Editing Super Mario Odyssey sound test

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{{italic title|''Super Mario Odyssey'' sound test}}
{{italic title|List of ''Super Mario Odyssey'' music}}
''[[Super Mario Odyssey]]'' features a '''Music List''' where players can listen to the game's soundtrack. Songs are able to play over the regular background music, except on the world map and certain areas such as the [[New Donk City]] Hall Auditorium. The list itself is unlocked only after beating the game; however, most songs do not appear on the list until heard at least once in-game. Additionally, in certain kingdoms, [[Jammin' Toad]] requests a specific song from [[Mario]] to play on his headphones, and fulfilling them unlocks two more songs in the list.
Among the lists of [[Power Moon]]s, [[capture|capturable]] enemies and [[Crazy Cap]] souvenirs, ''[[Super Mario Odyssey]]'' also features a "Music List" where players can listen to the game's soundtrack. A song can even be selected to play over the regular background music, except on the world map and certain areas like the [[New Donk City]] Hall Auditorium. The list itself is unlocked only after beating the game, although most of the songs don't become available until the player has heard them at least once in the game. Additionally, in certain kingdoms, [[Music Toad]] requests a specific song from [[Mario]] to play on his headphones, and fulfilling them unlocks two more songs in the list.


The majority of the game's soundtrack was composed by [[Naoto Kubo]], with additional music by [[Shiho Fujii]] and [[Koji Kondo]]. There are a total of 82 songs in the Music List.
The majority of the game's soundtrack was composed by [[Naoto Kubo]], with additional music by [[Shiho Fujii]] and [[Koji Kondo]]. There are a total of 82 songs in the Music List.
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{| style="width: 100%; margin: 0 auto; border-collapse: collapse;" border="0" cellpadding="0" cellspacing="3"
|-style="vertical-align:top"
|-style="vertical-align:top"
|width=100px style="background: #8746EC;text-align:center;"|[[File:SMO Cap Kingdom Music.png|150px]] <br> '''{{color-link|white|Cap Kingdom}} {{color|white|Music}}'''
|width=100px style="background: #8746EC;text-align:center;"|[[File:SMO Cap Kingdom Music.png|150px]] <br> '''{{color-link|Cap Kingdom|white}} {{color|Music|white}}'''
|style="vertical-align:top"|{{media table/row
|style="vertical-align:top"|{{media table/OGA
|file=OST Bonneton Super Mario Odyssey.oga
|name=OST Bonneton
|title=01 - Bonneton
|pipe=01 - Bonneton
|description=Plays throughout the Cap Kingdom.<br><br><br><br><br><br><br>
|description=Plays throughout the Cap Kingdom.<br><br><br><br><br><br><br>
|length=0:30
|length=03:49
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|rowspan=3 style="background: #37BAB4;text-align:center;"|[[File:SMO Cascade Kingdom Music.png|150px]] <br> '''{{color-link|white|Cascade Kingdom}} {{color|white|Music}}'''
|rowspan=3 style="background: #37BAB4;text-align:center;"|[[File:SMO Cascade Kingdom Music.png|150px]] <br> '''{{color-link|Cascade Kingdom|white}} {{color|Music|white}}'''
|style="background: #F4F5EF;"|{{media table/row
|style="background: #F4F5EF;"|{{media table/OGA
|file=OST Fossil Falls Super Mario Odyssey.oga
|name=OST Fossil Falls
|title=02 - Fossil Falls
|pipe=02 - Fossil Falls
|description=Plays throughout the Cascade Kingdom, and in the first section of the [[Darker Side]].
|description=Plays throughout the Cascade Kingdom, and in the first section of the [[Darker Side]].
|length=0:30
|length=04:01
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/row
|{{media table/OGA
|file=OST Fossil Falls (8-Bit) Super Mario Odyssey.oga
|name=OST Fossil Falls (8-Bit)
|title=03 - Fossil Falls (8-Bit)
|pipe=03 - Fossil Falls (8-Bit)
|description=A [[Nintendo Entertainment System|NES]] chiptune-style arrangement of "Fossil Falls" that plays in the 8-bit sections in the Cascade Kingdom.
|description=A [[Nintendo Entertainment System|NES]] chiptune-style arrangement of "Fossil Falls" that plays in the 8-bit sections in the Cascade Kingdom.
|length=0:30
|length=04:01
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/row
|{{media table/OGA
|file=OST Fossil Falls Dinosaur Super Mario Odyssey.oga
|name=OST Fossil Falls - Dinosaur
|title=04 - Fossil Falls: Dinosaur
|pipe=04 - Fossil Falls: Dinosaur
|description=Plays while [[capture|capturing]] a [[T-Rex]], or being chased by one.
|description=Plays while [[capture|capturing]] a [[T-Rex]], or being chased by one.
|length=0:30
|length=02:15
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|rowspan=6 style="background: #C82222;text-align:center;"|[[File:SMO Sand Kingdom Music.png|150px]] <br> '''{{color-link|white|Sand Kingdom}} {{color|white|Music}}'''
|rowspan=6 style="background: #C82222;text-align:center;"|[[File:SMO Sand Kingdom Music.png|150px]] <br> '''{{color-link|Sand Kingdom|white}} {{color|Music|white}}'''
|{{media table/row
|{{media table/OGA
|file=OST Tostarena Ruins Super Mario Odyssey.oga
|name=OST Tostarena - Ruins
|title=05 - Tostarena: Ruins
|pipe=05 - Tostarena: Ruins
|description=Plays in the Tostarena Ruins and Moe-Eye Habitat in the Sand Kingdom, and in the second section of the Darker Side.
|description=Plays in Tostarena Ruins in the Sand Kingdom, and in the second section of the Darker Side.
|length=0:30
|length=03:45
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/row
|{{media table/OGA
|file=OST 8-Bit Tostarena Ruins Theme Super Mario Odyssey.oga
|name=OST Tostarena - Ruins (8-Bit)
|title=06 - Tostarena: Ruins (8-Bit)
|pipe=06 - Tostarena: Ruins (8-Bit)
|description=A NES chiptune-style arrangement of "Tostarena: Ruins" that plays in the 8-bit sections in Tostarena Ruins.
|description=A NES chiptune-style arrangement of "Tostarena: Ruins" that plays in the 8-bit sections in Tostarena Ruins.
|length=0:30
|length=03:45
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/row
|{{media table/OGA
|file=OST Tostarena Night Super Mario Odyssey.oga
|name=OST Tostarena - Night
|title=07 - Tostarena: Night
|pipe=07 - Tostarena: Night
|description=Plays in the Sand Kingdom at night during the "[[The Hole in the Desert|Hole in the Desert]]" objective.
|description=Plays in the Sand Kingdom at night during the "[[The Hole in the Desert|Hole in the Desert]]" objective.
|length=0:30
|length=03:28
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/row
|{{media table/OGA
|file=OST 8-Bit Tostarena Night Theme Super Mario Odyssey.oga
|name=OST Tostarena - Night (8-Bit)
|title=08 - Tostarena: Night (8-Bit)
|pipe=08 - Tostarena: Night (8-Bit)
|description=A NES chiptune-style arrangement of "Tostarena: Night" that plays in the 8-bit sections in the Sand Kingdom at night.
|description=A NES chiptune-style arrangement of "Tostarena: Night" that plays in the 8-bit sections in the Sand Kingdom at night.
|length=0:30
|length=03:45
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/row
|{{media table/OGA
|file=OST Tostarena Town Super Mario Odyssey.oga
|name=OST Tostarena - Town
|title=09 - Tostarena: Town
|pipe=09 - Tostarena: Town
|description=Plays in Tostarena Town after defeating [[Knucklotec]].
|description=Plays in Tostarena Town after defeating [[Knucklotec]].
|length=0:30
|length=03:25
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/row
|{{media table/OGA
|file=OST Tostarena Jaxi Super Mario Odyssey.oga
|name=OST Tostarena - Jaxi
|title=10 - Tostarena: Jaxi
|pipe=10 - Tostarena: Jaxi
|description=Plays while riding a [[Jaxi]].
|description=Plays while riding a [[Jaxi]].
|length=0:30
|length=00:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|rowspan=3 style="background: #378C37;text-align:center;"|[[File:SMO Wooded Kingdom Music.png|150px]] <br> '''{{color-link|white|Wooded Kingdom}} {{color|white|Music}}'''
|rowspan=3 style="background: #378C37;text-align:center;"|[[File:SMO Wooded Kingdom Music.png|150px]] <br> '''{{color-link|Wooded Kingdom|white}} {{color|Music|white}}'''
|{{media table/row
|{{media table/OGA
|file=OST Steam Gardens Super Mario Odyssey.oga
|name=OST Steam Gardens
|title=11 - Steam Gardens
|pipe=11 - Steam Gardens
|description=Plays in Iron Road in the Wooded Kingdom, and in the third section of the Darker Side.
|description=Plays in Iron Road in the Wooded Kingdom, and in the third section of the Darker Side.
|length=0:30
|length=04:21
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/row
|{{media table/OGA
|file=OST 8-Bit Steam Gardens Theme Super Mario Odyssey.oga
|name=OST Steam Gardens (8-Bit)
|title=12 - Steam Gardens (8-Bit)
|pipe=12 - Steam Gardens (8-Bit)
|description=A NES chiptune-style arrangement of "Steam Gardens" that plays in the 8-bit section in the Wooded Kingdom.
|description=A NES chiptune-style arrangement of "Steam Gardens" that plays in the 8-bit section in the Wooded Kingdom.
|length=0:30
|length=03:31
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/row
|{{media table/OGA
|file=OST Steam Gardens Sherm Super Mario Odyssey.oga
|name=OST Steam Gardens - Sherm
|title=13 - Steam Gardens: Sherm
|pipe=13 - Steam Gardens: Sherm
|description=A variation of "Steam Gardens" that plays while fighting the cannon during the "[[Path to the Secret Flower Field]]" objective, or while fighting a [[Yoofoe]], in the Wooded Kingdom.
|description=A variation of "Steam Gardens" that plays while fighting the cannon during the "[[Path to the Secret Flower Field]]" objective, or while fighting a [[Yoofoe]], in the Wooded Kingdom.
|length=0:30
|length=04:22
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|rowspan=4 style="background: #63AABE;text-align:center;"|[[File:SMO Lake Kingdom Music.png|150px]] <br> '''{{color-link|white|Lake Kingdom}} {{color|white|Music}}'''
|rowspan=4 style="background: #63AABE;text-align:center;"|[[File:SMO Lake Kingdom Music.png|150px]] <br> '''{{color-link|Lake Kingdom|white}} {{color|Music|white}}'''
|style="background: #F4F5EF;"|{{media table/row
|style="background: #F4F5EF;"|{{media table/OGA
|file=OST Lake Lamode 1 Super Mario Odyssey.oga
|name=OST Lake Lamode 1
|title=14 - Lake Lamode 1
|pipe=14 - Lake Lamode 1
|description=Plays while underwater in the Lake Kingdom.
|description=Plays while underwater in the Lake Kingdom.
|length=0:30
|length=03:04
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/row
|{{media table/OGA
|file=OST 8-Bit Lake Lamode Theme 1 Super Mario Odyssey.oga
|name=OST Lake Lamode 1 (8-Bit)
|title=15 - Lake Lamode 1 (8-Bit)
|pipe=15 - Lake Lamode 1 (8-Bit)
|description=A NES chiptune-style arrangement of "Lake Lamode 1" that plays in the 8-bit section in the Lake Kingdom.
|description=A NES chiptune-style arrangement of "Lake Lamode 1" that plays in the 8-bit section in the Lake Kingdom.
|length=0:30
|length=03:04
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/row
|{{media table/OGA
|file=OST Lake Lamode 2 Super Mario Odyssey.oga
|name=OST Lake Lamode 2
|title=16 - Lake Lamode 2
|pipe=16 - Lake Lamode 2
|description=A variation of "Lake Lamode 1" that plays while on land in the Lake Kingdom.
|description=A variation of "Lake Lamode 1" that plays while on land in the Lake Kingdom.
|length=0:30
|length=03:04
}}
}}
|-
|-
|{{media table/row
|{{media table/OGA
|file=OST Lake Lamode Underwater Passage Super Mario Odyssey.oga
|name=OST Lake Lamode - Underwater Passage
|title=17 - Lake Lamode: Underwater Passage
|pipe=17 - Lake Lamode: Underwater Passage
|description=Plays in the underwater path leading to the main lake in the Lake Kingdom, as well as in the Underwater Tunnel to the Lighthouse, the room with the Wiggling on the Sandy Bottom Power Moon, and the Sphynx's treasure room in the [[Seaside Kingdom]].
|description=Plays in the underwater path leading to the main lake in the Lake Kingdom, as well as in the Underwater Tunnel to the Lighthouse in the [[Seaside Kingdom]].
|length=0:30
|length=03:42
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|rowspan="3" style="background: #C84064;text-align:center;"|[[File:SMO Lost Kingdom Music.png|150px]] <br> '''{{color-link|white|Lost Kingdom}} {{color|white|Music}}'''
|rowspan="3" style="background: #C84064;text-align:center;"|[[File:SMO Lost Kingdom Music.png|150px]] <br> '''{{color-link|Lost Kingdom|white}} {{color|Music|white}}'''
|style="background: #F4F5EF;"|{{media table/row
|style="background: #F4F5EF;"|{{media table/OGA
|file=OST Forgotten Isle 1 Super Mario Odyssey.oga
|name=OST Forgotten Isle 1
|title=18 - Forgotten Isle 1
|pipe=18 - Forgotten Isle 1
|description=Plays when [[Cappy]] is captured by [[Klepto]] in the Lost Kingdom.
|description=Plays when [[Cappy]] is captured by [[Klepto]] in the Lost Kingdom.
|length=0:30
|length=02:54
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/row
|{{media table/OGA
|file=OST Forgotten Isle 2 Super Mario Odyssey.oga
|name=OST Forgotten Isle 2
|title=19 - Forgotten Isle 2
|pipe=19 - Forgotten Isle 2
|description=Plays throughout the Lost Kingdom, and in the fourth section of the Darker Side.
|description=Plays throughout the Lost Kingdom, and in the fourth section of the Darker Side.
|length=0:30
|length=04:25
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/row
|{{media table/OGA
|file=OST Forgotten Isle 2 (8-Bit) Super Mario Odyssey.oga
|name=OST Forgotten Isle 2 (8-Bit)
|title=20 - Forgotten Isle 2 (8-Bit)
|pipe=20 - Forgotten Isle 2 (8-Bit)
|description=A NES chiptune-style arrangement of "Forgotten Isle 2" that plays in the 8-bit section in the Lost Kingdom.
|description=A NES chiptune-style arrangement of "Forgotten Isle 2" that plays in the 8-bit section in the Lost Kingdom.
|length=0:30
|length=03:06
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|rowspan="8" style="background: #8291A4;text-align:center;"|[[File:SMO Metro Kingdom Music.png|150px]] <br> '''{{color-link|white|Metro Kingdom}} {{color|white|Music}}'''
|rowspan="8" style="background: #8291A4;text-align:center;"|[[File:SMO Metro Kingdom Music.png|150px]] <br> '''{{color-link|Metro Kingdom|white}} {{color|Music|white}}'''
|{{media table/row
|{{media table/OGA
|file=OST New Donk City Night 1 Super Mario Odyssey.oga
|name=OST New Donk City - Night 1
|title=21 - New Donk City: Night 1
|pipe=21 - New Donk City: Night 1
|description=Plays in the Metro Kingdom at night during the first half of "[[The Scourge on the Skyscraper]]" objective.
|description=Plays in the Metro Kingdom at night during the first half of the "[[New Donk City's Pest Problem]]" objective.
|length=0:30
|length=02:39
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/row
|{{media table/OGA
|file=OST New Donk City Night 2 Super Mario Odyssey.oga
|name=OST New Donk City - Night 2
|title=22 - New Donk City: Night 2
|pipe=22 - New Donk City: Night 2
|description=Plays in the Metro Kingdom at night upon reaching the New Donk City Hall Plaza during "The Scourge on the Skyscraper" objective, and in the secret areas containing the "Under Siege" moons in the Metro Kingdom and [[Dark Side]].
|description=Plays in the Metro Kingdom at night after capturing a Sherm during the "New Donk City's Pest Problem" objective, and in the secret areas containing the "Under Siege" moons in the Metro Kingdom and [[Dark Side]].
|length=0:30
|length=03:11
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/row
|{{media table/OGA
|file=OST New Donk City Daytime Super Mario Odyssey.oga
|name=OST New Donk City - Daytime
|title=23 - New Donk City: Daytime
|pipe=23 - New Donk City: Daytime
|description=Plays throughout the Metro Kingdom during the day.
|description=Plays throughout the Metro Kingdom during the day.
|length=0:30
|length=04:31
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/row
|{{media table/OGA
|file=OST New Donk City Cafe Super Mario Odyssey.oga
|name=OST New Donk City - Cafe
|title=24 - New Donk City: Cafe
|pipe=24 - New Donk City: Cafe
|description=A piano arrangement of the ''[[Super Mario World]]'' overworld theme that plays on the boom box near the rooftop pool.
|description=A piano arrangement of the ''[[Super Mario World]]'' overworld theme that plays on the boom box near the rooftop pool.
|length=0:30
|length=03:56
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/row
|{{media table/OGA
|file=OST New Donk City Band Performance Super Mario Odyssey.oga
|name=OST New Donk City (Band Performance)
|title=25 - New Donk City (Band Performance)
|pipe=25 - New Donk City (Band Performance)
|description=The song the band plays in the New Donk City Hall Auditorium. It is a big-band arrangement of the Ground Theme from ''[[Super Mario Bros.]]''
|description=The song the band plays in the New Donk City Hall Auditorium. It is a big-band arrangement of the Ground Theme from ''[[Super Mario Bros.]]''
|length=0:30
|length=03:06
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/row
|{{media table/OGA
|file=OST NDC Festival Super Mario Odyssey.oga
|name=OST NDC Festival
|title=26 - NDC Festival
|pipe=26 - NDC Festival
|description=A variation of "[[Jump Up, Super Star!]]" that plays during the [[New Donk City Festival]] and on the main surface of the Darker Side.
|description=A variation of "[[Jump Up, Super Star!]]" that plays during the [[New Donk City Festival]] and on the main surface of the Darker Side.
|length=0:30
|length=04:08
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/row
|{{media table/OGA
|file=OST New Donk City Festival Japanese Theme Super Mario Odyssey.oga
|name=OST NDC Festival (Japanese)
|title=27 - NDC Festival (Japanese)
|pipe=27 - NDC Festival (Japanese)
|description="NDC Festival" with Japanese vocals. Boom boxes in the Mushroom Kingdom and Metro Kingdom play this version when [[Mario]] hits them with Cappy.
|description="NDC Festival" with Japanese vocals. Certain boom boxes play this version when [[Mario]] hits them with Cappy.
|length=0:30
|length=04:08
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/row
|{{media table/OGA
|file=OST 8-Bit New Donk City Festival Theme Super Mario Odyssey.oga
|name=OST NDC Festival (8-Bit)
|title=28 - NDC Festival (8-Bit)
|pipe=28 - NDC Festival (8-Bit)
|description=A NES chiptune-style arrangement of "NDC Festival", albeit without vocals. The player can request this version to be played over the New Donk City Festival to the [[New Donker]] at the auditorium; doing so would also replace [[Pauline]]'s artwork on the billboards with her original sprite from ''[[Donkey Kong (game)|Donkey Kong]]''. It is unlocked after fulfilling all five of [[Jammin' Toad]]'s requests.
|description=A NES chiptune-style arrangement of "NDC Festival", albeit without vocals. The player can request this version to be played over the New Donk City Festival to the [[New Donker]] at the auditorium; doing so would also replace [[Pauline]]'s artwork on the billboards with her original sprite from ''[[Donkey Kong (game)|Donkey Kong]]''. It is unlocked after fulfilling all five of [[Music Toad]]'s requests.
|length=0:30
|length=04:09
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|rowspan="3" style="background: #F0D200;text-align:center;"|[[File:SMO Seaside Kingdom Music.png|150px]] <br> '''{{color-link|white|Seaside Kingdom}} {{color|white|Music}}'''
|rowspan="3" style="background: #F0D200;text-align:center;"|[[File:SMO Seaside Kingdom Music.png|150px]] <br> '''{{color-link|Seaside Kingdom|white}} {{color|Music|white}}'''
|{{media table/row
|{{media table/OGA
|file=OST Bubblaine Super Mario Odyssey.oga
|name=OST Bubblaine
|title=29 - Bubblaine
|pipe=29 - Bubblaine
|description=Plays while on land in the Seaside Kingdom.
|description=Plays while on land in the Seaside Kingdom.
|length=0:30
|length=03:48
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/row
|{{media table/OGA
|file=OST Bubblaine Underwater Super Mario Odyssey.oga
|name=OST Bubblaine - Underwater
|title=30 - Bubblaine: Underwater
|pipe=30 - Bubblaine: Underwater
|description=A variation of "Bubblaine" that plays while underwater in the Seaside Kingdom.
|description=A variation of "Bubblaine" that plays while underwater in the Seaside Kingdom.
|length=0:30
|length=03:48
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/row
|{{media table/OGA
|file=OST 8-Bit Bubblaine Theme Super Mario Odyssey.oga
|name=OST Bubblaine (8-Bit)
|title=31 - Bubblaine (8-Bit)
|pipe=31 - Bubblaine (8-Bit)
|description=A NES chiptune-style arrangement of "Bubblaine" that plays in the 8-bit sections in the Seaside Kingdom.
|description=A NES chiptune-style arrangement of "Bubblaine" that plays in the 8-bit sections in the Seaside Kingdom.
|length=0:30
|length=03:48
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|rowspan="2" style="background: #68A5D2;text-align:center;"|[[File:SMO Snow Kingdom Music.png|150px]] <br> '''{{color-link|white|Snow Kingdom}} {{color|white|Music}}'''
|rowspan="2" style="background: #68A5D2;text-align:center;"|[[File:SMO Snow Kingdom Music.png|150px]] <br> '''{{color-link|Snow Kingdom|white}} {{color|Music|white}}'''
|style="background: #F4F5EF;"|{{media table/row
|style="background: #F4F5EF;"|{{media table/OGA
|file=OST Shiveria Town Super Mario Odyssey.oga
|name=OST Shiveria - Town
|title=32 - Shiveria: Town
|pipe=32 - Shiveria: Town
|description=Plays in Shiveria Town in the Snow Kingdom.<br><br>
|description=Plays in Shiveria Town in the Snow Kingdom.<br><br>
|length=0:30
|length=03:49
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/row
|{{media table/OGA
|file=OST Shiveria Race-Course Entrance Super Mario Odyssey.oga
|name=OST Shiveria - Race-Course Entrance
|title=33 - Shiveria: Race-Course Entrance
|pipe=33 - Shiveria: Race-Course Entrance
|description=Plays in the entrances to the [[Bound Bowl Grand Prix]].<br><br><br>
|description=Plays in the entrances to the [[Bound Bowl Grand Prix]].<br><br><br>
|length=0:30
|length=03:49
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|rowspan="3" style="background: #F569BF;text-align:center;"|[[File:SMO Luncheon Kingdom Music.png|150px]] <br> '''{{color-link|white|Luncheon Kingdom}} {{color|white|Music}}'''
|rowspan="3" style="background: #F569BF;text-align:center;"|[[File:SMO Luncheon Kingdom Music.png|150px]] <br> '''{{color-link|Luncheon Kingdom|white}} {{color|Music|white}}'''
|style="background: #F4F5EF;"|{{media table/row
|style="background: #F4F5EF;"|{{media table/OGA
|file=OST Mount Volbono Super Mario Odyssey.oga
|name=OST Mount Volbono
|title=34 - Mount Volbono
|pipe=34 - Mount Volbono
|description=Plays outside of Peronza Plaza in the Luncheon Kingdom, and in the fifth section of the Darker Side.<br>
|description=Plays outside of Peronza Plaza in the Luncheon Kingdom, and in the fifth section of the Darker Side.<br>
|length=0:30
|length=03:25
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/row
|{{media table/OGA
|file=OST 8-Bit Mount Volbono Theme Super Mario Odyssey.oga
|name=OST Mount Volbono (8-Bit)
|title=35 - Mount Volbono (8-Bit)
|pipe=35 - Mount Volbono (8-Bit)
|description=A NES chiptune-style arrangement of "Mount Volbono" that plays in the 8-bit sections in the Luncheon Kingdom.<br>
|description=A NES chiptune-style arrangement of "Mount Volbono" that plays in the 8-bit sections in the Luncheon Kingdom.<br>
|length=0:30
|length=03:25
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/row
|{{media table/OGA
|file=OST Mount Volbono Town Super Mario Odyssey.oga
|name=OST Mount Volbono - Town  
|title=36: Mount Volbono: Town
|pipe=36: Mount Volbono: Town
|description=Plays in Peronza Plaza in the Luncheon Kingdom.<br><br>
|description=Plays in Peronza Plaza in the Luncheon Kingdom.<br><br>
|length=0:30
|length=04:13
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|rowspan="3" style="background: #91AF01;text-align:center;"|[[File:SMO Bowser's Kingdom Music.png|150px]] <br> '''{{color-link|white|Bowser's Kingdom}} {{color|white|Music}}'''
|rowspan="3" style="background: #91AF01;text-align:center;"|[[File:SMO Bowser's Kingdom Music.png|150px]] <br> '''{{color-link|Bowser's Kingdom|white}} {{color|Music|white}}'''
|{{media table/row
|{{media table/OGA
|file=OST Bowser's Castle 1 Super Mario Odyssey.oga
|name=OST Bowser's Castle 1
|title=37 - Bowser's Castle 1
|pipe=37 - Bowser's Castle 1
|description=Plays in the courtyards leading up to the Main Courtyard of Bowser's Kingdom, and in the sixth section of the Darker Side.
|description=Plays in the courtyards leading up to the Main Courtyard of Bowser's Kingdom, and in the sixth section of the Darker Side.
|length=0:30
|length=03:34
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/row
|{{media table/OGA
|file=OST 8-Bit Bowser's Castle Theme 1 Super Mario Odyssey.oga
|name=OST Bowser's Castle (8-Bit)
|title=38 - Bowser's Castle 1 (8-Bit)
|pipe=38 - Bowser's Castle (8-Bit)
|description=A NES chiptune-style arrangement of "Bowser's Castle 1" that plays in the 8-bit section in Bowser's Kingdom and the sixth section of the Darker Side when in 8-bit mode.
|description=A NES chiptune-style arrangement of "Bowser's Castle 1" that plays in the 8-bit section in Bowser's Kingdom.
|length=0:30
|length=03:34
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/row
|{{media table/OGA
|file=OST Bowser's Castle 2 Super Mario Odyssey.oga
|name=OST Bowser's Castle 2
|title=39 - Bowser's Castle 2
|pipe=39 - Bowser's Castle 2
|description=Plays in [[Bowser's Castle]].<br><br>
|description=Plays in [[Bowser's Castle]].<br><br>
|length=0:30
|length=04:10
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|rowspan="9" style="background: #A0BFDC;text-align:center;"|[[File:SMO Moon Kingdom Music.png|150px]] <br> '''{{color-link|white|Moon Kingdom}} {{color|white|Music}}'''
|rowspan="9" style="background: #A0BFDC;text-align:center;"|[[File:SMO Moon Kingdom Music.png|150px]] <br> '''{{color-link|Moon Kingdom|white}} {{color|Music|white}}'''
|style="background: #F4F5EF;"|{{media table/row
|style="background: #F4F5EF;"|{{media table/OGA
|file=OST Honeylune Ridge Super Mario Odyssey.oga
|name=OST Honeylune Ridge
|title=40 - Honeylune Ridge
|pipe=40 - Honeylune Ridge
|description=Plays throughout the Moon Kingdom and the Dark Side, and the 8th and final section of the Darker Side.
|description=Plays throughout the Moon Kingdom and the Dark Side, and the 8th and final section of the Darker Side.
|length=0:30
|length=03:37
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/row
|{{media table/OGA
|file=OST Honeylune Ridge (8-Bit) Super Mario Odyssey.oga
|name=OST Honeylune Ridge (8-Bit)
|title=41 - Honeylune Ridge (8-Bit)
|pipe=41 - Honeylune Ridge (8-Bit)
|description=A NES chiptune-style arrangement of "Honeylune Ridge" that plays in the 8-bit section in the Moon Kingdom.
|description=A NES chiptune-style arrangement of "Honeylune Ridge" that plays in the 8-bit section in the Moon Kingdom.
|length=0:30
|length=03:37
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/row
|{{media table/OGA
|file=OST Honeylune Ridge Caves Super Mario Odyssey.oga
|name=OST Honeylune Ridge - Caves
|title=42 - Honeylune Ridge: Caves
|pipe=42 - Honeylune Ridge: Caves
|description=Plays in the Underground Moon Caverns in the Moon Kingdom and the seventh section of the Darker Side.
|description=Plays in the Underground Moon Caverns in the Moon Kingdom and the seventh section of the Darker Side.
|length=0:30
|length=04:05
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/row
|{{media table/OGA
|file=OST Honeylune Ridge Wedding Hall Super Mario Odyssey.oga
|name=OST Honeylune Ridge - Wedding Hall
|title=43 - Honeylune Ridge: Wedding Hall
|pipe=43 - Honeylune Ridge: Wedding Hall
|description=Plays in the Wedding Hall in the Moon Kingdom.
|description=Plays in the Wedding Hall in the Moon Kingdom.
|length=0:30
|length=03:09
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/row
|{{media table/OGA
|file=OST Honeylune Ridge Collapse Super Mario Odyssey.oga
|name=OST Honeylune Ridge - Collapse
|title=44 - Honeylune Ridge: Collapse
|pipe=44 - Honeylune Ridge: Collapse
|description=Plays during the first half of the escape sequence.
|description=Plays during the first half of the escape sequence.
|length=0:30
|length=03:34
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/row
|{{media table/OGA
|file=OST 8-Bit Honeylune Ridge Collapse Theme Super Mario Odyssey.oga
|name=OST Honeylune Ridge - Collapse (8-Bit)
|title=45 - Honeylune Ridge: Collapse (8-Bit)
|pipe=45 - Honeylune Ridge: Collapse (8-Bit)
|description=A NES chiptune-style arrangement of "Honeylune Ridge: Collapse" that plays in the 8-bit section during the escape sequence.
|description=A NES chiptune-style arrangement of "Honeylune Ridge: Collapse" that plays in the 8-bit section during the escape sequence.
|length=0:30
|length=03:34
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/row
|{{media table/OGA
|file=OST Honeylune Ridge Escape Super Mario Odyssey.oga
|name=OST Honeylune Ridge - Escape
|title=46 - Honeylune Ridge: Escape
|pipe=46 - Honeylune Ridge: Escape
|description=The vocal song "[[Break Free (Lead the Way)]]", which plays during the second half of the escape sequence.
|description=The vocal song "[[Break Free (Lead the Way)]]", which plays during the second half of the escape sequence.
|length=0:30
|length=04:38
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/row
|{{media table/OGA
|file=OST Honeylune Ridge Escape (Japanese) Super Mario Odyssey.oga
|name=OST Honeylune Ridge - Escape (Japanese)
|title=47 - Honeylune Ridge: Escape (Japanese)
|pipe=47 - Honeylune Ridge: Escape (Japanese)
|description="Break Free (Lead the Way)" with Japanese vocals. Boom boxes in the Cap Kingdom, Cascade Kingdom, Sand Kingdom, and Wooded Kingdom play this version when Mario hits them with Cappy.
|description="Break Free (Lead the Way)" with Japanese vocals. Certain boom boxes play this version when Mario hits them with Cappy.
|length=0:30
|length=04:38
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/row
|{{media table/OGA
|file=OST 8-Bit Honeylune Ridge Escape Theme Super Mario Odyssey.oga
|name=OST Honeylune Ridge - Escape (8-Bit)
|title=48 - Honeylune Ridge: Escape (8-Bit)
|pipe=48 - Honeylune Ridge: Escape (8-Bit)
|description=A NES chiptune-style arrangement of "Break Free (Lead the Way)", albeit without vocals. It is unlocked after fulfilling at least three of Jammin' Toad's requests.
|description=A NES chiptune-style arrangement of "Break Free (Lead the Way)", albeit without vocals. It is unlocked after fulfilling at least two of Music Toad's requests.
|length=0:30
|length=04:38
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|style="background: #FF6E69;text-align:center;"|[[File:SMO Mushroom Kingdom Music.png|150px]] <br> '''{{color-link|white|Mushroom Kingdom (Super Mario Odyssey)|Mushroom Kingdom}} {{color|white|Music}}'''
|style="background: #FF6E69;text-align:center;"|[[File:SMO Mushroom Kingdom Music.png|150px]] <br> '''{{color-link-piped|Mushroom Kingdom (Super Mario Odyssey)|white|Mushroom Kingdom}} {{color|Music|white}}'''
|{{media table/row
|{{media table/OGA
|file=OST Peach's Castle Super Mario Odyssey.oga
|name=OST Peach's Castle
|title=49 - Peach's Castle
|pipe=49 - Peach's Castle
|description=An arrangement of "Inside the Castle Walls" from ''[[Super Mario 64]]'' that plays inside [[Peach's Castle]] in the Mushroom Kingdom as well as inside the towers surrounding the area.<br><br><br><br><br><br><br><br>
|description=An arrangement of "Inside the Castle Walls" from ''[[Super Mario 64]]'' that plays inside [[Princess Peach's Castle|Peach's Castle]] in the Mushroom Kingdom.<br><br><br><br><br><br><br><br>
|length=0:30
|length=03:17
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|rowspan="12" style="background: #78745B;text-align:center;"|[[File:SMO Battle Music.png|150px]] <br> '''{{color|white|Battle Music}}'''
|rowspan="12" style="background: #78745B;text-align:center;"|[[File:SMO Battle Music.png|150px]] <br> '''{{color|Battle Music|white}}'''
|style="background: #F4F5EF;"|{{media table/row
|style="background: #F4F5EF;"|{{media table/OGA
|file=OST Broodals Battle Super Mario Odyssey.oga
|name=OST Broodals Battle
|title=50 - Broodals Battle
|pipe=50 - Broodals Battle
|description=Plays while fighting [[Topper]], [[Hariet]], [[Spewart]] or [[Rango]].
|description=Plays while fighting [[Topper]], [[Hariet]], [[Spewart]] or [[Rango]].
|length=0:30
|length=03:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/row
|{{media table/OGA
|file=OST Madame Broode Battle Super Mario Odyssey.oga
|name=OST Madame Broode Battle
|title=51 - Madame Broode Battle
|pipe=51 - Madame Broode Battle
|description=Plays while fighting [[Madame Broode]] in the Cascade Kingdom and Moon Kingdom.
|description=Plays while fighting [[Madame Broode]] in the Cascade Kingdom and Moon Kingdom.
|length=0:30
|length=03:44
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/row
|{{media table/OGA
|file=OST Knucklotec Battle Super Mario Odyssey.oga
|name=OST Knucklotec Battle
|title=52 - Knucklotec Battle
|pipe=52 - Knucklotec Battle
|description=Plays while fighting [[Knucklotec]] in the Sand Kingdom and Mushroom Kingdom.
|description=Plays while fighting [[Knucklotec]] in the Sand Kingdom and Mushroom Kingdom.
|length=0:30
|length=03:43
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/row
|{{media table/OGA
|file=OST Torkdrift Battle Super Mario Odyssey.oga
|name=OST Torkdrift Battle
|title=53 - Torkdrift Battle
|pipe=53 - Torkdrift Battle
|description=Plays while fighting [[Torkdrift]] in the Wooded Kingdom and Mushroom Kingdom.
|description=Plays while fighting [[Torkdrift]] in the Wooded Kingdom and Mushroom Kingdom.
|length=0:30
|length=02:53
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/row
|{{media table/OGA
|file=OST Mechawiggler Battle Super Mario Odyssey.oga
|name=OST Mechawiggler Battle
|title=54 - Mechawiggler Battle
|pipe=54 - Mechawiggler Battle
|description=Plays while fighting [[Mechawiggler]] in the Metro Kingdom and Mushroom Kingdom.
|description=Plays while fighting [[Mechawiggler]] in the Metro Kingdom and Mushroom Kingdom.
|length=0:30
|length=03:03
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/row
|{{media table/OGA
|file=OST Mollusque-Lanceur Battle Super Mario Odyssey.oga
|name=OST Mollusque-Lanceur Battle
|title=55 - Mollusque-Lanceur Battle
|pipe=55 - Mollusque-Lanceur Battle
|description=Plays while fighting [[Mollusque-Lanceur]] in the Seaside Kingdom and Mushroom Kingdom.
|description=Plays while fighting [[Mollusque-Lanceur]] in the Seaside Kingdom and Mushroom Kingdom.
|length=0:30
|length=03:19
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/row
|{{media table/OGA
|file=OST 8-Bit Mollusque-Lanceur Battle Theme Super Mario Odyssey.oga
|name=OST Mollusque-Lanceur Battle (8-Bit)
|title=56 - Mollusque-Lanceur Battle (8-Bit)
|pipe=56 - Mollusque-Lanceur Battle (8-Bit)
|description=A NES chiptune-style arrangement of "Mollusque-Lanceur Battle" that plays in the 8-bit sections during the boss fight in the Seaside Kingdom.
|description=A NES chiptune-style arrangement of "Mollusque-Lanceur Battle" that plays in the 8-bit sections during the boss fight in the Seaside Kingdom.
|length=0:30
|length=03:19
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/row
|{{media table/OGA
|file=OST Cookatiel Battle Super Mario Odyssey.oga
|name=OST Cookatiel Battle
|title=57 - Cookatiel Battle
|pipe=57 - Cookatiel Battle
|description=Plays while fighting [[Cookatiel]] in the Luncheon Kingdom and Mushroom Kingdom.
|description=Plays while fighting [[Cookatiel]] in the Luncheon Kingdom and Mushroom Kingdom.
|length=0:30
|length=02:47
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/row
|{{media table/OGA
|file=OST Ruined Dragon Battle Super Mario Odyssey.oga
|name=OST Ruined Dragon Battle
|title=58 - Ruined Dragon Battle
|pipe=58 - Ruined Dragon Battle
|description=Plays while fighting the [[Ruined Dragon]] in the [[Ruined Kingdom]] and Mushroom Kingdom.
|description=Plays while fighting the [[Ruined Dragon]] in the [[Ruined Kingdom]] and Mushroom Kingdom.
|length=0:30
|length=03:57
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/row
|{{media table/OGA
|file=OST RoboBrood Battle Super Mario Odyssey.oga
|name=OST RoboBrood Battle
|title=59 - RoboBrood Battle
|pipe=59 - RoboBrood Battle
|description=Plays while fighting [[RoboBrood]] in Bowser's Kingdom and the Dark Side.
|description=Plays while fighting [[RoboBrood]] in Bowser's Kingdom and the Dark Side.
|length=0:30
|length=00:30
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/row
|{{media table/OGA
|file=OST Bowser Battle 1 Super Mario Odyssey.oga
|name=OST Bowser Battle 1
|title=60 - Bowser Battle 1
|pipe=60 - Bowser Battle 1
|description=Plays while fighting [[Bowser]] in the [[Cloud Kingdom]].
|description=Plays while fighting [[Bowser]] in the [[Cloud Kingdom]].
|length=0:30
|length=03:51
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/row
|{{media table/OGA
|file=OST Bowser Battle 2 Super Mario Odyssey.oga
|name=OST Bowser Battle 2
|title=61 - Bowser Battle 2
|pipe=61 - Bowser Battle 2
|description=Plays during the final battle with Bowser in the Moon Kingdom.
|description=Plays during the final battle with Bowser in the Moon Kingdom.
|length=0:30
|length=03:25
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|rowspan="14" style="background: #6468D3;text-align:center;"|[[File:SMO Small World Music.png|150px]] <br> '''{{color|white|Small World Music}}'''
|rowspan="14" style="background: #6468D3;text-align:center;"|[[File:SMO Small World Music.png|150px]] <br> '''{{color|Small World Music|white}}'''
|style="background: #F4F5EF;"|{{media table/row
|style="background: #F4F5EF;"|{{media table/OGA
|file=OST Run, Jump, Throw! 1 Super Mario Odyssey.oga
|name=OST Run, Jump, Throw! 1
|title=62 - Run, Jump, Throw! 1
|pipe=62 - Run, Jump, Throw! 1
|description=Plays in secret areas.
|description=Plays in secret areas.
|length=0:30
|length=03:30
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/row
|{{media table/OGA
|file=OST Run, Jump, Throw! 2 Super Mario Odyssey.oga
|name=OST Run, Jump, Throw! 2
|title=63 - Run, Jump, Throw! 2
|pipe=63 - Run, Jump, Throw! 2
|description=Plays in secret areas.
|description=Plays in secret areas.
|length=0:30
|length=02:52
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/row
|{{media table/OGA
|file=OST 8-Bit Run Jump Throw! Theme 2 Super Mario Odyssey.oga
|name=OST Run, Jump, Throw! 2 (8-Bit)
|title=64 - Run, Jump, Throw! 2 (8-Bit)
|pipe=64 - Run, Jump, Throw! 2 (8-Bit)
|description=A NES chiptune-style arrangement of "Run, Jump, Throw! 2" that plays in the 8-bit sections of certain secret areas.
|description=A NES chiptune-style arrangement of "Run, Jump, Throw! 2" that plays in the 8-bit sections of certain secret areas.
|length=0:30
|length=02:52
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/row
|{{media table/OGA
|file=OST Subterranean 1 Super Mario Odyssey.oga
|name=OST Subterranean 1
|title=65 - Subterranean 1
|pipe=65 - Subterranean 1
|description=Plays in secret areas. It also plays in the Underground Power Plant in the Metro Kingdom. It is an arrangement of "Space Athletic" from ''[[Super Mario Galaxy]]'', which in turn is an arrangement of the ''Super Mario Bros.'' underground theme.
|description=Plays in secret areas. It is an arrangement of "Space Athletic" from ''[[Super Mario Galaxy]]'', which in turn is an arrangement of the ''Super Mario Bros.'' underground theme.
|length=0:30
|length=02:56
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/row
|{{media table/OGA
|file=OST 8-Bit Subterranean Theme 1 Super Mario Odyssey.oga
|name=OST Subterranean 1 (8-Bit)
|title=66 - Subterranean 1 (8-Bit)
|pipe=66 - Subterranean 1 (8-Bit)
|description=A NES chiptune-style arrangement of "Subterranean 1" that plays in the 8-bit sections of certain secret areas.
|description=A NES chiptune-style arrangement of "Subterranean 1" that plays in the 8-bit sections of certain secret areas.
|length=0:30
|length=02:56
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/row
|{{media table/OGA
|file=OST Subterranean 2 Super Mario Odyssey.oga
|name=OST Subterranean 2
|title=67 - Subterranean 2
|pipe=67 - Subterranean 2
|description=Plays in the Jaxi Ruins and puzzle-themed areas. It is an arrangement of the ''Super Mario Bros.'' underground theme taken from ''[[Captain Toad: Treasure Tracker]]''.
|description=Plays in the Jaxi Ruins. It is an arrangement of the ''Super Mario Bros.'' underground theme taken from ''[[Captain Toad: Treasure Tracker]]''.
|length=0:30
|length=02:54
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/row
|{{media table/OGA
|file=OST Caves Super Mario Odyssey.oga
|name=OST Caves
|title=68 - Caves
|pipe=68 - Caves
|description=Plays in Top-Hat Tower, the poison tide, and the secret frog pond in the Cap Kingdom.
|description=Plays in Top-Hat Tower and the secret frog pond in the Cap Kingdom.
|length=0:30
|length=02:56
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/row
|{{media table/OGA
|file=OST Ice Super Mario Odyssey.oga
|name=OST Ice
|title=69 - Ice
|pipe=69 - Ice
|description=Plays in the Ice Cave and Underground Temple in the Sand Kingdom, in the four sub-areas of the Snow Kingdom, and some bonus areas.
|description=Plays in the Ice Cave and Underground Temple in the Sand Kingdom, and in the four sub-areas of the Snow Kingdom.
|length=0:30
|length=03:33
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/row
|{{media table/OGA
|file=OST Another World Super Mario Odyssey.oga
|name=OST Another World
|title=70 - Another World
|pipe=70 - Another World
|description=Plays in otherworldly-themed secret areas.
|description=Plays in otherworldly-themed secret areas.
|length=0:30
|length=02:52
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/row
|{{media table/OGA
|file=OST Ruins Super Mario Odyssey.oga
|name=OST Ruins
|title=71 - Ruins
|pipe=71 - Ruins
|description=Plays in the Inverted Pyramid, Transparent Maze and Bullet Bill Maze in the Sand Kingdom, as well as some bonus areas.
|description=Plays in the Inverted Pyramid, Transparent Maze and Bullet Bill Maze in the Sand Kingdom.
|length=0:30
|length=03:16
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/row
|{{media table/OGA
|file=OST 8-Bit Ruins Theme Super Mario Odyssey.oga
|name=OST Ruins (8-Bit)
|title=72 - Ruins (8-Bit)
|pipe=72 - Ruins (8-Bit)
|description=A NES chiptune-style arrangement of "Ruins" that plays in the 8-bit sections of the Inverted Pyramid in the Sand Kingdom.
|description=A NES chiptune-style arrangement of "Ruins" that plays in the 8-bit sections of the Inverted Pyramid in the Sand Kingdom.
|length=0:30
|length=03:16
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/row
|{{media table/OGA
|file=OST Projection Room Above Ground Super Mario Odyssey.oga
|name=OST Projection Room - Above Ground
|title=73 - Projection Room: Above Ground
|pipe=73 - Projection Room: Above Ground
|description=The original Ground Theme from ''Super Mario Bros.'' that plays in the [[World 1-1 (Super Mario Bros.)|World 1-1]] replica in New Donk City's projection room.
|description=The original Ground Theme from ''Super Mario Bros.'' that plays in the [[World 1-1 (Super Mario Bros.)|World 1-1]] replica in New Donk City's projection room.
|length=0:30
|length=03:05
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/row
|{{media table/OGA
|file=OST Projection Room Underground Super Mario Odyssey.oga
|name=OST Projection Room - Underground
|title=74 - Projection Room: Underground
|pipe=74 - Projection Room: Underground
|description=The original ''Super Mario Bros.'' underground theme that plays in the bonus room in the World 1-1 replica in New Donk City's projection room.
|description=The original ''Super Mario Bros.'' underground theme that plays in the bonus room in the World 1-1 replica in New Donk City's projection room.
|length=0:30
|length=02:16
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/row
|{{media table/OGA
|file=OST Above the Clouds Super Mario Odyssey.oga
|name=OST Above the Clouds
|title=75 - Above the Clouds
|pipe=75 - Above the Clouds
|description=Plays in bonus areas. It is an arrangement of the music heard in the [[Switch Palace]]s and [[bonus game (Super Mario World)|bonus game]] in ''[[Super Mario World]]''.
|description=Plays in bonus areas. It is an arrangement of the music heard in the [[Switch Palace]]s and [[Bonus Game (Super Mario World)|Bonus Game]] in ''[[Super Mario World]]''.
|length=0:30
|length=02:45
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|rowspan="7" style="background: #9BCE31;text-align:center;"|[[File:SMO Extra Music.png|150px]] <br> '''{{color|white|Extra Music}}'''
|rowspan="7" style="background: #9BCE31;text-align:center;"|[[File:SMO Extra Music.png|150px]] <br> '''{{color|Extra Music|white}}'''
|style="background: #F4F5EF;"|{{media table/row
|style="background: #F4F5EF;"|{{media table/OGA
|file=OST Toad Brigade Member Super Mario Odyssey.oga
|name=OST Toad Brigade Member
|title=76 - Toad Brigade Member
|pipe=76 - Toad Brigade Member
|description=The [[Toad Brigade]]'s theme from ''Super Mario Galaxy'' that plays when talking to [[Captain Toad]].
|description=The [[Toad Brigade]]'s theme from ''Super Mario Galaxy'' that plays when talking to [[Captain Toad]].
|length=0:30
|length=02:14
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/row
|{{media table/OGA
|file=OST To the Next Kingdom Super Mario Odyssey.oga
|name=OST To the Next Kingdom
|title=77 - To the Next Kingdom
|pipe=77 - To the Next Kingdom
|description=Plays on the world map.
|description=Plays on the world map.
|length=0:30
|length=01:39
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/row
|{{media table/OGA
|file=OST Shop Super Mario Odyssey.oga
|name=OST Shop
|title=78 - Shop
|pipe=78 - Shop
|description=Plays in the [[Crazy Cap]] stores.
|description=Plays in the [[Crazy Cap]] stores.
|length=0:30
|length=03:21
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/row
|{{media table/OGA
|file=OST Race Super Mario Odyssey.oga
|name=OST Race
|title=79 - Race
|pipe=79 - Race
|description=Plays in racing minigames, such as the Bound Bowl Grand Prix and Koopa Freerunning, and [[Balloon World|Luigi's Balloon World]].
|description=Plays in racing minigames.
|length=0:30
|length=02:42
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/row
|{{media table/OGA
|file=OST RC Car Super Mario Odyssey.oga
|name=OST RC Car
|title=80 - RC Car
|pipe=80 - RC Car
|description=Plays in the [[RC Car Challenge]] minigame in the Metro Kingdom. It is an arrangement of the [[Mario Circuit]] theme from ''[[Super Mario Kart]]''.
|description=Plays in the [[RC Car Challenge]] minigame in the Metro Kingdom. It is an arrangement of the [[Mario Circuit]] theme from ''[[Super Mario Kart]]''.
|length=0:30
|length=02:55
}}
}}
|-style="vertical-align:top"
|-style="vertical-align:top"
|{{media table/row
|{{media table/OGA
|file=OST Spinning Slots Super Mario Odyssey.oga
|name=OST Spinning Slots
|title=81 - Spinning Slots
|pipe=81 - Spinning Slots
|description=Plays in the slots minigame rooms and certain secret areas. It is an arrangement of the [[Spade Panel]] minigame music from ''[[Super Mario Bros. 3]]''.
|description=Plays in the slots minigame rooms and certain secret areas. It is an arrangement of the [[Spade Panel]] minigame music from ''[[Super Mario Bros. 3]]''.
|length=0:30
|length=01:04
}}
}}
|-style="vertical-align:top;background: #F4F5EF;"
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/row
|{{media table/OGA
|file=OST Climactic Duel! Super Mario Odyssey.oga
|name=OST Climactic Duel!
|title=82 - Climactic Duel!
|pipe=82 - Climactic Duel!
|description=Plays in the [[Koopa Trace-Walking]] and Picture Match minigames.
|description=Plays in the [[Koopa Trace-Walking]] minigames.
|length=0:30
|length=01:25
}}
}}
|}
|}


==See also==
{{media nav}}
*[[List of Music List names in other languages]]
 
{{Sound tests}}
{{SMO}}
{{SMO}}
[[Category:Sound tests|Super Mario Odyssey]]
[[Category:Lists|Super Mario Odyssey music]]
[[Category:Music]]
[[Category:Media|Super Mario Odyssey]]
[[Category:Super Mario Odyssey|*]]
[[Category:Super Mario Odyssey|*]]

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