Editing Super Mario RPG: Legend of the Seven Stars

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===Prologue===
===Prologue===
[[File:SMRPG Prologue Peach.png|thumb|upright=1.1|left|Princess Toadstool in the introductory cutscene]]
[[File:SMRPG Prologue Peach.png|thumb|upright=1.1|left|Princess Toadstool in the introductory cutscene]]
The game begins with a cutscene: [[Princess Peach|Princess Toadstool]] sits peacefully on a hill outside [[Mario Bros.' House|Mario's Pad]], when she is suddenly kidnapped by [[Bowser|King Bowser]] using the [[Koopa Clown Car]]. [[Mario]] hears her cry for help and exits his house, knowing Toadstool is in peril. He follows Toadstool and Bowser and ends up at [[Bowser's Keep]]. After going through the castle, Mario finally catches up with Bowser and proceeds to battle him on the chandeliers. Upon besting him, he is about to rescue the princess when the castle begins to shake. A giant sword named [[Exor]] falls from the sky and crashes into Bowser's Keep, destroying the [[Star Road (Super Mario RPG)|Star Road]] on the way, whose [[Star Piece (Super Mario RPG)|piece]]s scatter all throughout [[Mario World|the world]]. The crash sends Mario, Toadstool, and Bowser flying in separate directions, and they all land in different parts of the world.
The game begins with a cutscene: [[Princess Peach|Princess Toadstool]] sits peacefully on a hill outside [[Mario Bros.' House|Mario's Pad]], when she is suddenly kidnapped by [[Bowser|King Bowser]] using the [[Koopa Clown Car]]. [[Mario]] hears her cry for help and exits his house, knowing Toadstool is in peril. He follows Toadstool and Bowser and ends up at [[Bowser's Castle|Bowser's Keep]]. After going through the castle, Mario finally catches up with Bowser and proceeds to battle him on the chandeliers. Upon besting him, he is about to rescue the princess when the castle begins to shake. A giant sword named [[Exor]] falls from the sky and crashes into Bowser's Keep, destroying the [[Star Road (Super Mario RPG)|Star Road]] on the way, whose [[Star Piece (Super Mario RPG)|piece]]s scatter all throughout [[Mario World|the world]]. The crash sends Mario, Toadstool, and Bowser flying in separate directions, and they all land in different parts of the world.


[[File:VistaHillSMRPG.png|thumb|upright=1.1|Mario views an inaccessible Bowser's Keep from [[Vista Hill]].]]
[[File:VistaHillSMRPG.png|thumb|upright=1.1|Mario views an inaccessible Bowser's Keep from [[Vista Hill]].]]
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===[[Princess Peach|Princess Toadstool]]===
===[[Princess Peach|Princess Toadstool]]===
[[File:SMRPG Peach Artwork.png|75px|thumb|Princess Toadstool]]
[[File:SMRPG Peach Artwork.png|75px|thumb|Princess Toadstool]]
The fair ruler of the [[Mushroom Kingdom]], Princess Toadstool is the last to join Mario's team. She is kidnapped by Bowser at the beginning of the game, and, right before Mario can rescue her, is sent flying off out of [[Bowser's Keep]]. After falling from the sky, she is discovered by [[Booster]] and held in his tower. Booster attempts to marry her, but she is eventually rescued by the heroes and returned to Mushroom Kingdom, apparently to stay. However, with the help of her [[Granny|chambermaid]], who disguises herself as the princess, Toadstool is able to sneak away to accompany Mario on his quest.
The fair ruler of the Mushroom Kingdom, Princess Toadstool is the last to join Mario's team. She is kidnapped by Bowser at the beginning of the game, and, right before Mario can rescue her, is sent flying off out of Bowser's castle. After falling from the sky, she is discovered by [[Booster]] and held in his tower. Booster attempts to marry her, but she is eventually rescued by the heroes and returned to Mushroom Kingdom, apparently to stay. However, with the help of her chambermaid, who disguises herself as the princess, Toadstool is able to sneak away to accompany Mario on his quest.


Her special skills are mostly defensive (with two crowd control spells in her mix) and healing, not offensive. Her healing skills can be incredibly useful, she can resurrect a fallen partner, and she can make a battle against tough foes and large crowds easier by putting them to sleep or by muting spell casters.
Her special skills are mostly defensive (with two crowd control spells in her mix) and healing, not offensive. Her healing skills can be incredibly useful, she can resurrect a fallen partner, and she can make a battle against tough foes and large crowds easier by putting them to sleep or by muting spell casters.
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|[[File:Pipe Vault.png|150px]]<br>'''[[Pipe Vault]]'''
|[[File:Pipe Vault.png|150px]]<br>'''[[Pipe Vault]]'''
|An optional tunnel system that leads to Yo'ster Isle. It contains many [[Piranha Plant]]-filled pipes and patches of lava. Mario can play [[Goomba-thumping|Goomba thumping]] here.
|An optional tunnel system that leads to Yo'ster Isle. It contains many [[Piranha Plant]]-filled pipes and patches of lava. Mario can play [[Goomba-thumping|Goomba thumping]] here.
|[[Rose Town]]<br>[[Yo'ster Isle]]<br>[[Moleville]]
|[[Rose Town]]<br>[[Yoshi's Island (location)|Yo'ster Isle]]<br>[[Moleville]]
|-
|-
!rowspan=2 style="background:limegreen"|[[File:SMRPG Pond to Pipes and Yoster Isle.png]]<br>{{color link|white|Yo'ster Isle}}
!rowspan=2 style="background:limegreen"|[[File:SMRPG Pond to Pipes and Yoster Isle.png]]<br>{{color link|white|Yoshi's Island (location)|Yo'ster Isle}}
|-style="background:white"
|-style="background:white"
|[[File:SMRPG Yoster Isle.png|150px]]<br>'''[[Yo'ster Isle]]'''
|[[File:SMRPG Yoster Isle.png|150px]]<br>'''[[Yoshi's Island (location)|Yo'ster Isle]]'''
|The [[Yoshi's Island (location)|home]] of the [[Yoshi (species)|Yoshi]]s. The [[Mushroom Derby]] is held here, but is canceled by [[Boshi]]. Once Mario and [[Yoshi]] beat Boshi, all of the Yoshis are allowed to race. In addition, [[Baby Fat]] hatches during the adventure. Feeding Baby Fat with [[Yoshi Cookie]]s rewards Mario with items.
|The home of the [[Yoshi (species)|Yoshi]]s. The [[Mushroom Derby]] is held here, but is canceled by [[Boshi]]. Once Mario and [[Yoshi]] beat Boshi, all of the Yoshis are allowed to race. In addition, [[Baby Yoshi#Super Mario RPG: Legend of the Seven Stars|Baby Fat]] hatches during the adventure. Feeding Baby Fat with [[Yoshi Cookie]]s rewards Mario with items.
|[[Pipe Vault]]
|[[Pipe Vault]]
|-
|-
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|[[File:SMRPG Nimbus Land.png|150px]]<br>'''[[Nimbus Land]]'''
|[[File:SMRPG Nimbus Land.png|150px]]<br>'''[[Nimbus Land]]'''
|A kingdom in the clouds where the [[Nimbus]] people live. Nearby is the hot spring, which only royalty can use. Later, the [[royal bus driver]] drives Mario to Bowser's Keep.
|A kingdom in the clouds where the [[Nimbus]] people live. Nearby is the hot spring, which only royalty can use. Later, the [[royal bus driver]] drives Mario to Bowser's Keep.
|rowspan=2|[[Bean Valley]]<br>[[Barrel Volcano]]<br>[[Bowser's Keep]]
|rowspan=2|[[Bean Valley]]<br>[[Barrel Volcano]]<br>[[Bowser's Castle|Bowser's Keep]]
|-style="background:white"
|-style="background:white"
|[[File:SMRPG Nimbus Castle.png|150px]]<br>'''[[Nimbus Castle]]'''
|[[File:SMRPG Nimbus Castle.png|150px]]<br>'''[[Nimbus Castle]]'''
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|-style="background:white"
|-style="background:white"
|[[File:SMRPG Barrel Volcano Interior.png|150px]]<br>'''[[Barrel Volcano]]'''
|[[File:SMRPG Barrel Volcano Interior.png|150px]]<br>'''[[Barrel Volcano]]'''
|A [[lava]]-filled [[volcano]] that powers Nimbus Land's royal hot spring. Inside, [[Cinder Toad|Hinopio]] runs two shops and an inn. The [[Czar Dragon]] guards the sixth Star Piece, but it is stolen by the [[Axem Rangers]] after its guardian is defeated. Mario follows the Axem Rangers up the volcano and battles them to take back the Star Piece.
|A [[lava]]-filled volcano that powers Nimbus Land's royal hot spring. Inside, [[Cinder Toad|Hinopio]] runs two shops and an inn. The [[Czar Dragon]] guards the sixth Star Piece, but it is stolen by the [[Axem Rangers]] after its guardian is defeated. Mario follows the Axem Rangers up the volcano and battles them to take back the Star Piece.
|[[Nimbus Land]]
|[[Nimbus Land]]
|-
|-
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|[[File:VistaHillSMRPG.png|150px]]<br>'''[[Vista Hill]]'''
|[[File:VistaHillSMRPG.png|150px]]<br>'''[[Vista Hill]]'''
|At the very beginning of the game, this cliff connects Mario's Pad to Bowser's Keep via bridge, but [[Exor]] destroys it shortly after he arrives. Returning here after the bridge is down makes Mario briefly stare at Bowser's Keep and walk away.
|At the very beginning of the game, this cliff connects Mario's Pad to Bowser's Keep via bridge, but [[Exor]] destroys it shortly after he arrives. Returning here after the bridge is down makes Mario briefly stare at Bowser's Keep and walk away.
|[[Bowser's Keep]]<br>[[Mario Bros.' House|Mario's Pad]]
|[[Bowser's Castle|Bowser's Keep]]<br>[[Mario Bros.' House|Mario's Pad]]
|-style="background:white"
|-style="background:white"
|[[File:SMRPG Bowser Keep Interior.png|150px]]<br>'''[[Bowser's Keep]]'''
|[[File:SMRPG Bowser Keep Interior.png|150px]]<br>'''[[Bowser's Castle|Bowser's Keep]]'''
|[[Bowser's Castle|Bowser's castle]], where Princess Toadstool is taken to at the very beginning of the game. After Mario beats Bowser, Exor falls from above and embeds itself into the keep, putting it under control of the [[Smithy Gang]]. Later, when Mario returns after collecting six of the seven Star Pieces, he ventures deeper into the keep and comes across the Trial Course and a brainwashed [[Wizakoopa|Magikoopa]] that he must defeat.
|Bowser's castle, where Princess Toadstool is taken to at the very beginning of the game. After Mario beats Bowser, Exor falls from above and embeds itself into the keep, putting it under control of the [[Smithy Gang]]. Later, when Mario returns after collecting six of the seven Star Pieces, he ventures deeper into the keep and comes across the Trial Course and a brainwashed [[Wizakoopa|Magikoopa]] that he must defeat.
|rowspan=2|[[Nimbus Land]]<br>[[Vista Hill]]<br>[[Weapon World|Gate]]
|rowspan=2|[[Nimbus Land]]<br>[[Vista Hill]]<br>[[Weapon World|Gate]]
|-style="background:white"
|-style="background:white"
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|[[File:SmithyFactory.png|150px]]<br>'''[[Weapon World|The Weapons' World]]'''
|[[File:SmithyFactory.png|150px]]<br>'''[[Weapon World|The Weapons' World]]'''
|A dark void full of machines leading to the factory proper, accessed through the "Gate".
|A dark void full of machines leading to the factory proper, accessed through the "Gate".
|rowspan=2|[[Bowser's Keep]]
|rowspan=2|[[Bowser's Castle|Bowser's Keep]]
|-style="background:white"
|-style="background:white"
|[[File:SmithyBattle.png|150px]]<br>'''[[Factory (Super Mario RPG)|Factory]]'''
|[[File:SmithyBattle.png|150px]]<br>'''[[Factory (Super Mario RPG)|Factory]]'''
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===Goomba thumping===
===Goomba thumping===
{{main|Goomba-thumping}}
{{main|Goomba-thumping}}
In the Pipe Vault, Mario can play Goomba thumping for ten coins. In the minigame, Mario must jump on as many Goombas and [[gold Goomba]]s as he can in thirty seconds, while avoiding Spikeys. The enemies emerge from [[Warp Pipe]]s and move faster the more points Mario accumulates.
In the Pipe Vault, Mario can play Goomba thumping for ten coins. In the minigame, Mario must jump on as many Goombas and [[Gold Goomba]]s as he can in thirty seconds, while avoiding Spikeys. The enemies emerge from [[Warp Pipe]]s and move faster the more points Mario accumulates.


===Mushroom Derby===
===Mushroom Derby===
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*[[Boshi]]
*[[Boshi]]
*[[Yoshi]]
*[[Yoshi]]
*[[Baby Fat]]
*[[Baby Yoshi#Super Mario RPG: Legend of the Seven Stars|Baby Fat]]
'''Moleville'''
'''Moleville'''
*[[Ma Mole and Pa Mole|Ma'Mole and Pa'Mole]]
*[[Ma Mole and Pa Mole|Ma'Mole and Pa'Mole]]
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|align="center"|0
|align="center"|0
|align="center"|0
|align="center"|0
|[[Bowser's Keep]] (first visit)
|[[Bowser's Castle|Bowser's Keep]] (first visit)
|-
|-
|align="center"|[[File:SMRPG Goomba idle.gif]]
|align="center"|[[File:SMRPG Goomba idle.gif]]
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|align="center"|25
|align="center"|0
|align="center"|0
|[[Bowser's Keep]] (second visit)<br>[[The Trial Course]]
|[[Bowser's Castle|Bowser's Keep]] (second visit)<br>[[The Trial Course]]
|-
|-
|align="center"|[[File:SMRPG Gu Goomba idle.gif]]
|align="center"|[[File:SMRPG Gu Goomba idle.gif]]
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|align="center"|15
|align="center"|1
|align="center"|1
|[[Bowser's Keep]] (second visit)<br>[[The Trial Course]]
|[[Bowser's Castle|Bowser's Keep]] (second visit)<br>[[The Trial Course]]
|-
|-
|align="center"|[[File:SMRPG Star Cruster idle.gif]]
|align="center"|[[File:SMRPG Star Cruster idle.gif]]
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|align="center"|36
|align="center"|30
|align="center"|30
|[[Bowser's Keep]] (second visit)<br>[[The Trial Course]]
|[[Bowser's Castle|Bowser's Keep]] (second visit)<br>[[The Trial Course]]
|-
|-
|align="center"|[[File:SMRPG Malakoopa idle.gif]]
|align="center"|[[File:SMRPG Malakoopa idle.gif]]
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|align="center"|23
|align="center"|3
|align="center"|3
|[[Bowser's Keep]] (second visit)<br>[[The Trial Course]]
|[[Bowser's Castle|Bowser's Keep]] (second visit)<br>[[The Trial Course]]
|-
|-
|align="center"|[[File:SMRPG Tub-O-Troopa idle.gif]]
|align="center"|[[File:SMRPG Tub-O-Troopa idle.gif]]
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|align="center"|40
|align="center"|40
|align="center"|11
|align="center"|11
|[[Bowser's Keep]] (second visit)<br>[[The Trial Course]]
|[[Bowser's Castle|Bowser's Keep]] (second visit)<br>[[The Trial Course]]
|-
|-
|align="center"|[[File:Forkies Sprite - Super Mario RPG.png]]
|align="center"|[[File:Forkies Sprite - Super Mario RPG.png]]
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|align="center"|32
|align="center"|7
|align="center"|7
|[[Bowser's Keep]] (second visit)<br>[[The Trial Course]]
|[[Bowser's Castle|Bowser's Keep]] (second visit)<br>[[The Trial Course]]
|-
|-
|align="center"|[[File:SMRPG Glum Reaper idle.gif]]
|align="center"|[[File:SMRPG Glum Reaper idle.gif]]
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|align="center"|35
|align="center"|7
|align="center"|7
|[[The Trial Course]]<br>[[Bowser's Keep]] (second visit)
|[[The Trial Course]]<br>[[Bowser's Castle|Bowser's Keep]] (second visit)
|-
|-
|align="center"|[[File:Chester Sprite - Super Mario RPG.png]]
|align="center"|[[File:Chester Sprite - Super Mario RPG.png]]
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|align="center"|0
|align="center"|0
|align="center"|0
|align="center"|0
|[[The Trial Course]]<br>[[Bowser's Keep]] (second visit)
|[[The Trial Course]]<br>[[Bowser's Castle|Bowser's Keep]] (second visit)
|-
|-
|align="center"|[[File:Doppel.PNG]]
|align="center"|[[File:Doppel.PNG]]
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|align="center"|0
|align="center"|0
|align="center"|0
|align="center"|0
|[[Bowser's Keep]] (first visit)
|[[Bowser's Castle|Bowser's Keep]] (first visit)
|-
|-
|align="center"|[[File:SMRPG Hammer Bro idle.gif]]
|align="center"|[[File:SMRPG Hammer Bro idle.gif]]
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|align="center"|30
|align="center"|30
|align="center"|10
|align="center"|10
|[[Bowser's Keep]] (second visit)
|[[Bowser's Castle|Bowser's Keep]] (second visit)
|-
|-
|align="center"|[[File:SMRPG Boomer idle.gif]]
|align="center"|[[File:SMRPG Boomer idle.gif]]
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|align="center"|55
|align="center"|0
|align="center"|0
|[[Bowser's Keep]] (second visit)
|[[Bowser's Castle|Bowser's Keep]] (second visit)
|-
|-
|align="center"|[[File:SMRPG Exor idle.gif]]
|align="center"|[[File:SMRPG Exor idle.gif]]
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|align="center"|100
|align="center"|0
|align="center"|0
|[[Bowser's Keep]] (second visit)
|[[Bowser's Castle|Bowser's Keep]] (second visit)
|-
|-
|align="center"|[[File:Count Down Sprite - Super Mario RPG.png]]
|align="center"|[[File:Count Down Sprite - Super Mario RPG.png]]
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|align="center"|0
|align="center"|0
|align="center"|0
|align="center"|0
|[[Bowser's Keep]] (first visit)
|[[Bowser's Castle|Bowser's Keep]] (first visit)
|-
|-
|align="center"|[[File:SMRPG Shyster idle.gif]]
|align="center"|[[File:SMRPG Shyster idle.gif]]
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|align="center"|0
|align="center"|0
|align="center"|0
|align="center"|0
|[[Bowser's Keep]] (second visit)
|[[Bowser's Castle|Bowser's Keep]] (second visit)
|-
|-
|align="center"|[[File:King Bomb Sprite - Super Mario RPG.png]]
|align="center"|[[File:King Bomb Sprite - Super Mario RPG.png]]
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|align="center"|0
|align="center"|0
|align="center"|0
|align="center"|0
|[[Bowser's Keep]] (second visit)
|[[Bowser's Castle|Bowser's Keep]] (second visit)
|-
|-
|align="center"|[[File:SMRPG Right Eye idle.gif]]
|align="center"|[[File:SMRPG Right Eye idle.gif]]
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|align="center"|30
|align="center"|30
|align="center"|0
|align="center"|0
|[[Bowser's Keep]] (second visit)
|[[Bowser's Castle|Bowser's Keep]] (second visit)
|-
|-
|align="center"|[[File:SMRPG Left Eye idle.gif]]
|align="center"|[[File:SMRPG Left Eye idle.gif]]
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|align="center"|30
|align="center"|30
|align="center"|0
|align="center"|0
|[[Bowser's Keep]] (second visit)
|[[Bowser's Castle|Bowser's Keep]] (second visit)
|-
|-
|align="center"|[[File:SMRPG Neosquid idle.gif]]
|align="center"|[[File:SMRPG Neosquid idle.gif]]
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|align="center"|40
|align="center"|0
|align="center"|0
|[[Bowser's Keep]] (second visit)
|[[Bowser's Castle|Bowser's Keep]] (second visit)
|-
|-
|align="center"|[[File:Ding-A-Ling Sprite - Super Mario RPG.png]]
|align="center"|[[File:Ding-A-Ling Sprite - Super Mario RPG.png]]
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|-
|-
|[[File:Red Essence.png]]<br>[[Red Essence]]
|[[File:Red Essence.png]]<br>[[Red Essence]]
|Some [[treasure chest|treasure box]]es, [[Toad]] after using the Dream Cushion, or [[Baby Fat]] at [[Yo'ster Isle]].
|Some [[treasure chest|treasure box]]es, [[Toad]] after using the Dream Cushion, or [[Baby Yoshi#Super Mario RPG: Legend of the Seven Stars|Baby Fat]] at [[Yoshi's Island (location)|Yo'ster Isle]].
|You won't be attacked for 3 turns during battle
|You won't be attacked for 3 turns during battle
|-
|-
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|-
|-
|[[File:Yoshi-ade.png]]<br>[[Yoshi-Ade]]
|[[File:Yoshi-ade.png]]<br>[[Yoshi-Ade]]
|[[Baby Fat]] at [[Yo'ster Isle]].
|[[Baby Yoshi#Super Mario RPG: Legend of the Seven Stars|Baby Fat]] at [[Yoshi's Island (location)|Yo'ster Isle]].
|Power raised during battle.<br><small>Raises both attack and defense</small>
|Power raised during battle.<br><small>Raises both attack and defense</small>
|-
|-
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|-
|-
|[[File:RPG Cookie.png]]<br>[[Yoshi Cookie]]
|[[File:RPG Cookie.png]]<br>[[Yoshi Cookie]]
|The [[Yoshi (species)|Red Yoshi]] at [[Yo'ster Isle]] after winning a race, or if the player has none in the inventory.
|The [[Yoshi (species)|Red Yoshi]] at [[Yoshi's Island (location)|Yo'ster Isle]] after winning a race, or if the player has none in the inventory.
|Summons Yoshi during battle<br><small>Yoshi turns an enemy into an item</small>
|Summons Yoshi during battle<br><small>Yoshi turns an enemy into an item</small>
|}
|}
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|-
|-
||[[File:RPG Bag.png]]<br>[[Boo Flag|Big Boo Flag]]
||[[File:RPG Bag.png]]<br>[[Boo Flag|Big Boo Flag]]
|After sleeping in the [[Three Musty Fears|3 Musty Fears]]' bed, find it on [[Yo'ster Isle]] between the O and A in GOAL.
|After sleeping in the [[Three Musty Fears|3 Musty Fears]]' bed, find it on [[Yoshi's Island (location)|Yo'ster Isle]] between the O and A in GOAL.
|It’s a Big Boo Flag<br><small>One of three flags needed to get the [[Ghost Medal]]</small>
|It’s a Big Boo Flag<br><small>One of three flags needed to get the [[Ghost Medal]]</small>
|-
|-
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[[File:SMRPG 8bitMario.png|thumb|8-bit Mario as seen in Booster's Tower]]
[[File:SMRPG 8bitMario.png|thumb|8-bit Mario as seen in Booster's Tower]]
''Super Mario RPG: Legend of the Seven Stars'' features many references to other series by [[Nintendo]] or [[Square Enix|Square]].
''Super Mario RPG: Legend of the Seven Stars'' features many references to other series by [[Nintendo]] or [[Square Enix|Square]].
*''[[Donkey Kong (game)|Donkey Kong]]'': One action room in [[Bowser's Keep]] involves Mario avoiding a [[Guerrilla]] who throws barrels, similar to [[Donkey Kong]]'s behavior in this game.
*''[[Donkey Kong (game)|Donkey Kong]]'': One action room in [[Bowser's Castle|Bowser's Keep]] involves Mario avoiding a [[Guerrilla]] who throws barrels, similar to [[Donkey Kong]]'s behavior in this game.
*[[Family Computer Disk System]]: A toy of the system's mascot, Diskun, makes a cameo appearance in the toy chest at the top of Booster's Tower. This is more clearly seen in the [[Nintendo Switch]]'s [[Super Mario RPG (Nintendo Switch)|remake]].<ref>{{cite|author=Bošnjak, Dominik|date=June 22, 2023|url=gamerant.com/super-mario-rpg-remake-cameos-mr-disk-diskun|title=Super Mario RPG Remake's Updated Graphics Confirm New Detail After 27 Years|publisher=GameRant|language=en|accessdate=June 27, 2024}}</ref>
*[[Family Computer Disk System]]: A toy of the system's mascot, Diskun, makes a cameo appearance in the toy chest at the top of Booster's Tower. This is more clearly seen in the [[Nintendo Switch]]'s [[Super Mario RPG (Nintendo Switch)|remake]].<ref>{{cite|author=Bošnjak, Dominik|date=June 22, 2023|url=gamerant.com/super-mario-rpg-remake-cameos-mr-disk-diskun|title=Super Mario RPG Remake's Updated Graphics Confirm New Detail After 27 Years|publisher=GameRant|language=en|accessdate=June 27, 2024}}</ref>
*[[R.O.B.]]: A R.O.B. appears in the toy chest at the top of Booster's Tower.
*[[R.O.B.]]: A R.O.B. appears in the toy chest at the top of Booster's Tower.
*''[[Super Mario Bros.]]'': When Mario walks behind a curtained section in Booster Tower, he emerges as Mario appeared in this game. A soundclip from the game is played, and when he tries to exits the room the 'time running out' sound plays as he shrinks and runs back behind the curtain. If the player uses the bathroom in [[Marrymore]], an arrangement of the game's theme plays.
*''[[Super Mario Bros.]]'': When Mario walks behind a curtained section in Booster Tower, he emerges as Mario appeared in this game. A soundclip from the game is played, and when he tries to exits the room the 'time running out' sound plays as he shrinks and runs back behind the curtain. If the player uses the bathroom in [[Marrymore]], an arrangement of the game's theme plays.
*[[zeldawiki:The Legend of Zelda (Series)|''The Legend of Zelda'' series]]: [[Link]] can be found sleeping in the [[Rose Town]] inn after beating [[Bowyer]] in the [[Forest Maze]]. When talked to, a jingle that is normally heard when a secret is discovered in the ''The Legend of Zelda'' series plays, along with a text box displaying: ".....", referencing Link's usual silent role in his games.
*[[zeldawiki:The Legend of Zelda (Series)|''The Legend of Zelda'' series]]: [[Link]] can be found sleeping in the [[Rose Town]] inn after beating [[Bowyer]] in the [[Forest Maze]]. When talked to, a jingle that is normally heard when a secret is discovered in the ''The Legend of Zelda'' series plays, along with a text box displaying: ".....", referencing Link's usual silent role in his games.
*''[[VS. Super Mario Bros.]]'': The first part of the music on the file select screen is an arrangement of the Name Registration theme from this game.
*[[metroidwiki:Metroid (series)|''Metroid'' series]]: [[Samus]] can be found sleeping in the guest bed of the [[Peach's Castle|Mushroom Castle]] after beating [[Speardovich|Yaridovich]] and obtaining the fifth Star Piece, and remains there until the player goes to [[Bean Valley]]. When spoken to in the Japanese version, she mumbles「オモロイド」(''Omoroido''), referencing a Japanese marketing tagline first used for ''[[metroidwiki:Metroid II: Return of Samus|Metroid II: Return of Samus]]''. In the English version, she instead says that she is resting up for [[metroidwiki:Mother Brain|Mother Brain]], the final boss of ''[[metroidwiki:Metroid (game)|Metroid]]'' and ''[[metroidwiki:Super Metroid|Super Metroid]]''. A Samus action figure can be found in a toy box in Booster Tower.
*[[metroidwiki:Metroid (series)|''Metroid'' series]]: [[Samus]] can be found sleeping in the guest bed of the [[Peach's Castle|Mushroom Castle]] after beating [[Speardovich|Yaridovich]] and obtaining the fifth Star Piece, and remains there until the player goes to [[Bean Valley]]. When spoken to in the Japanese version, she mumbles「オモロイド」(''Omoroido''), referencing a Japanese marketing tagline first used for ''[[metroidwiki:Metroid II: Return of Samus|Metroid II: Return of Samus]]''. In the English version, she instead says that she is resting up for [[metroidwiki:Mother Brain|Mother Brain]], the final boss of ''[[metroidwiki:Metroid (game)|Metroid]]'' and ''[[metroidwiki:Super Metroid|Super Metroid]]''. A Samus action figure can be found in a toy box in Booster Tower.
*{{wp|Final Fantasy|''Final Fantasy'' series}}: [[Culex]] (and the [[Fire Crystal|Fire]], [[Water Crystal|Water]], [[Earth Crystal|Earth]], and [[Wind Crystal]]s) is an optional boss designed to resemble ''Final Fantasy'' final bosses. During and after the battle with him, ''Final Fantasy'' theme music is played. The music heard is a rearrangement of the Boss Battle theme in ''{{wp|Final Fantasy IV}}'' and after the battle, the famous ''Final Fantasy Victory Theme'' plays. In the English version, the enemy [[Bahamutt]] is named after the powerful dragon {{fandom|finalfantasy|Bahamut}}. A large number of UI elements (such as the main menu from which gear and items are selected) reflects the design of a ''Final Fantasy'' game's equivalent menu. Mallow's pants resemble those typically associated with the {{fandom|finalfantasy|Black Mage}} job.
*{{wp|Final Fantasy|''Final Fantasy'' series}}: [[Culex]] (and the [[Fire Crystal|Fire]], [[Water Crystal|Water]], [[Earth Crystal|Earth]], and [[Wind Crystal]]s) is an optional boss designed to resemble ''Final Fantasy'' final bosses. During and after the battle with him, ''Final Fantasy'' theme music is played. The music heard is a rearrangement of the Boss Battle theme in ''{{wp|Final Fantasy IV}}'' and after the battle, the famous ''Final Fantasy Victory Theme'' plays. In the English version, the enemy [[Bahamutt]] is named after the powerful dragon {{fandom|finalfantasy|Bahamut}}. A large number of UI elements (such as the main menu from which gear and items are selected) reflects the design of a ''Final Fantasy'' game's equivalent menu. Mallow's pants resemble those typically associated with the {{fandom|finalfantasy|Black Mage}} job.
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*''[[Super Smash Bros. Melee]]'': Peach's side smash attack cycles through a golf club, a tennis racquet, and a frying pan. The [[Frying Pan]] is a weapon she can equip and use in battle, purchased as the "Metal Plate" in [[Moleville]]. Her dress with the fiery patterns may have been inspired by the [[Fire Dress]] armor that can be purchased from [[Barrel Volcano]].
*''[[Super Smash Bros. Melee]]'': Peach's side smash attack cycles through a golf club, a tennis racquet, and a frying pan. The [[Frying Pan]] is a weapon she can equip and use in battle, purchased as the "Metal Plate" in [[Moleville]]. Her dress with the fiery patterns may have been inspired by the [[Fire Dress]] armor that can be purchased from [[Barrel Volcano]].
*''[[Mario & Luigi: Superstar Saga]]'': A [[Geno]] doll appears in the [[Star 'Stache Smash]] minigame. Plus, a short arrangement of the [[Mario Bros.' House|Mario's Pad]] theme can be heard in the Mario Bros.' House, in the Warp Pipe zones, and the drink selection screen in [[Starbeans Cafe]].
*''[[Mario & Luigi: Superstar Saga]]'': A [[Geno]] doll appears in the [[Star 'Stache Smash]] minigame. Plus, a short arrangement of the [[Mario Bros.' House|Mario's Pad]] theme can be heard in the Mario Bros.' House, in the Warp Pipe zones, and the drink selection screen in [[Starbeans Cafe]].
*''[[Mario Power Tennis]]'': Bowser's Keep appears as it does in ''Super Mario RPG'' in the background of [[Bowser Castle Court]].
*''[[Mario Power Tennis]]'': Bowser's Keep appears as it does in ''Super Mario RPG'' in the background of [[Bowser's Castle Court]].
*''[[Super Mario Advance 4: Super Mario Bros. 3]]'': The theme for the [[e-Coin Castle]] bears a strong resemblance to "Hello, Happy Kingdom".
*''[[Super Mario Advance 4: Super Mario Bros. 3]]'': The theme for the [[e-Coin Castle]] bears a strong resemblance to "Hello, Happy Kingdom".
*''[[Mario & Luigi: Partners in Time]]'': [[Green Shell|One of the Bros. Items]] is kicking a Koopa shell, akin to Mario's NokNok Shell weapon. The first [[Cobalt Star]] shard is found in a ''Super Mario RPG''-style [[treasure chest|treasure box]].
*''[[Mario & Luigi: Partners in Time]]'': [[Green Shell|One of the Bros. Items]] is kicking a Koopa shell, akin to Mario's NokNok Shell weapon. The first [[Cobalt Star]] shard is found in a ''Super Mario RPG''-style [[treasure chest|treasure box]].
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*''[[Super Paper Mario]]'': [[List of Sammer Guys#Star of Seven Shards|Star of Seven Shards]] is named after the seven Star Pieces.
*''[[Super Paper Mario]]'': [[List of Sammer Guys#Star of Seven Shards|Star of Seven Shards]] is named after the seven Star Pieces.
*''[[Itadaki Street DS]]'': The [[Peach's Castle (board)|Peach's Castle]] board plays a rearrangement of "Hello, Happy Kingdom".
*''[[Itadaki Street DS]]'': The [[Peach's Castle (board)|Peach's Castle]] board plays a rearrangement of "Hello, Happy Kingdom".
*''[[Mario & Luigi: Bowser's Inside Story]]'': [[Bowser's Castle]] and [[Bowser's Minions|army]] is taken over again. When being on a particular platform near Bowser's Castle, the character looks at the castle from far, similarly to how Mario does in ''Super Mario RPG'' if he goes to [[Vista Hill]]. There is a very similar line in this game about [[Starlow]] (known as Chippy to [[Bowser]]) joining the [[Bowser's Minions|Koopa Troop]].
*''[[Mario & Luigi: Bowser's Inside Story]]'': Bowser's Castle and army is taken over again. When being on a particular platform near Bowser's Castle, the character looks at the castle from far, similarly to how Mario does in ''Super Mario RPG'' if he goes to [[Vista Hill]]. There is a very similar line in this game about [[Starlow]] (known as Chippy to [[Bowser]]) joining the [[Bowser's Minions|Koopa Troop]].
*''[[Fortune Street]]'': The Peach's Castle board plays a rearrangement of "Hello, Happy Kingdom".
*''[[Fortune Street]]'': The Peach's Castle board plays a rearrangement of "Hello, Happy Kingdom".
*''[[Paper Mario: Sticker Star]]'': Another end credits parade commences. Again, Luigi leads it (only if he was found in all of his locations). Additionally, Bowser swings a Chain Chomp at Mario in a similar manner as this game.
*''[[Paper Mario: Sticker Star]]'': Another end credits parade commences. Again, Luigi leads it (only if he was found in all of his locations). Additionally, Bowser swings a Chain Chomp at Mario in a similar manner as this game.
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}}
}}


==Notes==
==Trivia==
*The instruction booklet does not list any battle statistics about Princess Toadstool, who is the fifth and final member to join the party.
*The instruction booklet does not list any battle statistics about Princess Toadstool, who is the fifth and final member to join the party.
*This is the only SNES ''Super Mario'' game released outside of Japan not to have European and Australian releases until it was re-released on the Wii Virtual Console years later, although a European/Australian release was considered for July 1996.<ref>{{cite|date=April 1996|title=''Nintendo Magazine System'' (UK) #43|page=27}}</ref>
*This is the only SNES ''Super Mario'' game released outside of Japan not to have European and Australian releases until it was re-released on the Wii Virtual Console years later, although a European/Australian release was considered for July 1996.<ref>{{cite|date=April 1996|title=''Nintendo Magazine System'' (UK) #43|page=27}}</ref>
*The Japanese version's copyright year says 1995 on the title screen, even though it was released on March 9, 1996, 65 days before its North American release. This is corrected in the North American version.
*The Japanese version's copyright year says 1995 on the title screen, even though it was released on March 9, 1996, 65 days before its North American release. This is corrected in the North American version.
*This is the first ''Super Mario'' game with female [[Toad (species)|Mushroom People]], prior to recurring ones like [[Toadette]], who was introduced in ''[[Mario Kart: Double Dash!!]]'' in 2003.
*This is the first ''Super Mario'' game with female [[Toad (species)|Mushroom People]], prior to recurring ones like [[Toadette]], who was introduced in ''[[Mario Kart: Double Dash!!]]'' in 2003.
*This is the last game whose official Japanese guide was edited by APE inc.;<ref>{{cite|date=1996|title=スーパーマリオRPG - FINAL EDITION 任天堂公式ガイドブック|publisher=[[Shogakukan]]|language=ja|isbn=4091025382}}</ref> all subsequent guides were edited by the publisher [[Shogakukan]].
*This is the last game whose official Japanese guide was edited by APE inc.;<ref>{{cite|date=1996|title=''スーパーマリオRPG - FINAL EDITION 任天堂公式ガイドブック''|publisher=[[Shogakukan]]|language=ja|isbn=4091025382}}</ref> all subsequent guides were edited by the publisher [[Shogakukan]].


==References==
==References==

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