Editing Super Mario RPG: Legend of the Seven Stars
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|developer=[[Square Enix|Square]] | |developer=[[Square Enix|Square]] | ||
|publisher=[[Nintendo]] | |publisher=[[Nintendo]] | ||
|release='''SNES:'''<br>{{flag list|Japan|March 9, 1996 | |release='''SNES:'''<br>{{flag list|Japan|March 9, 1996|USA|May 13, 1996<ref>{{cite|url=www.themushroomkingdom.net/games/smrpg|title=''Super Mario RPG: Legend of the Seven Stars''|publisher=The Mushroom Kingdom|language=en|accessdate=June 27, 2024}}{{better source}}</ref>|South Korea|1996<ref>{{cite|author= Dentifritz|date=|url=scanlines16.com/collection/super-mario-rpg/|publisher=Scanlines16.com|title=Super Mario RPG (KR)|language=French|archive=archive.today/2024.06.06-200830/http://scanlines16.com/collection/super-mario-rpg/|accessdate=June 6, 2024}}</ref>}} '''[[Virtual Console]] (Wii):'''<br>{{flag list|Japan|June 24, 2008|Europe|August 22, 2008<ref name="TMK">{{cite|url=themushroomkingdom.net/news/12023|date=August 21, 2008|title=''Super Mario RPG'' added to PAL Virtual Console|publisher=The Mushroom Kingdom|language=en|accessdate=June 27, 2024}}</ref>|Australia|August 22, 2008<ref name="TMK"/>|USA|September 1, 2008<ref>{{cite|date=September 1, 2008|url=themushroomkingdom.net/news/12047|title=''Super Mario RPG'' Added to North American Virtual Console|publisher=The Mushroom Kingdom|language=en|author=Luigison|accessdate=June 27, 2024}}</ref>}} '''Virtual Console (Wii U):'''<br>{{flag list|Japan|August 5, 2015|Europe|December 24, 2015<ref>{{cite|url=www.eurogamer.net/super-mario-rpg-revived-on-wii-u-this-week|title=''Super Mario RPG'' revived on Wii U this week|publisher=Eurogamer|language=en|author=Phillips, Tom|date=December 21, 2015|accessdate=June 27, 2024}}</ref>|Australia|December 25, 2015|USA|June 30, 2016}} '''Super NES Classic Edition:'''<br>{{flag list|USA|September 29, 2017|Europe|September 29, 2017|Australia|September 30, 2017|Japan|October 5, 2017}} | ||
|languages={{languages|en_us=y|jp=y}} | |languages={{languages|en_us=y|jp=y}} | ||
|genre=[[Genre#Role-playing games|RPG]] | |genre=[[Genre#Role-playing games|RPG]] | ||
|modes=Single player | |modes=Single player | ||
|ratings={{ratings|acb=g|esrb=K-A|pegi=3|cero=a|usk=0 | |ratings={{ratings|acb=g|esrb=K-A|pegi=3|cero=a|usk=0}} | ||
|platforms=[[Super Nintendo Entertainment System|Super Famicom]]<br>[[Super Nintendo Entertainment System]]<br>[[Virtual Console]] ([[Wii]], [[Wii U]])<br>[[Classics#Super NES Classic Edition|Super NES Classic Edition]]<br>[[Classics#Nintendo Classic Mini: Super Famicom|Nintendo Classic Mini: Super Famicom]] | |platforms=[[Super Nintendo Entertainment System|Super Famicom]]<br>[[Super Nintendo Entertainment System]]<br>[[Virtual Console]] ([[Wii]], [[Wii U]])<br>[[Classics#Super NES Classic Edition|Super NES Classic Edition]]<br>[[Classics#Nintendo Classic Mini: Super Famicom|Nintendo Classic Mini: Super Famicom]] | ||
|format={{format|snes=1|wiidl=1|wiiudl=1|snesclassic=1}} | |format={{format|snes=1|wiidl=1|wiiudl=1|snesclassic=1}} | ||
|input={{input|snes=1|classic=1|wiigcn=1|wiiu=1|wiiuclassic=1|wiiupro=1|snesclassic=1}} | |input={{input|snes=1|classic=1|wiigcn=1|wiiu=1|wiiuclassic=1|wiiupro=1|snesclassic=1}} | ||
|serials={{flag list|Japan|SHVC-ARWJ-JPN | |serials={{flag list|Japan|SHVC-ARWJ-JPN}} | ||
}} | }} | ||
'''''Super Mario RPG: Legend of the Seven Stars''''' (or simply '''''Super Mario RPG''''')<ref>{{cite| | '''''Super Mario RPG: Legend of the Seven Stars''''' (or simply '''''Super Mario RPG''''')<ref>{{cite|language=en-us|url=www.nintendo.co.jp/clvs/manuals/common/pdf/CLV-P-SABQE.pdf|title=''Super Mario RPG: Legend of the Seven Stars'' instruction manual|page=4|format=PDF|publisher=Nintendo|date=1996}}</ref> is a [[Genre#Role-playing games|role-playing video game]] designed by [[Square Enix|Square]] (currently Square Enix) and released for the [[Super Nintendo Entertainment System]] in 1996. It is the first ''[[Super Mario (franchise)|Super Mario]]'' role-playing game, with an action-command battle system. In this game, [[Mario]], with the help of [[Mallow]], [[Geno]], [[Bowser]], and [[Princess Peach|Princess Toadstool]], needs to stop the [[Smithy Gang]], while collecting seven [[Star Piece (Super Mario RPG)|Star Pieces]] so that peace may return and [[wish]]es may be granted once more. | ||
''Super Mario RPG: Legend of the Seven Stars''{{'}}s success was limited due to the release of the [[Nintendo 64]] and ''[[Super Mario 64]]'' later in the same year. It was one of the last games in Square's original deal with [[Nintendo]], and the final ''Super Mario'' game on the Super Nintendo Entertainment System in North America (in Japan, the title is held by ''[[Wrecking Crew '98]]'' instead). The game was [[ | ''Super Mario RPG: Legend of the Seven Stars''{{'}}s success was limited due to the release of the [[Nintendo 64]] and ''[[Super Mario 64]]'' later in the same year. It was one of the last games in Square's original deal with [[Nintendo]], and the final ''Super Mario'' game on the Super Nintendo Entertainment System in North America (in Japan, the title is held by ''[[Wrecking Crew '98]]'' instead). The game was [[Reissue|re-released]] on the [[Wii]]'s [[Virtual Console#Wii|Virtual Console]] in Japan on June 24, 2008,<ref>{{cite|url=www.nintendo.co.jp/wii/vc/vc_smr/index.html|title=VC スーパーマリオRPG|language=ja|publisher=Nintendo|accessdate=June 27, 2024}}</ref> in Europe and Australia on August 22, 2008, and in North America on September 1, 2008. The game was also re-released for the [[Wii U]]'s [[Virtual Console#Wii U|Virtual Console]] in Japan in August 2015, in Europe and Australia in December 2015, and in North America in June 2016. In Europe, the game was treated as an import game, meaning that only the 60Hz mode is supported and with no more translations than the original. The game was priced at 800 [[Virtual Console#Wii Points|Wii Points]] in North America and Japan and 900 points in other regions. ''Super Mario RPG: Legend of the Seven Stars'' is also one of the 21 titles included on the [[Super Nintendo Entertainment System#Super NES Classic Edition|Super NES Classic Edition]]. | ||
A full remake of the game, simply titled ''[[Super Mario RPG (Nintendo Switch)|Super Mario RPG]]'', was developed by [[ArtePiazza]] and released for the [[Nintendo Switch]] on November 17, 2023.<ref>{{cite|author=Nintendo of America|date=June 21, 2023|url=youtu.be/0r5PJx7rlds|title=Super Mario RPG - Nintendo Direct 6.21.2023|publisher=YouTube | A full remake of the game, simply titled ''[[Super Mario RPG (Nintendo Switch)|Super Mario RPG]]'', was developed by [[ArtePiazza]] and released for the [[Nintendo Switch]] on November 17, 2023.<ref>{{cite|author=Nintendo of America|language=en-us|date=June 21, 2023|url=youtu.be/0r5PJx7rlds|title=''Super Mario RPG'' - Nintendo Direct 6.21.2023|publisher=YouTube|accessdate=June 21, 2023}}</ref> | ||
==Story== | ==Story== | ||
===Prologue=== | ===Prologue=== | ||
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When Mario, Toadstool, and Bowser got launched from Bowser's Keep, Princess Toadstool landed at [[Booster Tower]], home of the maniacal [[Booster]], who wants to marry her and is holding her captive. Distressed due to this development, she cries out for Mario to help her. | When Mario, Toadstool, and Bowser got launched from Bowser's Keep, Princess Toadstool landed at [[Booster Tower]], home of the maniacal [[Booster]], who wants to marry her and is holding her captive. Distressed due to this development, she cries out for Mario to help her. | ||
After a short trip past [[Booster Pass]], Mario's party arrives at Booster Tower. They see Bowser, alone, lamenting the loss of his keep and the "good old days". Once he becomes aware of Mario, he tries to act tough. At the top of the tower, Toadstool notices Mario as well, and calls out to him. Bowser leaves, feigning indifference, but returns after Mario is unable to open the tower's front door. He decides to help out Mario out of his own free will and breaks the door open. He then joins Mario and his friends by making them honorary members of the [[ | After a short trip past [[Booster Pass]], Mario's party arrives at Booster Tower. They see Bowser, alone, lamenting the loss of his keep and the "good old days". Once he becomes aware of Mario, he tries to act tough. At the top of the tower, Toadstool notices Mario as well, and calls out to him. Bowser leaves, feigning indifference, but returns after Mario is unable to open the tower's front door. He decides to help out Mario out of his own free will and breaks the door open. He then joins Mario and his friends by making them honorary members of the [[Koopa Troop]]. | ||
After reaching the tower's top floor, Mario enters Booster's room, which is right before the balcony where Toadstool is held captive. Just then, Booster enters and Mario is forced to hide behind some curtains. Booster and his Snifits look around for the former's Mario doll, and eventually head out to the balcony, with Mario and his friends in hot pursuit. However, they have already made off with Toadstool, and two helpers of Booster, [[Knife Guy]] and [[Grate Guy]], battle Mario, but are bested in the end. | After reaching the tower's top floor, Mario enters Booster's room, which is right before the balcony where Toadstool is held captive. Just then, Booster enters and Mario is forced to hide behind some curtains. Booster and his Snifits look around for the former's Mario doll, and eventually head out to the balcony, with Mario and his friends in hot pursuit. However, they have already made off with Toadstool, and two helpers of Booster, [[Knife Guy]] and [[Grate Guy]], battle Mario, but are bested in the end. | ||
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!style="text-align:center"|Connects to | !style="text-align:center"|Connects to | ||
|- | |- | ||
!rowspan=6 style="background:deepskyblue"|[[File:Mushroom Kingdom SMRPG.png]]<br>{{color link|white|Mushroom Kingdom}} | !rowspan=6 style="background:deepskyblue"|[[File:Mushroom Kingdom SMRPG.png]]<br>{{color-link|white|Mushroom Kingdom}} | ||
|-style="background:white" | |-style="background:white" | ||
|[[File:MarioSMRPG.png|150px]]<br>'''[[Mario Bros.' House|Mario's Pad]]''' | |[[File:MarioSMRPG.png|150px]]<br>'''[[Mario Bros.' House|Mario's Pad]]''' | ||
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|[[Toad Town|Mushroom Kingdom]] | |[[Toad Town|Mushroom Kingdom]] | ||
|- | |- | ||
!rowspan=9 style="background:limegreen"|[[File:SMRPG Pond to Pipes and Yoster Isle.png]]<br>{{color link|white|Tadpole Pond Region|Pond to Pipes}} | !rowspan=9 style="background:limegreen"|[[File:SMRPG Pond to Pipes and Yoster Isle.png]]<br>{{color-link|white|Tadpole Pond Region|Pond to Pipes}} | ||
|-style="background:white" | |-style="background:white" | ||
|[[File:KeroSewers.png|150px]]<br>'''[[Kero Sewers]]''' | |[[File:KeroSewers.png|150px]]<br>'''[[Kero Sewers]]''' | ||
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|-style="background:white" | |-style="background:white" | ||
|[[File:RoseWay.png|150px]]<br>'''[[Rose Way]]''' | |[[File:RoseWay.png|150px]]<br>'''[[Rose Way]]''' | ||
|A short, swampy road from Tadpole Pond to Rose Town. When Mario and Mallow first travel through Rose Way, they come across [[Bowser]] and the remains of his [[ | |A short, swampy road from Tadpole Pond to Rose Town. When Mario and Mallow first travel through Rose Way, they come across [[Bowser]] and the remains of his [[Koopa Troop]]. | ||
|[[Tadpole Pond]]<br>[[Rose Town]] | |[[Tadpole Pond]]<br>[[Rose Town]] | ||
|-style="background:white" | |-style="background:white" | ||
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|[[Rose Town]]<br>[[Yoshi's Island (location)|Yo'ster Isle]]<br>[[Moleville]] | |[[Rose Town]]<br>[[Yoshi's Island (location)|Yo'ster Isle]]<br>[[Moleville]] | ||
|- | |- | ||
!rowspan=2 style="background:limegreen"|[[File:SMRPG Pond to Pipes and Yoster Isle.png]]<br>{{color link|white|Yoshi's Island (location)|Yo'ster Isle}} | !rowspan=2 style="background:limegreen"|[[File:SMRPG Pond to Pipes and Yoster Isle.png]]<br>{{color-link|white|Yoshi's Island (location)|Yo'ster Isle}} | ||
|-style="background:white" | |-style="background:white" | ||
|[[File:SMRPG Yoster Isle.png|150px]]<br>'''[[Yoshi's Island (location)|Yo'ster Isle]]''' | |[[File:SMRPG Yoster Isle.png|150px]]<br>'''[[Yoshi's Island (location)|Yo'ster Isle]]''' | ||
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|[[Pipe Vault]] | |[[Pipe Vault]] | ||
|- | |- | ||
!rowspan=7 style="background:orange"|[[File:Mole Mountains SMRPG.png]]<br>{{color link|white|Moleville Region|Mole Mountains}} | !rowspan=7 style="background:orange"|[[File:Mole Mountains SMRPG.png]]<br>{{color-link|white|Moleville Region|Mole Mountains}} | ||
|-style="background:white" | |-style="background:white" | ||
|[[File:Moleville.png|150px]]<br>'''[[Moleville]]''' | |[[File:Moleville.png|150px]]<br>'''[[Moleville]]''' | ||
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|[[Booster Hill]]<br>[[Star Hill]] | |[[Booster Hill]]<br>[[Star Hill]] | ||
|- | |- | ||
!rowspan=5 style="background:blueviolet"|[[File:SMRPG Seaside.png]]<br>{{color link|white|Star Hill Region|Seaside}} | !rowspan=5 style="background:blueviolet"|[[File:SMRPG Seaside.png]]<br>{{color-link|white|Star Hill Region|Seaside}} | ||
|-style="background:white" | |-style="background:white" | ||
|[[File:SMRPG Star Hill Big Keyhole.png|150px]]<br>'''[[Star Hill]]''' | |[[File:SMRPG Star Hill Big Keyhole.png|150px]]<br>'''[[Star Hill]]''' | ||
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|[[Sea]] | |[[Sea]] | ||
|- | |- | ||
!rowspan=7 style="background:royalblue"|[[File:SMRPG Land End and Nimbus Land.png]]<br>{{color link|white|Land's End}} | !rowspan=7 style="background:royalblue"|[[File:SMRPG Land End and Nimbus Land.png]]<br>{{color-link|white|Land's End}} | ||
|-style="background:white" | |-style="background:white" | ||
|[[File:Land's End SMRPG cave.png|150px]]<br>'''[[Land's End]]''' | |[[File:Land's End SMRPG cave.png|150px]]<br>'''[[Land's End]]''' | ||
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|[[Bean Valley]] | |[[Bean Valley]] | ||
|- | |- | ||
!rowspan=4 style="background:crimson"|[[File:SMRPG Land End and Nimbus Land.png]]<br>{{color link|white|Nimbus Land}} | !rowspan=4 style="background:crimson"|[[File:SMRPG Land End and Nimbus Land.png]]<br>{{color-link|white|Nimbus Land}} | ||
|-style="background:white" | |-style="background:white" | ||
|[[File:SMRPG Nimbus Land.png|150px]]<br>'''[[Nimbus Land]]''' | |[[File:SMRPG Nimbus Land.png|150px]]<br>'''[[Nimbus Land]]''' | ||
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|-style="background:white" | |-style="background:white" | ||
|[[File:SMRPG Barrel Volcano Interior.png|150px]]<br>'''[[Barrel Volcano]]''' | |[[File:SMRPG Barrel Volcano Interior.png|150px]]<br>'''[[Barrel Volcano]]''' | ||
|A [[lava]]-filled | |A [[lava]]-filled volcano that powers Nimbus Land's royal hot spring. Inside, [[Cinder Toad|Hinopio]] runs two shops and an inn. The [[Czar Dragon]] guards the sixth Star Piece, but it is stolen by the [[Axem Rangers]] after its guardian is defeated. Mario follows the Axem Rangers up the volcano and battles them to take back the Star Piece. | ||
|[[Nimbus Land]] | |[[Nimbus Land]] | ||
|- | |- | ||
!rowspan=7 style="background:gold"|[[File:SMRPG Bowser Keep.png]]<br>{{color link|black|Bowser's Keep Region|Smithy Factory}} | !rowspan=7 style="background:gold"|[[File:SMRPG Bowser Keep.png]]<br>{{color-link|black|Bowser's Keep Region|Smithy Factory}} | ||
|-style="background:white" | |-style="background:white" | ||
|[[File:VistaHillSMRPG.png|150px]]<br>'''[[Vista Hill]]''' | |[[File:VistaHillSMRPG.png|150px]]<br>'''[[Vista Hill]]''' | ||
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===Shops=== | ===Shops=== | ||
{{main|List of shops in Super Mario RPG: Legend of the Seven Stars}} | {{main|List of shops in Super Mario RPG: Legend of the Seven Stars}} | ||
Throughout the game, there are shops Mario can purchase items and equipment from. They are generally indicated by a spinning [[Mushroom]] sign, a wooden counter, or both. They are found in every town and populated area, and some can even be found in remote places, such as in the [[Sunken Ship]] and [[Barrel Volcano]]. Tool shops<ref>{{cite|date=1996|title=''Super Mario RPG: Legend of the Seven Stars'' instruction | Throughout the game, there are shops Mario can purchase items and equipment from. They are generally indicated by a spinning [[Mushroom]] sign, a wooden counter, or both. They are found in every town and populated area, and some can even be found in remote places, such as in the [[Sunken Ship]] and [[Barrel Volcano]]. Tool shops<ref>{{cite|publisher=Nintendo of America|date=1996|title=''Super Mario RPG: Legend of the Seven Stars'' instruction manual|page=18|language=en-us}}</ref> sell weapons, armor, items, or some combination of these: the selection of goods that each shop has is unique. Special shops<ref>{{cite|publisher=Nintendo of America|date=1996|title=''Super Mario RPG: Legend of the Seven Stars'' instruction manual|page=19|language=en-us}}</ref> offer for sale one-of-a-kind items, function differently than the typical tool shop, or both. | ||
===Frogfucius=== | ===Frogfucius=== | ||
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|- | |- | ||
|align="center"|[[File:Shadow Sprite - Super Mario RPG.png]] | |align="center"|[[File:Shadow Sprite - Super Mario RPG.png]] | ||
![[ | ![[Shadow]] | ||
|align="center"|85 | |align="center"|85 | ||
|align="center"|3 | |align="center"|3 | ||
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Michael Higham of GameSpot points out the game's unique interpretation of the ''Super Mario'' universe and the strong characterization of the main cast.<ref>{{cite|author=Higham, Michael|date=March 10, 2021|url=www.gamespot.com/articles/why-super-mario-rpg-remains-the-best-mario-experience/1100-6488664|title=Why Super Mario RPG Remains The Best Mario Experience|publisher=GameSpot|accessdate=November 14, 2021}}</ref> He commends the game for being a breath of fresh air compared to the relatively dark themes of other RPGs at the time like ''{{iw|nwiki|Chrono Trigger}}'' and ''{{iw|nwiki|Final Fantasy (game)|Final Fantasy}}''. He also points out the music which has kept his memories of the game alive. He specifically mentions "Beware the Forest's Mushrooms!" and how it is the perfect example of "how standout melodies are supported by rhythms and harmonies" using 16-bit instruments. | Michael Higham of GameSpot points out the game's unique interpretation of the ''Super Mario'' universe and the strong characterization of the main cast.<ref>{{cite|author=Higham, Michael|date=March 10, 2021|url=www.gamespot.com/articles/why-super-mario-rpg-remains-the-best-mario-experience/1100-6488664|title=Why Super Mario RPG Remains The Best Mario Experience|publisher=GameSpot|accessdate=November 14, 2021}}</ref> He commends the game for being a breath of fresh air compared to the relatively dark themes of other RPGs at the time like ''{{iw|nwiki|Chrono Trigger}}'' and ''{{iw|nwiki|Final Fantasy (game)|Final Fantasy}}''. He also points out the music which has kept his memories of the game alive. He specifically mentions "Beware the Forest's Mushrooms!" and how it is the perfect example of "how standout melodies are supported by rhythms and harmonies" using 16-bit instruments. | ||
''[[Nintendo Power]]'' magazine praises the game for combining RPG and traditional ''Super Mario'' platforming elements. However, it does critique the game's title for being misleading and states "It's not just a RPG-it's an action-packed adventure."<ref>{{cite|date=May 1996|title=''Nintendo Power'' Volume 84 | ''[[Nintendo Power]]'' magazine praises the game for combining RPG and traditional ''Super Mario'' platforming elements. However, it does critique the game's title for being misleading and states "It's not just a RPG-it's an action-packed adventure."<ref>{{cite|language=en-us|publisher=Nintendo of America|date=May 1996|title=''Nintendo Power'' Volume 84|page=97}}</ref> Of the six editors, four of them selected the game as their editor pick. In volume 100 released in September 1997, it came in 21st place in "''Nintendo Power''{{'}}s 100 best Nintendo games of all time". | ||
{|class="wikitable reviews" | {|class="wikitable reviews" | ||
!colspan="4"style="font-size:120%;text-align:center;background-color:silver;"|Reviews | !colspan="4"style="font-size:120%;text-align:center;background-color:silver;"|Reviews | ||
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Though no direct sequel to ''Super Mario RPG: Legend of the Seven Stars'' would come to pass, the next ''Super Mario'' role-playing game, ''[[Paper Mario]]'', [[list of Paper Mario pre-release and unused content|was announced]] under the title ''Super Mario RPG 2'' and the final game would retain multiple links to ''Super Mario RPG'' such as the [[Action Command|action command]] mechanic, the ending credits being presented as a parade, and versions of [[Star Hill]] and the [[Chancellor]] (though both were given a different name in the English translation), the concept of optional boss battles against a martial artist who is fought three times, and more. | Though no direct sequel to ''Super Mario RPG: Legend of the Seven Stars'' would come to pass, the next ''Super Mario'' role-playing game, ''[[Paper Mario]]'', [[list of Paper Mario pre-release and unused content|was announced]] under the title ''Super Mario RPG 2'' and the final game would retain multiple links to ''Super Mario RPG'' such as the [[Action Command|action command]] mechanic, the ending credits being presented as a parade, and versions of [[Star Hill]] and the [[Chancellor]] (though both were given a different name in the English translation), the concept of optional boss battles against a martial artist who is fought three times, and more. | ||
On the other hand, both of ''Super Mario RPG'''s co-directors and [[Yoko Shimomura|composer]] worked on ''[[Mario & Luigi: Superstar Saga]]'', another ''Super Mario'' role-playing game, and following ''[[Mario & Luigi (series)|Mario & Luigi]]'' games. The aforementioned game also features Geno as a cameo in the Star 'Stache Smash minigame and has a number of musical nods to ''Super Mario RPG'' in its soundtrack. Both ''Mario & Luigi: Superstar Saga'' and ''Paper Mario'' have been referred to by Nintendo as spiritual successors to ''Super Mario RPG''.<ref>{{cite|date=November 8, 2023|url=www.nintendo.com/us/whatsnew/adventure-with-mario-in-classic-rpgs-available-with-nintendo-switch-online-expansion-pack|title=Adventure with Mario in classic RPGs—available with Nintendo Switch Online + Expansion Pack!|publisher=nintendo.com | On the other hand, both of ''Super Mario RPG'''s co-directors and [[Yoko Shimomura|composer]] worked on ''[[Mario & Luigi: Superstar Saga]]'', another ''Super Mario'' role-playing game, and following ''[[Mario & Luigi (series)|Mario & Luigi]]'' games. The aforementioned game also features Geno as a cameo in the Star 'Stache Smash minigame and has a number of musical nods to ''Super Mario RPG'' in its soundtrack. Both ''Mario & Luigi: Superstar Saga'' and ''Paper Mario'' have been referred to by Nintendo as spiritual successors to ''Super Mario RPG''.<ref>{{cite|date=November 8, 2023|url=www.nintendo.com/us/whatsnew/adventure-with-mario-in-classic-rpgs-available-with-nintendo-switch-online-expansion-pack|title=Adventure with Mario in classic RPGs—available with Nintendo Switch Online + Expansion Pack!|language=en-us|publisher=nintendo.com|accessdate=November 8, 2023|archive=web.archive.org/web/20231108223619/https://www.nintendo.com/us/whatsnew/adventure-with-mario-in-classic-rpgs-available-with-nintendo-switch-online-expansion-pack|quote=With an active [[Nintendo Switch Online|Nintendo Switch Online + Expansion Pack]] membership, you can get your RPG fix while you wait with classic [[Game Boy Advance]] and [[Nintendo 64]] Mario titles that were spiritual successors to the original Super NES game.}}</ref> | ||
When asked in a 2013 interview if he was interested in making a direct sequel to the game, the game's co-director Yoshihiko Maekwawa responded that he felt ''Super Mario RPG'' accomplished what he set out to do and that he personally had no interest in revisiting the world or its characters.<ref>{{cite|author=Schreier, Jason|date=August 1, 2013|url=kotaku.com/dont-count-on-a-new-super-mario-rpg-any-time-soon-989543461|title=Don't Count On A New ''Super Mario'' RPG Any Time Soon|publisher=Kotaku|accessdate=June 27, 2024}}</ref> Much later in a 2022 interview however, other co-director Chihiro Fujioka expressed interest in creating a sequel, stating he would like it to be his final game project.<ref>{{cite|author=MinnMax|date=February 14, 2022|url=youtu.be/Is2IaYj5fpU|title=Mario RPGs And Director Chihiro Fujioka’s Life In Games - MinnMax Interview|publisher=YouTube | When asked in a 2013 interview if he was interested in making a direct sequel to the game, the game's co-director Yoshihiko Maekwawa responded that he felt ''Super Mario RPG'' accomplished what he set out to do and that he personally had no interest in revisiting the world or its characters.<ref>{{cite|author=Schreier, Jason|date=August 1, 2013|url=kotaku.com/dont-count-on-a-new-super-mario-rpg-any-time-soon-989543461|title=Don't Count On A New ''Super Mario'' RPG Any Time Soon|publisher=Kotaku|accessdate=June 27, 2024}}</ref> Much later in a 2022 interview however, other co-director Chihiro Fujioka expressed interest in creating a sequel, stating he would like it to be his final game project.<ref>{{cite|author=MinnMax|date=February 14, 2022|url=youtu.be/Is2IaYj5fpU|title=Mario RPGs And Director Chihiro Fujioka’s Life In Games - MinnMax Interview|publisher=YouTube|accessdate=February 16, 2022|language=en}}</ref> | ||
==Profiles== | ==Profiles== | ||
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''Super Mario RPG: Legend of the Seven Stars'' features many references to other series by [[Nintendo]] or [[Square Enix|Square]]. | ''Super Mario RPG: Legend of the Seven Stars'' features many references to other series by [[Nintendo]] or [[Square Enix|Square]]. | ||
*''[[Donkey Kong (game)|Donkey Kong]]'': One action room in [[Bowser's Castle|Bowser's Keep]] involves Mario avoiding a [[Guerrilla]] who throws barrels, similar to [[Donkey Kong]]'s behavior in this game. | *''[[Donkey Kong (game)|Donkey Kong]]'': One action room in [[Bowser's Castle|Bowser's Keep]] involves Mario avoiding a [[Guerrilla]] who throws barrels, similar to [[Donkey Kong]]'s behavior in this game. | ||
*[[Family Computer Disk System]]: A toy of the system's mascot, Diskun, makes a cameo appearance in the toy chest at the top of Booster's Tower. This is more clearly seen in the [[Nintendo Switch]]'s [[Super Mario RPG (Nintendo Switch)|remake]].<ref>{{cite | *[[Family Computer Disk System]]: A toy of the system's mascot, Diskun, makes a cameo appearance in the toy chest at the top of Booster's Tower. This is more clearly seen in the [[Nintendo Switch]]'s [[Super Mario RPG (Nintendo Switch)|remake]].<ref>{{cite|url=gamerant.com/super-mario-rpg-remake-cameos-mr-disk-diskun|publisher=GameRant|title=''Super Mario RPG'' Remake's Updated Graphics Confirm New Detail After 27 Years|author=Bošnjak, Dominik|date=June 22, 2023|accessdate=June 27, 2024|language=en}}</ref> | ||
*[[R.O.B.]]: A R.O.B. appears in the toy chest at the top of Booster's Tower. | *[[R.O.B.]]: A R.O.B. appears in the toy chest at the top of Booster's Tower. | ||
*''[[Super Mario Bros.]]'': When Mario walks behind a curtained section in Booster Tower, he emerges as Mario appeared in this game. A soundclip from the game is played, and when he tries to exits the room the 'time running out' sound plays as he shrinks and runs back behind the curtain. If the player uses the bathroom in [[Marrymore]], an arrangement of the game's theme plays. | *''[[Super Mario Bros.]]'': When Mario walks behind a curtained section in Booster Tower, he emerges as Mario appeared in this game. A soundclip from the game is played, and when he tries to exits the room the 'time running out' sound plays as he shrinks and runs back behind the curtain. If the player uses the bathroom in [[Marrymore]], an arrangement of the game's theme plays. | ||
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*''{{wp|Final Fantasy V}}'': In the Japanese version, {{fandom|finalfantasy|Exdeath}} is a possible answer to [[Dr. Topper]]'s question: "''What's the first monster you see in the Pipe Vault?''" This was replaced by [[Nipper Plant|Chompweed]] in the English version. | *''{{wp|Final Fantasy V}}'': In the Japanese version, {{fandom|finalfantasy|Exdeath}} is a possible answer to [[Dr. Topper]]'s question: "''What's the first monster you see in the Pipe Vault?''" This was replaced by [[Nipper Plant|Chompweed]] in the English version. | ||
*''[[LylatWiki:Star Fox|Star Fox]]'': Hinopio also has a model of an [[Arwing]] from the ''[[Fox|Star Fox]]'' series. | *''[[LylatWiki:Star Fox|Star Fox]]'': Hinopio also has a model of an [[Arwing]] from the ''[[Fox|Star Fox]]'' series. | ||
*''{{wp|Final Fantasy VI}}'': "Here Are Some Weapons!" shares a lot of similarities with "Slam Shuffle", the theme of the town of {{fandom|finalfantasy|Zozo}}. There is a figure of {{fandom|finalfantasy|Magitek armor|Magitek Armor}} on the desk at the entrance of Booster Tower. This is more clearly seen in the remake.<ref>{{cite|author=@BridgeOfFaust|date=September 15, 2023|url=x.com/BridgeOfFaust/status/1702709237112013207|title=A-ha! It really was a Magitek Armor from FF6 in that desk.|publisher=X | *''{{wp|Final Fantasy VI}}'': "Here Are Some Weapons!" shares a lot of similarities with "Slam Shuffle", the theme of the town of {{fandom|finalfantasy|Zozo}}. There is a figure of {{fandom|finalfantasy|Magitek armor|Magitek Armor}} on the desk at the entrance of Booster Tower. This is more clearly seen in the remake.<ref>{{cite|author=@BridgeOfFaust|date=September 15, 2023|url=x.com/BridgeOfFaust/status/1702709237112013207|title=A-ha! It really was a Magitek Armor from FF6 in that desk.|publisher=X|accessdate=September 16, 2023|archive=web.archive.org/web/20230917013108/https://twitter.com/BridgeOfFaust/status/1702709237112013207|language=en}}</ref> [[Whuhoh|Hidon]] aboard the [[Sunken Ship]] shares its English name with a {{fandom|finalfantasy|Hidon|boss}} from this game. [[Czar Dragon]] shares its name with an {{fandom|finalfantasy|Kaiser Dragon (Final Fantasy VI)|optional boss that was dummied out}}. Its second form, [[Zombone]], shares its name with an {{fandom|finalfantasy|Zombie Dragon (Final Fantasy VI)|enemy}}, which itself is {{fandom|finalfantasy|Zombie Dragon|recurring}} in the ''Final Fantasy'' series. In the Japanese version, {{fandom|finalfantasy|Kefka Palazzo|Kefka}} is a possible answer to Dr. Topper's question: "''Who is the ultimate enemy in this adventure?''" This was replaced by [[Goomba]] in the English version. | ||
*''[[nwiki:Stunt Race FX|Stunt Race FX]]'': A toy car that appears similar to the F-Type can be found in a toy box in Booster Tower. | *''[[nwiki:Stunt Race FX|Stunt Race FX]]'': A toy car that appears similar to the F-Type can be found in a toy box in Booster Tower. | ||
*''[[Donkey Kong Country]]'': Donkey Kong look-alikes known as Guerrillas and [[Chained Kong]]s appear in the [[Forest Maze]] and [[Barrel Volcano]] and are based on his redesign from this game. The bird on [[Valentina]]'s head is a homage to [[Squawks]].<ref>{{cite|author=@kurashimakaz|date=June 23, 2023|url=x.com/kurashimakaz/status/1672059029865263104|title=This is a homage.|publisher=X|accessdate=June 23, 2023 | *''[[Donkey Kong Country]]'': Donkey Kong look-alikes known as Guerrillas and [[Chained Kong]]s appear in the [[Forest Maze]] and [[Barrel Volcano]] and are based on his redesign from this game. The bird on [[Valentina]]'s head is a homage to [[Squawks]].<ref>{{cite|author=@kurashimakaz|date=June 23, 2023|url=x.com/kurashimakaz/status/1672059029865263104|title=This is a homage.|publisher=X|accessdate=June 23, 2023|archive=web.archive.org/web/20230623084403/https://twitter.com/kurashimakaz/status/1672059029865263104|language=en}}</ref> | ||
*''[[Super Mario World 2: Yoshi's Island]]'': [[Wizakoopa|Magikoopa]]'s Psychopath message references [[Kamek]]'s involvement with the events of the game. His thought is 「キイーッウキイーーッ! あの時の赤んぼう!?」 (''Kiii ukiii! The baby from that time!?'') in the Japanese version, which refers to recognizing the adult [[Baby Mario|Mario]]. His thought is "''That's...my child?''" in the English version, which instead refers to [[Baby Bowser|Bowser]], whom Kamek and the [[Toady|Toadies]] helped raise since a baby. | *''[[Super Mario World 2: Yoshi's Island]]'': [[Wizakoopa|Magikoopa]]'s Psychopath message references [[Kamek]]'s involvement with the events of the game. His thought is 「キイーッウキイーーッ! あの時の赤んぼう!?」 (''Kiii ukiii! The baby from that time!?'') in the Japanese version, which refers to recognizing the adult [[Baby Mario|Mario]]. His thought is "''That's...my child?''" in the English version, which instead refers to [[Baby Bowser|Bowser]], whom Kamek and the [[Toady|Toadies]] helped raise since a baby. | ||
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*''[[Mario & Luigi: Superstar Saga]]'': A [[Geno]] doll appears in the [[Star 'Stache Smash]] minigame. Plus, a short arrangement of the [[Mario Bros.' House|Mario's Pad]] theme can be heard in the Mario Bros.' House, in the Warp Pipe zones, and the drink selection screen in [[Starbeans Cafe]]. | *''[[Mario & Luigi: Superstar Saga]]'': A [[Geno]] doll appears in the [[Star 'Stache Smash]] minigame. Plus, a short arrangement of the [[Mario Bros.' House|Mario's Pad]] theme can be heard in the Mario Bros.' House, in the Warp Pipe zones, and the drink selection screen in [[Starbeans Cafe]]. | ||
*''[[Mario Power Tennis]]'': Bowser's Keep appears as it does in ''Super Mario RPG'' in the background of [[Bowser's Castle Court]]. | *''[[Mario Power Tennis]]'': Bowser's Keep appears as it does in ''Super Mario RPG'' in the background of [[Bowser's Castle Court]]. | ||
*''[[Super Mario Advance 4: Super Mario Bros. 3]]'': The theme for the [[e-Coin Castle]] bears a strong resemblance to "Hello, Happy Kingdom" | *''[[Super Mario Advance 4: Super Mario Bros. 3]]'': The theme for the [[e-Coin Castle]] bears a strong resemblance to "Hello, Happy Kingdom!" | ||
*''[[Mario & Luigi: Partners in Time]]'': [[Green Shell|One of the Bros. Items]] is kicking a Koopa shell, akin to Mario's NokNok Shell weapon. The first [[Cobalt Star]] shard is found in a ''Super Mario RPG''-style [[treasure chest|treasure box]]. | *''[[Mario & Luigi: Partners in Time]]'': [[Green Shell|One of the Bros. Items]] is kicking a Koopa shell, akin to Mario's NokNok Shell weapon. The first [[Cobalt Star]] shard is found in a ''Super Mario RPG''-style [[treasure chest|treasure box]]. | ||
*''[[Mario Hoops 3-on-3]]'': Peach's Castle appears at it does in ''Super Mario RPG'' in the background of [[Peach Field]]. Also, this game was developed by the same company after merging with Enix, which the two companies together became known as Square Enix. | *''[[Mario Hoops 3-on-3]]'': Peach's Castle appears at it does in ''Super Mario RPG'' in the background of [[Peach Field]]. Also, this game was developed by the same company after merging with Enix, which the two companies together became known as Square Enix. | ||
* ''[[Mario and the Incredible Rescue]]'': The book features multiple elements from ''Super Mario RPG'', including [[Kero Sewers]], [[Tadpole Pond]] and [[Toadofsky]]. | * ''[[Mario and the Incredible Rescue]]'': The book features multiple elements from ''Super Mario RPG'', including [[Kero Sewers]], [[Tadpole Pond]] and [[Toadofsky]]. | ||
*''[[Super Paper Mario]]'': [[List of Sammer Guys#Star of Seven Shards|Star of Seven Shards]] is named after the seven Star Pieces. | *''[[Super Paper Mario]]'': [[List of Sammer Guys#Star of Seven Shards|Star of Seven Shards]] is named after the seven Star Pieces. | ||
*''[[Mario & Luigi: Bowser's Inside Story]]'': Bowser's Castle and army is taken over again. When being on a particular platform near Bowser's Castle, the character looks at the castle from far, similarly to how Mario does in ''Super Mario RPG'' if he goes to [[Vista Hill]]. There is a very similar line in this game about [[Starlow]] (known as Chippy to [[Bowser]]) joining the [[Koopa Troop]]. | |||
*''[[Mario & Luigi: Bowser's Inside Story]]'': Bowser's Castle and army is taken over again. When being on a particular platform near Bowser's Castle, the character looks at the castle from far, similarly to how Mario does in ''Super Mario RPG'' if he goes to [[Vista Hill]]. There is a very similar line in this game about [[Starlow]] (known as Chippy to [[Bowser]]) joining the [[ | *''[[Fortune Street]]'': The Mushroom Kingdom map music (with Princess Peach's Castle in the background) contains a rearrangement of the music from this game. | ||
*''[[Fortune Street]]'': The Peach's Castle | |||
*''[[Paper Mario: Sticker Star]]'': Another end credits parade commences. Again, Luigi leads it (only if he was found in all of his locations). Additionally, Bowser swings a Chain Chomp at Mario in a similar manner as this game. | *''[[Paper Mario: Sticker Star]]'': Another end credits parade commences. Again, Luigi leads it (only if he was found in all of his locations). Additionally, Bowser swings a Chain Chomp at Mario in a similar manner as this game. | ||
*''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'': A downloadable [[Mii Fighter]] costume appears based off of Geno. | *''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'': A downloadable [[Mii Fighter]] costume appears based off of Geno. | ||
*''[[Super Smash Bros. Ultimate]]'': Geno appears as both a [[Spirit (Super Smash Bros. Ultimate)|spirit]] and a Battle Arena counter icon, and Mallow also appears as a spirit. [[Chewy|Chewies]] and [[Smilax|Megasmilax]] are mentioned in [[Piranha Plant]]'s [[List of Palutena's Guidance conversations|Palutena's Guidance]]. The Mii Fighter costume DLC based on Geno returned in an update alongside Challenger Pack 8. | *''[[Super Smash Bros. Ultimate]]'': Geno appears as both a [[Spirit (Super Smash Bros. Ultimate)|spirit]] and a Battle Arena counter icon, and Mallow also appears as a spirit. [[Chewy|Chewies]] and [[Smilax|Megasmilax]] are mentioned in [[Piranha Plant]]'s [[List of Palutena's Guidance conversations|Palutena's Guidance]]. The Mii Fighter costume DLC based on Geno returned in an update alongside Challenger Pack 8. | ||
*''[[The Super Mario Bros. Movie]]'': While the segment goes unused in the final cut of the movie, part of the song Bonus Level arranges "Hello, Happy Kingdom" from this game. | *''[[The Super Mario Bros. Movie]]'': While the segment goes unused in the final cut of the movie, part of the song Bonus Level arranges "Hello, Happy Kingdom!" from this game. | ||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=スーパーマリオRPG | ||
| | |JapR=Sūpā Mario RPG | ||
| | |JapM=''Super Mario RPG'' | ||
}} | }} | ||
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*The Japanese version's copyright year says 1995 on the title screen, even though it was released on March 9, 1996, 65 days before its North American release. This is corrected in the North American version. | *The Japanese version's copyright year says 1995 on the title screen, even though it was released on March 9, 1996, 65 days before its North American release. This is corrected in the North American version. | ||
*This is the first ''Super Mario'' game with female [[Toad (species)|Mushroom People]], prior to recurring ones like [[Toadette]], who was introduced in ''[[Mario Kart: Double Dash!!]]'' in 2003. | *This is the first ''Super Mario'' game with female [[Toad (species)|Mushroom People]], prior to recurring ones like [[Toadette]], who was introduced in ''[[Mario Kart: Double Dash!!]]'' in 2003. | ||
*This is the last game whose official Japanese guide was edited by APE inc.;<ref>{{cite|date=1996|title=''スーパーマリオRPG - FINAL EDITION 任天堂公式ガイドブック'' | *This is the last game whose official Japanese guide was edited by APE inc.; all subsequent guides were edited by the publisher Shogakukan.<ref>{{cite|language=ja|publisher=[[Shogakukan]]|date=1996|title=''スーパーマリオRPG - FINAL EDITION 任天堂公式ガイドブック''|isbn=4091025382}}</ref> | ||
==References== | ==References== | ||
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{{TCRF}} | {{TCRF}} | ||
*[https://www.nintendo.co.jp/n02/shvc/p_arwj/index.html Japanese website] | *[https://www.nintendo.co.jp/n02/shvc/p_arwj/index.html Japanese website] | ||
*[https://web.archive.org/web/ | *[https://web.archive.org/web/20001018113700/http://www.nintendo.com/snes/supermariorpg/index.html North American website] | ||
*[https://www.nintendo.co.jp/clvs/manuals/ja/pdf/CLV-P-VABQJ.pdf Japanese Super Famicom manual] | *[https://www.nintendo.co.jp/clvs/manuals/ja/pdf/CLV-P-VABQJ.pdf Japanese Super Famicom manual] | ||
*[https://www.nintendo.co.jp/clvs/manuals/common/pdf/CLV-P-SABQE.pdf North American SNES manual] | *[https://www.nintendo.co.jp/clvs/manuals/common/pdf/CLV-P-SABQE.pdf North American SNES manual] | ||
{{SMRPG}} | {{SMRPG}} | ||
{{Super Mario games}} | {{Super Mario games}} |