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| {{italic title|''Super Mario RPG'' (Nintendo Switch) sound test}} | | {{New subject}} |
| {{redirect|Sound Player|sound tests in other games|[[:Category:Sound tests]]}}
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| [[File:SMRPG Menu Sound Player.jpg|thumb|The Sound Player highlighted in the menu]] | | [[File:SMRPG Menu Sound Player.jpg|thumb|The Sound Player highlighted in the menu]] |
| The '''Sound Player''' is the sound test feature in the [[Nintendo Switch]] version of ''[[Super Mario RPG (Nintendo Switch)|Super Mario RPG]]'', located in the Journal sub-menu after clearing the game. It shows a playlist of the game's [[Super Mario RPG Original Sound Version|soundtrack]] and allows the player to listen to music from the game in both their Modern versions and their Classic versions from the [[Super Mario RPG: Legend of the Seven Stars|original game]]. The Modern versions of tracks 46-48 remain locked until the player beats [[Culex|Culex 3D]] at least once. | | The '''Sound Player''' is a feature in the [[Nintendo Switch]] version of ''[[Super Mario RPG (Nintendo Switch)|Super Mario RPG]]'', located in the Journal sub-menu after clearing the game. It shows a playlist of the game's [[Super Mario RPG Original Sound Version|soundtrack]] and allows the player to listen to music from the game in both their modern versions and their classic versions from the [[Super Mario RPG: Legend of the Seven Stars|original game]]. |
| | |
| ==Controls== | | ==Controls== |
| {|class="wikitable" | | {| class="wikitable" |
| !Button!!Effect
| | |+ Caption text |
| |- | |
| |{{button|switch|PlusMinus}}||Switch between Modern and Classic soundtracks
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| |-
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| |{{button|switch|L}}||Go back one track
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| |-
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| |{{button|switch|A}}||Play/Pause
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| |-
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| |{{button|switch|R}}||Go forward one track
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| |-
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| |{{button|switch|X}}||Loop one track or the whole soundtrack
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| |-
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| |{{button|switch|Y}}||Shuffle the soundtrack
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| |}
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| | |
| ==List of songs==
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| {|class="wikitable"
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| !Title!!Notes!!Length (Modern)!!Length (Classic)
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| |-
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| |#01 Fun Adventure, Cheerful Adventure||Plays on the title half of the intro video.||3:39||3:37
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| |-
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| |#02 Let's Try!||Plays on the file select screen. Rearrangement of the [[Ground Theme (Super Mario Bros.)|Ground Theme]] from ''[[Super Mario Bros.]]'' by [[Koji Kondo]].||2:16||1:05
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| |-
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| |#03 In the Flower Garden||Plays on the prologue half of the intro video. Partial rearrangement of the [[Map 1 World]] theme from ''[[Super Mario Bros. 3]]'' by Koji Kondo. ||0:37||0:30
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| |-
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| |#04 Bowser's Keep (First Visit)||Plays the first time [[Bowser's Keep]] is visited.||1:57||0:38
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| |-
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| |#05 Battling Bowser||Plays during the boss fight with [[Bowser]]. Rearrangement of Bowser's boss theme from ''[[Super Mario Bros. 3]]'' by Koji Kondo.||1:48||1:00
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| |-
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| |#06 The Sword That Scattered the Stars||Plays during the cutscene when [[Exor]] falls down into Bowser's Keep.||0:49||0:42
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| |-
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| |#07 Super Mario House||Plays at [[Mario Bros.' House|Mario's Pad]]. Rearrangement of the Ground Theme from ''Super Mario Bros.'' by Koji Kondo.||1:43||1:33
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| |-
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| |#08 Where To?||Plays on the world map.||3:53||0:37
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| |-
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| |#09 Danger Abounds on the Journey||Plays in [[Mushroom Way]], the overworld outside of [[Kero Sewers]], [[Rose Way]], the overworld outside of the [[Pipe Vault]], [[Booster Pass]], outside of [[Booster Tower]], and [[Land's End]].||1:43||1:39
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| |-
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| |#10 Battling Monsters||Plays during normal battles.||2:30||1:12
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| |-
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| |#11 Victory!||Plays after winning most battles and on the level-up screen.||0:31||0:26
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| |-
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| |#12 Hello, Happy Kingdom||Plays in [[Toad Town|Mushroom Kingdom]].||2:32||2:29
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| |-
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| |#13 Let Me Explain!||Plays when [[Mario]] explains a situation to NPCs.||0:25||0:18
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| |-
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| |#14 A New Friend||Plays when a new [[party member]] joins.||0:06||0:05
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| |-
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| |#15 Danger Aplenty on the Journey||Plays in [[Bandit's Way]] and [[Bean Valley]].||1:58||1:43
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| |#16 Irrepressible Star||Plays when Mario grabs a [[Super Star|star]]. Rearrangement of the [[Super Star (theme)|Super Star theme]] by Koji Kondo.||0:26||0:19
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| |-
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| |#17 Battling Strongish Monsters||Plays during normal boss battles.||1:34||1:17
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| |-
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| |#18 The Weapons Show Up||Plays in areas invaded by the [[Smithy Gang]].||1:58||1:30
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| |#19 Battling a Weapon Boss||Plays during battles against Smithy Gang bosses and their [[Machine Made]] duplicates.||1:59||1:57
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| |-
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| |#20 Got a Star Piece!||Plays when collecting a [[Star Piece (Super Mario RPG)|Star Piece]].||0:36||0:41
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| |#21 Monsters Abound in the Dungeon||Plays in Kero Sewers, deep inside the [[Mole Mines]], the [[Sea]], and [[Belome Temple]].||1:20||1:13
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| |-
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| |#22 Let's Take the Midas River||Plays in the [[Midas River]] and when riding the [[Shyndelier]] up to Exor.||2:20||1:14
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| |-
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| |#23 Grandpa and the Upbeat Tadpoles||Plays in [[Tadpole Pond]].||1:24||0:45
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| |-
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| |#24 Shock!||Plays during shocking moments.||0:09||0:06
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| |#25 Elegy||Plays during sad moments. Also the basis of the music played by the enemy move [[Elegy|of the same name]].||1:42||0:55
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| |#26 Play "Save the World" with Me!||Plays when Mario plays with [[Gaz]]. Rearrangement of the [[Ground Theme (Super Mario World)|Ground Theme]] from ''[[Super Mario World]]'' by Koji Kondo.||1:24||1:15
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| |-
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| |#27 Geno's Awakening||Plays in the cutscene when [[Geno]] possesses the doll.||1:16||1:16
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| |-
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| |#28 Beware of Forest Mushrooms||Plays in [[Forest Maze]].||4:00||2:06
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| |#29 Rose Town||Plays in [[Rose Town]] starting after [[Bowyer]]'s defeat.||3:11||1:00
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| |#30 Greetings from the Pipes||Plays in the Pipe Vault. Rearrangement of the [[Underground Theme]] from ''Super Mario Bros.'' by Koji Kondo.||1:10||1:06
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| |-
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| |#31 Welcome to Yo'ster Isle!||Plays in [[Yo'ster Isle]].||2:56||1:37
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| |#32 Let's Race||Plays during a [[Mushroom Derby]] race.||1:40||0:55
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| |#33 A Working Mole Is a Happy Mole||Plays in [[Moleville]].||1:40||1:36
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| |#34 Moleville Mountain Rail||Plays when riding in [[Moleville Mountain]].||2:29||2:23
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| |#35 This Is Booster Tower||Plays in the lower levels of Booster Tower.||2:58||1:33
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| |#36 And That Makes Me Booster!||Plays in the upper levels of Booster Tower.||7:39||2:07
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| |#37 Long, Long Ago...||Plays when Mario becomes 8-bit in Booster Tower. Ground theme from ''Super Mario Bros.'' by Koji Kondo; Modern and Classic versions are identical.||1:39||1:39
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| |-
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| |#38 A Little Anxious||Plays during the cutscene that plays when Mario attempts to leave the curtain room while he is in his 8-bit form. Faster arrangement of the Ground theme from ''Super Mario Bros.'' by Koji Kondo; Modern and Classic versions are identical.||0:40||0:50
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| |-
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| |#39 The Hill||Plays when racing up [[Booster Hill]].||2:14||2:05
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| |#40 The Bell Rings Out at Marrymore||Plays in [[Marrymore]].||2:32||2:28
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| |#41 Melody of Celebration||Played on organ by a [[Toad (species)|Toad]] in Marrymore church.||0:13||0:12
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| |#42 Where Flowers Bloom under Starlight||Plays in [[Star Hill]].||1:25||1:17
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| |-
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| |#43 The Sunken Ship||Plays in the [[Sunken Ship]].||2:56||3:02
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| |-
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| |#44 Shopping at Seaside Town||Plays in [[Seaside Town]] starting after [[Speardovich]]'s defeat.||2:58||1:39
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| |-
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| |#45 Monstro Town, Our Paradise||Plays in [[Monstro Town]].||3:34||3:31
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| |#46 Battling Culex||Classic version plays when battling [[Culex]], while Modern version plays when battling Culex 3D. Rearrangement of "Battle 2" from ''Final Fantasy IV'' by Nobuo Uematsu.||2:54||2:17
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| |-
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| |#47 Victory over Culex||Classic version plays after winning battle against Culex, while Modern version plays after winning battle against Culex 3D. Rearrangement of "Fanfare" from the ''Final Fantasy'' series by Nobuo Uematsu.||1:14||0:45
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| |-
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| |#48 Conversation with Culex||Classic version plays in the post-battle cutscene with Culex, while Modern version plays in post-battle cutscene with Culex 3D. Rearrangement of "The Prelude" from the ''Final Fantasy'' series by Nobuo Uematsu.||3:38||1:17
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| |-
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| |#49 A Masterpiece Composed with Toadofsky||[[Toadofsky]]'s completed musical piece.||0:30||0:29
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| |-
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| |#50 Let's Get Fluffy!||Plays in [[Nimbus Land]].||3:13||3:00
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| |-
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| |#51 Valen-Valentina||Plays in [[Nimbus Castle]] while under [[Valentina]]'s rule.||2:15||2:09
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| |#52 Dodo Has Arrived!||Plays during the minigame with [[Dodo]].||0:58||0:58
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| |-
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| |#53 Barrel Volcano||Plays in [[Barrel Volcano]].||2:04||1:48
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| |-
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| |#54 The Axem Rangers Burst In||Plays while pursuing the [[Axem Rangers]] out of Barrel Volcano. Rearrangement of the Underground Theme from ''Super Mario Bros.'' by Koji Kondo.||1:20||1:16
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| |- | | |- |
| |#55 Bowser's Keep (Second Visit)||Plays the second time Bowser's Keep is visited. Part rearrangement of Bowser's boss theme from ''Super Mario Bros. 3'' by Koji Kondo.||2:54||2:50
| | ! Button !! Effect |
| |- | | |- |
| |#56 The Factory||Plays in [[Weapon World]].||2:58||2:46 | | | {{button|switch|minus}}/{{button|switch|plus}} || Switch between Modern and Classic soundtracks |
| |- | | |- |
| |#57 Battling Smithy||Plays during the first phase of the boss battle against [[Smithy]].||2:02||1:54 | | | {{button|switch|L}} || Go back one track |
| |- | | |- |
| |#58 Battling Smithy's Many Forms||Plays during the second phase of the boss battle against Smithy.||2:39||2:29 | | | {{button|switch|A}} || Play/Pause |
| |- | | |- |
| |#59 Farewell, Geno... / The Wishes from the Stars||Plays when Geno leaves to repair the [[Star Road (Super Mario RPG)|Star Road]] and during the final cutscenes of the game.||4:35||4:23 | | | {{button|switch|R}} || Go forward one track |
| |- | | |- |
| |#60 Fun Parade, Cheerful Parade / There Goes the Parade...||Plays during the end credits. Modern version only includes the second half.||3:02||6:10 | | | {{button|switch|X}} || Loop one track or the whole soundtrack |
| |- | | |- |
| |#61 The End!||Plays on the post-credits end screen. Rearrangement of the Ground Theme from ''Super Mario Bros.'' by Koji Kondo.||1:40||3:32 | | | {{button|switch|Y}} || Shuffle the soundtrack |
| |} | | |} |
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| </gallery> | | </gallery> |
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| ==Names in other languages== | | ==See also== |
| {{foreign names
| | *[[Sticker Museum]] |
| |Jpn=サウンドプレイヤー
| | *[[Jukebox]] |
| |JpnR=Soundo Pureiyā
| | *[[Prisma Museum]] |
| |JpnM=Sound Player
| | *[[Musée Champignon]] |
| |ChiS=音乐播放器
| | *[[Music Player]] |
| |ChiSR=Yīnyuè bòfàngqì
| | |
| |ChiSM=Sound Player
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| |ChiT=聲音播放器
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| |ChiTR=Yīnyuè bòfàngqì
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| |ChiTM=Sound Player
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| |Dut=Muziek
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| |DutM=Music
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| |FreE=Lecteur audio
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| |FreEM=Audio player
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| |FreA=Sonothèque
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| |FreAM=Sound library
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| |Ger=Musikspieler
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| |GerM=Music player
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| |Ita=Audio
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| |Kor=사운드 플레이어
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| |KorR=Saundeu Peulleieo
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| |KorM=Sound Player
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| |Spa=Música
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| |SpaM=Music
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| }}
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| {{Sound tests}}
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| {{SMRPG}} | | {{SMRPG}} |
| | {{in-game music}} |
| [[Category:Sound tests]] | | [[Category:Sound tests]] |
| [[Category:Super Mario RPG: Legend of the Seven Stars|*]] | | [[Category:Super Mario RPG: Legend of the Seven Stars]] |