Editing Super Mario RPG (Nintendo Switch) sound test
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[[File:SMRPG Menu Sound Player.jpg|thumb|The Sound Player highlighted in the menu]] | [[File:SMRPG Menu Sound Player.jpg|thumb|The Sound Player highlighted in the menu]] | ||
The '''Sound Player''' is | The '''Sound Player''' is a feature in the [[Nintendo Switch]] version of ''[[Super Mario RPG (Nintendo Switch)|Super Mario RPG]]'', located in the Journal sub-menu after clearing the game. It shows a playlist of the game's [[Super Mario RPG Original Sound Version|soundtrack]] and allows the player to listen to music from the game in both their Modern versions and their Classic versions from the [[Super Mario RPG: Legend of the Seven Stars|original game]]. The Modern versions of tracks 46-48 remain locked until the player beats [[Culex|Culex 3D]] at least once. | ||
==Controls== | ==Controls== | ||
{|class="wikitable" | {|class="wikitable" | ||
!Button!!Effect | !Button!!Effect | ||
|- | |- | ||
|{{button|switch| | |{{button|switch|minus}}/{{button|switch|plus}}||Switch between Modern and Classic soundtracks | ||
|- | |- | ||
|{{button|switch|L}}||Go back one track | |{{button|switch|L}}||Go back one track | ||
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|#02 Let's Try!||Plays on the file select screen. Rearrangement of the [[Ground Theme (Super Mario Bros.)|Ground Theme]] from ''[[Super Mario Bros.]]'' by [[Koji Kondo]].||2:16||1:05 | |#02 Let's Try!||Plays on the file select screen. Rearrangement of the [[Ground Theme (Super Mario Bros.)|Ground Theme]] from ''[[Super Mario Bros.]]'' by [[Koji Kondo]].||2:16||1:05 | ||
|- | |- | ||
|#03 In the Flower Garden||Plays on the prologue half of the intro video | |#03 In the Flower Garden||Plays on the prologue half of the intro video.||0:37||0:30 | ||
|- | |- | ||
|#04 Bowser's Keep (First Visit)||Plays the first time [[Bowser's Keep]] is visited.||1:57||0:38 | |#04 Bowser's Keep (First Visit)||Plays the first time [[Bowser's Castle|Bowser's Keep]] is visited.||1:57||0:38 | ||
|- | |- | ||
|#05 Battling Bowser||Plays during the boss fight with [[Bowser]]. Rearrangement of Bowser's boss theme from ''[[Super Mario Bros. 3]]'' by Koji Kondo.||1:48||1:00 | |#05 Battling Bowser||Plays during the boss fight with [[Bowser]]. Rearrangement of Bowser's boss theme from ''[[Super Mario Bros. 3]]'' by Koji Kondo.||1:48||1:00 | ||
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|#10 Battling Monsters||Plays during normal battles.||2:30||1:12 | |#10 Battling Monsters||Plays during normal battles.||2:30||1:12 | ||
|- | |- | ||
|#11 Victory!||Plays after winning most battles | |#11 Victory!||Plays after winning most battles.||0:31||0:26 | ||
|- | |- | ||
|#12 Hello, Happy Kingdom||Plays in [[Toad Town|Mushroom Kingdom]].||2:32||2:29 | |#12 Hello, Happy Kingdom||Plays in [[Toad Town|Mushroom Kingdom]].||2:32||2:29 | ||
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|#21 Monsters Abound in the Dungeon||Plays in Kero Sewers, deep inside the [[Mole Mines]], the [[Sea]], and [[Belome Temple]].||1:20||1:13 | |#21 Monsters Abound in the Dungeon||Plays in Kero Sewers, deep inside the [[Mole Mines]], the [[Sea]], and [[Belome Temple]].||1:20||1:13 | ||
|- | |- | ||
|#22 Let's Take the Midas River||Plays in the [[Midas River]] and when riding the [[Shyndelier]] up to Exor.||2:20||1:14 | |#22 Let's Take the Midas River||Plays in the [[Midas Waterfall]] and [[Midas River|River]] and when riding the [[Shyndelier]] up to Exor.||2:20||1:14 | ||
|- | |- | ||
|#23 Grandpa and the Upbeat Tadpoles||Plays in [[Tadpole Pond]].||1:24||0:45 | |#23 Grandpa and the Upbeat Tadpoles||Plays in [[Tadpole Pond]].||1:24||0:45 | ||
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|#30 Greetings from the Pipes||Plays in the Pipe Vault. Rearrangement of the [[Underground Theme]] from ''Super Mario Bros.'' by Koji Kondo.||1:10||1:06 | |#30 Greetings from the Pipes||Plays in the Pipe Vault. Rearrangement of the [[Underground Theme]] from ''Super Mario Bros.'' by Koji Kondo.||1:10||1:06 | ||
|- | |- | ||
|#31 Welcome to Yo'ster Isle!||Plays in [[Yo'ster Isle]].||2:56||1:37 | |#31 Welcome to Yo'ster Isle!||Plays in [[Yoshi's Island (location)|Yo'ster Isle]].||2:56||1:37 | ||
|- | |- | ||
|#32 Let's Race||Plays during a [[Mushroom Derby]] race.||1:40||0:55 | |#32 Let's Race||Plays during a [[Mushroom Derby]] race.||1:40||0:55 | ||
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|#37 Long, Long Ago...||Plays when Mario becomes 8-bit in Booster Tower. Ground theme from ''Super Mario Bros.'' by Koji Kondo; Modern and Classic versions are identical.||1:39||1:39 | |#37 Long, Long Ago...||Plays when Mario becomes 8-bit in Booster Tower. Ground theme from ''Super Mario Bros.'' by Koji Kondo; Modern and Classic versions are identical.||1:39||1:39 | ||
|- | |- | ||
|#38 A Little Anxious|| | |#38 A Little Anxious||Rearrangement of the slot minigame from ''Super Mario Bros. 3'' by Koji Kondo.||0:40||0:50 | ||
|- | |- | ||
|#39 The Hill||Plays when racing up [[Booster Hill]].||2:14||2:05 | |#39 The Hill||Plays when racing up [[Booster Hill]].||2:14||2:05 | ||
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==Names in other languages== | ==Names in other languages== | ||
{{ | {{Foreign names | ||
| | |Fre=Lecteur audio | ||
|FreM=Audio player | |||
| | |||
|Ita=Audio | |Ita=Audio | ||
}} | }} | ||
==See also== | |||
*[[Sticker Museum]] | |||
*[[Jukebox]] | |||
*[[Prisma Museum]] | |||
*[[Musée Champignon]] | |||
*[[Music Player]] | |||
{{SMRPG}} | {{SMRPG}} | ||
{{in-game music}} | |||
[[Category:Sound tests]] | [[Category:Sound tests]] | ||
[[Category:Super Mario RPG: Legend of the Seven Stars | [[Category:Super Mario RPG: Legend of the Seven Stars]] |