Editing Super Mario Odyssey sound test

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{{italic title|''Super Mario Odyssey'' sound test}}
{{italic title|List of ''Super Mario Odyssey'' music}}
''[[Super Mario Odyssey]]'' features a '''Music List''' where players can listen to the game's soundtrack. Songs are able to play over the regular background music, except on the world map and certain areas such as the [[New Donk City]] Hall Auditorium. The list itself is unlocked only after beating the game; however, most songs do not appear on the list until heard at least once in-game. Additionally, in certain kingdoms, [[Jammin' Toad]] requests a specific song from [[Mario]] to play on his headphones, and fulfilling them unlocks two more songs in the list.
Among the lists of [[Power Moon]]s, [[capture|capturable]] enemies and [[Crazy Cap]] souvenirs, ''[[Super Mario Odyssey]]'' also features a "Music List" where players can listen to the game's soundtrack. A song can even be selected to play over the regular background music, except on the world map. The list itself is unlocked only after beating the game, although most of the songs don't become available until the player has heard them at least once in the game. Additionally, in certain kingdoms, [[Music Toad]] requests a specific song from [[Mario]] to play on his headphones, and fulfilling them unlocks two more songs in the list.


The majority of the game's soundtrack was composed by [[Naoto Kubo]], with additional music by [[Shiho Fujii]] and [[Koji Kondo]]. There are a total of 82 songs in the Music List.
The majority of the game's soundtrack was composed by [[Naoto Kubo]], with additional music by [[Shiho Fujii]] and [[Koji Kondo]]. There are a total of 82 songs in the Music List.
{| style="width: 100%; margin: 0 auto; border-collapse: collapse;" border="0" cellpadding="0" cellspacing="3"
 
|-style="vertical-align:top"
{| style="text-align: left; width: 100%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="3" cellspacing="3"
|width=100px style="background: #8746EC;text-align:center;"|[[File:SMO Cap Kingdom Music.png|150px]] <br> '''{{color-link|white|Cap Kingdom}} {{color|white|Music}}'''
|-style="background: #ABC;"
|style="vertical-align:top"|{{media table/row
!width="2%"|#
|file=OST Bonneton Super Mario Odyssey.oga
!width="18%"|Song title
|title=01 - Bonneton
!width="80%"|Notes
|description=Plays throughout the Cap Kingdom.<br><br><br><br><br><br><br>
|-
|length=0:30
|colspan="3" style="background: #8746EC;"|'''{{color-link|Cap Kingdom|white}} {{color|Music|white}}'''
}}
|-
|-style="vertical-align:top"
|1
|rowspan=3 style="background: #37BAB4;text-align:center;"|[[File:SMO Cascade Kingdom Music.png|150px]] <br> '''{{color-link|white|Cascade Kingdom}} {{color|white|Music}}'''
|Bonneton
|style="background: #F4F5EF;"|{{media table/row
|Plays throughout the Cap Kingdom.
|file=OST Fossil Falls Super Mario Odyssey.oga
|-
|title=02 - Fossil Falls
|colspan="3" style="background: #37BAB4;"|'''{{color-link|Cascade Kingdom|white}} {{color|Music|white}}'''
|description=Plays throughout the Cascade Kingdom, and in the first section of the [[Darker Side]].
|-
|length=0:30
|2
}}
|Fossil Falls
|-style="vertical-align:top"
|Plays throughout the Cascade Kingdom, and in the first section of the [[Darker Side]].
|{{media table/row
|-
|file=OST Fossil Falls (8-Bit) Super Mario Odyssey.oga
|3
|title=03 - Fossil Falls (8-Bit)
|Fossil Falls (8-Bit)
|description=A [[Nintendo Entertainment System|NES]] chiptune-style arrangement of "Fossil Falls" that plays in the 8-bit sections in the Cascade Kingdom.
|A [[Nintendo Entertainment System|NES]] chiptune-style arrangement of "Fossil Falls" that plays in the 8-bit sections in the Cascade Kingdom.
|length=0:30
|-
}}
|4
|-style="vertical-align:top;background: #F4F5EF;"
|Fossil Falls: Dinosaur
|{{media table/row
|Plays while [[capture|capturing]] a [[T-Rex]], or being chased by one.
|file=OST Fossil Falls Dinosaur Super Mario Odyssey.oga
|-
|title=04 - Fossil Falls: Dinosaur
|colspan="3" style="background: #C82222;"|'''{{color-link|Sand Kingdom|white}} {{color|Music|white}}'''
|description=Plays while [[capture|capturing]] a [[T-Rex]], or being chased by one.
|-
|length=0:30
|5
}}
|Tostarena: Ruins
|-style="vertical-align:top"
|Plays in Tostarena Ruins in the Sand Kingdom, and in the second section of the Darker Side.
|rowspan=6 style="background: #C82222;text-align:center;"|[[File:SMO Sand Kingdom Music.png|150px]] <br> '''{{color-link|white|Sand Kingdom}} {{color|white|Music}}'''
|-
|{{media table/row
|6
|file=OST Tostarena Ruins Super Mario Odyssey.oga
|Tostarena: Ruins (8-Bit)
|title=05 - Tostarena: Ruins
|A NES chiptune-style arrangement of "Tostarena: Ruins" that plays in the 8-bit sections in Tostarena Ruins.
|description=Plays in the Tostarena Ruins and Moe-Eye Habitat in the Sand Kingdom, and in the second section of the Darker Side.
|-
|length=0:30
|7
}}
|Tostarena: Night
|-style="vertical-align:top;background: #F4F5EF;"
|Plays in the Sand Kingdom at night during the "[[The Hole in the Desert|Hole in the Desert]]" objective.
|{{media table/row
|-
|file=OST 8-Bit Tostarena Ruins Theme Super Mario Odyssey.oga
|8
|title=06 - Tostarena: Ruins (8-Bit)
|Tostarena: Night (8-Bit)
|description=A NES chiptune-style arrangement of "Tostarena: Ruins" that plays in the 8-bit sections in Tostarena Ruins.
|A NES chiptune-style arrangement of "Tostarena: Night" that plays in the 8-bit sections in the Sand Kingdom at night.
|length=0:30
|-
}}
|9
|-style="vertical-align:top"
|Tostarena: Town
|{{media table/row
|Plays in Tostarena Town after defeating [[Knucklotec]].
|file=OST Tostarena Night Super Mario Odyssey.oga
|-
|title=07 - Tostarena: Night
|10
|description=Plays in the Sand Kingdom at night during the "[[The Hole in the Desert|Hole in the Desert]]" objective.
|Tostarena: Jaxi
|length=0:30
|Plays while riding a [[Jaxi]].
}}
|-
|-style="vertical-align:top;background: #F4F5EF;"
|colspan="3" style="background: #378C37;"|'''{{color-link|Wooded Kingdom|white}} {{color|Music|white}}'''
|{{media table/row
|-
|file=OST 8-Bit Tostarena Night Theme Super Mario Odyssey.oga
|11
|title=08 - Tostarena: Night (8-Bit)
|Steam Gardens
|description=A NES chiptune-style arrangement of "Tostarena: Night" that plays in the 8-bit sections in the Sand Kingdom at night.
|Plays in Iron Road in the Wooded Kingdom, and in the third section of the Darker Side.
|length=0:30
|-
}}
|12
|-style="vertical-align:top"
|Steam Gardens (8-Bit)
|{{media table/row
|A NES chiptune-style arrangement of "Steam Gardens" that plays in the 8-bit section in the Wooded Kingdom.
|file=OST Tostarena Town Super Mario Odyssey.oga
|-
|title=09 - Tostarena: Town
|13
|description=Plays in Tostarena Town after defeating [[Knucklotec]].
|Steam Gardens: Sherm
|length=0:30
|A variation of "Steam Gardens" that plays while fighting the cannon during the "[[Path to the Secret Flower Field]]" objective, or while fighting a [[Yoofoe]], in the Wooded Kingdom.
}}
|-
|-style="vertical-align:top;background: #F4F5EF;"
|colspan="3" style="background: #63AABE;"|'''{{color-link|Lake Kingdom|white}} {{color|Music|white}}'''
|{{media table/row
|-
|file=OST Tostarena Jaxi Super Mario Odyssey.oga
|14
|title=10 - Tostarena: Jaxi
|Lake Lamode 1
|description=Plays while riding a [[Jaxi]].
|Plays while underwater in the Lake Kingdom.
|length=0:30
|-
}}
|15
|-style="vertical-align:top"
|Lake Lamode 1 (8-Bit)
|rowspan=3 style="background: #378C37;text-align:center;"|[[File:SMO Wooded Kingdom Music.png|150px]] <br> '''{{color-link|white|Wooded Kingdom}} {{color|white|Music}}'''
|A NES chiptune-style arrangement of "Lake Lamode 1" that plays in the 8-bit section in the Lake Kingdom.
|{{media table/row
|-
|file=OST Steam Gardens Super Mario Odyssey.oga
|16
|title=11 - Steam Gardens
|Lake Lamode 2
|description=Plays in Iron Road in the Wooded Kingdom, and in the third section of the Darker Side.
|A variation of "Lake Lamode 1" that plays while on land in the Lake Kingdom.
|length=0:30
|-
}}
|17
|-style="vertical-align:top;background: #F4F5EF;"
|Lake Lamode: Underwater Passage
|{{media table/row
|Plays in the underwater path leading to the main lake in the Lake Kingdom, as well as in the Underwater Tunnel to the Lighthouse in the [[Seaside Kingdom]].
|file=OST 8-Bit Steam Gardens Theme Super Mario Odyssey.oga
|-
|title=12 - Steam Gardens (8-Bit)
|colspan="3" style="background: #C84064;"|'''{{color-link|Lost Kingdom|white}} {{color|Music|white}}'''
|description=A NES chiptune-style arrangement of "Steam Gardens" that plays in the 8-bit section in the Wooded Kingdom.
|-
|length=0:30
|18
}}
|Forgotten Isle 1
|-style="vertical-align:top"
|Plays when [[Cappy]] is captured by [[Klepto]] in the Lost Kingdom.
|{{media table/row
|-
|file=OST Steam Gardens Sherm Super Mario Odyssey.oga
|19
|title=13 - Steam Gardens: Sherm
|Forgotten Isle 2
|description=A variation of "Steam Gardens" that plays while fighting the cannon during the "[[Path to the Secret Flower Field]]" objective, or while fighting a [[Yoofoe]], in the Wooded Kingdom.
|Plays throughout the Lost Kingdom, and in the fourth section of the Darker Side.
|length=0:30
|-
}}
|20
|-style="vertical-align:top"
|Forgotten Isle 2 (8-Bit)
|rowspan=4 style="background: #63AABE;text-align:center;"|[[File:SMO Lake Kingdom Music.png|150px]] <br> '''{{color-link|white|Lake Kingdom}} {{color|white|Music}}'''
|A NES chiptune-style arrangement of "Forgotten Isle 2" that plays in the 8-bit section in the Lost Kingdom.
|style="background: #F4F5EF;"|{{media table/row
|-
|file=OST Lake Lamode 1 Super Mario Odyssey.oga
|colspan="3" style="background: #8291A4;"|'''{{color-link|Metro Kingdom|white}} {{color|Music|white}}'''
|title=14 - Lake Lamode 1
|description=Plays while underwater in the Lake Kingdom.
|length=0:30
}}
|-style="vertical-align:top"
|{{media table/row
|file=OST 8-Bit Lake Lamode Theme 1 Super Mario Odyssey.oga
|title=15 - Lake Lamode 1 (8-Bit)
|description=A NES chiptune-style arrangement of "Lake Lamode 1" that plays in the 8-bit section in the Lake Kingdom.
|length=0:30
}}
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/row
|file=OST Lake Lamode 2 Super Mario Odyssey.oga
|title=16 - Lake Lamode 2
|description=A variation of "Lake Lamode 1" that plays while on land in the Lake Kingdom.
|length=0:30
}}
|-
|-
|{{media table/row
|21
|file=OST Lake Lamode Underwater Passage Super Mario Odyssey.oga
|New Donk City: Night 1
|title=17 - Lake Lamode: Underwater Passage
|Plays in the Metro Kingdom at night during the first half of the "[[New Donk City's Pest Problem]]" objective.
|description=Plays in the underwater path leading to the main lake in the Lake Kingdom, as well as in the Underwater Tunnel to the Lighthouse, the room with the Wiggling on the Sandy Bottom Power Moon, and the Sphynx's treasure room in the [[Seaside Kingdom]].
|-
|length=0:30
|22
}}
|New Donk City: Night 2
|-style="vertical-align:top"
|Plays in the Metro Kingdom at night after capturing a Sherm during the "New Donk City's Pest Problem" objective.
|rowspan="3" style="background: #C84064;text-align:center;"|[[File:SMO Lost Kingdom Music.png|150px]] <br> '''{{color-link|white|Lost Kingdom}} {{color|white|Music}}'''
|-
|style="background: #F4F5EF;"|{{media table/row
|23
|file=OST Forgotten Isle 1 Super Mario Odyssey.oga
|New Donk City: Daytime
|title=18 - Forgotten Isle 1
|Plays throughout the Metro Kingdom during the day after defeating [[Mechawiggler]].
|description=Plays when [[Cappy]] is captured by [[Klepto]] in the Lost Kingdom.
|-
|length=0:30
|24
}}
|New Donk City: Cafe
|-style="vertical-align:top"
|A piano arrangement of the ''[[Super Mario World]]'' overworld theme that plays on the boom box near the rooftop pool.
|{{media table/row
|-
|file=OST Forgotten Isle 2 Super Mario Odyssey.oga
|25
|title=19 - Forgotten Isle 2
|New Donk City (Band Performance)
|description=Plays throughout the Lost Kingdom, and in the fourth section of the Darker Side.
|The song the band plays in the New Donk City Hall Auditorium. It is a big-band arrangement of the Ground Theme from ''[[Super Mario Bros.]]''
|length=0:30
|-
}}
|26
|-style="vertical-align:top;background: #F4F5EF;"
|NDC Festival
|{{media table/row
|A variation of "[[Jump Up, Super Star!]]" that plays during the [[A Traditional Festival!|New Donk City Festival]] and on the main surface of the Darker Side.
|file=OST Forgotten Isle 2 (8-Bit) Super Mario Odyssey.oga
|-
|title=20 - Forgotten Isle 2 (8-Bit)
|27
|description=A NES chiptune-style arrangement of "Forgotten Isle 2" that plays in the 8-bit section in the Lost Kingdom.
|NDC Festival (Japanese)
|length=0:30
|"NDC Festival" with Japanese vocals. Certain boom boxes play this version when [[Mario]] hits them with Cappy.
}}
|-
|-style="vertical-align:top"
|28
|rowspan="8" style="background: #8291A4;text-align:center;"|[[File:SMO Metro Kingdom Music.png|150px]] <br> '''{{color-link|white|Metro Kingdom}} {{color|white|Music}}'''
|NDC Festival (8-Bit)
|{{media table/row
|A NES chiptune-style arrangement of "NDC Festival", albeit without vocals. The player can request this version to be played over the New Donk City Festival to the [[New Donker]] at the auditorium; doing so would also replace [[Pauline]]'s artwork on the billboards with her original sprite from ''[[Donkey Kong (game)|Donkey Kong]]''. It is unlocked after fulfilling all five of [[Music Toad]]'s requests.
|file=OST New Donk City Night 1 Super Mario Odyssey.oga
|-
|title=21 - New Donk City: Night 1
|colspan="3" style="background: #F0D200;"|'''{{color-link|Seaside Kingdom|white}} {{color|Music|white}}'''
|description=Plays in the Metro Kingdom at night during the first half of "[[The Scourge on the Skyscraper]]" objective.
|-
|length=0:30
|29
}}
|Bubblaine
|-style="vertical-align:top;background: #F4F5EF;"
|Plays while on land in the Seaside Kingdom.
|{{media table/row
|-
|file=OST New Donk City Night 2 Super Mario Odyssey.oga
|30
|title=22 - New Donk City: Night 2
|Bubblaine: Underwater
|description=Plays in the Metro Kingdom at night upon reaching the New Donk City Hall Plaza during "The Scourge on the Skyscraper" objective, and in the secret areas containing the "Under Siege" moons in the Metro Kingdom and [[Dark Side]].
|A variation of "Bubblaine" that plays while underwater in the Seaside Kingdom.
|length=0:30
|-
}}
|31
|-style="vertical-align:top"
|Bubblaine (8-Bit)
|{{media table/row
|A NES chiptune-style arrangement of "Bubblaine" that plays in the 8-bit sections in the Seaside Kingdom.
|file=OST New Donk City Daytime Super Mario Odyssey.oga
|-
|title=23 - New Donk City: Daytime
|colspan="3" style="background: #68A5D2;"|'''{{color-link|Snow Kingdom|white}} {{color|Music|white}}'''
|description=Plays throughout the Metro Kingdom during the day.
|-
|length=0:30
|32
}}
|Shiveria: Town
|-style="vertical-align:top;background: #F4F5EF;"
|Plays in Shiveria Town in the Snow Kingdom.
|{{media table/row
|-
|file=OST New Donk City Cafe Super Mario Odyssey.oga
|33
|title=24 - New Donk City: Cafe
|Shiveria: Race-Course Entrance
|description=A piano arrangement of the ''[[Super Mario World]]'' overworld theme that plays on the boom box near the rooftop pool.
|Plays in the entrances to the [[Bound Bowl Grand Prix]].
|length=0:30
|-
}}
|colspan="3" style="background: #F569BF;"|'''{{color-link|Luncheon Kingdom|white}} {{color|Music|white}}'''
|-style="vertical-align:top"
|-
|{{media table/row
|34
|file=OST New Donk City Band Performance Super Mario Odyssey.oga
|Mount Volbono
|title=25 - New Donk City (Band Performance)
|Plays outside of Peronza Plaza in the Luncheon Kingdom, and in the fifth section of the Darker Side.
|description=The song the band plays in the New Donk City Hall Auditorium. It is a big-band arrangement of the Ground Theme from ''[[Super Mario Bros.]]''
|-
|length=0:30
|35
}}
|Mount Volbono (8-Bit)
|-style="vertical-align:top;background: #F4F5EF;"
|A NES chiptune-style arrangement of "Mount Volbono" that plays in the 8-bit sections in the Luncheon Kingdom.
|{{media table/row
|-
|file=OST NDC Festival Super Mario Odyssey.oga
|36
|title=26 - NDC Festival
|Mount Volbono: Town
|description=A variation of "[[Jump Up, Super Star!]]" that plays during the [[New Donk City Festival]] and on the main surface of the Darker Side.
|Plays in Peronza Plaza in the Luncheon Kingdom.
|length=0:30
|-
}}
|colspan="3" style="background: #91AF01;"|'''{{color-link|Bowser's Kingdom|white}} {{color|Music|white}}'''
|-style="vertical-align:top"
|-
|{{media table/row
|37
|file=OST New Donk City Festival Japanese Theme Super Mario Odyssey.oga
|Bowser's Castle 1
|title=27 - NDC Festival (Japanese)
|Plays in the courtyards leading up to the Main Courtyard of Bowser's Kingdom, and in the sixth section of the Darker Side.
|description="NDC Festival" with Japanese vocals. Boom boxes in the Mushroom Kingdom and Metro Kingdom play this version when [[Mario]] hits them with Cappy.
|-
|length=0:30
|38
}}
|Bowser's Castle 1 (8-Bit)
|-style="vertical-align:top;background: #F4F5EF;"
|A NES chiptune-style arrangement of "Bowser's Castle 1" that plays in the 8-bit section in Bowser's Kingdom.
|{{media table/row
|-
|file=OST 8-Bit New Donk City Festival Theme Super Mario Odyssey.oga
|39
|title=28 - NDC Festival (8-Bit)
|Bowser's Castle 2
|description=A NES chiptune-style arrangement of "NDC Festival", albeit without vocals. The player can request this version to be played over the New Donk City Festival to the [[New Donker]] at the auditorium; doing so would also replace [[Pauline]]'s artwork on the billboards with her original sprite from ''[[Donkey Kong (game)|Donkey Kong]]''. It is unlocked after fulfilling all five of [[Jammin' Toad]]'s requests.
|Plays in [[Bowser's Castle]].
|length=0:30
|-
}}
|colspan="3" style="background: #A0BFDC;"|'''{{color-link|Moon Kingdom|white}} {{color|Music|white}}'''
|-style="vertical-align:top"
|-
|rowspan="3" style="background: #F0D200;text-align:center;"|[[File:SMO Seaside Kingdom Music.png|150px]] <br> '''{{color-link|white|Seaside Kingdom}} {{color|white|Music}}'''
|40
|{{media table/row
|Honeylune Ridge
|file=OST Bubblaine Super Mario Odyssey.oga
|Plays throughout the Moon Kingdom and [[Dark Side]].
|title=29 - Bubblaine
|-
|description=Plays while on land in the Seaside Kingdom.
|41
|length=0:30
|Honeylune Ridge (8-Bit)
}}
|A NES chiptune-style arrangement of "Honeylune Ridge" that plays in the 8-bit section in the Moon Kingdom.
|-style="vertical-align:top;background: #F4F5EF;"
|-
|{{media table/row
|42
|file=OST Bubblaine Underwater Super Mario Odyssey.oga
|Honeylune Ridge: Caves
|title=30 - Bubblaine: Underwater
|Plays in the Underground Moon Caverns in the Moon Kingdom.
|description=A variation of "Bubblaine" that plays while underwater in the Seaside Kingdom.
|-
|length=0:30
|43
}}
|Honeylune Ridge: Wedding Hall
|-style="vertical-align:top"
|Plays in the Wedding Hall in the Moon Kingdom.
|{{media table/row
|-
|file=OST 8-Bit Bubblaine Theme Super Mario Odyssey.oga
|44
|title=31 - Bubblaine (8-Bit)
|Honeylune Ridge: Collapse
|description=A NES chiptune-style arrangement of "Bubblaine" that plays in the 8-bit sections in the Seaside Kingdom.
|Plays during the first half of the escape sequence.
|length=0:30
|-
}}
|45
|-style="vertical-align:top"
|Honeylune Ridge: Collapse (8-Bit)
|rowspan="2" style="background: #68A5D2;text-align:center;"|[[File:SMO Snow Kingdom Music.png|150px]] <br> '''{{color-link|white|Snow Kingdom}} {{color|white|Music}}'''
|A NES chiptune-style arrangement of "Honeylune Ridge: Collapse" that plays in the 8-bit section during the escape sequence.
|style="background: #F4F5EF;"|{{media table/row
|-
|file=OST Shiveria Town Super Mario Odyssey.oga
|46
|title=32 - Shiveria: Town
|[[Honeylune Ridge: Escape]]
|description=Plays in Shiveria Town in the Snow Kingdom.<br><br>
|A vocal song that plays during the second half of the escape sequence.
|length=0:30
|-
}}
|47
|-style="vertical-align:top"
|Honeylune Ridge: Escape (Japanese)
|{{media table/row
|"Honeylune Ridge: Escape" with Japanese vocals. Certain boom boxes play this version when Mario hits them with Cappy.
|file=OST Shiveria Race-Course Entrance Super Mario Odyssey.oga
|-
|title=33 - Shiveria: Race-Course Entrance
|48
|description=Plays in the entrances to the [[Bound Bowl Grand Prix]].<br><br><br>
|Honeylune Ridge: Escape (8-Bit)
|length=0:30
|A NES chiptune-style arrangement of "Honeylune Ridge: Escape", albeit without vocals. It is unlocked after fulfilling at least two of Music Toad's requests.
}}
|-
|-style="vertical-align:top"
|colspan="3" style="background: #FF6E69;"|'''{{color-link-piped|Mushroom Kingdom (Super Mario Odyssey)|white|Mushroom Kingdom}} {{color|Music|white}}'''
|rowspan="3" style="background: #F569BF;text-align:center;"|[[File:SMO Luncheon Kingdom Music.png|150px]] <br> '''{{color-link|white|Luncheon Kingdom}} {{color|white|Music}}'''
|-
|style="background: #F4F5EF;"|{{media table/row
|49
|file=OST Mount Volbono Super Mario Odyssey.oga
|Peach's Castle
|title=34 - Mount Volbono
|An arrangement of "Inside the Castle Walls" from ''[[Super Mario 64]]'' that plays inside [[Princess Peach's Castle|Peach's Castle]] in the Mushroom Kingdom.
|description=Plays outside of Peronza Plaza in the Luncheon Kingdom, and in the fifth section of the Darker Side.<br>
|-
|length=0:30
|colspan="3" style="background: #78745B;"|'''{{color|Battle Music|white}}'''
}}
|-
|-style="vertical-align:top"
|50
|{{media table/row
|Broodals Battle
|file=OST 8-Bit Mount Volbono Theme Super Mario Odyssey.oga
|Plays while fighting [[Topper]], [[Hariet]], [[Spewart]] or [[Rango]].
|title=35 - Mount Volbono (8-Bit)
|-
|description=A NES chiptune-style arrangement of "Mount Volbono" that plays in the 8-bit sections in the Luncheon Kingdom.<br>
|51
|length=0:30
|Madame Broode Battle
}}
|Plays while fighting [[Madame Broode and Chain Chompikins]] in the Cascade Kingdom and Moon Kingdom.
|-style="vertical-align:top;background: #F4F5EF;"
|-
|{{media table/row
|52
|file=OST Mount Volbono Town Super Mario Odyssey.oga
|Knucklotec Battle
|title=36: Mount Volbono: Town
|Plays while fighting [[Knucklotec]] in the Sand Kingdom and Mushroom Kingdom.
|description=Plays in Peronza Plaza in the Luncheon Kingdom.<br><br>
|-
|length=0:30
|53
}}
|Torkdrift Battle
|-style="vertical-align:top"
|Plays while fighting [[Torkdrift]] in the Wooded Kingdom and Mushroom Kingdom.
|rowspan="3" style="background: #91AF01;text-align:center;"|[[File:SMO Bowser's Kingdom Music.png|150px]] <br> '''{{color-link|white|Bowser's Kingdom}} {{color|white|Music}}'''
|-
|{{media table/row
|54
|file=OST Bowser's Castle 1 Super Mario Odyssey.oga
|Mechawiggler Battle
|title=37 - Bowser's Castle 1
|Plays while fighting [[Mechawiggler]] in the Metro Kingdom and Mushroom Kingdom.
|description=Plays in the courtyards leading up to the Main Courtyard of Bowser's Kingdom, and in the sixth section of the Darker Side.
|-
|length=0:30
|55
}}
|Mollusque-Lanceur Battle
|-style="vertical-align:top;background: #F4F5EF;"
|Plays while fighting [[Mollusque-Lanceur]] in the Seaside Kingdom and Mushroom Kingdom.
|{{media table/row
|-
|file=OST 8-Bit Bowser's Castle Theme 1 Super Mario Odyssey.oga
|56
|title=38 - Bowser's Castle 1 (8-Bit)
|Mollusque-Lanceur Battle (8-Bit)
|description=A NES chiptune-style arrangement of "Bowser's Castle 1" that plays in the 8-bit section in Bowser's Kingdom and the sixth section of the Darker Side when in 8-bit mode.
|A NES chiptune-style arrangement of "Mollusque-Lanceur Battle" that plays in the 8-bit sections during the boss fight in the Seaside Kingdom.
|length=0:30
|-
}}
|57
|-style="vertical-align:top"
|Cookatiel Battle
|{{media table/row
|Plays while fighting [[Cookatiel]] in the Luncheon Kingdom and Mushroom Kingdom.
|file=OST Bowser's Castle 2 Super Mario Odyssey.oga
|-
|title=39 - Bowser's Castle 2
|58
|description=Plays in [[Bowser's Castle]].<br><br>
|Ruined Dragon Battle
|length=0:30
|Plays while fighting the [[Ruined Dragon]] in the [[Ruined Kingdom]] and Mushroom Kingdom.
}}
|-
|-style="vertical-align:top"
|59
|rowspan="9" style="background: #A0BFDC;text-align:center;"|[[File:SMO Moon Kingdom Music.png|150px]] <br> '''{{color-link|white|Moon Kingdom}} {{color|white|Music}}'''
|RoboBrood Battle
|style="background: #F4F5EF;"|{{media table/row
|Plays while fighting [[RoboBrood]] in Bowser's Kingdom and the Dark Side.
|file=OST Honeylune Ridge Super Mario Odyssey.oga
|-
|title=40 - Honeylune Ridge
|60
|description=Plays throughout the Moon Kingdom and the Dark Side, and the 8th and final section of the Darker Side.
|Bowser Battle 1
|length=0:30
|Plays while fighting [[Bowser]] in the [[Cloud Kingdom]].
}}
|-
|-style="vertical-align:top"
|61
|{{media table/row
|Bowser Battle 2
|file=OST Honeylune Ridge (8-Bit) Super Mario Odyssey.oga
|Plays during the final battle with Bowser in the Moon Kingdom.
|title=41 - Honeylune Ridge (8-Bit)
|-
|description=A NES chiptune-style arrangement of "Honeylune Ridge" that plays in the 8-bit section in the Moon Kingdom.
|colspan="3" style="background: #6468D3;"|'''{{color|Small World Music|white}}'''
|length=0:30
|-
}}
|62
|-style="vertical-align:top;background: #F4F5EF;"
|Run, Jump, Throw! 1
|{{media table/row
|Plays in secret areas.
|file=OST Honeylune Ridge Caves Super Mario Odyssey.oga
|-
|title=42 - Honeylune Ridge: Caves
|63
|description=Plays in the Underground Moon Caverns in the Moon Kingdom and the seventh section of the Darker Side.
|Run, Jump, Throw! 2
|length=0:30
|Plays in secret areas.
}}
|-
|-style="vertical-align:top"
|64
|{{media table/row
|Run, Jump, Throw! 2 (8-Bit)
|file=OST Honeylune Ridge Wedding Hall Super Mario Odyssey.oga
|A NES chiptune-style arrangement of "Run, Jump, Throw! 2" that plays in the 8-bit sections of certain secret areas.
|title=43 - Honeylune Ridge: Wedding Hall
|-
|description=Plays in the Wedding Hall in the Moon Kingdom.
|65
|length=0:30
|Subterranean 1
}}
|Plays in secret areas. It is an arrangement of "Space Athletic" from ''[[Super Mario Galaxy]]'', which in turn is an arrangement of the ''Super Mario Bros.'' underground theme.
|-style="vertical-align:top;background: #F4F5EF;"
|-
|{{media table/row
|66
|file=OST Honeylune Ridge Collapse Super Mario Odyssey.oga
|Subterranean 1 (8-Bit)
|title=44 - Honeylune Ridge: Collapse
|A NES chiptune-style arrangement of "Subterranean 1" that plays in the 8-bit sections of certain secret areas.
|description=Plays during the first half of the escape sequence.
|-
|length=0:30
|67
}}
|Subterranean 2
|-style="vertical-align:top"
|Plays in the Jaxi Ruins. It is an arrangement of the ''Super Mario Bros.'' underground theme taken from ''[[Captain Toad: Treasure Tracker]]''.
|{{media table/row
|-
|file=OST 8-Bit Honeylune Ridge Collapse Theme Super Mario Odyssey.oga
|68
|title=45 - Honeylune Ridge: Collapse (8-Bit)
|Caves
|description=A NES chiptune-style arrangement of "Honeylune Ridge: Collapse" that plays in the 8-bit section during the escape sequence.
|Plays in Top-Hat Tower and the secret frog pond in the Cap Kingdom.
|length=0:30
|-
}}
|69
|-style="vertical-align:top;background: #F4F5EF;"
|Ice
|{{media table/row
|Plays in the Ice Cave and Underground Temple in the Sand Kingdom, and in the four sub-areas of the Snow Kingdom.
|file=OST Honeylune Ridge Escape Super Mario Odyssey.oga
|-
|title=46 - Honeylune Ridge: Escape
|70
|description=The vocal song "[[Break Free (Lead the Way)]]", which plays during the second half of the escape sequence.
|Another World
|length=0:30
|Plays in otherworldly-themed secret areas.
}}
|-
|-style="vertical-align:top"
|71
|{{media table/row
|Ruins
|file=OST Honeylune Ridge Escape (Japanese) Super Mario Odyssey.oga
|Plays in the Inverted Pyramid, Transparent Maze and Bullet Bill Maze in the Sand Kingdom.
|title=47 - Honeylune Ridge: Escape (Japanese)
|-
|description="Break Free (Lead the Way)" with Japanese vocals. Boom boxes in the Cap Kingdom, Cascade Kingdom, Sand Kingdom, and Wooded Kingdom play this version when Mario hits them with Cappy.
|72
|length=0:30
|Ruins (8-Bit)
}}
|A NES chiptune-style arrangement of "Ruins" that plays in the 8-bit sections of the Inverted Pyramid in the Sand Kingdom.
|-style="vertical-align:top;background: #F4F5EF;"
|-
|{{media table/row
|73
|file=OST 8-Bit Honeylune Ridge Escape Theme Super Mario Odyssey.oga
|Projection Room: Above Ground
|title=48 - Honeylune Ridge: Escape (8-Bit)
|The original Ground Theme from ''Super Mario Bros.'' that plays in the [[World 1-1 (Super Mario Bros.)|World 1-1]] replica in New Donk City's projection room.
|description=A NES chiptune-style arrangement of "Break Free (Lead the Way)", albeit without vocals. It is unlocked after fulfilling at least three of Jammin' Toad's requests.
|-
|length=0:30
|74
}}
|Projection Room: Underground
|-style="vertical-align:top"
|The original ''Super Mario Bros.'' underground theme that plays in the bonus room in the World 1-1 replica in New Donk City's projection room.
|style="background: #FF6E69;text-align:center;"|[[File:SMO Mushroom Kingdom Music.png|150px]] <br> '''{{color-link|white|Mushroom Kingdom (Super Mario Odyssey)|Mushroom Kingdom}} {{color|white|Music}}'''
|-
|{{media table/row
|75
|file=OST Peach's Castle Super Mario Odyssey.oga
|Above the Clouds
|title=49 - Peach's Castle
|Plays in bonus areas. It is an arrangement of the music heard in the [[Switch Palace]]s and [[Bonus Game (Super Mario World)|Bonus Game]] in ''[[Super Mario World]]''.
|description=An arrangement of "Inside the Castle Walls" from ''[[Super Mario 64]]'' that plays inside [[Peach's Castle]] in the Mushroom Kingdom as well as inside the towers surrounding the area.<br><br><br><br><br><br><br><br>
|-
|length=0:30
|colspan="3" style="background: #9BCE31;"|'''{{color|Extra Music|white}}'''
}}
|-
|-style="vertical-align:top"
|76
|rowspan="12" style="background: #78745B;text-align:center;"|[[File:SMO Battle Music.png|150px]] <br> '''{{color|white|Battle Music}}'''
|Toad Brigade Member
|style="background: #F4F5EF;"|{{media table/row
|The [[Toad Brigade]]'s theme from ''Super Mario Galaxy'' that plays when talking to [[Captain Toad]].
|file=OST Broodals Battle Super Mario Odyssey.oga
|-
|title=50 - Broodals Battle
|77
|description=Plays while fighting [[Topper]], [[Hariet]], [[Spewart]] or [[Rango]].
|To the Next Kingdom
|length=0:30
|Plays on the world map.
}}
|-
|-style="vertical-align:top"
|78
|{{media table/row
|Shop
|file=OST Madame Broode Battle Super Mario Odyssey.oga
|Plays in the [[Crazy Cap]] stores.
|title=51 - Madame Broode Battle
|-
|description=Plays while fighting [[Madame Broode]] in the Cascade Kingdom and Moon Kingdom.
|79
|length=0:30
|Race
}}
|Plays in racing minigames.
|-style="vertical-align:top;background: #F4F5EF;"
|-
|{{media table/row
|80
|file=OST Knucklotec Battle Super Mario Odyssey.oga
|RC Car
|title=52 - Knucklotec Battle
|Plays in the [[RC Car]] minigame in the Metro Kingdom. It is an arrangement of the [[Mario Circuit]] theme from ''[[Super Mario Kart]]''.
|description=Plays while fighting [[Knucklotec]] in the Sand Kingdom and Mushroom Kingdom.
|-
|length=0:30
|81
}}
|Spinning Slots
|-style="vertical-align:top"
|Plays in the slots minigame rooms and certain secret areas. It is an arrangement of the [[Spade Panel]] minigame music from ''[[Super Mario Bros. 3]]''.
|{{media table/row
|-
|file=OST Torkdrift Battle Super Mario Odyssey.oga
|82
|title=53 - Torkdrift Battle
|Climactic Duel!
|description=Plays while fighting [[Torkdrift]] in the Wooded Kingdom and Mushroom Kingdom.
|Plays in the [[Trace-Walking]] minigames.
|length=0:30
}}
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/row
|file=OST Mechawiggler Battle Super Mario Odyssey.oga
|title=54 - Mechawiggler Battle
|description=Plays while fighting [[Mechawiggler]] in the Metro Kingdom and Mushroom Kingdom.
|length=0:30
}}
|-style="vertical-align:top"
|{{media table/row
|file=OST Mollusque-Lanceur Battle Super Mario Odyssey.oga
|title=55 - Mollusque-Lanceur Battle
|description=Plays while fighting [[Mollusque-Lanceur]] in the Seaside Kingdom and Mushroom Kingdom.
|length=0:30
}}
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/row
|file=OST 8-Bit Mollusque-Lanceur Battle Theme Super Mario Odyssey.oga
|title=56 - Mollusque-Lanceur Battle (8-Bit)
|description=A NES chiptune-style arrangement of "Mollusque-Lanceur Battle" that plays in the 8-bit sections during the boss fight in the Seaside Kingdom.
|length=0:30
}}
|-style="vertical-align:top"
|{{media table/row
|file=OST Cookatiel Battle Super Mario Odyssey.oga
|title=57 - Cookatiel Battle
|description=Plays while fighting [[Cookatiel]] in the Luncheon Kingdom and Mushroom Kingdom.
|length=0:30
}}
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/row
|file=OST Ruined Dragon Battle Super Mario Odyssey.oga
|title=58 - Ruined Dragon Battle
|description=Plays while fighting the [[Ruined Dragon]] in the [[Ruined Kingdom]] and Mushroom Kingdom.
|length=0:30
}}
|-style="vertical-align:top"
|{{media table/row
|file=OST RoboBrood Battle Super Mario Odyssey.oga
|title=59 - RoboBrood Battle
|description=Plays while fighting [[RoboBrood]] in Bowser's Kingdom and the Dark Side.
|length=0:30
}}
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/row
|file=OST Bowser Battle 1 Super Mario Odyssey.oga
|title=60 - Bowser Battle 1
|description=Plays while fighting [[Bowser]] in the [[Cloud Kingdom]].
|length=0:30
}}
|-style="vertical-align:top"
|{{media table/row
|file=OST Bowser Battle 2 Super Mario Odyssey.oga
|title=61 - Bowser Battle 2
|description=Plays during the final battle with Bowser in the Moon Kingdom.
|length=0:30
}}
|-style="vertical-align:top"
|rowspan="14" style="background: #6468D3;text-align:center;"|[[File:SMO Small World Music.png|150px]] <br> '''{{color|white|Small World Music}}'''
|style="background: #F4F5EF;"|{{media table/row
|file=OST Run, Jump, Throw! 1 Super Mario Odyssey.oga
|title=62 - Run, Jump, Throw! 1
|description=Plays in secret areas.
|length=0:30
}}
|-style="vertical-align:top"
|{{media table/row
|file=OST Run, Jump, Throw! 2 Super Mario Odyssey.oga
|title=63 - Run, Jump, Throw! 2
|description=Plays in secret areas.
|length=0:30
}}
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/row
|file=OST 8-Bit Run Jump Throw! Theme 2 Super Mario Odyssey.oga
|title=64 - Run, Jump, Throw! 2 (8-Bit)
|description=A NES chiptune-style arrangement of "Run, Jump, Throw! 2" that plays in the 8-bit sections of certain secret areas.
|length=0:30
}}
|-style="vertical-align:top"
|{{media table/row
|file=OST Subterranean 1 Super Mario Odyssey.oga
|title=65 - Subterranean 1
|description=Plays in secret areas. It also plays in the Underground Power Plant in the Metro Kingdom. It is an arrangement of "Space Athletic" from ''[[Super Mario Galaxy]]'', which in turn is an arrangement of the ''Super Mario Bros.'' underground theme.
|length=0:30
}}
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/row
|file=OST 8-Bit Subterranean Theme 1 Super Mario Odyssey.oga
|title=66 - Subterranean 1 (8-Bit)
|description=A NES chiptune-style arrangement of "Subterranean 1" that plays in the 8-bit sections of certain secret areas.
|length=0:30
}}
|-style="vertical-align:top"
|{{media table/row
|file=OST Subterranean 2 Super Mario Odyssey.oga
|title=67 - Subterranean 2
|description=Plays in the Jaxi Ruins and puzzle-themed areas. It is an arrangement of the ''Super Mario Bros.'' underground theme taken from ''[[Captain Toad: Treasure Tracker]]''.
|length=0:30
}}
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/row
|file=OST Caves Super Mario Odyssey.oga
|title=68 - Caves
|description=Plays in Top-Hat Tower, the poison tide, and the secret frog pond in the Cap Kingdom.
|length=0:30
}}
|-style="vertical-align:top"
|{{media table/row
|file=OST Ice Super Mario Odyssey.oga
|title=69 - Ice
|description=Plays in the Ice Cave and Underground Temple in the Sand Kingdom, in the four sub-areas of the Snow Kingdom, and some bonus areas.
|length=0:30
}}
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/row
|file=OST Another World Super Mario Odyssey.oga
|title=70 - Another World
|description=Plays in otherworldly-themed secret areas.
|length=0:30
}}
|-style="vertical-align:top"
|{{media table/row
|file=OST Ruins Super Mario Odyssey.oga
|title=71 - Ruins
|description=Plays in the Inverted Pyramid, Transparent Maze and Bullet Bill Maze in the Sand Kingdom, as well as some bonus areas.
|length=0:30
}}
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/row
|file=OST 8-Bit Ruins Theme Super Mario Odyssey.oga
|title=72 - Ruins (8-Bit)
|description=A NES chiptune-style arrangement of "Ruins" that plays in the 8-bit sections of the Inverted Pyramid in the Sand Kingdom.
|length=0:30
}}
|-style="vertical-align:top"
|{{media table/row
|file=OST Projection Room Above Ground Super Mario Odyssey.oga
|title=73 - Projection Room: Above Ground
|description=The original Ground Theme from ''Super Mario Bros.'' that plays in the [[World 1-1 (Super Mario Bros.)|World 1-1]] replica in New Donk City's projection room.
|length=0:30
}}
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/row
|file=OST Projection Room Underground Super Mario Odyssey.oga
|title=74 - Projection Room: Underground
|description=The original ''Super Mario Bros.'' underground theme that plays in the bonus room in the World 1-1 replica in New Donk City's projection room.
|length=0:30
}}
|-style="vertical-align:top"
|{{media table/row
|file=OST Above the Clouds Super Mario Odyssey.oga
|title=75 - Above the Clouds
|description=Plays in bonus areas. It is an arrangement of the music heard in the [[Switch Palace]]s and [[bonus game (Super Mario World)|bonus game]] in ''[[Super Mario World]]''.
|length=0:30
}}
|-style="vertical-align:top"
|rowspan="7" style="background: #9BCE31;text-align:center;"|[[File:SMO Extra Music.png|150px]] <br> '''{{color|white|Extra Music}}'''
|style="background: #F4F5EF;"|{{media table/row
|file=OST Toad Brigade Member Super Mario Odyssey.oga
|title=76 - Toad Brigade Member
|description=The [[Toad Brigade]]'s theme from ''Super Mario Galaxy'' that plays when talking to [[Captain Toad]].
|length=0:30
}}
|-style="vertical-align:top"
|{{media table/row
|file=OST To the Next Kingdom Super Mario Odyssey.oga
|title=77 - To the Next Kingdom
|description=Plays on the world map.
|length=0:30
}}
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/row
|file=OST Shop Super Mario Odyssey.oga
|title=78 - Shop
|description=Plays in the [[Crazy Cap]] stores.
|length=0:30
}}
|-style="vertical-align:top"
|{{media table/row
|file=OST Race Super Mario Odyssey.oga
|title=79 - Race
|description=Plays in racing minigames, such as the Bound Bowl Grand Prix and Koopa Freerunning, and [[Balloon World|Luigi's Balloon World]].
|length=0:30
}}
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/row
|file=OST RC Car Super Mario Odyssey.oga
|title=80 - RC Car
|description=Plays in the [[RC Car Challenge]] minigame in the Metro Kingdom. It is an arrangement of the [[Mario Circuit (theme)|Mario Circuit]] theme from ''[[Super Mario Kart]]''.
|length=0:30
}}
|-style="vertical-align:top"
|{{media table/row
|file=OST Spinning Slots Super Mario Odyssey.oga
|title=81 - Spinning Slots
|description=Plays in the slots minigame rooms and certain secret areas. It is an arrangement of the [[Spade Panel]] minigame music from ''[[Super Mario Bros. 3]]''.
|length=0:30
}}
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/row
|file=OST Climactic Duel! Super Mario Odyssey.oga
|title=82 - Climactic Duel!
|description=Plays in the [[Koopa Trace-Walking]] and Picture Match minigames.
|length=0:30
}}
|}
|}


==See also==
*[[List of Music List names in other languages]]
{{Sound tests}}
{{SMO}}
{{SMO}}
[[Category:Sound tests|Super Mario Odyssey]]
[[Category:Lists|Super Mario Odyssey music]]
[[Category:Music]]
[[Category:Super Mario Odyssey|*]]
[[Category:Super Mario Odyssey|*]]

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