Editing Super Mario RPG: Legend of the Seven Stars
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|publisher=[[Nintendo]] | |publisher=[[Nintendo]] | ||
|release='''SNES:'''<br>{{flag list|Japan|March 9, 1996<ref>{{cite|url=www.nintendo.co.jp/n02/shvc/p_arwj/index.html|title=スーパーマリオRPG|publisher=Nintendo Co., Ltd.|language=ja|accessdate=November 13, 2021}}</ref>|USA|May 13, 1996<ref>{{cite|url=www.themushroomkingdom.net/games/smrpg|title=Super Mario RPG: Legend of the Seven Stars|publisher=The Mushroom Kingdom|language=en|accessdate=June 27, 2024}}{{better source}}</ref>|South Korea|1996<ref>{{cite|author=Dentifritz|date=|url=scanlines16.com/collection/super-mario-rpg/|title=Super Mario RPG (KR)|publisher=Scanlines16.com|language=French|archive=archive.today/2024.06.06-200830/http://scanlines16.com/collection/super-mario-rpg/|accessdate=June 6, 2024}}</ref>}} '''[[Virtual Console]] (Wii):'''<br>{{flag list|Japan|June 24, 2008|Europe|August 22, 2008<ref name=TMK>{{cite|url=themushroomkingdom.net/news/12023|date=August 21, 2008|title=Super Mario RPG added to PAL Virtual Console|publisher=The Mushroom Kingdom|language=en|accessdate=June 27, 2024}}</ref>|Australia|August 22, 2008<ref name=TMK/>|USA|September 1, 2008<ref>{{cite|date=September 1, 2008|url=themushroomkingdom.net/news/12047|title=Super Mario RPG Added to North American Virtual Console|publisher=The Mushroom Kingdom|language=en|author=Luigison|accessdate=June 27, 2024}}</ref>}} '''Virtual Console (Wii U):'''<br>{{flag list|Japan|August 5, 2015|Europe|December 24, 2015<ref>{{cite|author=Phillips, Tom|date=December 21, 2015|url=www.eurogamer.net/super-mario-rpg-revived-on-wii-u-this-week|title=Super Mario RPG revived on Wii U this week|publisher=Eurogamer|language=en|accessdate=June 27, 2024}}</ref>|Australia|December 25, 2015|USA|June 30, 2016}} '''Super NES Classic Edition:'''<br>{{flag list|USA|September 29, 2017|Europe|September 29, 2017|Australia|September 30, 2017|Japan|October 5, 2017}} | |release='''SNES:'''<br>{{flag list|Japan|March 9, 1996<ref>{{cite|url=www.nintendo.co.jp/n02/shvc/p_arwj/index.html|title=スーパーマリオRPG|publisher=Nintendo Co., Ltd.|language=ja|accessdate=November 13, 2021}}</ref>|USA|May 13, 1996<ref>{{cite|url=www.themushroomkingdom.net/games/smrpg|title=Super Mario RPG: Legend of the Seven Stars|publisher=The Mushroom Kingdom|language=en|accessdate=June 27, 2024}}{{better source}}</ref>|South Korea|1996<ref>{{cite|author=Dentifritz|date=|url=scanlines16.com/collection/super-mario-rpg/|title=Super Mario RPG (KR)|publisher=Scanlines16.com|language=French|archive=archive.today/2024.06.06-200830/http://scanlines16.com/collection/super-mario-rpg/|accessdate=June 6, 2024}}</ref>}} '''[[Virtual Console]] (Wii):'''<br>{{flag list|Japan|June 24, 2008|Europe|August 22, 2008<ref name=TMK>{{cite|url=themushroomkingdom.net/news/12023|date=August 21, 2008|title=Super Mario RPG added to PAL Virtual Console|publisher=The Mushroom Kingdom|language=en|accessdate=June 27, 2024}}</ref>|Australia|August 22, 2008<ref name=TMK/>|USA|September 1, 2008<ref>{{cite|date=September 1, 2008|url=themushroomkingdom.net/news/12047|title=Super Mario RPG Added to North American Virtual Console|publisher=The Mushroom Kingdom|language=en|author=Luigison|accessdate=June 27, 2024}}</ref>}} '''Virtual Console (Wii U):'''<br>{{flag list|Japan|August 5, 2015|Europe|December 24, 2015<ref>{{cite|author=Phillips, Tom|date=December 21, 2015|url=www.eurogamer.net/super-mario-rpg-revived-on-wii-u-this-week|title=Super Mario RPG revived on Wii U this week|publisher=Eurogamer|language=en|accessdate=June 27, 2024}}</ref>|Australia|December 25, 2015|USA|June 30, 2016}} '''Super NES Classic Edition:'''<br>{{flag list|USA|September 29, 2017|Europe|September 29, 2017|Australia|September 30, 2017|Japan|October 5, 2017}} | ||
|languages={{languages|en_us | |languages={{languages|en_us=y|jp=y}} | ||
|genre=[[Genre#Role-playing games|RPG]] | |genre=[[Genre#Role-playing games|RPG]] | ||
|modes=Single player | |modes=Single player | ||
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===Prologue=== | ===Prologue=== | ||
[[File:SMRPG Prologue Peach.png|thumb|upright=1.1|left|Princess Toadstool in the introductory cutscene]] | [[File:SMRPG Prologue Peach.png|thumb|upright=1.1|left|Princess Toadstool in the introductory cutscene]] | ||
The game begins with a cutscene: [[Princess Peach|Princess Toadstool]] sits peacefully on a hill outside [[Mario Bros.' House|Mario's Pad]], when she is suddenly kidnapped by [[Bowser|King Bowser]] using the [[Koopa Clown Car]]. [[Mario]] hears her cry for help and exits his house, knowing Toadstool is in peril. He follows Toadstool and Bowser and ends up at [[Bowser's Keep]]. After going through the castle, Mario finally catches up with Bowser and proceeds to battle him on the chandeliers. Upon besting him, he is about to rescue the princess when the castle begins to shake. A giant sword named [[Exor]] falls from the sky and crashes into Bowser's Keep, destroying the [[Star Road (Super Mario RPG)|Star Road]] on the way, whose [[Star Piece (Super Mario RPG)|piece]]s scatter all throughout [[Mario | The game begins with a cutscene: [[Princess Peach|Princess Toadstool]] sits peacefully on a hill outside [[Mario Bros.' House|Mario's Pad]], when she is suddenly kidnapped by [[Bowser|King Bowser]] using the [[Koopa Clown Car]]. [[Mario]] hears her cry for help and exits his house, knowing Toadstool is in peril. He follows Toadstool and Bowser and ends up at [[Bowser's Keep]]. After going through the castle, Mario finally catches up with Bowser and proceeds to battle him on the chandeliers. Upon besting him, he is about to rescue the princess when the castle begins to shake. A giant sword named [[Exor]] falls from the sky and crashes into Bowser's Keep, destroying the [[Star Road (Super Mario RPG)|Star Road]] on the way, whose [[Star Piece (Super Mario RPG)|piece]]s scatter all throughout [[Mario World|the world]]. The crash sends Mario, Toadstool, and Bowser flying in separate directions, and they all land in different parts of the world. | ||
[[File:VistaHillSMRPG.png|thumb|upright=1.1|Mario views an inaccessible Bowser's Keep from [[Vista Hill]].]] | [[File:VistaHillSMRPG.png|thumb|upright=1.1|Mario views an inaccessible Bowser's Keep from [[Vista Hill]].]] | ||
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===Mushroom Kingdom=== | ===Mushroom Kingdom=== | ||
Mario returns to his home, where he explains the situation to Toad, who suggests going to [[ | Mario returns to his home, where he explains the situation to Toad, who suggests going to [[Toad Town|Mushroom Kingdom]] to inform the [[Chancellor]]. After crossing [[Mushroom Way]], they arrive to their destination, and enter [[Peach's Castle|Mushroom Castle]]. There, Mario informs the Chancellor, who entrusts him the task of saving Toadstool. As the plumber exits the castle, Mario meets [[Mallow]], supposedly a [[frog]] from [[Tadpole Pond]], who was running an errand for his grandfather before the thief [[Croco]] stole his [[Special Frog Coin|Rare Frog Coin]]. Mario decides to assist Mallow, and so they both chase Croco to [[Bandit's Way]] and recover the coin. When they return, Mushroom Kingdom is dark and overrun by [[Shymore|monsters]] making mischief. | ||
Mario and Mallow enter | Mario and Mallow enter Mushroom Castle and encounter their leader, [[Claymorton|Mack]], a sword-like member of the Smithy Gang, in the throne room. Mario battles him and wins. After his defeat, a Star Piece remains. Mario takes it, not quite knowing what it is. Those remaining of Mack's minions flee, intending to warn [[Smithy|Mack's boss]] about Mario. With Mushroom Kingdom saved, Mallow has the idea to go to his home, Tadpole Pond, to ask his grandfather for advice regarding the strange series of events that have happened recently. Therefore, the duo departs for there. | ||
===Pond to Pipes=== | ===Pond to Pipes=== | ||
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After reaching the tower's top floor, Mario enters Booster's room, which is right before the balcony where Toadstool is held captive. Just then, Booster enters and Mario is forced to hide behind some curtains. Booster and his Snifits look around for the former's Mario doll, and eventually head out to the balcony, with Mario and his friends in hot pursuit. However, they have already made off with Toadstool, and two helpers of Booster, [[Knife Guy]] and [[Grate Guy]], battle Mario, but are bested in the end. | After reaching the tower's top floor, Mario enters Booster's room, which is right before the balcony where Toadstool is held captive. Just then, Booster enters and Mario is forced to hide behind some curtains. Booster and his Snifits look around for the former's Mario doll, and eventually head out to the balcony, with Mario and his friends in hot pursuit. However, they have already made off with Toadstool, and two helpers of Booster, [[Knife Guy]] and [[Grate Guy]], battle Mario, but are bested in the end. | ||
Mario races after Booster, who runs up [[Booster Hill]] with Toadstool. He attempts to marry her in the town of [[Marrymore]], but Mario disrupts the wedding. Just before he and Toadstool can exit the chapel to head back to Mushroom Kingdom, the creators of the wedding cake, [[Chef Torte]] and his [[Apprentice (Torte)|Apprentice]], angry because of their wasted efforts, fight Mario. During the battle, their [[Cake (boss)|cake]] comes to life and attacks, but is ultimately eaten by Booster. Mario and Toadstool go back to | Mario races after Booster, who runs up [[Booster Hill]] with Toadstool. He attempts to marry her in the town of [[Marrymore]], but Mario disrupts the wedding. Just before he and Toadstool can exit the chapel to head back to Mushroom Kingdom, the creators of the wedding cake, [[Chef Torte]] and his [[Apprentice (Torte)|Apprentice]], angry because of their wasted efforts, fight Mario. During the battle, their [[Cake (boss)|cake]] comes to life and attacks, but is ultimately eaten by Booster. Mario and Toadstool go back to Mushroom Castle, where they are welcomed. She, though, wants to aid Mario in his adventure, and so with the help of her [[Granny|chambermaid]], Toadstool is able to sneak out of the castle and arrange for her to remain unnoticed, and officially joins Mario's party. Mallow suggests asking Frogfucius if he knows anything about any missing Star Pieces. | ||
===Seaside=== | ===Seaside=== | ||
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===Conclusion=== | ===Conclusion=== | ||
[[File:MarioRPGEndingScreen.png|thumb|The ending screen with Mario, Princess Toadstool, Yoshi, Toad, and the Chancellor.]] | [[File:MarioRPGEndingScreen.png|thumb|The ending screen with Mario, Princess Toadstool, Yoshi, Toad, and the Chancellor.]] | ||
With all seven Star Pieces retrieved, Geno thanks the others and says goodbye, before leaving his doll body and returning to his original form. The Star Road is restored, and Mario, Mallow, Bowser, Toadstool, and the Geno doll are returned to [[Mario's world]]. Exor dissolves into nothing. | With all seven Star Pieces retrieved, Geno thanks the others and says goodbye, before leaving his doll body and returning to his original form. The Star Road is restored, and Mario, Mallow, Bowser, Toadstool, and the Geno doll are returned to [[Mario World|Mario's world]]. Exor dissolves into nothing. | ||
Each of the seven Star Pieces shows the events that follow after the defeat of Smithy: | Each of the seven Star Pieces shows the events that follow after the defeat of Smithy: | ||
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===[[Mallow]]=== | ===[[Mallow]]=== | ||
[[File:SMRPG Mallow Artwork.png|thumb|upright=0.55|left|Mallow]] | [[File:SMRPG Mallow Artwork.png|thumb|upright=0.55|left|Mallow]] | ||
Mallow is the first partner that Mario meets, joining Mario during his first visit to [[ | Mallow is the first partner that Mario meets, joining Mario during his first visit to [[Toad Town|Mushroom Kingdom]]. He is, at first, believed to be a simple [[tadpole]] from [[Tadpole Pond]] even though he looks nothing like one. He was raised by Frogfucius who found him floating in a basket as a baby. Later, when Mallow and Mario visit Frogfucius, it is revealed that Mallow is not a frog and that his real parents are out there, somewhere. Later in the game, Mario and his party visit [[Nimbus Land]], whose citizens are all of the same species as Mallow. There, Mallow discovers that he is a prince and his parents are [[King Nimbus|King]] and [[Queen Nimbus]]. | ||
Mallow has a variety of attacks useful for attacking all of the enemies at one time. He has powerful control over the weather: outside of battle, when he cries, a heavy rainstorm starts. In battle, he can summon things from lightning to snow to a healing rain. In addition, he has a harmless but useful attack, [[Thought Peek|Psychopath]], that shows how much HP an enemy has remaining and a quote from the enemy's mind when the player manages to do a Timed Hit. | Mallow has a variety of attacks useful for attacking all of the enemies at one time. He has powerful control over the weather: outside of battle, when he cries, a heavy rainstorm starts. In battle, he can summon things from lightning to snow to a healing rain. In addition, he has a harmless but useful attack, [[Thought Peek|Psychopath]], that shows how much HP an enemy has remaining and a quote from the enemy's mind when the player manages to do a Timed Hit. | ||
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==Locations== | ==Locations== | ||
{{SMRPG map}} | {{SMRPG map}} | ||
[[Mario]] and his party visit many locations spanning over seven main areas during the course of the adventure. They travel in a clockwise fashion across [[Mario | [[Mario]] and his party visit many locations spanning over seven main areas during the course of the adventure. They travel in a clockwise fashion across the [[Mario World|world]]. To progress through hostile environments, Mario has to reach the location's exit found at the opposite end or beat a boss. To unlock locations past friendly places such as towns, Mario needs to progress the story by interacting with other characters. Location descriptions in gray indicate that they cannot be accessed from the world map. | ||
{|align="center"cellpadding=2 cellspacing=2 style="padding:2px;background-color:#f9f9f9;border:1px solid lightgray;color:black;text-align:center;"width=100% | {|align="center"cellpadding=2 cellspacing=2 style="padding:2px;background-color:#f9f9f9;border:1px solid lightgray;color:black;text-align:center;"width=100% | ||
|- | |- | ||
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|[[File:SMRPG Mushroom Way.png|150px]]<br>'''[[Mushroom Way]]''' | |[[File:SMRPG Mushroom Way.png|150px]]<br>'''[[Mushroom Way]]''' | ||
|A short road leading from Mario's Pad to Mushroom Kingdom. Mario fights two [[Hammer Bro]]s. and obtains the [[hammer]] afterward. | |A short road leading from Mario's Pad to Mushroom Kingdom. Mario fights two [[Hammer Bro]]s. and obtains the [[hammer]] afterward. | ||
|[[Mario Bros.' House|Mario's Pad]]<br>[[ | |[[Mario Bros.' House|Mario's Pad]]<br>[[Toad Town|Mushroom Kingdom]] | ||
|-style="background:white" | |-style="background:white" | ||
|[[File:SMRPG Mushroom Kingdom Level.png|150px]]<br>'''[[ | |[[File:SMRPG Mushroom Kingdom Level.png|150px]]<br>'''[[Toad Town|Mushroom Kingdom]]''' | ||
|The seat of the region, where the [[Toad (species)|Mushroom People]] live. It contains a shop, an inn, and | |The seat of the region, where the [[Toad (species)|Mushroom People]] live. It contains a shop, an inn, and Mushroom Castle. Mario first meets [[Mallow]] after the latter fails to catch [[Croco]]. Following Mario's return from Bandit's Way with Mallow's [[Special Frog Coin|coin]], he finds that [[Claymorton|Mack]] and his [[Shymore|Shyster]]s have invaded the town. | ||
|rowspan=2|[[Mushroom Way]]<br>[[Bandit's Way]]<br>[[Kero Sewers]] | |rowspan=2|[[Mushroom Way]]<br>[[Bandit's Way]]<br>[[Kero Sewers]] | ||
|-style="background:white" | |-style="background:white" | ||
|[[File:SMRPG Chancellor.png|150px]]<br>'''[[ | |[[File:SMRPG Chancellor.png|150px]]<br>'''[[Peach's Castle|Mushroom Castle]]''' | ||
|style="background:lightgray"|A major location within Mushroom Kingdom and the home of [[Princess Peach|Princess Toadstool]]. When Mario enters the castle, he informs the [[Chancellor]] the events that occurred at Bowser's Keep. After returning from Bandit's Way, Mario and Mallow defeat Mack and his [[Bodyguard]]s within the castle, allowing Mario to collect the first [[Star Piece (Super Mario RPG)|Star Piece]]. Later, Mario escorts the princess to the castle after saving her from [[Booster]]. | |style="background:lightgray"|A major location within Mushroom Kingdom and the home of [[Princess Peach|Princess Toadstool]]. When Mario enters the castle, he informs the [[Chancellor]] the events that occurred at Bowser's Keep. After returning from Bandit's Way, Mario and Mallow defeat Mack and his [[Bodyguard]]s within the castle, allowing Mario to collect the first [[Star Piece (Super Mario RPG)|Star Piece]]. Later, Mario escorts the princess to the castle after saving her from [[Booster]]. | ||
|-style="background:white" | |-style="background:white" | ||
|[[File:BanditsWay.png|150px]]<br>'''[[Bandit's Way]]''' | |[[File:BanditsWay.png|150px]]<br>'''[[Bandit's Way]]''' | ||
|A longer road branching off of Mushroom Kingdom. It leads to a dead end where Mario and Mallow chase and fight [[Croco]] for the first time. Mario can also first use the [[Super Star|star]] here. | |A longer road branching off of Mushroom Kingdom. It leads to a dead end where Mario and Mallow chase and fight [[Croco]] for the first time. Mario can also first use the [[Super Star|star]] here. | ||
|[[ | |[[Toad Town|Mushroom Kingdom]] | ||
|- | |- | ||
!rowspan=9 style="background:limegreen"|[[File:SMRPG Pond to Pipes and Yoster Isle.png]]<br>{{color link|white|Tadpole Pond Region|Pond to Pipes}} | !rowspan=9 style="background:limegreen"|[[File:SMRPG Pond to Pipes and Yoster Isle.png]]<br>{{color link|white|Tadpole Pond Region|Pond to Pipes}} | ||
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|[[File:KeroSewers.png|150px]]<br>'''[[Kero Sewers]]''' | |[[File:KeroSewers.png|150px]]<br>'''[[Kero Sewers]]''' | ||
|A large sewer system located above the [[Midas River]]. In order to progress, Mario has to navigate the rooms connected by pipes and drain the water. Its end is guarded by [[Belome]]. | |A large sewer system located above the [[Midas River]]. In order to progress, Mario has to navigate the rooms connected by pipes and drain the water. Its end is guarded by [[Belome]]. | ||
|[[ | |[[Toad Town|Mushroom Kingdom]]<br>[[Midas River]] | ||
|-style="background:white" | |-style="background:white" | ||
|[[File:MidasRiver.png|150px]]<br>'''[[Midas River]]''' | |[[File:MidasRiver.png|150px]]<br>'''[[Midas River]]''' | ||
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|[[File:Pipe Vault.png|150px]]<br>'''[[Pipe Vault]]''' | |[[File:Pipe Vault.png|150px]]<br>'''[[Pipe Vault]]''' | ||
|An optional tunnel system that leads to Yo'ster Isle. It contains many [[Piranha Plant]]-filled pipes and patches of lava. Mario can play [[Goomba-thumping|Goomba thumping]] here. | |An optional tunnel system that leads to Yo'ster Isle. It contains many [[Piranha Plant]]-filled pipes and patches of lava. Mario can play [[Goomba-thumping|Goomba thumping]] here. | ||
|[[Rose Town]]<br>[[Yo'ster Isle]]<br>[[Moleville]] | |[[Rose Town]]<br>[[Yo'ster Isle (Super Mario RPG)|Yo'ster Isle]]<br>[[Moleville]] | ||
|- | |- | ||
!rowspan=2 style="background:limegreen"|[[File:SMRPG Pond to Pipes and Yoster Isle.png]]<br>{{color link|white|Yo'ster Isle}} | !rowspan=2 style="background:limegreen"|[[File:SMRPG Pond to Pipes and Yoster Isle.png]]<br>{{color link|white|Yo'ster Isle (Super Mario RPG)|Yo'ster Isle}} | ||
|-style="background:white" | |-style="background:white" | ||
|[[File:SMRPG Yoster Isle.png|150px]]<br>'''[[Yo'ster Isle]]''' | |[[File:SMRPG Yoster Isle.png|150px]]<br>'''[[Yo'ster Isle (Super Mario RPG)|Yo'ster Isle]]''' | ||
|The [[Yoshi's Island (location)|home]] of the [[Yoshi (species)|Yoshi]]s. The [[Mushroom Derby]] is held here, but is canceled by [[Boshi]]. Once Mario and [[Yoshi]] beat Boshi, all of the Yoshis are allowed to race. In addition, [[Baby Fat]] hatches during the adventure. Feeding Baby Fat with [[Yoshi Cookie]]s rewards Mario with items. | |The [[Yoshi's Island (location)|home]] of the [[Yoshi (species)|Yoshi]]s. The [[Mushroom Derby]] is held here, but is canceled by [[Boshi]]. Once Mario and [[Yoshi]] beat Boshi, all of the Yoshis are allowed to race. In addition, [[Baby Fat]] hatches during the adventure. Feeding Baby Fat with [[Yoshi Cookie]]s rewards Mario with items. | ||
|[[Pipe Vault]] | |[[Pipe Vault]] | ||
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|-style="background:white" | |-style="background:white" | ||
|[[File:SMRPG Star Hill Big Keyhole.png|150px]]<br>'''[[Star Hill]]''' | |[[File:SMRPG Star Hill Big Keyhole.png|150px]]<br>'''[[Star Hill]]''' | ||
|The place where granted wishes fall to [[Mario's world]]. Due to [[Smithy]] destroying the [[Star Road (Super Mario RPG)|Star Road]], some ungranted [[Wish Star]]s fell as well. The fourth Star Piece is found here. | |The place where granted wishes fall to [[Mario World|Mario's world]]. Due to [[Smithy]] destroying the [[Star Road (Super Mario RPG)|Star Road]], some ungranted [[Wish Star]]s fell as well. The fourth Star Piece is found here. | ||
|[[Marrymore]]<br>[[Seaside Town]] | |[[Marrymore]]<br>[[Seaside Town]] | ||
|-style="background:white" | |-style="background:white" | ||
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[[File:HiddenChest05.png|thumb|Mario with an opened hidden treasure in the Rose Town item shop]] | [[File:HiddenChest05.png|thumb|Mario with an opened hidden treasure in the Rose Town item shop]] | ||
{{main|Hidden Treasure}} | {{main|Hidden Treasure}} | ||
In this game, Mario can discover hidden [[treasure chest|treasure]]s, scattered throughout [[Mario's world]]. There are thirty-nine hidden treasures in total. The player is directly told about these hidden treasures by an elderly Mushroom person in the basement of Mushroom Kingdom's item shop. A friendly [[Comeon|Chester]] in Monstro Town tells Mario how many hidden treasures are yet to be found. | In this game, Mario can discover hidden [[treasure chest|treasure]]s, scattered throughout [[Mario World|Mario's world]]. There are thirty-nine hidden treasures in total. The player is directly told about these hidden treasures by an elderly Mushroom person in the basement of Mushroom Kingdom's item shop. A friendly [[Comeon|Chester]] in Monstro Town tells Mario how many hidden treasures are yet to be found. | ||
{{br}} | {{br}} | ||
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|align="center"|3 | |align="center"|3 | ||
|align="center"|2 | |align="center"|2 | ||
|[[ | |[[Toad Town|Mushroom Kingdom]]<br>[[Peach's Castle|Mushroom Castle]] | ||
|- | |- | ||
|align="center"|[[File:SMRPG Rat Funk idle.gif]] | |align="center"|[[File:SMRPG Rat Funk idle.gif]] | ||
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|align="center"|24 | |align="center"|24 | ||
|align="center"|20 | |align="center"|20 | ||
|[[ | |[[Peach's Castle|Mushroom Castle]] | ||
|- | |- | ||
|align="center"|[[File:SMRPG Belome idle.gif]] | |align="center"|[[File:SMRPG Belome idle.gif]] | ||
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|align="center"|0 | |align="center"|0 | ||
|align="center"|0 | |align="center"|0 | ||
|[[ | |[[Peach's Castle|Mushroom Castle]] | ||
|- | |- | ||
|align="center"|[[File:Microbomb Sprite - Super Mario RPG.png]] | |align="center"|[[File:Microbomb Sprite - Super Mario RPG.png]] | ||
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===Inventory items=== | ===Inventory items=== | ||
{|style="text-align:center;width:100%;margin:0 auto"class=wikitable | {|style="text-align:center;width:100%;margin:0 auto" class=wikitable | ||
!width="8%"|Item | !width="8%"|Item | ||
!width="45%"|Location and price | !width="45%"|Location and price | ||
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|Recovers 30 HP | |Recovers 30 HP | ||
|- | |- | ||
|[[File:Red Mushroom.png]]<br> | |[[File:Red Mushroom.png]]<br>Mushroom (2) | ||
|The [[Triplets]] in [[Monstro Town]]. | |The [[Triplets]] in [[Monstro Town]]. | ||
|Recoers{{sic}} 30 HP, but...<br><small>Turns the character into a [[mushroom (status effect)|mushroom]]</small> | |Recoers{{sic}} 30 HP, but...<br><small>Turns the character into a [[mushroom (status effect)|mushroom]]</small> | ||
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|- | |- | ||
|[[File:Red Essence.png]]<br>[[Red Essence]] | |[[File:Red Essence.png]]<br>[[Red Essence]] | ||
|Some [[treasure chest|treasure box]]es, [[Toad]] after using the Dream Cushion, or [[Baby Fat]] at [[Yo'ster Isle]]. | |Some [[treasure chest|treasure box]]es, [[Toad]] after using the Dream Cushion, or [[Baby Fat]] at [[Yo'ster Isle (Super Mario RPG)|Yo'ster Isle]]. | ||
|You won't be attacked for 3 turns during battle | |You won't be attacked for 3 turns during battle | ||
|- | |- | ||
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|- | |- | ||
|[[File:Yoshi-ade.png]]<br>[[Yoshi-Ade]] | |[[File:Yoshi-ade.png]]<br>[[Yoshi-Ade]] | ||
|[[Baby Fat]] at [[Yo'ster Isle]]. | |[[Baby Fat]] at [[Yo'ster Isle (Super Mario RPG)|Yo'ster Isle]]. | ||
|Power raised during battle.<br><small>Raises both attack and defense</small> | |Power raised during battle.<br><small>Raises both attack and defense</small> | ||
|- | |- | ||
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|- | |- | ||
|[[File:RPG Cookie.png]]<br>[[Yoshi Cookie]] | |[[File:RPG Cookie.png]]<br>[[Yoshi Cookie]] | ||
|The [[Yoshi (species)|Red Yoshi]] at [[Yo'ster Isle]] after winning a race, or if the player has none in the inventory. | |The [[Yoshi (species)|Red Yoshi]] at [[Yo'ster Isle (Super Mario RPG)|Yo'ster Isle]] after winning a race, or if the player has none in the inventory. | ||
|Summons Yoshi during battle<br><small>Yoshi turns an enemy into an item</small> | |Summons Yoshi during battle<br><small>Yoshi turns an enemy into an item</small> | ||
|} | |} | ||
===Special items=== | ===Special items=== | ||
{|style="text-align:center;width:100%;margin:0 auto"class=wikitable | {|style="text-align:center;width:100%;margin:0 auto" class=wikitable | ||
!width="8%"|Name | !width="8%"|Name | ||
!width="45%"|Location | !width="45%"|Location | ||
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|- | |- | ||
||[[File:RPG Bag.png]]<br>[[Boo Flag|Big Boo Flag]] | ||[[File:RPG Bag.png]]<br>[[Boo Flag|Big Boo Flag]] | ||
|After sleeping in the [[Three Musty Fears|3 Musty Fears]]' bed, find it on [[Yo'ster Isle]] between the O and A in GOAL. | |After sleeping in the [[Three Musty Fears|3 Musty Fears]]' bed, find it on [[Yo'ster Isle (Super Mario RPG)|Yo'ster Isle]] between the O and A in GOAL. | ||
|It’s a Big Boo Flag<br><small>One of three flags needed to get the [[Ghost Medal]]</small> | |It’s a Big Boo Flag<br><small>One of three flags needed to get the [[Ghost Medal]]</small> | ||
|- | |- | ||
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|- | |- | ||
||[[File:RPG Bag.png]]<br>[[Cricket Pie]] | ||[[File:RPG Bag.png]]<br>[[Cricket Pie]] | ||
|Retrieve the Rare Frog Coin from Croco and exchange at [[ | |Retrieve the Rare Frog Coin from Croco and exchange at [[Toad Town|Mushroom Kingdom]]'s shop. | ||
|A tasty looking pie.<br><small>Give this to [[Frog Sage|Frogfucius]] to obtain the [[Froggie Stick]].</small> | |A tasty looking pie.<br><small>Give this to [[Frog Sage|Frogfucius]] to obtain the [[Froggie Stick]].</small> | ||
|- | |- | ||
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|[[File:RPG Key.png]]<br>[[Elder Key]] | |[[File:RPG Key.png]]<br>[[Elder Key]] | ||
|Find in [[Booster Tower]] after arranging the portraits of [[Booster]]'s ancestors. | |Find in [[Booster Tower]] after arranging the portraits of [[Booster]]'s ancestors. | ||
|The key to the Ancestor Hall<br><small>Needed to access the [[Chain Chomp | |The key to the Ancestor Hall<br><small>Needed to access the [[Chain Chomp|Chomp]] weapon</small> | ||
|- | |- | ||
|[[File:RPG Bag.png]]<br>[[Greaper Flag]] | |[[File:RPG Bag.png]]<br>[[Greaper Flag]] | ||
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===Accessories=== | ===Accessories=== | ||
{|style="text-align:center;width:100%;margin:0 auto"class="wikitable sortable" | {|style="text-align:center;width:100%;margin:0 auto" class="wikitable sortable" | ||
!width="10%" |Accessory | !width="10%" |Accessory | ||
!width="10%"|User | !width="10%"|User | ||
!width="5%"|Buy Price | !width="5%"|Buy Price | ||
!width="5%"|Sell Price | !width="5%"|Sell Price | ||
!width="20%"class="unsortable"|Stat Increase | !width="20%" class="unsortable" |Stat Increase | ||
!width="30%"class="unsortable"|Description | !width="30%" class="unsortable" |Description | ||
|- | |- | ||
|[[Booster's Charm|Amulet]]<br>[[File:RPG Pin.png]] | |[[Booster's Charm|Amulet]]<br>[[File:RPG Pin.png]] | ||
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===Armor=== | ===Armor=== | ||
{|style="text-align:center;width:100%;margin:0 auto"class=wikitable | {|style="text-align:center;width:100%;margin:0 auto" class=wikitable | ||
!width="10%"|Armor | !width="10%"|Armor | ||
!width="10%"|User | !width="10%"|User | ||
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===Weapons=== | ===Weapons=== | ||
{|style="text-align:center;width:100%;margin:0 auto"class=wikitable | {|style="text-align:center;width:100%;margin:0 auto" class=wikitable | ||
!width="10%"|Weapon | !width="10%"|Weapon | ||
!width="10%"|User | !width="10%"|User | ||
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|It’s a [[Chaindelier|Kinklink]] shell. | |It’s a [[Chaindelier|Kinklink]] shell. | ||
|- | |- | ||
|[[File:SMRPG Chomp friendly.png]]<br>[[Chain Chomp | |[[File:SMRPG Chomp friendly.png]]<br>[[Chain Chomp|Chomp]] | ||
|Bowser | |Bowser | ||
|– | |– | ||
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===Bonuses=== | ===Bonuses=== | ||
Five types of [[Bonus Flower]]s can be earned in battle from certain defeated enemies. Their effects are immediate. | Five types of [[Bonus Flower]]s can be earned in battle from certain defeated enemies. Their effects are immediate. | ||
{{content description | {{content description | ||
|image1=[[File:SMRPG Bonus Flower item.png]] | |image1=[[File:SMRPG Bonus Flower item.png]] | ||
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==Glitches== | ==Glitches== | ||
[[File:SMRPG Mack Skip.png|thumb|Mack still present in | [[File:SMRPG Mack Skip.png|thumb|Mack still present in Mushroom Castle]] | ||
{{main|List of Super Mario RPG: Legend of the Seven Stars glitches}} | {{main|List of Super Mario RPG: Legend of the Seven Stars glitches}} | ||
===Mack skip=== | ===Mack skip=== | ||
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''[[Nintendo Power]]'' magazine praises the game for combining RPG and traditional ''Super Mario'' platforming elements. However, it does critique the game's title for being misleading and states "It's not just a RPG-it's an action-packed adventure."<ref>{{cite|date=May 1996|title=''Nintendo Power'' Volume 84|publisher=Nintendo of America|language=en-us|page=97}}</ref> Of the six editors, four of them selected the game as their editor pick. In volume 100 released in September 1997, it came in 21st place in "''Nintendo Power''{{'}}s 100 best Nintendo games of all time". | ''[[Nintendo Power]]'' magazine praises the game for combining RPG and traditional ''Super Mario'' platforming elements. However, it does critique the game's title for being misleading and states "It's not just a RPG-it's an action-packed adventure."<ref>{{cite|date=May 1996|title=''Nintendo Power'' Volume 84|publisher=Nintendo of America|language=en-us|page=97}}</ref> Of the six editors, four of them selected the game as their editor pick. In volume 100 released in September 1997, it came in 21st place in "''Nintendo Power''{{'}}s 100 best Nintendo games of all time". | ||
{|class="wikitable | {|class="wikitable reviews" | ||
!colspan="4"style="font-size:120%;text-align:center;background-color:silver;"|Reviews | !colspan="4"style="font-size:120%;text-align:center;background-color:silver;"|Reviews | ||
|-style="background-color:#E6E6E6" | |-style="background-color:#E6E6E6" | ||
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Though no direct sequel to ''Super Mario RPG: Legend of the Seven Stars'' would come to pass, the next ''Super Mario'' role-playing game, ''[[Paper Mario]]'', [[list of Paper Mario pre-release and unused content|was announced]] under the title ''Super Mario RPG 2'' and the final game would retain multiple links to ''Super Mario RPG'' such as the [[Action Command|action command]] mechanic, the ending credits being presented as a parade, and versions of [[Star Hill]] and the [[Chancellor]] (though both were given a different name in the English translation), the concept of optional boss battles against a martial artist who is fought three times, and more. | Though no direct sequel to ''Super Mario RPG: Legend of the Seven Stars'' would come to pass, the next ''Super Mario'' role-playing game, ''[[Paper Mario]]'', [[list of Paper Mario pre-release and unused content|was announced]] under the title ''Super Mario RPG 2'' and the final game would retain multiple links to ''Super Mario RPG'' such as the [[Action Command|action command]] mechanic, the ending credits being presented as a parade, and versions of [[Star Hill]] and the [[Chancellor]] (though both were given a different name in the English translation), the concept of optional boss battles against a martial artist who is fought three times, and more. | ||
On the other hand, both of ''Super Mario RPG'''s co-directors and [[Yoko Shimomura|composer]] worked on ''[[Mario & Luigi: Superstar Saga]]'', another ''Super Mario'' role-playing game, and following ''[[Mario & Luigi (series)|Mario & Luigi]]'' games. The aforementioned game also features Geno as a cameo in the Star 'Stache Smash minigame and has a number of musical nods to ''Super Mario RPG'' in its soundtrack. Both ''Mario & Luigi: Superstar Saga'' and ''Paper Mario'' have been referred to by Nintendo as spiritual successors to ''Super Mario RPG''.<ref>{{cite | On the other hand, both of ''Super Mario RPG'''s co-directors and [[Yoko Shimomura|composer]] worked on ''[[Mario & Luigi: Superstar Saga]]'', another ''Super Mario'' role-playing game, and following ''[[Mario & Luigi (series)|Mario & Luigi]]'' games. The aforementioned game also features Geno as a cameo in the Star 'Stache Smash minigame and has a number of musical nods to ''Super Mario RPG'' in its soundtrack. Both ''Mario & Luigi: Superstar Saga'' and ''Paper Mario'' have been referred to by Nintendo as spiritual successors to ''Super Mario RPG''.<ref>{{cite|date=November 8, 2023|url=www.nintendo.com/us/whatsnew/adventure-with-mario-in-classic-rpgs-available-with-nintendo-switch-online-expansion-pack|title=Adventure with Mario in classic RPGs—available with Nintendo Switch Online + Expansion Pack!|publisher=nintendo.com|language=en-us|accessdate=November 8, 2023|archive=web.archive.org/web/20231108223619/https://www.nintendo.com/us/whatsnew/adventure-with-mario-in-classic-rpgs-available-with-nintendo-switch-online-expansion-pack|quote=With an active [[Nintendo Switch Online|Nintendo Switch Online + Expansion Pack]] membership, you can get your RPG fix while you wait with classic [[Game Boy Advance]] and [[Nintendo 64]] Mario titles that were spiritual successors to the original Super NES game.}}</ref> | ||
When asked in a 2013 interview if he was interested in making a direct sequel to the game, the game's co-director Yoshihiko Maekwawa responded that he felt ''Super Mario RPG'' accomplished what he set out to do and that he personally had no interest in revisiting the world or its characters.<ref>{{cite|author=Schreier, Jason|date=August 1, 2013|url=kotaku.com/dont-count-on-a-new-super-mario-rpg-any-time-soon-989543461|title=Don't Count On A New ''Super Mario'' RPG Any Time Soon|publisher=Kotaku|accessdate=June 27, 2024}}</ref> Much later in a 2022 interview however, other co-director Chihiro Fujioka expressed interest in creating a sequel, stating he would like it to be his final game project.<ref>{{cite|author=MinnMax|date=February 14, 2022|url=youtu.be/Is2IaYj5fpU|title=Mario RPGs And Director Chihiro Fujioka’s Life In Games - MinnMax Interview|publisher=YouTube|language=en|accessdate=February 16, 2022}}</ref> | When asked in a 2013 interview if he was interested in making a direct sequel to the game, the game's co-director Yoshihiko Maekwawa responded that he felt ''Super Mario RPG'' accomplished what he set out to do and that he personally had no interest in revisiting the world or its characters.<ref>{{cite|author=Schreier, Jason|date=August 1, 2013|url=kotaku.com/dont-count-on-a-new-super-mario-rpg-any-time-soon-989543461|title=Don't Count On A New ''Super Mario'' RPG Any Time Soon|publisher=Kotaku|accessdate=June 27, 2024}}</ref> Much later in a 2022 interview however, other co-director Chihiro Fujioka expressed interest in creating a sequel, stating he would like it to be his final game project.<ref>{{cite|author=MinnMax|date=February 14, 2022|url=youtu.be/Is2IaYj5fpU|title=Mario RPGs And Director Chihiro Fujioka’s Life In Games - MinnMax Interview|publisher=YouTube|language=en|accessdate=February 16, 2022}}</ref> | ||
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*''[[Super Mario Bros.]]'': When Mario walks behind a curtained section in Booster Tower, he emerges as Mario appeared in this game. A soundclip from the game is played, and when he tries to exits the room the 'time running out' sound plays as he shrinks and runs back behind the curtain. If the player uses the bathroom in [[Marrymore]], an arrangement of the game's theme plays. | *''[[Super Mario Bros.]]'': When Mario walks behind a curtained section in Booster Tower, he emerges as Mario appeared in this game. A soundclip from the game is played, and when he tries to exits the room the 'time running out' sound plays as he shrinks and runs back behind the curtain. If the player uses the bathroom in [[Marrymore]], an arrangement of the game's theme plays. | ||
*[[zeldawiki:The Legend of Zelda (Series)|''The Legend of Zelda'' series]]: [[Link]] can be found sleeping in the [[Rose Town]] inn after beating [[Bowyer]] in the [[Forest Maze]]. When talked to, a jingle that is normally heard when a secret is discovered in the ''The Legend of Zelda'' series plays, along with a text box displaying: ".....", referencing Link's usual silent role in his games. | *[[zeldawiki:The Legend of Zelda (Series)|''The Legend of Zelda'' series]]: [[Link]] can be found sleeping in the [[Rose Town]] inn after beating [[Bowyer]] in the [[Forest Maze]]. When talked to, a jingle that is normally heard when a secret is discovered in the ''The Legend of Zelda'' series plays, along with a text box displaying: ".....", referencing Link's usual silent role in his games. | ||
*[[metroidwiki:Metroid (series)|''Metroid'' series]]: [[Samus]] can be found sleeping in the guest bed of the [[Peach's Castle|Mushroom Castle]] after beating [[Speardovich|Yaridovich]] and obtaining the fifth Star Piece, and remains there until the player goes to [[Bean Valley]]. When spoken to in the Japanese version, she mumbles「オモロイド」(''Omoroido''), referencing a Japanese marketing tagline first used for ''[[metroidwiki:Metroid II: Return of Samus|Metroid II: Return of Samus]]''. In the English version, she instead says that she is resting up for [[metroidwiki:Mother Brain|Mother Brain]], the final boss of ''[[metroidwiki:Metroid (game)|Metroid]]'' and ''[[metroidwiki:Super Metroid|Super Metroid]]''. A Samus action figure can be found in a toy box in Booster Tower. | |||
*[[metroidwiki:Metroid (series)|''Metroid'' series]]: [[Samus]] can be found sleeping in the guest bed of the [[ | |||
*{{wp|Final Fantasy|''Final Fantasy'' series}}: [[Culex]] (and the [[Fire Crystal|Fire]], [[Water Crystal|Water]], [[Earth Crystal|Earth]], and [[Wind Crystal]]s) is an optional boss designed to resemble ''Final Fantasy'' final bosses. During and after the battle with him, ''Final Fantasy'' theme music is played. The music heard is a rearrangement of the Boss Battle theme in ''{{wp|Final Fantasy IV}}'' and after the battle, the famous ''Final Fantasy Victory Theme'' plays. In the English version, the enemy [[Bahamutt]] is named after the powerful dragon {{fandom|finalfantasy|Bahamut}}. A large number of UI elements (such as the main menu from which gear and items are selected) reflects the design of a ''Final Fantasy'' game's equivalent menu. Mallow's pants resemble those typically associated with the {{fandom|finalfantasy|Black Mage}} job. | *{{wp|Final Fantasy|''Final Fantasy'' series}}: [[Culex]] (and the [[Fire Crystal|Fire]], [[Water Crystal|Water]], [[Earth Crystal|Earth]], and [[Wind Crystal]]s) is an optional boss designed to resemble ''Final Fantasy'' final bosses. During and after the battle with him, ''Final Fantasy'' theme music is played. The music heard is a rearrangement of the Boss Battle theme in ''{{wp|Final Fantasy IV}}'' and after the battle, the famous ''Final Fantasy Victory Theme'' plays. In the English version, the enemy [[Bahamutt]] is named after the powerful dragon {{fandom|finalfantasy|Bahamut}}. A large number of UI elements (such as the main menu from which gear and items are selected) reflects the design of a ''Final Fantasy'' game's equivalent menu. Mallow's pants resemble those typically associated with the {{fandom|finalfantasy|Black Mage}} job. | ||
*''[[Super Mario Bros. 3]]'': The music that plays in the battle against Bowser is a rearrangement of his theme from this game. The background music in Bowser's Keep also features a part of the same theme. Also, some of [[Grass Land]]'s theme is heard in the flower garden introductory cutscene and for [[Mario Bros.' House|Mario's Pad]]. | *''[[Super Mario Bros. 3]]'': The music that plays in the battle against Bowser is a rearrangement of his theme from this game. The background music in Bowser's Keep also features a part of the same theme. Also, some of [[Grass Land]]'s theme is heard in the flower garden introductory cutscene and for [[Mario Bros.' House|Mario's Pad]]. | ||
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*''[[fzerowiki:F-Zero|F-Zero]]'': [[Cinder Toad|Hinopio]] in the [[Barrel Volcano]] has models of [[Captain Falcon|Captain Falcon]]'s and [[fzerowiki:Samurai Goroh|Samurai Goroh]]'s spacecraft. | *''[[fzerowiki:F-Zero|F-Zero]]'': [[Cinder Toad|Hinopio]] in the [[Barrel Volcano]] has models of [[Captain Falcon|Captain Falcon]]'s and [[fzerowiki:Samurai Goroh|Samurai Goroh]]'s spacecraft. | ||
*''{{wp|Final Fantasy V}}'': In the Japanese version, {{fandom|finalfantasy|Exdeath}} is a possible answer to [[Dr. Topper]]'s question: "''What's the first monster you see in the Pipe Vault?''" This was replaced by [[Nipper Plant|Chompweed]] in the English version. | *''{{wp|Final Fantasy V}}'': In the Japanese version, {{fandom|finalfantasy|Exdeath}} is a possible answer to [[Dr. Topper]]'s question: "''What's the first monster you see in the Pipe Vault?''" This was replaced by [[Nipper Plant|Chompweed]] in the English version. | ||
*'' | *''[[LylatWiki:Star Fox|Star Fox]]'': Hinopio also has a model of an [[Arwing]] from the ''[[Fox|Star Fox]]'' series. | ||
*''{{wp|Final Fantasy VI}}'': "Here Are Some Weapons!" shares a lot of similarities with "Slam Shuffle", the theme of the town of {{fandom|finalfantasy|Zozo}}. There is a figure of {{fandom|finalfantasy|Magitek armor|Magitek Armor}} on the desk at the entrance of Booster Tower. This is more clearly seen in the remake.<ref>{{cite|author=@BridgeOfFaust|date=September 15, 2023|url=x.com/BridgeOfFaust/status/1702709237112013207|title=A-ha! It really was a Magitek Armor from FF6 in that desk.|publisher=X|language=en|accessdate=September 16, 2023|archive=web.archive.org/web/20230917013108/https://twitter.com/BridgeOfFaust/status/1702709237112013207}}</ref> [[Whuhoh|Hidon]] aboard the [[Sunken Ship]] shares its English name with a {{fandom|finalfantasy|Hidon|boss}} from this game. [[Czar Dragon]] shares its name with an {{fandom|finalfantasy|Kaiser Dragon (Final Fantasy VI)|optional boss that was dummied out}}. Its second form, [[Zombone]], shares its name with an {{fandom|finalfantasy|Zombie Dragon (Final Fantasy VI)|enemy}}, which itself is {{fandom|finalfantasy|Zombie Dragon|recurring}} in the ''Final Fantasy'' series. In the Japanese version, {{fandom|finalfantasy|Kefka Palazzo|Kefka}} is a possible answer to Dr. Topper's question: "''Who is the ultimate enemy in this adventure?''" This was replaced by [[Goomba]] in the English version. | *''{{wp|Final Fantasy VI}}'': "Here Are Some Weapons!" shares a lot of similarities with "Slam Shuffle", the theme of the town of {{fandom|finalfantasy|Zozo}}. There is a figure of {{fandom|finalfantasy|Magitek armor|Magitek Armor}} on the desk at the entrance of Booster Tower. This is more clearly seen in the remake.<ref>{{cite|author=@BridgeOfFaust|date=September 15, 2023|url=x.com/BridgeOfFaust/status/1702709237112013207|title=A-ha! It really was a Magitek Armor from FF6 in that desk.|publisher=X|language=en|accessdate=September 16, 2023|archive=web.archive.org/web/20230917013108/https://twitter.com/BridgeOfFaust/status/1702709237112013207}}</ref> [[Whuhoh|Hidon]] aboard the [[Sunken Ship]] shares its English name with a {{fandom|finalfantasy|Hidon|boss}} from this game. [[Czar Dragon]] shares its name with an {{fandom|finalfantasy|Kaiser Dragon (Final Fantasy VI)|optional boss that was dummied out}}. Its second form, [[Zombone]], shares its name with an {{fandom|finalfantasy|Zombie Dragon (Final Fantasy VI)|enemy}}, which itself is {{fandom|finalfantasy|Zombie Dragon|recurring}} in the ''Final Fantasy'' series. In the Japanese version, {{fandom|finalfantasy|Kefka Palazzo|Kefka}} is a possible answer to Dr. Topper's question: "''Who is the ultimate enemy in this adventure?''" This was replaced by [[Goomba]] in the English version. | ||
*''[[nwiki:Stunt Race FX|Stunt Race FX]]'': A toy car that appears similar to the F-Type can be found in a toy box in Booster Tower. | *''[[nwiki:Stunt Race FX|Stunt Race FX]]'': A toy car that appears similar to the F-Type can be found in a toy box in Booster Tower. | ||
*''[[Donkey Kong Country]]'': Donkey Kong look-alikes known as Guerrillas and [[Chained Kong]]s appear in the [[Forest Maze]] and [[Barrel Volcano]] and are based on his redesign from this game. The bird on [[Valentina]]'s head is a homage to [[Squawks]].<ref>{{cite|author=@kurashimakaz|date=June 23, 2023|url=x.com/kurashimakaz/status/1672059029865263104|title=This is a homage.|publisher= | *''[[Donkey Kong Country]]'': Donkey Kong look-alikes known as Guerrillas and [[Chained Kong]]s appear in the [[Forest Maze]] and [[Barrel Volcano]] and are based on his redesign from this game. The bird on [[Valentina]]'s head is a homage to [[Squawks]].<ref>{{cite|author=@kurashimakaz|date=June 23, 2023|url=x.com/kurashimakaz/status/1672059029865263104|title=This is a homage.|publisher=X|accessdate=June 23, 2023|language=en|archive=web.archive.org/web/20230623084403/https://twitter.com/kurashimakaz/status/1672059029865263104}}</ref> | ||
*''[[Super Mario World 2: Yoshi's Island]]'': [[Wizakoopa|Magikoopa]]'s Psychopath message references [[Kamek]]'s involvement with the events of the game. His thought is 「キイーッウキイーーッ! あの時の赤んぼう!?」 (''Kiii ukiii! The baby from that time!?'') in the Japanese version, which refers to recognizing the adult [[Baby Mario|Mario]]. His thought is "''That's...my child?''" in the English version, which instead refers to [[Baby Bowser|Bowser]], whom Kamek and the [[Toady|Toadies]] helped raise since a baby. | *''[[Super Mario World 2: Yoshi's Island]]'': [[Wizakoopa|Magikoopa]]'s Psychopath message references [[Kamek]]'s involvement with the events of the game. His thought is 「キイーッウキイーーッ! あの時の赤んぼう!?」 (''Kiii ukiii! The baby from that time!?'') in the Japanese version, which refers to recognizing the adult [[Baby Mario|Mario]]. His thought is "''That's...my child?''" in the English version, which instead refers to [[Baby Bowser|Bowser]], whom Kamek and the [[Toady|Toadies]] helped raise since a baby. | ||
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*''[[Super Smash Bros. Melee]]'': Peach's side smash attack cycles through a golf club, a tennis racquet, and a frying pan. The [[Frying Pan]] is a weapon she can equip and use in battle, purchased as the "Metal Plate" in [[Moleville]]. Her dress with the fiery patterns may have been inspired by the [[Fire Dress]] armor that can be purchased from [[Barrel Volcano]]. | *''[[Super Smash Bros. Melee]]'': Peach's side smash attack cycles through a golf club, a tennis racquet, and a frying pan. The [[Frying Pan]] is a weapon she can equip and use in battle, purchased as the "Metal Plate" in [[Moleville]]. Her dress with the fiery patterns may have been inspired by the [[Fire Dress]] armor that can be purchased from [[Barrel Volcano]]. | ||
*''[[Mario & Luigi: Superstar Saga]]'': A [[Geno]] doll appears in the [[Star 'Stache Smash]] minigame. Plus, a short arrangement of the [[Mario Bros.' House|Mario's Pad]] theme can be heard in the Mario Bros.' House, in the Warp Pipe zones, and the drink selection screen in [[Starbeans Cafe]]. | *''[[Mario & Luigi: Superstar Saga]]'': A [[Geno]] doll appears in the [[Star 'Stache Smash]] minigame. Plus, a short arrangement of the [[Mario Bros.' House|Mario's Pad]] theme can be heard in the Mario Bros.' House, in the Warp Pipe zones, and the drink selection screen in [[Starbeans Cafe]]. | ||
*''[[Mario Power Tennis]]'': Bowser's Keep appears as it does in ''Super Mario RPG'' in the background of [[Bowser Castle Court]]. | *''[[Mario Power Tennis]]'': Bowser's Keep appears as it does in ''Super Mario RPG'' in the background of [[Bowser's Castle Court]]. | ||
*''[[Super Mario Advance 4: Super Mario Bros. 3]]'': The theme for the [[e-Coin Castle]] bears a strong resemblance to "Hello, Happy Kingdom". | *''[[Super Mario Advance 4: Super Mario Bros. 3]]'': The theme for the [[e-Coin Castle]] bears a strong resemblance to "Hello, Happy Kingdom". | ||
*''[[Mario & Luigi: Partners in Time]]'': [[Green Shell|One of the Bros. Items]] is kicking a Koopa shell, akin to Mario's NokNok Shell weapon. The first [[Cobalt Star]] shard is found in a ''Super Mario RPG''-style [[treasure chest|treasure box]]. | *''[[Mario & Luigi: Partners in Time]]'': [[Green Shell|One of the Bros. Items]] is kicking a Koopa shell, akin to Mario's NokNok Shell weapon. The first [[Cobalt Star]] shard is found in a ''Super Mario RPG''-style [[treasure chest|treasure box]]. | ||
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*''[[Paper Mario: Sticker Star]]'': Another end credits parade commences. Again, Luigi leads it (only if he was found in all of his locations). Additionally, Bowser swings a Chain Chomp at Mario in a similar manner as this game. | *''[[Paper Mario: Sticker Star]]'': Another end credits parade commences. Again, Luigi leads it (only if he was found in all of his locations). Additionally, Bowser swings a Chain Chomp at Mario in a similar manner as this game. | ||
*''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'': A downloadable [[Mii Fighter]] costume appears based off of Geno. | *''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'': A downloadable [[Mii Fighter]] costume appears based off of Geno. | ||
*''[[Super Smash Bros. Ultimate]]'': Geno appears as both a [[Spirit (Super Smash Bros. Ultimate)|spirit]] and a Battle Arena counter icon, and Mallow also appears as a spirit. [[Chewy|Chewies]] and [[Smilax|Megasmilax]] are mentioned in [[Piranha Plant]]'s [[ | *''[[Super Smash Bros. Ultimate]]'': Geno appears as both a [[Spirit (Super Smash Bros. Ultimate)|spirit]] and a Battle Arena counter icon, and Mallow also appears as a spirit. [[Chewy|Chewies]] and [[Smilax|Megasmilax]] are mentioned in [[Piranha Plant]]'s [[List of Palutena's Guidance conversations|Palutena's Guidance]]. The Mii Fighter costume DLC based on Geno returned in an update alongside Challenger Pack 8. | ||
*''[[The Super Mario Bros. Movie]]'': While the segment goes unused in the final cut of the movie, part of the song Bonus Level arranges "Hello, Happy Kingdom" from this game. | *''[[The Super Mario Bros. Movie]]'': While the segment goes unused in the final cut of the movie, part of the song Bonus Level arranges "Hello, Happy Kingdom" from this game. | ||
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}} | }} | ||
== | ==Trivia== | ||
*The instruction booklet does not list any battle statistics about Princess Toadstool, who is the fifth and final member to join the party. | *The instruction booklet does not list any battle statistics about Princess Toadstool, who is the fifth and final member to join the party. | ||
*This is the only SNES ''Super Mario'' game released outside of Japan not to have European and Australian releases until it was re-released on the Wii Virtual Console years later, although a European/Australian release was considered for July 1996.<ref>{{cite|date=April 1996|title=''Nintendo Magazine System'' (UK) #43|page=27}}</ref> | *This is the only SNES ''Super Mario'' game released outside of Japan not to have European and Australian releases until it was re-released on the Wii Virtual Console years later, although a European/Australian release was considered for July 1996.<ref>{{cite|date=April 1996|title=''Nintendo Magazine System'' (UK) #43|page=27}}</ref> | ||
*The Japanese version's copyright year says 1995 on the title screen, even though it was released on March 9, 1996, 65 days before its North American release. This is corrected in the North American version. | *The Japanese version's copyright year says 1995 on the title screen, even though it was released on March 9, 1996, 65 days before its North American release. This is corrected in the North American version. | ||
*This is the first ''Super Mario'' game with female [[Toad (species)|Mushroom People]], prior to recurring ones like [[Toadette]], who was introduced in ''[[Mario Kart: Double Dash!!]]'' in 2003. | *This is the first ''Super Mario'' game with female [[Toad (species)|Mushroom People]], prior to recurring ones like [[Toadette]], who was introduced in ''[[Mario Kart: Double Dash!!]]'' in 2003. | ||
*This is the last game whose official Japanese guide was edited by APE inc.;<ref>{{cite|date=1996|title=スーパーマリオRPG - FINAL EDITION 任天堂公式ガイドブック|publisher=[[Shogakukan]]|language=ja|isbn=4091025382}}</ref> all subsequent guides were edited by the publisher [[Shogakukan]]. | *This is the last game whose official Japanese guide was edited by APE inc.;<ref>{{cite|date=1996|title=''スーパーマリオRPG - FINAL EDITION 任天堂公式ガイドブック''|publisher=[[Shogakukan]]|language=ja|isbn=4091025382}}</ref> all subsequent guides were edited by the publisher [[Shogakukan]]. | ||
==References== | ==References== |