Editing Super Mario Party
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!width="6%"style="background:#dedede"|Effect | !width="6%"style="background:#dedede"|Effect | ||
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|[[File:SMP Start Space. | |[[File:SMP Start Space.jpg|50px]]<br>[[Start Space]] | ||
|"''The starting point of your adventure. Nothing happens if you land here.''" | |"''The starting point of your adventure. Nothing happens if you land here.''" | ||
|A blank green space where every player starts on the board. | |A blank green space where every player starts on the board. | ||
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|An orange diamond with the word "VS" on it that acts similar to the [[Battle Space]]. Here, everyone plays a rumble minigame after forking over a number of coins determined by roulette. The winner gets a majority of the coins wagered. After the minigame ends, the VS Space turns into a Blue Space. | |An orange diamond with the word "VS" on it that acts similar to the [[Battle Space]]. Here, everyone plays a rumble minigame after forking over a number of coins determined by roulette. The winner gets a majority of the coins wagered. After the minigame ends, the VS Space turns into a Blue Space. | ||
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|[[File:SpaceAlly. | |[[File:SpaceAlly.jpg|50px]]<br>[[Ally Space]] | ||
|"''Call one new ally to join you!''" | |"''Call one new ally to join you!''" | ||
|A green space with a friend icon on it. Calls a random ally to join the player who landed on the space. | |A green space with a friend icon on it. Calls a random ally to join the player who landed on the space. | ||
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|A red jagged space with an exclamation and question mark that acts similar to a [[Bowser Space]] albeit with Kamek instead of Bowser. | |A red jagged space with an exclamation and question mark that acts similar to a [[Bowser Space]] albeit with Kamek instead of Bowser. | ||
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|[[File:SpaceExtraBadLuck. | |[[File:SpaceExtraBadLuck.jpg|50px]]<br>Extra Bad Luck Space | ||
|"''Depending on where the wheel stops, you could lose coins or stars.''" | |"''Depending on where the wheel stops, you could lose coins or stars.''" | ||
|Appearing on the last three turns, all Bad Luck Spaces become dark-red spaces and the events on the wheel are harsher. | |Appearing on the last three turns, all Bad Luck Spaces become dark-red spaces and the events on the wheel are harsher. |