Editing Super Mario Land (WarioWare: Get It Together!)
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|info="''Bonk the ? Block to score a coin or item. Old-school games are the coolest! {{color|green|1989: Game Boy}}''" | |info="''Bonk the ? Block to score a coin or item. Old-school games are the coolest! {{color|green|1989: Game Boy}}''" | ||
|clear=25 | |clear=25 | ||
}} | }} | ||
'''Super Mario Land''' is one of the [[microgame]]s in [[9-Volt]]'s Nintendo Classics level in ''[[WarioWare: Get It Together!]]'' It is based on the [[Game Boy]] [[Super Mario Land|game of the same name]]. | '''Super Mario Land''' is one of the [[microgame]]s in [[9-Volt]]'s Nintendo Classics level in ''[[WarioWare: Get It Together!]]'' It is based on the [[Game Boy]] [[Super Mario Land|game of the same name]]. | ||
==Gameplay== | ==Gameplay== | ||
The player has to hit a [[? Block]] and, if it releases a [[List of power-ups|power-up]], collect it to win the microgame. [[Mario]] appears in the level and jumps up and down after the microgame is cleared. | The player has to hit a [[? Block]] and, if it releases a [[List of power-ups|power-up]], collect it to win the microgame. [[Mario]] appears in the level and jumps up and down after the microgame is cleared. | ||
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*[[Dr. Crygor]], [[Ashley]], [[5-Volt]], and [[Lulu]] can easily grab the power-up by attacking the block from above, making them above-average fits. | *[[Dr. Crygor]], [[Ashley]], [[5-Volt]], and [[Lulu]] can easily grab the power-up by attacking the block from above, making them above-average fits. | ||
*[[Master Mantis]] can hit the block while walking on the ceiling allowing him to immediately collect the power-up, making him an above-average fit. | *[[Master Mantis]] can hit the block while walking on the ceiling allowing him to immediately collect the power-up, making him an above-average fit. | ||
* | *Characters with constant abilities are a below-average fit as they must use their respective projectiles in time to collect the power-up. | ||
*Due to his lack of mobility, [[18-Volt]] is a bad fit, especially in Levels 2 and 3. | *Due to his lack of mobility, [[18-Volt]] is a bad fit, especially in Levels 2 and 3. The only way to get the item is to fire his disc at the item. | ||
==See also== | ==See also== | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=スーパーマリオランド | ||
| | |JapR=Sūpā Mario Rando | ||
| | |JapM=Super Mario Land | ||
|Kor=Super Mario Land | |Kor=Super Mario Land | ||
|KorR= | |||
|KorM=- | |||
|Fre=Super Mario Land | |Fre=Super Mario Land | ||
|FreM=- | |||
}} | }} | ||
{{9-Volt & 18-Volt's microgames}} | {{9-Volt & 18-Volt's microgames}} |