Editing Super Mario Land (WarioWare: Get It Together!)
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|type=Nintendo Classics | |type=Nintendo Classics | ||
|intro=''Hit it!'' (Level 1)<br>''Hit it and get it!'' (Levels 2 and 3) | |intro=''Hit it!'' (Level 1)<br>''Hit it and get it!'' (Levels 2 and 3) | ||
|info="''Bonk the ? Block to score a coin or item. Old-school games are the coolest! {{color | |info="''Bonk the ? Block to score a coin or item. Old-school games are the coolest! {{color|1989: Game Boy|green}}''" | ||
|clear=25 | |clear=25 | ||
}} | }} | ||
'''Super Mario Land''' is one of the [[microgame]]s in [[9-Volt]]'s Nintendo Classics level in ''[[WarioWare: Get It Together!]]'' It is based on the [[Game Boy]] [[Super Mario Land|game of the same name]]. | '''Super Mario Land''' is one of the [[microgame]]s in [[9-Volt]]'s Nintendo Classics level in ''[[WarioWare: Get It Together!]]'' It is based on the [[Game Boy]] [[Super Mario Land|game of the same name]]. | ||
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|1.1=18-Volt | |1.1=18-Volt | ||
}} | }} | ||
*[[Orbulon]] | *[[Orbulon]] can use his [[Oinker]]'s tractor beam to hit the ? Block and suck up the [[Super Mushroom]] or the [[Super Star]]. | ||
*[[Penny]] | *[[Penny]] can use her water from the [[Jet Tank One]] to hit the ? Block quickly and attract the power-ups. | ||
*Since [[Red | *Since [[Ashley & Red|Red]] only attacks downward, he can easily grab the power-up as they always come out at the top regardless of where the block is hit, making him a slightly good fit. | ||
*[[Dr. Crygor]], [[Ashley]], [[5-Volt]], and [[Lulu]] can easily grab the power-up by attacking the block from above, making them | *[[Dr. Crygor]], [[Ashley & Red|Ashley]], [[5-Volt]], and [[Lulu]] can easily grab the power-up by attacking the block from above, making them slightly good fits. | ||
*[[Master Mantis]] can hit the block while walking on the ceiling allowing him to immediately collect the power-up, making him | *[[Young Cricket & Master Mantis|Master Mantis]] can hit the block while walking on the ceiling allowing him to immediately collect the power-up, making him a slightly good fit. | ||
*Due to his lack of mobility, [[18-Volt]] is a bad fit, especially in Levels 2 and 3. The only way to get the item is to fire his disc at the item. | |||
*Due to his lack of mobility, [[18-Volt]] is a bad fit, especially in Levels 2 and 3. | |||
==See also== | ==See also== | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
|Jap= | |Jap= | ||
|JapR= | |JapR= | ||
|JapM= | |JapM= | ||
|Kor=Super Mario Land | |Kor=Super Mario Land | ||
|KorR= | |KorR= | ||
|KorM=- | |||
|Fre=Super Mario Land | |Fre=Super Mario Land | ||
|FreM=- | |||
}} | }} | ||
{{9-Volt & 18-Volt's microgames}} | {{9-Volt & 18-Volt's microgames}} |