Editing Super Mario Odyssey

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|{{icon|SMO-Moon}} The Sixth Face
|{{icon|SMO-Moon}} The Sixth Face
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|colspan="3"align=center|Nimbus Arena is where [[Mario]] has his first showdown with [[Bowser]]. It was occupied by a [[moon]]-worshipping people long ago, and is apparently the source of the [[hat cloud]]s found throughout the other kingdoms.<br>'''Unlock criterion:''' collect 8 Power Moons in the Lake Kingdom and 16 in the Wooded Kingdom
|colspan="3"align=center|Nimbus Arena is where [[Mario]] has his first showdown with [[Bowser]]. It was occupied by a [[moon]]-worshipping people long ago, and is apparently the source of the [[Mysterious Cloud]]s found throughout the other kingdoms.<br>'''Unlock criterion:''' collect 8 Power Moons in the Lake Kingdom and 16 in the Wooded Kingdom
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!width=16% style="background:#D3CA6B;"|07. [[Lost Kingdom]] <small>(Forgotten Isle)</small><br>{{icon|SMO-totalM}}×35 {{icon|SMO-totalC}}×50 {{icon|SMO-totalF}}×4
!width=16% style="background:#D3CA6B;"|07. [[Lost Kingdom]] <small>(Forgotten Isle)</small><br>{{icon|SMO-totalM}}×35 {{icon|SMO-totalC}}×50 {{icon|SMO-totalF}}×4
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!width=15%|Locations
!width=15%|Locations
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|-
|style="background:white"|[[File:SMO Art - Wedding Peach.png|100x100px]]<br>[[Princess Peach]]
|style="background:white"|[[File:SMO Art - Wedding Peach.png|100x100px]]<br>[[Princess Peach]]es
|align=left|The ruler of the Mushroom Kingdom. She is kidnapped by [[Bowser]] who aims to {{wp|Forced marriage|force her into marriage}}. The game's story revolves around [[Mario]]'s quest to stop the marriage and save her. The two are [[Princess Peach#Friends and love interests|very close]]. Once rescued, Mario attempts to {{wp|Marriage proposal|propose}} to her himself before being interrupted by Bowser, leading to both being rejected. After returning home, she gifts hats to all of her subjects and pursues her own worldwide voyage with Tiara. She can be found in revisited kingdoms, and gives Mario a [[Power Moon]] once spoken to.
|align=left|The ruler of the Mushroom Kingdom. She is kidnapped by [[Bowser]] who aims to {{wp|Forced marriage|force her into marriage}}. The game's story revolves around [[Mario]]'s quest to stop the marriage and save her. The two are [[Princess Peach#Friends and love interests|very close]]. Once rescued, Mario attempts to {{wp|Marriage proposal|propose}} to her himself before being interrupted by Bowser, leading to both being rejected. After returning home, she gifts hats to all of her subjects and pursues her own worldwide voyage with Tiara. She can be found in revisited kingdoms, and gives Mario a [[Power Moon]] once spoken to.
|All kingdoms except the [[Dark Side]] and [[Darker Side]]
|All kingdoms except the [[Dark Side]] and [[Darker Side]]
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|-
|style="background:white"|[[File:SMO Artwork Tiara.png|100x100px]]<br>[[Tiara]]
|style="background:white"|[[File:SMO Artwork Tiara.png|100x100px]]<br>[[Tiara]]s
|align=left|Cappy's younger sister. She is kidnapped by Bowser and forced to serve as Peach's bridal veil. She develops a bond with Peach while captured, and they decide to travel the world together once rescued.
|align=left|Cappy's younger sister. She is kidnapped by Bowser and forced to serve as Peach's bridal veil. She develops a bond with Peach while captured, and they decide to travel the world together once rescued.
|All kingdoms except the [[Dark Side]] and [[Darker Side]]
|All kingdoms except the [[Dark Side]] and [[Darker Side]]
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|[[Cap Kingdom]], [[Moon Kingdom]], [[Darker Side]]
|[[Cap Kingdom]], [[Moon Kingdom]], [[Darker Side]]
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|-
|style="background:white"|[[File:SMO Artwork Hint Toad.png|100x100px]]<br>[[Hint Toad]]
|style="background:white"|[[File:SMO Artwork Hint Toad.png|100x100px]]<br>[[Hint Toad]]s
|align=left|The bespectacled member of the [[Toad Brigade]]. If given 50 [[coin]]s, Hint Toad marks the location of an uncollected [[Power Moon]] on the Travel Map. He is always located near the ''[[Odyssey]]''{{'}}s landing site within a kingdom, in close proximity to Uncle amiibo.
|align=left|The bespectacled member of the [[Toad Brigade]]. If given 50 [[coin]]s, Hint Toad marks the location of an uncollected [[Power Moon]] on the Travel Map. He is always located near the ''[[Odyssey]]''{{'}}s landing site within a kingdom, in close proximity to Uncle amiibo.
|All kingdoms except the [[Darker Side]]
|All kingdoms except the [[Darker Side]]
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|-
|style="background:white"|[[File:SMO Artwork Uncle amiibo.png|100x100px]]<br>[[Uncle amiibo]]
|style="background:white"|[[File:SMO Artwork Uncle amiibo.png|100x100px]]<br>[[Uncle amiibo]]s
|align=left|Uncle amiibo is a robot that responds to scanned [[amiibo]]. For most figures, he will send them out into a kingdom to track down the location of an uncollected Power Moon. Some instead cause Uncle amiibo to gift him [[Crazy Cap#Luigi Cap|clothing]] based on the figure. Unlike most characters, Uncle amiibo can be stood on like a [[platform]]. He calls Mario "sport."
|align=left|Uncle amiibo is a robot that responds to scanned [[amiibo]]. For most figures, he will send them out into a kingdom to track down the location of an uncollected Power Moon. Some instead cause Uncle amiibo to gift him [[Crazy Cap#Luigi Cap|clothing]] based on the figure. Unlike most characters, Uncle amiibo can be stood on like a [[platform]]. He calls Mario "sport."
|All kingdoms except the [[Darker Side]]
|All kingdoms except the [[Darker Side]]
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|-
|style="background:white"|[[File:SMO Artwork Talkatoo.png|100x100px]]<br>[[Talkatoo]]
|style="background:white"|[[File:SMO Artwork Talkatoo.png|100x100px]]<br>[[Talkatoo]]s
|align=left|A talking parrot. It tells Mario the names of Power Moons he does not have, but only up to three at a time.
|align=left|A talking parrot. It tells Mario the names of Power Moons he does not have, but only up to three at a time.
|All kingdoms except the [[Darker Side]]
|All kingdoms except the [[Darker Side]]
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|[[Sand Kingdom]], [[Moon Kingdom]]
|[[Sand Kingdom]], [[Moon Kingdom]]
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|-
|style="background:white"|[[File:SMO Artwork Sphynx.png|100x100px]]<br>[[Sphynx]]
|style="background:white"|[[File:SMO Artwork Sphynx.png|100x100px]]<br>[[Sphynx|Sphynges]]
|align=left|The Sphynx is an obstructive figure who gives a quiz when prompted. If all of its questions are answered correctly, it grants Mario access to a hidden room. Typically reserved and posh, the Sphynx becomes progressively snarky as Mario answers questions correctly and will mock him when incorrect. Completing every quiz unlocks the final one of [[Darker Side|Culmina Crater]], in which it is revealed the Sphynx asks questions because it enjoys Mario and Cappy's company.
|align=left|The Sphynx is an obstructive figure who gives a quiz when prompted. If all of its questions are answered correctly, it grants Mario access to a hidden room. Typically reserved and posh, the Sphynx becomes progressively snarky as Mario answers questions correctly and will mock him when incorrect. Completing every quiz unlocks the final one of [[Darker Side|Culmina Crater]], in which it is revealed the Sphynx asks questions because it enjoys Mario and Cappy's company.
|[[Cascade Kingdom]],{{footnote|main|C}} [[Sand Kingdom]], [[Wooded Kingdom]], [[Seaside Kingdom]], [[Moon Kingdom]], [[Darker Side]]
|[[Cascade Kingdom]],{{footnote|main|C}} [[Sand Kingdom]], [[Wooded Kingdom]], [[Seaside Kingdom]], [[Moon Kingdom]], [[Darker Side]]
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|style="background:white"|[[File:SMO Artwork Jaxi.png|100x100px]]<br>[[Jaxi]]
|style="background:white"|[[File:SMO Artwork Jaxi.png|100x100px]]<br>[[Jaxi]]s
|align=left|A cat-like beast that can be ridden across Tostarena. It allows Mario to ride it after paying a one-time fee of 30 coins. The Jaxi is very fast and nearly indestructible, but it is difficult to turn or stop. It can run across [[poison (obstacle)|poison]] and send enemies flying. It is implied that the [[Jaxi Statue|statues]] around Tostarena Ruins are Jaxis themselves in an immobile state, and that Jaxis can shift between these states at will.
|align=left|A cat-like beast that can be ridden across Tostarena. It allows Mario to ride it after paying a one-time fee of 30 coins. The Jaxi is very fast and nearly indestructible, but it is difficult to turn or stop. It can run across [[poison (obstacle)|poison]] and send enemies flying. It is implied that the [[Jaxi Statue|statues]] around Tostarena Ruins are Jaxis themselves in an immobile state, and that Jaxis can shift between these states at will.
|[[Sand Kingdom]]
|[[Sand Kingdom]]
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|style="background:white"|[[File:SMO Glydon Artwork.png|100x100px]]<br>[[Glydon]] {{icon|SMO-capture}}
|style="background:white"|[[File:SMO Glydon Artwork.png|100x100px]]<br>[[Glydon]]s {{icon|SMO-capture}}
|align=left|Glydon is a world traveler similar to a {{wp|Draco (lizard)|draco lizard}}, seeking great heights to glide from. When captured, Glydon can be used like a {{wp|paraglider}} to glide across great distances. Shaking the controller keeps him airborne longer. He does not sink into [[quicksand]].
|align=left|Glydon is a world traveler similar to a {{wp|Draco (lizard)|draco lizard}}, seeking great heights to glide from. When captured, Glydon can be used like a {{wp|paraglider}} to glide across great distances. Shaking the controller keeps him airborne longer. He does not sink into [[quicksand]].
|[[Sand Kingdom]], [[Wooded Kingdom]], [[Lost Kingdom]], [[Seaside Kingdom]], [[Darker Side]]
|[[Sand Kingdom]], [[Wooded Kingdom]], [[Lost Kingdom]], [[Seaside Kingdom]], [[Darker Side]]
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|[[Cascade Kingdom]],{{footnote|main|B}} [[Sand Kingdom]], [[Metro Kingdom]], [[Bowser's Kingdom]], [[Moon Kingdom]], [[Mushroom Kingdom (Super Mario Odyssey)|Mushroom Kingdom]], [[Darker Side]]{{footnote|main|A}}
|[[Cascade Kingdom]],{{footnote|main|B}} [[Sand Kingdom]], [[Metro Kingdom]], [[Bowser's Kingdom]], [[Moon Kingdom]], [[Mushroom Kingdom (Super Mario Odyssey)|Mushroom Kingdom]], [[Darker Side]]{{footnote|main|A}}
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|style="background:white"|[[File:SMO Art - Pauline.png|100x100px]]<br>[[Pauline|Mayor Pauline]]
|style="background:white"|[[File:SMO Art - Pauline.png|100x100px]]<br>[[Pauline|Mayor Pauline]]s
|align=left|The mayor of New Donk City and an old friend of Mario's. After defeating the Mechawiggler, she puts on a [[A Traditional Festival!|rooftop concert]] in commemoration of his heroism. Pauline is passionate about music and is the {{wp|Virtual band|singer}} behind "[[Jump Up, Super Star!]]" She is a popular figure in New Donk City, with her profile etched into the city's [[regional coin]] and likeness displayed around the city. A park is named after her. Women wear a hat designed after her own.<ref>{{cite|quote=Isn't my hat just fabulous?! I model my style after {{icon|SMO-Pauline}} Mayor Pauline!|author=[[New Donker]] in the [[Metro Kingdom]]|title=''[[Super Mario Odyssey]]'' by [[Nintendo EPD]]|format=North American Localization|date=2017|publisher=[[Nintendo of America]]}}</ref> During "[[List of Power Moons in the Metro Kingdom|A Request from the Mayor]]", Pauline speaks of her traumatic [[Donkey Kong (game)#Story|encounter]] with [[Donkey Kong]], and how the experience made her who she is today.
|align=left|The mayor of New Donk City and an old friend of Mario's. After defeating the Mechawiggler, she puts on a [[A Traditional Festival!|rooftop concert]] in commemoration of his heroism. Pauline is passionate about music and is the {{wp|Virtual band|singer}} behind "[[Jump Up, Super Star!]]" She is a popular figure in New Donk City, with her profile etched into the city's [[regional coin]] and likeness displayed around the city. A park is named after her. Women wear a hat designed after her own.<ref>{{cite|quote=Isn't my hat just fabulous?! I model my style after {{icon|SMO-Pauline}} Mayor Pauline!|author=[[New Donker]] in the [[Metro Kingdom]]|title=''[[Super Mario Odyssey]]'' by [[Nintendo EPD]]|format=North American Localization|date=2017|publisher=[[Nintendo of America]]}}</ref> During "[[List of Power Moons in the Metro Kingdom|A Request from the Mayor]]", Pauline speaks of her traumatic [[Donkey Kong (game)#Story|encounter]] with [[Donkey Kong]], and how the experience made her who she is today.
|[[Metro Kingdom]], [[Moon Kingdom]], [[Darker Side]]
|[[Metro Kingdom]], [[Moon Kingdom]], [[Darker Side]]
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|-
|style="background:white"|[[File:SMO Artwork Band.png|100x100px]]<br>[[Band (Super Mario Odyssey)|Band]]
|style="background:white"|[[File:SMO Artwork Band.png|100x100px]]<br>[[Band (Super Mario Odyssey)|Band]]s
|align=left|Mayor Pauline and the four backup musicians recruited by Mario for the New Donk City Festival. These musicians are a bassist, a guitarist, a drummer, and a trumpeter. Each band member awards Mario a Power Star when initially encountered.
|align=left|Mayor Pauline and the four backup musicians recruited by Mario for the New Donk City Festival. These musicians are a bassist, a guitarist, a drummer, and a trumpeter. Each band member awards Mario a Power Star when initially encountered.
|[[Metro Kingdom]], [[Darker Side]]
|[[Metro Kingdom]], [[Darker Side]]
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|[[Sand Kingdom]],{{footnote|main|D}} [[Snow Kingdom]]
|[[Sand Kingdom]],{{footnote|main|D}} [[Snow Kingdom]]
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|style="background:white"|[[File:SMO Artwork Shiverian Elder.png|100x100px]]<br>[[Shiverian Elder]]
|style="background:white"|[[File:SMO Artwork Shiverian Elder.png|100x100px]]<br>[[Shiverian Elder]]s
|align=left|The patriarch of Shiveria, and the ultimate judge of the Bound Bowl Grand Prix. He is the one who awards the winner. In Shiverian culture, the Shiverian Elder is the only one permitted to make the Frost-Frosted Cake.
|align=left|The patriarch of Shiveria, and the ultimate judge of the Bound Bowl Grand Prix. He is the one who awards the winner. In Shiverian culture, the Shiverian Elder is the only one permitted to make the Frost-Frosted Cake.
|[[Snow Kingdom]]
|[[Snow Kingdom]]
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|[[Seaside Kingdom]], [[Moon Kingdom]], [[Darker Side]]{{footnote|main|A}}
|[[Seaside Kingdom]], [[Moon Kingdom]], [[Darker Side]]{{footnote|main|A}}
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|style="background:white"|[[File:SMO Artwork Coach.png|100x100px]]<br>[[Coach (Super Mario Odyssey)|Coach]]
|style="background:white"|[[File:SMO Artwork Coach.png|100x100px]]<br>[[Coach (Super Mario Odyssey)|Coach]]es
|align=left|The [[Beach Volleyball (Super Mario Odyssey)|Beach Volleyball]] coach of Bubblaine. He encourages Mario to play when he approaches the court, and awards him Power Moons for keeping pace with him. Unlike other Bubblainians, the coach does not retract into his shell when Mario jumps on him, instead serving him like a volleyball. He calls Mario "volley bro."
|align=left|The [[Beach Volleyball (Super Mario Odyssey)|Beach Volleyball]] coach of Bubblaine. He encourages Mario to play when he approaches the court, and awards him Power Moons for keeping pace with him. Unlike other Bubblainians, the coach does not retract into his shell when Mario jumps on him, instead serving him like a volleyball. He calls Mario "volley bro."
|[[Seaside Kingdom]]
|[[Seaside Kingdom]]
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|style="background:white"|[[File:SMO Artwork Dog.png|100x100px]]<br>[[Nintendog|Dog]]
|style="background:white"|[[File:SMO Artwork Dog.png|100x100px]]<br>[[Nintendog|Dog]]s
|align=left|The dog only appears in a visited kingdom when its boss has been defeated. It leads Mario to [[glowing spot]]s and sniffs out Power Moons for him. It otherwise follows Mario and barks for him if he crosses a barrier that it cannot, such as a body of water. It cannot be harmed by enemies. The dog can play fetch with Mario, catching and returning Cappy after a Cap Throw, and occasionally appears inside the ''Odyssey''. It resembles a {{wp|Shiba Inu}}.
|align=left|The dog only appears in a visited kingdom when its boss has been defeated. It leads Mario to [[glowing spot]]s and sniffs out Power Moons for him. It otherwise follows Mario and barks for him if he crosses a barrier that it cannot, such as a body of water. It cannot be harmed by enemies. The dog can play fetch with Mario, catching and returning Cappy after a Cap Throw, and occasionally appears inside the ''Odyssey''. It resembles a {{wp|Shiba Inu}}.
|[[Sand Kingdom]], [[Metro Kingdom]], [[Seaside Kingdom]], [[Moon Kingdom]], [[Mushroom Kingdom (Super Mario Odyssey)|Mushroom Kingdom]], ''[[Odyssey]]''
|[[Sand Kingdom]], [[Metro Kingdom]], [[Seaside Kingdom]], [[Moon Kingdom]], [[Mushroom Kingdom (Super Mario Odyssey)|Mushroom Kingdom]], ''[[Odyssey]]''
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|[[Luncheon Kingdom]], [[Moon Kingdom]], [[Darker Side]]{{footnote|main|A}}
|[[Luncheon Kingdom]], [[Moon Kingdom]], [[Darker Side]]{{footnote|main|A}}
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|style="background:white"|[[File:SMO Poochy.png|100x100px]]<br>[[Poochy]]
|style="background:white"|[[File:SMO Poochy.png|100x100px]]<br>[[Poochy|Poochies]]
|align=left|A spotted creature from [[Yoshi's Island (location)|Yoshi's Island]]. Poochy largely only appears in [[Hint Art]], pictured near glowing spots. He makes a physical appearance swimming in the poisonous pond of [[Bowser's Castle]]. Fishing him up as a captured Lakitu awards Mario a Power Moon.
|align=left|A spotted creature from [[Yoshi's Island (location)|Yoshi's Island]]. Poochy largely only appears in [[Hint Art]], pictured near glowing spots. He makes a physical appearance swimming in the poisonous pond of [[Bowser's Castle]]. Fishing him up as a captured Lakitu awards Mario a Power Moon.
|[[Bowser's Kingdom]]
|[[Bowser's Kingdom]]
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|style="background:white"|[[File:SMO Artwork Captain Toad.png|100x100px]]<br>[[Captain Toad]]
|style="background:white"|[[File:SMO Artwork Captain Toad.png|100x100px]]<br>[[Captain Toad]]s
|align=left|The captain of the Toad Brigade. Captain Toad is traveling the world concurrently with Mario, so he can be found in most kingdoms. He is usually hidden and gifts Mario a Power Moon when found.
|align=left|The captain of the Toad Brigade. Captain Toad is traveling the world concurrently with Mario, so he can be found in most kingdoms. He is usually hidden and gifts Mario a Power Moon when found.
|[[Cap Kingdom]], [[Cascade Kingdom]], [[Sand Kingdom]], [[Lake Kingdom]], [[Wooded Kingdom]], [[Lost Kingdom]], [[Metro Kingdom]], [[Seaside Kingdom]], [[Snow Kingdom]], [[Luncheon Kingdom]], [[Bowser's Kingdom]], [[Moon Kingdom]], [[Mushroom Kingdom (Super Mario Odyssey)|Mushroom Kingdom]], [[Dark Side]]
|[[Cap Kingdom]], [[Cascade Kingdom]], [[Sand Kingdom]], [[Lake Kingdom]], [[Wooded Kingdom]], [[Lost Kingdom]], [[Metro Kingdom]], [[Seaside Kingdom]], [[Snow Kingdom]], [[Luncheon Kingdom]], [[Bowser's Kingdom]], [[Moon Kingdom]], [[Mushroom Kingdom (Super Mario Odyssey)|Mushroom Kingdom]], [[Dark Side]]
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|[[Lost Kingdom]], [[Metro Kingdom]], [[Bowser's Kingdom]], [[Moon Kingdom]], [[Mushroom Kingdom (Super Mario Odyssey)|Mushroom Kingdom]], [[Dark Side]], [[Darker Side]]{{footnote|main|A}}
|[[Lost Kingdom]], [[Metro Kingdom]], [[Bowser's Kingdom]], [[Moon Kingdom]], [[Mushroom Kingdom (Super Mario Odyssey)|Mushroom Kingdom]], [[Dark Side]], [[Darker Side]]{{footnote|main|A}}
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|style="background:white"|[[File:SMO Artwork Toadette.png|100x100px]]<br>[[Toadette|Archivist Toadette]]
|style="background:white"|[[File:SMO Artwork Toadette.png|100x100px]]<br>[[Toadette|Archivist Toadette]]s
|align=left|The newest member of the Toad Brigade. She keeps records of Mario's feats inside [[Peach's Castle]], and enthusiastically gifts him Power Moons for reaching specific milestones. Most of the listed Power Moons in the Mushroom Kingdom are only obtainable from Toadette.
|align=left|The newest member of the Toad Brigade. She keeps records of Mario's feats inside [[Peach's Castle]], and enthusiastically gifts him Power Moons for reaching specific milestones. Most of the listed Power Moons in the Mushroom Kingdom are only obtainable from Toadette.
|[[Mushroom Kingdom (Super Mario Odyssey)|Mushroom Kingdom]]
|[[Mushroom Kingdom (Super Mario Odyssey)|Mushroom Kingdom]]
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|style="background:white"|[[File:SMO Snapshot Yoshi.jpg|100x100px]]<br>[[Yoshi]] {{icon|SMO-capture}}
|style="background:white"|[[File:SMO Snapshot Yoshi.jpg|100x100px]]<br>[[Yoshi]]s {{icon|SMO-capture}}
|align=left|Yoshi is a [[dinosaur]]-like creature with a long tongue. He is found inside of an [[Yoshi's Egg|egg]] on the roof of Peach's Castle. Capturing him grants Mario access to the most moves of any capture, including the [[Flutter Jump]] and [[Swallow|ability to swallow enemies]]. Unlike most captures, Yoshi plays mostly like Mario, though without access to several of of his jumping moves. He has a [[Yoshi's House|house]] on the outskirts of Peach's Castle.  
|align=left|Yoshi is a [[dinosaur]]-like creature with a long tongue. He is found inside of an [[Yoshi's Egg|egg]] on the roof of Peach's Castle. Capturing him grants Mario access to the most moves of any capture, including the [[Flutter Jump]] and [[Swallow|ability to swallow enemies]]. Unlike most captures, Yoshi plays mostly like Mario, though without access to several of of his jumping moves. He has a [[Yoshi's House|house]] on the outskirts of Peach's Castle.  
|[[Mushroom Kingdom (Super Mario Odyssey)|Mushroom Kingdom]], [[Dark Side]], [[Darker Side]]
|[[Mushroom Kingdom (Super Mario Odyssey)|Mushroom Kingdom]], [[Dark Side]], [[Darker Side]]
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|style="background:white"|[[File:SMO-Luigi Art.png|100x100px]]<br>[[Luigi]]
|style="background:white"|[[File:SMO-Luigi Art.png|100x100px]]<br>[[Luigi]]s
|align=left|Mario's younger twin brother and the host of [[Balloon World]]. Luigi initially appears in the Mushroom Kingdom after Princess Peach has been rescued, where he explains the premise of Balloon World when prompted. The more points Mario accumulates in Balloon World, the more balloons show up fastened to Luigi. His opening dialouge to Mario is different depending on the outfit Mario wears. If Mario is wearing a wedding outfit, Luigi mistakenly believes that he had recently gotten married and expresses dismay that he was not told.
|align=left|Mario's younger twin brother and the host of [[Balloon World]]. Luigi initially appears in the Mushroom Kingdom after Princess Peach has been rescued, where he explains the premise of Balloon World when prompted. The more points Mario accumulates in Balloon World, the more balloons show up fastened to Luigi. His opening dialouge to Mario is different depending on the outfit Mario wears. If Mario is wearing a wedding outfit, Luigi mistakenly believes that he had recently gotten married and expresses dismay that he was not told.
|[[Cap Kingdom]], [[Cascade Kingdom]], [[Sand Kingdom]], [[Lake Kingdom]], [[Wooded Kingdom]], [[Lost Kingdom]], [[Metro Kingdom]], [[Snow Kingdom]], [[Luncheon Kingdom]], [[Bowser's Kingdom]], [[Moon Kingdom]], [[Mushroom Kingdom (Super Mario Odyssey)|Mushroom Kingdom]]{{footnote|main|E}}
|[[Cap Kingdom]], [[Cascade Kingdom]], [[Sand Kingdom]], [[Lake Kingdom]], [[Wooded Kingdom]], [[Lost Kingdom]], [[Metro Kingdom]], [[Snow Kingdom]], [[Luncheon Kingdom]], [[Bowser's Kingdom]], [[Moon Kingdom]], [[Mushroom Kingdom (Super Mario Odyssey)|Mushroom Kingdom]]{{footnote|main|E}}
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|{{icon|SMO-ShellR}}×1
|{{icon|SMO-ShellR}}×1
|—
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|data-sort-value=ParB style="background:white"|[[File:Parabones Icon SMO.png|100x100px]]<br>[[Parabones]]
|align=left|Winged [[Dry Bones]]. They pursue Mario on sight, but they cannot ascend or descend, so they can easily be obstructed. Parabones crumble into a pile of bones when stomped, but reassemble after a few seconds. They are only defeated if they crumble above a bottomless [[pit]] or lava. A captured Parabones flies like a Paragoomba.
|data-sort-value=13|[[Bowser's Kingdom]]
|data-sort-value=14|[[Moon Kingdom]]
|None
|{{icon|SMO-capture}}
|—
|—
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|{{icon|SMO-Coin}}×1
|{{icon|SMO-Coin}}×1
|{{icon|SMO-capture}}
|{{icon|SMO-capture}}
|—
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|data-sort-value=Spin style="background:white"|[[File:Spiny Icon SMO.png|100x100px]]<br>[[Spiny]]
|align=left|Squat, spiked Koopas. They chase Mario when he is near. Spinies are briefly stunned and shoved backwards when struck by Cappy, and they damage Mario when jumped on. Spinies are only defeated when knocked off the edge of a platform or when struck by a thrown item, like a [[Seed (Super Mario Odyssey)|seed]].
|data-sort-value=01|[[Cap Kingdom]]
|data-sort-value=13|[[Bowser's Kingdom]]
|{{icon|SMO-Coin}}×1
|—
|—
|—
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|—
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|data-sort-value=ParB style="background:white"|[[File:Parabones Icon SMO.png|100x100px]]<br>[[Parabones]]
|data-sort-value=Spin style="background:white"|[[File:Spiny Icon SMO.png|100x100px]]<br>[[Spiny]]
|align=left|Winged [[Dry Bones]]. They pursue Mario on sight, but they cannot ascend or descend, so they can easily be obstructed. Parabones crumble into a pile of bones when stomped, but reassemble after a few seconds. They are only defeated if they crumble above a bottomless [[pit]] or lava. A captured Parabones flies like a Paragoomba.
|align=left|Squat, spiked Koopas. They chase Mario when he is near. Spinies are briefly stunned and shoved backwards when struck by Cappy, and they damage Mario when jumped on. Spinies are only defeated when knocked off the edge of a platform or when struck by a thrown item, like a [[Seed (Super Mario Odyssey)|seed]].
|data-sort-value=01|[[Cap Kingdom]]
|data-sort-value=13|[[Bowser's Kingdom]]
|data-sort-value=13|[[Bowser's Kingdom]]
|data-sort-value=14|[[Moon Kingdom]]
|{{icon|SMO-Coin}}×1
|None
|—
|{{icon|SMO-capture}}
|—
|—
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|style="background:white"|[[File:SMO Artwork Key.png|100x100px]]<br>[[Key]]s
|style="background:white"|[[File:SMO Artwork Key.png|100x100px]]<br>[[Key]]s
|align=left|Collecting a key opens a nearby [[Keyhole Pedestal]], releasing a Power Moon.
|align=left|Collecting a key opens a nearby [[locked panel|Keyhole Pedestal]], releasing a Power Moon.
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|style="background:white"|[[File:SMO Asset Model Seed.png|100x100px]]<br>[[Seed (Super Mario Odyssey)|Seed]]s
|style="background:white"|[[File:SMO Asset Model Seed.png|100x100px]]<br>[[Seed (Super Mario Odyssey)|Seed]]s
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|align=left|Vegetables that can be plucked from the ground. When tossed into [[Stupendous Stew]], Mario is rewarded with coins. The Golden Turnips release Power Moons when thrown in.
|align=left|Vegetables that can be plucked from the ground. When tossed into [[Stupendous Stew]], Mario is rewarded with coins. The Golden Turnips release Power Moons when thrown in.
|-
|-
|style="background:white"|[[File:SMO Artwork Rock.png|100x100px]]<br>[[Rock (Super Mario series)|Rock]]s
|style="background:white"|[[File:SMO Artwork Rock.png|100x100px]]<br>[[Rock (Super Mario series)|Rock]]
|align=left|Most rocks break when kicked or thrown, releasing coins. Some of them require more than one attack to break. Glowing rocks contain Power Moons and are more durable. Tossing a rock into the mouth of a [[Fire Piranha Plant]] or [[Poison Piranha Plant]] render them [[Capture|capturable]]. This same action makes [[Big Poison Piranha Plant]]s unable to attack, but they cannot be captured.
|align=left|Most rocks break when kicked or thrown, releasing coins. Some of them require more than one attack to break. Glowing rocks contain Power Moons and are more durable. Tossing a rock into the mouth of a [[Fire Piranha Plant]] or [[Poison Piranha Plant]] render them [[Capture|capturable]]. This same action makes [[Big Poison Piranha Plant]]s unable to attack, but they cannot be captured.
|-
|-
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|align=left|Tossing [[Cappy]] at a Rocket Flower fastens it to Mario's back, propelling him with a burst of speed. He is fast enough to ascend slopes and run across water. Collecting multiple Rocket Flowers makes him run even faster. They disappear over time, but go away all at once if Mario collides with a wall. He can make them disappear early with a ground pound.
|align=left|Tossing [[Cappy]] at a Rocket Flower fastens it to Mario's back, propelling him with a burst of speed. He is fast enough to ascend slopes and run across water. Collecting multiple Rocket Flowers makes him run even faster. They disappear over time, but go away all at once if Mario collides with a wall. He can make them disappear early with a ground pound.
|-
|-
|style="background:white"|[[File:SMO Hat.png|55x55px]][[File:SMO Umbrella.png|55x55px]][[File:SMO Purse.png|55x55px]]<br>[[Pauline's lost items]]
|style="background:white"|[[File:SMO Hat.png|75x75px]][[File:SMO Umbrella.png|75x75px]][[File:SMO Purse.png|75x75px]]<br>[[Pauline's lost items]]
|align=left|[[Pauline|Mayor Pauline]]'s original hat, parasol, and handbag. They are hidden in [[Metro Kingdom|New Donk City]]. Each one can be brought to Pauline as a potential birthday present, but the only one she accepts is the handbag.
|align=left|[[Pauline|Mayor Pauline]]'s original hat, parasol, and handbag. They are hidden in [[Metro Kingdom|New Donk City]]. Each one can be brought to Pauline as a potential birthday present, but the only one she accepts is the handbag.
|-
|-
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|Indentations in soft walls. Some of them release a Power Moon or item when jabbed by a [[Capture#Pokio|captured Pokio]]'s beak. They apparently were used by archers at some point in the history of [[Bowser's Castle]].
|Indentations in soft walls. Some of them release a Power Moon or item when jabbed by a [[Capture#Pokio|captured Pokio]]'s beak. They apparently were used by archers at some point in the history of [[Bowser's Castle]].
|-
|-
|align=center style="background:white"|[[File:Locked Panel SMO.jpg|100x100px]]<br>[[Keyhole Pedestal]]
|align=center style="background:white"|[[File:Locked Panel SMO.jpg|100x100px]]<br>[[Locked panel|Keyhole Pedestal]]
|The pedestal breaks open and releases a Power Moon when a nearby [[key]] is collected.
|The pedestal breaks open and releases a Power Moon when a nearby [[key]] is collected.
|-
|-
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|align=center style="background:white"|[[File:SMO Asset Model 8-Bit Pipe.png|100x100px]]<br>[[8-bit pipe]]
|align=center style="background:white"|[[File:SMO Asset Model 8-Bit Pipe.png|100x100px]]<br>[[8-bit pipe]]
|Blocky pipes. Entering one transforms Mario into an [[:File:SMO 8bit Mario.png|8-bit sprite]] and brings him a flat, 2D area. Usually such areas are on walls perpendicular to the pipe. Exiting an 8-bit pipe returns him to normal, but Mario can also walk outside of the area to revert to 3D.
|Blocky pipes. Entering one transforms Mario into an [[:File:SMO 8bit Mario.png|8-bit sprite]] and brings him a flat, 2D area. Usually such areas are on walls perpendicular to the pipe. Exiting an 8-bit pipe returns him to normal, but Mario can also walk outside of the area to revert to 3D.
|-
|align=center style="background:white"|[[File:SMO Artwork Hat Catapult.png|100x100px]]<br>[[Hat Catapult]]
|Striking a Hat Catapult with Cappy flings Mario over distant areas.
|-
|-
|align=center style="background:white"|[[File:SMO Asset Model Lava Cannon.png|100x100px]]<br>[[Lava cannon]]
|align=center style="background:white"|[[File:SMO Asset Model Lava Cannon.png|100x100px]]<br>[[Lava cannon]]
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|align=center style="background:white"|[[File:SMO Screenshot Red Door.png|100x100px]]<br>[[Red door]]
|align=center style="background:white"|[[File:SMO Screenshot Red Door.png|100x100px]]<br>[[Red door]]
|These doors fling open when struck by Cappy. They lead to subareas with Power Moons to collect. There are similar blue doors that only open when a nearby scarecrow is struck.
|These doors fling open when struck by Cappy. They lead to subareas with Power Moons to collect. There are similar blue doors that only open when a nearby scarecrow is struck.
|-
|align=center style="background:white"|[[File:SMO Artwork Hat Catapult.png|100x100px]]<br>[[Slingshot]]
|Striking a slingshot with Cappy flings Mario over distant areas.
|-
|-
|align=center style="background:white"|[[File:SMO Artwork Warp Hole.png|100x100px]]<br>[[Painting|Warp hole]]
|align=center style="background:white"|[[File:SMO Artwork Warp Hole.png|100x100px]]<br>[[Painting|Warp hole]]
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!colspan=3 style="background:#FF7733;"|Platforms
!colspan=3 style="background:#FF7733;"|Platforms
|-
|-
|align=center style="background:white"|[[File:SMO Screenshot Falling Platform.jpg|100x100px]]<br>[[Falling Platform]]
|align=center style="background:white"|[[File:SMO Screenshot Falling Platform.jpg|100x100px]]<br>[[Crumbling walkway|Falling Platform]]
|Platforms that break once stood on and slowly descend before disappearing. The [[vanishing platform]]s that appear in a Timer Challenge and the giant [[moon platform]]s in the [[Underground Moon Caverns]] function like Falling Platforms.
|Platforms that break once stood on and slowly descend before disappearing. The [[vanishing platform]]s that appear in a Timer Challenge and the giant [[moon platform]]s in the [[Underground Moon Caverns]] function like Falling Platforms.
|-
|-
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|align=center style="background:white"|[[File:SMO Screenshot Girder.jpg|100x100px]]<br>[[Girder]]
|align=center style="background:white"|[[File:SMO Screenshot Girder.jpg|100x100px]]<br>[[Girder]]
|Iron girders extend over bottomless pits and create narrow gaps between which Mario can [[Wall Jump]]. Some girders are hollow and can be entered, while others are [[Swinging Scaffolding]]s suspended by chains. In 2D areas, [[Donkey Kong]] tosses [[barrel]]s down girders.
|Iron girders extend over bottomless pits and create narrow gaps between which Mario can [[Wall Jump]]. Some girders are hollow and can be entered, while others are [[Swinging Scaffolding]]s suspended by chains. In 2D areas, [[Donkey Kong]] tosses [[barrel]]s down girders.
|-
|align=center style="background:white"|[[File:Cap Cloud SMO.jpg|100x100px]]<br>[[Hat cloud]]
|Striking a hat cloud with Cappy temporarily transforms it into a broad, cloud platform. It only lasts for a few seconds before returning to its original state.
|-
|-
|align=center style="background:white"|[[File:SMO Screenshot Hill.jpg|100x100px]]<br>[[Hill]]
|align=center style="background:white"|[[File:SMO Screenshot Hill.jpg|100x100px]]<br>[[Hill]]
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|align=center style="background:white"|[[File:SMO 8bit Mushroom Platform.png|100x100px]]<br>[[Mushroom Platform]]
|align=center style="background:white"|[[File:SMO 8bit Mushroom Platform.png|100x100px]]<br>[[Mushroom Platform]]
|Platforms rising above [[poison (obstacle)|poison]] in a 2D area. They appear in pairs. Standing on one Mushroom Platform causes it to sink under Mario's weight and the other to rise. They return to their original positions when he jumps off.
|Platforms rising above [[poison (obstacle)|poison]] in a 2D area. They appear in pairs. Standing on one Mushroom Platform causes it to sink under Mario's weight and the other to rise. They return to their original positions when he jumps off.
|-
|align=center style="background:white"|[[File:Cap Cloud SMO.jpg|100x100px]]<br>[[Mysterious Cloud]]
|Striking a Mysterious Cloud with Cappy temporarily transforms it into a broad, cloud platform. It only lasts for a few seconds before returning to its original state.
|-
|-
|align=center style="background:white"|[[File:SMO Screenshot Propeller Pillar.jpg|100x100px]]<br>[[Propeller Pillar]]
|align=center style="background:white"|[[File:SMO Screenshot Propeller Pillar.jpg|100x100px]]<br>[[Propeller Pillar]]
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==Reception==
==Reception==
===Critical reception===
===Critical reception===
''Super Mario Odyssey'' has received widespread critical acclaim. Prior to its release, EDGE Magazine gave ''Super Mario Odyssey'' a perfect score of 10, praising the game for "taking big risks with an established formula and having them all pay off handsomely."<ref>[https://www.rllmukforum.com/index.php?/topic/302369-the-next-issue-of-edge-is-delayed/&page=3 EDGE issue showed up in stores]</ref> Ryan McCaffery of IGN had a similar view, also giving the game a perfect score of 10. Despite criticizing the camera controls, McCaffery was ultimately very impressed with the game, saying that it "is a brilliant adventure and love letter to the series that made Nintendo a household name."<ref>http://au.ign.com/articles/2017/10/26/super-mario-odyssey-review</ref> Phillip Kollar and Allegra Frank of Polygon also praised the game, scoring it 9.5 out of 10. While Frank somewhat criticized the boss battles, the two reviewers ended with "''Super Mario Odyssey'' is almost certain to be counted among the best games in Nintendo's star series."<ref>https://www.polygon.com/2017/10/26/16551724/super-mario-odyssey-review</ref> Andrew Webster of The Verge called the game "A weird, wild world bursting with ideas," praising how the game was always surprising, saying, "Because each world is so different from the last, I found myself constantly discovering things I didn't expect or hadn't seen before."<ref>https://www.theverge.com/2017/10/26/16552118/super-mario-odyssey-review-nintendo-switch</ref> Peter Brown of GameSpot praised the game for its variety of platforming challenges and puzzles and how "The opportunities introduced by possessing others isn't just an easy source of laughs, but also works hand in hand with Odyssey's ever-present challenges," while criticizing how some of Cappy's actions require motion controls. He gave the game a 10/10.<ref>https://www.gamespot.com/reviews/super-mario-odyssey-review/1900-6416795/</ref> Dave Thier of Forbes praised how unique the game was, saying, "''Super Mario Odyssey'' is a wide-open challenge that never stops changing, even dozens of hours in," while heavily criticizing the game's motion controls. He gave the game a 9.5/10.<ref>https://www.forbes.com/sites/games/2017/11/02/super-mario-odyssey-review-a-perfect-game-with-a-problem/#25c565b21e48</ref> The game currently averages a score of 97 on review aggregate site Metacritic (based on 67 reviews);<ref>http://www.metacritic.com/game/switch/super-mario-odyssey</ref> 97.42% on GameRankings (based on 58 reviews), making it the third-highest-rated game on the website;<ref>http://www.gamerankings.com/switch/200275-super-mario-odyssey/index.html</ref> and 97, with a 98% recommendation rating, on OpenCritic.
''Super Mario Odyssey'' has received widespread critical acclaim. Prior to its release, EDGE Magazine gave ''Super Mario Odyssey'' a perfect score of 10, praising the game for "taking big risks with an established formula and having them all pay off handsomely."<ref>[https://www.rllmukforum.com/index.php?/topic/302369-the-next-issue-of-edge-is-delayed/&page=3 EDGE issue showed up in stores]</ref> Ryan McCaffery of IGN had a similar view, also giving the game a perfect score of 10. Despite criticizing the camera controls, McCaffery was ultimately very impressed with the game, saying that it "is a brilliant adventure and love letter to the series that made Nintendo a household name."<ref>http://au.ign.com/articles/2017/10/26/super-mario-odyssey-review</ref> Phillip Kollar and Allegra Frank of Polygon also praised the game, scoring it 9.5 out of 10. While Allegra somewhat criticized the boss battles, the two reviewers ended with "''Super Mario Odyssey'' is almost certain to be counted among the best games in Nintendo's star series."<ref>https://www.polygon.com/2017/10/26/16551724/super-mario-odyssey-review</ref> Andrew Webster of The Verge called the game "A weird, wild world bursting with ideas," praising how the game was always surprising, saying, "Because each world is so different from the last, I found myself constantly discovering things I didn't expect or hadn't seen before."<ref>https://www.theverge.com/2017/10/26/16552118/super-mario-odyssey-review-nintendo-switch</ref> Peter Brown of GameSpot praised the game for its variety of platforming challenges and puzzles and how "The opportunities introduced by possessing others isn't just an easy source of laughs, but also works hand in hand with Odyssey's ever-present challenges," while criticizing how some of Cappy's actions require motion controls. He gave the game a 10/10.<ref>https://www.gamespot.com/reviews/super-mario-odyssey-review/1900-6416795/</ref> Dave Thier of Forbes praised how unique the game was, saying, "''Super Mario Odyssey'' is a wide-open challenge that never stops changing, even dozens of hours in," while heavily criticizing the game's motion controls. He gave the game a 9.5/10.<ref>https://www.forbes.com/sites/games/2017/11/02/super-mario-odyssey-review-a-perfect-game-with-a-problem/#25c565b21e48</ref> The game currently averages a score of 97 on review aggregate site Metacritic (based on 67 reviews);<ref>http://www.metacritic.com/game/switch/super-mario-odyssey</ref> 97.42% on GameRankings (based on 58 reviews), making it the third-highest-rated game on the website;<ref>http://www.gamerankings.com/switch/200275-super-mario-odyssey/index.html</ref> and 97, with a 98% recommendation rating, on OpenCritic.
{| class="wikitable reviews"
{| class="wikitable reviews"
!colspan="4"style="font-size:120%; text-align:center; background-color:silver;"|Reviews
!colspan="4"style="font-size:120%; text-align:center; background-color:silver;"|Reviews

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