Editing Super Mario Run

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 629: Line 629:
Certain enemies sparkle, and a subset of them have a golden glow. Defeating such an enemy causes it to drop a number of coins onto the ground in addition to the coins defeating that enemy normally grants. Some enemies can be found carrying color coins or Bonus Medals, which means the item moves to match the enemy. This makes collecting the coin more difficult.
Certain enemies sparkle, and a subset of them have a golden glow. Defeating such an enemy causes it to drop a number of coins onto the ground in addition to the coins defeating that enemy normally grants. Some enemies can be found carrying color coins or Bonus Medals, which means the item moves to match the enemy. This makes collecting the coin more difficult.


Defeating enemies grants a single coin by default. More coins are rewarded when multiple enemies are defeated by the same move, with the second enemy granting two coins and every further enemy granting four coins. In Toad Rally, this is further modified by enemy leveling and being in a Coin Rush.
Defeating enemies grants a single coin by default. Additional coins when multiple enemies are defeated by the same move, with the second enemy granting two coins and every further enemy granting four coins. In Toad Rally, this is further modified by enemy leveling and being in a Coin Rush.


Many enemies have special traits about them that make them more difficult to evade or attack. Some enemies are covered in spikes, so jumping on them or using one of the jumping attacks hurts the player. Additionally, landing on this kind of enemy does not let the player jump off. Yoshi, as stated prior, can bounce from these kinds of enemies but not jump off them. Some enemies cannot be defeated without special maneuvers, like [[Boo]], and still other enemies cannot be defeated by the player alone, like [[Lava Bubble]]s. If the player collects a [[Super Star]], they become invincible and can temporarily defeat any enemy they touch while being immune to damage. This also allows the player to defeat many enemies that cannot be defeated otherwise, such as a Lava Bubble.
Many enemies have special traits about them that make them more difficult to evade or attack. Some enemies are covered in spikes, so jumping on them or using one of the jumping attacks hurts the player. Additionally, landing on this kind of enemy does not let the player jump off. Yoshi, as stated prior, can bounce from these kinds of enemies but not jump off them. Some enemies cannot be defeated without special maneuvers, like [[Boo]], and still other enemies cannot be defeated by the player alone, like [[Lava Bubble]]s. If the player collects a [[Super Star]], they become invincible and can temporarily defeat any enemy they touch while being immune to damage. This also allows the player to defeat many enemies that cannot be defeated otherwise, such as a Lava Bubble.

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

Templates used on this page: