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{{game infobox|title=Super Mario Strikers | {{game infobox|title=Super Mario Strikers | ||
|image=[[File:Super Mario Strikers box.jpg|250px]]<br>North American box art | |image=[[File:Super Mario Strikers box.jpg|250px]]<br>North American box art | ||
|developer=[[Next Level Games]]<br>[[Nintendo SPD Group No.3]] | |developer=[[Next Level Games]]<br>[[Nintendo SPD Group No.3]] | ||
|publisher=[[Nintendo]] | |publisher=[[Nintendo]] | ||
|release={{ | |release={{release|Europe|November 18, 2005|USA|December 5, 2005|Japan|January 19, 2006|Australia|April 6, 2006}} | ||
|genre=[[Mario Strikers (series)|Soccer]] | |genre=[[Mario Strikers (series)|Soccer]] | ||
|modes=1-4 players simultaneous | |modes=1-4 players simultaneous | ||
|ratings={{ratings|esrb=E|pegi=3|acb=PG|cero=a | |ratings={{ratings|esrb=E|pegi=3|acb=PG|cero=a}} | ||
|platforms=[[Nintendo GameCube]] | |platforms=[[Nintendo GameCube]] | ||
| | |media={{media|gcn=1}} | ||
|input={{input| | |input={{input|gamecube=1}} | ||
}} | }} | ||
'''''Super Mario Strikers''''' (known as '''''Mario Smash Football''''' in European languages) is | '''''Super Mario Strikers''''' (known as '''''Mario Smash Football''''' in European languages) is the first game in the ''[[Mario Strikers (series)|Mario Strikers]]'' series. The game features a version of soccer without referees and rules, and has Power-Ups and special strikes which count as two goals. Its sequel, ''[[Mario Strikers Charged]]'' was released for the [[Wii]] in 2007. | ||
This was the last ''[[Mario (franchise)|Mario]]'' game released for the [[Nintendo GameCube]] in Japan and North America. In Europe and Australia, ''[[Mario Party 7]]'' holds this distinction. | |||
==Opening cutscene== | ==Opening cutscene== | ||
The opening begins with a bird's eye view of [[Pipeline Central]] with very excited spectators. Mario's team and Wario's team make their entrances to the stadium. Wario tries to provoke Mario by shaking his rear and laughing. Both of Mario and Wario's followers are seen on the bleachers. Then Mario begins the game with a kick-off. | The opening begins with a bird's eye view of [[Pipeline Central]] with very excited spectators. Mario's team and Wario's team make their entrances to the stadium. Wario tries to provoke Mario by shaking his rear and laughing. Both of Mario and Wario's followers are seen on the bleachers. Then Mario begins the game with a kick-off. | ||
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The [[Super Strike]] is a special ability of the team's captain. By performing it, the player can take a high-powered shot at the goal; if they score with a Super Strike, it counts as two goals instead of one. | The [[Super Strike]] is a special ability of the team's captain. By performing it, the player can take a high-powered shot at the goal; if they score with a Super Strike, it counts as two goals instead of one. | ||
== | ==Playable characters== | ||
===Team Captains=== | |||
{|border=1 style=" | {| align=center width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; background: #f9f9f9;font-family:Arial; color:black" | ||
! colspan=2 bgcolor=Red | [[Mario|<font color=white>Mario</font>]] | |||
|- | |- | ||
| [[File:MarioN1.png|125px|center]] | |||
| | |||
*'''Legend:''' Mario's skills make him a reliable leader. | |||
*'''Entrance:''' Mario shows off his abilities with the ball to intimidate his opponent. | |||
*'''Team Number:''' 1 | |||
*'''Super Strike:''' [[Super Strike#Mario - Fire Strike|Fire Strike]] | |||
*'''Primary Color:''' Red | |||
*'''Accent Colors:''' Blue and White | |||
*'''Type:''' Balanced | |||
|- | |- | ||
! colspan=2 bgcolor=Green | [[Luigi|<font color=white>Luigi</font>]] | |||
|- | |- | ||
| width=90px |[[File:Luigi - Super Mario Strikers.png|125px|center]] | |||
| | |||
*'''Legend:''' Luigi baffles his opponents with daring tactics. | |||
*'''Entrance:''' Luigi flexes while staring down the opponent. | |||
*'''Team Number:''' 2 | |||
*'''Super Strike:''' [[Super Strike#Luigi - Vicious Vortex|Vicious Vortex]] | |||
*'''Primary Color:''' Green | |||
*'''Accent Color:''' Blue and White | |||
*'''Type:''' Playmaker | |||
|- | |- | ||
! | ! colspan=2 bgcolor=HotPink | [[Princess Peach|<font color=White>Princess Peach</font>]] | ||
|- | |- | ||
! | | width=80px |[[File:Peach SoccerOutfit.jpg|125px|center]] | ||
| | |||
*'''Legend:''' Princess Peach leads with masterful tactics and quick thinking. | |||
*'''Entrance:''' Princess Peach struts forward saying "Oh yeah? Hmph! Ohhhhh! Ah!". She then signals the opponent to "talk to the hand". | |||
*'''Team Number:''' 10 | |||
*'''Super Strike:''' [[Super Strike#Princess Peach - Royal Strike|Royal Strike]] | |||
*'''Color:''' Pink | |||
*'''Type:''' Playmaker | |||
|- | |- | ||
! colspan=2 bgcolor=Orange | [[Princess Daisy|<font color=white>Princess Daisy</font>]] | |||
|- | |- | ||
| width=90px |[[File:Strikers Daisy Artwork.png|125px|center]] | |||
| | |||
*'''Legend:''' Princess Daisy's witty attitude matches her playing style. | |||
*'''Entrance:''' Princess Daisy immediately makes gestures to the opponent exclaiming "Yeah? Yeah?!". She then turns the other cheek and under her breath says "Uh uh..". | |||
*'''Team Number:''' 9 | |||
*'''Super Strike:''' [[Super Strike#Princess Daisy - Torpedo Strike|Torpedo Strike]] | |||
*'''Color:''' Orange | |||
*'''Type:''' Offensive | |||
|- | |- | ||
! | ! colspan=2 bgcolor=Blue | [[Yoshi|<font color=white>Yoshi</font>]] | ||
| | |||
|- | |- | ||
| width=90px |[[File:YoshiSoccer.png|125px|center]] | |||
| | |||
*'''Legend:''' Yoshi leads with a cool head and fierce courage. | |||
*'''Entrance:''' Yoshi babbles incoherently while shaking his fist at the opponent. | |||
*'''Team Number:''' 8 | |||
*'''Super Strike:''' [[Super Strike#Yoshi - Foot of Fury|Foot of Fury]] | |||
*'''Color:''' Blue | |||
*'''Type:''' Balanced | |||
|- | |- | ||
! | ! colspan=2 bgcolor=Brown | [[Donkey Kong|<font color=white>Donkey Kong</font>]] | ||
|[[ | |||
|- | |- | ||
| width=90px |[[File:Dksoccer.png|125px|center]] | |||
| | |||
*'''Legend:''' Donkey Kong's talent can slip even the best players. | |||
*'''Entrance:''' Donkey Kong begins to pound his chest and the ground trying to intimidate his opponent. | |||
*'''Team Number:''' 55 | |||
*'''Super Strike:''' [[Super Strike#Donkey Kong - Power Fist Strike|Power Fist Strike]] | |||
*'''Color:''' Brown | |||
*'''Type:''' Aggressive | |||
|- | |- | ||
! colspan=2 bgcolor=Yellow | [[Wario|<font color=black>Wario</font>]] | |||
|- | |- | ||
| width=90px |[[File:WarioStrikers.png|125px|center]] | |||
| | |||
*'''Legend:''' Wario will stop at absolutely nothing to win the match. | |||
*'''Entrance:''' Wario either shakes his rear or poses before turning back to his opponent. | |||
*'''Team Number:''' 00 | |||
*'''Super Strike:''' [[Super Strike#Wario - Belly Blast|Belly Blast]] | |||
*'''Color:''' Yellow | |||
*'''Type:''' Aggressive | |||
|- | |- | ||
! | ! colspan=2 bgcolor=Purple | [[Waluigi|<font color=white>Waluigi</font>]] | ||
|- | |- | ||
! | | width=90px |[[File:Waluigisoccer.jpg|125px|center]] | ||
| | |||
*'''Legend:''' Waluigi's ego tends to be his biggest enemy. | |||
*'''Entrance:''' Waluigi looks at his enemy with disdain then points to his back while shouting "WA-LUI-GI!!!". | |||
*'''Team Number:''' 0 | |||
*'''Super Strike:''' [[Super Strike#Waluigi - Drop Rocket|Drop Rocket]] | |||
*'''Color:''' Purple | |||
*'''Type:''' Offensive | |||
|- | |- | ||
! colspan=2 bgcolor=Gray | [[Super Team|<font color=black>Super Team</font>]] | |||
|- | |- | ||
| width=90px |[[File:SuperteamMS.png|125px|center]] | |||
| | | | ||
| | *'''Entrance:''' Super Team receives a lightning bolt from the sky to gain energy. | ||
*'''Team Number:''' Uppercase omega symbol ('''Ω''') | |||
*'''Super Strike:''' [[Super Strike#Super Team - Robo-Strike|Robo-Strike]] | |||
*'''Color:''' Gray | |||
*'''Type:''' Robotic Nightmare | |||
*'''Unlocked By:''' Beating the [[Bowser Cup]] | |||
|} | |} | ||
|style=" | |||
===Sidekicks=== | |||
{| width=100% cellspacing:1 style="border:1px solid black; background:#f9f9f9; font-family:arial; text-align:center; color:black" | |||
|width=25%|[[File:Toadsc.png|125px]] | |||
|width=25%|[[File:Koopa Troopa - Super Mario Strikers.png|125px]] | |||
|width=25%|[[File:Hammersoccer.png|125px]] | |||
|width=25%|[[File:Birdosoccer.png|120px]] | |||
|- | |- | ||
|[[Toad (species)|Toads]]<br> | |||
|[[Koopa Troopa|Koopas]]<br> | |||
|[[Hammer Bro]]s.<br> | |||
|[[Birdo (species)|Birdos]]<br> | |||
|[[ | |||
|} | |} | ||
{| | ===Goalies=== | ||
{| width=100% cellspacing:1 style="border:1px solid black; background:#f9f9f9; font-family:arial; text-align:center; color:black" | |||
|width=25%|[[File:Kritter - Super Mario Strikers.png|125px]] | |||
|width=25%|[[File:RoboKritterStrikers.png|125px]] | |||
| | |||
|[[ | |||
| | |||
|- | |- | ||
|[[Kritter]]<br> | |||
|[[ | |[[Robo-Kritter]] ([[Super Team]])<br> | ||
|} | |} | ||
==Player's skills== | ==Player's skills== | ||
Within this game, it is necessary to know some basic and advanced skills. There are some explanations about these according to the Mario Strikers tutorial, the ''Strikers 101''. | Within this game, it is necessary to know some basic and advanced skills. There are some explanations about these according to the Mario Strikers tutorial, the ''Strikers 101''. | ||
{| | |||
!width=20%|Skill | {| cellpadding=3 cellspacing=0 width=95% border=1 align=center style="background:#f9f9f9; font-family:arial; color:black; border-collapse:collapse" | ||
!width=50%|Explanation | |- bgcolor=red | ||
!width=30%|Tip | ! width=20% |Skill | ||
! width=50% |Explanation | |||
! width=30% |Tip | |||
|- | |- | ||
|Pass | |Pass | ||
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|An immediate shot, which the player gets the loose ball. | |An immediate shot, which the player gets the loose ball. | ||
|A good immediate shot could be when goalies are stunned. | |A good immediate shot could be when goalies are stunned. | ||
|- | |||
|} | |} | ||
Other information such as Super Strikes and Power-ups are explained aside. | Other information such as Super Strikes and Power-ups are explained aside. | ||
==Power-Ups== | ==Power-Ups== | ||
Power-ups are items that are obtained when the player attempts to make a goal, or gets fouled when not holding the ball. They appear at the top of the screen, on a bar displaying up to two items. The player can use the items to get or defend the ball, like tripping their opponents with bananas or summoning a huge Chain Chomp to stun them. Power-ups can be disabled at the Gameplay Mode screen. It is notable that the goalkeepers are immune to all sorts of power-ups, as they are to regular attack moves. | Power-ups are items that are obtained when the player attempts to make a goal, or gets fouled when not holding the ball. They appear at the top of the screen, on a bar displaying up to two items. The player can use the items to get or defend the ball, like tripping their opponents with bananas or summoning a huge Chain Chomp to stun them. Power-ups can be disabled at the Gameplay Mode screen. It is notable that the goalkeepers are immune to all sorts of power-ups, as they are to regular attack moves. | ||
*'''[[Banana]]s:''' Bananas are tossed on the floor and stay there until a character slips on it. They come in sets of 1 to 6 peels. | *'''[[Banana]]s:''' Bananas are tossed on the floor and stay there until a character slips on it. They come in sets of 1 to 6 peels. | ||
*'''[[Green Shell]]s:''' Green shells fly in a straight line, bouncing off the walls and harming anybody who gets hit by them. They can be obtained as a single or [[Triple Green Shells|triplets]]. | *'''[[Green Shell|Green Shell]]s:''' Green shells fly in a straight line, bouncing off the walls and harming anybody who gets hit by them. They can be obtained as a single or [[Triple Green Shells|triplets]]. | ||
*'''[[Red Shell]]s:''' When red shells are shot, they home in on the nearest character, tripping or knocking them over. Red shells are destroyed if they bump into walls. They can be obtained as a single or [[Triple Red Shells|triplets]]. | *'''[[Red Shell|Red Shell]]s:''' When red shells are shot, they home in on the nearest character, tripping or knocking them over. Red shells are destroyed if they bump into walls. They can be obtained as a single or [[Triple Red Shells|triplets]]. | ||
*'''[[Blue Shell]]s:''' Blue shells act just like green shells, but with one difference: they freeze their victims, rather than just knocking them over. Like the green and red shells, they come as singles or sets of three. | *'''[[Blue Shell|Blue Shell]]s:''' Blue shells act just like green shells, but with one difference: they freeze their victims, rather than just knocking them over. Like the green and red shells, they come as singles or sets of three. | ||
*'''[[Spiny Shell (red)|Spiny Shell]]s:''' Spiny shells act in a similar manner to green shells. However, when they come into contact with a character, they do not disappear, instead continuing until they either hit another item or bounce off the wall twice. This shell, as usual, can be obtained as either singles or triplets. | *'''[[Spiny Shell (red)|Spiny Shell]]s:''' Spiny shells act in a similar manner to green shells. However, when they come into contact with a character, they do not disappear, instead continuing until they either hit another item or bounce off the wall twice. This shell, as usual, can be obtained as either singles or triplets. | ||
*'''[[ | *'''[[Giant Green Shell]]s:''' Essentially a larger version of the green shell. Anything standing in the way of its destructive path will merely be bowled over. These shells are only available as a single. | ||
*'''[[Giant Red Shell]]s:''' The red version of the giant shell. Unlike the small version, they continue to move after bumping into a wall. When initially shot off, they will home in on the nearest character, but afterwards, they merely act like a giant green shell. Like the green ones, they only come in sets of one shell. | |||
*'''[[Giant Blue Shell]]s:''' Acts in the same manner as the giant green shells, with the exception of freezing characters on impact. On occasion, the shell will also explode on impact, affecting any nearby characters as well. Like the other giant shells, they only come in sets of one. | |||
*'''[[Giant Spiny Shell]]s:''' These shells are completely unstoppable, leaving behind a trail of destruction anywhere they go. Only comes in sets of one. | |||
*'''[[Bob-omb]]s:''' After being thrown, these living explosives will stand still for a second, then blow up, affecting anyone who is too close to it. They can be obtained in sets of one or three. | *'''[[Bob-omb]]s:''' After being thrown, these living explosives will stand still for a second, then blow up, affecting anyone who is too close to it. They can be obtained in sets of one or three. | ||
*'''[[Mega Bob-omb]]:''' Essentially a larger Bob-omb. Their explosion radius is roughly four times larger. Plus, it sends out a shockwave, harming anyone who is even near it. | *'''[[Mega Bob-omb]]:''' Essentially a larger Bob-omb. Their explosion radius is roughly four times larger. Plus, it sends out a shockwave, harming anyone who is even near it. | ||
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==Fields== | ==Fields== | ||
The Fields in ''Super Mario Strikers'' do not affect gameplay, and thus are only cosmetic changes. | The Fields in ''Super Mario Strikers'' do not affect gameplay, and thus are only cosmetic changes. | ||
{| | |||
{| border=1 cellspacing=0 cellpadding=3 style="background:#f9f9f9; border-collapse:collapse; color:black" width=100% | |||
|- | |- | ||
!Field | ! Field | ||
!width=30%|[[The Palace]] | ! width=30% | [[The Palace]] | ||
!width=30%|[[Pipeline Central]] | ! width=30% | [[Pipeline Central]] | ||
!width=30%|[[The Underground]] | ! width=30% | [[The Underground]] | ||
|- | |- | ||
| | | | ||
|[[File:ThePalace.png|125px|center]] | | [[File:ThePalace.png|125px|center]] | ||
|[[File:Pipelinecentral.png|125px|center]] | | [[File:Pipelinecentral.png|125px|center]] | ||
|[[File:Strikers The Underground Overhead.png|125px|center]] | | [[File:Strikers The Underground Overhead.png|125px|center]] | ||
|- | |- | ||
!Location | ! Location | ||
|align="center"|[[Mushroom Kingdom]] | | align="center"| [[Mushroom Kingdom]] | ||
|align="center"|[[Mushroom Kingdom]] | | align="center"| [[Mushroom Kingdom]] | ||
|align="center"|Subterranean | | align="center"| Subterranean | ||
|- | |- | ||
!Capacity | ! Capacity | ||
|align="center"|15,000 | | align="center"| 15,000 | ||
|align="center"|25,000 | | align="center"| 25,000 | ||
|align="center"|35,000 | | align="center"| 35,000 | ||
|- | |- | ||
!Field Type | ! Field Type | ||
|align="center"|Grass | | align="center"| Grass | ||
|align="center"|Concrete | | align="center"| Concrete | ||
|align="center"|Metal | | align="center"| Metal | ||
|- | |- | ||
!Home of the | ! Home of the | ||
|align="center"|[[Mushroom Cup]] | | align="center"| [[Mushroom Cup]] | ||
|align="center"|[[Flower Cup]] | | align="center"| [[Flower Cup]] | ||
|align="center"|[[Star Cup]] | | align="center"| [[Star Cup]] | ||
|} | |} | ||
{| | {| border=1 cellspacing=0 cellpadding=3 style="background:#f9f9f9; border-collapse:collapse; color:black" width=100% | ||
|- | |- | ||
!Field | ! Field | ||
!width=22%|[[Konga Coliseum]] | ! width=22% | [[Konga Coliseum]] | ||
!width=22%|[[Crater Field]] | ! width=22% | [[Crater Field]] | ||
!width=23%|[[The Battle Dome]] | ! width=23% | [[The Battle Dome]] | ||
!width=23%|[[Bowser Stadium (Mario Strikers series)|Bowser Stadium]] | ! width=23% | [[Bowser Stadium (Mario Strikers series)|Bowser Stadium]] | ||
|- | |- | ||
| | | | ||
|[[File:Strikers Konga Coliseum Overhead.png|125px|center]] | | [[File:Strikers Konga Coliseum Overhead.png|125px|center]] | ||
|[[File:Strikers Crater.png|125px|center]] | | [[File:Strikers Crater.png|125px|center]] | ||
|[[File:Battledome.png|125px|center]] | | [[File:Battledome.png|125px|center]] | ||
|[[File:Strikers Bowser Stadium.png|125px|center]] | | [[File:Strikers Bowser Stadium.png|125px|center]] | ||
|- | |||
! Location | |||
| align="center"| [[Donkey Kong Island|Kong Island]] | |||
| align="center"| [[Yoshi's Island]] | |||
| align="center"| [[Bowser's Castle]] | |||
| align="center"| Deep Space | |||
|- | |- | ||
! | ! Capacity | ||
|align="center"| | | align="center"| 31,000 | ||
|align="center"| | | align="center"| 42,000 | ||
|align="center"| | | align="center"| 68,000 | ||
|align="center"| | | align="center"| 50,000 | ||
|- | |- | ||
! | ! Field Type | ||
|align="center"| | | align="center"| Wood | ||
|align="center"| | | align="center"| Grass | ||
|align="center"| | | align="center"| Concrete | ||
|align="center"| | | align="center"| Rubber Compound | ||
|- | |- | ||
! | ! Home of the | ||
|align="center"| | | align="center"| [[Super Flower Cup]] | ||
|align="center"| | | align="center"| [[Super Mushroom Cup]] | ||
|align="center"| | | align="center"| [[Super Star Cup]] | ||
|align="center"| | | align="center"| [[Bowser Cup]]s | ||
|- | |- | ||
! | ! How to unlock | ||
| | | Unlocked by placing in the top 3 in the [[Mushroom Cup]]. | ||
| | | Unlocked by placing in the top 3 in the [[Flower Cup]]. | ||
| | | Unlocked by placing in the top 3 in the [[Star Cup]]. | ||
| | | Unlocked by winning the [[Bowser Cup]]'s playoff round. | ||
|- | |- | ||
|} | |} | ||
==Cups== | ==Cups== | ||
{| | {| border=1 cellspacing=0 cellpadding=3 style="background:#f9f9f9; font-family:arial; color:black; border-collapse:collapse" | ||
!Cup | |- bgcolor=green | ||
!Teams | ! Cup | ||
!Rounds | ! Teams | ||
!System | ! Rounds | ||
!Notes | ! System | ||
! Notes | |||
|- | |||
| [[Mushroom Cup]] | |||
| 4 | |||
| 3 | |||
| Table System | |||
| When the player places in the top 3, the Konga Coliseum and the Flower Cup are unlocked. | |||
|- | |- | ||
|[[ | | [[Flower Cup]] | ||
| | | 6 | ||
| | | 5 | ||
|Table System | | Table System | ||
|When the player places in the top 3, the | | When the player places in the top 3, the Crater Field and the Star Cup are unlocked. | ||
|- | |- | ||
|[[ | | [[Star Cup]] | ||
| | | 8 | ||
| | | 7 | ||
|Table System | | Table System | ||
|When the player places in the top 3, the | | When the player places in the top 3, the Battle Dome and the Bowser Cup are unlocked. | ||
|- | |- | ||
|[[ | | [[Bowser Cup]] | ||
|8 | | 8 | ||
|7 | | 7 Rounds + 2 K.O. Rounds (+ Match against Super Team) | ||
|Table System | | Table System, the top 4 continue to the Playoff System | ||
|When the player | | When the player wins the cup, the Bowser Stadium, the Super Team and the Super Mushroom Cup are unlocked. | ||
|- | |- | ||
|[[ | | [[Super Mushroom Cup]] | ||
| | | 4 | ||
| | | 6 | ||
|Table | | Table System | ||
|When the player | | When the player places in the top 3, the Super Flower Cup is unlocked. When the player places first, the "Perfect Strike" cheat is unlocked. | ||
|- | |- | ||
|[[Super | | [[Super Flower Cup]] | ||
| | | 6 | ||
| | | 10 | ||
|Table System | | Table System | ||
|When the player places in the top 3, the Super | | When the player places in the top 3, the Super Star Cup is unlocked. When the player places first, the "Field Tilt" cheat is unlocked. | ||
|- | |- | ||
|[[Super | | [[Super Star Cup]] | ||
| | | 8 | ||
| | | 14 | ||
|Table System | | Table System | ||
|When the player places in the top 3, the Super | | When the player places in the top 3, the Super Bowser Cup is unlocked. When the player places first, the "Weak Goalies" cheat is unlocked. | ||
|- | |- | ||
|[[Super | | [[Super Bowser Cup]] | ||
|8 | | 8 | ||
|14 | | 14 Rounds + 2 K.O. Rounds | ||
|Table System | | Table System, the top 4 continue to the Playoff System | ||
| When the player places first, the "Infinite Powerups" cheat is unlocked. | |||
|- | |- | ||
|} | |} | ||
===Difficulties=== | ===Difficulties=== | ||
There are four difficulty settings. The higher the difficulty is set, the more the passing, deking, and Super Strike skills of the CPU increase: | There are four difficulty settings. The higher the difficulty is set, the more the passing, deking, and Super Strike skills of the CPU increase: | ||
*''' | *'''Novice''' ('''Rookie''' in the US version): A very easy level. CPU lets the player win and make Super Strikes. | ||
*'''Professional:''' An easy level. CPU will make some unexpected maneuvers, such as dekes and Super Strikes. | *'''Professional:''' An easy level. CPU will make some unexpected maneuvers, such as dekes and Super Strikes. | ||
*'''Superstar:''' Hard. The CPU takes the ball, and tries to make a goal. Also, the CPU can rumble the player's Super Strike meter to attempt throwing the player off. | *'''Superstar:''' Hard. The CPU takes the ball, and tries to make a goal. Also, the CPU can rumble the player's Super Strike meter to attempt throwing the player off. | ||
*'''Legend:''' Very hard. CPU can try to steal the ball and attack the player. If it has the ball, it can make dekes as soon as the player attempts to attack it. The CPU also attempts Perfect Strikes. It can rumble the player's Super Strike meter to attempt throwing the player off. | *'''Legend:''' Very hard. CPU can try to steal the ball and attack the player. If it has the ball, it can make dekes as soon as the player attempts to attack it. The CPU also attempts Perfect Strikes. It can rumble the player's Super Strike meter to attempt throwing the player off. | ||
Note: In the Super Cups, the Rookie | |||
Note: In the Super Cups, the Novice (Rookie) setting is not available. | |||
==Trophies== | ==Trophies== | ||
{{main|Trophy}} | {{main|Trophy}} | ||
[[File:Super mario strikers trophy.jpg|thumb|The Super Striker Award.]] | [[File:Super mario strikers trophy.jpg|left|thumb|The Super Striker Award.]] | ||
Trophies are awards won by achieving a certain number of special actions. Additionally, all cups of the game are trophies, including the [[Mushroom Cup]], the [[Flower Cup]], the [[Star Cup]], the [[Bowser Cup]], the [[Super Mushroom Cup]], the [[Super Flower Cup]], the [[Super Star Cup]], and the [[Super Bowser Cup]]. The cups' trophies are won by winning the cup. These special trophies can also be unlocked: | Trophies are awards won by achieving a certain number of special actions. Additionally, all cups of the game are trophies, including the [[Mushroom Cup]], the [[Flower Cup]], the [[Star Cup]], the [[Bowser Cup]], the [[Super Mushroom Cup]], the [[Super Flower Cup]], the [[Super Star Cup]], and the [[Super Bowser Cup]]. The cups' trophies are won by winning the cup. These special trophies can also be unlocked: | ||
{| | |||
!Trophy | {{br}}<center> | ||
!Awarded for | {| border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse; text-align:center; background:#f9f9f9; color:black" | ||
!# Needed for Bronze | |- bgcolor=hotpink | ||
!# Needed for Silver | ! Trophy | ||
!# Needed for Gold | ! Awarded for | ||
!Powerup unlocked for Gold | ! # Needed for Bronze | ||
! # Needed for Silver | |||
! # Needed for Gold | |||
! Powerup unlocked for Gold | |||
|- | |- | ||
|Veteran | | Veteran | ||
|Matches in Cup Battles | | Matches in Cup Battles | ||
|25 | | 25 | ||
|50 | | 50 | ||
|100 | | 100 | ||
|Shells | | Shells | ||
|- | |- | ||
|Sniper | | Sniper | ||
|Goals in Cup Battles | | Goals in Cup Battles | ||
|75 | | 75 | ||
|150 | | 150 | ||
|300 | | 300 | ||
|Accelerator | | Accelerator | ||
|- | |- | ||
|Super Striker | | Super Striker | ||
|[[Super Strike]]s in Cup Battles | | [[Super Strike]]s in Cup Battles | ||
|25 | | 25 | ||
|50 | | 50 | ||
|100 | | 100 | ||
|Explosives | | Explosives | ||
|- | |- | ||
|Paramedic | | Paramedic | ||
|Fouling in Cup Battles | | Fouling in Cup Battles | ||
|250 | | 250 | ||
|500 | | 500 | ||
|1000 | | 1000 | ||
|Giant | | Giant | ||
|- | |- | ||
|Tactician | | Tactician | ||
|Doing a Perfect Pass in Cup Battles | | Doing a Perfect Pass in Cup Battles | ||
|75 | | 75 | ||
|150 | | 150 | ||
|300 | | 300 | ||
|Freezing | | Freezing | ||
|} | |} | ||
</center> | |||
==Cheats== | ==Cheats== | ||
Cheats are special options available in the cheat menu. They can be unlocked by winning a Super Cup or a Gold trophy. Their effects vary. These only work for free play modes, not for the cups. | Cheats are special options available in the cheat menu. They can be unlocked by winning a Super Cup or a Gold trophy. Their effects vary. These only work for free play modes, not for the cups. | ||
{| | <center> | ||
!Cheat | {| border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse; text-align:center; background:#f9f9f9; color:black" | ||
!Effect | |- bgcolor=darkorange | ||
! Cheat | |||
! Effect | |||
|- | |- | ||
|Custom Power Ups | | Custom Power Ups | ||
|Sets which types of power ups appear in the game. Available are "Shells", "Accelerator", "Explosives", "Giant", and "Freezing". | | Sets which types of power ups appear in the game. Available are "Shells", "Accelerator", "Explosives", "Giant", and "Freezing". | ||
|- | |- | ||
|Field Tilt | | Field Tilt | ||
|The field tilts in favor of the losing team. | | The field tilts in favor of the losing team. | ||
|- | |- | ||
|Infinite Power Ups | | Infinite Power Ups | ||
|Power Ups are infinitely available. | | Power Ups are infinitely available. | ||
|- | |- | ||
|Weak Goalies | | Weak Goalies | ||
|The goalies let shots in 2.5x more often than usual. | | The goalies let shots in 2.5x more often than usual. | ||
|- | |||
| Perfect Strike | |||
| A Super Strike is always in, regardless of where the cursor is stopped. | |||
|- | |- | ||
|} | |} | ||
</center> | |||
==Game Modes== | ==Game Modes== | ||
{{rewrite-expand}} | |||
===Grudge Match=== | ===Grudge Match=== | ||
Two teams participate in a series at the field of their choice. They can play for as many games as they want. | Two teams participate in a series at the field of their choice. They can play for as many games as they want. | ||
===Cup Battle=== | ===Cup Battle=== | ||
Players choose a single team and participate in one of the four Cups | Players choose a single team and participate in one of the four Cups. If they quit their match in the middle, they forfeit the match. | ||
===Super Cup Battle=== | ===Super Cup Battle=== | ||
The same as a Cup Battle, but the four Super Cups can be played | The same as a Cup Battle, but the four Super Cups can be played. | ||
===Custom Battle=== | ===Custom Battle=== | ||
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Promo Art - Super Mario Strikers.jpg|Group art | Promo Art - Super Mario Strikers.jpg|Group art | ||
</gallery> | </gallery> | ||
==Media== | |||
{{more media|section=yes}} | |||
==Promotion== | ==Promotion== | ||
A promotional browser game was released in 2005 called ''[[Heads-Up|Super Mario Strikers -- Heads Up]]''. | A promotional browser game was released in 2005 called ''[[Heads-Up|Super Mario Strikers -- Heads Up]]''. | ||
==Reception== | ==Reception== | ||
{|class="wikitable | {| class="wikitable review_template" style="border:2px solid black; width:100%; font-size:100%; text-align:center; margin-bottom:5px;" cellpadding="4" | ||
!colspan="4"style="font-size:120%;text-align:center;background-color:silver;"|Reviews | !colspan="4" style="font-size:120%; text-align:center; background-color:silver;"|Reviews | ||
|-style="background-color:#E6E6E6" | |-style="background-color:#E6E6E6" | ||
|Release | |Release | ||
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|"''Super Mario Strikers is the quintessential arcade sports game. It's short on options, lacks depth, but when you jump in and play it, you're bound to have a really good time. It delivers both intuitively learned and mastered control mechanics and that rare multiplayer experience that is incredibly hard to put down. So if you're planning to buy this one purely for its multiplayer offering, you can add a full point to our review score. However, the title is still far from perfect. Its single-player offering lacks features and is also void of the satisfying trash talking that distracts from the ho-hum graphics presentation.''" | |"''Super Mario Strikers is the quintessential arcade sports game. It's short on options, lacks depth, but when you jump in and play it, you're bound to have a really good time. It delivers both intuitively learned and mastered control mechanics and that rare multiplayer experience that is incredibly hard to put down. So if you're planning to buy this one purely for its multiplayer offering, you can add a full point to our review score. However, the title is still far from perfect. Its single-player offering lacks features and is also void of the satisfying trash talking that distracts from the ho-hum graphics presentation.''" | ||
|- | |- | ||
!colspan="4"style="font-size:120%;text-align:center;background-color:silver;"|Aggregators | !colspan="4" style="font-size:120%; text-align:center; background-color:silver;"|Aggregators | ||
|-style="background-color:#E6E6E6" | |-style="background-color:#E6E6E6" | ||
|colspan=2|Compiler | |colspan=2|Compiler | ||
|colspan=2|{{ | |colspan=2|{{nowrap|Platform / Score}} | ||
|- | |- | ||
|colspan=2|Metacritic | |colspan=2|Metacritic | ||
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'''NOTE:''' Unless otherwise noted, all names are conjectural. | '''NOTE:''' Unless otherwise noted, all names are conjectural. | ||
===Infinite ball shots=== | ===Infinite ball shots=== | ||
This glitch can appear during matches. A character must hold the soccer ball and go to the opponent's field. If the player shoots the ball towards the goalie without charging and is hit by a [[Blue Shell]] and frozen at the same time | This glitch can appear during matches. A character must hold the soccer ball and go to the opponent's field. If the player shoots the ball towards the goalie without charging and is hit by a [[Blue Shell]] and frozen at the same time<ref>[http://www.youtube.com/watch?v=GnLAbZNOD_k&feature=plcp Blue Shell Glitch]</ref>, the ball will remain stuck on their feet, but keeps emitting the purple rings caused by the kick while the victim is frozen. Because of that, the goalie responds to block the shot, repeatedly lunging and falling in an attempt to get the ball. In this state, the Ball cannot be taken by the other characters; the glitch wears off once the victim is unfrozen and shoots the ball normally. | ||
===Super Team without unlocking=== | |||
If player two rapidly taps the {{button|gcn|A}} and {{button|gcn|B}} buttons on a captain, as player one pushes {{button|gcn|A}} on the locked Super Team on the character select screen, the first player can play as Super Team without unlocking them.<ref>[https://www.youtube.com/watch?v=Vhvui8-KL4E "Super Mario Strikers Super Team Glitch," from Firebird2031]. ''YouTube''. Retrieved February 12, 2015.</ref> | |||
===Imperfect Strike=== | ===Imperfect Strike=== | ||
In order to recreate this glitch, it is mostly recommended to play a Grudge Match with 2 players or more, and also to play with the Perfect Strike cheat code enabled. First, players must make sure that the rival captain is a tall player like Donkey Kong, Super Team, Waluigi, or Wario, then choose any other captain for their team. Before doing the Perfect Strike, the rival captain (along with one or two sidekicks if possible) must get up close in front of the Kritter goalkeeper while he faces the player's captain; only then, they should do the Perfect Strike from a long distance and, if executed correctly, the rival captain will get hit by the ball and not the goalie, preventing the score. | In order to recreate this glitch, it is mostly recommended to play a Grudge Match with 2 players or more, and also to play with the Perfect Strike cheat code enabled. First, players must make sure that the rival captain is a tall player like Donkey Kong, Super Team, Waluigi, or Wario, then choose any other captain for their team. Before doing the Perfect Strike, the rival captain (along with one or two sidekicks if possible) must get up close in front of the Kritter goalkeeper while he faces the player's captain; only then, they should do the Perfect Strike from a long distance and, if executed correctly, the rival captain will get hit by the ball and not the goalie, preventing the score. | ||
As a consequence, both the player's own and their rival's teams will remain unable to move; not only that, but the camera will also be stuck on a different angle while still focusing on the ball. The only character the player can unfreeze during this glitch is their rival's Kritter goalkeeper; to do so, they have to fail a Super Strike, so the Kritter can either catch it or throw it back; both of these actions will allow the Kritter to move again. To fully disable the glitch, the player has to score a goal so the screen displays the celebration and the replay; after that, all characters will be able to move again.<ref> | As a consequence, both the player's own and their rival's teams will remain unable to move; not only that, but the camera will also be stuck on a different angle while still focusing on the ball. The only character the player can unfreeze during this glitch is their rival's Kritter goalkeeper; to do so, they have to fail a Super Strike, so the Kritter can either catch it or throw it back; both of these actions will allow the Kritter to move again. To fully disable the glitch, the player has to score a goal so the screen displays the celebration and the replay; after that, all characters will be able to move again.<ref>[https://www.youtube.com/watch?v=ybdnA9QkMtY "Mario super strikers funniest glitch ever!!" from Blue Pianta Rules!!!]. ''YouTube''. Retrieved April 5, 2017.</ref> | ||
==Staff== | ==Staff== | ||
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''Super Mario Strikers'' was made by staff of both [[Nintendo]] and [[Next Level Games]]. The game was produced by [[Satoru Iwata]] and [[Kensuke Tanabe]], and was supervised by [[Shigeru Miyamoto]]. The game was directed by Mike Inglehart of Next Level Games. | ''Super Mario Strikers'' was made by staff of both [[Nintendo]] and [[Next Level Games]]. The game was produced by [[Satoru Iwata]] and [[Kensuke Tanabe]], and was supervised by [[Shigeru Miyamoto]]. The game was directed by Mike Inglehart of Next Level Games. | ||
This is the first game to feature [[Kenneth W. James]], who temporarily replaces [[Scott Burns]], as the voice of Bowser, a role that would become permanent starting with '' | This is the first game to feature [[Kenneth W. James]], who temporarily replaces [[Scott Burns]], as the voice of Bowser, a role that would become permanent starting with ''Super Mario Galaxy''. Likewise, [[Jen Taylor]] did not voice [[Princess Peach]] and [[Toad]] or record any new voice clips for the characters, even though the game was released before her departure from Nintendo, making it the only Nintendo GameCube ''Mario'' game where she does not voice Peach and Toad. | ||
==References to other games== | ==References to other games== | ||
*''[[Super Mario World]]'': The Crater Field is located on [[Yoshi's Island]]. | *''[[Super Mario World 2: Yoshi's Island]]'': The Crater Field is located on [[Yoshi's Island]]. | ||
*''[[Donkey Kong 64]]'': This was one of the last titles to feature Kritter with his appearance from this game. Also, the Konga Coliseum is located on Donkey Kong Island. | *''[[Donkey Kong 64]]'': This was one of the last titles to feature Kritter with his appearance from this game. Also, the Konga Coliseum is located on Donkey Kong Island. | ||
*''[[Mario Kart: Double Dash!!]]'': The artwork for many items from this game was recycled in the instruction booklet. | *''[[Mario Kart: Double Dash!!]]'': The artwork for many items from this game was recycled in the instruction booklet. | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=スーパーマリオストライカーズ | ||
| | |JapR=Sūpā Mario Sutoraikāzu | ||
| | |JapM=''Super Mario Strikers'' | ||
| | |SpaE=Mario Smash Football | ||
|SpaEM= | |||
|FraE=Mario Smash Football | |||
|FraEM= | |||
|Ger=Mario Smash Football | |Ger=Mario Smash Football | ||
|GerM= | |||
|Ita=Mario Smash Football | |Ita=Mario Smash Football | ||
| | |ItaM= | ||
}} | }} | ||
== | ==Trivia== | ||
[[File:Strikers First Goal Mario.png|thumb|200px|16:9 | [[File:Strikers First Goal Mario.png|thumb|right|200px|16:9]] | ||
*This is the only '' | *This is the only ''Mario'' Nintendo GameCube game to support 16:9 widescreen, albeit implemented in a vertical direction recalculating the FOV, also affecting the in-game camera zoom to simulate a horizontal effect, as well as 480p. | ||
*An unused promotional poster for this game was created, but ultimately rejected due to it resembling a scrotum. In the image, two soccer balls dangle from a net bag, with the quote "You're gonna need a pair | *An unused promotional poster for this game was created, but ultimately rejected due to it resembling a scrotum. In the image, two soccer balls dangle from a net bag, with the quote "You're gonna need a pair"<ref>Sickr. (November 17, 2014). [https://mynintendonews.com/2014/11/17/heres-a-controversial-canned-promotional-poster-for-the-first-mario-strikers-game/ Here’s A Controversial Canned Promotional Poster For The First Mario Strikers Game]. ''My Nintendo News''. Retrieved December 16, 2017.</ref>. | ||
{{br}} | {{br}} | ||
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==External links== | ==External links== | ||
{{NIWA | {{NIWA|StrategyWiki=1}} | ||
*[http://mariosmashfootball.nintendo-europe.com/ Official European website]{{dead link}} | *[http://mariosmashfootball.nintendo-europe.com/ Official European website]{{dead link}} | ||
{{Super Mario Strikers}} | {{Super Mario Strikers}} | ||
{{ | {{MarioGames}} | ||
{{ | {{GC}} | ||
[[Category:Super Mario Strikers|*]] | [[Category:Super Mario Strikers|*]] | ||
[[Category:Games]] | [[Category:Games]] |