Editing Super Mario RPG: Legend of the Seven Stars

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|developer=[[Square Enix|Square]]
|developer=[[Square Enix|Square]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|release='''SNES:'''<br>{{flag list|Japan|March 9, 1996<ref>{{cite|url=www.nintendo.co.jp/n02/shvc/p_arwj/index.html|title=スーパーマリオRPG|publisher=Nintendo Co., Ltd.|language=ja|accessdate=November 13, 2021}}</ref>|USA|May 13, 1996<ref>{{cite|url=www.themushroomkingdom.net/games/smrpg|title=Super Mario RPG: Legend of the Seven Stars|publisher=The Mushroom Kingdom|language=en|accessdate=June 27, 2024}}{{better source}}</ref>|South Korea|1996<ref>{{cite|author=Dentifritz|date=|url=scanlines16.com/collection/super-mario-rpg/|title=Super Mario RPG (KR)|publisher=Scanlines16.com|language=French|archive=archive.today/2024.06.06-200830/http://scanlines16.com/collection/super-mario-rpg/|accessdate=June 6, 2024}}</ref>}} '''[[Virtual Console]] (Wii):'''<br>{{flag list|Japan|June 24, 2008|Europe|August 22, 2008<ref name=TMK>{{cite|url=themushroomkingdom.net/news/12023|date=August 21, 2008|title=Super Mario RPG added to PAL Virtual Console|publisher=The Mushroom Kingdom|language=en|accessdate=June 27, 2024}}</ref>|Australia|August 22, 2008<ref name=TMK/>|USA|September 1, 2008<ref>{{cite|date=September 1, 2008|url=themushroomkingdom.net/news/12047|title=Super Mario RPG Added to North American Virtual Console|publisher=The Mushroom Kingdom|language=en|author=Luigison|accessdate=June 27, 2024}}</ref>}} '''Virtual Console (Wii U):'''<br>{{flag list|Japan|August 5, 2015|Europe|December 24, 2015<ref>{{cite|author=Phillips, Tom|date=December 21, 2015|url=www.eurogamer.net/super-mario-rpg-revived-on-wii-u-this-week|title=Super Mario RPG revived on Wii U this week|publisher=Eurogamer|language=en|accessdate=June 27, 2024}}</ref>|Australia|December 25, 2015|USA|June 30, 2016}} '''Super NES Classic Edition:'''<br>{{flag list|USA|September 29, 2017|Europe|September 29, 2017|Australia|September 30, 2017|Japan|October 5, 2017}}
|release='''SNES:'''<br>{{flag list|Japan|March 9, 1996|USA|May 13, 1996<ref>{{cite|url=www.themushroomkingdom.net/games/smrpg|title=''Super Mario RPG: Legend of the Seven Stars''|publisher=The Mushroom Kingdom|language=en|accessdate=June 27, 2024}}{{better source}}</ref>|South Korea|1996<ref>{{cite|author= Dentifritz|date=|url=scanlines16.com/collection/super-mario-rpg/|publisher=Scanlines16.com|title=Super Mario RPG (KR)|language=French|archive=archive.today/2024.06.06-200830/http://scanlines16.com/collection/super-mario-rpg/|accessdate=June 6, 2024}}</ref>}} '''[[Virtual Console]] (Wii):'''<br>{{flag list|Japan|June 24, 2008|Europe|August 22, 2008<ref name="TMK">{{cite|url=themushroomkingdom.net/news/12023|date=August 21, 2008|title=''Super Mario RPG'' added to PAL Virtual Console|publisher=The Mushroom Kingdom|language=en|accessdate=June 27, 2024}}</ref>|Australia|August 22, 2008<ref name="TMK"/>|USA|September 1, 2008<ref>{{cite|date=September 1, 2008|url=themushroomkingdom.net/news/12047|title=''Super Mario RPG'' Added to North American Virtual Console|publisher=The Mushroom Kingdom|language=en|author=Luigison|accessdate=June 27, 2024}}</ref>}} '''Virtual Console (Wii U):'''<br>{{flag list|Japan|August 5, 2015|Europe|December 24, 2015<ref>{{cite|url=www.eurogamer.net/super-mario-rpg-revived-on-wii-u-this-week|title=''Super Mario RPG'' revived on Wii U this week|publisher=Eurogamer|language=en|author=Phillips, Tom|date=December 21, 2015|accessdate=June 27, 2024}}</ref>|Australia|December 25, 2015|USA|June 30, 2016}} '''Super NES Classic Edition:'''<br>{{flag list|USA|September 29, 2017|Europe|September 29, 2017|Australia|September 30, 2017|Japan|October 5, 2017}}
|languages={{languages|en_us=y|jp=y}}
|languages={{languages|en_us=y|jp=y}}
|genre=[[Genre#Role-playing games|RPG]]
|genre=[[Genre#Role-playing games|RPG]]
|modes=Single player
|modes=Single player
|ratings={{ratings|acb=g|esrb=K-A|pegi=3|cero=a|usk=0|classind=L}}
|ratings={{ratings|acb=g|esrb=K-A|pegi=3|cero=a|usk=0}}
|platforms=[[Super Nintendo Entertainment System|Super Famicom]]<br>[[Super Nintendo Entertainment System]]<br>[[Virtual Console]] ([[Wii]], [[Wii U]])<br>[[Classics#Super NES Classic Edition|Super NES Classic Edition]]<br>[[Classics#Nintendo Classic Mini: Super Famicom|Nintendo Classic Mini: Super Famicom]]
|platforms=[[Super Nintendo Entertainment System|Super Famicom]]<br>[[Super Nintendo Entertainment System]]<br>[[Virtual Console]] ([[Wii]], [[Wii U]])<br>[[Classics#Super NES Classic Edition|Super NES Classic Edition]]<br>[[Classics#Nintendo Classic Mini: Super Famicom|Nintendo Classic Mini: Super Famicom]]
|format={{format|snes=1|wiidl=1|wiiudl=1|snesclassic=1}}
|format={{format|snes=1|wiidl=1|wiiudl=1|snesclassic=1}}
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|serials={{flag list|Japan|SHVC-ARWJ-JPN|USA|SNS-ARWE-USA}}
|serials={{flag list|Japan|SHVC-ARWJ-JPN|USA|SNS-ARWE-USA}}
}}
}}
'''''Super Mario RPG: Legend of the Seven Stars''''' (or simply '''''Super Mario RPG''''')<ref>{{cite|date=1996|url=www.nintendo.co.jp/clvs/manuals/common/pdf/CLV-P-SABQE.pdf|title=''Super Mario RPG: Legend of the Seven Stars'' instruction booklet|format=PDF|publisher=Nintendo|language=en-us|page=4}}</ref> is a [[Genre#Role-playing games|role-playing video game]] designed by [[Square Enix|Square]] (currently Square Enix) and released for the [[Super Nintendo Entertainment System]] in 1996. It is the first ''[[Super Mario (franchise)|Super Mario]]'' role-playing game, with an action-command battle system. In this game, [[Mario]], with the help of [[Mallow]], [[Geno]], [[Bowser]], and [[Princess Peach|Princess Toadstool]], needs to stop the [[Smithy Gang]], while collecting seven [[Star Piece (Super Mario RPG)|Star Pieces]] so that peace may return and [[wish]]es may be granted once more.  
'''''Super Mario RPG: Legend of the Seven Stars''''' (or simply '''''Super Mario RPG''''')<ref>{{cite|language=en-us|url=www.nintendo.co.jp/clvs/manuals/common/pdf/CLV-P-SABQE.pdf|title=''Super Mario RPG: Legend of the Seven Stars'' instruction manual|page=4|format=PDF|publisher=Nintendo|date=1996}}</ref> is a [[Genre#Role-playing games|role-playing video game]] designed by [[Square Enix|Square]] (currently Square Enix) and released for the [[Super Nintendo Entertainment System]] in 1996. It is the first ''[[Super Mario (franchise)|Super Mario]]'' role-playing game, with an action-command battle system. In this game, [[Mario]], with the help of [[Mallow]], [[Geno]], [[Bowser]], and [[Princess Peach|Princess Toadstool]], needs to stop the [[Smithy Gang]], while collecting seven [[Star Piece (Super Mario RPG)|Star Pieces]] so that peace may return and [[wish]]es may be granted once more.  


''Super Mario RPG: Legend of the Seven Stars''{{'}}s success was limited due to the release of the [[Nintendo 64]] and ''[[Super Mario 64]]'' later in the same year. It was one of the last games in Square's original deal with [[Nintendo]], and the final ''Super Mario'' game on the Super Nintendo Entertainment System in North America (in Japan, the title is held by ''[[Wrecking Crew '98]]'' instead). The game was [[reissue|re-released]] on the [[Wii]]'s [[Virtual Console#Wii|Virtual Console]] in Japan on June 24, 2008,<ref>{{cite|url=www.nintendo.co.jp/wii/vc/vc_smr/index.html|title=VC スーパーマリオRPG|publisher=Nintendo|language=ja|accessdate=June 27, 2024}}</ref> in Europe and Australia on August 22, 2008, and in North America on September 1, 2008. The game was also re-released for the [[Wii U]]'s [[Virtual Console#Wii U|Virtual Console]] in Japan in August 2015, in Europe and Australia in December 2015, and in North America in June 2016. In Europe, the game was treated as an import game, meaning that only the 60Hz mode is supported and with no more translations than the original. The game was priced at 800 [[Virtual Console#Wii Points|Wii Points]] in North America and Japan and 900 points in other regions. ''Super Mario RPG: Legend of the Seven Stars'' is also one of the 21 titles included on the [[Super Nintendo Entertainment System#Super NES Classic Edition|Super NES Classic Edition]].
''Super Mario RPG: Legend of the Seven Stars''{{'}}s success was limited due to the release of the [[Nintendo 64]] and ''[[Super Mario 64]]'' later in the same year. It was one of the last games in Square's original deal with [[Nintendo]], and the final ''Super Mario'' game on the Super Nintendo Entertainment System in North America (in Japan, the title is held by ''[[Wrecking Crew '98]]'' instead). The game was [[Reissue|re-released]] on the [[Wii]]'s [[Virtual Console#Wii|Virtual Console]] in Japan on June 24, 2008,<ref>{{cite|url=www.nintendo.co.jp/wii/vc/vc_smr/index.html|title=VC スーパーマリオRPG|language=ja|publisher=Nintendo|accessdate=June 27, 2024}}</ref> in Europe and Australia on August 22, 2008, and in North America on September 1, 2008. The game was also re-released for the [[Wii U]]'s [[Virtual Console#Wii U|Virtual Console]] in Japan in August 2015, in Europe and Australia in December 2015, and in North America in June 2016. In Europe, the game was treated as an import game, meaning that only the 60Hz mode is supported and with no more translations than the original. The game was priced at 800 [[Virtual Console#Wii Points|Wii Points]] in North America and Japan and 900 points in other regions. ''Super Mario RPG: Legend of the Seven Stars'' is also one of the 21 titles included on the [[Super Nintendo Entertainment System#Super NES Classic Edition|Super NES Classic Edition]].


A full remake of the game, simply titled ''[[Super Mario RPG (Nintendo Switch)|Super Mario RPG]]'', was developed by [[ArtePiazza]] and released for the [[Nintendo Switch]] on November 17, 2023.<ref>{{cite|author=Nintendo of America|date=June 21, 2023|url=youtu.be/0r5PJx7rlds|title=Super Mario RPG - Nintendo Direct 6.21.2023|publisher=YouTube|language=en-us|accessdate=June 21, 2023}}</ref>
A full remake of the game, simply titled ''[[Super Mario RPG (Nintendo Switch)|Super Mario RPG]]'', was developed by [[ArtePiazza]] and released for the [[Nintendo Switch]] on November 17, 2023.<ref>{{cite|author=Nintendo of America|language=en-us|date=June 21, 2023|url=youtu.be/0r5PJx7rlds|title=''Super Mario RPG'' - Nintendo Direct 6.21.2023|publisher=YouTube|accessdate=June 21, 2023}}</ref>
==Story==
==Story==
===Prologue===
===Prologue===
[[File:SMRPG Prologue Peach.png|thumb|upright=1.1|left|Princess Toadstool in the introductory cutscene]]
[[File:SMRPG Prologue Peach.png|thumb|upright=1.1|left|Princess Toadstool in the introductory cutscene]]
The game begins with a cutscene: [[Princess Peach|Princess Toadstool]] sits peacefully on a hill outside [[Mario Bros.' House|Mario's Pad]], when she is suddenly kidnapped by [[Bowser|King Bowser]] using the [[Koopa Clown Car]]. [[Mario]] hears her cry for help and exits his house, knowing Toadstool is in peril. He follows Toadstool and Bowser and ends up at [[Bowser's Keep]]. After going through the castle, Mario finally catches up with Bowser and proceeds to battle him on the chandeliers. Upon besting him, he is about to rescue the princess when the castle begins to shake. A giant sword named [[Exor]] falls from the sky and crashes into Bowser's Keep, destroying the [[Star Road (Super Mario RPG)|Star Road]] on the way, whose [[Star Piece (Super Mario RPG)|piece]]s scatter all throughout [[Mario World|the world]]. The crash sends Mario, Toadstool, and Bowser flying in separate directions, and they all land in different parts of the world.
The game begins with a cutscene: [[Princess Peach|Princess Toadstool]] sits peacefully on a hill outside [[Mario Bros.' House|Mario's Pad]], when she is suddenly kidnapped by [[Bowser|King Bowser]] using the [[Koopa Clown Car]]. [[Mario]] hears her cry for help and exits his house, knowing Toadstool is in peril. He follows Toadstool and Bowser and ends up at [[Bowser's Castle|Bowser's Keep]]. After going through the castle, Mario finally catches up with Bowser and proceeds to battle him on the chandeliers. Upon besting him, he is about to rescue the princess when the castle begins to shake. A giant sword named [[Exor]] falls from the sky and crashes into Bowser's Keep, destroying the [[Star Road (Super Mario RPG)|Star Road]] on the way, whose [[Star Piece (Super Mario RPG)|piece]]s scatter all throughout [[Mario World|the world]]. The crash sends Mario, Toadstool, and Bowser flying in separate directions, and they all land in different parts of the world.


[[File:VistaHillSMRPG.png|thumb|upright=1.1|Mario views an inaccessible Bowser's Keep from [[Vista Hill]].]]
[[File:VistaHillSMRPG.png|thumb|upright=1.1|Mario views an inaccessible Bowser's Keep from [[Vista Hill]].]]
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===[[Princess Peach|Princess Toadstool]]===
===[[Princess Peach|Princess Toadstool]]===
[[File:SMRPG Peach Artwork.png|75px|thumb|Princess Toadstool]]
[[File:SMRPG Peach Artwork.png|75px|thumb|Princess Toadstool]]
The fair ruler of the [[Mushroom Kingdom]], Princess Toadstool is the last to join Mario's team. She is kidnapped by Bowser at the beginning of the game, and, right before Mario can rescue her, is sent flying off out of [[Bowser's Keep]]. After falling from the sky, she is discovered by [[Booster]] and held in his tower. Booster attempts to marry her, but she is eventually rescued by the heroes and returned to Mushroom Kingdom, apparently to stay. However, with the help of her [[Granny|chambermaid]], who disguises herself as the princess, Toadstool is able to sneak away to accompany Mario on his quest.
The fair ruler of the Mushroom Kingdom, Princess Toadstool is the last to join Mario's team. She is kidnapped by Bowser at the beginning of the game, and, right before Mario can rescue her, is sent flying off out of Bowser's castle. After falling from the sky, she is discovered by [[Booster]] and held in his tower. Booster attempts to marry her, but she is eventually rescued by the heroes and returned to Mushroom Kingdom, apparently to stay. However, with the help of her chambermaid, who disguises herself as the princess, Toadstool is able to sneak away to accompany Mario on his quest.


Her special skills are mostly defensive (with two crowd control spells in her mix) and healing, not offensive. Her healing skills can be incredibly useful, she can resurrect a fallen partner, and she can make a battle against tough foes and large crowds easier by putting them to sleep or by muting spell casters.
Her special skills are mostly defensive (with two crowd control spells in her mix) and healing, not offensive. Her healing skills can be incredibly useful, she can resurrect a fallen partner, and she can make a battle against tough foes and large crowds easier by putting them to sleep or by muting spell casters.
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|[[File:Pipe Vault.png|150px]]<br>'''[[Pipe Vault]]'''
|[[File:Pipe Vault.png|150px]]<br>'''[[Pipe Vault]]'''
|An optional tunnel system that leads to Yo'ster Isle. It contains many [[Piranha Plant]]-filled pipes and patches of lava. Mario can play [[Goomba-thumping|Goomba thumping]] here.
|An optional tunnel system that leads to Yo'ster Isle. It contains many [[Piranha Plant]]-filled pipes and patches of lava. Mario can play [[Goomba-thumping|Goomba thumping]] here.
|[[Rose Town]]<br>[[Yo'ster Isle]]<br>[[Moleville]]
|[[Rose Town]]<br>[[Yoshi's Island (location)|Yo'ster Isle]]<br>[[Moleville]]
|-
|-
!rowspan=2 style="background:limegreen"|[[File:SMRPG Pond to Pipes and Yoster Isle.png]]<br>{{color link|white|Yo'ster Isle}}
!rowspan=2 style="background:limegreen"|[[File:SMRPG Pond to Pipes and Yoster Isle.png]]<br>{{color link|white|Yoshi's Island (location)|Yo'ster Isle}}
|-style="background:white"
|-style="background:white"
|[[File:SMRPG Yoster Isle.png|150px]]<br>'''[[Yo'ster Isle]]'''
|[[File:SMRPG Yoster Isle.png|150px]]<br>'''[[Yoshi's Island (location)|Yo'ster Isle]]'''
|The [[Yoshi's Island (location)|home]] of the [[Yoshi (species)|Yoshi]]s. The [[Mushroom Derby]] is held here, but is canceled by [[Boshi]]. Once Mario and [[Yoshi]] beat Boshi, all of the Yoshis are allowed to race. In addition, [[Baby Fat]] hatches during the adventure. Feeding Baby Fat with [[Yoshi Cookie]]s rewards Mario with items.
|The home of the [[Yoshi (species)|Yoshi]]s. The [[Mushroom Derby]] is held here, but is canceled by [[Boshi]]. Once Mario and [[Yoshi]] beat Boshi, all of the Yoshis are allowed to race. In addition, [[Baby Yoshi#Super Mario RPG: Legend of the Seven Stars|Baby Fat]] hatches during the adventure. Feeding Baby Fat with [[Yoshi Cookie]]s rewards Mario with items.
|[[Pipe Vault]]
|[[Pipe Vault]]
|-
|-
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|[[File:SMRPG Nimbus Land.png|150px]]<br>'''[[Nimbus Land]]'''
|[[File:SMRPG Nimbus Land.png|150px]]<br>'''[[Nimbus Land]]'''
|A kingdom in the clouds where the [[Nimbus]] people live. Nearby is the hot spring, which only royalty can use. Later, the [[royal bus driver]] drives Mario to Bowser's Keep.
|A kingdom in the clouds where the [[Nimbus]] people live. Nearby is the hot spring, which only royalty can use. Later, the [[royal bus driver]] drives Mario to Bowser's Keep.
|rowspan=2|[[Bean Valley]]<br>[[Barrel Volcano]]<br>[[Bowser's Keep]]
|rowspan=2|[[Bean Valley]]<br>[[Barrel Volcano]]<br>[[Bowser's Castle|Bowser's Keep]]
|-style="background:white"
|-style="background:white"
|[[File:SMRPG Nimbus Castle.png|150px]]<br>'''[[Nimbus Castle]]'''
|[[File:SMRPG Nimbus Castle.png|150px]]<br>'''[[Nimbus Castle]]'''
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|-style="background:white"
|-style="background:white"
|[[File:SMRPG Barrel Volcano Interior.png|150px]]<br>'''[[Barrel Volcano]]'''
|[[File:SMRPG Barrel Volcano Interior.png|150px]]<br>'''[[Barrel Volcano]]'''
|A [[lava]]-filled [[volcano]] that powers Nimbus Land's royal hot spring. Inside, [[Cinder Toad|Hinopio]] runs two shops and an inn. The [[Czar Dragon]] guards the sixth Star Piece, but it is stolen by the [[Axem Rangers]] after its guardian is defeated. Mario follows the Axem Rangers up the volcano and battles them to take back the Star Piece.
|A [[lava]]-filled volcano that powers Nimbus Land's royal hot spring. Inside, [[Cinder Toad|Hinopio]] runs two shops and an inn. The [[Czar Dragon]] guards the sixth Star Piece, but it is stolen by the [[Axem Rangers]] after its guardian is defeated. Mario follows the Axem Rangers up the volcano and battles them to take back the Star Piece.
|[[Nimbus Land]]
|[[Nimbus Land]]
|-
|-
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|[[File:VistaHillSMRPG.png|150px]]<br>'''[[Vista Hill]]'''
|[[File:VistaHillSMRPG.png|150px]]<br>'''[[Vista Hill]]'''
|At the very beginning of the game, this cliff connects Mario's Pad to Bowser's Keep via bridge, but [[Exor]] destroys it shortly after he arrives. Returning here after the bridge is down makes Mario briefly stare at Bowser's Keep and walk away.
|At the very beginning of the game, this cliff connects Mario's Pad to Bowser's Keep via bridge, but [[Exor]] destroys it shortly after he arrives. Returning here after the bridge is down makes Mario briefly stare at Bowser's Keep and walk away.
|[[Bowser's Keep]]<br>[[Mario Bros.' House|Mario's Pad]]
|[[Bowser's Castle|Bowser's Keep]]<br>[[Mario Bros.' House|Mario's Pad]]
|-style="background:white"
|-style="background:white"
|[[File:SMRPG Bowser Keep Interior.png|150px]]<br>'''[[Bowser's Keep]]'''
|[[File:SMRPG Bowser Keep Interior.png|150px]]<br>'''[[Bowser's Castle|Bowser's Keep]]'''
|[[Bowser's Castle|Bowser's castle]], where Princess Toadstool is taken to at the very beginning of the game. After Mario beats Bowser, Exor falls from above and embeds itself into the keep, putting it under control of the [[Smithy Gang]]. Later, when Mario returns after collecting six of the seven Star Pieces, he ventures deeper into the keep and comes across the Trial Course and a brainwashed [[Wizakoopa|Magikoopa]] that he must defeat.
|Bowser's castle, where Princess Toadstool is taken to at the very beginning of the game. After Mario beats Bowser, Exor falls from above and embeds itself into the keep, putting it under control of the [[Smithy Gang]]. Later, when Mario returns after collecting six of the seven Star Pieces, he ventures deeper into the keep and comes across the Trial Course and a brainwashed [[Wizakoopa|Magikoopa]] that he must defeat.
|rowspan=2|[[Nimbus Land]]<br>[[Vista Hill]]<br>[[Weapon World|Gate]]
|rowspan=2|[[Nimbus Land]]<br>[[Vista Hill]]<br>[[Weapon World|Gate]]
|-style="background:white"
|-style="background:white"
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|[[File:SmithyFactory.png|150px]]<br>'''[[Weapon World|The Weapons' World]]'''
|[[File:SmithyFactory.png|150px]]<br>'''[[Weapon World|The Weapons' World]]'''
|A dark void full of machines leading to the factory proper, accessed through the "Gate".
|A dark void full of machines leading to the factory proper, accessed through the "Gate".
|rowspan=2|[[Bowser's Keep]]
|rowspan=2|[[Bowser's Castle|Bowser's Keep]]
|-style="background:white"
|-style="background:white"
|[[File:SmithyBattle.png|150px]]<br>'''[[Factory (Super Mario RPG)|Factory]]'''
|[[File:SmithyBattle.png|150px]]<br>'''[[Factory (Super Mario RPG)|Factory]]'''
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===Goomba thumping===
===Goomba thumping===
{{main|Goomba-thumping}}
{{main|Goomba-thumping}}
In the Pipe Vault, Mario can play Goomba thumping for ten coins. In the minigame, Mario must jump on as many Goombas and [[gold Goomba]]s as he can in thirty seconds, while avoiding Spikeys. The enemies emerge from [[Warp Pipe]]s and move faster the more points Mario accumulates.
In the Pipe Vault, Mario can play Goomba thumping for ten coins. In the minigame, Mario must jump on as many Goombas and [[Gold Goomba]]s as he can in thirty seconds, while avoiding Spikeys. The enemies emerge from [[Warp Pipe]]s and move faster the more points Mario accumulates.


===Mushroom Derby===
===Mushroom Derby===
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===Shops===
===Shops===
{{main|List of shops in Super Mario RPG: Legend of the Seven Stars}}
{{main|List of shops in Super Mario RPG: Legend of the Seven Stars}}
Throughout the game, there are shops Mario can purchase items and equipment from. They are generally indicated by a spinning [[Mushroom]] sign, a wooden counter, or both. They are found in every town and populated area, and some can even be found in remote places, such as in the [[Sunken Ship]] and [[Barrel Volcano]]. Tool shops<ref>{{cite|date=1996|title=''Super Mario RPG: Legend of the Seven Stars'' instruction booklet|publisher=Nintendo of America|language=en-us|page=18}}</ref> sell weapons, armor, items, or some combination of these: the selection of goods that each shop has is unique. Special shops<ref>{{cite|date=1996|title=''Super Mario RPG: Legend of the Seven Stars'' instruction booklet|publisher=Nintendo of America|language=en-us|page=19}}</ref> offer for sale one-of-a-kind items, function differently than the typical tool shop, or both.
Throughout the game, there are shops Mario can purchase items and equipment from. They are generally indicated by a spinning [[Mushroom]] sign, a wooden counter, or both. They are found in every town and populated area, and some can even be found in remote places, such as in the [[Sunken Ship]] and [[Barrel Volcano]]. Tool shops<ref>{{cite|publisher=Nintendo of America|date=1996|title=''Super Mario RPG: Legend of the Seven Stars'' instruction manual|page=18|language=en-us}}</ref> sell weapons, armor, items, or some combination of these: the selection of goods that each shop has is unique. Special shops<ref>{{cite|publisher=Nintendo of America|date=1996|title=''Super Mario RPG: Legend of the Seven Stars'' instruction manual|page=19|language=en-us}}</ref> offer for sale one-of-a-kind items, function differently than the typical tool shop, or both.


===Frogfucius===
===Frogfucius===
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*[[Boshi]]
*[[Boshi]]
*[[Yoshi]]
*[[Yoshi]]
*[[Baby Fat]]
*[[Baby Yoshi#Super Mario RPG: Legend of the Seven Stars|Baby Fat]]
'''Moleville'''
'''Moleville'''
*[[Ma Mole and Pa Mole|Ma'Mole and Pa'Mole]]
*[[Ma Mole and Pa Mole|Ma'Mole and Pa'Mole]]
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|align="center"|0
|align="center"|0
|align="center"|0
|align="center"|0
|[[Bowser's Keep]] (first visit)
|[[Bowser's Castle|Bowser's Keep]] (first visit)
|-
|-
|align="center"|[[File:SMRPG Goomba idle.gif]]
|align="center"|[[File:SMRPG Goomba idle.gif]]
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|align="center"|25
|align="center"|25
|align="center"|0
|align="center"|0
|[[Bowser's Keep]] (second visit)<br>[[The Trial Course]]
|[[Bowser's Castle|Bowser's Keep]] (second visit)<br>[[The Trial Course]]
|-
|-
|align="center"|[[File:SMRPG Gu Goomba idle.gif]]
|align="center"|[[File:SMRPG Gu Goomba idle.gif]]
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|align="center"|15
|align="center"|15
|align="center"|1
|align="center"|1
|[[Bowser's Keep]] (second visit)<br>[[The Trial Course]]
|[[Bowser's Castle|Bowser's Keep]] (second visit)<br>[[The Trial Course]]
|-
|-
|align="center"|[[File:SMRPG Star Cruster idle.gif]]
|align="center"|[[File:SMRPG Star Cruster idle.gif]]
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|align="center"|36
|align="center"|36
|align="center"|30
|align="center"|30
|[[Bowser's Keep]] (second visit)<br>[[The Trial Course]]
|[[Bowser's Castle|Bowser's Keep]] (second visit)<br>[[The Trial Course]]
|-
|-
|align="center"|[[File:SMRPG Malakoopa idle.gif]]
|align="center"|[[File:SMRPG Malakoopa idle.gif]]
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|align="center"|23
|align="center"|23
|align="center"|3
|align="center"|3
|[[Bowser's Keep]] (second visit)<br>[[The Trial Course]]
|[[Bowser's Castle|Bowser's Keep]] (second visit)<br>[[The Trial Course]]
|-
|-
|align="center"|[[File:SMRPG Tub-O-Troopa idle.gif]]
|align="center"|[[File:SMRPG Tub-O-Troopa idle.gif]]
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|align="center"|11
|[[Bowser's Keep]] (second visit)<br>[[The Trial Course]]
|[[Bowser's Castle|Bowser's Keep]] (second visit)<br>[[The Trial Course]]
|-
|-
|align="center"|[[File:Forkies Sprite - Super Mario RPG.png]]
|align="center"|[[File:Forkies Sprite - Super Mario RPG.png]]
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|align="center"|32
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|align="center"|7
|[[Bowser's Keep]] (second visit)<br>[[The Trial Course]]
|[[Bowser's Castle|Bowser's Keep]] (second visit)<br>[[The Trial Course]]
|-
|-
|align="center"|[[File:SMRPG Glum Reaper idle.gif]]
|align="center"|[[File:SMRPG Glum Reaper idle.gif]]
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|align="center"|7
|[[The Trial Course]]<br>[[Bowser's Keep]] (second visit)
|[[The Trial Course]]<br>[[Bowser's Castle|Bowser's Keep]] (second visit)
|-
|-
|align="center"|[[File:Chester Sprite - Super Mario RPG.png]]
|align="center"|[[File:Chester Sprite - Super Mario RPG.png]]
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|align="center"|0
|align="center"|0
|align="center"|0
|align="center"|0
|[[The Trial Course]]<br>[[Bowser's Keep]] (second visit)
|[[The Trial Course]]<br>[[Bowser's Castle|Bowser's Keep]] (second visit)
|-
|-
|align="center"|[[File:Doppel.PNG]]
|align="center"|[[File:Doppel.PNG]]
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|align="center"|0
|align="center"|0
|align="center"|0
|align="center"|0
|[[Bowser's Keep]] (first visit)
|[[Bowser's Castle|Bowser's Keep]] (first visit)
|-
|-
|align="center"|[[File:SMRPG Hammer Bro idle.gif]]
|align="center"|[[File:SMRPG Hammer Bro idle.gif]]
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|align="center"|30
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|align="center"|10
|[[Bowser's Keep]] (second visit)
|[[Bowser's Castle|Bowser's Keep]] (second visit)
|-
|-
|align="center"|[[File:SMRPG Boomer idle.gif]]
|align="center"|[[File:SMRPG Boomer idle.gif]]
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|align="center"|55
|align="center"|0
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|[[Bowser's Keep]] (second visit)
|[[Bowser's Castle|Bowser's Keep]] (second visit)
|-
|-
|align="center"|[[File:SMRPG Exor idle.gif]]
|align="center"|[[File:SMRPG Exor idle.gif]]
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|align="center"|100
|align="center"|0
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|[[Bowser's Keep]] (second visit)
|[[Bowser's Castle|Bowser's Keep]] (second visit)
|-
|-
|align="center"|[[File:Count Down Sprite - Super Mario RPG.png]]
|align="center"|[[File:Count Down Sprite - Super Mario RPG.png]]
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|align="center"|0
|align="center"|0
|align="center"|0
|[[Bowser's Keep]] (first visit)
|[[Bowser's Castle|Bowser's Keep]] (first visit)
|-
|-
|align="center"|[[File:SMRPG Shyster idle.gif]]
|align="center"|[[File:SMRPG Shyster idle.gif]]
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|align="center"|0
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|[[Bowser's Keep]] (second visit)
|[[Bowser's Castle|Bowser's Keep]] (second visit)
|-
|-
|align="center"|[[File:King Bomb Sprite - Super Mario RPG.png]]
|align="center"|[[File:King Bomb Sprite - Super Mario RPG.png]]
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|align="center"|0
|align="center"|0
|align="center"|0
|[[Bowser's Keep]] (second visit)
|[[Bowser's Castle|Bowser's Keep]] (second visit)
|-
|-
|align="center"|[[File:SMRPG Right Eye idle.gif]]
|align="center"|[[File:SMRPG Right Eye idle.gif]]
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|align="center"|30
|align="center"|0
|align="center"|0
|[[Bowser's Keep]] (second visit)
|[[Bowser's Castle|Bowser's Keep]] (second visit)
|-
|-
|align="center"|[[File:SMRPG Left Eye idle.gif]]
|align="center"|[[File:SMRPG Left Eye idle.gif]]
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|align="center"|30
|align="center"|0
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|[[Bowser's Keep]] (second visit)
|[[Bowser's Castle|Bowser's Keep]] (second visit)
|-
|-
|align="center"|[[File:SMRPG Neosquid idle.gif]]
|align="center"|[[File:SMRPG Neosquid idle.gif]]
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|align="center"|40
|align="center"|0
|align="center"|0
|[[Bowser's Keep]] (second visit)
|[[Bowser's Castle|Bowser's Keep]] (second visit)
|-
|-
|align="center"|[[File:Ding-A-Ling Sprite - Super Mario RPG.png]]
|align="center"|[[File:Ding-A-Ling Sprite - Super Mario RPG.png]]
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|-
|-
|[[File:Red Essence.png]]<br>[[Red Essence]]
|[[File:Red Essence.png]]<br>[[Red Essence]]
|Some [[treasure chest|treasure box]]es, [[Toad]] after using the Dream Cushion, or [[Baby Fat]] at [[Yo'ster Isle]].
|Some [[treasure chest|treasure box]]es, [[Toad]] after using the Dream Cushion, or [[Baby Yoshi#Super Mario RPG: Legend of the Seven Stars|Baby Fat]] at [[Yoshi's Island (location)|Yo'ster Isle]].
|You won't be attacked for 3 turns during battle
|You won't be attacked for 3 turns during battle
|-
|-
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|-
|-
|[[File:Yoshi-ade.png]]<br>[[Yoshi-Ade]]
|[[File:Yoshi-ade.png]]<br>[[Yoshi-Ade]]
|[[Baby Fat]] at [[Yo'ster Isle]].
|[[Baby Yoshi#Super Mario RPG: Legend of the Seven Stars|Baby Fat]] at [[Yoshi's Island (location)|Yo'ster Isle]].
|Power raised during battle.<br><small>Raises both attack and defense</small>
|Power raised during battle.<br><small>Raises both attack and defense</small>
|-
|-
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|-
|-
|[[File:RPG Cookie.png]]<br>[[Yoshi Cookie]]
|[[File:RPG Cookie.png]]<br>[[Yoshi Cookie]]
|The [[Yoshi (species)|Red Yoshi]] at [[Yo'ster Isle]] after winning a race, or if the player has none in the inventory.
|The [[Yoshi (species)|Red Yoshi]] at [[Yoshi's Island (location)|Yo'ster Isle]] after winning a race, or if the player has none in the inventory.
|Summons Yoshi during battle<br><small>Yoshi turns an enemy into an item</small>
|Summons Yoshi during battle<br><small>Yoshi turns an enemy into an item</small>
|}
|}
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|-
|-
||[[File:RPG Bag.png]]<br>[[Boo Flag|Big Boo Flag]]
||[[File:RPG Bag.png]]<br>[[Boo Flag|Big Boo Flag]]
|After sleeping in the [[Three Musty Fears|3 Musty Fears]]' bed, find it on [[Yo'ster Isle]] between the O and A in GOAL.
|After sleeping in the [[Three Musty Fears|3 Musty Fears]]' bed, find it on [[Yoshi's Island (location)|Yo'ster Isle]] between the O and A in GOAL.
|It’s a Big Boo Flag<br><small>One of three flags needed to get the [[Ghost Medal]]</small>
|It’s a Big Boo Flag<br><small>One of three flags needed to get the [[Ghost Medal]]</small>
|-
|-
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Michael Higham of GameSpot points out the game's unique interpretation of the ''Super Mario'' universe and the strong characterization of the main cast.<ref>{{cite|author=Higham, Michael|date=March 10, 2021|url=www.gamespot.com/articles/why-super-mario-rpg-remains-the-best-mario-experience/1100-6488664|title=Why Super Mario RPG Remains The Best Mario Experience|publisher=GameSpot|accessdate=November 14, 2021}}</ref> He commends the game for being a breath of fresh air compared to the relatively dark themes of other RPGs at the time like ''{{iw|nwiki|Chrono Trigger}}'' and ''{{iw|nwiki|Final Fantasy (game)|Final Fantasy}}''. He also points out the music which has kept his memories of the game alive. He specifically mentions "Beware the Forest's Mushrooms!" and how it is the perfect example of "how standout melodies are supported by rhythms and harmonies" using 16-bit instruments.
Michael Higham of GameSpot points out the game's unique interpretation of the ''Super Mario'' universe and the strong characterization of the main cast.<ref>{{cite|author=Higham, Michael|date=March 10, 2021|url=www.gamespot.com/articles/why-super-mario-rpg-remains-the-best-mario-experience/1100-6488664|title=Why Super Mario RPG Remains The Best Mario Experience|publisher=GameSpot|accessdate=November 14, 2021}}</ref> He commends the game for being a breath of fresh air compared to the relatively dark themes of other RPGs at the time like ''{{iw|nwiki|Chrono Trigger}}'' and ''{{iw|nwiki|Final Fantasy (game)|Final Fantasy}}''. He also points out the music which has kept his memories of the game alive. He specifically mentions "Beware the Forest's Mushrooms!" and how it is the perfect example of "how standout melodies are supported by rhythms and harmonies" using 16-bit instruments.


''[[Nintendo Power]]'' magazine praises the game for combining RPG and traditional ''Super Mario'' platforming elements. However, it does critique the game's title for being misleading and states "It's not just a RPG-it's an action-packed adventure."<ref>{{cite|date=May 1996|title=''Nintendo Power'' Volume 84|publisher=Nintendo of America|language=en-us|page=97}}</ref> Of the six editors, four of them selected the game as their editor pick. In volume 100 released in September 1997, it came in 21st place in "''Nintendo Power''{{'}}s 100 best Nintendo games of all time".
''[[Nintendo Power]]'' magazine praises the game for combining RPG and traditional ''Super Mario'' platforming elements. However, it does critique the game's title for being misleading and states "It's not just a RPG-it's an action-packed adventure."<ref>{{cite|language=en-us|publisher=Nintendo of America|date=May 1996|title=''Nintendo Power'' Volume 84|page=97}}</ref> Of the six editors, four of them selected the game as their editor pick. In volume 100 released in September 1997, it came in 21st place in "''Nintendo Power''{{'}}s 100 best Nintendo games of all time".
{|class="wikitable reviews"
{|class="wikitable reviews"
!colspan="4"style="font-size:120%;text-align:center;background-color:silver;"|Reviews
!colspan="4"style="font-size:120%;text-align:center;background-color:silver;"|Reviews
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Though no direct sequel to ''Super Mario RPG: Legend of the Seven Stars'' would come to pass, the next ''Super Mario'' role-playing game, ''[[Paper Mario]]'', [[list of Paper Mario pre-release and unused content|was announced]] under the title ''Super Mario RPG 2'' and the final game would retain multiple links to ''Super Mario RPG'' such as the [[Action Command|action command]] mechanic, the ending credits being presented as a parade, and versions of [[Star Hill]] and the [[Chancellor]] (though both were given a different name in the English translation), the concept of optional boss battles against a martial artist who is fought three times, and more.
Though no direct sequel to ''Super Mario RPG: Legend of the Seven Stars'' would come to pass, the next ''Super Mario'' role-playing game, ''[[Paper Mario]]'', [[list of Paper Mario pre-release and unused content|was announced]] under the title ''Super Mario RPG 2'' and the final game would retain multiple links to ''Super Mario RPG'' such as the [[Action Command|action command]] mechanic, the ending credits being presented as a parade, and versions of [[Star Hill]] and the [[Chancellor]] (though both were given a different name in the English translation), the concept of optional boss battles against a martial artist who is fought three times, and more.


On the other hand, both of ''Super Mario RPG'''s co-directors and [[Yoko Shimomura|composer]] worked on ''[[Mario & Luigi: Superstar Saga]]'', another ''Super Mario'' role-playing game, and following ''[[Mario & Luigi (series)|Mario & Luigi]]'' games. The aforementioned game also features Geno as a cameo in the Star 'Stache Smash minigame and has a number of musical nods to ''Super Mario RPG'' in its soundtrack. Both ''Mario & Luigi: Superstar Saga'' and ''Paper Mario'' have been referred to by Nintendo as spiritual successors to ''Super Mario RPG''.<ref>{{cite|date=November 8, 2023|url=www.nintendo.com/us/whatsnew/adventure-with-mario-in-classic-rpgs-available-with-nintendo-switch-online-expansion-pack|title=Adventure with Mario in classic RPGs—available with Nintendo Switch Online + Expansion Pack!|publisher=nintendo.com|language=en-us|accessdate=November 8, 2023|archive=web.archive.org/web/20231108223619/https://www.nintendo.com/us/whatsnew/adventure-with-mario-in-classic-rpgs-available-with-nintendo-switch-online-expansion-pack|quote=With an active [[Nintendo Switch Online|Nintendo Switch Online + Expansion Pack]] membership, you can get your RPG fix while you wait with classic [[Game Boy Advance]] and [[Nintendo 64]] Mario titles that were spiritual successors to the original Super NES game.}}</ref>
On the other hand, both of ''Super Mario RPG'''s co-directors and [[Yoko Shimomura|composer]] worked on ''[[Mario & Luigi: Superstar Saga]]'', another ''Super Mario'' role-playing game, and following ''[[Mario & Luigi (series)|Mario & Luigi]]'' games. The aforementioned game also features Geno as a cameo in the Star 'Stache Smash minigame and has a number of musical nods to ''Super Mario RPG'' in its soundtrack. Both ''Mario & Luigi: Superstar Saga'' and ''Paper Mario'' have been referred to by Nintendo as spiritual successors to ''Super Mario RPG''.<ref>{{cite|date=November 8, 2023|url=www.nintendo.com/us/whatsnew/adventure-with-mario-in-classic-rpgs-available-with-nintendo-switch-online-expansion-pack|title=Adventure with Mario in classic RPGs—available with Nintendo Switch Online + Expansion Pack!|language=en-us|publisher=nintendo.com|accessdate=November 8, 2023|archive=web.archive.org/web/20231108223619/https://www.nintendo.com/us/whatsnew/adventure-with-mario-in-classic-rpgs-available-with-nintendo-switch-online-expansion-pack|quote=With an active [[Nintendo Switch Online|Nintendo Switch Online + Expansion Pack]] membership, you can get your RPG fix while you wait with classic [[Game Boy Advance]] and [[Nintendo 64]] Mario titles that were spiritual successors to the original Super NES game.}}</ref>


When asked in a 2013 interview if he was interested in making a direct sequel to the game, the game's co-director Yoshihiko Maekwawa responded that he felt ''Super Mario RPG'' accomplished what he set out to do and that he personally had no interest in revisiting the world or its characters.<ref>{{cite|author=Schreier, Jason|date=August 1, 2013|url=kotaku.com/dont-count-on-a-new-super-mario-rpg-any-time-soon-989543461|title=Don't Count On A New ''Super Mario'' RPG Any Time Soon|publisher=Kotaku|accessdate=June 27, 2024}}</ref> Much later in a 2022 interview however, other co-director Chihiro Fujioka expressed interest in creating a sequel, stating he would like it to be his final game project.<ref>{{cite|author=MinnMax|date=February 14, 2022|url=youtu.be/Is2IaYj5fpU|title=Mario RPGs And Director Chihiro Fujioka’s Life In Games - MinnMax Interview|publisher=YouTube|language=en|accessdate=February 16, 2022}}</ref>
When asked in a 2013 interview if he was interested in making a direct sequel to the game, the game's co-director Yoshihiko Maekwawa responded that he felt ''Super Mario RPG'' accomplished what he set out to do and that he personally had no interest in revisiting the world or its characters.<ref>{{cite|author=Schreier, Jason|date=August 1, 2013|url=kotaku.com/dont-count-on-a-new-super-mario-rpg-any-time-soon-989543461|title=Don't Count On A New ''Super Mario'' RPG Any Time Soon|publisher=Kotaku|accessdate=June 27, 2024}}</ref> Much later in a 2022 interview however, other co-director Chihiro Fujioka expressed interest in creating a sequel, stating he would like it to be his final game project.<ref>{{cite|author=MinnMax|date=February 14, 2022|url=youtu.be/Is2IaYj5fpU|title=Mario RPGs And Director Chihiro Fujioka’s Life In Games - MinnMax Interview|publisher=YouTube|accessdate=February 16, 2022|language=en}}</ref>


==Profiles==
==Profiles==
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[[File:SMRPG 8bitMario.png|thumb|8-bit Mario as seen in Booster's Tower]]
[[File:SMRPG 8bitMario.png|thumb|8-bit Mario as seen in Booster's Tower]]
''Super Mario RPG: Legend of the Seven Stars'' features many references to other series by [[Nintendo]] or [[Square Enix|Square]].
''Super Mario RPG: Legend of the Seven Stars'' features many references to other series by [[Nintendo]] or [[Square Enix|Square]].
*''[[Donkey Kong (game)|Donkey Kong]]'': One action room in [[Bowser's Keep]] involves Mario avoiding a [[Guerrilla]] who throws barrels, similar to [[Donkey Kong]]'s behavior in this game.
*''[[Donkey Kong (game)|Donkey Kong]]'': One action room in [[Bowser's Castle|Bowser's Keep]] involves Mario avoiding a [[Guerrilla]] who throws barrels, similar to [[Donkey Kong]]'s behavior in this game.
*[[Family Computer Disk System]]: A toy of the system's mascot, Diskun, makes a cameo appearance in the toy chest at the top of Booster's Tower. This is more clearly seen in the [[Nintendo Switch]]'s [[Super Mario RPG (Nintendo Switch)|remake]].<ref>{{cite|author=Bošnjak, Dominik|date=June 22, 2023|url=gamerant.com/super-mario-rpg-remake-cameos-mr-disk-diskun|title=Super Mario RPG Remake's Updated Graphics Confirm New Detail After 27 Years|publisher=GameRant|language=en|accessdate=June 27, 2024}}</ref>
*[[Family Computer Disk System]]: A toy of the system's mascot, Diskun, makes a cameo appearance in the toy chest at the top of Booster's Tower. This is more clearly seen in the [[Nintendo Switch]]'s [[Super Mario RPG (Nintendo Switch)|remake]].<ref>{{cite|url=gamerant.com/super-mario-rpg-remake-cameos-mr-disk-diskun|publisher=GameRant|title=''Super Mario RPG'' Remake's Updated Graphics Confirm New Detail After 27 Years|author=Bošnjak, Dominik|date=June 22, 2023|accessdate=June 27, 2024|language=en}}</ref>
*[[R.O.B.]]: A R.O.B. appears in the toy chest at the top of Booster's Tower.
*[[R.O.B.]]: A R.O.B. appears in the toy chest at the top of Booster's Tower.
*''[[Super Mario Bros.]]'': When Mario walks behind a curtained section in Booster Tower, he emerges as Mario appeared in this game. A soundclip from the game is played, and when he tries to exits the room the 'time running out' sound plays as he shrinks and runs back behind the curtain. If the player uses the bathroom in [[Marrymore]], an arrangement of the game's theme plays.
*''[[Super Mario Bros.]]'': When Mario walks behind a curtained section in Booster Tower, he emerges as Mario appeared in this game. A soundclip from the game is played, and when he tries to exits the room the 'time running out' sound plays as he shrinks and runs back behind the curtain. If the player uses the bathroom in [[Marrymore]], an arrangement of the game's theme plays.
*[[zeldawiki:The Legend of Zelda (Series)|''The Legend of Zelda'' series]]: [[Link]] can be found sleeping in the [[Rose Town]] inn after beating [[Bowyer]] in the [[Forest Maze]]. When talked to, a jingle that is normally heard when a secret is discovered in the ''The Legend of Zelda'' series plays, along with a text box displaying: ".....", referencing Link's usual silent role in his games.
*[[zeldawiki:The Legend of Zelda (Series)|''The Legend of Zelda'' series]]: [[Link]] can be found sleeping in the [[Rose Town]] inn after beating [[Bowyer]] in the [[Forest Maze]]. When talked to, a jingle that is normally heard when a secret is discovered in the ''The Legend of Zelda'' series plays, along with a text box displaying: ".....", referencing Link's usual silent role in his games.
*''[[VS. Super Mario Bros.]]'': The first part of the music on the file select screen is an arrangement of the Name Registration theme from this game.
*[[metroidwiki:Metroid (series)|''Metroid'' series]]: [[Samus]] can be found sleeping in the guest bed of the [[Peach's Castle|Mushroom Castle]] after beating [[Speardovich|Yaridovich]] and obtaining the fifth Star Piece, and remains there until the player goes to [[Bean Valley]]. When spoken to in the Japanese version, she mumbles「オモロイド」(''Omoroido''), referencing a Japanese marketing tagline first used for ''[[metroidwiki:Metroid II: Return of Samus|Metroid II: Return of Samus]]''. In the English version, she instead says that she is resting up for [[metroidwiki:Mother Brain|Mother Brain]], the final boss of ''[[metroidwiki:Metroid (game)|Metroid]]'' and ''[[metroidwiki:Super Metroid|Super Metroid]]''. A Samus action figure can be found in a toy box in Booster Tower.
*[[metroidwiki:Metroid (series)|''Metroid'' series]]: [[Samus]] can be found sleeping in the guest bed of the [[Peach's Castle|Mushroom Castle]] after beating [[Speardovich|Yaridovich]] and obtaining the fifth Star Piece, and remains there until the player goes to [[Bean Valley]]. When spoken to in the Japanese version, she mumbles「オモロイド」(''Omoroido''), referencing a Japanese marketing tagline first used for ''[[metroidwiki:Metroid II: Return of Samus|Metroid II: Return of Samus]]''. In the English version, she instead says that she is resting up for [[metroidwiki:Mother Brain|Mother Brain]], the final boss of ''[[metroidwiki:Metroid (game)|Metroid]]'' and ''[[metroidwiki:Super Metroid|Super Metroid]]''. A Samus action figure can be found in a toy box in Booster Tower.
*{{wp|Final Fantasy|''Final Fantasy'' series}}: [[Culex]] (and the [[Fire Crystal|Fire]], [[Water Crystal|Water]], [[Earth Crystal|Earth]], and [[Wind Crystal]]s) is an optional boss designed to resemble ''Final Fantasy'' final bosses. During and after the battle with him, ''Final Fantasy'' theme music is played. The music heard is a rearrangement of the Boss Battle theme in ''{{wp|Final Fantasy IV}}'' and after the battle, the famous ''Final Fantasy Victory Theme'' plays. In the English version, the enemy [[Bahamutt]] is named after the powerful dragon {{fandom|finalfantasy|Bahamut}}. A large number of UI elements (such as the main menu from which gear and items are selected) reflects the design of a ''Final Fantasy'' game's equivalent menu. Mallow's pants resemble those typically associated with the {{fandom|finalfantasy|Black Mage}} job.
*{{wp|Final Fantasy|''Final Fantasy'' series}}: [[Culex]] (and the [[Fire Crystal|Fire]], [[Water Crystal|Water]], [[Earth Crystal|Earth]], and [[Wind Crystal]]s) is an optional boss designed to resemble ''Final Fantasy'' final bosses. During and after the battle with him, ''Final Fantasy'' theme music is played. The music heard is a rearrangement of the Boss Battle theme in ''{{wp|Final Fantasy IV}}'' and after the battle, the famous ''Final Fantasy Victory Theme'' plays. In the English version, the enemy [[Bahamutt]] is named after the powerful dragon {{fandom|finalfantasy|Bahamut}}. A large number of UI elements (such as the main menu from which gear and items are selected) reflects the design of a ''Final Fantasy'' game's equivalent menu. Mallow's pants resemble those typically associated with the {{fandom|finalfantasy|Black Mage}} job.
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*''{{wp|Final Fantasy V}}'': In the Japanese version, {{fandom|finalfantasy|Exdeath}} is a possible answer to [[Dr. Topper]]'s question: "''What's the first monster you see in the Pipe Vault?''" This was replaced by [[Nipper Plant|Chompweed]] in the English version.
*''{{wp|Final Fantasy V}}'': In the Japanese version, {{fandom|finalfantasy|Exdeath}} is a possible answer to [[Dr. Topper]]'s question: "''What's the first monster you see in the Pipe Vault?''" This was replaced by [[Nipper Plant|Chompweed]] in the English version.
*''[[LylatWiki:Star Fox|Star Fox]]'': Hinopio also has a model of an [[Arwing]] from the ''[[Fox|Star Fox]]'' series.
*''[[LylatWiki:Star Fox|Star Fox]]'': Hinopio also has a model of an [[Arwing]] from the ''[[Fox|Star Fox]]'' series.
*''{{wp|Final Fantasy VI}}'': "Here Are Some Weapons!" shares a lot of similarities with "Slam Shuffle", the theme of the town of {{fandom|finalfantasy|Zozo}}. There is a figure of {{fandom|finalfantasy|Magitek armor|Magitek Armor}} on the desk at the entrance of Booster Tower. This is more clearly seen in the remake.<ref>{{cite|author=@BridgeOfFaust|date=September 15, 2023|url=x.com/BridgeOfFaust/status/1702709237112013207|title=A-ha! It really was a Magitek Armor from FF6 in that desk.|publisher=X|language=en|accessdate=September 16, 2023|archive=web.archive.org/web/20230917013108/https://twitter.com/BridgeOfFaust/status/1702709237112013207}}</ref> [[Whuhoh|Hidon]] aboard the [[Sunken Ship]] shares its English name with a {{fandom|finalfantasy|Hidon|boss}} from this game. [[Czar Dragon]] shares its name with an {{fandom|finalfantasy|Kaiser Dragon (Final Fantasy VI)|optional boss that was dummied out}}. Its second form, [[Zombone]], shares its name with an {{fandom|finalfantasy|Zombie Dragon (Final Fantasy VI)|enemy}}, which itself is {{fandom|finalfantasy|Zombie Dragon|recurring}} in the ''Final Fantasy'' series. In the Japanese version, {{fandom|finalfantasy|Kefka Palazzo|Kefka}} is a possible answer to Dr. Topper's question: "''Who is the ultimate enemy in this adventure?''" This was replaced by [[Goomba]] in the English version.
*''{{wp|Final Fantasy VI}}'': "Here Are Some Weapons!" shares a lot of similarities with "Slam Shuffle", the theme of the town of {{fandom|finalfantasy|Zozo}}. There is a figure of {{fandom|finalfantasy|Magitek armor|Magitek Armor}} on the desk at the entrance of Booster Tower. This is more clearly seen in the remake.<ref>{{cite|author=@BridgeOfFaust|date=September 15, 2023|url=x.com/BridgeOfFaust/status/1702709237112013207|title=A-ha! It really was a Magitek Armor from FF6 in that desk.|publisher=X|accessdate=September 16, 2023|archive=web.archive.org/web/20230917013108/https://twitter.com/BridgeOfFaust/status/1702709237112013207|language=en}}</ref> [[Whuhoh|Hidon]] aboard the [[Sunken Ship]] shares its English name with a {{fandom|finalfantasy|Hidon|boss}} from this game. [[Czar Dragon]] shares its name with an {{fandom|finalfantasy|Kaiser Dragon (Final Fantasy VI)|optional boss that was dummied out}}. Its second form, [[Zombone]], shares its name with an {{fandom|finalfantasy|Zombie Dragon (Final Fantasy VI)|enemy}}, which itself is {{fandom|finalfantasy|Zombie Dragon|recurring}} in the ''Final Fantasy'' series. In the Japanese version, {{fandom|finalfantasy|Kefka Palazzo|Kefka}} is a possible answer to Dr. Topper's question: "''Who is the ultimate enemy in this adventure?''" This was replaced by [[Goomba]] in the English version.
*''[[nwiki:Stunt Race FX|Stunt Race FX]]'': A toy car that appears similar to the F-Type can be found in a toy box in Booster Tower.
*''[[nwiki:Stunt Race FX|Stunt Race FX]]'': A toy car that appears similar to the F-Type can be found in a toy box in Booster Tower.
*''[[Donkey Kong Country]]'': Donkey Kong look-alikes known as Guerrillas and [[Chained Kong]]s appear in the [[Forest Maze]] and [[Barrel Volcano]] and are based on his redesign from this game. The bird on [[Valentina]]'s head is a homage to [[Squawks]].<ref>{{cite|author=@kurashimakaz|date=June 23, 2023|url=x.com/kurashimakaz/status/1672059029865263104|title=This is a homage.|publisher=X|accessdate=June 23, 2023|language=en|archive=web.archive.org/web/20230623084403/https://twitter.com/kurashimakaz/status/1672059029865263104}}</ref>
*''[[Donkey Kong Country]]'': Donkey Kong look-alikes known as Guerrillas and [[Chained Kong]]s appear in the [[Forest Maze]] and [[Barrel Volcano]] and are based on his redesign from this game. The bird on [[Valentina]]'s head is a homage to [[Squawks]].<ref>{{cite|author=@kurashimakaz|date=June 23, 2023|url=x.com/kurashimakaz/status/1672059029865263104|title=This is a homage.|publisher=X|accessdate=June 23, 2023|archive=web.archive.org/web/20230623084403/https://twitter.com/kurashimakaz/status/1672059029865263104|language=en}}</ref>
*''[[Super Mario World 2: Yoshi's Island]]'': [[Wizakoopa|Magikoopa]]'s Psychopath message references [[Kamek]]'s involvement with the events of the game. His thought is 「キイーッウキイーーッ! あの時の赤んぼう!?」 (''Kiii ukiii! The baby from that time!?'') in the Japanese version, which refers to recognizing the adult [[Baby Mario|Mario]]. His thought is "''That's...my child?''" in the English version, which instead refers to [[Baby Bowser|Bowser]], whom Kamek and the [[Toady|Toadies]] helped raise since a baby.
*''[[Super Mario World 2: Yoshi's Island]]'': [[Wizakoopa|Magikoopa]]'s Psychopath message references [[Kamek]]'s involvement with the events of the game. His thought is 「キイーッウキイーーッ! あの時の赤んぼう!?」 (''Kiii ukiii! The baby from that time!?'') in the Japanese version, which refers to recognizing the adult [[Baby Mario|Mario]]. His thought is "''That's...my child?''" in the English version, which instead refers to [[Baby Bowser|Bowser]], whom Kamek and the [[Toady|Toadies]] helped raise since a baby.


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*''[[Super Smash Bros. Melee]]'': Peach's side smash attack cycles through a golf club, a tennis racquet, and a frying pan. The [[Frying Pan]] is a weapon she can equip and use in battle, purchased as the "Metal Plate" in [[Moleville]]. Her dress with the fiery patterns may have been inspired by the [[Fire Dress]] armor that can be purchased from [[Barrel Volcano]].
*''[[Super Smash Bros. Melee]]'': Peach's side smash attack cycles through a golf club, a tennis racquet, and a frying pan. The [[Frying Pan]] is a weapon she can equip and use in battle, purchased as the "Metal Plate" in [[Moleville]]. Her dress with the fiery patterns may have been inspired by the [[Fire Dress]] armor that can be purchased from [[Barrel Volcano]].
*''[[Mario & Luigi: Superstar Saga]]'': A [[Geno]] doll appears in the [[Star 'Stache Smash]] minigame. Plus, a short arrangement of the [[Mario Bros.' House|Mario's Pad]] theme can be heard in the Mario Bros.' House, in the Warp Pipe zones, and the drink selection screen in [[Starbeans Cafe]].
*''[[Mario & Luigi: Superstar Saga]]'': A [[Geno]] doll appears in the [[Star 'Stache Smash]] minigame. Plus, a short arrangement of the [[Mario Bros.' House|Mario's Pad]] theme can be heard in the Mario Bros.' House, in the Warp Pipe zones, and the drink selection screen in [[Starbeans Cafe]].
*''[[Mario Power Tennis]]'': Bowser's Keep appears as it does in ''Super Mario RPG'' in the background of [[Bowser Castle Court]].
*''[[Mario Power Tennis]]'': Bowser's Keep appears as it does in ''Super Mario RPG'' in the background of [[Bowser's Castle Court]].
*''[[Super Mario Advance 4: Super Mario Bros. 3]]'': The theme for the [[e-Coin Castle]] bears a strong resemblance to "Hello, Happy Kingdom".
*''[[Super Mario Advance 4: Super Mario Bros. 3]]'': The theme for the [[e-Coin Castle]] bears a strong resemblance to "Hello, Happy Kingdom".
*''[[Mario & Luigi: Partners in Time]]'': [[Green Shell|One of the Bros. Items]] is kicking a Koopa shell, akin to Mario's NokNok Shell weapon. The first [[Cobalt Star]] shard is found in a ''Super Mario RPG''-style [[treasure chest|treasure box]].
*''[[Mario & Luigi: Partners in Time]]'': [[Green Shell|One of the Bros. Items]] is kicking a Koopa shell, akin to Mario's NokNok Shell weapon. The first [[Cobalt Star]] shard is found in a ''Super Mario RPG''-style [[treasure chest|treasure box]].
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*''[[Super Paper Mario]]'': [[List of Sammer Guys#Star of Seven Shards|Star of Seven Shards]] is named after the seven Star Pieces.
*''[[Super Paper Mario]]'': [[List of Sammer Guys#Star of Seven Shards|Star of Seven Shards]] is named after the seven Star Pieces.
*''[[Itadaki Street DS]]'': The [[Peach's Castle (board)|Peach's Castle]] board plays a rearrangement of "Hello, Happy Kingdom".
*''[[Itadaki Street DS]]'': The [[Peach's Castle (board)|Peach's Castle]] board plays a rearrangement of "Hello, Happy Kingdom".
*''[[Mario & Luigi: Bowser's Inside Story]]'': [[Bowser's Castle]] and [[Bowser's Minions|army]] is taken over again. When being on a particular platform near Bowser's Castle, the character looks at the castle from far, similarly to how Mario does in ''Super Mario RPG'' if he goes to [[Vista Hill]]. There is a very similar line in this game about [[Starlow]] (known as Chippy to [[Bowser]]) joining the [[Bowser's Minions|Koopa Troop]].
*''[[Mario & Luigi: Bowser's Inside Story]]'': Bowser's Castle and army is taken over again. When being on a particular platform near Bowser's Castle, the character looks at the castle from far, similarly to how Mario does in ''Super Mario RPG'' if he goes to [[Vista Hill]]. There is a very similar line in this game about [[Starlow]] (known as Chippy to [[Bowser]]) joining the [[Bowser's Minions|Koopa Troop]].
*''[[Fortune Street]]'': The Peach's Castle board plays a rearrangement of "Hello, Happy Kingdom".
*''[[Fortune Street]]'': The Peach's Castle board plays a rearrangement of "Hello, Happy Kingdom".
*''[[Paper Mario: Sticker Star]]'': Another end credits parade commences. Again, Luigi leads it (only if he was found in all of his locations). Additionally, Bowser swings a Chain Chomp at Mario in a similar manner as this game.
*''[[Paper Mario: Sticker Star]]'': Another end credits parade commences. Again, Luigi leads it (only if he was found in all of his locations). Additionally, Bowser swings a Chain Chomp at Mario in a similar manner as this game.
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}}
}}


==Notes==
==Trivia==
*The instruction booklet does not list any battle statistics about Princess Toadstool, who is the fifth and final member to join the party.
*The instruction booklet does not list any battle statistics about Princess Toadstool, who is the fifth and final member to join the party.
*This is the only SNES ''Super Mario'' game released outside of Japan not to have European and Australian releases until it was re-released on the Wii Virtual Console years later, although a European/Australian release was considered for July 1996.<ref>{{cite|date=April 1996|title=''Nintendo Magazine System'' (UK) #43|page=27}}</ref>
*This is the only SNES ''Super Mario'' game released outside of Japan not to have European and Australian releases until it was re-released on the Wii Virtual Console years later, although a European/Australian release was considered for July 1996.<ref>{{cite|date=April 1996|title=''Nintendo Magazine System'' (UK) #43|page=27}}</ref>
*The Japanese version's copyright year says 1995 on the title screen, even though it was released on March 9, 1996, 65 days before its North American release. This is corrected in the North American version.
*The Japanese version's copyright year says 1995 on the title screen, even though it was released on March 9, 1996, 65 days before its North American release. This is corrected in the North American version.
*This is the first ''Super Mario'' game with female [[Toad (species)|Mushroom People]], prior to recurring ones like [[Toadette]], who was introduced in ''[[Mario Kart: Double Dash!!]]'' in 2003.
*This is the first ''Super Mario'' game with female [[Toad (species)|Mushroom People]], prior to recurring ones like [[Toadette]], who was introduced in ''[[Mario Kart: Double Dash!!]]'' in 2003.
*This is the last game whose official Japanese guide was edited by APE inc.;<ref>{{cite|date=1996|title=スーパーマリオRPG - FINAL EDITION 任天堂公式ガイドブック|publisher=[[Shogakukan]]|language=ja|isbn=4091025382}}</ref> all subsequent guides were edited by the publisher [[Shogakukan]].
*This is the last game whose official Japanese guide was edited by APE inc.; all subsequent guides were edited by the publisher Shogakukan.<ref>{{cite|language=ja|publisher=[[Shogakukan]]|date=1996|title=''スーパーマリオRPG - FINAL EDITION 任天堂公式ガイドブック''|isbn=4091025382}}</ref>


==References==
==References==
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{{TCRF}}
{{TCRF}}
*[https://www.nintendo.co.jp/n02/shvc/p_arwj/index.html Japanese website]
*[https://www.nintendo.co.jp/n02/shvc/p_arwj/index.html Japanese website]
*[https://web.archive.org/web/19980530121138/http://www.nintendo.com/snes/supermariorpg/index.html North American website]
*[https://web.archive.org/web/20001018113700/http://www.nintendo.com/snes/supermariorpg/index.html North American website]
*[https://www.nintendo.co.jp/clvs/manuals/ja/pdf/CLV-P-VABQJ.pdf Japanese Super Famicom manual]
*[https://www.nintendo.co.jp/clvs/manuals/ja/pdf/CLV-P-VABQJ.pdf Japanese Super Famicom manual]
*[https://www.nintendo.co.jp/clvs/manuals/common/pdf/CLV-P-SABQE.pdf North American SNES manual]
*[https://www.nintendo.co.jp/clvs/manuals/common/pdf/CLV-P-SABQE.pdf North American SNES manual]
{{SMRPG}}
{{SMRPG}}
{{Super Mario games}}
{{Super Mario games}}

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