Editing Super Mario RPG (Nintendo Switch) sound test

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{italic title|''Super Mario RPG'' (Nintendo Switch) sound test}}
{{redirect|Sound Player|sound tests in other games|[[:Category:Sound tests]]}}
[[File:SMRPG Menu Sound Player.jpg|thumb|The Sound Player highlighted in the menu]]
[[File:SMRPG Menu Sound Player.jpg|thumb|The Sound Player highlighted in the menu]]
The '''Sound Player''' is the sound test feature in the [[Nintendo Switch]] version of ''[[Super Mario RPG (Nintendo Switch)|Super Mario RPG]]'', located in the Journal sub-menu after clearing the game. It shows a playlist of the game's [[Super Mario RPG Original Sound Version|soundtrack]] and allows the player to listen to music from the game in both their Modern versions and their Classic versions from the [[Super Mario RPG: Legend of the Seven Stars|original game]]. The Modern versions of tracks 46-48 remain locked until the player beats [[Culex|Culex 3D]] at least once.
The '''Sound Player''' is a feature in the [[Nintendo Switch]] version of ''[[Super Mario RPG (Nintendo Switch)|Super Mario RPG]]'', located in the Journal sub-menu after clearing the game. It shows a playlist of the game's [[Super Mario RPG Original Sound Version|soundtrack]] and allows the player to listen to music from the game in both their Modern versions and their Classic versions from the [[Super Mario RPG: Legend of the Seven Stars|original game]]. The Modern versions of tracks 46-48 remain locked until the player beats [[Culex|Culex 3D]] at least once.
==Controls==
==Controls==
{|class="wikitable"
{|class="wikitable"
Line 30: Line 28:
|#03 In the Flower Garden||Plays on the prologue half of the intro video. Partial rearrangement of the [[Map 1 World]] theme from ''[[Super Mario Bros. 3]]'' by Koji Kondo. ||0:37||0:30
|#03 In the Flower Garden||Plays on the prologue half of the intro video. Partial rearrangement of the [[Map 1 World]] theme from ''[[Super Mario Bros. 3]]'' by Koji Kondo. ||0:37||0:30
|-
|-
|#04 Bowser's Keep (First Visit)||Plays the first time [[Bowser's Keep]] is visited.||1:57||0:38
|#04 Bowser's Keep (First Visit)||Plays the first time [[Bowser's Castle|Bowser's Keep]] is visited.||1:57||0:38
|-
|-
|#05 Battling Bowser||Plays during the boss fight with [[Bowser]]. Rearrangement of Bowser's boss theme from ''[[Super Mario Bros. 3]]'' by Koji Kondo.||1:48||1:00
|#05 Battling Bowser||Plays during the boss fight with [[Bowser]]. Rearrangement of Bowser's boss theme from ''[[Super Mario Bros. 3]]'' by Koji Kondo.||1:48||1:00
Line 84: Line 82:
|#30 Greetings from the Pipes||Plays in the Pipe Vault. Rearrangement of the [[Underground Theme]] from ''Super Mario Bros.'' by Koji Kondo.||1:10||1:06
|#30 Greetings from the Pipes||Plays in the Pipe Vault. Rearrangement of the [[Underground Theme]] from ''Super Mario Bros.'' by Koji Kondo.||1:10||1:06
|-
|-
|#31 Welcome to Yo'ster Isle!||Plays in [[Yo'ster Isle]].||2:56||1:37
|#31 Welcome to Yo'ster Isle!||Plays in [[Yoshi's Island (location)|Yo'ster Isle]].||2:56||1:37
|-
|-
|#32 Let's Race||Plays during a [[Mushroom Derby]] race.||1:40||0:55
|#32 Let's Race||Plays during a [[Mushroom Derby]] race.||1:40||0:55
Line 98: Line 96:
|#37 Long, Long Ago...||Plays when Mario becomes 8-bit in Booster Tower. Ground theme from ''Super Mario Bros.'' by Koji Kondo; Modern and Classic versions are identical.||1:39||1:39
|#37 Long, Long Ago...||Plays when Mario becomes 8-bit in Booster Tower. Ground theme from ''Super Mario Bros.'' by Koji Kondo; Modern and Classic versions are identical.||1:39||1:39
|-
|-
|#38 A Little Anxious||Plays during the cutscene that plays when Mario attempts to leave the curtain room while he is in his 8-bit form. Faster arrangement of the Ground theme from ''Super Mario Bros.'' by Koji Kondo; Modern and Classic versions are identical.||0:40||0:50
|#38 A Little Anxious||Rearrangement of the slot minigame from ''Super Mario Bros. 3'' by Koji Kondo.||0:40||0:50
|-
|-
|#39 The Hill||Plays when racing up [[Booster Hill]].||2:14||2:05
|#39 The Hill||Plays when racing up [[Booster Hill]].||2:14||2:05
Line 155: Line 153:
==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jpn=サウンドプレイヤー
|Jap=サウンドプレイヤー
|JpnR=Soundo Pureiyā
|JapR=Soundo Pureiyā
|JpnM=Sound Player
|JapM=Sound Player
|ChiS=音乐播放器
|ChiS=音乐播放器
|ChiSR=Yīnyuè bòfàngqì
|ChiSR=Yīnyuè bòfàngqì
Line 179: Line 177:
|SpaM=Music
|SpaM=Music
}}
}}
{{Sound tests}}
 
==See also==
*[[Sticker Museum]]
*[[Jukebox]]
*[[Prisma Museum]]
*[[Musée Champignon]]
*[[Music Player]]
{{SMRPG}}
{{SMRPG}}
{{in-game music}}
[[Category:Sound tests]]
[[Category:Sound tests]]
[[Category:Super Mario RPG: Legend of the Seven Stars|*]]
[[Category:Super Mario RPG: Legend of the Seven Stars]]

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

This page is a member of 1 meta category: