Editing Super Mario Odyssey
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1,303: | Line 1,303: | ||
|- | |- | ||
|[[File:SMO Screenshot Turret.jpg|100x100px]]<br>[[Fortress turret]] | |[[File:SMO Screenshot Turret.jpg|100x100px]]<br>[[Fortress turret]] | ||
|Embronzed cannons around [[Bowser's Castle]]. They perpetually launch [[firework bomb]]s<ref>{{cite|author=Sakai, Kazuya, kikai, Rachel Roberts, and Jenny Blenk, editors|date=2019|title=''[[The Art of Super Mario Odyssey]]''|format=First English Edition|location=Milwaukie|publisher=[[Dark Horse Books]]|isbn=978-1-50671-375-5|page=267, 273}}</ref> that roll along the ground. These bombs can be knocked into breakable objects by a captured [[Pokio]]. Firework bombs otherwise damage Mario on contact. | |Embronzed cannons around [[Bowser's Castle]]. They perpetually launch [[firework bomb]]s<ref>{{cite|author=Sakai, Kazuya, kikai, Rachel Roberts, and Jenny Blenk, editors|date=2019|title=''[[The Art of Super Mario Odyssey]]''|format=First English Edition|location=Milwaukie|publisher=[[Dark Horse Comics|Dark Horse Books]]|isbn=978-1-50671-375-5|page=267, 273}}</ref> that roll along the ground. These bombs can be knocked into breakable objects by a captured [[Pokio]]. Firework bombs otherwise damage Mario on contact. | ||
|[[Seaside Kingdom]] | |[[Seaside Kingdom]] | ||
|[[Bowser's Kingdom]] | |[[Bowser's Kingdom]] | ||
Line 1,363: | Line 1,363: | ||
Unlike prior ''[[Super Mario (series)|Super Mario]]'' games that have [[level]]s or [[mission]]s that can be revisited, most of the completed boss battles cannot be repeated once cleared and there are stretches of the game where they are inaccessible. Scenarios where Mario can fight most of the bosses again are presented after completing the final objective of the main story, "[[Bowser's Moon Wedding]]", and these ones can be replayed. The Broodals and RoboBrood are fought on the [[Dark Side]] of the [[moon]]. Most of the large bosses can be found sealed inside [[painting]]s in the [[Mushroom Kingdom (Super Mario Odyssey)|Mushroom Kingdom]]. They are hung inside towers near [[Peach's Castle]]. Both of these scenarios are comparable to [[Boss Blitz Galaxy]] from ''Super Mario Galaxy 2'' and [[Boss Blitz]] from ''[[Super Mario 3D World]]''. Madame Broode can be battled again in the [[Underground Moon Caverns]]. Upon revisit, a painting appears in the [[Wedding Hall]] that brings Mario to a rematch with Bowser and a chance to replay the end of the main campaign. All of these battles are more challenging than the ones from the main campaign. | Unlike prior ''[[Super Mario (series)|Super Mario]]'' games that have [[level]]s or [[mission]]s that can be revisited, most of the completed boss battles cannot be repeated once cleared and there are stretches of the game where they are inaccessible. Scenarios where Mario can fight most of the bosses again are presented after completing the final objective of the main story, "[[Bowser's Moon Wedding]]", and these ones can be replayed. The Broodals and RoboBrood are fought on the [[Dark Side]] of the [[moon]]. Most of the large bosses can be found sealed inside [[painting]]s in the [[Mushroom Kingdom (Super Mario Odyssey)|Mushroom Kingdom]]. They are hung inside towers near [[Peach's Castle]]. Both of these scenarios are comparable to [[Boss Blitz Galaxy]] from ''Super Mario Galaxy 2'' and [[Boss Blitz]] from ''[[Super Mario 3D World]]''. Madame Broode can be battled again in the [[Underground Moon Caverns]]. Upon revisit, a painting appears in the [[Wedding Hall]] that brings Mario to a rematch with Bowser and a chance to replay the end of the main campaign. All of these battles are more challenging than the ones from the main campaign. | ||
Most of the bosses have an explicit or implied relationship with the moon. While normal [[rabbit]]s live on Mario's world, Madame Broode and the Broodals are of a "rabbitish" species that live on the Dark Side. They are conceptually derived from the {{wp|moon rabbit}}s of Japanese folklore.<ref>{{cite|author=----|date=2019|title=''[[The Art of Super Mario Odyssey]]''|format=First English Edition|location=Milwaukie|publisher=[[Dark Horse | Most of the bosses have an explicit or implied relationship with the moon. While normal [[rabbit]]s live on Mario's world, Madame Broode and the Broodals are of a "rabbitish" species that live on the Dark Side. They are conceptually derived from the {{wp|moon rabbit}}s of Japanese folklore.<ref>{{cite|author=----|date=2019|title=''[[The Art of Super Mario Odyssey]]''|format=First English Edition|location=Milwaukie|publisher=[[Dark Horse]]|page=73, 315}}</ref> Torkdrift looks like a {{wp|flying saucer}} and closely resembles the [[UFO|small UFO]] found on Honeylune Ridge.<ref name=drift>{{cite|author=----|date=2019|title="Wooded Kingdom". ''[[The Art of Super Mario Odyssey]]''|format=First English Edition|location=Milwaukie|publisher=[[Dark Horse]]|page=149}}</ref> Though described as the {{wp|Dauphin of France|Dauphin of Bubblaine}}, the local [[Bubblainian]]s do not talk about Mollusque-Lanceur as if they recognize him. His resemblance to the [[Astro-Lanceur]]s of Honeylune Ridge suggests he too may come form the moon or at least descend from an ancestor that did.<ref>{{cite|author=----|date=2019|title="Moon Kingdom". ''[[The Art of Super Mario Odyssey]]''|format=First English Edition|location=Milwaukie|publisher=[[Dark Horse]]|page=283}}</ref> | ||
Bosses are listed below in the order that they are first encountered within their respective categories. | Bosses are listed below in the order that they are first encountered within their respective categories. | ||
Line 1,379: | Line 1,379: | ||
|- | |- | ||
|[[File:Hariet Artwork SMO.jpg|100x100px]]<br>[[Hariet]] | |[[File:Hariet Artwork SMO.jpg|100x100px]]<br>[[Hariet]] | ||
|Hariet is the "pyrotechnician" of the Broodals. She flings explosive bombs from her braids. The bombs leave pools of [[lava]] after detonating, making the battlefield harder to navigate. Tossing Cappy at a thrown bomb tosses it back at her, knocking off her metal sun hat and leaving her open to a stomp. She recedes into her hat when struck and flies erratically across the battlefield like a UFO, dropping bombs. Striking one of these with Cappy knocks it back into Hariet, ending the onslaught early. Hariet apparently crafted the hat she uses herself,<ref>{{cite|author=----|date=2019|title="Sand Kingdom". ''[[The Art of Super Mario Odyssey]]''|format=First English Edition|location=Milwaukie|publisher=[[Dark Horse | |Hariet is the "pyrotechnician" of the Broodals. She flings explosive bombs from her braids. The bombs leave pools of [[lava]] after detonating, making the battlefield harder to navigate. Tossing Cappy at a thrown bomb tosses it back at her, knocking off her metal sun hat and leaving her open to a stomp. She recedes into her hat when struck and flies erratically across the battlefield like a UFO, dropping bombs. Striking one of these with Cappy knocks it back into Hariet, ending the onslaught early. Hariet apparently crafted the hat she uses herself,<ref>{{cite|author=----|date=2019|title="Sand Kingdom". ''[[The Art of Super Mario Odyssey]]''|format=First English Edition|location=Milwaukie|publisher=[[Dark Horse]]|page=119}}</ref> and is considered the most erratic member of the Broodals. | ||
|[[Sand Kingdom]], [[Bowser's Kingdom]], [[Dark Side]] | |[[Sand Kingdom]], [[Bowser's Kingdom]], [[Dark Side]] | ||
|- | |- | ||
Line 1,405: | Line 1,405: | ||
|- | |- | ||
|[[File:SMO Art - Bowser.png|100x100px]]<br>[[Bowser]] {{icon|SMO-capture}} | |[[File:SMO Art - Bowser.png|100x100px]]<br>[[Bowser]] {{icon|SMO-capture}} | ||
|The fire-breathing king of [[Koopa (species)|Koopa]]s. Bowser can throw his top hat to attack, similarly to Mario. This hat contains mechanical punching fists. It can be flipped over with Cappy, allowing Mario to temporarily wear it. With the hat, Mario can repeatedly punch Bowser to inflict damage. No other methods can harm Bowser. Without his hat, Bowser leaps across the arena, generating damaging shockwaves on impact, and conjures stones to hurl at Mario. Bowser gains the ability to break the punch combo by blocking, then swinging with his tail, but if Bowser misses he can be punched again. During the second encounter with Bowser, he uses an offensive attack where he spews fire. After defeating him in the Moon Kingdom, Mario must capture him to escape the collapsing underground with [[Princess Peach]]. Capturing Bowser allows Mario to swipe his claws with {{button|switch|Y}} and breathe fire by shaking the controller. Bowser is Mario's perennial foe, and he considers himself to be a legitimate rival for Peach's affection.<ref>{{cite|author=----|date=2019|title=''[[The Art of Super Mario Odyssey]]''|format=First English Edition|location=Milwaukie|publisher=[[Dark Horse | |The fire-breathing king of [[Koopa (species)|Koopa]]s. Bowser can throw his top hat to attack, similarly to Mario. This hat contains mechanical punching fists. It can be flipped over with Cappy, allowing Mario to temporarily wear it. With the hat, Mario can repeatedly punch Bowser to inflict damage. No other methods can harm Bowser. Without his hat, Bowser leaps across the arena, generating damaging shockwaves on impact, and conjures stones to hurl at Mario. Bowser gains the ability to break the punch combo by blocking, then swinging with his tail, but if Bowser misses he can be punched again. During the second encounter with Bowser, he uses an offensive attack where he spews fire. After defeating him in the Moon Kingdom, Mario must capture him to escape the collapsing underground with [[Princess Peach]]. Capturing Bowser allows Mario to swipe his claws with {{button|switch|Y}} and breathe fire by shaking the controller. Bowser is Mario's perennial foe, and he considers himself to be a legitimate rival for Peach's affection.<ref>{{cite|author=----|date=2019|title=''[[The Art of Super Mario Odyssey]]''|format=First English Edition|location=Milwaukie|publisher=[[Dark Horse]]|page=28, 29, 156, 157, 295}}</ref> | ||
|[[Cloud Kingdom]], [[Moon Kingdom]], [[Darker Side]] | |[[Cloud Kingdom]], [[Moon Kingdom]], [[Darker Side]] | ||
|- | |- | ||
Line 2,118: | Line 2,118: | ||
[[Super Mario Cereal]] was released on December 11, 2017.<ref>McWhertor, Michael (November 29, 2017). "[https://www.polygon.com/2017/11/29/16714980/super-mario-cereal-amiibo-nintendo-kelloggs Nintendo’s new Super Mario breakfast cereal is also an amiibo]". Polygon. Retrieved April 23, 2022.</ref> The cereal is based on this game, and the box is an amiibo that works with the game. ''Super Mario Odyssey'' was also one of the first styles added to [[Nintendo Sound Clock: Alarmo]], and its soundtrack was one of the first to be made available on the [[Nintendo Music]] application. | [[Super Mario Cereal]] was released on December 11, 2017.<ref>McWhertor, Michael (November 29, 2017). "[https://www.polygon.com/2017/11/29/16714980/super-mario-cereal-amiibo-nintendo-kelloggs Nintendo’s new Super Mario breakfast cereal is also an amiibo]". Polygon. Retrieved April 23, 2022.</ref> The cereal is based on this game, and the box is an amiibo that works with the game. ''Super Mario Odyssey'' was also one of the first styles added to [[Nintendo Sound Clock: Alarmo]], and its soundtrack was one of the first to be made available on the [[Nintendo Music]] application. | ||
A book full of concept artwork and insight into the development of the characters and locales of the game, titled ''[[The Art of Super Mario Odyssey]]'', was published by [[Dark Horse | A book full of concept artwork and insight into the development of the characters and locales of the game, titled ''[[The Art of Super Mario Odyssey]]'', was published by [[Dark Horse Comics]] and released in Japan on September 28, 2018, and in English-speaking countries on October 22, 2019. | ||
==Reception== | ==Reception== |