Editing Super Mario RPG (Nintendo Switch) sound test

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{{italic title|''Super Mario RPG'' (Nintendo Switch) sound test}}
{{New subject}}
{{redirect|Sound Player|sound tests in other games|[[:Category:Sound tests]]}}
[[File:SMRPG Menu Sound Player.jpg|thumb|The Sound Player highlighted in the menu]]
[[File:SMRPG Menu Sound Player.jpg|thumb|The Sound Player highlighted in the menu]]
The '''Sound Player''' is the sound test feature in the [[Nintendo Switch]] version of ''[[Super Mario RPG (Nintendo Switch)|Super Mario RPG]]'', located in the Journal sub-menu after clearing the game. It shows a playlist of the game's [[Super Mario RPG Original Sound Version|soundtrack]] and allows the player to listen to music from the game in both their Modern versions and their Classic versions from the [[Super Mario RPG: Legend of the Seven Stars|original game]]. The Modern versions of tracks 46-48 remain locked until the player beats [[Culex|Culex 3D]] at least once.
The '''Sound Player''' is a feature in the [[Nintendo Switch]] version of ''[[Super Mario RPG (Nintendo Switch)|Super Mario RPG]]'', located in the Journal sub-menu after clearing the game. It shows a playlist of the game's [[Super Mario RPG Original Sound Version|soundtrack]] and allows the player to listen to music from the game in both their modern versions and their classic versions from the [[Super Mario RPG: Legend of the Seven Stars|original game]].
 
==Controls==
==Controls==
{|class="wikitable"
{| class="wikitable"
!Button!!Effect
|+ Caption text
|-
|{{button|switch|PlusMinus}}||Switch between Modern and Classic soundtracks
|-
|{{button|switch|L}}||Go back one track
|-
|{{button|switch|A}}||Play/Pause
|-
|{{button|switch|R}}||Go forward one track
|-
|{{button|switch|X}}||Loop one track or the whole soundtrack
|-
|{{button|switch|Y}}||Shuffle the soundtrack
|}
 
==List of songs==
{|class="wikitable"
!Title!!Notes!!Length (Modern)!!Length (Classic)
|-
|#01 Fun Adventure, Cheerful Adventure||Plays on the title half of the intro video.||3:39||3:37
|-
|#02 Let's Try!||Plays on the file select screen. Rearrangement of the [[Ground Theme (Super Mario Bros.)|Ground Theme]] from ''[[Super Mario Bros.]]'' by [[Koji Kondo]].||2:16||1:05
|-
|#03 In the Flower Garden||Plays on the prologue half of the intro video. Partial rearrangement of the [[Map 1 World]] theme from ''[[Super Mario Bros. 3]]'' by Koji Kondo. ||0:37||0:30
|-
|#04 Bowser's Keep (First Visit)||Plays the first time [[Bowser's Keep]] is visited.||1:57||0:38
|-
|#05 Battling Bowser||Plays during the boss fight with [[Bowser]]. Rearrangement of Bowser's boss theme from ''[[Super Mario Bros. 3]]'' by Koji Kondo.||1:48||1:00
|-
|#06 The Sword That Scattered the Stars||Plays during the cutscene when [[Exor]] falls down into Bowser's Keep.||0:49||0:42
|-
|#07 Super Mario House||Plays at [[Mario Bros.' House|Mario's Pad]]. Rearrangement of the Ground Theme from ''Super Mario Bros.'' by Koji Kondo.||1:43||1:33
|-
|#08 Where To?||Plays on the world map.||3:53||0:37
|-
|#09 Danger Abounds on the Journey||Plays in [[Mushroom Way]], the overworld outside of [[Kero Sewers]], [[Rose Way]], the overworld outside of the [[Pipe Vault]], [[Booster Pass]], outside of [[Booster Tower]], and [[Land's End]].||1:43||1:39
|-
|#10 Battling Monsters||Plays during normal battles.||2:30||1:12
|-
|#11 Victory!||Plays after winning most battles and on the level-up screen.||0:31||0:26
|-
|#12 Hello, Happy Kingdom||Plays in [[Toad Town|Mushroom Kingdom]].||2:32||2:29
|-
|#13 Let Me Explain!||Plays when [[Mario]] explains a situation to NPCs.||0:25||0:18
|-
|#14 A New Friend||Plays when a new [[party member]] joins.||0:06||0:05
|-
|#15 Danger Aplenty on the Journey||Plays in [[Bandit's Way]] and [[Bean Valley]].||1:58||1:43
|-
|#16 Irrepressible Star||Plays when Mario grabs a [[Super Star|star]]. Rearrangement of the [[Super Star (theme)|Super Star theme]] by Koji Kondo.||0:26||0:19
|-
|#17 Battling Strongish Monsters||Plays during normal boss battles.||1:34||1:17
|-
|#18 The Weapons Show Up||Plays in areas invaded by the [[Smithy Gang]].||1:58||1:30
|-
|#19 Battling a Weapon Boss||Plays during battles against Smithy Gang bosses and their [[Machine Made]] duplicates.||1:59||1:57
|-
|#20 Got a Star Piece!||Plays when collecting a [[Star Piece (Super Mario RPG)|Star Piece]].||0:36||0:41
|-
|#21 Monsters Abound in the Dungeon||Plays in Kero Sewers, deep inside the [[Mole Mines]], the [[Sea]], and [[Belome Temple]].||1:20||1:13
|-
|#22 Let's Take the Midas River||Plays in the [[Midas River]] and when riding the [[Shyndelier]] up to Exor.||2:20||1:14
|-
|#23 Grandpa and the Upbeat Tadpoles||Plays in [[Tadpole Pond]].||1:24||0:45
|-
|#24 Shock!||Plays during shocking moments.||0:09||0:06
|-
|#25 Elegy||Plays during sad moments. Also the basis of the music played by the enemy move [[Elegy|of the same name]].||1:42||0:55
|-
|#26 Play "Save the World" with Me!||Plays when Mario plays with [[Gaz]]. Rearrangement of the [[Ground Theme (Super Mario World)|Ground Theme]] from ''[[Super Mario World]]'' by Koji Kondo.||1:24||1:15
|-
|#27 Geno's Awakening||Plays in the cutscene when [[Geno]] possesses the doll.||1:16||1:16
|-
|#28 Beware of Forest Mushrooms||Plays in [[Forest Maze]].||4:00||2:06
|-
|#29 Rose Town||Plays in [[Rose Town]] starting after [[Bowyer]]'s defeat.||3:11||1:00
|-
|#30 Greetings from the Pipes||Plays in the Pipe Vault. Rearrangement of the [[Underground Theme]] from ''Super Mario Bros.'' by Koji Kondo.||1:10||1:06
|-
|#31 Welcome to Yo'ster Isle!||Plays in [[Yo'ster Isle]].||2:56||1:37
|-
|#32 Let's Race||Plays during a [[Mushroom Derby]] race.||1:40||0:55
|-
|#33 A Working Mole Is a Happy Mole||Plays in [[Moleville]].||1:40||1:36
|-
|#34 Moleville Mountain Rail||Plays when riding in [[Moleville Mountain]].||2:29||2:23
|-
|#35 This Is Booster Tower||Plays in the lower levels of Booster Tower.||2:58||1:33
|-
|#36 And That Makes Me Booster!||Plays in the upper levels of Booster Tower.||7:39||2:07
|-
|#37 Long, Long Ago...||Plays when Mario becomes 8-bit in Booster Tower. Ground theme from ''Super Mario Bros.'' by Koji Kondo; Modern and Classic versions are identical.||1:39||1:39
|-
|#38 A Little Anxious||Plays during the cutscene that plays when Mario attempts to leave the curtain room while he is in his 8-bit form. Faster arrangement of the Ground theme from ''Super Mario Bros.'' by Koji Kondo; Modern and Classic versions are identical.||0:40||0:50
|-
|#39 The Hill||Plays when racing up [[Booster Hill]].||2:14||2:05
|-
|#40 The Bell Rings Out at Marrymore||Plays in [[Marrymore]].||2:32||2:28
|-
|#41 Melody of Celebration||Played on organ by a [[Toad (species)|Toad]] in Marrymore church.||0:13||0:12
|-
|#42 Where Flowers Bloom under Starlight||Plays in [[Star Hill]].||1:25||1:17
|-
|#43 The Sunken Ship||Plays in the [[Sunken Ship]].||2:56||3:02
|-
|#44 Shopping at Seaside Town||Plays in [[Seaside Town]] starting after [[Speardovich]]'s defeat.||2:58||1:39
|-
|#45 Monstro Town, Our Paradise||Plays in [[Monstro Town]].||3:34||3:31
|-
|#46 Battling Culex||Classic version plays when battling [[Culex]], while Modern version plays when battling Culex 3D. Rearrangement of "Battle 2" from ''Final Fantasy IV'' by Nobuo Uematsu.||2:54||2:17
|-
|#47 Victory over Culex||Classic version plays after winning battle against Culex, while Modern version plays after winning battle against Culex 3D. Rearrangement of "Fanfare" from the ''Final Fantasy'' series by Nobuo Uematsu.||1:14||0:45
|-
|#48 Conversation with Culex||Classic version plays in the post-battle cutscene with Culex, while Modern version plays in post-battle cutscene with Culex 3D. Rearrangement of "The Prelude" from the ''Final Fantasy'' series by Nobuo Uematsu.||3:38||1:17
|-
|#49 A Masterpiece Composed with Toadofsky||[[Toadofsky]]'s completed musical piece.||0:30||0:29
|-
|#50 Let's Get Fluffy!||Plays in [[Nimbus Land]].||3:13||3:00
|-
|#51 Valen-Valentina||Plays in [[Nimbus Castle]] while under [[Valentina]]'s rule.||2:15||2:09
|-
|#52 Dodo Has Arrived!||Plays during the minigame with [[Dodo]].||0:58||0:58
|-
|#53 Barrel Volcano||Plays in [[Barrel Volcano]].||2:04||1:48
|-
|#54 The Axem Rangers Burst In||Plays while pursuing the [[Axem Rangers]] out of Barrel Volcano. Rearrangement of the Underground Theme from ''Super Mario Bros.'' by Koji Kondo.||1:20||1:16
|-
|-
|#55 Bowser's Keep (Second Visit)||Plays the second time Bowser's Keep is visited. Part rearrangement of Bowser's boss theme from ''Super Mario Bros. 3'' by Koji Kondo.||2:54||2:50
! Button !! Effect
|-
|-
|#56 The Factory||Plays in [[Weapon World]].||2:58||2:46
| {{button|switch|minus}}/{{button|switch|plus}} || Switch between Modern and Classic soundtracks
|-
|-
|#57 Battling Smithy||Plays during the first phase of the boss battle against [[Smithy]].||2:02||1:54
| {{button|switch|L}} || Go back one track
|-
|-
|#58 Battling Smithy's Many Forms||Plays during the second phase of the boss battle against Smithy.||2:39||2:29
| {{button|switch|A}} || Play/Pause
|-
|-
|#59 Farewell, Geno... / The Wishes from the Stars||Plays when Geno leaves to repair the [[Star Road (Super Mario RPG)|Star Road]] and during the final cutscenes of the game.||4:35||4:23
| {{button|switch|R}} || Go forward one track
|-
|-
|#60 Fun Parade, Cheerful Parade / There Goes the Parade...||Plays during the end credits. Modern version only includes the second half.||3:02||6:10
| {{button|switch|X}} || Loop one track or the whole soundtrack
|-
|-
|#61 The End!||Plays on the post-credits end screen. Rearrangement of the Ground Theme from ''Super Mario Bros.'' by Koji Kondo.||1:40||3:32
| {{button|switch|Y}} || Shuffle the soundtrack
|}
|}


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</gallery>
</gallery>


==Names in other languages==
==See also==
{{foreign names
*[[Sticker Museum]]
|Jpn=サウンドプレイヤー
*[[Jukebox]]
|JpnR=Soundo Pureiyā
*[[Prisma Museum]]
|JpnM=Sound Player
*[[Musée Champignon]]
|ChiS=音乐播放器
*[[Music Player]]
|ChiSR=Yīnyuè bòfàngqì
 
|ChiSM=Sound Player
|ChiT=聲音播放器
|ChiTR=Yīnyuè bòfàngqì
|ChiTM=Sound Player
|Dut=Muziek
|DutM=Music
|FreE=Lecteur audio
|FreEM=Audio player
|FreA=Sonothèque
|FreAM=Sound library
|Ger=Musikspieler
|GerM=Music player
|Ita=Audio
|Kor=사운드 플레이어
|KorR=Saundeu Peulleieo
|KorM=Sound Player
|Spa=Música
|SpaM=Music
}}
{{Sound tests}}
{{SMRPG}}
{{SMRPG}}
{{in-game music}}
[[Category:Sound tests]]
[[Category:Sound tests]]
[[Category:Super Mario RPG: Legend of the Seven Stars|*]]
[[Category:Super Mario RPG: Legend of the Seven Stars]]

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