Editing Super Mario Odyssey
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|data-sort-value=L style="background:white"|[[File:Lava Bubble Icon SMO.png|100x100px]]<br>[[Lava Bubble]] | |data-sort-value=L style="background:white"|[[File:Lava Bubble Icon SMO.png|100x100px]]<br>[[Lava Bubble]] | ||
|align=left|Incandescent drops of [[lava]]. Contact burns Mario. They leap vertically from lava and through [[Wire Net Platform]]s. A captured Lava Bubble can traverse through lava and use [[lava cannon]]s. Shaking the controller causes it to horizontally leap through the air, twirling. Making contact with solid ground makes the Lava Bubble disappear and forces Mario out of the capture. A captured Lava Bubble can also light lanterns and is used during the battle with [[Cookatiel]]. | |align=left|Incandescent drops of [[lava]]. Contact burns Mario. They leap vertically from lava and through [[grated platform|Wire Net Platform]]s. A captured Lava Bubble can traverse through lava and use [[lava cannon]]s. Shaking the controller causes it to horizontally leap through the air, twirling. Making contact with solid ground makes the Lava Bubble disappear and forces Mario out of the capture. A captured Lava Bubble can also light lanterns and is used during the battle with [[Cookatiel]]. | ||
|data-sort-value=06|[[Cloud Kingdom]] | |data-sort-value=06|[[Cloud Kingdom]] | ||
|data-sort-value=17|[[Darker Side]] | |data-sort-value=17|[[Darker Side]] | ||
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|style="background:white"|[[File:SMO Screenshot Lava Geyser (Moon Kingdom).jpg|100x100px]]<br>[[Lava Geyser]] | |style="background:white"|[[File:SMO Screenshot Lava Geyser (Moon Kingdom).jpg|100x100px]]<br>[[Lava Geyser]] | ||
|align=left|Lava Geysers rise and fall in set intervals that can be timed. A rise is always proceeded by rapid bubbling on the lava's surface. In some areas, they rise through [[Wire Net Platform]]s. A captured Lava Bubble can utilize Lava Geysers as platforms that brings it to a higher area, similar to [[Sand Geyser]]s. | |align=left|Lava Geysers rise and fall in set intervals that can be timed. A rise is always proceeded by rapid bubbling on the lava's surface. In some areas, they rise through [[Grated platform|Wire Net Platform]]s. A captured Lava Bubble can utilize Lava Geysers as platforms that brings it to a higher area, similar to [[Sand Geyser]]s. | ||
|[[Luncheon Kingdom]] | |[[Luncheon Kingdom]] | ||
|[[Darker Side]] | |[[Darker Side]] | ||
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|Invisible platforms and lifts that can only be seen as a captured [[Moe-Eye]]. Some Transparent Platforms outpace Moe-Eye with drawn shades, necessitating traversal without the platforms being visible. | |Invisible platforms and lifts that can only be seen as a captured [[Moe-Eye]]. Some Transparent Platforms outpace Moe-Eye with drawn shades, necessitating traversal without the platforms being visible. | ||
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|align=center style="background:white"|[[File:SMO Screenshot Wire Net Platform.jpg|100x100px]]<br>[[Wire Net Platform]] | |align=center style="background:white"|[[File:SMO Screenshot Wire Net Platform.jpg|100x100px]]<br>[[Grated platform|Wire Net Platform]] | ||
|Chain-link lifts that appear above lava. Some Wire Net Platforms are attached to tracks that bring them through lava directly. Fiery hazards and Lava Bubbles can phase through them. | |Chain-link lifts that appear above lava. Some Wire Net Platforms are attached to tracks that bring them through lava directly. Fiery hazards and Lava Bubbles can phase through them. | ||
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==Reception== | ==Reception== | ||
===Critical reception=== | ===Critical reception=== | ||
''Super Mario Odyssey'' has received widespread critical acclaim. Prior to its release, EDGE Magazine gave ''Super Mario Odyssey'' a perfect score of 10, praising the game for "taking big risks with an established formula and having them all pay off handsomely."<ref>[https://www.rllmukforum.com/index.php?/topic/302369-the-next-issue-of-edge-is-delayed/&page=3 EDGE issue showed up in stores]</ref> Ryan McCaffery of IGN had a similar view, also giving the game a perfect score of 10. Despite criticizing the camera controls, McCaffery was ultimately very impressed with the game, saying that it "is a brilliant adventure and love letter to the series that made Nintendo a household name."<ref>http://au.ign.com/articles/2017/10/26/super-mario-odyssey-review</ref> Phillip Kollar and Allegra Frank of Polygon also praised the game, scoring it 9.5 out of 10. While | ''Super Mario Odyssey'' has received widespread critical acclaim. Prior to its release, EDGE Magazine gave ''Super Mario Odyssey'' a perfect score of 10, praising the game for "taking big risks with an established formula and having them all pay off handsomely."<ref>[https://www.rllmukforum.com/index.php?/topic/302369-the-next-issue-of-edge-is-delayed/&page=3 EDGE issue showed up in stores]</ref> Ryan McCaffery of IGN had a similar view, also giving the game a perfect score of 10. Despite criticizing the camera controls, McCaffery was ultimately very impressed with the game, saying that it "is a brilliant adventure and love letter to the series that made Nintendo a household name."<ref>http://au.ign.com/articles/2017/10/26/super-mario-odyssey-review</ref> Phillip Kollar and Allegra Frank of Polygon also praised the game, scoring it 9.5 out of 10. While Allegra somewhat criticized the boss battles, the two reviewers ended with "''Super Mario Odyssey'' is almost certain to be counted among the best games in Nintendo's star series."<ref>https://www.polygon.com/2017/10/26/16551724/super-mario-odyssey-review</ref> Andrew Webster of The Verge called the game "A weird, wild world bursting with ideas," praising how the game was always surprising, saying, "Because each world is so different from the last, I found myself constantly discovering things I didn't expect or hadn't seen before."<ref>https://www.theverge.com/2017/10/26/16552118/super-mario-odyssey-review-nintendo-switch</ref> Peter Brown of GameSpot praised the game for its variety of platforming challenges and puzzles and how "The opportunities introduced by possessing others isn't just an easy source of laughs, but also works hand in hand with Odyssey's ever-present challenges," while criticizing how some of Cappy's actions require motion controls. He gave the game a 10/10.<ref>https://www.gamespot.com/reviews/super-mario-odyssey-review/1900-6416795/</ref> Dave Thier of Forbes praised how unique the game was, saying, "''Super Mario Odyssey'' is a wide-open challenge that never stops changing, even dozens of hours in," while heavily criticizing the game's motion controls. He gave the game a 9.5/10.<ref>https://www.forbes.com/sites/games/2017/11/02/super-mario-odyssey-review-a-perfect-game-with-a-problem/#25c565b21e48</ref> The game currently averages a score of 97 on review aggregate site Metacritic (based on 67 reviews);<ref>http://www.metacritic.com/game/switch/super-mario-odyssey</ref> 97.42% on GameRankings (based on 58 reviews), making it the third-highest-rated game on the website;<ref>http://www.gamerankings.com/switch/200275-super-mario-odyssey/index.html</ref> and 97, with a 98% recommendation rating, on OpenCritic. | ||
{| class="wikitable reviews" | {| class="wikitable reviews" | ||
!colspan="4"style="font-size:120%; text-align:center; background-color:silver;"|Reviews | !colspan="4"style="font-size:120%; text-align:center; background-color:silver;"|Reviews |