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{{FA}}
{{FA}}
{{about|the video game for the [[Super Nintendo Entertainment System]]|other uses|[[Super Mario World (disambiguation)]]}}
{{about|the video game for the [[Super Nintendo Entertainment System]]|other uses|[[Super Mario World (disambiguation)]]}}
{{redirect|Super Mario Bros. 4|the [[Nelsonic Game Watch]] based on the game that also uses this title|[[Super Mario World (Nelsonic Game Watch)]]}}
{{redirect|Super Mario Bros. 4|the [[Nelsonic Game Watch]] based on the game that also uses this title|[[Super Mario World (Nelsonic Game Watch)]]|the 4th ''New Super Mario Bros'' game|[[New Super Mario Bros. U]]}}
{{redirect|SMW|the game known as "Super Mario Wii" in South Korea|[[Super Mario Galaxy]]}}
{{redirect|SMW|the game known as "Super Mario Wii" in South Korea|[[Super Mario Galaxy]]}}
{{distinguish|Super Mario Land|Super Mario 3D World|Super Nintendo World}}
{{distinguish|Super Mario Land|Super Mario 3D Land|Super Mario 3D World}}
{{game infobox
{{game infobox
|image=[[File:Super Mario World Box.png|260px]]
|image=[[File:Super Mario World Box.png|260px]]
|developer=[[Nintendo Entertainment Analysis and Development|Nintendo EAD]]
|developer=[[Nintendo Entertainment Analysis and Development|Nintendo EAD]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|release='''SNES:'''<br>{{flag list|Japan|November 21, 1990|South Korea|1991<ref>{{cite|author= Dentifritz|date=|url=scanlines16.com/collection/super-mario-world-kor/|publisher=Scanlines16.com|title=Super Mario World (KR)|language=French|archive=archive.today/2024.06.06-201224/http://scanlines16.com/collection/super-mario-world-kor/|accessdate=June 6, 2024}}</ref>|USA|August 18, 1991<ref>''Super Smash Bros. for Wii U'' [[smashwiki:Masterpieces|Masterpieces]]</ref>|Europe|April 11, 1992<ref>{{cite|url=www.themushroomkingdom.net/games/smw|title=''Super Mario World'' (SNES)|publisher=The Mushroom Kingdom|language=en|accessdate=June 27, 2024}}</ref>|Australia|July 1, 1992}}'''Nintendo Super System:'''<br>{{flag list|USA|1991<ref>{{cite|url=flyers.arcade-museum.com/?page=flyer&db=videodb&id=3920&image=2|title=Arcade flyer|publisher=Arcade Museum|language=en|accessdate=June 27, 2024}}</ref>}}'''Virtual Console (Wii):'''<br>{{flag list|Japan|December 2, 2006|USA|February 5, 2007|Europe|February 9, 2007|Australia|February 9, 2007|South Korea|April 26, 2008}}'''Virtual Console (Wii U):'''<br>{{flag list|USA|April 26, 2013|Europe|April 27, 2013|Japan|April 27, 2013|Australia|April 28, 2013}}'''Virtual Console (New 3DS):'''<br>{{flag list|USA|March 3, 2016|Europe|March 3, 2016|Japan|March 4, 2016|South Africa|March 4, 2016<ref>https://www.nintendo.com/en-za/Games/Super-Nintendo/Super-Mario-World-752133.html</ref>|Australia|March 4, 2016}}'''Super NES Classic Edition:'''<br>{{flag list|USA|September 29, 2017|Europe|September 29, 2017|Australia|September 30, 2017|Japan|October 5, 2017}} '''Super Nintendo Entertainment System - Nintendo Switch Online:'''<br>{{flag list|USA|September 5, 2019<ref>{{cite|language=en-us|author=Nintendo of America|date=September 4, 2019|url=youtu.be/8TVE44feo_I?t=1386|timestamp=23:06|title=Nintendo Direct 9.4.2019|publisher=YouTube|accessdate=September 4, 2019}}</ref>|Japan|September 6, 2019<ref>{{cite|author=Nintendo|date=September 4, 2019|language=ja|url=youtu.be/IjZbFWW23d0?t=3568|title=Nintendo Direct 2019.9.5|publisher=YouTube|accessdate=September 4, 2019}}{{dead link}}</ref>|Europe|September 6, 2019<ref>{{cite|publisher=Twitter|language=en-gb|author=Nintendo of Europe|url=x.com/NintendoEurope/status/1169375812610592769|title=Exclusively for members, these 20 classic #SuperNES games can be played from 06/09 with Super Nintendo Entertainment System – #NintendoSwitchOnline! Members can enjoy select games with local or online multiplayer, and more games will be added soon! #NintendoDirect|accessdate=June 27, 2024}}</ref>|Australia|September 6, 2019<ref>{{cite|language=en-au|url=x.com/NintendoAUNZ/status/1169378280031436800|title=Exclusively for members, these 20 classic #SuperNES games can be played from 6/9 with Super Nintendo Entertainment System – #NintendoSwitchOnline! Members can enjoy select games with local or online multiplayer, and more games will be added soon! #NintendoDirect|publisher=Twitter|accessdate=September 4, 2019}}</ref>|HK|September 6, 2019|South Korea|September 6, 2019}} '''''Give the world a whole new look!'''''<br>{{flag list|USA|March 30, 2022<ref>{{cite|author=@NintendoAmerica|date=March 30, 2022|url=https://x.com/NintendoAmerica/status/1509334972188045321|title="''Three classic #SuperNES and #NES titles are now live for #NintendoSwitchOnline members! ☑️ DIG DUG II ☑️ MAPPY-LAND ☑️ Earthworm Jim 2''"|publisher=X|accessdate=July 4, 2024}}</ref><ref>@NE_Brian (March 31, 2022). [https://nintendoeverything.com/nintendo-switch-online-adds-sp-versions-for-super-mario-world-super-punch-out/ Nintendo Switch Online adds SP versions for Super Mario World, Super Punch-Out!!] ''Nintendo Everything''. Retrieved April 1, 2022.</ref>|Japan|March 31, 2022<ref>{{cite|author=Nintendo 公式チャンネル|date=March 31, 2022|url=https://youtu.be/GC2KVUofoLA|title=ファミリーコンピュータ & スーパーファミコン Nintendo Switch Online 追加タイトル <nowiki>[2022年3月31日]</nowiki>|publisher=YouTube|accessdate=July 4, 2024}}</ref>|Europe|March 31, 2022|Australia|March 31, 2022}}
|release='''SNES:'''<br>{{release|Japan|November 21, 1990|South Korea|1991<ref>{{cite|author= Dentifritz|date=|url=scanlines16.com/collection/super-mario-world-kor/|publisher=Scanlines16.com|title=Super Mario World (KR)|language=French|archive=archive.today/2024.06.06-201224/http://scanlines16.com/collection/super-mario-world-kor/|accessdate=June 6, 2024}}</ref>|USA|August 18, 1991<ref>''Super Smash Bros. for Wii U'' [[smashwiki:Masterpieces|Masterpieces]]</ref>|Europe|April 11, 1992<ref>{{cite|url=www.themushroomkingdom.net/games/smw|title=''Super Mario World'' (SNES)|publisher=The Mushroom Kingdom|language=en|accessdate=June 27, 2024}}</ref>|Australia|July 1, 1992}}'''Nintendo Super System:'''<br>{{release|USA|1991<ref>{{cite|url=flyers.arcade-museum.com/?page=flyer&db=videodb&id=3920&image=2|title=Arcade flyer|publisher=Arcade Museum|language=en|accessdate=June 27, 2024}}</ref>}}'''Virtual Console (Wii):'''<br>{{release|Japan|December 2, 2006|USA|February 5, 2007|Europe|February 9, 2007|Australia|February 9, 2007|South Korea|April 26, 2008}}'''Virtual Console (Wii U):'''<br>{{release|USA|April 26, 2013|Europe|April 27, 2013|Japan|April 27, 2013|Australia|April 28, 2013}}'''Virtual Console (New 3DS):'''<br>{{release|USA|March 3, 2016|Europe|March 3, 2016|Japan|March 4, 2016|Australia|March 4, 2016}}'''Super NES Classic Edition:'''<br>{{release|USA|September 29, 2017|Europe|September 29, 2017|Australia|September 30, 2017|Japan|October 5, 2017}} '''Super Nintendo Entertainment System - Nintendo Switch Online:'''<br>{{release|USA|September 5, 2019<ref>{{cite|language=en-us|author=Nintendo of America|date=September 4, 2019|url=youtu.be/8TVE44feo_I?t=1386|timestamp=23:06|title=Nintendo Direct 9.4.2019|publisher=YouTube|accessdate=September 4, 2019}}</ref>|Japan|September 6, 2019<ref>{{cite|author=Nintendo|date=September 4, 2019|language=ja|url=youtu.be/IjZbFWW23d0?t=3568|title=Nintendo Direct 2019.9.5|publisher=YouTube|accessdate=September 4, 2019}}{{dead link}}</ref>|Europe|September 6, 2019<ref>{{cite|publisher=Twitter|language=en-gb|author=Nintendo of Europe|url=x.com/NintendoEurope/status/1169375812610592769|title=Exclusively for members, these 20 classic #SuperNES games can be played from 06/09 with Super Nintendo Entertainment System – #NintendoSwitchOnline! Members can enjoy select games with local or online multiplayer, and more games will be added soon! #NintendoDirect|accessdate=June 27, 2024}}</ref>|Australia|September 6, 2019<ref>{{cite|language=en-au|url=x.com/NintendoAUNZ/status/1169378280031436800|title=Exclusively for members, these 20 classic #SuperNES games can be played from 6/9 with Super Nintendo Entertainment System – #NintendoSwitchOnline! Members can enjoy select games with local or online multiplayer, and more games will be added soon! #NintendoDirect|publisher=Twitter|accessdate=September 4, 2019}}</ref>|HK|September 6, 2019|South Korea|September 6, 2019}} '''''Give the world a whole new look!'''''<br>{{release|USA|March 30, 2022<ref>{{cite|author=@NintendoAmerica|date=March 30, 2022|url=https://x.com/NintendoAmerica/status/1509334972188045321|title="''Three classic #SuperNES and #NES titles are now live for #NintendoSwitchOnline members! ☑️ DIG DUG II ☑️ MAPPY-LAND ☑️ Earthworm Jim 2''"|publisher=X|accessdate=July 4, 2024}}</ref><ref>@NE_Brian (March 31, 2022). [https://nintendoeverything.com/nintendo-switch-online-adds-sp-versions-for-super-mario-world-super-punch-out/ Nintendo Switch Online adds SP versions for Super Mario World, Super Punch-Out!!] ''Nintendo Everything''. Retrieved April 1, 2022.</ref>|Japan|March 31, 2022<ref>{{cite|author=Nintendo 公式チャンネル|date=March 31, 2022|url=https://youtu.be/GC2KVUofoLA|title=ファミリーコンピュータ & スーパーファミコン Nintendo Switch Online 追加タイトル <nowiki>[2022年3月31日]</nowiki>|publisher=YouTube|accessdate=July 4, 2024}}</ref>|Europe|March 31, 2022|Australia|March 31, 2022}}
|languages={{languages|en_us=y|jp=y}}
|languages={{languages|en_us=y|jp=y}}
|genre=[[Genre#Platform games|Platformer]], action-adventure
|genre=[[Genre#Platform games|Platformer]], action-adventure
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|ratings={{ratings|acb=g|cero=a|esrb=e|pegi=3|usk=0|classind=L|grac=all}}
|ratings={{ratings|acb=g|cero=a|esrb=e|pegi=3|usk=0|classind=L|grac=all}}
|format={{format|snes=1|wiidl=1|wiiudl=1|3dsdl=1|snesclassic=1|switchdl=1}}
|format={{format|snes=1|wiidl=1|wiiudl=1|3dsdl=1|snesclassic=1|switchdl=1}}
|platforms=[[Super Nintendo Entertainment System|Super Famicom/Super Nintendo Entertainment System]], [[Nintendo Super System]], [[Virtual Console]] ([[Wii]], [[Wii U]], [[Nintendo 3DS#New Nintendo 3DS/New Nintendo 3DS XL|New Nintendo 3DS]]), [[Classics#Super NES Classic Edition|Super NES Classic Edition/Super Famicom Mini]], [[Super Nintendo Entertainment System - Nintendo Switch Online]]
|platforms=[[Super Nintendo Entertainment System|Super Famicom/Super Nintendo Entertainment System]], Nintendo Super System, [[Virtual Console]] ([[Wii]], [[Wii U]], [[Nintendo 3DS#New Nintendo 3DS/New Nintendo 3DS XL|New Nintendo 3DS]]), [[Classics#Super NES Classic Edition|Super NES Classic Edition/Super Famicom Mini]], [[Super Nintendo Entertainment System - Nintendo Switch Online]]
|input={{input|snes=1|classic=1|wiigcn=1|wiiu=1|wiiupro=1|wiiuclassic=1|3ds=1|snesclassic=1|joy-con=1|joy-con-horizontal=1|switchpro=1|switchsnes=1}}
|input={{input|snes=1|classic=1|wiigcn=1|wiiu=1|wiiupro=1|wiiuclassic=1|3ds=1|snesclassic=1|joy-con=1|switchpro=1|switchsnes=1}}
|serials={{flag list|USA|SHVC-MW}}
|serials=SHVC-MW (Japan)
}}
}}
'''''Super Mario World''''' is a 2D action-adventure platform game and a launch title released for the [[Super Nintendo Entertainment System]] in 1990, developed by [[Nintendo Entertainment Analysis and Development|Nintendo EAD]]. It is the sixth entry in the [[Super Mario (series)|''Super Mario'' series]]<ref name=encyclopedia>{{cite|author=Kazuya Sakai (Ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, and Ko Nakahara ([[Shogakukan]]) (ed.)|title=''[[Super Mario Bros. Encyclopedia|Encyclopedia Super Mario Bros.]]''|location=Milwaulkie|publisher=[[Dark Horse Comics|Dark Horse Books]]|language=en-us|date=October 23, 2018|isbn=978-4-09-106569-8}}</ref> and a direct sequel to ''[[Super Mario Bros. 3]]''. In being a sequel, the game retains many of the elements that debuted in ''Super Mario Bros. 3'', such as the [[world]] map and [[Koopalings|Koopaling]] boss fights, while introducing a large variety of new gameplay mechanics, such as an expanded and less linear world map and the ability to save the game. Introduced in ''Super Mario World'' is [[Mario]]'s sidekick, [[Yoshi]] (and [[Yoshi (species)|his species that shares his name]]), who serves as a playable mount for the Mario Bros. with his own unique abilities and gameplay style. The overall game was meant to be modeled after an action movie franchise, as can be inferred by the Japanese version of the Koopaling defeat scenes as well as the summary on the back of the Japanese box.
'''''Super Mario World''''' is a 2D action-adventure platform game and a launch title released for the [[Super Nintendo Entertainment System]] in 1990, developed by [[Nintendo Entertainment Analysis and Development|Nintendo EAD]]. It is the sixth entry in the [[Super Mario (series)|''Super Mario'' series]]<ref name=encyclopedia>{{cite|author=Kazuya Sakai (Ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, and Ko Nakahara ([[Shogakukan]]) (ed.)|title=''[[Super Mario Bros. Encyclopedia|Encyclopedia Super Mario Bros.]]''|location=Milwaulkie|publisher=[[Dark Horse Comics|Dark Horse Books]]|language=en-us|date=October 23, 2018|isbn=978-4-09-106569-8}}</ref> and a direct sequel to ''[[Super Mario Bros. 3]]''. In being a sequel, the game retains many of the elements that debuted in ''Super Mario Bros. 3'', such as the [[world]] map and [[Koopalings|Koopaling]] boss fights, while introducing a large variety of new gameplay mechanics, such as an expanded and less linear world map and the ability to save the game. Introduced in ''Super Mario World'' is [[Mario]]'s sidekick, [[Yoshi]] (and [[Yoshi (species)|his species that shares his name]]), who serves as a playable mount for the Mario Bros. with his own unique abilities and gameplay style. The overall game was meant to be modeled after an action movie franchise, as can be inferred by the Japanese version of the Koopaling defeat scenes as well as the summary on the back of the Japanese box.
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|rowspan=3|World 1<br>'''[[Yoshi's Island (location)#Super Mario World|Yoshi's Island]]'''
|rowspan=3|World 1<br>'''[[Yoshi's Island (location)#Super Mario World|Yoshi's Island]]'''
|rowspan=3|[[File:Yoshi'sIslandSMW.png|200px]]
|rowspan=3|[[File:Yoshi'sIslandSMW.png|200px]]
|align=left colspan=4 height=75%|Yoshi's Island is mainly a grassy plains-related world that does not contain any underwater levels. The main enemies in this world include [[Monty Mole]]s, [[Koopa Troopa]]s, [[Rex]]es, and a few others. [[Iggy]] is found in his castle at the end of this world. Completing this world leads to Donut Plains. This world also contains the Yellow Switch Palace. This is the only world (along with the Special Zone) not to have any secret exits.
|align=left colspan=4 height=75%|Yoshi's Island is mainly a grassy plains-related world that does not contain any underwater levels. The main enemies in this world include [[Monty Mole]]s, [[Koopa Troopa]]s, [[Rex]]es, and a few others. [[Iggy Koopa|Iggy]] is found in his castle at the end of this world. Completing this world leads to Donut Plains. This world also contains the Yellow Switch Palace. This is the only world (along with the Special Zone) not to have any secret exits.
|-
|-
|[[File:SMW MapIcon YoshisHouse.png]] [[Yoshi's House]]
|[[File:SMW MapIcon YoshisHouse.png]] [[Yoshi's House]]
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|rowspan=4|World 6<br>'''[[Chocolate Island]]'''
|rowspan=4|World 6<br>'''[[Chocolate Island]]'''
|rowspan=4|[[File:SMW Chocolate Island map.png|200px]]
|rowspan=4|[[File:SMW Chocolate Island map.png|200px]]
|align=left colspan=4 height=75%|Chocolate Island is an island on the southeastern side of Dinosaur Land. The boss here is [[Wendy]]. This is the only world where Mario and Luigi can find [[Dino-Rhino]]s and [[Dino-Torch]]es.
|align=left colspan=4 height=75%|Chocolate Island is an island on the southeastern side of Dinosaur Land. The boss here is [[Wendy O. Koopa|Wendy]]. This is the only world where Mario and Luigi can find [[Dino-Rhino]]s and [[Dino-Torch]]es.
|-
|-
|[[File:SMW MapIcon Level1.gif]] [[Chocolate Island 1]]
|[[File:SMW MapIcon Level1.gif]] [[Chocolate Island 1]]
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===Enemies===
===Enemies===
<!--NOTE TO EDITORS: Please do not change every instance of "Goomba" into "Galoomba." They are not typos. They were mislocalized as such at the time. Also, please take a look at MarioWiki:Proposals/Archive_47#The_Usage_of_Old_Names_in_Articles and MarioWiki:Naming#Name changes -->
<!--NOTE TO EDITORS: Please do not change every instance of "Goomba" into "Galoomba." They are not typos. They were mislocalized as such at the time. Also, please take a look at MarioWiki:Proposals/Archive_47#The_Usage_of_Old_Names_in_Articles and MarioWiki:Naming#Name changes -->
''Super Mario World'' retains some of the enemies from ''Super Mario Bros. 3'', such as the common [[Koopa Troopa]]s and their varieties, Ghost House-dwelling [[Boo]]s, [[Buzzy Beetle]]s in a cave environment, and [[Cheep Cheep]]s underwater, while introducing more species that would regularly appear in later entries in the ''Super Mario'' series, such as [[Magikoopa]]s, [[Fish Bone|Fishbone]]s, [[Swoop]]ers, and [[Wiggler]]s. Goombas are featured less prominently in this title and function differently than in prior ''Super Mario'' titles; they are later localized as [[Galoomba]]s. Some of the new enemies introduced are variants of other species, such as the cape-wielding and flying [[Super Koopa (enemy)|Super Koopa]]s, the large [[Bomber Bill|Banzai Bill]]s that are encountered before regular [[Bullet Bill]]s, the spike-donning [[Spike Top]]s, and the pipe-inhabiting [[Lakitu]]s. Included with the introduced enemies are various new obstacles, most of which populate the castle and fortress levels in the game, and several of these obstacles would make later appearances in the ''Super Mario'' series, namely [[Grinder]]s and [[Skewer]]s.
''Super Mario World'' retains some of the enemies from ''Super Mario Bros. 3'', such as the common [[Koopa Troopa]]s and their varieties, Ghost House-dwelling [[Boo]]s, [[Buzzy Beetle]]s in a cave environment, and [[Cheep Cheep]]s underwater, while introducing more species that would regularly appear in later entries in the ''Super Mario'' series, such as [[Magikoopa]]s, [[Fish Bone|Fishbone]]s, [[Swoop]]ers, and [[Wiggler]]s. Goombas are featured less prominently in this title and function differently than in prior ''Super Mario'' titles; they are later localized as [[Galoomba]]s. Some of the new enemies introduced are variants of other species, such as the cape-wielding and flying [[Super Koopa (enemy)|Super Koopa]]s, the large [[Banzai Bill]]s that are encountered before regular [[Bullet Bill]]s, the spike-donning [[Spike Top]]s, and the pipe-inhabiting [[Lakitu]]s. Included with the introduced enemies are various new obstacles, most of which populate the castle and fortress levels in the game, and several of these obstacles would make later appearances in the ''Super Mario'' series, namely [[Grinder]]s and [[Skewer]]s.


When [[Fall]] is unlocked, some of these enemies have their graphics changed; however, their behaviors are unaltered.
When [[Fall]] is unlocked, some of these enemies have their graphics changed; however, their behaviors are unaltered.
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|[[Donut Plains 4]]
|[[Donut Plains 4]]
|[[Funky (level)|Funky]]
|[[Funky (level)|Funky]]
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:SMW Para-Goomba.png]]
|style="background:white"|[[File:SMW Para-Goomba.png]]
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|[[Donut Plains 4]]
|[[Donut Plains 4]]
|[[Chocolate Island 5]]
|[[Chocolate Island 5]]
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:SMWFlyingGoomba.png]]
|style="background:white"|[[File:SMWFlyingGoomba.png]]
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|[[Donut Plains 4]]
|[[Donut Plains 4]]
|[[Funky (level)|Funky]]
|[[Funky (level)|Funky]]
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:SMW Spiny.png]]
|style="background:white"|[[File:SMW Spiny.png]]
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|[[Vanilla Secret 2]]
|[[Vanilla Secret 2]]
|[[Chocolate Island 5]]
|[[Chocolate Island 5]]
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:FuzziesSMW.png]]
|style="background:white"|[[File:FuzziesSMW.png]]
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|[[Donut Plains 3]]
|[[Donut Plains 3]]
|[[Way Cool]]
|[[Way Cool]]
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:SMW Wiggler.png]]
|style="background:white"|[[File:SMW Wiggler.png]]
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|[[Forest of Illusion 1]]
|[[Forest of Illusion 1]]
|[[Outrageous]]
|[[Outrageous]]
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:SMWJumpingPiranhaPlant.png]] [[File:JumpPumpkinPlant SMW.png]]
|style="background:white"|[[File:SMWJumpingPiranhaPlant.png]] [[File:JumpPumpkinPlant SMW.png]]
|[[Jumping Piranha Plant]]
|[[Jumping Piranha Plant]]
|align=left|A carnivorous plant that jumps out of a pipe. It cannot be stomped on, but it can be bounced off with a Spin Jump. In [[Fall]], all Piranha Plant variants wear [[Pumpkin|jack-o'-lanterns]] on their heads. These ones are called Jumping Pumpkin Plants.
|align=left|A carnivorous plant that jumps out of a pipe. It cannot be stomped on, but it can be bounced off with a Spin Jump. In [[Fall]], all Piranha Plant variants wear [[Jack-o'-lantern]]s on their heads. These ones are called Jumping Pumpkin Plants.
|[[Yoshi's Island 1]]
|[[Yoshi's Island 1]]
|[[Groovy]]
|[[Groovy]]
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:SMW-JumpingPiranhaFire.png]] [[File:SMW JumpingFirePiranha Fall.png]]
|style="background:white"|[[File:SMW-JumpingPiranhaFire.png]] [[File:SMW JumpingFirePiranha Fall.png]]
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|[[Cookie Mountain]]
|[[Cookie Mountain]]
|[[Funky (level)|Funky]]
|[[Funky (level)|Funky]]
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:SMW PiranhaPlant.png]] [[File:SMW Pumpkin Plant.png]]
|style="background:white"|[[File:SMW PiranhaPlant.png]] [[File:SMW Pumpkin Plant.png]]
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|[[Donut Plains 1]]
|[[Donut Plains 1]]
|[[Groovy]]
|[[Groovy]]
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:SMWCharginChuck.png]]
|style="background:white"|[[File:SMWCharginChuck.png]]
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|[[Yoshi's Island 1]]
|[[Yoshi's Island 1]]
|[[Front Door|Bowser's Castle]]
|[[Front Door|Bowser's Castle]]
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:Sumo brother.png]]
|style="background:white"|[[File:Sumo brother.png]]
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|[[Cookie Mountain]]
|[[Cookie Mountain]]
|[[Funky (level)|Funky]]
|[[Funky (level)|Funky]]
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:SMW Pokey.png]]
|style="background:white"|[[File:SMW Pokey.png]]
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|[[Yoshi's Island 2]]
|[[Yoshi's Island 2]]
|[[Cookie Mountain]]
|[[Cookie Mountain]]
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:Mega Mole SMW sprite.png]]
|style="background:white"|[[File:Mega Mole SMW sprite.png]]
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|[[Chocolate Island 4]]
|[[Chocolate Island 4]]
|[[Valley of Bowser 2]]
|[[Valley of Bowser 2]]
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:SMW Rex.png]]
|style="background:white"|[[File:SMW Rex.png]]
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|[[Yoshi's Island 1]]
|[[Yoshi's Island 1]]
|[[Awesome]]
|[[Awesome]]
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:DinoRhino SMW.png]]
|style="background:white"|[[File:DinoRhino SMW.png]]
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|[[Chocolate Island 1]]
|[[Chocolate Island 1]]
|[[Chocolate Island 2]]
|[[Chocolate Island 2]]
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:Dino-Torch SMW fire-breathing sprite.png]]
|style="background:white"|[[File:Dino-Torch SMW fire-breathing sprite.png]]
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|[[Chocolate Island 1]]
|[[Chocolate Island 1]]
|[[Chocolate Island 2]]
|[[Chocolate Island 2]]
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:SMW KoopaTroopa Red.png]] [[File:SMW MaskKoopa Red.png]]
|style="background:white"|[[File:SMW KoopaTroopa Red.png]] [[File:SMW MaskKoopa Red.png]]
Line 544: Line 544:
|[[Donut Plains 3]]
|[[Donut Plains 3]]
|[[Funky (level)|Funky]]
|[[Funky (level)|Funky]]
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:SMW KoopaTroopa Yellow.png]] [[File:SMW MaskKoopa Yellow.png]]
|style="background:white"|[[File:SMW KoopaTroopa Yellow.png]] [[File:SMW MaskKoopa Yellow.png]]
Line 551: Line 551:
|[[3 Lemmy's Castle|#3 Lemmy's Castle]]
|[[3 Lemmy's Castle|#3 Lemmy's Castle]]
|[[Funky (level)|Funky]]
|[[Funky (level)|Funky]]
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:SMW KoopaTroopaNoShell Red.png]]
|style="background:white"|[[File:SMW KoopaTroopaNoShell Red.png]]
Line 558: Line 558:
|[[Yoshi's Island 2]]
|[[Yoshi's Island 2]]
|[[Funky (level)|Funky]]
|[[Funky (level)|Funky]]
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:SMW KoopaTroopaNoShell Green.png]]
|style="background:white"|[[File:SMW KoopaTroopaNoShell Green.png]]
Line 565: Line 565:
|[[Yoshi's Island 2]]
|[[Yoshi's Island 2]]
|[[Funky (level)|Funky]]
|[[Funky (level)|Funky]]
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:SMW KoopaTroopaNoShell Blue.png]]
|style="background:white"|[[File:SMW KoopaTroopaNoShell Blue.png]]
Line 572: Line 572:
|[[Yoshi's Island 1]]
|[[Yoshi's Island 1]]
|[[Funky (level)|Funky]]
|[[Funky (level)|Funky]]
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:SMW KoopaTroopaNoShell Yellow.png]]
|style="background:white"|[[File:SMW KoopaTroopaNoShell Yellow.png]]
Line 579: Line 579:
|[[Donut Plains 4]]
|[[Donut Plains 4]]
|[[Funky (level)|Funky]]
|[[Funky (level)|Funky]]
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:SMW SuperKoopa Red.png]]
|style="background:white"|[[File:SMW SuperKoopa Red.png]]
Line 586: Line 586:
|[[Donut Plains 1]]
|[[Donut Plains 1]]
|[[Butter Bridge 2]]
|[[Butter Bridge 2]]
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:SMW SuperKoopa Green.png]]
|style="background:white"|[[File:SMW SuperKoopa Green.png]]
Line 593: Line 593:
|[[Butter Bridge 2]]
|[[Butter Bridge 2]]
|[[Funky (level)|Funky]]
|[[Funky (level)|Funky]]
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:SMW SuperKoopa Blue.png]]
|style="background:white"|[[File:SMW SuperKoopa Blue.png]]
Line 600: Line 600:
|[[Donut Plains 1]]
|[[Donut Plains 1]]
|[[Butter Bridge 2]]
|[[Butter Bridge 2]]
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:SMW KoopaParatroopa Green.png]] [[File:SMW KoopaParatroopaMask Green.png]]
|style="background:white"|[[File:SMW KoopaParatroopa Green.png]] [[File:SMW KoopaParatroopaMask Green.png]]
Line 621: Line 621:
|[[Awesome]]
|[[Awesome]]
|[[Funky (level)|Funky]]
|[[Funky (level)|Funky]]
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:SMWClimbingKoopaGreen.png]]
|style="background:white"|[[File:SMWClimbingKoopaGreen.png]]
Line 628: Line 628:
|[[1 Iggy's Castle|#1 Iggy's Castle]]
|[[1 Iggy's Castle|#1 Iggy's Castle]]
|[[Front Door|Bowser's Castle]]
|[[Front Door|Bowser's Castle]]
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:SMWClimbingKoopaRed.png]]
|style="background:white"|[[File:SMWClimbingKoopaRed.png]]
Line 635: Line 635:
|[[1 Iggy's Castle|#1 Iggy's Castle]]
|[[1 Iggy's Castle|#1 Iggy's Castle]]
|[[Front Door|Bowser's Castle]]
|[[Front Door|Bowser's Castle]]
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:SMW Muncher.png]]
|style="background:white"|[[File:SMW Muncher.png]]
Line 648: Line 648:
|align=left|A Lakitu fishing with a [[1-Up Mushroom]]. If Mario takes the bait, the enemy turns into a normal Lakitu.
|align=left|A Lakitu fishing with a [[1-Up Mushroom]]. If Mario takes the bait, the enemy turns into a normal Lakitu.
|colspan=2|[[Forest of Illusion 4]]
|colspan=2|[[Forest of Illusion 4]]
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:LakituSMW.png]]
|style="background:white"|[[File:LakituSMW.png]]
Line 662: Line 662:
|[[Donut Plains 4]]
|[[Donut Plains 4]]
|[[Outrageous]]
|[[Outrageous]]
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:BulletBill-SMW.png]] [[File:Pidgit Bill SMW.png]]
|style="background:white"|[[File:BulletBill-SMW.png]] [[File:Pidgit Bill SMW.png]]
Line 672: Line 672:
|-
|-
|style="background:white"|[[File:Banzai Bill SMW.png]]
|style="background:white"|[[File:Banzai Bill SMW.png]]
|[[Bomber Bill|Banzai Bill]]
|[[Banzai Bill]]
|align=left|A giant slow-moving bullet. The cannons Banzai Bills are fired from are not seen anywhere in the game.
|align=left|A giant slow-moving bullet. The cannons Banzai Bills are fired from are not seen anywhere in the game.
|[[Yoshi's Island 1]]
|[[Yoshi's Island 1]]
|[[Awesome]]
|[[Awesome]]
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:SMW Torpedo Ted.png]]
|style="background:white"|[[File:SMW Torpedo Ted.png]]
Line 682: Line 682:
|align=left|A slow-moving torpedo.
|align=left|A slow-moving torpedo.
|colspan=2|[[Soda Lake]]
|colspan=2|[[Soda Lake]]
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:SMW Spike Top.png]]
|style="background:white"|[[File:SMW Spike Top.png]]
Line 689: Line 689:
|[[Donut Plains 2]]
|[[Donut Plains 2]]
|[[Valley of Bowser 4]]
|[[Valley of Bowser 4]]
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:SMWBuzzyBeetle.png]]
|style="background:white"|[[File:SMWBuzzyBeetle.png]]
Line 703: Line 703:
|[[Donut Plains 2]]
|[[Donut Plains 2]]
|[[Valley of Bowser 2]]
|[[Valley of Bowser 2]]
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:BlarggSMW.png]]
|style="background:white"|[[File:BlarggSMW.png]]
Line 710: Line 710:
|[[Vanilla Dome 1]]
|[[Vanilla Dome 1]]
|[[Chocolate Secret]]
|[[Chocolate Secret]]
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:SMWCheepCheep.png]]
|style="background:white"|[[File:SMWCheepCheep.png]]
Line 724: Line 724:
|[[Donut Secret 1]]
|[[Donut Secret 1]]
|[[Star World 2]]
|[[Star World 2]]
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:SMW Porcu-Puffer.png]]
|style="background:white"|[[File:SMW Porcu-Puffer.png]]
Line 731: Line 731:
|[[Vanilla Secret 3]]
|[[Vanilla Secret 3]]
|[[Chocolate Island 1]]
|[[Chocolate Island 1]]
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:Urchin SMW.png]]
|style="background:white"|[[File:Urchin SMW.png]]
Line 737: Line 737:
|align=left|A spiked creature that follows a set path underwater.
|align=left|A spiked creature that follows a set path underwater.
|colspan=2|[[Forest of Illusion 2]]
|colspan=2|[[Forest of Illusion 2]]
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:SMW RipVanFish.png]]
|style="background:white"|[[File:SMW RipVanFish.png]]
Line 744: Line 744:
|[[Donut Secret 1]]
|[[Donut Secret 1]]
|[[Star World 2]]
|[[Star World 2]]
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:SMWBooBuddy.png]]
|style="background:white"|[[File:SMWBooBuddy.png]]
Line 757: Line 757:
|align=left|A shy ghost that turns into a block when Mario looks at it. While in Boo form, it cannot be stomped on.
|align=left|A shy ghost that turns into a block when Mario looks at it. While in Boo form, it cannot be stomped on.
|colspan=2|[[Choco-Ghost House]]
|colspan=2|[[Choco-Ghost House]]
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:BigBoo SMW.png]]
|style="background:white"|[[File:BigBoo SMW.png]]
Line 764: Line 764:
|[[Donut Secret House]]
|[[Donut Secret House]]
|[[Forest Ghost House]]
|[[Forest Ghost House]]
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:Fishing Boo SMW sprite.png]]
|style="background:white"|[[File:Fishing Boo SMW sprite.png]]
Line 770: Line 770:
|align=left|A Lakitu-like ghost in a cloud, fishing with a blue flame.
|align=left|A Lakitu-like ghost in a cloud, fishing with a blue flame.
|colspan=2|[[Choco-Ghost House]]
|colspan=2|[[Choco-Ghost House]]
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:Eerie.png]]
|style="background:white"|[[File:Eerie.png]]
Line 777: Line 777:
|[[Vanilla Ghost House]]
|[[Vanilla Ghost House]]
|[[Valley Ghost House]]
|[[Valley Ghost House]]
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:SMW Lava Blubbe.png]] [[File:SMW ZigzagLavaBubble.png]]
|style="background:white"|[[File:SMW Lava Blubbe.png]] [[File:SMW ZigzagLavaBubble.png]]
Line 804: Line 804:
|[[Vanilla Fortress]]
|[[Vanilla Fortress]]
|[[Valley Fortress]]
|[[Valley Fortress]]
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:Fish Bone SMW sprite.png]]
|style="background:white"|[[File:Fish Bone SMW sprite.png]]
Line 811: Line 811:
|[[Vanilla Fortress]]
|[[Vanilla Fortress]]
|[[Front Door|Bowser's Castle]]
|[[Front Door|Bowser's Castle]]
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:Li'lSparky SMW.png]]
|style="background:white"|[[File:Li'lSparky SMW.png]]
Line 818: Line 818:
|[[6 Wendy's Castle|#6 Wendy's Castle]]
|[[6 Wendy's Castle|#6 Wendy's Castle]]
|[[Front Door|Bowser's Castle]]
|[[Front Door|Bowser's Castle]]
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:Hothead SMW.png]]
|style="background:white"|[[File:Hothead SMW.png]]
Line 825: Line 825:
|[[6 Wendy's Castle|#6 Wendy's Castle]]
|[[6 Wendy's Castle|#6 Wendy's Castle]]
|[[Front Door|Bowser's Castle]]
|[[Front Door|Bowser's Castle]]
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:ThwompAngry.png]]
|style="background:white"|[[File:ThwompAngry.png]]
Line 839: Line 839:
|[[2 Morton's Castle|#2 Morton's Castle]]
|[[2 Morton's Castle|#2 Morton's Castle]]
|[[7 Larry's Castle|#7 Larry's Castle]]
|[[7 Larry's Castle|#7 Larry's Castle]]
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:Grinder SMW sprite.png]]
|style="background:white"|[[File:Grinder SMW sprite.png]]
Line 846: Line 846:
|[[Forest Fortress]]
|[[Forest Fortress]]
|[[6 Wendy's Castle|#6 Wendy's Castle]]
|[[6 Wendy's Castle|#6 Wendy's Castle]]
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:SMW Magikoopa.png]]
|style="background:white"|[[File:SMW Magikoopa.png]]
Line 853: Line 853:
|[[3 Lemmy's Castle|#3 Lemmy's Castle]]
|[[3 Lemmy's Castle|#3 Lemmy's Castle]]
|[[7 Larry's Castle|#7 Larry's Castle]]
|[[7 Larry's Castle|#7 Larry's Castle]]
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|style="background:white"|[[File:Mechakoopa.png]]
|style="background:white"|[[File:Mechakoopa.png]]
Line 859: Line 859:
|align=left|A mechanical version of Bowser. After stomping it, Mario can pick it up and use it as a weapon.
|align=left|A mechanical version of Bowser. After stomping it, Mario can pick it up and use it as a weapon.
|colspan="2"align=center|[[Front Door|Bowser's Castle]]
|colspan="2"align=center|[[Front Door|Bowser's Castle]]
|{{icon|new}}
|{{chart icon|new}}
|}
|}


Line 910: Line 910:
|style="background:white"|[[File:SMW Lemmy decoy.png]] [[File:SMW Wendy decoy.png]]
|style="background:white"|[[File:SMW Lemmy decoy.png]] [[File:SMW Wendy decoy.png]]
|Decoy<ref>{{cite|date=Winter 2002|title=''Nintendo Power Advance'' Volume 4|page=43 and 69|publisher=Nintendo of America|language=en-us}}</ref>
|Decoy<ref>{{cite|date=Winter 2002|title=''Nintendo Power Advance'' Volume 4|page=43 and 69|publisher=Nintendo of America|language=en-us}}</ref>
|align=left|This harmful impostor pops out of pipes used by [[Lemmy]] and [[Wendy]]. Decoys always come in pairs and can be stomped on.
|align=left|This harmful impostor pops out of pipes used by [[Lemmy Koopa|Lemmy]] and [[Wendy O. Koopa|Wendy]]. Decoys always come in pairs and can be stomped on.
|[[3 Lemmy's Castle|#3 Lemmy's Castle]]
|[[3 Lemmy's Castle|#3 Lemmy's Castle]]
|[[6 Wendy's Castle|#6 Wendy's Castle]]
|[[6 Wendy's Castle|#6 Wendy's Castle]]
Line 926: Line 926:
|-
|-
|style="background:white"|[[File:SMW Bowser fireballs.png]]
|style="background:white"|[[File:SMW Bowser fireballs.png]]
|[[Bowser's Flame|Flame]]
|[[Fire Breath|Flame]]
|align=left|Fire dropped by Bowser. It cannot be stomped on, but it can be bounced off with a Spin Jump.
|align=left|Fire dropped by Bowser. It cannot be stomped on, but it can be bounced off with a Spin Jump.
|colspan=2|[[Front Door|Bowser's Castle]]
|colspan=2|[[Front Door|Bowser's Castle]]
Line 1,006: Line 1,006:
|-
|-
|style="background:black"|[[File:SMWIggyKoopaSprite.png]]
|style="background:black"|[[File:SMWIggyKoopaSprite.png]]
|[[Iggy|Iggy Koopa]]
|[[Iggy Koopa]]
|align=left|He tries to push Mario into a pool of lava while spitting fireballs.
|align=left|He tries to push Mario into a pool of lava while spitting fireballs.
|colspan=2|[[1 Iggy's Castle|#1 Iggy's Castle]]
|colspan=2|[[1 Iggy's Castle|#1 Iggy's Castle]]
|-
|-
|style="background:black"|[[File:SMW MortonKoopaJr.png]]
|style="background:black"|[[File:SMW MortonKoopaJr.png]]
|[[Morton|Morton Koopa Jr.]]
|[[Morton Koopa Jr.]]
|align=left|He runs up the walls of his room, trying to drop onto Mario.
|align=left|He runs up the walls of his room, trying to drop onto Mario.
|colspan=2|[[2 Morton's Castle|#2 Morton's Castle]]
|colspan=2|[[2 Morton's Castle|#2 Morton's Castle]]
|-
|-
|style="background:black"|[[File:SMW LemmyKoopaSprite.png]]
|style="background:black"|[[File:SMW LemmyKoopaSprite.png]]
|[[Lemmy|Lemmy Koopa]]
|[[Lemmy Koopa]]
|align=left|He pops randomly out of seven pipes along with two decoys of himself.
|align=left|He pops randomly out of seven pipes along with two decoys of himself.
|colspan=2|[[3 Lemmy's Castle|#3 Lemmy's Castle]]
|colspan=2|[[3 Lemmy's Castle|#3 Lemmy's Castle]]
|-
|-
|style="background:black"|[[File:SMWLudwigvonKoopaSprite.png]]
|style="background:black"|[[File:SMWLudwigvonKoopaSprite.png]]
|[[Ludwig|Ludwig von Koopa]]
|[[Ludwig von Koopa]]
|align=left|He spins in his shell around the room, stopping to shoot fireballs.
|align=left|He spins in his shell around the room, stopping to shoot fireballs.
|colspan=2|[[4 Ludwig's Castle|#4 Ludwig's Castle]]
|colspan=2|[[4 Ludwig's Castle|#4 Ludwig's Castle]]
|-
|-
|style="background:black"|[[File:SMWRoyKoopaSprite.png]]
|style="background:black"|[[File:SMWRoyKoopaSprite.png]]
|[[Roy|Roy Koopa]]
|[[Roy Koopa]]
|align=left|Like Morton, he runs up the walls of his room, trying to drop onto Mario.
|align=left|Like Morton, he runs up the walls of his room, trying to drop onto Mario.
|colspan=2|[[5 Roy's Castle|#5 Roy's Castle]]
|colspan=2|[[5 Roy's Castle|#5 Roy's Castle]]
|-
|-
|style="background:black"|[[File:SMWWendyO.KoopaSprite.png]]
|style="background:black"|[[File:SMWWendyO.KoopaSprite.png]]
|[[Wendy|Wendy O. Koopa]]
|[[Wendy O. Koopa]]
|align=left|Like Lemmy, she pops randomly out of seven pipes along with two decoys of herself.
|align=left|Like Lemmy, she pops randomly out of seven pipes along with two decoys of herself.
|colspan=2|[[6 Wendy's Castle|#6 Wendy's Castle]]
|colspan=2|[[6 Wendy's Castle|#6 Wendy's Castle]]
|-
|-
|style="background:black"|[[File:SMWLarryKoopaSprite.png]]
|style="background:black"|[[File:SMWLarryKoopaSprite.png]]
|[[Larry|Larry Koopa]]
|[[Larry Koopa]]
|align=left|Like Iggy, he tries to push Mario into a pool of lava while spitting fireballs.
|align=left|Like Iggy, he tries to push Mario into a pool of lava while spitting fireballs.
|colspan=2|[[7 Larry's Castle|#7 Larry's Castle]]
|colspan=2|[[7 Larry's Castle|#7 Larry's Castle]]
Line 1,133: Line 1,133:
!rowspan=2|Description
!rowspan=2|Description
|-style="color:white;background:#FF2400"
|-style="color:white;background:#FF2400"
!width=8%|{{icon|SMW-Mario}}
!width=8%|{{Chart icon|SMW-Mario}}
!width=8%|{{icon|SMW-Luigi}}
!width=8%|{{Chart icon|SMW-Luigi}}
|-
|-
|style="background:white"|N/A
|style="background:white"|N/A
Line 1,461: Line 1,461:
[[File:Sorbetislandbug.png|thumb|right|The miscolored overworld glitch]]
[[File:Sorbetislandbug.png|thumb|right|The miscolored overworld glitch]]
===Glitched graphics from defeated enemies===
===Glitched graphics from defeated enemies===
The balls on [[Iggy]]'s and [[Larry]]'s platforms can be destroyed by the sliding attack, as can the [[Grinder]]s (using a [[Triangular Block]]). This results in glitchy graphics, most likely because the developers did not intend for these enemies to be defeated. The same happens if [[Mario]] does a nosedive in the second level of the [[Bowser]] battle. The [[Metal ball|Big Steely]] is defeated as a red sprite of [[Princess Peach|Princess Toadstool]]'s head.
The balls on [[Iggy Koopa|Iggy]]'s and [[Larry Koopa|Larry]]'s platforms can be destroyed by the sliding attack, as can the [[Grinder]]s (using a [[Triangular Block]]). This results in glitchy graphics, most likely because the developers did not intend for these enemies to be defeated. The same happens if [[Mario]] does a nosedive in the second level of the [[Bowser]] battle. The [[Metal ball|Big Steely]] is defeated as a red sprite of [[Princess Peach|Princess Toadstool]]'s head.


===Miscolored overworld===
===Miscolored overworld===
Line 1,557: Line 1,557:
===Graphical===
===Graphical===
<!--If a discrepancy can be excused by the palette and tile size limitations, don't add it, as it's not a mistake in that case. For instance, there are not enough colors in a palette to color the Koopalings' hair and shells properly at once, Koopa Troopas have short snouts due to the limited size of the tiles, and unshelled Koopas are squat due to needing to have the same hitbox while walking as while sliding. Oddities induced by reusing tiles in very off-model ways, such as Bony Beetles having Dry Bones' falling apart animation, can be put down, but discretion in adding these is advised.-->
<!--If a discrepancy can be excused by the palette and tile size limitations, don't add it, as it's not a mistake in that case. For instance, there are not enough colors in a palette to color the Koopalings' hair and shells properly at once, Koopa Troopas have short snouts due to the limited size of the tiles, and unshelled Koopas are squat due to needing to have the same hitbox while walking as while sliding. Oddities induced by reusing tiles in very off-model ways, such as Bony Beetles having Dry Bones' falling apart animation, can be put down, but discretion in adding these is advised.-->
[[File:Cloud face.png|thumb|Cloud rendering error]]
*Several graphical errors are present in the game. Of note is that the [[Magikoopa]]s' unique palette has their colors ordered incorrectly, resulting in the area that should be occupied by the lightest shade of blue instead having the darkest. This is fixed in the Game Boy Advance version by giving them the normal blue palette.
*Several graphical errors are present in the game. Of note is that the [[Magikoopa]]s' unique palette has their colors ordered incorrectly, resulting in the area that should be occupied by the lightest shade of blue instead having the darkest. This is fixed in the Game Boy Advance version by giving them the normal blue palette.
*The Koopa bosses are all depicted with three fingers on each hand. This is fixed in the GBA version. Most of the [[Koopalings]]' sprites are made to resemble their ''[[Super Mario Bros. 3]]'' counterparts (likely to be more easy to recognize), even when the result would be off-model from their artwork, such as with [[Iggy]] having only one tooth and [[Wendy]] having a white bow with red spots.
*The Koopa bosses are all depicted with three fingers on each hand. This is fixed in the GBA version. Most of the [[Koopalings]]' sprites are made to resemble their ''[[Super Mario Bros. 3]]'' counterparts (likely to be more easy to recognize), even when the result would be off-model from their artwork, such as with [[Iggy Koopa|Iggy]] having only one tooth and [[Wendy O. Koopa|Wendy]] having a white bow with red spots.
*[[Morton]], [[Roy]], and [[Ludwig]] are given green, blue, and yellow palettes, respectively, in gameplay. In the credits, they are given turquoise, gray, and pink palettes, respectively. However, in order to match up with their ''Super Mario Bros. 3'' palettes, they should be given the gray, pink, and turquoise palettes, respectively. The credits also give Ludwig Morton's teeth, which would remain for his appearance in ''Super Mario Maker 2''.
*[[Morton Koopa Jr.|Morton]], [[Roy Koopa|Roy]], and [[Ludwig von Koopa|Ludwig]] are given green, blue, and yellow palettes, respectively, in gameplay. In the credits, they are given turquoise, gray, and pink palettes, respectively. However, in order to match up with their ''Super Mario Bros. 3'' palettes, they should be given the gray, pink, and turquoise palettes, respectively. The credits also give Ludwig Morton's teeth, which would remain for his appearance in ''Super Mario Maker 2''.
*[[Lemmy]] is depicted as being yellow and has large fangs and spikeless arm cuffs, likely owing to having the same body as Wendy to conserve graphic space.
*[[Lemmy Koopa|Lemmy]] is depicted as being yellow and has large fangs and spikeless arm cuffs, likely owing to having the same body as Wendy to conserve graphic space.
*Iggy is accidentally given [[Larry]]'s hair, leaving Iggy's [[List of Super Mario World pre-release and unused content|unused]] except for in the credits. This error remains in the GBA version.
*Iggy is accidentally given [[Larry Koopa|Larry]]'s hair, leaving Iggy's [[List of Super Mario World pre-release and unused content|unused]] except for in the credits. This error remains in the GBA version.
*[[Bowser]] is depicted as being primarily green. This is fixed in the GBA version to make him primarily orange. In addition, he lacks the spiked cuffs on his arms. This error is kept in the GBA version. Bowser's sprite was redesigned in the ''Super Mario World'' theme of ''[[Super Mario Maker]]''.
*[[Bowser]] is depicted as being primarily green. This is fixed in the GBA version to make him primarily orange. In addition, he lacks the spiked cuffs on his arms. This error is kept in the GBA version. Bowser's sprite was redesigned in the ''Super Mario World'' theme of ''[[Super Mario Maker]]''.
*[[Yoshi]]'s arms are orange, as are those of the rest of [[Yoshi (species)|his species]].
*[[Yoshi]]'s arms are orange, as are those of the rest of [[Yoshi (species)|his species]].
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*Due to how [[Mechakoopa]]s' tiles are assembled, the sprite of one getting up from being stunned appears to have half of an extra lower jaw under its full jaw and half of an extra foot over its full foot.
*Due to how [[Mechakoopa]]s' tiles are assembled, the sprite of one getting up from being stunned appears to have half of an extra lower jaw under its full jaw and half of an extra foot over its full foot.
*[[Big Boo]]s have lower fangs, white eyes, and a bluish coloration in their sprites, but they appear identical to normal [[Boo]]s in their artwork. In many future games, the two remain identical in appearance outside of size.
*[[Big Boo]]s have lower fangs, white eyes, and a bluish coloration in their sprites, but they appear identical to normal [[Boo]]s in their artwork. In many future games, the two remain identical in appearance outside of size.
*If a [[Lakitu's Cloud]] is partially off screen, its face can appear in the wrong place.


===Miscellaneous===
===Miscellaneous===
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[[File:Box Art NA - Super Mario World Super Mario Advance 2.jpg|thumb|Box for ''Super Mario World: Super Mario Advance 2'', the Game Boy Advance reissue for ''Super Mario World'']]
[[File:Box Art NA - Super Mario World Super Mario Advance 2.jpg|thumb|Box for ''Super Mario World: Super Mario Advance 2'', the Game Boy Advance reissue for ''Super Mario World'']]
===Nintendo Super System===
===Nintendo Super System===
The game was ported to the [[Nintendo Super System]], an arcade machine, in 1991. It is the only ''Super Mario'' title released on this system. There are a few differences such as a message on the title screen letting the player know what version it is. Players can choose one of seven zones to start in. There is no way to save progress, and a timer counts down on the bottom right corner when play begins, reappearing when time is almost up. Afterwards, a screen appears, asking if the player wants to continue by inserting coins.
The game was ported to the Nintendo Super System, an arcade machine, in 1991. It is the only ''Super Mario'' title released on this system. There are a few differences such as a message on the title screen letting the player know what version it is. Players can choose one of seven zones to start in. There is no way to save progress, and a timer counts down on the bottom right corner when play begins, reappearing when time is almost up. Afterwards, a screen appears, asking if the player wants to continue by inserting coins.


===''Super Mario All-Stars + Super Mario World''===
===''Super Mario All-Stars + Super Mario World''===
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luigiplush.jpg|A plushie of Luigi based on ''Super Mario World''
luigiplush.jpg|A plushie of Luigi based on ''Super Mario World''
chuckplush.jpg|A plushie of a [[Chargin' Chuck]] based on ''Super Mario World''
chuckplush.jpg|A plushie of a [[Chargin' Chuck]] based on ''Super Mario World''
Banpresto SMW Banzai Bill.png|A plushie of a [[Bomber Bill|Banzai Bill]] from ''Super Mario World''
Banpresto SMW Banzai Bill.png|A plushie of a [[Banzai Bill]] from ''Super Mario World''
magikoopaplush.jpg|A plushie of a [[Magikoopa]] from ''Super Mario World''
magikoopaplush.jpg|A plushie of a [[Magikoopa]] from ''Super Mario World''
kparatroop.jpg|A plushie of a Koopa Paratroopa from ''Super Mario World''
kparatroop.jpg|A plushie of a Koopa Paratroopa from ''Super Mario World''
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*''[[Super Smash Bros. Melee]]'' – There is a ''Super Mario World''-themed level called [[Yoshi's Island (Super Smash Bros. Melee)|Yoshi's Island]]. Banzai Bill also returns, and Mario uses his [[Cape]] as his side special move. Trophies of the [[Koopa Clown Car]] and Mario riding Yoshi are collectible.
*''[[Super Smash Bros. Melee]]'' – There is a ''Super Mario World''-themed level called [[Yoshi's Island (Super Smash Bros. Melee)|Yoshi's Island]]. Banzai Bill also returns, and Mario uses his [[Cape]] as his side special move. Trophies of the [[Koopa Clown Car]] and Mario riding Yoshi are collectible.
*''[[Mario & Luigi: Superstar Saga]]'' – In a room in [[Woohoo Hooniversity]], four question blocks from the previous games (the names of which are even stated in their descriptions) can be seen; one of them is the question block from ''Super Mario World''. A cover of the overworld theme from ''Super Mario World'' is used for some of the minigames. The [[Koopalings]] are also fought in the same order as in ''Super Mario World''.
*''[[Mario & Luigi: Superstar Saga]]'' – In a room in [[Woohoo Hooniversity]], four question blocks from the previous games (the names of which are even stated in their descriptions) can be seen; one of them is the question block from ''Super Mario World''. A cover of the overworld theme from ''Super Mario World'' is used for some of the minigames. The [[Koopalings]] are also fought in the same order as in ''Super Mario World''.
*''[[Super Mario Sunshine]]'' – When [[F.L.U.D.D.|FLUDD]] scans Mario, a video of Mario battling [[Iggy]] in this game can be seen.
*''[[Super Mario Sunshine]]'' – When [[F.L.U.D.D.|FLUDD]] scans Mario, a video of Mario battling [[Iggy Koopa|Iggy]] in this game can be seen.
*''[[Paper Mario: The Thousand-Year Door]]'' – Riding Yoshi came from this game. Also, if Mario gets an email from the [[Rogueport Direct Mail Service|RDM]], a tone that is a cover of the music that plays when Mario destroys a castle in this game plays. If Mario gets an email from Peach, the Title Screen music from this game plays.
*''[[Paper Mario: The Thousand-Year Door]]'' – Riding Yoshi came from this game. Also, if Mario gets an email from the [[Rogueport Direct Mail Service|RDM]], a tone that is a cover of the music that plays when Mario destroys a castle in this game plays. If Mario gets an email from Peach, the Title Screen music from this game plays.
*''[[Super Mario 64 DS]]'' – [[Winged Yoshi]] returns in the [[Super Mario 64 DS#VS Mode|multiplayer mode]] of this game.
*''[[Super Mario 64 DS]]'' – [[Winged Yoshi]] returns in the [[Super Mario 64 DS#VS Mode|multiplayer mode]] of this game.
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*''[[WarioWare: Get It Together!]]'' – [[Super Mario World (WarioWare: Get It Together!)|A microgame]] based on ''Super Mario World'' appears in this game, which involves traversing to the end of a level.
*''[[WarioWare: Get It Together!]]'' – [[Super Mario World (WarioWare: Get It Together!)|A microgame]] based on ''Super Mario World'' appears in this game, which involves traversing to the end of a level.
*''[[Super Mario Bros. Wonder]]'' – In the course [[Break Time! Wonder Token Tunes]], the bonus game theme from ''Super Mario World'' plays. [[Serpont]]s also look and function similarly to Rexes.
*''[[Super Mario Bros. Wonder]]'' – In the course [[Break Time! Wonder Token Tunes]], the bonus game theme from ''Super Mario World'' plays. [[Serpont]]s also look and function similarly to Rexes.
*[[LEGO Super Mario|LEGO ''Super Mario'']] – The sprite of Cape Mario riding Yoshi, while Yoshi uses his tongue, is reused as a motion-based LEGO set.


==Gallery==
==Gallery==
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{{NIWA|NWiki=1|SmashWiki=1|StrategyWiki=1}}
{{NIWA|NWiki=1|SmashWiki=1|StrategyWiki=1}}
{{TCRF|Super Mario World (SNES)|Super Mario World}}
{{TCRF|Super Mario World (SNES)|Super Mario World}}
*[https://www.nintendo.com/jp/character/mario/en/history/world/index.html Mario Portal Game Archive (EN)]
*[https://www.nintendo.com/jp/character/mario/history/world/index.html Mario Portal Game Archive (JP)]
*[https://www.nintendo.co.jp/clvs/manuals/ja/pdf/CLV-P-VAAAJ.pdf Manual]
*[https://www.nintendo.co.jp/clvs/manuals/ja/pdf/CLV-P-VAAAJ.pdf Manual]
*[https://www.nintendo.co.jp/clvs/manuals/common/pdf/CLV-P-SAAAE.pdf American English manual]
*[https://www.nintendo.co.jp/clvs/manuals/common/pdf/CLV-P-SAAAE.pdf American English manual]

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