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'''Super Mario Maker: Crash Course''' was a series of stories written in dialogue format on the official website for ''[[Super Mario Maker]]''<ref>[https://supermariomaker.nintendo.com/comics/ Super Mario Maker: Crash Course]. ''Nintendo.com.'' Retrieved May 12, 2019 ([https://web.archive.org/web/20180209202946if_/http://supermariomaker.nintendo.com/comics/ archived]).</ref>, though the site is currently down as of May 24, 2019. In it, [[Yamamura]] teaches [[Mary O.]] how to improve upon her level design philosophy by creating better ''Mario'' levels. | |||
==Entries== | ==Entries== | ||
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===Episode 4=== | ===Episode 4=== | ||
Having finished [[Memorable Course|her task from the previous episode]], Mary O. explains to Yamamura what makes her level "memorable", using a wide variety of enemies and objects, placing [[Boo]]s adjacent to [[Cloud Block]]s, and adding [[Yoshi]] due to Mary O.'s incessant obsession of him. However, Yamamura rejects said level, citing a lack of cohesion as his main issue, and that the only good thing about it was the Boos near the Cloud Blocks, something he expanded on in [[Coo! ("Memorable Course" Edit)|his own level]]. Yamamura then goes on to state that he carefully designed his level so that the players would easily see the Boos, and goes on to explain that purpose, style, and functionality are what constitute good level design. Mary O. suddenly bemoans over the fact that Yoshi is nowhere to be seen in Yamamura's level, to which Yamamura explains that Yoshi is dysfunctional in the level due to his inability to eat Boos; however, the two realize that Mary O.'s next task would be creating a Yoshi-themed level, which Mary O. instantly accepts. | Having finished [[Memorable Course|her task from the previous episode]], Mary O. explains to Yamamura what makes her level "memorable", using a wide variety of enemies and objects, placing [[Boo]]s adjacent to [[Cloud Block]]s, and adding [[Yoshi]] due to Mary O.'s incessant obsession of him. However, Yamamura rejects said level, citing a lack of cohesion as his main issue, and that the only good thing about it was the Boos near the Cloud Blocks, something he expanded on in [[Coo! ("Memorable Course" Edit)|his own level]]. Yamamura then goes on to state that he carefully designed his level so that the players would easily see the Boos, and goes on to explain that purpose, style, and functionality are what constitute good level design. Mary O. suddenly bemoans over the fact that Yoshi is nowhere to be seen in Yamamura's level, to which Yamamura explains that Yoshi is dysfunctional in the level due to his inability to eat Boos; however, the two realize that Mary O.'s next task would be creating a Yoshi-themed level, which Mary O. instantly accepts. | ||
===Bonus Episode 1=== | ===Bonus Episode 1=== | ||
Yamamura wants to tell Mary O. how he feels after spending time creating courses with her. Mary O. is surprised and thinks that Yamamura is doing "a love confession." As Yamaura tells her that her final course "stole my heart" and is about to announce something, Mary O. shouts "I-I-I'M SO SORRY!!!!!" Yamamura is confused and explains that he was not "about to confess my undying pigeon love to you," and that the announcement is that Mary O. has been added as a [[Costume Mario|costume]]. Mary O. is excited and wants to make a course using it, and Yamamura goes over the three course elements that had been added in the update: the [[Skewer]], the [[Key]] and [[Key Door]], and [[Pink Coin (Super Mario Maker)|Pink Coins]]. He gives Mary O. a final homework assignment to make a course involving Key Doors, and she accepts. | Yamamura wants to tell Mary O. how he feels after spending time creating courses with her. Mary O. is surprised and thinks that Yamamura is doing "a love confession." As Yamaura tells her that her final course "stole my heart" and is about to announce something, Mary O. shouts "I-I-I'M SO SORRY!!!!!" Yamamura is confused and explains that he was not "about to confess my undying pigeon love to you," and that the announcement is that Mary O. has been added as a [[Costume Mario|costume]]. Mary O. is excited and wants to make a course using it, and Yamamura goes over the three course elements that had been added in the update: the [[Skewer]], the [[Key]] and [[Key Door]], and [[Pink Coin (Super Mario Maker)|Pink Coins]]. He gives Mary O. a final homework assignment to make a course involving Key Doors, and she accepts. | ||
==References== | ==References== |