" width=5%|# | |||
!style="background:limegreen" width=35%|Level | |||
!style="background:limegreen" width=30%|Type of level | |||
|-bgcolor=#AFFFAA | |||
|[[File:SMW2 New Game icon.png]] | |[[File:SMW2 New Game icon.png]] | ||
|0 | |0 | ||
|[[Welcome To Yoshi's Island]] | |[[Welcome To Yoshi's Island]] | ||
|Plains | |Plains | ||
|-bgcolor=limegreen | |} | ||
! | |-bgcolor="limegreen" | ||
|- | ![[File:SMW2 - World 1 (icon).png]] [[World 1 (Super Mario World 2: Yoshi's Island)|World 1]] [[File:SMW2 - World 1 (icon).png]] | ||
|-bgcolor=#ECFFEC | |||
|[[File:World 1 Map SMW2YI.png]] | |||
|- | |- | ||
| | |||
{| class="wikitable sortable"style="text-align:center"width=99% align=center | |||
!style="background:limegreen" width=5% class=unsortable|Icon | |||
!data-sort-type="number" style="background:limegreen" width=5%|# | |||
!data-sort-type="alphabetical" style="background:limegreen" width=35%|Level | |||
!style="background:limegreen" width=30%|Type of level | |||
|-bgcolor=#AFFFAA | |||
|[[File:Icon SMW2-YI - Make Eggs, Throw Eggs.png|link=Make Eggs, Throw Eggs]] | |[[File:Icon SMW2-YI - Make Eggs, Throw Eggs.png|link=Make Eggs, Throw Eggs]] | ||
|{{sort|1|1-1}} | |{{sort|1|1-1}} | ||
|[[Make Eggs, Throw Eggs]] | |[[Make Eggs, Throw Eggs]] | ||
|Plains | |Plains | ||
|- | |-bgcolor=#ECFFEC | ||
|[[File:Icon SMW2-YI - Watch Out Below!.png|link=Watch Out Below!]] | |[[File:Icon SMW2-YI - Watch Out Below!.png|link=Watch Out Below!]] | ||
|{{sort|2|1-2}} | |{{sort|2|1-2}} | ||
|[[Watch Out Below!]] | |[[Watch Out Below!]] | ||
|Plains | |Plains | ||
|- | |-bgcolor=#AFFFAA | ||
|[[File:Icon SMW2-YI - The Cave Of Chomp Rock.png|link=The Cave Of Chomp Rock]] | |[[File:Icon SMW2-YI - The Cave Of Chomp Rock.png|link=The Cave Of Chomp Rock]] | ||
|{{sort|3|1-3}} | |{{sort|3|1-3}} | ||
|{{sort|Cave Of Chomp Rock, The|[[The Cave Of Chomp Rock]]}} | |{{sort|Cave Of Chomp Rock, The|[[The Cave Of Chomp Rock]]}} | ||
|Cavern | |Cavern | ||
|- | |-bgcolor=#ECFFEC | ||
|[[File:Icon SMW2-YI - Burt The Bashful's Fort.png|link=Burt The Bashful's Fort]] | |[[File:Icon SMW2-YI - Burt The Bashful's Fort.png|link=Burt The Bashful's Fort]] | ||
|{{sort|4|1-4}} | |{{sort|4|1-4}} | ||
|[[Burt The Bashful's Fort]] | |[[Burt The Bashful's Fort]] | ||
|Fortress | |Fortress | ||
|- | |-bgcolor=#AFFFAA | ||
|[[File:Icon SMW2-YI - Hop! Hop! Donut Lifts.png|link=Hop! Hop! Donut Lifts]] | |[[File:Icon SMW2-YI - Hop! Hop! Donut Lifts.png|link=Hop! Hop! Donut Lifts]] | ||
|{{sort|5|1-5}} | |{{sort|5|1-5}} | ||
|[[Hop! Hop! Donut Lifts]] | |[[Hop! Hop! Donut Lifts]] | ||
|Sky | |Sky | ||
|- | |-bgcolor=#ECFFEC | ||
|[[File:Icon SMW2-YI - Shy-Guys On Stilts.png|link=Shy-Guys On Stilts]] | |[[File:Icon SMW2-YI - Shy-Guys On Stilts.png|link=Shy-Guys On Stilts]] | ||
|{{sort|6|1-6}} | |{{sort|6|1-6}} | ||
|[[Shy-Guys On Stilts]] | |[[Shy-Guys On Stilts]] | ||
|Plains/Cavern | |Plains/Cavern | ||
|- | |-bgcolor=#AFFFAA | ||
|[[File:Icon SMW2-YI - Touch Fuzzy, Get Dizzy.png|link=Touch Fuzzy, Get Dizzy]] | |[[File:Icon SMW2-YI - Touch Fuzzy, Get Dizzy.png|link=Touch Fuzzy, Get Dizzy]] | ||
|{{sort|7|1-7}} | |{{sort|7|1-7}} | ||
|[[Touch Fuzzy, Get Dizzy]] | |[[Touch Fuzzy, Get Dizzy]] | ||
|Forest | |Forest | ||
|- | |-bgcolor=#ECFFEC | ||
|[[File:Icon SMW2-YI - Salvo The Slime's Castle.png|link=Salvo The Slime's Castle]] | |[[File:Icon SMW2-YI - Salvo The Slime's Castle.png|link=Salvo The Slime's Castle]] | ||
|{{sort|8|1-8}} | |{{sort|8|1-8}} | ||
|[[Salvo The Slime's Castle]] | |[[Salvo The Slime's Castle]] | ||
|Castle | |Castle | ||
|- | |-bgcolor=#AFFFAA | ||
|[[File:Icon SMW2-YI - Poochy Ain't Stupid.png|link=Poochy Ain't Stupid]] | |[[File:Icon SMW2-YI - Poochy Ain't Stupid.png|link=Poochy Ain't Stupid]] | ||
|{{sort|9|Extra 1}} | |{{sort|9|Extra 1}} | ||
|[[Poochy Ain't Stupid]] | |[[Poochy Ain't Stupid]] | ||
|Lava Cavern | |Lava Cavern | ||
|- | |-bgcolor=#ECFFEC | ||
|[[File:SMW2-FlipCardsIcon.png|link=Flip Cards]] | |[[File:SMW2-FlipCardsIcon.png|link=Flip Cards]] | ||
|{{sort|10|Bonus 1}} | |{{sort|10|Bonus 1}} | ||
|[[Flip Cards]] | |[[Flip Cards]] | ||
|Bonus Challenge | |Bonus Challenge | ||
|} | |||
|-bgcolor=limegreen | |-bgcolor=limegreen | ||
! | ![[File:SMW2 - World 2 (icon).png]] [[World 2 (Super Mario World 2: Yoshi's Island)|World 2]] [[File:SMW2 - World 2 (icon).png]] | ||
|- | |- | ||
|bgcolor=#ECFFEC|[[File:World 2 Map SMW2YI.png]] | |||
|- | |- | ||
| | |||
{| class="wikitable sortable"style="text-align:center"width=99% align=center | |||
!style="background:limegreen" width=5% class=unsortable|Icon | |||
!data-sort-type="number" style="background:limegreen" width=5%|# | |||
!data-sort-type="alphabetical" style="background:limegreen" width=35%|Level | |||
!style="background:limegreen" width=30%|Type of level | |||
|-bgcolor=#AFFFAA | |||
|[[File:Icon SMW2-YI - Visit Koopa And Para-Koopa.png|link=Visit Koopa And Para-Koopa]] | |[[File:Icon SMW2-YI - Visit Koopa And Para-Koopa.png|link=Visit Koopa And Para-Koopa]] | ||
|{{sort|1|2-1}} | |{{sort|1|2-1}} | ||
|[[Visit Koopa And Para-Koopa]] | |[[Visit Koopa And Para-Koopa]] | ||
|Sky | |Sky | ||
|- | |-bgcolor=#ECFFEC | ||
|[[File:Icon SMW2-YI - The Baseball Boys.png|link=The Baseball Boys]] | |[[File:Icon SMW2-YI - The Baseball Boys.png|link=The Baseball Boys]] | ||
|{{sort|2|2-2}} | |{{sort|2|2-2}} | ||
|{{sort|Baseball Boys, The|[[The Baseball Boys]]}} | |{{sort|Baseball Boys, The|[[The Baseball Boys]]}} | ||
|Plains | |Plains | ||
|- | |-bgcolor=#AFFFAA | ||
|[[File:Icon SMW2-YI - What's Gusty Taste Like.png|link=What's Gusty Taste Like?]] | |[[File:Icon SMW2-YI - What's Gusty Taste Like.png|link=What's Gusty Taste Like?]] | ||
|{{sort|3|2-3}} | |{{sort|3|2-3}} | ||
|[[What's Gusty Taste Like?]] | |[[What's Gusty Taste Like?]] | ||
|Forest/Cavern | |Forest/Cavern | ||
|- | |-bgcolor=#ECFFEC | ||
|[[File:Icon SMW2-YI - Bigger Boo's Fort.png|link=Bigger Boo's Fort]] | |[[File:Icon SMW2-YI - Bigger Boo's Fort.png|link=Bigger Boo's Fort]] | ||
|{{sort|4|2-4}} | |{{sort|4|2-4}} | ||
|[[Bigger Boo's Fort]] | |[[Bigger Boo's Fort]] | ||
|Fortress | |Fortress | ||
|- | |-bgcolor=#AFFFAA | ||
|[[File:Icon SMW2-YI - Watch Out For Lakitu.png|link=Watch Out For Lakitu]] | |[[File:Icon SMW2-YI - Watch Out For Lakitu.png|link=Watch Out For Lakitu]] | ||
|{{sort|5|2-5}} | |{{sort|5|2-5}} | ||
|[[Watch Out For Lakitu]] | |[[Watch Out For Lakitu]] | ||
|Plains/Sky | |Plains/Sky | ||
|- | |-bgcolor=#ECFFEC | ||
|[[File:Icon SMW2-YI - The Cave Of The Mystery Maze.png|link=The Cave Of The Mystery Maze]] | |[[File:Icon SMW2-YI - The Cave Of The Mystery Maze.png|link=The Cave Of The Mystery Maze]] | ||
|{{sort|6|2-6}} | |{{sort|6|2-6}} | ||
|{{sort|Cave Of The Mystery Maze, The|[[The Cave Of The Mystery Maze]]}} | |{{sort|Cave Of The Mystery Maze, The|[[The Cave Of The Mystery Maze]]}} | ||
|Forest/Cavern | |Forest/Cavern | ||
|- | |-bgcolor=#AFFFAA | ||
|[[File:Icon SMW2-YI - Lakitu's Wall.png|link=Lakitu's Wall]] | |[[File:Icon SMW2-YI - Lakitu's Wall.png|link=Lakitu's Wall]] | ||
|{{sort|7|2-7}} | |{{sort|7|2-7}} | ||
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|{{sort|Potted Ghost's Castle, The|[[The Potted Ghost's Castle]]}} | |{{sort|Potted Ghost's Castle, The|[[The Potted Ghost's Castle]]}} | ||
|Castle | |Castle | ||
|- | |-bgcolor=#AFFFAA | ||
|[[File:Icon SMW2-YI - Hit That Switch!!.png|link=Hit That Switch!!]] | |[[File:Icon SMW2-YI - Hit That Switch!!.png|link=Hit That Switch!!]] | ||
|{{sort|9|Extra 2}} | |{{sort|9|Extra 2}} | ||
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|[[Scratch and Match (minigame)|Scratch and Match]] | |[[Scratch and Match (minigame)|Scratch and Match]] | ||
|Bonus Challenge | |Bonus Challenge | ||
|} | |||
|-bgcolor=limegreen | |-bgcolor=limegreen | ||
! | ![[File:SMW2 - World 3 (icon).png]] [[World 3 (Super Mario World 2: Yoshi's Island)|World 3]] [[File:SMW2 - World 3 (icon).png]] | ||
|- | |-bgcolor=#ECFFEC | ||
|[[File:World 3 Map SMW2YI.png]] | |||
|- | |- | ||
| | |||
{| class="wikitable sortable"style="text-align:center"width=99% align=center | |||
!style="background:limegreen" width=5% class=unsortable|Icon | |||
!data-sort-type="number" style="background:limegreen" width=5%|# | |||
!data-sort-type="alphabetical" style="background:limegreen" width=35%|Level | |||
!style="background:limegreen" width=30%|Type of level | |||
|-bgcolor=#AFFFAA | |||
|[[File:Icon SMW2-YI - Welcome To Monkey World!.png|link=Welcome To Monkey World!]] | |[[File:Icon SMW2-YI - Welcome To Monkey World!.png|link=Welcome To Monkey World!]] | ||
|{{sort|1|3-1}} | |{{sort|1|3-1}} | ||
|[[Welcome To Monkey World!]] | |[[Welcome To Monkey World!]] | ||
|Forest | |Forest | ||
|- | |-bgcolor=#ECFFEC | ||
|[[File:Icon SMW2-YI - Jungle Rhythm....png|link=Jungle Rhythm...]] | |[[File:Icon SMW2-YI - Jungle Rhythm....png|link=Jungle Rhythm...]] | ||
|{{sort|2|3-2}} | |{{sort|2|3-2}} | ||
|[[Jungle Rhythm...]] | |[[Jungle Rhythm...]] | ||
|Forest | |Forest | ||
|- | |-bgcolor=#AFFFAA | ||
|[[File:Icon SMW2-YI - Nep-Enut's Domain.png|link=Nep-Enut's Domain]] | |[[File:Icon SMW2-YI - Nep-Enut's Domain.png|link=Nep-Enut's Domain]] | ||
|{{sort|3|3-3}} | |{{sort|3|3-3}} | ||
|[[Nep-Enut's Domain]] | |[[Nep-Enut's Domain]] | ||
|Plains/Forest | |Plains/Forest | ||
|- | |-#ECFFEC | ||
|[[File:Icon SMW2-YI - Prince Froggy's Fort.png|link=Prince Froggy's Fort]] | |[[File:Icon SMW2-YI - Prince Froggy's Fort.png|link=Prince Froggy's Fort]] | ||
|{{sort|4|3-4}} | |{{sort|4|3-4}} | ||
|[[Prince Froggy's Fort]] | |[[Prince Froggy's Fort]] | ||
|Fortress/Sewer | |Fortress/Sewer | ||
|- | |-bgcolor=#AFFFAA | ||
|[[File:Icon SMW2-YI - Jammin' Through The Trees.png|link=Jammin' Through The Trees]] | |[[File:Icon SMW2-YI - Jammin' Through The Trees.png|link=Jammin' Through The Trees]] | ||
|{{sort|5|3-5}} | |{{sort|5|3-5}} | ||
|[[Jammin' Through The Trees]] | |[[Jammin' Through The Trees]] | ||
|Forest/Sky | |Forest/Sky | ||
|- | |-bgcolor=#ECFFEC | ||
|[[File:Icon SMW2-YI - The Cave Of Harry Hedgehog.png|link=The Cave Of Harry Hedgehog]] | |[[File:Icon SMW2-YI - The Cave Of Harry Hedgehog.png|link=The Cave Of Harry Hedgehog]] | ||
|{{sort|6|3-6}} | |{{sort|6|3-6}} | ||
|{{sort|Cave Of Harry Hedgehog, The|[[The Cave Of Harry Hedgehog]]}} | |{{sort|Cave Of Harry Hedgehog, The|[[The Cave Of Harry Hedgehog]]}} | ||
|Forest/Cave | |Forest/Cave | ||
|- | |-bgcolor=#AFFFAA | ||
|[[File:Icon SMW2-YI - Monkeys' Favorite Lake.png|link=Monkeys' Favorite Lake]] | |[[File:Icon SMW2-YI - Monkeys' Favorite Lake.png|link=Monkeys' Favorite Lake]] | ||
|{{sort|7|3-7}} | |{{sort|7|3-7}} | ||
|[[Monkeys' Favorite Lake]] | |[[Monkeys' Favorite Lake]] | ||
|Lake/Forest | |Lake/Forest | ||
|- | |-bgcolor=#ECFFEC | ||
|[[File:Icon SMW2-YI - Naval Piranha's Castle.png|link=Naval Piranha's Castle]] | |[[File:Icon SMW2-YI - Naval Piranha's Castle.png|link=Naval Piranha's Castle]] | ||
|{{sort|8|3-8}} | |{{sort|8|3-8}} | ||
|[[Naval Piranha's Castle]] | |[[Naval Piranha's Castle]] | ||
|Castle/Sewer | |Castle/Sewer | ||
|- | |-bgcolor=#AFFFAA | ||
|[[File:Icon SMW2-YI - More Monkey Madness.png|link=More Monkey Madness]] | |[[File:Icon SMW2-YI - More Monkey Madness.png|link=More Monkey Madness]] | ||
|{{sort|9|Extra 3}} | |{{sort|9|Extra 3}} | ||
|[[More Monkey Madness]] | |[[More Monkey Madness]] | ||
|Forest/Sky | |Forest/Sky | ||
|- | |-bgcolor=#ECFFEC | ||
|[[File:SMW2-DrawingLotsIcon.png|link=Drawing Lots]] | |[[File:SMW2-DrawingLotsIcon.png|link=Drawing Lots]] | ||
|{{sort|10|Bonus 3}} | |{{sort|10|Bonus 3}} | ||
|[[Drawing Lots]] | |[[Drawing Lots]] | ||
|Bonus Challenge | |Bonus Challenge | ||
|} | |||
|-bgcolor=limegreen | |-bgcolor=limegreen | ||
! | ![[File:SMW2 - World 4 (icon).png]] [[World 4 (Super Mario World 2: Yoshi's Island)|World 4]] [[File:SMW2 - World 4 (icon).png]] | ||
|- | |-bgcolor=#ECFFEC | ||
|[[File:World 4 Map SMW2YI.png]] | |||
|- | |- | ||
| | |||
{| class="wikitable sortable"style="text-align:center"width=99% align=center | |||
!style="background:limegreen" width=5% class=unsortable|Icon | |||
!data-sort-type="number" style="background:limegreen" width=5%|# | |||
!data-sort-type="alphabetical" style="background:limegreen" width=35%|Level | |||
!style="background:limegreen" width=30%|Type of level | |||
|-bgcolor=#AFFFAA | |||
|[[File:Icon SMW2-YI - GO! GO! MARIO!!.png|link=GO! GO! MARIO!!]] | |[[File:Icon SMW2-YI - GO! GO! MARIO!!.png|link=GO! GO! MARIO!!]] | ||
|{{sort|1|4-1}} | |{{sort|1|4-1}} | ||
|[[GO! GO! MARIO!!]] | |[[GO! GO! MARIO!!]] | ||
|Plains/Valley | |Plains/Valley | ||
|- | |-bgcolor=#ECFFEC | ||
|[[File:Icon SMW2-YI - The Cave Of The Lakitus.png|link=The Cave Of The Lakitus]] | |[[File:Icon SMW2-YI - The Cave Of The Lakitus.png|link=The Cave Of The Lakitus]] | ||
|{{sort|2|4-2}} | |{{sort|2|4-2}} | ||
|{{sort|Cave Of The Lakitus, Cave|[[The Cave Of The Lakitus]]}} | |{{sort|Cave Of The Lakitus, Cave|[[The Cave Of The Lakitus]]}} | ||
|Valley/Cavern | |Valley/Cavern | ||
|- | |-bgcolor=#AFFFAA | ||
|[[File:Icon SMW2-YI - Don't Look Back!.png|link=Don't Look Back!]] | |[[File:Icon SMW2-YI - Don't Look Back!.png|link=Don't Look Back!]] | ||
|{{sort|3|4-3}} | |{{sort|3|4-3}} | ||
|[[Don't Look Back!]] | |[[Don't Look Back!]] | ||
|Athletic | |Athletic | ||
|- | |-bgcolor=#ECFFEC | ||
|[[File:Icon SMW2-YI - Marching Milde's Fort.png|link=Marching Milde's Fort]] | |[[File:Icon SMW2-YI - Marching Milde's Fort.png|link=Marching Milde's Fort]] | ||
|{{sort|4|4-4}} | |{{sort|4|4-4}} | ||
|[[Marching Milde's Fort]] | |[[Marching Milde's Fort]] | ||
|Fortress | |Fortress | ||
|- | |-bgcolor=#AFFFAA | ||
|[[File:Icon SMW2-YI - Chomp Rock Zone.png|link=Chomp Rock Zone]] | |[[File:Icon SMW2-YI - Chomp Rock Zone.png|link=Chomp Rock Zone]] | ||
|{{sort|5|4-5}} | |{{sort|5|4-5}} | ||
|[[Chomp Rock Zone]] | |[[Chomp Rock Zone]] | ||
|Plains/Valley | |Plains/Valley | ||
|- | |-bgcolor=#ECFFEC | ||
|[[File:Icon SMW2-YI - Lake Shore Paradise.png|link=Lake Shore Paradise]] | |[[File:Icon SMW2-YI - Lake Shore Paradise.png|link=Lake Shore Paradise]] | ||
|{{sort|6|4-6}} | |{{sort|6|4-6}} | ||
|[[Lake Shore Paradise]] | |[[Lake Shore Paradise]] | ||
|Lake/Forest/Valley/Cavern | |Lake/Forest/Valley/Cavern | ||
|- | |-bgcolor=#AFFFAA | ||
|[[File:Icon SMW2-YI - Ride Like The Wind.png|link=Ride Like The Wind]] | |[[File:Icon SMW2-YI - Ride Like The Wind.png|link=Ride Like The Wind]] | ||
|{{sort|7|4-7}} | |{{sort|7|4-7}} | ||
|[[Ride Like The Wind]] | |[[Ride Like The Wind]] | ||
|Sky | |Sky | ||
|- | |-bgcolor=#ECFFEC | ||
|[[File:Icon SMW2-YI - Hookbill The Koopa's Castle.png|link=Hookbill The Koopa's Castle]] | |[[File:Icon SMW2-YI - Hookbill The Koopa's Castle.png|link=Hookbill The Koopa's Castle]] | ||
|{{sort|8|4-8}} | |{{sort|8|4-8}} | ||
|[[Hookbill The Koopa's Castle]] | |[[Hookbill The Koopa's Castle]] | ||
|Castle | |Castle | ||
|- | |-bgcolor=#AFFFAA | ||
|[[File:Icon SMW2-YI - The Impossible Maze.png|link=The Impossible? Maze]] | |[[File:Icon SMW2-YI - The Impossible Maze.png|link=The Impossible? Maze]] | ||
|{{sort|9|Extra 4}} | |{{sort|9|Extra 4}} | ||
|{{sort|Impossible? Maze, The|[[The Impossible? Maze]]}} | |{{sort|Impossible? Maze, The|[[The Impossible? Maze]]}} | ||
|Cavern/Sewer | |Cavern/Sewer | ||
|- | |-bgcolor=#ECFFEC | ||
|[[File:SMW2-MatchCardsIcon.png|link=Match Cards]] | |[[File:SMW2-MatchCardsIcon.png|link=Match Cards]] | ||
|{{sort|10|Bonus 4}} | |{{sort|10|Bonus 4}} | ||
|[[Match Cards]] | |[[Match Cards]] | ||
|Bonus Challenge | |Bonus Challenge | ||
|} | |||
|-bgcolor=limegreen | |-bgcolor=limegreen | ||
! | ![[File:SMW2 - World 5 (icon).png]] [[World 5 (Super Mario World 2: Yoshi's Island)|World 5]] [[File:SMW2 - World 5 (icon).png]] | ||
|-bgcolor=#ECFFEC | |||
|[[File:World 5 Map SMW2YI.png]] | |||
|- | |- | ||
| | | | ||
|- | {| class="wikitable sortable"style="text-align:center"width=99% align=center | ||
!style="background:limegreen"|Icon | !style="background:limegreen" width=5% class=unsortable|Icon | ||
!style="background:limegreen"|# | !data-sort-type="number" style="background:limegreen" width=5%|# | ||
!style="background:limegreen"|Level | !data-sort-type="alphabetical" style="background:limegreen" width=35%|Level | ||
!style="background:limegreen"|Type of level | !style="background:limegreen" width=30%|Type of level | ||
|- | |-bgcolor=#AFFFAA | ||
|[[File:Icon SMW2-YI - BLIZZARD!!!.png|link=BLIZZARD!!!]] | |[[File:Icon SMW2-YI - BLIZZARD!!!.png|link=BLIZZARD!!!]] | ||
|{{sort|1|5-1}} | |{{sort|1|5-1}} | ||
|[[BLIZZARD!!!]] | |[[BLIZZARD!!!]] | ||
|Snow/Plains | |Snow/Plains | ||
|- | |-bgcolor=#ECFFEC | ||
|[[File:Icon SMW2-YI - Ride The Ski Lifts.png|link=Ride The Ski Lifts]] | |[[File:Icon SMW2-YI - Ride The Ski Lifts.png|link=Ride The Ski Lifts]] | ||
|{{sort|2|5-2}} | |{{sort|2|5-2}} | ||
|[[Ride The Ski Lifts]] | |[[Ride The Ski Lifts]] | ||
|Plains/Snow | |Plains/Snow | ||
|- | |-bgcolor=#AFFFAA | ||
|[[File:Icon SMW2-YI - Danger - Icy Conditions Ahead.png|link=Danger - Icy Conditions Ahead]] | |[[File:Icon SMW2-YI - Danger - Icy Conditions Ahead.png|link=Danger - Icy Conditions Ahead]] | ||
|{{sort|3|5-3}} | |{{sort|3|5-3}} | ||
|[[Danger - Icy Conditions Ahead]] | |[[Danger - Icy Conditions Ahead]] | ||
|Forest/Plains/Lake/Snow | |Forest/Plains/Lake/Snow | ||
|- | |-bgcolor=#ECFFEC | ||
|[[File:Icon SMW2-YI - Sluggy The Unshaven's Fort.png|link=Sluggy The Unshaven's Fort]] | |[[File:Icon SMW2-YI - Sluggy The Unshaven's Fort.png|link=Sluggy The Unshaven's Fort]] | ||
|{{sort|4|5-4}} | |{{sort|4|5-4}} | ||
|[[Sluggy The Unshaven's Fort]] | |[[Sluggy The Unshaven's Fort]] | ||
|Fortress | |Fortress | ||
|- | |-bgcolor=#AFFFAA | ||
|[[File:Icon SMW2-YI - Goonie Rides!.png|link=Goonie Rides!]] | |[[File:Icon SMW2-YI - Goonie Rides!.png|link=Goonie Rides!]] | ||
|{{sort|5|5-5}} | |{{sort|5|5-5}} | ||
|[[Goonie Rides!]] | |[[Goonie Rides!]] | ||
|Sky | |Sky | ||
|- | |-bgcolor=#ECFFEC | ||
|[[File:Icon SMW2-YI - Welcome To Cloud World.png|link=Welcome To Cloud World]] | |[[File:Icon SMW2-YI - Welcome To Cloud World.png|link=Welcome To Cloud World]] | ||
|{{sort|6|5-6}} | |{{sort|6|5-6}} | ||
|[[Welcome To Cloud World]] | |[[Welcome To Cloud World]] | ||
|Sky | |Sky | ||
|- | |-bgcolor=#AFFFAA | ||
|[[File:Icon SMW2-YI - Shifting Platforms Ahead.png|link=Shifting Platforms Ahead]] | |[[File:Icon SMW2-YI - Shifting Platforms Ahead.png|link=Shifting Platforms Ahead]] | ||
|{{sort|7|5-7}} | |{{sort|7|5-7}} | ||
|[[Shifting Platforms Ahead]] | |[[Shifting Platforms Ahead]] | ||
|Sky | |Sky | ||
|- | |-bgcolor=#ECFFEC | ||
|[[File:Icon SMW2-YI - Raphael The Raven's Castle.png|link=Raphael The Raven's Castle]] | |[[File:Icon SMW2-YI - Raphael The Raven's Castle.png|link=Raphael The Raven's Castle]] | ||
|{{sort|8|5-8}} | |{{sort|8|5-8}} | ||
|[[Raphael The Raven's Castle]] | |[[Raphael The Raven's Castle]] | ||
|Castle | |Castle | ||
|- | |-bgcolor=#AFFFAA | ||
|[[File:Icon SMW2-YI - Kamek's Revenge.png|link=Kamek's Revenge]] | |[[File:Icon SMW2-YI - Kamek's Revenge.png|link=Kamek's Revenge]] | ||
|{{sort|9|Extra 5}} | |{{sort|9|Extra 5}} | ||
|[[Kamek's Revenge]] | |[[Kamek's Revenge]] | ||
|Snow/Sky | |Snow/Sky | ||
|- | |-bgcolor=#ECFFEC | ||
|[[File:SMW2-RouletteIcon.png|link=Roulette]] | |[[File:SMW2-RouletteIcon.png|link=Roulette]] | ||
|{{sort|10|Bonus 5}} | |{{sort|10|Bonus 5}} | ||
|[[Roulette]] | |[[Roulette]] | ||
|Bonus Challenge | |Bonus Challenge | ||
|} | |||
|-bgcolor=limegreen | |-bgcolor=limegreen | ||
! | ![[File:SMW2 - World 6 (icon).png]] [[World 6 (Super Mario World 2: Yoshi's Island)|World 6]] [[File:SMW2 - World 6 (icon).png]] | ||
|- | |-bgcolor=#ECFFEC | ||
|[[File:World 6 Map SMW2YI.png]] | |||
|- | |- | ||
| | |||
{| class="wikitable sortable"style="text-align:center"width=99% align=center | |||
!style="background:limegreen" width=5% class=unsortable|Icon | |||
!data-sort-type="number" style="background:limegreen" width=5%|# | |||
!data-sort-type="alphabetical" style="background:limegreen" width=35%|Level | |||
!style="background:limegreen" width=30%|Type of level | |||
|-bgcolor=#AFFFAA | |||
|[[File:Icon SMW2-YI - Scary Skeleton Goonies!.png|link=Scary Skeleton Goonies!]] | |[[File:Icon SMW2-YI - Scary Skeleton Goonies!.png|link=Scary Skeleton Goonies!]] | ||
|{{sort|1|6-1}} | |{{sort|1|6-1}} | ||
|[[Scary Skeleton Goonies!]] | |[[Scary Skeleton Goonies!]] | ||
|Lava/Cavern | |Lava/Cavern | ||
|- | |-bgcolor=#ECFFEC | ||
|[[File:Icon SMW2-YI - The Cave Of The Bandits.png|link=The Cave Of The Bandits]] | |[[File:Icon SMW2-YI - The Cave Of The Bandits.png|link=The Cave Of The Bandits]] | ||
|{{sort|2|6-2}} | |{{sort|2|6-2}} | ||
|{{sort|Cave Of The Bandits, The|[[The Cave Of The Bandits]]}} | |{{sort|Cave Of The Bandits, The|[[The Cave Of The Bandits]]}} | ||
|Lava/Cavern | |Lava/Cavern | ||
|- | |-bgcolor=#AFFFAA | ||
|[[File:Icon SMW2-YI - Beware The Spinning Logs.png|link=Beware The Spinning Logs]] | |[[File:Icon SMW2-YI - Beware The Spinning Logs.png|link=Beware The Spinning Logs]] | ||
|{{sort|3|6-3}} | |{{sort|3|6-3}} | ||
|[[Beware The Spinning Logs]] | |[[Beware The Spinning Logs]] | ||
|Lava/Sky | |Lava/Sky | ||
|- | |-bgcolor=#ECFFEC | ||
|[[File:Icon SMW2-YI - Tap-Tap The Red Nose's Fort.png|link=Tap-Tap The Red Nose's Fort]] | |[[File:Icon SMW2-YI - Tap-Tap The Red Nose's Fort.png|link=Tap-Tap The Red Nose's Fort]] | ||
|{{sort|4|6-4}} | |{{sort|4|6-4}} | ||
|[[Tap-Tap The Red Nose's Fort]] | |[[Tap-Tap The Red Nose's Fort]] | ||
|Fortress | |Fortress | ||
|- | |-bgcolor=#AFFFAA | ||
|[[File:Icon SMW2-YI - The Very Loooooong Cave.png|link=The Very Loooooong Cave]] | |[[File:Icon SMW2-YI - The Very Loooooong Cave.png|link=The Very Loooooong Cave]] | ||
|{{sort|5|6-5}} | |{{sort|5|6-5}} | ||
|{{sort|Very Loooooong Cave, The|[[The Very Loooooong Cave]]}} | |{{sort|Very Loooooong Cave, The|[[The Very Loooooong Cave]]}} | ||
|Lava/Cavern | |Lava/Cavern | ||
|- | |-bgcolor=#ECFFEC | ||
|[[File:Icon SMW2-YI - The Deep, Underground Maze.png|link=The Deep, Underground Maze]] | |[[File:Icon SMW2-YI - The Deep, Underground Maze.png|link=The Deep, Underground Maze]] | ||
|{{sort|6|6-6}} | |{{sort|6|6-6}} | ||
|{{sort|Deep Underground Maze, The|[[The Deep, Underground Maze]]}} | |{{sort|Deep Underground Maze, The|[[The Deep, Underground Maze]]}} | ||
|Cavern | |Cavern | ||
|- | |-bgcolor=#AFFFAA | ||
|[[File:Icon SMW2-YI - KEEP MOVING!!!!.png|link=KEEP MOVING!!!!]] | |[[File:Icon SMW2-YI - KEEP MOVING!!!!.png|link=KEEP MOVING!!!!]] | ||
|{{sort|7|6-7}} | |{{sort|7|6-7}} | ||
|[[KEEP MOVING!!!!]] | |[[KEEP MOVING!!!!]] | ||
|Hill/Castle | |Hill/Castle | ||
|- | |-bgcolor=#ECFFEC | ||
|[[File:Icon SMW2-YI - King Bowser's Castle.png|link=King Bowser's Castle (Super Mario World 2: Yoshi's Island)]] | |[[File:Icon SMW2-YI - King Bowser's Castle.png|link=King Bowser's Castle (Super Mario World 2: Yoshi's Island)]] | ||
|{{sort|8|6-8}} | |{{sort|8|6-8}} | ||
|[[King Bowser's Castle (Super Mario World 2: Yoshi's Island)|King Bowser's Castle]] | |[[King Bowser's Castle (Super Mario World 2: Yoshi's Island)|King Bowser's Castle]] | ||
|Castle | |Castle | ||
|- | |-bgcolor=#AFFFAA | ||
|[[File:Icon SMW2-YI - Ultimate Castle Challenge.png|link=Ultimate Castle Challenge]] | |[[File:Icon SMW2-YI - Ultimate Castle Challenge.png|link=Ultimate Castle Challenge]] | ||
|{{sort|9|Extra 6}} | |{{sort|9|Extra 6}} | ||
|[[Ultimate Castle Challenge|Castles - Masterpiece Set]] | |[[Ultimate Castle Challenge|Castles - Masterpiece Set]] | ||
|Castle/Fortress | |Castle/Fortress | ||
|- | |-bgcolor=#ECFFEC | ||
|[[File:SMW2-SlotMachineIcon.png|link=Slot Machine (Yoshi's Island series)]] | |[[File:SMW2-SlotMachineIcon.png|link=Slot Machine (Yoshi's Island series)]] | ||
|{{sort|10|Bonus 6}} | |{{sort|10|Bonus 6}} | ||
|[[Slot Machine (Yoshi's Island series)|Slot Machine]] | |[[Slot Machine (Yoshi's Island series)|Slot Machine]] | ||
|Bonus Challenge | |Bonus Challenge | ||
|} | |||
|} | |} | ||
==Characters== | ==Characters== | ||
===Playable characters=== | ===Playable characters=== | ||
The Yoshi species are the | The Yoshi species are the primary playable characters of the game and this appearance is their first starring appearance in a platformer title. All Yoshis play identically to each other, and ''Super Mario World 2: Yoshi's Island'' introduces even more color variations to the Yoshi species: in addition to the Green, Red, Blue and Yellow Yoshis that are present in ''Super Mario World'', Pink, Light Blue, Purple, and Brown Yoshis are introduced. While Pink, Light Blue, and Purple Yoshis become mainstay colors in future installments of the overall ''Super Mario'' franchise, Brown Yoshis remain exclusive to this title, being replaced by Orange Yoshis. The Yoshis in this game retain their long tongues and their abilities to eat most objects from ''Super Mario World'', though the game introduces [[Flutter Jump|Hovering Jump]]s, turning enemies and objects into eggs that can be used as projectiles, and [[Ground Pound|pounding the ground]]. | ||
The Yoshi colors are specific to the levels they are played on. | The Yoshi colors are specific to the levels they are played on. | ||
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;background:white"class="sortable" | |||
|-style="background:forestgreen;color:white;" | {|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;background:white" class="sortable" | ||
|-style="background:forestgreen; color:white;" | |||
!class="unsortable"|Image | !class="unsortable"|Image | ||
!Name | !Name | ||
!class="unsortable"|Playable levels | !class="unsortable"|Playable levels | ||
!First level | |||
!Last level | |||
|- | |- | ||
|align="center"|[[File:GreenYoshi-SMW2YI.png]] | |align="center"|[[File:GreenYoshi-SMW2YI.png]] | ||
|align="center"|[[Yoshi|Green Yoshi]] | |align="center"|[[Yoshi|Green Yoshi]] | ||
|The Green Yoshi is playable in the most levels of all Yoshis, with a total of eighteen, as it is always playable in the tutorial level, the first level of each world, extra levels, Mini Battles, and [[King Bowser's Castle (Super Mario World 2: Yoshi's Island)|King Bowser's Castle]]. | |The Green Yoshi is playable in the most levels of all Yoshis, with a total of eighteen, as it is always playable in the tutorial level, the first level of each world, extra levels, Mini Battles, and [[King Bowser's Castle (Super Mario World 2: Yoshi's Island)|King Bowser's Castle]]. | ||
|[[Welcome To Yoshi's Island]] | |||
|[[Ultimate Castle Challenge|Castles - Masterpiece Set]] | |||
|- | |- | ||
|align="center"|[[File:PinkYoshi-SMW2YI.png]] | |align="center"|[[File:PinkYoshi-SMW2YI.png]] | ||
|align="center"|[[Yoshi (species)|Pink Yoshi]] | |align="center"|[[Yoshi (species)|Pink Yoshi]] | ||
|The Pink Yoshi is always playable in the second level of each world.{{footnote|main|a}} | |The Pink Yoshi is always playable in the second level of each world.{{footnote|main|a}} | ||
|[[Watch Out Below!]] | |||
|[[The Cave Of The Bandits]] | |||
|- | |- | ||
|align="center"|[[File:LightBlueYoshi-SMW2YI.png]] | |align="center"|[[File:LightBlueYoshi-SMW2YI.png]] | ||
|align="center"|[[Yoshi (species)|Light Blue Yoshi]] | |align="center"|[[Yoshi (species)|Light Blue Yoshi]] | ||
|The Light Blue Yoshi is always playable in the third level of each world. | |The Light Blue Yoshi is always playable in the third level of each world. | ||
|[[The Cave Of Chomp Rock]] | |||
|[[Beware The Spinning Logs]] | |||
|- | |- | ||
|align="center"|[[File:YellowYoshi-SMW2YI.png]] | |align="center"|[[File:YellowYoshi-SMW2YI.png]] | ||
|align="center"|[[Yoshi (species)|Yellow Yoshi]] | |align="center"|[[Yoshi (species)|Yellow Yoshi]] | ||
|The Yellow Yoshi is always playable in [[Fortress|fort]]s, the fourth level of each world, and always fight against bosses here. | |The Yellow Yoshi is always playable in [[Fortress|fort]]s, the fourth level of each world, and always fight against bosses here. | ||
|[[Burt The Bashful's Fort]] | |||
|[[Tap-Tap The Red Nose's Fort]] | |||
|- | |- | ||
|align="center"|[[File:PurpleYoshi-SMW2YI.png]] | |align="center"|[[File:PurpleYoshi-SMW2YI.png]] | ||
|align="center"|[[Yoshi (species)|Purple Yoshi]] | |align="center"|[[Yoshi (species)|Purple Yoshi]] | ||
|The Purple Yoshi is always playable in the fifth level of each world. | |The Purple Yoshi is always playable in the fifth level of each world. | ||
|[[Hop! Hop! Donut Lifts]] | |||
|[[The Very Loooooong Cave]] | |||
|- | |- | ||
|align="center"|[[File:BrownYoshi-SMW2YI.png]] | |align="center"|[[File:BrownYoshi-SMW2YI.png]] | ||
|align="center"|[[Yoshi (species)|Brown Yoshi]] | |align="center"|[[Yoshi (species)|Brown Yoshi]] | ||
|The Brown Yoshi is always playable in the sixth level of each world. | |The Brown Yoshi is always playable in the sixth level of each world. | ||
|[[Shy-Guys On Stilts]] | |||
|[[The Deep, Underground Maze]] | |||
|- | |- | ||
|align="center"|[[File:RedYoshi-SMW2YI.png]] | |align="center"|[[File:RedYoshi-SMW2YI.png]] | ||
|align="center"|[[Yoshi (species)|Red Yoshi]] | |align="center"|[[Yoshi (species)|Red Yoshi]] | ||
|The Red Yoshi is always playable in the seventh level of each world.{{footnote|main|a}} | |The Red Yoshi is always playable in the seventh level of each world.{{footnote|main|a}} | ||
|[[Touch Fuzzy, Get Dizzy]] | |||
|[[KEEP MOVING!!!!]] | |||
|- | |- | ||
|align="center"|[[File:BlueYoshi-SMW2YI.png]] | |align="center"|[[File:BlueYoshi-SMW2YI.png]] | ||
|align="center"|[[Yoshi (species)|Blue Yoshi]] | |align="center"|[[Yoshi (species)|Blue Yoshi]] | ||
|The Blue Yoshi is playable in the fewest levels of all Yoshis, with a total of five, as it is playable in [[castle]]s, the eighth level of each world, with the exception of World 6, where the Green Yoshi takes the role instead. | |The Blue Yoshi is playable in the fewest levels of all Yoshis, with a total of five, as it is playable in [[castle]]s, the eighth level of each world, with the exception of World 6, where the Green Yoshi takes the role instead. | ||
|[[Salvo The Slime's Castle]] | |||
|[[Raphael The Raven's Castle]] | |||
|} | |} | ||
{{footnote|note|a|The Yoshis' positions on the map screen are swapped, with the Pink Yoshi at the seventh level and the Red Yoshi at the second. This was corrected in the Game Boy Advance version.}} | {{footnote|note|a|The Yoshis' positions on the map screen are swapped, with the Pink Yoshi at the seventh level and the Red Yoshi at the second. This was corrected in the Game Boy Advance version.}} | ||
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Two supporting characters are introduced in ''Super Mario World 2: Yoshi's Island'' and make recurring appearances throughout the ''Yoshi'' franchise. The [[stork]], designed after the {{wp|white stork}} representing an animal of folklore known to deliver babies to parents, gets ambushed and kidnapped alongside baby Luigi at the start of the game. The latter character [[Poochy]] is a dog-like creature that follows Yoshi around and Yoshi can ride on who can run on dangerous terrain such as lava and spikes. | Two supporting characters are introduced in ''Super Mario World 2: Yoshi's Island'' and make recurring appearances throughout the ''Yoshi'' franchise. The [[stork]], designed after the {{wp|white stork}} representing an animal of folklore known to deliver babies to parents, gets ambushed and kidnapped alongside baby Luigi at the start of the game. The latter character [[Poochy]] is a dog-like creature that follows Yoshi around and Yoshi can ride on who can run on dangerous terrain such as lava and spikes. | ||
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;background:white"class="sortable" | {|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;background:white" class="sortable" | ||
|-style="background:forestgreen;color:white;" | |-style="background:forestgreen; color:white;" | ||
!class=unsortable|Image | !class=unsortable|Image | ||
!Name | !Name | ||
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|align="center"|[[File:SMW2YIBabyMarioSprite.png]] | |align="center"|[[File:SMW2YIBabyMarioSprite.png]] | ||
|align="center"|[[Baby Mario]] | |align="center"|[[Baby Mario]] | ||
|Mario as an infant. The Yoshis have to transport him and take care of him throughout the game. Players can control him when he obtains a [[Super Star]]. | |Mario as an infant. The Yoshis have to transport him and take care of him throughout the game. Players can control him when he obtains a [[Super Star]]. | ||
|- | |- | ||
|align="center"|[[File:BabyLuigi - SMW2YI.png]] | |align="center"|[[File:BabyLuigi - SMW2YI.png]] | ||
|align="center"|[[Baby Luigi]] | |align="center"|[[Baby Luigi]] | ||
|Luigi as an infant. He is kidnapped by [[Kamek]] and, similar to [[Princess Peach]] of the [[ | |Luigi as an infant. He is kidnapped by [[Kamek]] and, similar to [[Princess Peach]] of the [[Mario (franchise)|''Mario'']] series, he needs to be rescued. | ||
|- | |- | ||
|align="center"|[[File:Hung Stork.png]] | |align="center"|[[File:Hung Stork.png]] | ||
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Six helpful, generic characters assist Yoshis should they meet them. They are all harmless characters and help Yoshis either navigate through the course or provide Yoshis with ammunition such as [[Melon Bug]]s and [[Huffin Puffin]]s. | Six helpful, generic characters assist Yoshis should they meet them. They are all harmless characters and help Yoshis either navigate through the course or provide Yoshis with ammunition such as [[Melon Bug]]s and [[Huffin Puffin]]s. | ||
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;background:white"class="sortable" | {|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;background:white" class="sortable" | ||
|-style="background:forestgreen;color:white;" | |-style="background:forestgreen; color:white;" | ||
!class=unsortable|Image | !class=unsortable|Image | ||
!Name | !Name | ||
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|align="center"|[[File:Melon Bug.png]] | |align="center"|[[File:Melon Bug.png]] | ||
|align="center"|[[Melon Bug]] | |align="center"|[[Melon Bug]] | ||
| | |Pill bug-like creatures that can roll up into balls and be used as projectiles which can defeat a wide variety of enemies, including [[Tap-Tap]]s. | ||
|[[Touch Fuzzy, Get Dizzy]] | |||
|[[Chomp Rock Zone]] | |||
|- | |- | ||
|align="center"|[[File:SMW2 Roger Lift.png]] | |align="center"|[[File:SMW2 Roger Lift.png]] | ||
|align="center"|[[Liquid lift]] | |align="center"|[[Liquid lift]] | ||
|A water spirit that lifts Yoshi to higher places by moving fluidly in a looping motion. | |A water spirit that lifts Yoshi to higher places by moving fluidly in a looping motion. | ||
| | |[[Salvo The Slime's Castle]] | ||
|[[Salvo The Slime's Castle]] | |||
|- | |- | ||
|align="center"|[[File:SMW2 Poochy.png]] | |align="center"|[[File:SMW2 Poochy.png]] | ||
|align="center"|[[Poochy]] | |align="center"|[[Poochy]] | ||
|A dog that can run across dangerous terrain. He travels in the same direction a Yoshi faces, and he follows a Yoshi. | |A dog that can run across dangerous terrain. He travels in the same direction a Yoshi faces, and he follows a Yoshi. | ||
|[[Poochy Ain't Stupid]] | |||
|[[Jungle Rhythm...]] | |||
|- | |- | ||
|align="center"|[[File:HuffinPuffinSpriteYI.png]] | |align="center"|[[File:HuffinPuffinSpriteYI.png]] | ||
|align="center"|[[Huffin Puffin]] | |align="center"|[[Huffin Puffin]] | ||
|A fat chicken based on a duck that wanders around with chicks following. The chicks can be used as replacements for eggs. | |A fat chicken based on a duck that wanders around with chicks following. The chicks can be used as replacements for eggs. | ||
|[[Nep-Enut's Domain]] | |||
|[[Welcome To Cloud World]] | |||
|- | |- | ||
|align="center"|[[File:Muddy Buddy.png]] | |align="center"|[[File:Muddy Buddy.png]] | ||
|align="center"|[[Muddy Buddy]] | |align="center"|[[Muddy Buddy]] | ||
|A creature out of mud that covers a Yoshi's feet, allowing Yoshis to safely traverse over spikes. | |A creature out of mud that covers a Yoshi's feet, allowing Yoshis to safely traverse over spikes. | ||
| | |[[Sluggy The Unshaven's Fort]] | ||
|[[Sluggy The Unshaven's Fort]] | |||
|- | |- | ||
|align="center"|[[File:SupportGhost.png]] | |align="center"|[[File:SupportGhost.png]] | ||
|align="center"|[[Blarggwich|Support Ghost]] | |align="center"|[[Blarggwich|Support Ghost]] | ||
|A monochrome [[Blargg]] with a [[Lift|Flatbed Ferry]] atop its head that takes Yoshi through the course. | |A monochrome [[Blargg]] with a [[Lift|Flatbed Ferry]] atop its head that takes Yoshi through the course. | ||
| | |[[Sluggy The Unshaven's Fort]] | ||
|[[Sluggy The Unshaven's Fort]] | |||
|} | |} | ||
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Each world features a midway fort (the fourth level) and an end-world castle (the eighth level) with a mid-boss and a big boss respectively. Every boss is just an enlarged version of a basic enemy that [[Kamek]] super-sizes with his magic. The only exception is [[Froggy]], who remains at his normal size while Yoshi and baby Mario are shrunk; he then eats them and the battle is located in his stomach. | Each world features a midway fort (the fourth level) and an end-world castle (the eighth level) with a mid-boss and a big boss respectively. Every boss is just an enlarged version of a basic enemy that [[Kamek]] super-sizes with his magic. The only exception is [[Froggy]], who remains at his normal size while Yoshi and baby Mario are shrunk; he then eats them and the battle is located in his stomach. | ||
{{br}} | {{br}} | ||
====Mid-bosses==== | ====Mid-bosses==== | ||
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;background:white"class="sortable" | {|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;background:white" class="sortable" | ||
|-style="background:forestgreen;color:white;" | |-style="background:forestgreen; color:white;" | ||
!class=unsortable|Image | !class=unsortable|Image | ||
!Name | !Name | ||
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====Big bosses==== | ====Big bosses==== | ||
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;background:white"class="sortable" | {|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;background:white" class="sortable" | ||
|-style="background:forestgreen;color:white;" | |-style="background:forestgreen; color:white;" | ||
!class=unsortable|Image | !class=unsortable|Image | ||
!Name | !Name | ||
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===Metamorphosis bubble=== | ===Metamorphosis bubble=== | ||
Entering a [[morph bubble|metamorphosis bubble]] causes Yoshi to be transformed into one of several different types of vehicles, each with their own unique capabilities. While in this state, Yoshi is allowed to move around as the vehicle without baby Mario for a limited time before being pulled back to the metamorphosis bubble and being turned back to normal. If the player is able to hit a [[Yoshi Block]] while transformed, the transformation is automatically reversed at that location. | Entering a [[morph bubble|metamorphosis bubble]] causes Yoshi to be transformed into one of several different types of vehicles, each with their own unique capabilities. While in this state, Yoshi is allowed to move around as the vehicle without baby Mario for a limited time before being pulled back to the metamorphosis bubble and being turned back to normal. If the player is able to hit a [[Yoshi Block]] while transformed, the transformation is automatically reversed at that location. | ||
{| | {{content appearances|sortable=y| | ||
|image1=[[File:SMW2 Helicopter Yoshi pink.png]] | |||
|name1=[[Helicopter Yoshi|Helicopter]] | |||
|description1=Allows a Yoshi to fly around for a brief time. | |||
|firstlevel1=[[Watch Out Below!]] | |||
| | |lastlevel1=[[King Bowser's Castle (Super Mario World 2: Yoshi's Island)|King Bowser's Castle]] | ||
| | |image2=[[File:SMW2 Mole Tank brown.png]] | ||
| | |name2=[[Mole Tank]] | ||
|Allows a Yoshi to fly around for a brief time. | |description2=Allows a Yoshi to tunnel through sections of dirt. | ||
| | |firstlevel2=[[Shy-Guys On Stilts]] | ||
| | |lastlevel2={{sort|Impossible? Maze, The|[[The Impossible? Maze]]}} | ||
| | |image3=[[File:SMW2 Train Yoshi purple.png]] | ||
|Allows a Yoshi to tunnel through sections of dirt. | |name3=[[Train (form)|Train]] | ||
| | |description3=Allows a Yoshi to move along tracks seen in the background. | ||
|firstlevel3=[[Watch Out For Lakitu]] | |||
| | |lastlevel3=[[Raphael The Raven's Castle]] | ||
| | |image4=[[File:SMW2YI - Car -Red.png]] | ||
|name4=[[Car Yoshi|Vehicle]] | |||
|description4=Allows a Yoshi to move quickly across land. The Yoshi can increase the height of its suspension, allowing it to avoid enemies and reach higher areas. | |||
| | |firstlevel4=[[Lakitu's Wall]] | ||
|Allows a Yoshi to move along tracks seen in the background. | |lastlevel4=[[Lakitu's Wall]] | ||
| | |image5=[[File:SMW2YI - Submarine -LightBlue.png]] | ||
| | |name5=[[Submarine Yoshi|Submarine]] | ||
| | |description5=Allows a Yoshi to move around underwater and fire torpedoes. | ||
|Allows a Yoshi to move quickly across land. The Yoshi can increase the height of its suspension, allowing it to avoid enemies and reach higher areas. | |firstlevel5=[[Nep-Enut's Domain]] | ||
|} | |lastlevel5=[[Monkeys' Favorite Lake]] | ||
}} | |||
===Other transformations=== | ===Other transformations=== | ||
{| | {{content appearances|sortable=y| | ||
| | |image1=[[File:SMW2YI - Superstar Mario.png]] | ||
|name1=[[Superstar Mario|Powerful Mario]] | |||
|description1=Collecting a [[Super Star]] causes baby Mario to be temporarily transformed into [[Superstar Mario|Powerful Mario]]. While in this state, baby Mario can run around without needing to ride Yoshi, completely invincible. Powerful Mario is also capable of running on walls, ceilings, and spikes, and can glide with his cape. | |||
|firstlevel1=[[Visit Koopa And Para-Koopa]] | |||
| | |lastlevel1=[[KEEP MOVING!!!!]] | ||
|image2=[[File:SMW2 Ski Yoshi light blue.png]] | |||
| | |name2=[[Ski Yoshi]] | ||
|Collecting a [[Super Star]] causes baby Mario to be temporarily transformed into [[Superstar Mario|Powerful Mario]]. While in this state, baby Mario can run around without needing to ride Yoshi, completely invincible. Powerful Mario is also capable of running on walls, ceilings, and spikes, and can glide with his cape. | |description2=Attained upon entering a house in certain snow levels, this causes a Yoshi to don ski equipment to traverse across hills and ramps. The Yoshi stays in this form until the level is completed or he fails. If a Ski Yoshi hits an obstacle or fails the ramp jump, the Yoshi rolls over and becomes a snowball. While in this form, the Yoshi is invincible, but the player can control the Yoshi nor jump. | ||
|- | |firstlevel2=[[Danger - Icy Conditions Ahead]] | ||
| | |lastlevel2=[[Kamek's Revenge]] | ||
| | }} | ||
|Attained upon entering a house in certain snow levels, this causes a Yoshi to don ski equipment to traverse across hills and ramps. The Yoshi stays in this form until the level is completed or he fails. If a Ski Yoshi hits an obstacle or fails the ramp jump, the Yoshi rolls over and becomes a snowball. While in this form, the Yoshi is invincible, but the player | {{br}} | ||
|} | |||
==Items== | ==Items== | ||
{| | {{content description|sortable=y| | ||
|image1=[[File:SMW2-1UP.png]] [[File:SMW2 1-Up cloud.png]] | |||
|name1=[[Extra life|1-Up]] | |||
|description1=Provide an extra life if collected; usually carried by [[Fly Guy]]s, [[bubble]]s, and [[Winged Cloud]]s. | |||
|image2=[[File:SMW2YI Boss Key.png]] | |||
| | |name2=[[Key|Big Key]] | ||
| | |description2=Huge keys held by each world boss, these lead to the next world. | ||
| | |image3=[[File:SMW2YI - Watermelon blue.png]] | ||
|Provide an extra life if collected; usually carried by [[Fly Guy]]s, [[bubble]]s, and [[Winged Cloud]]s. | |name3=[[Ice watermelon|Blue watermelon]] | ||
| | |description3=Watermelons that give Yoshis the ability to breathe frost, allowing them to freeze enemies. | ||
|image4=[[File:SMW2YI - Coin.png]] [[File:SMW2 Coin alt.png]] | |||
| | |name4=[[Coin]] | ||
|Huge keys held by each world boss, these lead to the next world. | |description4=Currency that, when 100 are collected, grants Yoshi an extra life. | ||
| | |image5=[[File:SMW2YI Flashing Egg.gif]] | ||
|name5=[[Flashing Egg]] | |||
| | |description5=Eggs that release a red coin when a Yoshi strikes an enemy with it. | ||
|Watermelons that give Yoshis the ability to breathe frost, allowing them to freeze enemies. | |image6=[[File:SMW2 Giant Yoshi Egg.png]] [[File:SMW2 Giant Egg red.png]] | ||
| | |name6=[[Giant Egg]] | ||
|description6=Giant Yoshi Eggs that can defeat all on-screen enemies merely from the shock-wave they give off when thrown. | |||
| | |image7=[[File:SMW2 Green Shell.png]] | ||
|Currency that, when 100 are collected, Yoshi | |name7=[[Green Shell]] | ||
| | |description7=Shells that can be carried by Yoshi. Despite this, Yoshi cannot swallow them due to them being hard and inedible and they still can hurt Yoshi when they are sliding on the ground. | ||
|image8=[[File:SMW2 Hidden Coin.png]] | |||
| | |name8=[[Hidden Coin]] | ||
|Eggs that release a red coin when a Yoshi strikes an enemy with it. | |description8=Coins that cannot be collected unless they are made to appear with a [[! Switch|Switch]]. | ||
| | |image9=[[File:SMW2 Key.png]] | ||
|name9=[[Key]] | |||
| | |description9=Keys that can be collected and carried like Yoshi Eggs, taking up one space of the player's maximum number of eggs. | ||
|Giant Yoshi Eggs that can defeat all on-screen enemies merely from the shock-wave they give off when thrown. | |image10=[[File:SMW2 Red Coin.png]] | ||
| | |name10=[[Red Coin|Red coin]] | ||
|description10=Coins that are hidden behind regular gold coins. There are 20 of them in each level and grabbing one adds one point to Yoshi's score tally at the end of the level. | |||
| | |image11=[[File:SMW2 Red Egg.png]] | ||
|Shells that can be carried by Yoshi, | |name11=[[Red Egg]] | ||
| | |description11=A red Yoshi Egg that causes two Stars to appear when it hits an enemy or other destroyable object (such as a Winged Cloud). | ||
|image12=[[File:SMW2 Red Shell.png]] | |||
| | |name12=[[Red Shell]] | ||
|Coins that cannot be collected unless they are made to appear with a [[! Switch|Switch]]. | |description12=A Red Koopa Shell that can be used by spitting it out. Despite this, it cannot be used for making eggs and can still hurt Yoshi when they are sliding on the ground. | ||
| | |image13=[[File:SMW2YI - Watermelon red.png]] | ||
|name13=[[Fire watermelon|Red watermelon]] | |||
| | |description13=Watermelons that give Yoshis to breathe fire, allowing them to burn enemies and melt Ice Blocks. | ||
|Keys that can be collected and carried like Yoshi Eggs, taking up one space of the player's maximum number of eggs. | |image14=[[File:SMW2 Special Flower unbloomed.png]] [[File:Smiley Flower SMW2YI sprite.png]] | ||
| | |name14=[[Smiley Flower|Special Flower]] | ||
|description14=Special Flowers that serve as collectibles. Netting all five flowers earns Yoshi an extra life and fifty points toward the completion score. Getting all the flowers in each level is also necessary for Yoshi to get a perfect score. Collecting at least one flower is also necessary to access a Bonus Challenge via the Goal Ring, and the chance of playing a Bonus Challenge is increased by collecting more. | |||
| | |image15=[[File:Sprite Star Yoshis Island.png]] | ||
|Coins that are hidden behind regular gold coins. There are 20 of them in each level and grabbing one adds one point to Yoshi's score tally at the end of the level. | |name15=[[Star (Yoshi's Island series)|Star]] | ||
| | |description15=Stars that add one more second to Yoshi's [[Countdown Timer]]. | ||
|image16=[[File:Super Star.PNG]] | |||
| | |name16=[[Super Star]] | ||
|A red Yoshi Egg that causes two Stars to appear when it hits an enemy or other destroyable object (such as a Winged Cloud). | |description16=Turns [[Baby Mario]] into [[Superstar Mario|Powerful Mario]]. | ||
| | |image17=[[File:SMW2YI - Watermelon.png]] [[File:SMW2YI - Watermelon bite.png]] [[File:SMW2 Watermelon seed.png]] | ||
|name17=[[Watermelon]] | |||
| | |description17=Fruit that gives Yoshis the ability to shoot seeds. Watermelons with bite marks come with only a third of the seeds. | ||
|A Red Koopa Shell that can be used by spitting it out, | |image18=[[File:SMW2 Yellow Egg.png]] | ||
| | |name18=[[Yellow Egg]] | ||
|description18=Yoshi Eggs that can be acquired if Yoshi throws a green egg that recoils once from the wall. | |||
| | |image19=[[File:SMW2YI - Yoshi Egg.png]] | ||
|Watermelons that give Yoshis to breathe fire, allowing them to burn enemies and melt Ice Blocks. | |name19=[[Yoshi's Egg|Yoshi Egg]] | ||
| | |description19=Eggs that can be used as projectiles and can be obtained from eating enemies or hitting an Egg Block. Only six eggs can be carried at one time. | ||
}} | |||
| | |||
|Special Flowers that serve as collectibles. Netting all five flowers earns Yoshi an extra life and fifty points toward the completion score. Getting all the flowers in each level is also necessary for Yoshi to get a perfect score. Collecting at least one flower is also necessary to access a Bonus Challenge via the Goal Ring, and the chance of playing a Bonus Challenge is increased by collecting more. | |||
| | |||
| | |||
|Stars that add one more second to Yoshi's [[Countdown Timer]]. | |||
| | |||
| | |||
|Turns [[Baby Mario]] into [[Superstar Mario|Powerful Mario]]. | |||
| | |||
| | |||
|Fruit that gives Yoshis the ability to shoot seeds. Watermelons with bite marks come with only a third of the seeds. | |||
| | |||
| | |||
|Yoshi Eggs that can be acquired if Yoshi throws a green egg that recoils once from the wall. | |||
| | |||
| | |||
|Eggs that can be used as projectiles and can be obtained from eating enemies or hitting an Egg Block. Only six eggs can be carried at one time. | |||
==Objects== | ==Objects== | ||
{{content description|sortable=y| | |||
|image1=[[File:SMW2 ! Block.png]] | |||
|name1=[[! Block]] | |||
|description1=Dotted Line Blocks that turn into these blocks after a Yoshi activates a ! Switch. | |||
|image2=[[File:SMW2 Air pump.png]] | |||
|name2=Air pump<ref>Miller, Kent, and Terry Munson. ''Super Mario World 2: Yoshi's Island'' Player's Guide. Page 81.</ref> | |||
|description2=Inflates a [[Red balloon (object)|red balloon]] when jumped on repeatedly. | |||
|image3=[[File:SMW2YI Switch Block green.png]] [[File:SMW2YI Switch Block red.png]] | |||
|name3=[[Arrow block]] | |||
|description3=Blocks that cause spotted platforms to rotate when hit. | |||
|image4=[[File:SMW2 Arrow Cloud red.png]] [[File:SMW2 Arrow Cloud Yellow.png]] [[File:SMW2 Arrow Cloud Green.png]] [[File:SMW2 Arrow Cloud Purple.png]] | |||
|name4=[[Arrow Cloud]] | |||
|description4=Clouds that sends eggs flying in the direction the arrow is pointing. | |||
|image5=[[File:SMW2 Arrow Sign board.png]] [[File:SMW2 Arrow Sign float.png]] | |||
|name5=[[Arrow Sign]] | |||
|description5=Points to areas of interest or the path through the level. | |||
|image6=[[File:SMW2 Balloon battle red.png]] [[File:SMW2 Balloon battle magenta.png]] | |||
|name6=[[Balloon (Mini Battle)]] | |||
|description6=Inflatable balls that appear in two [[Mini Battle]]s focused on them popping. | |||
|image7=[[File:Balloon-1.png]] [[File:SMW2 Balloon yellow.png]] [[File:SMW2 Balloon green.png]] [[File:SMW2 Balloon magenta.png]] | |||
|name7=[[Balloon (platform)]] | |||
|description7=Rising platforms a Yoshi can ride on, for a limited period of time. Riding on them stops them from rising. If a Yoshi rides on them too long, the balloons disappear. | |||
|image8=[[File:SMW2 Sunflower seed.png]] [[File:SMW2 Beanstalk.png]] | |||
|name8=[[ | |||
|- | |- | ||
|[[Super Nintendo Entertainment System|SNES]] | |||
|align=" | |Kaes Delgrego, [http://www.nintendolife.com/reviews/2009/07/super_mario_world_2_yoshis_island_retro Nintendo Life] | ||
|10/10 | |||
|align="left"|"''Yoshi's Island isn't just a great platformer: it's a reminder of why this silly little hobby of ours is so wonderful. Sure, the game contains no political satire, no poetic justice, no character development. But if what Miyamoto and Tezuka crafted isn't a work of art, then the definition of "art" needs to be amended.''" | |||
|- | |- | ||
| | |SNES | ||
| | |[https://archive.org/stream/nextgen-issue-014/Next_Generation_Issue_014_February_1996#page/n177/mode/1up NEXT Generation Issue #14 February 1996] | ||
|5/5 | |||
|align=" | |align="left"|"''You'll find yourself baffled at the task of completing this gargantuan game, but you'll definitely enjoy trying.''" | ||
|- | |- | ||
| | |SNES | ||
|align=" | |Reece Warrender, [http://www.cubed3.com/review/412/1/super-mario-world-2-yoshis-island-snes.html Cubed3] | ||
|9/10 | |||
|align="left"|"''Super Mario World was possibly the most popular game to be released on the SNES console. Following a large change of direction in the sequel you will find yourself controlling different Yoshi's in an attempted to protect a baby Mario. The game sounds unappealing, but after giving the game a fair chance you will experience a platformer like no other.''" | |||
|- | |- | ||
| | |SNES | ||
| | |Rob Hamilton,<br>[http://www.honestgamers.com/9570/super-nintendo/super-mario-world-2-yoshis-island/review.html Honest Gamers] | ||
|10/10 | |||
|align=" | |align="left"|"''Yoshi's Island may not be perfect, but it provides pure gaming bliss, taking the tried-and-true Super Mario Brothers style of play and adding its own personalized touch. Just stay away from those Fuzzies. The withdrawal is pure agony!''" | ||
|- | |- | ||
!colspan="4"style="background-color:silver; font-size:120%; text-align: center;"|Aggregators | |||
| | |-style="background-color:#E6E6E6;" | ||
|colspan=2|Compiler | |||
| | |colspan=2|Platform / Score | ||
| | |||
|- | |- | ||
| | |colspan=2|Game Rankings | ||
|colspan=2|[https://web.archive.org/web/20150924150750/http://www.gamerankings.com/snes/588740-super-mario-world-2-yoshis-island/index.html 96.00%] | |||
|} | |||
{{br}} | |||
| | |||
| | |||
== | ===Sales=== | ||
= | ''Super Mario World 2: Yoshi's Island'' has sold over 4 million copies, with the Edge publication stating that the game was "a radical sequel to Super Mario World whose anarchic gameworld and illustration-style visuals win it loyal fans but less dramatic total sales".<ref>Edge Staff (June 25, 2007). [https://web.archive.org/web/20090705172908/http://www.edge-online.com/magazine/the-nintendo-years?page=0%2C1 THE NINTENDO YEARS.] ''Edge''. Retrieved March 1, 2018.</ref> | ||
==Pre-release and unused content== | |||
{{main|List of Super Mario World 2: Yoshi's Island pre-release and unused content}} | |||
{{multiple image | |||
|align=right | |||
|direction=horizontal | |||
|image1=YoshiPlane.gif | |||
|width1=32 | |||
|image2=YoshiShroom.gif | |||
|width2=32 | |||
|align= | |image3=YoshiTree.gif | ||
| | |width3=32 | ||
| | |footer=Animated graphics of the unused metamorphosis bubble transformations. | ||
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| | According to Shigeru Miyamoto, the marketing department at Nintendo wanted him to use pre-rendered 3D sprites like in ''[[Donkey Kong Country]]'' for the game, rather than stylized 2D sprites. Additionally, found in the game's data are several sprites that go unused, such as several ''[[Super Mario All-Stars]]'' sprites and three unused Yoshi forms. There are also three unused Mini Battles that can be seen in the game's code. | ||
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| | The game was originally intended to feature the prefix '''''Super Mario Bros. 5''''', which was shortened to ''Super Mario'' in the final Japanese release. A similar concept would be carried over to the international edition, which uses the prefix ''Super Mario World 2''; the original ''Super Mario World'' was previously subtitled ''Super Mario Bros. 4'' on the Japanese release.<ref>Brian (July 24, 2020). [https://nintendoeverything.com/nintendo-leaks-continue-with-massive-release-of-game-protoypes-source-code-and-more Nintendo leaks continue with massive release of game protoypes, source code, and more]. Nintendo Everything. Retrieved September 16, 2021.</ref> It has sometimes been nicknamed '''''Super Mario Bros. 5: Yoshi's Island''''' (or '''''Super Mario Bros. 5''''' for short).<ref>''Nintendo Magazine System'' (Australia) issue 30, pages 10 and 11.</ref> | ||
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== | ==Glitches== | ||
{{main|List of Super Mario World 2: Yoshi's Island glitches}} | |||
===Constantly full mouth=== | |||
By jumping through a Middle Ring and spitting out an enemy at the same time, Yoshi constantly appears to have a full mouth, despite still being able to stick his tongue out and not being able to spit anything out.<ref name="SOAG"></ref> | |||
===Giant Egg anywhere=== | |||
By going into any level with a [[Fat Guy]] and carrying a [[Giant Egg]] to the end of a level, the player must go to the edge of the screen past the exit and throw the egg up, then use Yoshi's tongue to push it slightly into the edge of the screen. By finishing the level like this, the next Yoshi will collect the egg as it appears to take baby Mario, allowing the player to take a Giant Egg into any level in the game.<ref name="SOAG">[https://www.youtube.com/watch?v=kLn2FqOhvFQ Super Mario World 2: Yoshi's Island Glitches (SNES) - Son Of A Glitch - Episode 37]. A + Start (January 30, 2015). Retrieved February 15, 2015.</ref> | |||
== | ==Remakes and ports== | ||
[[File:Super Mario Advance 3 Box Art.jpg|thumb|Box art for the Game Boy Advance version of the game.]] | |||
===''Yoshi's Island: Super Mario Advance 3''=== | |||
{{main|Yoshi's Island: Super Mario Advance 3}} | |||
''Super Mario World 2: Yoshi's Island'' was later ported to the handheld [[Game Boy Advance]] as part of the [[Super Mario Advance (series)|''Super Mario Advance'' series]], a series of updated remakes of classic ''Super Mario'' games, as ''[[Yoshi's Island: Super Mario Advance 3]]''. The third entry in the series, it boasted new levels and slightly altered some of the original game's graphics and dialogue, as well as making various other minor changes. This version of the game is the only version available through the Virtual Console on future consoles, rather than the original version. | |||
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== | ===SNES Classic Edition=== | ||
''Super Mario World 2: Yoshi's Island'' is one of the 21 titles included on the [[Super Nintendo Entertainment System#Super NES Classic Edition|Super NES Classic Edition]]. This was the SNES version’s first release since the original run. | |||
===Super Nintendo Entertainment System - Nintendo Switch Online=== | |||
''Super Mario World 2: Yoshi's Island'', along with ''[[Super Mario World]]'' and ''[[Super Mario Kart]]'', is one of the 20 launch titles for [[Super Nintendo Entertainment System - Nintendo Switch Online]]. | |||
== | ==Version differences== | ||
{{main-wiki|TCRF|Super Mario World 2: Yoshi's Island/Version Differences}} | |||
Later versions of the Japanese release pluralize the collectables in the score screen and alter the number of dots that connect each term to its respective counter. The line in the Red Coin counter is increased by one dot, while the line in the total score counter is decreased to account for the pluralization of "Total Point." | |||
===Regional differences=== | |||
*This is the first first-party ''Super Mario'' game with French and German localizations. (Some third-party games, such as the [[Mario is Missing! (PC)|PC]] and [[Mario is Missing! (Super Nintendo Entertainment System)|SNES]] versions of ''Mario is Missing!'', were localized in French and German earlier.) Accordingly, the PAL release gives the player the option to select a language at the start of the game. | |||
*The title screen in the Japanese version of the game is rendered in katakana. International versions replace this with a new logo written in English. | |||
*The European release omits the ® symbol from the ''Super Mario World 2'' prefix on the title logo. | |||
*In the map selection screen, the thumbnail tiles for the extra levels in the Japanese versions of the game are a red and orange background. They are also called "Special" stages. | |||
*In the Japanese release, the thumbnails for extra and bonus stages consist of stylized katakana logos; the extra stages all read スペシャル ("Special") and are suffixed by the world number, while the bonus stages each list the name of their respective bonus game. In international releases, the extra stage thumbnails depict a numbered star with "EXTRA" written below, while the bonus stage thumbnails depict a numbered Special Flower with "BONUS" written below. | |||
*The score thumbnail in international versions of the game has a completely different sprite than Japanese versions of the game, depicting a pencil drawing a line rather than a pencil writing "100" on an index card. The SNES controller in the North American version of the game also has its buttons changed to purple, though the control options menu retains the multicolor buttons seen on the Super Famicom and European SNES. | |||
*The thumbnail for the [[Popping Balloons]] Mini Battle is slightly tweaked in international versions of the game, rounding the balloon down at the edges of the thumbnail and increasing the size of Yoshi's hands. | |||
*The thumbnail for World 4-6: [[Lake Shore Paradise]] has a slightly altered Flopsy Fish in international versions of the game, featuring larger and more angular pectoral fins. | |||
*In the European version, as well as US Revision 1.1, the font is much thicker than in the Japanese version, though graphics such as controller buttons were left the same. This thicker font was later used in all versions of ''Yoshi's Island : Super Mario Advance 3''. | |||
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*International versions of the game remove onomatopoeia words from the chalkboard tutorial graphics and the Popping Balloons Mini Battle. Additionally, the symbol that appears when popping the correct balloon in the latter is changed from the kanji 当 ("win") surrounded by stars to a star pattern made of stars. | *International versions of the game remove onomatopoeia words from the chalkboard tutorial graphics and the Popping Balloons Mini Battle. Additionally, the symbol that appears when popping the correct balloon in the latter is changed from the kanji 当 ("win") surrounded by stars to a star pattern made of stars. | ||
*In World 6-★: [[Ultimate Castle Challenge|Castles - Masterpiece Set]], the pathed-moving platforms in the Japanese version of the game spelled out "YOSSY", Yoshi's alternate romanized Japanese name. International versions change this to "YOSHI". | *In World 6-★: [[Ultimate Castle Challenge|Castles - Masterpiece Set]], the pathed-moving platforms in the Japanese version of the game spelled out "YOSSY", Yoshi's alternate romanized Japanese name. International versions change this to "YOSHI". | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=スーパーマリオ ヨッシーアイランド | ||
| | |JapR=Sūpā Mario: Yosshī Airando | ||
| | |JapM=Super Mario: Yossy Island<ref>Mandelin, Clyde (June 8, 2017). [https://legendsoflocalization.com/qa-why-is-yoshi-sometimes-called-yossy/ Why Yoshi Is Sometimes Called Yossy in Japan]. ''Legends of Localization''. Retrieved December 28, 2021.</ref> | ||
|ChiS=超级马力欧 耀西岛 | |ChiS=超级马力欧 耀西岛 | ||
|ChiSR=Chāojí Mǎlì'ōu Yàoxī Dǎo | |ChiSR=Chāojí Mǎlì'ōu Yàoxī Dǎo |