Editing Super Mario RPG (Nintendo Switch) sound test

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{{italic title|''Super Mario RPG'' (Nintendo Switch) sound test}}
{{redirect|Sound Player|sound tests in other games|[[:Category:Sound tests]]}}
[[File:SMRPG Menu Sound Player.jpg|thumb|The Sound Player highlighted in the menu]]
[[File:SMRPG Menu Sound Player.jpg|thumb|The Sound Player highlighted in the menu]]
The '''Sound Player''' is the sound test feature in the [[Nintendo Switch]] version of ''[[Super Mario RPG (Nintendo Switch)|Super Mario RPG]]'', located in the Journal sub-menu after clearing the game. It shows a playlist of the game's [[Super Mario RPG Original Sound Version|soundtrack]] and allows the player to listen to music from the game in both their Modern versions and their Classic versions from the [[Super Mario RPG: Legend of the Seven Stars|original game]]. The Modern versions of tracks 46-48 remain locked until the player beats [[Culex|Culex 3D]] at least once.
The '''Sound Player''' is a feature in the [[Nintendo Switch]] version of ''[[Super Mario RPG (Nintendo Switch)|Super Mario RPG]]'', located in the Journal sub-menu after clearing the game. It shows a playlist of the game's [[Super Mario RPG Original Sound Version|soundtrack]] and allows the player to listen to music from the game in both their Modern versions and their Classic versions from the [[Super Mario RPG: Legend of the Seven Stars|original game]]. The Modern versions of tracks 46-48 remain locked until the player beats [[Culex|Culex 3D]] at least once.
==Controls==
==Controls==
{|class="wikitable"
{|class="wikitable"
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|#10 Battling Monsters||Plays during normal battles.||2:30||1:12
|#10 Battling Monsters||Plays during normal battles.||2:30||1:12
|-
|-
|#11 Victory!||Plays after winning most battles and on the level-up screen.||0:31||0:26
|#11 Victory!||Plays after winning most battles or leveling up after using a [[Star]].||0:31||0:26
|-
|-
|#12 Hello, Happy Kingdom||Plays in [[Toad Town|Mushroom Kingdom]].||2:32||2:29
|#12 Hello, Happy Kingdom||Plays in [[Toad Town|Mushroom Kingdom]].||2:32||2:29
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|#37 Long, Long Ago...||Plays when Mario becomes 8-bit in Booster Tower. Ground theme from ''Super Mario Bros.'' by Koji Kondo; Modern and Classic versions are identical.||1:39||1:39
|#37 Long, Long Ago...||Plays when Mario becomes 8-bit in Booster Tower. Ground theme from ''Super Mario Bros.'' by Koji Kondo; Modern and Classic versions are identical.||1:39||1:39
|-
|-
|#38 A Little Anxious||Plays during the cutscene that plays when Mario attempts to leave the curtain room while he is in his 8-bit form. Faster arrangement of the Ground theme from ''Super Mario Bros.'' by Koji Kondo; Modern and Classic versions are identical.||0:40||0:50
|#38 A Little Anxious||Rearrangement of the slot minigame from ''Super Mario Bros. 3'' by Koji Kondo.||0:40||0:50
|-
|-
|#39 The Hill||Plays when racing up [[Booster Hill]].||2:14||2:05
|#39 The Hill||Plays when racing up [[Booster Hill]].||2:14||2:05
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==Names in other languages==
==Names in other languages==
{{foreign names
{{Foreign names
|Jap=サウンドプレイヤー
|Fre=Lecteur audio
|JapR=Soundo Pureiyā
|FreM=Audio player
|JapM=Sound Player
|ChiS=音乐播放器
|ChiSR=Yīnyuè bòfàngqì
|ChiSM=Sound Player
|ChiT=聲音播放器
|ChiTR=Yīnyuè bòfàngqì
|ChiTM=Sound Player
|Dut=Muziek
|DutM=Music
|FreE=Lecteur audio
|FreEM=Audio player
|FreA=Sonothèque
|FreAM=Sound library
|Ger=Musikspieler
|GerM=Music player
|Ita=Audio
|Ita=Audio
|Kor=사운드 플레이어
|KorR=Saundeu Peulleieo
|KorM=Sound Player
|Spa=Música
|SpaM=Music
}}
}}


{{Sound tests}}
==See also==
*[[Sticker Museum]]
*[[Jukebox]]
*[[Prisma Museum]]
*[[Musée Champignon]]
*[[Music Player]]
{{SMRPG}}
{{SMRPG}}
{{in-game music}}
[[Category:Sound tests]]
[[Category:Sound tests]]
[[Category:Super Mario RPG: Legend of the Seven Stars|*]]
[[Category:Super Mario RPG: Legend of the Seven Stars]]

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