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|developer=[[Nintendo Entertainment Analysis and Development|Nintendo EAD Tokyo]]
|developer=[[Nintendo Entertainment Analysis and Development|Nintendo EAD Tokyo]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|release='''Wii (original release):'''<br>{{flag list|Mexico|May 22, 2010<ref>[https://www.levelup.com/Wii/juegos/30384/Super-Mario-Galaxy-2 ''Super Mario Galaxy 2'' para Wii]. ''LevelUp''.</ref>{{better source}}|USA|May 23, 2010|Japan|May 27, 2010|Europe|June 11, 2010|Australia|July 1, 2010|ROC|December 4, 2010|HK|December 4, 2010|South Korea|January 20, 2011}}'''Wii ([[Nintendo Selects#Wii|Nintendo Selects]]):'''<br>{{flag list|Europe|June 13, 2014|Australia|August 27, 2015|USA|March 11, 2016|Mexico|April 6, 2016<ref>[https://www.amazon.com.mx/Super-Mario-Galaxy-Nintendo-Standard/dp/B01AC3ZAGI/]. ''Amazon México''.</ref>}}'''Wii U (digital download):'''<br>{{flag list|USA|January 14, 2015|Europe|January 14, 2015|Japan|January 15, 2015|Australia|January 15, 2015}}
|release='''Wii (original release):'''<br>{{release|Mexico|May 22, 2010<ref>[https://www.levelup.com/Wii/juegos/30384/Super-Mario-Galaxy-2 ''Super Mario Galaxy 2'' para Wii]. ''LevelUp''.</ref>{{better source}}|USA|May 23, 2010|Japan|May 27, 2010|Europe|June 11, 2010|Australia|July 1, 2010|ROC|December 4, 2010|HK|December 4, 2010|South Korea|January 20, 2011}}'''Wii ([[Nintendo Selects#Wii|Nintendo Selects]]):'''<br>{{release|Europe|June 13, 2014|Australia|August 27, 2015|USA|March 11, 2016|Mexico|April 6, 2016<ref>[https://www.amazon.com.mx/Super-Mario-Galaxy-Nintendo-Standard/dp/B01AC3ZAGI/]. ''Amazon México''.</ref>}}'''Wii U (digital download):'''<br>{{release|USA|January 14, 2015|Europe|January 14, 2015|Japan|January 15, 2015|Australia|January 15, 2015}}
|languages={{languages|en_us=y|es_es=y|es_latam=y|fr_fr=y|fr_ca=y|de=y|it=y|jp=y|kr=y|zh_trad=y}}
|languages={{languages|en_us=y|es_es=y|es_latam=y|fr_fr=y|fr_ca=y|de=y|it=y|jp=y|kr=y|zh_trad=y}}
|genre=[[Genre#Platform games|Platformer]]
|genre=[[Genre#Platform games|Platformer]]
|modes=Single player, two-player cooperative  
|modes=Single player, two-player cooperative  
|ratings={{ratings|esrb=E|pegi=3|cero=A|acb=G|usk=6|classind=L|grac=all|gsrr=g}}
|ratings={{ratings|esrb=E|pegi=3|cero=A|acb=G|usk=6|classind=L|grac=all}}
|platforms=[[Wii]], [[Wii U]]
|platforms=[[Wii]], [[Wii U]]
|format={{format|wii=1|wiiudl=1}}
|format={{format|wii=1|wiiudl=1}}
|input={{input|nunchuk=1|wiiununchuk=1|wiimote=1|wiiumote=1}}
|input={{input|nunchuk=1|wiiununchuk=1|wiimote=1|wiiumote=1}}
|serials={{flag list|USA|RVL-SB4E-USZ}}
|serials=RVL-SB4E-USZ (U.S.)
}}
}}
{{quote|Launch into a new adventure!|Save data description}}
'''''Super Mario Galaxy 2''''' is a 3D action [[Genre#Platform games|platform game]] released for the [[Wii]] on May 22, [[list of games by date#2010|2010]]. It is the sequel to the [[list of games by date#2007|2007]] game ''[[Super Mario Galaxy]]'', the thirteenth entry in the ''[[Super Mario (series)|Super Mario]]'' series,<ref name=encyclopedia>Kazuya Sakai (Ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, and Ko Nakahara ({{wp|Shogakukan}}) (ed.). ''[[Super Mario Bros. Encyclopedia|Encyclopedia Super Mario Bros.]]'' Milwaulkie: [[Dark Horse Comics|Dark Horse Books]], 2018. ISBN: 978-4-09-106569-8</ref> the fourth 3D platformer, and the only 3D platformer in the ''Super Mario'' series to be released on the same console as its predecessor. The sequel retains many elements from its predecessor, such as the adventure being in outer space, the element of [[gravity]], [[list of items|items]] such as the [[Bee Mushroom]] and [[Spring Mushroom]], and recurring objects such as [[Launch Star]]s and [[Sling Star]]s. However, the game introduces new elements as well, such as the utilization of [[Yoshi]], new [[list of power-ups|power-ups]] like the [[Cloud Flower]], and the use of [[Cosmic Spirit|a guide]] within the game for beginner players. All releases of the game except for the American version include a beginner's DVD to help players understand the controls and items if they have not played ''Super Mario Galaxy''. In North America, help for beginners is found on the official website as well as on the [[Wii#Nintendo Channel|Nintendo Channel]].
'''''Super Mario Galaxy 2''''' is a 3D action [[Genre#Platform games|platform game]] released for the [[Wii]] on May 22, [[list of games by date#2010|2010]]. It is the sequel to the [[list of games by date#2007|2007]] game ''[[Super Mario Galaxy]]'', the thirteenth entry in the ''[[Super Mario (series)|Super Mario]]'' series,<ref name=encyclopedia>Kazuya Sakai (Ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, and Ko Nakahara ({{wp|Shogakukan}}) (ed.). ''[[Super Mario Bros. Encyclopedia|Encyclopedia Super Mario Bros.]]'' Milwaulkie: [[Dark Horse Comics|Dark Horse Books]], 2018. ISBN: 978-4-09-106569-8</ref> the fourth 3D platformer, and the only 3D platformer in the ''Super Mario'' series to be released on the same console as its predecessor. The sequel retains many elements from its predecessor, such as the adventure being in outer space, the element of [[gravity]], [[list of items|items]] such as the [[Bee Mushroom]] and [[Spring Mushroom]], and recurring objects such as [[Launch Star]]s and [[Sling Star]]s. However, the game introduces new elements as well, such as the utilization of [[Yoshi]], new [[list of power-ups|power-ups]] like the [[Cloud Flower]], and the use of [[Cosmic Spirit|a guide]] within the game for beginner players. All releases of the game except for the American version included a beginner's DVD to help players understand the controls and items if they had not played ''Super Mario Galaxy''. In North America, help for beginners was found on the official website as well as on the [[Wii#Nintendo Channel|Nintendo Channel]].


''Super Mario Galaxy 2'' was also the first Wii title to be digitally re-released on the [[Wii U]]'s [[Nintendo eShop#Wii U|Nintendo eShop]] service.
''Super Mario Galaxy 2'' is also the first Wii title to be digitally re-released on the [[Wii U]]'s [[Nintendo eShop#Wii U|Nintendo eShop]] service.
==Story==
==Story==
'''''From the instruction booklet'''''
'''''From the instruction booklet'''''
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Mario ran through the field with stars falling around him. Suddenly, he noticed a strange light in the grass. As he peered cautiously through the reeds, he saw a small, lost Luma. With the baby Luma tucked safely under his cap, Mario rushed on to the castle. But when he got there, something unexpected was waiting for him…</blockquote>
Mario ran through the field with stars falling around him. Suddenly, he noticed a strange light in the grass. As he peered cautiously through the reeds, he saw a small, lost Luma. With the baby Luma tucked safely under his cap, Mario rushed on to the castle. But when he got there, something unexpected was waiting for him…</blockquote>
[[File:SMG2 Prologue2.png|thumb|left|upright=1.1|[[Giant Bowser|Super Bowser]]]]
[[File:SMG2 Prologue2.png|thumb|left|upright=1.1|[[Giant Bowser|Super Bowser]]]]
''Super Mario Galaxy 2'' is "another story of stardust".<ref>[https://web.archive.org/web/20190209092340/https://www.nintendo.co.jp/character/mario/collection/search.html Mario Portal (Japanese)]. ''Nintendo''. Retrieved August 19, 2018.</ref> The game begins at the time of the [[Star Festival]], which only happens every 100 years. [[Princess Peach]] invites [[Mario]] to share some [[cake]] while watching the shooting stars. On his way to Peach's Castle, Mario finds a lost [[Baby Luma]], who seems to like Mario and jumps into his hat, granting him [[spin]] power. Near the castle, Mario discovers it under attack by [[Bowser]], now [[Giant Bowser|gigantic]] thanks to the Power Stars, who kidnaps Peach and takes her to the center of the universe. In response, [[Luma]]s who crashed near the castle offer to aid Mario to chase Bowser by transforming into a [[Launch Star]] and launching Mario to space.
''Super Mario Galaxy 2'' is "another story of stardust".<ref>[https://web.archive.org/web/20190209092340/https://www.nintendo.co.jp/character/mario/collection/search.html Mario Portal (Japanese)]. ''Nintendo''. Retrieved August 19, 2018.</ref> The game begins at the time of the [[Star Festival]], which only happens every 100 years. [[Princess Peach]] invites [[Mario]] to share some [[cake]] while watching the shooting stars. On his way to Peach's Castle, Mario finds a lost [[Baby Luma]], who seems to like Mario and jumps into his hat, granting him [[spin]] power. Near the castle, Mario discovers it under attack by [[Bowser]], now [[Giant Bowser|gigantic]] thanks to the Power Stars, who kidnaps Peach and takes her away to the center of the universe. In response, [[Luma]]s who crashed near the castle offer to aid Mario to chase Bowser by transforming into a [[Launch Star]] and launching Mario to space.


After collecting a Power Star, Mario arrives on a planet-like object, where he meets [[Lubba]], who tells him that his crew and their spaceship were attacked by Bowser. Realizing both him and Mario need each others' help to collect the stolen Power Stars and rescue Peach, he uses the Power Star to fix his ship and transform it into [[Starship Mario]], which is used to travel through space and find more Power Stars. During his travels, Mario has to deal with Bowser's forces, including [[Bowser Jr.]] and Super Bowser himself.
After collecting a Power Star, Mario arrives on a planet-like object, where he meets [[Lubba]], who tells him that his crew and their spaceship were attacked by Bowser. Realizing both him and Mario need each others' help to collect the stolen Power Stars and rescue Peach, he uses the Power Star to fix his ship and transform it into [[Starship Mario]], which is used to travel through space and find more Power Stars. During his travels, Mario has to deal with Bowser's forces, including [[Bowser Jr.]] and Super Bowser himself.
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[[File:SMG2Rosalina.png|200px|thumb|[[Rosalina]] telling stories to the Lumas.]]
[[File:SMG2Rosalina.png|200px|thumb|[[Rosalina]] telling stories to the Lumas.]]
If the player collects the first 120 Power Stars and battles Bowser again in his fortress, an extra scene is shown after the credits, revealing Rosalina and her Lumas in the Comet Observatory's Library. She has finished reading a story to them (possibly the events of the game itself) and plans on telling the Lumas a new story about the [[Green Star]]s. A new feature is then unlocked in which all the galaxies are visited by green Prankster Comets. From there, the player must hunt down all the Green Stars. When they are all collected (adding up to 240 Power Stars), the [[Grandmaster Galaxy]] is opened in World S. It houses the last two Power Stars, and when the last one is reached, Rosalina congratulates the player and appears on [[Starship Mario]].
If the player collects the first 120 Power Stars and battles Bowser again in his fortress, an extra scene is shown after the credits, revealing Rosalina and her Lumas in the Comet Observatory's Library. She has finished reading a story to them (possibly the events of the game itself) and plans on telling the Lumas a new story about the [[Green Power Star]]s. A new feature is then unlocked in which all the galaxies are visited by green Prankster Comets. From there, the player must hunt down all the Green Stars. When they are all collected (adding up to 240 Power Stars), the [[Grandmaster Galaxy]] is opened in World S. It houses the last two Power Stars, and when the last one is reached, Rosalina congratulates the player and appears on [[Starship Mario]].
{{br}}
{{br}}


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[[File:SMG2 CosmicCoveGalaxy.png|thumb|left|upright=1.1|Mario and Co-Star Luma on the underwater portion of [[Cosmic Cove Galaxy]].]]
[[File:SMG2 CosmicCoveGalaxy.png|thumb|left|upright=1.1|Mario and Co-Star Luma on the underwater portion of [[Cosmic Cove Galaxy]].]]
[[File:SMG2 Portal.png|thumb|upright=1.1|Mario near the [[Portal]] leading to [[World 4 (Super Mario Galaxy 2)|World 4]].]]
[[File:SMG2 Portal.png|thumb|upright=1.1|Mario near the [[Portal]] leading to [[World 4 (Super Mario Galaxy 2)|World 4]].]]
Like ''Super Mario Galaxy'', ''Super Mario Galaxy 2'' features a main hub. For traveling between different galaxies, Mario uses a planet shaped like his head, [[Starship Mario]]. Starship Mario can be explored, much like the Comet Observatory, although it is smaller. The game has a total of 242 stars to collect, twice the number of stars found in ''Super Mario Galaxy'', including 120 [[Power Star]]s, 120 [[Green Star]]s and an extra 2 Power Stars in [[Grandmaster Galaxy]].
Like ''Super Mario Galaxy'', ''Super Mario Galaxy 2'' features a main hub. For traveling between different galaxies, Mario uses a planet shaped like his head, [[Starship Mario]]. Starship Mario can be explored, much like the Comet Observatory, although it is smaller. The game has a total of 242 stars to collect, twice the number of stars found in ''Super Mario Galaxy'', including 120 [[Power Star]]s, 120 [[Green Power Star]]s and an extra 2 Power Stars in [[Grandmaster Galaxy]].


Multiplayer from the original ''Super Mario Galaxy'' reappears, but in addition to being another star pointer, the second player is a [[Co-Star Luma]]. The second player can stun enemies and pick up Star Bits like in ''Super Mario Galaxy'', but now they can pick up coins (including [[Purple Coin]]s) and mushrooms, defeat enemies by spinning, stop the [[Star Ball]] (while player 1 is riding on it), activate checkpoints, and flip switches.
Multiplayer from the original ''Super Mario Galaxy'' reappears, but in addition to being another star pointer, the second player is a [[Co-Star Luma]]. The second player can stun enemies and pick up Star Bits like in ''Super Mario Galaxy'', but now they can pick up coins (including [[Purple Coin]]s) and mushrooms, defeat enemies by spinning, stop the [[Star Ball]] (while player 1 is riding on it), activate checkpoints, and flip switches.
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|-
|-
|Collect a [[Star Bit]]
|Collect a [[Star Bit]]
|Move {{icon|SMG2-Pointer}} over a Star Bit
|Move {{chart icon|SMG2-Pointer}} over a Star Bit
|-
|-
|Shoot a Star Bit
|Shoot a Star Bit
|{{icon|SMG2-Pointer}} + {{button|wii|B}}
|{{chart icon|SMG2-Pointer}} + {{button|wii|B}}
|-
|-
|Rapidly shoot Star Bits
|Rapidly shoot Star Bits
|{{icon|SMG2-Pointer}} + hold {{button|wii|B}}
|{{chart icon|SMG2-Pointer}} + hold {{button|wii|B}}
|-
|-
|Enter a [[Pull Star]] (P1 only)
|Enter a [[Pull Star]] (P1 only)
|{{icon|SMG2-Pointer}} + hold {{button|wii|A}}
|{{chart icon|SMG2-Pointer}} + hold {{button|wii|A}}
|-
|-
|Fire [[cannon]] (P1 only)
|Fire [[cannon]] (P1 only)
|{{icon|SMG2-Pointer}} + {{button|wii|A}}
|{{chart icon|SMG2-Pointer}} + {{button|wii|A}}
|-
|-
|[[Spin|Star spin]] ({{icon|SMG2-LumaC}} only)
|[[Spin|Star spin]] ({{chart icon|SMG2-LumaC}} only)
|Shake {{button|wii|Wiimote}}
|Shake {{button|wii|Wiimote}}
|-
|-
|Stop an enemy ({{icon|SMG2-LumaC}} only)
|Stop an enemy ({{chart icon|SMG2-LumaC}} only)
|Move {{icon|SMG2-Pointer2}} over an enemy + hold {{button|wii|A}}
|Move {{chart icon|SMG2-Pointer2}} over an enemy + hold {{button|wii|A}}
|-
|-
|Defeat an enemy ({{icon|SMG2-LumaC}} only)
|Defeat an enemy ({{chart icon|SMG2-LumaC}} only)
|Shake {{button|wii|Wiimote}} while stopping an enemy
|Shake {{button|wii|Wiimote}} while stopping an enemy
|-
|-
|Collect item or activate object ({{icon|SMG2-LumaC}} only)
|Collect item or activate object ({{chart icon|SMG2-LumaC}} only)
|{{icon|SMG2-Pointer2}} + {{button|wii|A}}
|{{chart icon|SMG2-Pointer2}} + {{button|wii|A}}
|-
|-
|Make a sound on P1's Wii Remote<br>({{icon|SMG2-LumaC}} only)
|Make a sound on P1's Wii Remote<br>({{chart icon|SMG2-LumaC}} only)
|{{button|wii|pad}}
|{{button|wii|pad}}
|-
|-
|Make a sound on P2's Wii Remote<br>({{icon|SMG2-LumaC}} only)
|Make a sound on P2's Wii Remote<br>({{chart icon|SMG2-LumaC}} only)
|{{button|wii|1}} / {{button|wii|2}} / {{button|wii|+}} / {{button|wii|-}}
|{{button|wii|1}} / {{button|wii|2}} / {{button|wii|+}} / {{button|wii|-}}
|-
|-
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|-
|-
|Navigate menu
|Navigate menu
|{{icon|SMG2-Cursor}}
|{{chart icon|SMG2-Cursor}}
|-
|-
|Confirm command
|Confirm command
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|align=right
|align=right
}}
}}
In ''Super Mario Galaxy 2'', levels are accessed linearly via a world map. This is a departure from the proceeding 3D ''[[Super Mario (series)|Super Mario]]'' games and is comparable to the 2D ones. The player accesses worlds from the [[Starship Mario]], a small planetoid that serves as the game's hub. When Mario steps on a panel on the starship's bow, the perspective rapidly pans out to a view of the current world. Starship Mario – itself shaped like Mario's head – is a stand-in for Mario himself that can be moved between galaxies like a cursor. Galaxies are unlocked unilaterally – collecting a Power Star within one opens up paths to the nearest galaxies (with the exception of [[World S]] where each galaxy must have at least one mission completed to access the next), the final galaxy of each world is a boss galaxy that features a fight against [[Bowser Jr.]] or [[Giant Bowser|Bowser]]. Defeating them unlocks the following world. The earliest worlds have the simplest, most straightforward paths between galaxies, but the paths become more divergent with each world, enabling the player to visit galaxies in whatever order they want (see right).
In ''Super Mario Galaxy 2'', levels are accessed linearly within [[world]]s. This is a departure from the proceeding 3D ''[[Super Mario (series)|Super Mario]]'' games and is comparable to the 2D ones. The player accesses worlds from the [[Starship Mario]], a small planetoid that serves as the game's hub. When Mario steps on a panel on the starship's bow, the perspective rapidly pans out to a view of the current world. Starship Mario – itself shaped like the protagonist's head – is a stand-in for Mario himself that can be moved between galaxies like a cursor. Galaxies are unlocked unilaterally – collecting a Power Star within one opens up paths to the nearest galaxies. Except for [[World S]], the final galaxy of each world is a boss galaxy that features a fight against [[Bowser Jr.]] or [[Giant Bowser|Bowser]]. Defeating them unlocks the following world. The earliest worlds have the simplest, most straightforward paths between galaxies, but the paths become more divergent with each world, enabling the player to visit galaxies in whatever order they want (see right).


Unlike proceeding games that feature worlds – like ''[[Super Mario Bros. 3]]'' (1988) and ''[[New Super Mario Bros.]]'' (2006) – the galaxies within the worlds of ''Super Mario Galaxy 2'' are not thematically unified. For example, [[World 3 (Super Mario Galaxy 2)|World 3]] contains galaxies themed around forests, snow, and haunted houses. While not all galaxies need to be completed, no numbered worlds can be skipped over to reach the end credits.
Unlike proceeding games that feature worlds – like ''[[Super Mario Bros. 3]]'' (1988) and ''[[New Super Mario Bros.]]'' (2006) – the galaxies within the worlds of ''Super Mario Galaxy 2'' are not thematically unified. For example, [[World 3 (Super Mario Galaxy 2)|World 3]] contains galaxies themed around forests, snow, and haunted houses. While not all galaxies need to be completed, no numbered worlds can be skipped over to reach the end credits.


Each galaxy contains objectives called [[mission]]s. Completing a mission has [[Mario]] obtaining one of the galaxy's [[Power Star]]s. One mission correlates with one Power Star. The structure of missions is closely derived from the first ''[[Super Mario Galaxy]]'' (2007). However, there are fewer dedicated missions in individual galaxies, with none having more than three. By contrast, the most robust galaxies in ''Super Mario Galaxy'' have as many as six missions. Some missions have one or more hidden [[Green Star]]s that begin to appear once the player has collected 120 normal Power Stars. Like regular Power Stars, collecting one is considered as the end of the mission. [[Grandmaster Galaxy]] is the only course in the game to lack any Green Stars. Combined, there are 242 collectible Stars in the game.
Each galaxy contains objectives called [[mission]]s. Completing a mission has [[Mario]] obtaining one of the galaxy's [[Power Star]]s. One mission correlates with one Power Star. The structure of missions is closely derived from the first ''[[Super Mario Galaxy]]'' (2007). However, there are fewer dedicated missions in individual galaxies, with none having more than three. By contrast, the most robust galaxies in ''Super Mario Galaxy'' have as many as six missions. Some missions have one or more hidden [[Green Star]]s that begin to appear once the player has collected 120 normal Power Stars. Like regular Power Stars, collecting one is considered as the end of the mission. [[Grandmaster Galaxy]] is the only course in the game to lack any Green Stars. Combined, there are 242 collectible Stars in the game, the same number in its predecessor.


Some galaxies can only be unlocked by feeding [[Hungry Luma]]s a requested number of [[Star Bit]]s. When touched, they appear on the world map and transport to the Starship Mario. There is one in every world. Hungry Lumas appear within galaxies too, but these individuals eat coins instead of Star Bits. Feeding one the requested amount causes it to transform into a planet that contains a Secret Star. Secret Star missions are otherwise unlocked by completing certain criteria. Doing so causes non-playable characters to write letters to Mario requesting his help or to challenge him in specific galaxies he has already visited at least once. The most recurring writer is [[The Chimp]], a monkey from [[Fluffy Bluff Galaxy]] who considers Mario to be his rival.
Some galaxies can only be unlocked by feeding [[Hungry Luma]]s a requested number of [[Star Bit]]s. They appear on the world map and transport to the Starship Mario when touched. There is one in every world. Hungry Lumas appear within galaxies too, but these individuals eat coins instead of Star Bits. Feeding one the requested amount causes it to transform into a planet that contains a Secret Star. Secret Star missions are otherwise unlocked by completing certain criteria. Doing so causes non-playable characters to write letters to Mario requesting his help or to challenge him in specific galaxies he has already visited at least once. The most recurring writer is [[The Chimp]], a monkey from [[Fluffy Bluff Galaxy]] who considers Mario to be his rival.


After Mario has completed "[[Bowser's Big Lava Power Party]]" and collects three Power Stars from [[World 3 (Super Mario Galaxy 2)|World 3]], his brother [[Luigi]] begins to appear in some galaxies and offer to collect the Power Star for him. Selecting "yes" allows the player to control Luigi for the mission until it is completed or exited. Completing the mission as Luigi unlocks a [[Ghost (Super Mario Galaxy 2)|staff ghost]] for the galaxy. When followed, it leads the player towards hidden items or Secret Stars. Once "[[Bowser's Fortified Fortress]]" is completed, Luigi becomes permanently accessible via a room on Starship Mario's stern and can be played as in any level.
After Mario has completed "[[Bowser's Big Lava Power Party]]" and collects three Power Stars from [[World 3 (Super Mario Galaxy 2)|World 3]], his brother [[Luigi]] begins to appear in some galaxies and offer to collect the Power Star for him. Selecting "yes" allows the player to control Luigi for the mission until it is completed or exited. Completing the mission as Luigi unlocks a [[Ghost (Super Mario Galaxy 2)|staff ghost]] for the galaxy. When followed, it leads the player towards hidden items or Secret Stars. Once "[[Bowser's Fortified Fortress]]" is completed, Luigi becomes permanently accessible via a room on Starship Mario's stern and can be played as in any level.


''Super Mario Galaxy 2'' is the first 3D ''Super Mario'' game to include a dedicated secret world accessible only after completing the main story, similar to the [[Special Zone]] of ''[[Super Mario World]]'' (1990) or [[World 9 (New Super Mario Bros. Wii)|World 9]] of ''[[New Super Mario Bros. Wii]]'' (2009). Called World S, this world contains several galaxies based around planets from the first ''Super Mario Galaxy'' as well as a galaxy based on [[The Secret of Ricco Tower]] mission from ''[[Super Mario Sunshine]]''.
''Super Mario Galaxy 2'' is the first 3D ''Super Mario'' game to include a dedicated secret world accessible only after completing the main story, similar to the [[Special Zone]] of ''[[Super Mario World]]'' (1990) or [[World 9 (New Super Mario Bros. Wii)|World 9]] of ''[[New Super Mario Bros. Wii]]'' (2009). Called World S, this world contains several galaxies based around planets from the first ''Super Mario Galaxy'' that have been modified in ways that make them more challenging.


There are 49 galaxies in the game, 50 if Starship Mario is included. The chart below lists the galaxies in the order that they appear on the [[Star List]]. The galaxies are separated and color-coded according to the world they occur in. Each galaxy is given a brief description, an in-game screenshot, and a list of its missions. The descriptions come from the official [[Prima Games]] guide for ''Super Mario Galaxy 2''.<ref>Catherine Browne. ''Super Mario Galaxy 2: Prima Official Game Guide''. Roseville: Random House Inc, 2010. ISBN: 978-0-30746-907-6.</ref> There is a legend at the bottom of the chart that details what the symbols used in it represent.
There are 49 galaxies in the game, 50 if Starship Mario is included. The chart below lists the galaxies in the order that they appear on the [[Star List]]. The galaxies are separated and color-coded according to the world they occur in. Each galaxy is given a brief description, an in-game screenshot, and a list of its missions. The descriptions come from the official [[Prima Games]] guide for ''Super Mario Galaxy 2''.<ref>Catherine Browne. ''Super Mario Galaxy 2: Prima Official Game Guide''. Roseville: Random House Inc, 2010. ISBN: 978-0-30746-907-6.</ref> There is a legend at the bottom of the chart that details what the symbols used in it represent.
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|colspan="2"style="background:#347BDD;"|[[File:SMG2 Asset Texture World Banner (World 1).png|x25px]] '''{{color-link|white|World 1 (Super Mario Galaxy 2)|World 1: <small>The Great Space Journey Begins</small>}}'''
|colspan="2"style="background:#347BDD;"|[[File:SMG2 Asset Texture World Banner (World 1).png|x25px]] '''{{color-link|white|World 1 (Super Mario Galaxy 2)|World 1: <small>The Great Space Journey Begins</small>}}'''
|-
|-
!width=16% style="background:#B0CCF2"|01. [[Sky Station Galaxy]]<br>{{icon|SMG2-totalS}}×6 {{icon|SMG2-totalP}}×9 {{icon|SMG2-totalB}}×2
!width=16% style="background:#B0CCF2"|01. [[Sky Station Galaxy]]<br>{{chart icon|SMG2-totalS}}×6 {{chart icon|SMG2-totalP}}×9 {{chart icon|SMG2-totalB}}×2
!width=34% style="background:#B0CCF2"|Missions
!width=34% style="background:#B0CCF2"|Missions
|-
|-
|rowspan="3"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Sky Station Galaxy (Storming the Sky Fleet).png|x90px]]
|rowspan="3"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Sky Station Galaxy (Storming the Sky Fleet).png|x90px]]
|{{icon|SMG2-Mission}} [[Peewee Piranha's Temper Tantrum]] ([[File:Smg2 icon greencomet.png|15px|link=Sky Station Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Sky Station Galaxy#Green Star 2]])
|{{chart icon|SMG2-Mission}} [[Peewee Piranha's Temper Tantrum]] ([[File:Smg2 icon greencomet.png|15px|link=Sky Station Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Sky Station Galaxy#Green Star 2]])
|-
|-
|{{icon|SMG2-Mission}} [[Storming the Sky Fleet]] ([[File:Smg2 icon greencomet.png|15px|link=Sky Station Galaxy#Green Star 3]])
|{{chart icon|SMG2-Mission}} [[Storming the Sky Fleet]] ([[File:Smg2 icon greencomet.png|15px|link=Sky Station Galaxy#Green Star 3]])
|-
|-
|{{icon|SMG2-Comet}} [[Peewee Piranha's Speed Run]]
|{{chart icon|SMG2-Comet}} [[Peewee Piranha's Speed Run]]
|-
|-
|colspan="2"align=center|''Sky Station Galaxy is composed of several small planetoids and a massive battle station. Most planets are host to some [[list of enemies|nasty little characters]]. It's also a great place to get used to using [[Launch Star]]s and learning how [[gravity]] holds you to planetoids in some situations but not in others.''<br>'''Unlock criterion''': complete the prologue
|colspan="2"align=center|''Sky Station Galaxy is composed of several small planetoids and a massive battle station. Most planets are host to some [[list of enemies|nasty little characters]]. It's also a great place to get used to using [[Launch Star]]s and learning how [[gravity]] holds you to planetoids in some situations but not in others.''<br>'''Unlock criterion''': complete the prologue
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!width=16% style="background:#B0CCF2"|02. [[Yoshi Star Galaxy]]<br>{{icon|SMG2-totalS}}×6 {{icon|SMG2-totalP}}×8 {{icon|SMG2-totalY}}×2 {{icon|SMG2-totalB}}×1
!width=16% style="background:#B0CCF2"|02. [[Yoshi Star Galaxy]]<br>{{chart icon|SMG2-totalS}}×6 {{chart icon|SMG2-totalP}}×8 {{chart icon|SMG2-totalY}}×2 {{chart icon|SMG2-totalB}}×1
!width=34% style="background:#B0CCF2"|Missions
!width=34% style="background:#B0CCF2"|Missions
|-
|-
|rowspan="3"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Yoshi Star Galaxy (Saddle Up with Yoshi).png|x90px]]
|rowspan="3"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Yoshi Star Galaxy (Saddle Up with Yoshi).png|x90px]]
|{{icon|SMG2-Mission}} [[Saddle Up with Yoshi]] ([[File:Smg2 icon greencomet.png|15px|link=Yoshi Star Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Yoshi Star Galaxy#Green Star 2]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Yoshi Star Galaxy#Green Star 3]])
|{{chart icon|SMG2-Mission}} [[Saddle Up with Yoshi]] ([[File:Smg2 icon greencomet.png|15px|link=Yoshi Star Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Yoshi Star Galaxy#Green Star 2]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Yoshi Star Galaxy#Green Star 3]])
|-
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|{{icon|SMG2-Mission}} [[Spiny Control]]
|{{chart icon|SMG2-Mission}} [[Spiny Control]]
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|{{icon|SMG2-Comet}} [[Spiny Rainbow Romp]]
|{{chart icon|SMG2-Comet}} [[Spiny Rainbow Romp]]
|-
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|colspan="2"align=center|''The Yoshi Star Galaxy is where [[Mario]] first meets [[Yoshi]] on his travels across the cosmos. With this faithful buddy at Mario's side, [[Giant Bowser|Bowser]] doesn't stand a chance. Yoshi loves to nosh on [[fruit (Yoshi food)|fruit]], baddies, and [[list of power-ups|power-ups]], so indulge Yoshi's rumbly tummy and reap the benefits.''<br>'''Unlock criterion''': complete "Peewee Piranha's Temper Tantrum"
|colspan="2"align=center|''The Yoshi Star Galaxy is where [[Mario]] first meets [[Yoshi]] on his travels across the cosmos. With this faithful buddy at Mario's side, [[Giant Bowser|Bowser]] doesn't stand a chance. Yoshi loves to nosh on [[fruit (Yoshi food)|fruit]], baddies, and [[list of power-ups|power-ups]], so indulge Yoshi's rumbly tummy and reap the benefits.''<br>'''Unlock criterion''': complete "Peewee Piranha's Temper Tantrum"
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!width=16% style="background:#B0CCF2"|03. [[Spin-Dig Galaxy]]<br>{{icon|SMG2-totalS}}×6 {{icon|SMG2-totalP}}×7 {{icon|SMG2-totalB}}×2
!width=16% style="background:#B0CCF2"|03. [[Spin-Dig Galaxy]]<br>{{chart icon|SMG2-totalS}}×6 {{chart icon|SMG2-totalP}}×7 {{chart icon|SMG2-totalB}}×2
!width=34% style="background:#B0CCF2"|Missions
!width=34% style="background:#B0CCF2"|Missions
|-
|-
|rowspan="3"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Spin-Dig Galaxy (Digga-Leg's Planet).png|x90px]]
|rowspan="3"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Spin-Dig Galaxy (Digga-Leg's Planet).png|x90px]]
|{{icon|SMG2-Mission}} [[Digga-Leg's Planet]] ([[File:Smg2 icon greencomet.png|15px|link=Spin-Dig Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Spin-Dig Galaxy#Green Star 2]])
|{{chart icon|SMG2-Mission}} [[Digga-Leg's Planet]] ([[File:Smg2 icon greencomet.png|15px|link=Spin-Dig Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Spin-Dig Galaxy#Green Star 2]])
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|{{icon|SMG2-Mission}} [[Silver Stars Down Deep]] ([[File:Smg2 icon greencomet.png|15px|link=Spin-Dig Galaxy#Green Star 3]])
|{{chart icon|SMG2-Mission}} [[Silver Stars Down Deep]] ([[File:Smg2 icon greencomet.png|15px|link=Spin-Dig Galaxy#Green Star 3]])
|-
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|{{icon|SMG2-Comet}} [[Digga-Leg's Daredevil Run]]
|{{chart icon|SMG2-Comet}} [[Digga-Leg's Daredevil Run]]
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|colspan="2"align=center|''Spin-Dig Galaxy is the first place Mario discovers the [[Spin Drill]], which lets him burrow through soft soil and discover buried treasure. The Spin Drill is also good for defeating tough-skinned enemies, which abound in this galaxy.''<br>'''Unlock criteria''': collect 3 Power Stars and complete "Saddle Up with Yoshi"
|colspan="2"align=center|''Spin-Dig Galaxy is the first place Mario discovers the [[Spin Drill]], which lets him burrow through soft soil and discover buried treasure. The Spin Drill is also good for defeating tough-skinned enemies, which abound in this galaxy.''<br>'''Unlock criteria''': collect 3 Power Stars and complete "Saddle Up with Yoshi"
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!width=16% style="background:#B0CCF2"|04. [[Fluffy Bluff Galaxy]]<br>{{icon|SMG2-totalS}}×6 {{icon|SMG2-totalP}}×4
!width=16% style="background:#B0CCF2"|04. [[Fluffy Bluff Galaxy]]<br>{{chart icon|SMG2-totalS}}×6 {{chart icon|SMG2-totalP}}×4
!width=34% style="background:#B0CCF2"|Missions
!width=34% style="background:#B0CCF2"|Missions
|-
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|rowspan="3"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Fluffy Bluff Galaxy (Search for the Toad Brigade Captain).png|x90px]]
|rowspan="3"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Fluffy Bluff Galaxy (Search for the Toad Brigade Captain).png|x90px]]
|{{icon|SMG2-Mission}} [[Search for the Toad Brigade Captain]] ([[File:Smg2 icon greencomet.png|15px|link=Fluffy Bluff Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Fluffy Bluff Galaxy#Green Star 2]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Fluffy Bluff Galaxy#Green Star 3]])
|{{chart icon|SMG2-Mission}} [[Search for the Toad Brigade Captain]] ([[File:Smg2 icon greencomet.png|15px|link=Fluffy Bluff Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Fluffy Bluff Galaxy#Green Star 2]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Fluffy Bluff Galaxy#Green Star 3]])
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|{{icon|SMG2-MissionS}} [[The Chimp's Stomp Challenge]]
|{{chart icon|SMG2-MissionS}} [[The Chimp's Stomp Challenge]]
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|{{icon|SMG2-MissionS}} [[Every Planet Has Its Price]]
|{{chart icon|SMG2-MissionS}} [[Every Planet Has Its Price]]
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|colspan="2"align=center|''The Fluffy Bluff Galaxy introduces the [[Cloud Flower]], which turns you into [[Cloud Mario]]. Now you can [[spin]] to create cloud platforms and reach great heights! But be careful. The higher you go, the farther you can fall…''<br>''' Unlock criterion''': complete "Digga-Leg's Planet"
|colspan="2"align=center|''The Fluffy Bluff Galaxy introduces the [[Cloud Flower]], which turns you into [[Cloud Mario]]. Now you can [[spin]] to create cloud platforms and reach great heights! But be careful. The higher you go, the farther you can fall…''<br>''' Unlock criterion''': complete "Digga-Leg's Planet"
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!width=16% style="background:#B0CCF2"|05. [[Flip-Swap Galaxy]] ({{icon|SMG2-LumaH}})<br>{{icon|SMG2-totalS}}×4 {{icon|SMG2-totalP}}×1
!width=16% style="background:#B0CCF2"|05. [[Flip-Swap Galaxy]] ({{chart icon|SMG2-LumaH}})<br>{{chart icon|SMG2-totalS}}×4 {{chart icon|SMG2-totalP}}×1
!width=34% style="background:#B0CCF2"|Missions
!width=34% style="background:#B0CCF2"|Missions
|-
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|rowspan="2"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Flip-Swap Galaxy (Think Before You Shake).png|x90px]]
|rowspan="2"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Flip-Swap Galaxy (Think Before You Shake).png|x90px]]
|{{icon|SMG2-Mission}} [[Think Before You Shake]] ([[File:Smg2 icon greencomet.png|15px|link=Flip-Swap Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Flip-Swap Galaxy#Green Star 2]])
|{{chart icon|SMG2-Mission}} [[Think Before You Shake]] ([[File:Smg2 icon greencomet.png|15px|link=Flip-Swap Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Flip-Swap Galaxy#Green Star 2]])
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|{{icon|SMG2-Comet}} [[Purple Coin Flip 'n' Sprint]]
|{{chart icon|SMG2-Comet}} [[Purple Coin Flip 'n' Sprint]]
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|colspan="2"align=center|''After you feed the [[Hungry Luma]] 300 [[Star Bit]]s on the World Map, it flies off and transforms into the Flip-Swap Galaxy. Here, each spin flips platforms back and forth, eliminating old paths while creating new ones. You will be kept on your toes.''<br>'''Unlock criteria''': collect 3 Power Stars, complete "Saddle Up with Yoshi", and feed the Hungry Luma 300 Star Bits
|colspan="2"align=center|''After you feed the [[Hungry Luma]] 300 [[Star Bit]]s on the World Map, it flies off and transforms into the Flip-Swap Galaxy. Here, each spin flips platforms back and forth, eliminating old paths while creating new ones. You will be kept on your toes.''<br>'''Unlock criteria''': collect 3 Power Stars, complete "Saddle Up with Yoshi", and feed the Hungry Luma 300 Star Bits
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!width=16% style="background:#B0CCF2"|06. [[Rightside Down Galaxy]]<br>{{icon|SMG2-totalS}}×4 {{icon|SMG2-totalP}}×2
!width=16% style="background:#B0CCF2"|06. [[Rightside Down Galaxy]]<br>{{chart icon|SMG2-totalS}}×4 {{chart icon|SMG2-totalP}}×2
!width=34% style="background:#B0CCF2"|Missions
!width=34% style="background:#B0CCF2"|Missions
|-
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|rowspan="2"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Rightside Down Galaxy (Breaking the Laws of Gravity).png|x90px]]
|rowspan="2"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Rightside Down Galaxy (Breaking the Laws of Gravity).png|x90px]]
|{{icon|SMG2-Mission}} [[Breaking the Laws of Gravity]] ([[File:Smg2 icon greencomet.png|15px|link=Rightside Down Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Rightside Down Galaxy#Green Star 2]])
|{{chart icon|SMG2-Mission}} [[Breaking the Laws of Gravity]] ([[File:Smg2 icon greencomet.png|15px|link=Rightside Down Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Rightside Down Galaxy#Green Star 2]])
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|{{icon|SMG2-MissionS}} [[The Great Crate Incinerator]]
|{{chart icon|SMG2-MissionS}} [[The Great Crate Incinerator]]
|-
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|colspan="2"align=center|''Rightside Down Galaxy introduces flipping [[gravity field]]s. One second your feet are on the ground, the next you're pulled to the ceiling. Watch the arrows in the background to see the current direction of the gravity and see if you cannot use the sudden switches to your advantage.''<br>'''Unlock criterion''': complete "Digga-Leg's Planet"
|colspan="2"align=center|''Rightside Down Galaxy introduces flipping [[gravity field]]s. One second your feet are on the ground, the next you're pulled to the ceiling. Watch the arrows in the background to see the current direction of the gravity and see if you cannot use the sudden switches to your advantage.''<br>'''Unlock criterion''': complete "Digga-Leg's Planet"
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!width=16% style="background:#B0CCF2"|07. [[Bowser Jr.'s Fiery Flotilla]]<br>{{icon|SMG2-totalS}}×4 {{icon|SMG2-totalP}}×2 {{icon|SMG2-totalB}}×2
!width=16% style="background:#B0CCF2"|07. [[Bowser Jr.'s Fiery Flotilla]]<br>{{chart icon|SMG2-totalS}}×4 {{chart icon|SMG2-totalP}}×2 {{chart icon|SMG2-totalB}}×2
!width=34% style="background:#B0CCF2"|Missions
!width=34% style="background:#B0CCF2"|Missions
|-
|-
|rowspan="2"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Bowser Jr.'s Fiery Flotilla (Gobblegut's Aching Belly).png|x90px]]
|rowspan="2"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Bowser Jr.'s Fiery Flotilla (Gobblegut's Aching Belly).png|x90px]]
|{{icon|SMG2-StarGrand}} [[Gobblegut's Aching Belly]] ([[File:Smg2 icon greencomet.png|15px|link=Bowser Jr.'s Fiery Flotilla#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Bowser Jr.'s Fiery Flotilla#Green Star 2]])
|{{chart icon|SMG2-StarGrand}} [[Gobblegut's Aching Belly]] ([[File:Smg2 icon greencomet.png|15px|link=Bowser Jr.'s Fiery Flotilla#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Bowser Jr.'s Fiery Flotilla#Green Star 2]])
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|{{icon|SMG2-Comet}} [[Fiery Flotilla Speed Run]]
|{{chart icon|SMG2-Comet}} [[Fiery Flotilla Speed Run]]
|-
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|colspan="2"align=center|''The first [[Grand Star]] is held by [[Bowser Jr.]] He uses it to power [[Gobblegut]], a massive dragon that coils around the final planet in this galaxy. Gobblegut is the toughest enemy you have battled yet, but the fight is as fun as it is challenging.''<br>'''Unlock criteria''': collect 7 Power Stars and complete a mission in Fluffy Bluff Galaxy
|colspan="2"align=center|''The first [[Grand Star]] is held by [[Bowser Jr.]] He uses it to power [[Gobblegut]], a massive dragon that coils around the final planet in this galaxy. Gobblegut is the toughest enemy you have battled yet, but the fight is as fun as it is challenging.''<br>'''Unlock criteria''': collect 7 Power Stars and complete a mission in Fluffy Bluff Galaxy
Line 391: Line 390:
|colspan="2"style="background:#FF7F3C; color:white;"|[[File:SMG2 Asset Texture World Banner (World 2).png|x25px]] '''{{color-link|white|World 2 (Super Mario Galaxy 2)|World 2: <small>Shooting Through the Stars</small>}}'''
|colspan="2"style="background:#FF7F3C; color:white;"|[[File:SMG2 Asset Texture World Banner (World 2).png|x25px]] '''{{color-link|white|World 2 (Super Mario Galaxy 2)|World 2: <small>Shooting Through the Stars</small>}}'''
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!width=16% style="background:#FFC2A3"|08. [[Puzzle Plank Galaxy]]<br>{{icon|SMG2-totalS}}×6 {{icon|SMG2-totalP}}×6 {{icon|SMG2-totalB}}×2
!width=16% style="background:#FFC2A3"|08. [[Puzzle Plank Galaxy]]<br>{{chart icon|SMG2-totalS}}×6 {{chart icon|SMG2-totalP}}×6 {{chart icon|SMG2-totalB}}×2
!width=34% style="background:#FFC2A3"|Missions
!width=34% style="background:#FFC2A3"|Missions
|-
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|rowspan="3"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Puzzle Plank Galaxy (The Puzzling Picture Block).png|x90px]]
|rowspan="3"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Puzzle Plank Galaxy (The Puzzling Picture Block).png|x90px]]
|{{icon|SMG2-Mission}} [[The Puzzling Picture Block]] ([[File:Smg2 icon greencomet.png|15px|link=Puzzle Plank Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Puzzle Plank Galaxy#Green Star 2]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Puzzle Plank Galaxy#Green Star 3]])
|{{chart icon|SMG2-Mission}} [[The Puzzling Picture Block]] ([[File:Smg2 icon greencomet.png|15px|link=Puzzle Plank Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Puzzle Plank Galaxy#Green Star 2]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Puzzle Plank Galaxy#Green Star 3]])
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|{{icon|SMG2-Comet}} [[Purple Coin Shadow Vault]]
|{{chart icon|SMG2-Comet}} [[Purple Coin Shadow Vault]]
|-
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|{{icon|SMG2-MissionS}} [[Bugaboom's Back]]
|{{chart icon|SMG2-MissionS}} [[Bugaboom's Back]]
|-
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|colspan="2"align=center|''The Puzzle Plank Galaxy is a system of wooden blocks and boards. [[Grinder|Buzz saws]] and bugs infest this galaxy, but if you are fleet-footed, you can keep one step ahead of danger and solve the riddles.''<br>'''Unlock criterion''': complete "Gobblegut's Aching Belly"
|colspan="2"align=center|''The Puzzle Plank Galaxy is a system of wooden blocks and boards. [[Grinder|Buzz saws]] and bugs infest this galaxy, but if you are fleet-footed, you can keep one step ahead of danger and solve the riddles.''<br>'''Unlock criterion''': complete "Gobblegut's Aching Belly"
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!width=16% style="background:#FFC2A3"|09. [[Hightail Falls Galaxy]]<br>{{icon|SMG2-totalS}}×6 {{icon|SMG2-totalP}}×7 {{icon|SMG2-totalY}}×3
!width=16% style="background:#FFC2A3"|09. [[Hightail Falls Galaxy]]<br>{{chart icon|SMG2-totalS}}×6 {{chart icon|SMG2-totalP}}×7 {{chart icon|SMG2-totalY}}×3
!width=34% style="background:#FFC2A3"|Missions
!width=34% style="background:#FFC2A3"|Missions
|-
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|rowspan="3"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Hightail Falls Galaxy (Hot-Stepping Dash Pepper).png|x90px]]
|rowspan="3"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Hightail Falls Galaxy (Hot-Stepping Dash Pepper).png|x90px]]
|{{icon|SMG2-Mission}} [[Hot-Stepping Dash Pepper]] ([[File:Smg2 icon greencomet.png|15px|link=Hightail Falls Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Hightail Falls Galaxy#Green Star 2]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Hightail Falls Galaxy#Green Star 3]])
|{{chart icon|SMG2-Mission}} [[Hot-Stepping Dash Pepper]] ([[File:Smg2 icon greencomet.png|15px|link=Hightail Falls Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Hightail Falls Galaxy#Green Star 2]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Hightail Falls Galaxy#Green Star 3]])
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|{{icon|SMG2-Comet}} [[Hightail Falls Speed Run]]
|{{chart icon|SMG2-Comet}} [[Hightail Falls Speed Run]]
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|{{icon|SMG2-MissionS}} [[Silver Stars in Hightail Falls]]
|{{chart icon|SMG2-MissionS}} [[Silver Stars in Hightail Falls]]
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|colspan="2"align=center|''Hightail Falls shoots into the sky, promising incredible rewards to heroes without fear of heights. With Yoshi's help, you can scale the falls and recover the lost [[Power Star]]s needed to unlock new worlds.''<br>'''Unlock criterion''': complete a mission in Puzzle Plank Galaxy
|colspan="2"align=center|''Hightail Falls shoots into the sky, promising incredible rewards to heroes without fear of heights. With Yoshi's help, you can scale the falls and recover the lost [[Power Star]]s needed to unlock new worlds.''<br>'''Unlock criterion''': complete a mission in Puzzle Plank Galaxy
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!width=16% style="background:#FFC2A3"|10. [[Boulder Bowl Galaxy]]<br>{{icon|SMG2-totalS}}×6 {{icon|SMG2-totalP}}×6 {{icon|SMG2-totalB}}×1
!width=16% style="background:#FFC2A3"|10. [[Boulder Bowl Galaxy]]<br>{{chart icon|SMG2-totalS}}×6 {{chart icon|SMG2-totalP}}×6 {{chart icon|SMG2-totalB}}×1
!width=34% style="background:#FFC2A3"|Missions
!width=34% style="background:#FFC2A3"|Missions
|-
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|rowspan="3"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Boulder Bowl Galaxy (Rock and Rollodillo).png|x90px]]
|rowspan="3"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Boulder Bowl Galaxy (Rock and Rollodillo).png|x90px]]
|{{icon|SMG2-Mission}} [[Rock and Rollodillo]] ([[File:Smg2 icon greencomet.png|15px|link=Boulder Bowl Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Boulder Bowl Galaxy#Green Star 2]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Boulder Bowl Galaxy#Green Star 3]])
|{{chart icon|SMG2-Mission}} [[Rock and Rollodillo]] ([[File:Smg2 icon greencomet.png|15px|link=Boulder Bowl Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Boulder Bowl Galaxy#Green Star 2]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Boulder Bowl Galaxy#Green Star 3]])
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|{{icon|SMG2-Comet}} [[Rolling Crabber Romp]]
|{{chart icon|SMG2-Comet}} [[Rolling Crabber Romp]]
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|{{icon|SMG2-MissionS}} [[C'mere, Goomba]]
|{{chart icon|SMG2-MissionS}} [[C'mere, Goomba]]
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|colspan="2"align=center|''This galactic quarry is where you first discover the [[Rock Mushroom]], which turns you into [[Rock Mario]]. With this new power, you can roll into a [[boulder]] and smash through objects and enemies. And there are plenty of enemies in this galaxy, too, just waiting for you to roll through.''<br>'''Unlock criterion''': complete a mission in Puzzle Plank Galaxy
|colspan="2"align=center|''This galactic quarry is where you first discover the [[Rock Mushroom]], which turns you into [[Rock Mario]]. With this new power, you can roll into a [[boulder]] and smash through objects and enemies. And there are plenty of enemies in this galaxy, too, just waiting for you to roll through.''<br>'''Unlock criterion''': complete a mission in Puzzle Plank Galaxy
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!width=16% style="background:#FFC2A3"|11. [[Cosmic Cove Galaxy]]<br>{{icon|SMG2-totalS}}×6 {{icon|SMG2-totalP}}×4
!width=16% style="background:#FFC2A3"|11. [[Cosmic Cove Galaxy]]<br>{{chart icon|SMG2-totalS}}×6 {{chart icon|SMG2-totalP}}×4
!width=34% style="background:#FFC2A3"|Missions
!width=34% style="background:#FFC2A3"|Missions
|-
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|rowspan="3"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Cosmic Cove Galaxy (Twin Falls Hideaway).png|x90px]]
|rowspan="3"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Cosmic Cove Galaxy (Twin Falls Hideaway).png|x90px]]
|{{icon|SMG2-Mission}} [[Twin Falls Hideaway]] ([[File:Smg2 icon greencomet.png|15px|link=Hightail Falls Galaxy#Green Star 1]])
|{{chart icon|SMG2-Mission}} [[Twin Falls Hideaway]] ([[File:Smg2 icon greencomet.png|15px|link=Hightail Falls Galaxy#Green Star 1]])
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|{{icon|SMG2-Mission}} [[Exploring the Cosmic Cavern]] ([[File:Smg2 icon greencomet.png|15px|link=Cosmic Cove Galaxy#Green Star 2]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Cosmic Cove Galaxy#Green Star 3]])
|{{chart icon|SMG2-Mission}} [[Exploring the Cosmic Cavern]] ([[File:Smg2 icon greencomet.png|15px|link=Cosmic Cove Galaxy#Green Star 2]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Cosmic Cove Galaxy#Green Star 3]])
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|{{icon|SMG2-MissionS}} [[Catch That Star Bunny]]
|{{chart icon|SMG2-MissionS}} [[Catch That Star Bunny]]
|-
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|colspan="2"align=center|''Splash down in the Cosmic Cove Galaxy to swim with the [[penguin]]s and discover a series of Power Stars, including a hidden star (unlocked by feeding a Hungry Luma 15 coins that sends you chasing a [[Star Bunny]] across an icy planetoid high above the cove).''<br>'''Unlock criterion''': complete a mission in Hightail Falls Galaxy or Boulder Bowl Galaxy
|colspan="2"align=center|''Splash down in the Cosmic Cove Galaxy to swim with the [[penguin]]s and discover a series of Power Stars, including a hidden star (unlocked by feeding a Hungry Luma 15 coins that sends you chasing a [[Star Bunny]] across an icy planetoid high above the cove).''<br>'''Unlock criterion''': complete a mission in Hightail Falls Galaxy or Boulder Bowl Galaxy
|-
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!width=16% style="background:#FFC2A3"|12. [[Wild Glide Galaxy]]<br>{{icon|SMG2-totalS}}×4 {{icon|SMG2-totalP}}×1
!width=16% style="background:#FFC2A3"|12. [[Wild Glide Galaxy]]<br>{{chart icon|SMG2-totalS}}×4 {{chart icon|SMG2-totalP}}×1
!width=34% style="background:#FFC2A3"|Missions
!width=34% style="background:#FFC2A3"|Missions
|-
|-
|rowspan="2"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Wild Glide Galaxy (Fluzzard's First Flight).png|x90px]]
|rowspan="2"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Wild Glide Galaxy (Fluzzard's First Flight).png|x90px]]
|{{icon|SMG2-Mission}} [[Fluzzard's First Flight]] ([[File:Smg2 icon greencomet.png|15px|link=Wild Glide Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Wild Glide Galaxy#Green Star 2]])
|{{chart icon|SMG2-Mission}} [[Fluzzard's First Flight]] ([[File:Smg2 icon greencomet.png|15px|link=Wild Glide Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Wild Glide Galaxy#Green Star 2]])
|-
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|{{icon|SMG2-MissionS}} [[Jungle Fluzzard Race]]
|{{chart icon|SMG2-MissionS}} [[Jungle Fluzzard Race]]
|-
|-
|colspan="2"align=center|''The Wild Glide Galaxy is home to [[Fluzzard]], a shy but speedy bird. You must soar with Fluzzard to the finish line of this galaxy to secure the Power Stars. At first, you can only race against time, but after beating "Step to the Beep" in Beat Block Galaxy, you get an invitation to a competitive race for a second Power Star.''<br>'''Unlock criterion''': complete a mission in Hightail Falls Galaxy or Boulder Bowl Galaxy
|colspan="2"align=center|''The Wild Glide Galaxy is home to [[Fluzzard]], a shy but speedy bird. You must soar with Fluzzard to the finish line of this galaxy to secure the Power Stars. At first, you can only race against time, but after beating "Step to the Beep" in Beat Block Galaxy, you get an invitation to a competitive race for a second Power Star.''<br>'''Unlock criterion''': complete a mission in Hightail Falls Galaxy or Boulder Bowl Galaxy
|-
|-
!width=16% style="background:#FFC2A3"|13. [[Honeybloom Galaxy]] ({{icon|SMG2-LumaH}})<br>{{icon|SMG2-totalS}}×4 {{icon|SMG2-totalP}}×2
!width=16% style="background:#FFC2A3"|13. [[Honeybloom Galaxy]] ({{chart icon|SMG2-LumaH}})<br>{{chart icon|SMG2-totalS}}×4 {{chart icon|SMG2-totalP}}×2
!width=34% style="background:#FFC2A3"|Missions
!width=34% style="background:#FFC2A3"|Missions
|-
|-
|rowspan="2"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Honeybloom Galaxy (Bumble Beginnings).png|x90px]]
|rowspan="2"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Honeybloom Galaxy (Bumble Beginnings).png|x90px]]
|{{icon|SMG2-Mission}} [[Bumble Beginnings]] ([[File:Smg2 icon greencomet.png|15px|link=Honeybloom Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Honeybloom Galaxy#Green Star 2]])
|{{chart icon|SMG2-Mission}} [[Bumble Beginnings]] ([[File:Smg2 icon greencomet.png|15px|link=Honeybloom Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Honeybloom Galaxy#Green Star 2]])
|-
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|{{icon|SMG2-MissionS}} [[The Secret Wall Jump]]
|{{chart icon|SMG2-MissionS}} [[The Secret Wall Jump]]
|-
|-
|colspan="2"align=center|''The Honeybloom Galaxy is the first place you find the [[Bee Mushroom]], which gives you the power of flight. Buzzing is limited, but with [[Bee Mario]], you can flutter to great heights and reach the Power Star high above this lush, flowery galaxy.''<br>'''Unlock criteria''': complete a mission in Hightail Falls Galaxy or Boulder Bowl Galaxy and feed the Hungry Luma 700 Star Bits
|colspan="2"align=center|''The Honeybloom Galaxy is the first place you find the [[Bee Mushroom]], which gives you the power of flight. Buzzing is limited, but with [[Bee Mario]], you can flutter to great heights and reach the Power Star high above this lush, flowery galaxy.''<br>'''Unlock criteria''': complete a mission in Hightail Falls Galaxy or Boulder Bowl Galaxy and feed the Hungry Luma 700 Star Bits
|-
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!width=16% style="background:#FFC2A3"|14. [[Bowser's Lava Lair]]<br>{{icon|SMG2-totalS}}×4 {{icon|SMG2-totalP}}×7 {{icon|SMG2-totalB}}×1
!width=16% style="background:#FFC2A3"|14. [[Bowser's Lava Lair]]<br>{{chart icon|SMG2-totalS}}×4 {{chart icon|SMG2-totalP}}×7 {{chart icon|SMG2-totalB}}×1
!width=34% style="background:#FFC2A3"|Missions
!width=34% style="background:#FFC2A3"|Missions
|-
|-
|rowspan="2"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Bowser's Lava Lair (Bowser's Big Lava Power Party).png|x90px]]
|rowspan="2"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Bowser's Lava Lair (Bowser's Big Lava Power Party).png|x90px]]
|{{icon|SMG2-StarGrand}} [[Bowser's Big Lava Power Party]] ([[File:Smg2 icon greencomet.png|15px|link=Bowser's Lava Lair#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Bowser's Lava Lair#Green Star 2]])
|{{chart icon|SMG2-StarGrand}} [[Bowser's Big Lava Power Party]] ([[File:Smg2 icon greencomet.png|15px|link=Bowser's Lava Lair#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Bowser's Lava Lair#Green Star 2]])
|-
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|{{icon|SMG2-Comet}} [[Lava Lair Speed Run]]
|{{chart icon|SMG2-Comet}} [[Lava Lair Speed Run]]
|-
|-
|colspan="2"align=center|''The Koopa King has set up his front line of defenses at the edge of this galaxy. Beyond lakes of [[lava]], Bowser plots his next move. You must hurry through his trap-filled kingdom and challenge him for the second Grand Star. Without it, you cannot explore deeper into the cosmos and discover new worlds.''<br>'''Unlock criteria''': collect 16 Power Stars and complete a mission in Cosmic Cove Galaxy, Wild Glide Galaxy, or Honeybloom Galaxy
|colspan="2"align=center|''The Koopa King has set up his front line of defenses at the edge of this galaxy. Beyond lakes of [[lava]], Bowser plots his next move. You must hurry through his trap-filled kingdom and challenge him for the second Grand Star. Without it, you cannot explore deeper into the cosmos and discover new worlds.''<br>'''Unlock criteria''': collect 16 Power Stars and complete a mission in Cosmic Cove Galaxy, Wild Glide Galaxy, or Honeybloom Galaxy
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|colspan="2"style="background:#59D559; color:white;"|[[File:SMG2 Asset Texture World Banner (World 3).png|x25px]] '''{{color-link|white|World 3 (Super Mario Galaxy 2)|World 3: <small>The Far Reaches of the Universe</small>}}'''
|colspan="2"style="background:#59D559; color:white;"|[[File:SMG2 Asset Texture World Banner (World 3).png|x25px]] '''{{color-link|white|World 3 (Super Mario Galaxy 2)|World 3: <small>The Far Reaches of the Universe</small>}}'''
|-
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!width=16% style="background:#AFFFAA"|15. [[Tall Trunk Galaxy]]<br>{{icon|SMG2-totalS}}×6 {{icon|SMG2-totalP}}×5 {{icon|SMG2-totalY}}×1
!width=16% style="background:#AFFFAA"|15. [[Tall Trunk Galaxy]]<br>{{chart icon|SMG2-totalS}}×6 {{chart icon|SMG2-totalP}}×5 {{chart icon|SMG2-totalY}}×1
!width=34% style="background:#AFFFAA"|Missions
!width=34% style="background:#AFFFAA"|Missions
|-
|-
|rowspan="3"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Tall Trunk Galaxy (Tall Trunk's Big Slide).png|x90px]]
|rowspan="3"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Tall Trunk Galaxy (Tall Trunk's Big Slide).png|x90px]]
|{{icon|SMG2-Mission}} [[The Flotacious Blimp Fruit]] ([[File:Smg2 icon greencomet.png|15px|link=Tall Trunk Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Tall Trunk Galaxy#Green Star 2]])
|{{chart icon|SMG2-Mission}} [[The Flotacious Blimp Fruit]] ([[File:Smg2 icon greencomet.png|15px|link=Tall Trunk Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Tall Trunk Galaxy#Green Star 2]])
|-
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|{{icon|SMG2-Mission}} [[Tall Trunk's Big Slide]] ([[File:Smg2 icon greencomet.png|15px|link=Tall Trunk Galaxy#Green Star 3]])
|{{chart icon|SMG2-Mission}} [[Tall Trunk's Big Slide]] ([[File:Smg2 icon greencomet.png|15px|link=Tall Trunk Galaxy#Green Star 3]])
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|{{icon|SMG2-Comet}} [[Tall Trunk's Purple Coin Slide]]
|{{chart icon|SMG2-Comet}} [[Tall Trunk's Purple Coin Slide]]
|-
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|colspan="2"align=center|''Tall Trunk Galaxy grows a fun fruit: the [[Blimp Fruit]]. This blue bite gives Yoshi the power of flight, which is essential for reaching the lofty heights in this galaxy, where the Power Stars dangle.''<br>'''Unlock criterion''': complete "Bowser's Big Lava Power Party"
|colspan="2"align=center|''Tall Trunk Galaxy grows a fun fruit: the [[Blimp Fruit]]. This blue bite gives Yoshi the power of flight, which is essential for reaching the lofty heights in this galaxy, where the Power Stars dangle.''<br>'''Unlock criterion''': complete "Bowser's Big Lava Power Party"
|-
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!width=16% style="background:#AFFFAA"|16. [[Cloudy Court Galaxy]]<br>{{icon|SMG2-totalS}}×6 {{icon|SMG2-totalP}}×5
!width=16% style="background:#AFFFAA"|16. [[Cloudy Court Galaxy]]<br>{{chart icon|SMG2-totalS}}×6 {{chart icon|SMG2-totalP}}×5
!width=34% style="background:#AFFFAA"|Missions
!width=34% style="background:#AFFFAA"|Missions
|-
|-
|rowspan="3"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Cloudy Court Galaxy (Head in the Clouds).png|x90px]]
|rowspan="3"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Cloudy Court Galaxy (Head in the Clouds).png|x90px]]
|{{icon|SMG2-Mission}} [[Head in the Clouds]] ([[File:Smg2 icon greencomet.png|15px|link=Cloudy Court Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Cloudy Court Galaxy#Green Star 2]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Cloudy Court Galaxy#Green Star 3]])
|{{chart icon|SMG2-Mission}} [[Head in the Clouds]] ([[File:Smg2 icon greencomet.png|15px|link=Cloudy Court Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Cloudy Court Galaxy#Green Star 2]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Cloudy Court Galaxy#Green Star 3]])
|-
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|{{icon|SMG2-Comet}} [[The Shadow Lining]]
|{{chart icon|SMG2-Comet}} [[The Shadow Lining]]
|-
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|{{icon|SMG2-MissionS}} [[Silver Stars in the Purple Pond]]
|{{chart icon|SMG2-MissionS}} [[Silver Stars in the Purple Pond]]
|-
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|colspan="2"align=center|''Dance to the beat among the clouds, jumping across cymbal-shaped planetoids and riding wind currents across empty space. Be sure to collect [[coin]]s as you explore, because there's a Luma in this galaxy that needs a little encouragement to transform into a new planet.''<br>'''Unlock criterion''': complete "Bowser's Big Lava Power Party"
|colspan="2"align=center|''Dance to the beat among the clouds, jumping across cymbal-shaped planetoids and riding wind currents across empty space. Be sure to collect [[coin]]s as you explore, because there's a Luma in this galaxy that needs a little encouragement to transform into a new planet.''<br>'''Unlock criterion''': complete "Bowser's Big Lava Power Party"
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!width=16% style="background:#AFFFAA"|17. [[Haunty Halls Galaxy]]<br>{{icon|SMG2-totalS}}×6 {{icon|SMG2-totalP}}×4 {{icon|SMG2-totalY}}×1
!width=16% style="background:#AFFFAA"|17. [[Haunty Halls Galaxy]]<br>{{chart icon|SMG2-totalS}}×6 {{chart icon|SMG2-totalP}}×4 {{chart icon|SMG2-totalY}}×1
!width=34% style="background:#AFFFAA"|Missions
!width=34% style="background:#AFFFAA"|Missions
|-
|-
|rowspan="3"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Haunty Halls Galaxy (Sneaking Down the Creepy Corridor).png|x90px]]
|rowspan="3"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Haunty Halls Galaxy (Sneaking Down the Creepy Corridor).png|x90px]]
|{{icon|SMG2-Mission}} [[A Glimmer of Bulb Berry]] ([[File:Smg2 icon greencomet.png|15px|link=Haunty Halls Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Haunty Halls Galaxy#Green Star 2]])
|{{chart icon|SMG2-Mission}} [[A Glimmer of Bulb Berry]] ([[File:Smg2 icon greencomet.png|15px|link=Haunty Halls Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Haunty Halls Galaxy#Green Star 2]])
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|{{icon|SMG2-Mission}} [[Sneaking Down the Creepy Corridor]] ([[File:Smg2 icon greencomet.png|15px|link=Haunty Halls Galaxy#Green Star 3]])
|{{chart icon|SMG2-Mission}} [[Sneaking Down the Creepy Corridor]] ([[File:Smg2 icon greencomet.png|15px|link=Haunty Halls Galaxy#Green Star 3]])
|-
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|{{icon|SMG2-Comet}} [[Spooky Cosmic Clone Chase]]
|{{chart icon|SMG2-Comet}} [[Spooky Cosmic Clone Chase]]
|-
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|colspan="2"align=center|''Dare you explore the Haunty Halls, home to the [[Boo]]s? This creepy galaxy is where you first harvest the [[Bulb Berry]], which lets Yoshi see otherwise invisible platforms. Without it, you'll never be able to find the Power Stars.''<br>'''Unlock criteria''': complete a mission in Tall Trunk Galaxy or Freezy Flake Galaxy
|colspan="2"align=center|''Dare you explore the Haunty Halls, home to the [[Boo]]s? This creepy galaxy is where you first harvest the [[Bulb Berry]], which lets Yoshi see otherwise invisible platforms. Without it, you'll never be able to find the Power Stars.''<br>'''Unlock criteria''': complete a mission in Tall Trunk Galaxy or Freezy Flake Galaxy
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!width=16% style="background:#AFFFAA"|18. [[Freezy Flake Galaxy]]<br>{{icon|SMG2-totalS}}×6 {{icon|SMG2-totalP}}×6 {{icon|SMG2-totalB}}×1
!width=16% style="background:#AFFFAA"|18. [[Freezy Flake Galaxy]]<br>{{chart icon|SMG2-totalS}}×6 {{chart icon|SMG2-totalP}}×6 {{chart icon|SMG2-totalB}}×1
!width=34% style="background:#AFFFAA"|Missions
!width=34% style="background:#AFFFAA"|Missions
|-
|-
|rowspan="3"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Freezy Flake Galaxy (Bowser on Ice).png|x90px]]
|rowspan="3"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Freezy Flake Galaxy (Bowser on Ice).png|x90px]]
|{{icon|SMG2-Mission}} [[Bowser on Ice]] ([[File:Smg2 icon greencomet.png|15px|link=Freezy Flake Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Freezy Flake Galaxy#Green Star 2]])
|{{chart icon|SMG2-Mission}} [[Bowser on Ice]] ([[File:Smg2 icon greencomet.png|15px|link=Freezy Flake Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Freezy Flake Galaxy#Green Star 2]])
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|{{icon|SMG2-Mission}} [[Sorbetti's Chilly Reception]] ([[File:Smg2 icon greencomet.png|15px|link=Freezy Flake Galaxy#Green Star 3]])
|{{chart icon|SMG2-Mission}} [[Sorbetti's Chilly Reception]] ([[File:Smg2 icon greencomet.png|15px|link=Freezy Flake Galaxy#Green Star 3]])
|-
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|{{icon|SMG2-MissionS}} [[The Chimp's Skating Challenge]]
|{{chart icon|SMG2-MissionS}} [[The Chimp's Skating Challenge]]
|-
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|colspan="2"align=center|''Shivers and chills abound in the Freezy Flake Galaxy. You must use the [[Fire Flower]]s and Rock Mushrooms to locate the Power Stars in this frozen corner of space. [[The Chimp]] from Fluffy Bluff is here too, just waiting to challenge you to another game. Can you prove to The Chimp that you're the best skater in the galaxy?''<br>'''Unlock criterion''': complete a mission in Cloudy Court Galaxy or Haunty Halls Galaxy
|colspan="2"align=center|''Shivers and chills abound in the Freezy Flake Galaxy. You must use the [[Fire Flower]]s and Rock Mushrooms to locate the Power Stars in this frozen corner of space. [[The Chimp]] from Fluffy Bluff is here too, just waiting to challenge you to another game. Can you prove to The Chimp that you're the best skater in the galaxy?''<br>'''Unlock criterion''': complete a mission in Cloudy Court Galaxy or Haunty Halls Galaxy
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!width=16% style="background:#AFFFAA"|19. [[Rolling Masterpiece Galaxy]]<br>{{icon|SMG2-totalS}}×4 {{icon|SMG2-totalP}}×9
!width=16% style="background:#AFFFAA"|19. [[Rolling Masterpiece Galaxy]]<br>{{chart icon|SMG2-totalS}}×4 {{chart icon|SMG2-totalP}}×9
!width=34% style="background:#AFFFAA"|Missions
!width=34% style="background:#AFFFAA"|Missions
|-
|-
|rowspan="2"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Rolling Masterpiece Galaxy (Silver Chomp Grudge Match).png|x90px]]
|rowspan="2"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Rolling Masterpiece Galaxy (Silver Chomp Grudge Match).png|x90px]]
|{{icon|SMG2-Mission}} [[Silver Chomp Grudge Match]] ([[File:Smg2 icon greencomet.png|15px|link=Rolling Masterpiece Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Rolling Masterpiece Galaxy#Green Star 2]])
|{{chart icon|SMG2-Mission}} [[Silver Chomp Grudge Match]] ([[File:Smg2 icon greencomet.png|15px|link=Rolling Masterpiece Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Rolling Masterpiece Galaxy#Green Star 2]])
|-
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|{{icon|SMG2-Comet}} [[Masterpiece Speed Run]]
|{{chart icon|SMG2-Comet}} [[Masterpiece Speed Run]]
|-
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|colspan="2"align=center|''When you land in this artful galaxy, you are immediately given the Power Star. But it's locked inside a [[Star Ball|sphere]]. You must race to the finish line to unlock the Power Star.''<br>'''Unlock criterion''': complete a mission in Freezy Flake Galaxy
|colspan="2"align=center|''When you land in this artful galaxy, you are immediately given the Power Star. But it's locked inside a [[Star Ball|sphere]]. You must race to the finish line to unlock the Power Star.''<br>'''Unlock criterion''': complete a mission in Freezy Flake Galaxy
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!width=16% style="background:#AFFFAA"|20. [[Beat Block Galaxy]] ({{icon|SMG2-LumaH}})<br>{{icon|SMG2-totalS}}×4 {{icon|SMG2-totalP}}×3 {{icon|SMG2-totalY}}×1
!width=16% style="background:#AFFFAA"|20. [[Beat Block Galaxy]] ({{chart icon|SMG2-LumaH}})<br>{{chart icon|SMG2-totalS}}×4 {{chart icon|SMG2-totalP}}×3 {{chart icon|SMG2-totalY}}×1
!width=34% style="background:#AFFFAA"|Missions
!width=34% style="background:#AFFFAA"|Missions
|-
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|rowspan="2"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Beat Block Galaxy (Step to the Beep).png|x90px]]
|rowspan="2"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Beat Block Galaxy (Step to the Beep).png|x90px]]
|{{icon|SMG2-Mission}} [[Step to the Beep]] ([[File:Smg2 icon greencomet.png|15px|link=Beat Block Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Beat Block Galaxy#Green Star 2]])
|{{chart icon|SMG2-Mission}} [[Step to the Beep]] ([[File:Smg2 icon greencomet.png|15px|link=Beat Block Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Beat Block Galaxy#Green Star 2]])
|-
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|{{icon|SMG2-Comet}} [[Silver Stars in Double Time]]
|{{chart icon|SMG2-Comet}} [[Silver Stars in Double Time]]
|-
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|colspan="2"align=center|''No wallflowers allowed! Jump to the beat in this musical galaxy. Platforms blink with the rhythm; you cannot stand still or else this galaxy will dance you out from under you feet, leaving you hanging over empty space.''<br>'''Unlock criterion''': complete "A Glimmer of Bulb Berry" and feed the Hungry Luma 1000 Star Bits
|colspan="2"align=center|''No wallflowers allowed! Jump to the beat in this musical galaxy. Platforms blink with the rhythm; you cannot stand still or else this galaxy will dance you out from under you feet, leaving you hanging over empty space.''<br>'''Unlock criterion''': complete "A Glimmer of Bulb Berry" and feed the Hungry Luma 1000 Star Bits
|-
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!width=16% style="background:#AFFFAA"|21. [[Bowser Jr.'s Fearsome Fleet]]<br>{{icon|SMG2-totalS}}×4 {{icon|SMG2-totalP}}×5 {{icon|SMG2-totalY}}×2 {{icon|SMG2-totalB}}×2
!width=16% style="background:#AFFFAA"|21. [[Bowser Jr.'s Fearsome Fleet]]<br>{{chart icon|SMG2-totalS}}×4 {{chart icon|SMG2-totalP}}×5 {{chart icon|SMG2-totalY}}×2 {{chart icon|SMG2-totalB}}×2
!width=34% style="background:#AFFFAA"|Missions
!width=34% style="background:#AFFFAA"|Missions
|-
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|rowspan="2"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Bowser Jr.'s Fearsome Fleet (Bowser Jr.'s Mighty Megahammer).png|x90px]]
|rowspan="2"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Bowser Jr.'s Fearsome Fleet (Bowser Jr.'s Mighty Megahammer).png|x90px]]
|{{icon|SMG2-StarGrand}} [[Bowser Jr.'s Mighty Megahammer]] ([[File:Smg2 icon greencomet.png|15px|link=Bowser Jr.'s Fearsome Fleet#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Bowser Jr.'s Fearsome Fleet#Green Star 2]])
|{{chart icon|SMG2-StarGrand}} [[Bowser Jr.'s Mighty Megahammer]] ([[File:Smg2 icon greencomet.png|15px|link=Bowser Jr.'s Fearsome Fleet#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Bowser Jr.'s Fearsome Fleet#Green Star 2]])
|-
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|{{icon|SMG2-Comet}} [[Megahammer's Daredevil Bash]]
|{{chart icon|SMG2-Comet}} [[Megahammer's Daredevil Bash]]
|-
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|colspan="2"align=center|''Bowser Jr. holds the next Grand Star. The Koopa King's offspring has a mighty pirate fleet he unleashes to slow you down, but with Yoshi at your side, you'll survive the ships. The [[Megahammer|massive robot]] Bowser Jr. is powering with the Grand Star is the toughest challenge yet, so be sure to seek out a [[Life Mushroom]] so you meet Megahammer prepared for battle.''<br>'''Unlock criteria''': collect 28 Power Stars and complete "Bowser's Big Lava Power Party"
|colspan="2"align=center|''Bowser Jr. holds the next Grand Star. The Koopa King's offspring has a mighty pirate fleet he unleashes to slow you down, but with Yoshi at your side, you'll survive the ships. The [[Megahammer|massive robot]] Bowser Jr. is powering with the Grand Star is the toughest challenge yet, so be sure to seek out a [[Life Mushroom]] so you meet Megahammer prepared for battle.''<br>'''Unlock criteria''': collect 28 Power Stars and complete "Bowser's Big Lava Power Party"
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|colspan="2"style="background:#8C3FC5; color:white;"|[[File:SMG2 Asset Texture World Banner (World 4).png|x25px]] '''{{color-link|white|World 4 (Super Mario Galaxy 2)|World 4: <small>The Many Mysteries of the Cosmos</small>}}'''
|colspan="2"style="background:#8C3FC5; color:white;"|[[File:SMG2 Asset Texture World Banner (World 4).png|x25px]] '''{{color-link|white|World 4 (Super Mario Galaxy 2)|World 4: <small>The Many Mysteries of the Cosmos</small>}}'''
|-
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!width=16% style="background:#DAC2EC"|22. [[Supermassive Galaxy]]<br>{{icon|SMG2-totalS}}×6 {{icon|SMG2-totalP}}×5
!width=16% style="background:#DAC2EC"|22. [[Supermassive Galaxy]]<br>{{chart icon|SMG2-totalS}}×6 {{chart icon|SMG2-totalP}}×5
!width=34% style="background:#DAC2EC"|Missions
!width=34% style="background:#DAC2EC"|Missions
|-
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|rowspan="3"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Supermassive Galaxy (Huge Trouble with Big Wigglers).png|x90px]]
|rowspan="3"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Supermassive Galaxy (Huge Trouble with Big Wigglers).png|x90px]]
|{{icon|SMG2-Mission}} [[Huge Trouble with Big Wigglers]] ([[File:Smg2 icon greencomet.png|15px|link=Supermassive Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Supermassive Galaxy#Green Star 2]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Supermassive Galaxy#Green Star 3]])
|{{chart icon|SMG2-Mission}} [[Huge Trouble with Big Wigglers]] ([[File:Smg2 icon greencomet.png|15px|link=Supermassive Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Supermassive Galaxy#Green Star 2]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Supermassive Galaxy#Green Star 3]])
|-
|-
|{{icon|SMG2-Comet}} [[Big Wigglers Speed Run]]
|{{chart icon|SMG2-Comet}} [[Big Wigglers Speed Run]]
|-
|-
|{{icon|SMG2-MissionS}} [[In Full Bloom]]
|{{chart icon|SMG2-MissionS}} [[In Full Bloom]]
|-
|-
|colspan="2"align=center|''Supermassive is composed of planets and enemies from previous adventures, but everything has been gigantic-sized. Though larger than you, these enemies are still vulnerable to your attacks so do not let their size scare you from questing for the Power Stars.''<br>'''Unlock criterion''': complete "Bowser Jr.'s Mighty Megahammer"
|colspan="2"align=center|''Supermassive is composed of planets and enemies from previous adventures, but everything has been gigantic-sized. Though larger than you, these enemies are still vulnerable to your attacks so do not let their size scare you from questing for the Power Stars.''<br>'''Unlock criterion''': complete "Bowser Jr.'s Mighty Megahammer"
|-
|-
!width=16% style="background:#DAC2EC"|23. [[Flipsville Galaxy]]<br>{{icon|SMG2-totalS}}×6 {{icon|SMG2-totalP}}×8 {{icon|SMG2-totalB}}×1
!width=16% style="background:#DAC2EC"|23. [[Flipsville Galaxy]]<br>{{chart icon|SMG2-totalS}}×6 {{chart icon|SMG2-totalP}}×8 {{chart icon|SMG2-totalB}}×1
!width=34% style="background:#DAC2EC"|Missions
!width=34% style="background:#DAC2EC"|Missions
|-
|-
|rowspan="3"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Flipsville Galaxy (Flip-Flopping in Flipsville).png|x90px]]
|rowspan="3"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Flipsville Galaxy (Flip-Flopping in Flipsville).png|x90px]]
|{{icon|SMG2-Mission}} [[Flip-Flopping in Flipsville]] ([[File:Smg2 icon greencomet.png|15px|link=Flipsville Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Flipsville Galaxy#Green Star 2]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Flipsville Galaxy#Green Star 3]])
|{{chart icon|SMG2-Mission}} [[Flip-Flopping in Flipsville]] ([[File:Smg2 icon greencomet.png|15px|link=Flipsville Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Flipsville Galaxy#Green Star 2]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Flipsville Galaxy#Green Star 3]])
|-
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|{{icon|SMG2-Mission}} [[Flipsville's New Digs]]
|{{chart icon|SMG2-Mission}} [[Flipsville's New Digs]]
|-
|-
|{{icon|SMG2-Comet}} [[Purple Coin Spin Speed Run]]
|{{chart icon|SMG2-Comet}} [[Purple Coin Spin Speed Run]]
|-
|-
|colspan="2"align=center|''Flipsville Galaxy has fun with the pull of gravity. You are usually pulled toward the floor, no matter which side of the planet you stand on. Use grates to flip back and forth between sides of the planets as you pursue the Power Stars.''<br>'''Unlock criterion''': complete a mission in Supermassive Galaxy or Sweet Mystery Galaxy
|colspan="2"align=center|''Flipsville Galaxy has fun with the pull of gravity. You are usually pulled toward the floor, no matter which side of the planet you stand on. Use grates to flip back and forth between sides of the planets as you pursue the Power Stars.''<br>'''Unlock criterion''': complete a mission in Supermassive Galaxy or Sweet Mystery Galaxy
|-
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!width=16% style="background:#DAC2EC"|24. [[Starshine Beach Galaxy]]<br>{{icon|SMG2-totalS}}×6 {{icon|SMG2-totalP}}×2 {{icon|SMG2-totalY}}×2  
!width=16% style="background:#DAC2EC"|24. [[Starshine Beach Galaxy]]<br>{{chart icon|SMG2-totalS}}×6 {{chart icon|SMG2-totalP}}×2 {{chart icon|SMG2-totalY}}×2  
!width=34% style="background:#DAC2EC"|Missions
!width=34% style="background:#DAC2EC"|Missions
|-
|-
|rowspan="3"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Starshine Beach Galaxy (Climbing the Cloudy Tower).png|x90px]]
|rowspan="3"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Starshine Beach Galaxy (Climbing the Cloudy Tower).png|x90px]]
|{{icon|SMG2-Mission}} [[Surf, Sand, and Silver Stars]] ([[File:Smg2 icon greencomet.png|15px|link=Starshine Beach Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Starshine Beach Galaxy#Green Star 2]])
|{{chart icon|SMG2-Mission}} [[Surf, Sand, and Silver Stars]] ([[File:Smg2 icon greencomet.png|15px|link=Starshine Beach Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Starshine Beach Galaxy#Green Star 2]])
|-
|-
|{{icon|SMG2-Mission}} [[Climbing the Cloudy Tower]] ([[File:Smg2 icon greencomet.png|15px|link=Starshine Beach Galaxy#Green Star 3]])
|{{chart icon|SMG2-Mission}} [[Climbing the Cloudy Tower]] ([[File:Smg2 icon greencomet.png|15px|link=Starshine Beach Galaxy#Green Star 3]])
|-
|-
|{{icon|SMG2-Comet}} [[Purple Coin Beach Dash]]
|{{chart icon|SMG2-Comet}} [[Purple Coin Beach Dash]]
|-
|-
|colspan="2"align=center|''Starshine Beach looks like a wonderful place to vacation, but with [[Princess Peach|Peach]] in peril and Bowser plotting, you have no time to catch a few rays. With Yoshi at your side, you must find the Power Stars of Starshine Beach to keep pushing deeper into the cosmos.''<br>'''Unlock criterion''': complete a mission in Flipsville Galaxy or Honeyhop Galaxy
|colspan="2"align=center|''Starshine Beach looks like a wonderful place to vacation, but with [[Princess Peach|Peach]] in peril and Bowser plotting, you have no time to catch a few rays. With Yoshi at your side, you must find the Power Stars of Starshine Beach to keep pushing deeper into the cosmos.''<br>'''Unlock criterion''': complete a mission in Flipsville Galaxy or Honeyhop Galaxy
|-
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!width=16% style="background:#DAC2EC"|25. [[Chompworks Galaxy]]<br>{{icon|SMG2-totalS}}×6 {{icon|SMG2-totalP}}×5
!width=16% style="background:#DAC2EC"|25. [[Chompworks Galaxy]]<br>{{chart icon|SMG2-totalS}}×6 {{chart icon|SMG2-totalP}}×5
!width=34% style="background:#DAC2EC"|Missions
!width=34% style="background:#DAC2EC"|Missions
|-
|-
|rowspan="3"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Chompworks Galaxy (Spring into the Chompworks).png|x90px]]
|rowspan="3"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Chompworks Galaxy (Spring into the Chompworks).png|x90px]]
|{{icon|SMG2-Mission}} [[Where the Chomps Are Made of Gold]] ([[File:Smg2 icon greencomet.png|15px|link=Chompworks Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Chompworks Galaxy#Green Star 2]])
|{{chart icon|SMG2-Mission}} [[Where the Chomps Are Made of Gold]] ([[File:Smg2 icon greencomet.png|15px|link=Chompworks Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Chompworks Galaxy#Green Star 2]])
|-
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|{{icon|SMG2-Mission}} [[Spring into the Chompworks]] ([[File:Smg2 icon greencomet.png|15px|link=Chompworks Galaxy#Green Star 3]])
|{{chart icon|SMG2-Mission}} [[Spring into the Chompworks]] ([[File:Smg2 icon greencomet.png|15px|link=Chompworks Galaxy#Green Star 3]])
|-
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|{{icon|SMG2-Comet}} [[Cosmic Clones in the Chompworks]]
|{{chart icon|SMG2-Comet}} [[Cosmic Clones in the Chompworks]]
|-
|-
|colspan="2"align=center|''Ever wonder where all those giant [[Chain Chomp|Chomp]]s come from? It turns out there's a planet out in deep space where Chomps just roll off an assembly line. Can you survive this fearsome factory and bring home some Power Stars?''<br>'''Unlock criterion''': complete a mission in Flipsville Galaxy or Honeyhop Galaxy
|colspan="2"align=center|''Ever wonder where all those giant [[Chain Chomp|Chomp]]s come from? It turns out there's a planet out in deep space where Chomps just roll off an assembly line. Can you survive this fearsome factory and bring home some Power Stars?''<br>'''Unlock criterion''': complete a mission in Flipsville Galaxy or Honeyhop Galaxy
|-
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!width=16% style="background:#DAC2EC"|26. [[Sweet Mystery Galaxy]] ({{icon|SMG2-LumaH}})<br>{{icon|SMG2-totalS}}×4 {{icon|SMG2-totalP}}×2 {{icon|SMG2-totalY}}×2
!width=16% style="background:#DAC2EC"|26. [[Sweet Mystery Galaxy]] ({{chart icon|SMG2-LumaH}})<br>{{chart icon|SMG2-totalS}}×4 {{chart icon|SMG2-totalP}}×2 {{chart icon|SMG2-totalY}}×2
!width=34% style="background:#DAC2EC"|Missions
!width=34% style="background:#DAC2EC"|Missions
|-
|-
|rowspan="2"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Sweet Mystery Galaxy (Bulb Berry's Mysterious Glow).png|x90px]]
|rowspan="2"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Sweet Mystery Galaxy (Bulb Berry's Mysterious Glow).png|x90px]]
|{{icon|SMG2-Mission}} [[Bulb Berry's Mysterious Glow]] ([[File:Smg2 icon greencomet.png|15px|link=Sweet Mystery Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Sweet Mystery Galaxy#Green Star 2]])
|{{chart icon|SMG2-Mission}} [[Bulb Berry's Mysterious Glow]] ([[File:Smg2 icon greencomet.png|15px|link=Sweet Mystery Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Sweet Mystery Galaxy#Green Star 2]])
|-
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|{{icon|SMG2-Comet}} [[Bulb Berry's Purple Coin Glow]]
|{{chart icon|SMG2-Comet}} [[Bulb Berry's Purple Coin Glow]]
|-
|-
|colspan="2"align=center|''Indulge your sweet tooth in this galaxy made of cookies and cakes. But not every delicious delight is out in the open. Yoshi must snack on Bulb Berries to make every platform visible. Without revealing a safe route through this galaxy, you'll never enjoy a dessert of Power Stars.''<br>'''Unlock criteria''': complete "Bowser Jr.'s Mighty Megahammer" and feed the Hungry Luma 1200 Star Bits
|colspan="2"align=center|''Indulge your sweet tooth in this galaxy made of cookies and cakes. But not every delicious delight is out in the open. Yoshi must snack on Bulb Berries to make every platform visible. Without revealing a safe route through this galaxy, you'll never enjoy a dessert of Power Stars.''<br>'''Unlock criteria''': complete "Bowser Jr.'s Mighty Megahammer" and feed the Hungry Luma 1200 Star Bits
|-
|-
!width=16% style="background:#DAC2EC"|27. [[Honeyhop Galaxy]]<br>{{icon|SMG2-totalS}}×4 {{icon|SMG2-totalP}}×2
!width=16% style="background:#DAC2EC"|27. [[Honeyhop Galaxy]]<br>{{chart icon|SMG2-totalS}}×4 {{chart icon|SMG2-totalP}}×2
!width=34% style="background:#DAC2EC"|Missions
!width=34% style="background:#DAC2EC"|Missions
|-
|-
|rowspan="2"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Honeyhop Galaxy (The Sweetest Silver Stars).png|x90px]]
|rowspan="2"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Honeyhop Galaxy (The Sweetest Silver Stars).png|x90px]]
|{{icon|SMG2-Mission}} [[The Sweetest Silver Stars]] ([[File:Smg2 icon greencomet.png|15px|link=Honeyhop Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Honeyhop Galaxy#Green Star 2]])
|{{chart icon|SMG2-Mission}} [[The Sweetest Silver Stars]] ([[File:Smg2 icon greencomet.png|15px|link=Honeyhop Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Honeyhop Galaxy#Green Star 2]])
|-
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|{{icon|SMG2-MissionS}} [[The Chimp's Score Challenge]]
|{{chart icon|SMG2-MissionS}} [[The Chimp's Score Challenge]]
|-
|-
|colspan="2"align=center|''The [[Honey Queen|Queen Bee]] holds high court above Honeyhop Galaxy. If you can please her majesty, perhaps she will reward you handsomely with some Power Stars. And what's this about The Chimp hanging about, challenging galactic travelers to [[Octoomba]]-stomping contests?''<br>'''Unlock criterion''': complete a mission in Supermassive Galaxy
|colspan="2"align=center|''The [[Honey Queen|Queen Bee]] holds high court above Honeyhop Galaxy. If you can please her majesty, perhaps she will reward you handsomely with some Power Stars. And what's this about The Chimp hanging about, challenging galactic travelers to [[Octoomba]]-stomping contests?''<br>'''Unlock criterion''': complete a mission in Supermassive Galaxy
|-
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!width=16% style="background:#DAC2EC"|28. [[Bowser's Gravity Gauntlet]]<br>{{icon|SMG2-totalS}}×4 {{icon|SMG2-totalP}}×4 {{icon|SMG2-totalB}}×1
!width=16% style="background:#DAC2EC"|28. [[Bowser's Gravity Gauntlet]]<br>{{chart icon|SMG2-totalS}}×4 {{chart icon|SMG2-totalP}}×4 {{chart icon|SMG2-totalB}}×1
!width=34% style="background:#DAC2EC"|Missions
!width=34% style="background:#DAC2EC"|Missions
|-
|-
|rowspan="2"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Bowser's Gravity Gauntlet (Breaking into Bowser's Castle).png|x90px]]
|rowspan="2"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Bowser's Gravity Gauntlet (Breaking into Bowser's Castle).png|x90px]]
|{{icon|SMG2-StarGrand}} [[Breaking into Bowser's Castle]] ([[File:Smg2 icon greencomet.png|15px|link=Bowser's Gravity Gauntlet#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Bowser's Gravity Gauntlet#Green Star 2]])
|{{chart icon|SMG2-StarGrand}} [[Breaking into Bowser's Castle]] ([[File:Smg2 icon greencomet.png|15px|link=Bowser's Gravity Gauntlet#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Bowser's Gravity Gauntlet#Green Star 2]])
|-
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|{{icon|SMG2-Comet}} [[Gravity Star Speed Run]]
|{{chart icon|SMG2-Comet}} [[Gravity Star Speed Run]]
|-
|-
|colspan="2"align=center|''You've finally made it to the edge of World 4. Bowser lurks here, perfecting his schemes at the heart of his flying castle. Survive his gauntlet of tricks and traps, outsmarting ever-changing gravity fields. If you make it through Bowser's defenses, the Koopa King has no choice but to battle you for possession of a Grand Star.''<br>'''Unlock criteria''': collect 40 Power Stars and complete a mission in Starshine Beach Galaxy or Chompworks Galaxy
|colspan="2"align=center|''You've finally made it to the edge of World 4. Bowser lurks here, perfecting his schemes at the heart of his flying castle. Survive his gauntlet of tricks and traps, outsmarting ever-changing gravity fields. If you make it through Bowser's defenses, the Koopa King has no choice but to battle you for possession of a Grand Star.''<br>'''Unlock criteria''': collect 40 Power Stars and complete a mission in Starshine Beach Galaxy or Chompworks Galaxy
Line 631: Line 630:
|colspan="2"style="background:#F94743; color:white;"|[[File:SMG2 Asset Texture World Banner (World 5).png|x25px]] '''{{color-link|white|World 5 (Super Mario Galaxy 2)|World 5: <small>Trial of the Galaxies</small>}}'''
|colspan="2"style="background:#F94743; color:white;"|[[File:SMG2 Asset Texture World Banner (World 5).png|x25px]] '''{{color-link|white|World 5 (Super Mario Galaxy 2)|World 5: <small>Trial of the Galaxies</small>}}'''
|-
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!width=16% style="background:#FCB4B2"|29. [[Space Storm Galaxy]]<br>{{icon|SMG2-totalS}}×6 {{icon|SMG2-totalP}}×5
!width=16% style="background:#FCB4B2"|29. [[Space Storm Galaxy]]<br>{{chart icon|SMG2-totalS}}×6 {{chart icon|SMG2-totalP}}×5
!width=34% style="background:#FCB4B2"|Missions
!width=34% style="background:#FCB4B2"|Missions
|-
|-
|rowspan="3"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Space Storm Galaxy (Follow Me, Bob-omb).png|x90px]]
|rowspan="3"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Space Storm Galaxy (Follow Me, Bob-omb).png|x90px]]
|{{icon|SMG2-Mission}} [[Follow Me, Bob-omb]] ([[File:Smg2 icon greencomet.png|15px|link=Space Storm Galaxy#Green Star 1]])
|{{chart icon|SMG2-Mission}} [[Follow Me, Bob-omb]] ([[File:Smg2 icon greencomet.png|15px|link=Space Storm Galaxy#Green Star 1]])
|-
|-
|{{icon|SMG2-Mission}} [[To the Top of Topman's Tower]] ([[File:Smg2 icon greencomet.png|15px|link=Space Storm Galaxy#Green Star 2]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Space Storm Galaxy#Green Star 3]])
|{{chart icon|SMG2-Mission}} [[To the Top of Topman's Tower]] ([[File:Smg2 icon greencomet.png|15px|link=Space Storm Galaxy#Green Star 2]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Space Storm Galaxy#Green Star 3]])
|-
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|{{icon|SMG2-MissionS}} [[C'mere, Topman]]
|{{chart icon|SMG2-MissionS}} [[C'mere, Topman]]
|-
|-
|colspan="2"align=center|''The Space Storm Galaxy is a collection of derelict battle stations and [[Pull Star]]s. You spend a lot of time hanging out over nothing but a great void, so keep a steady hand on those Pull Stars!''<br>'''Unlock criterion''': complete "Breaking into Bowser's Castle"
|colspan="2"align=center|''The Space Storm Galaxy is a collection of derelict battle stations and [[Pull Star]]s. You spend a lot of time hanging out over nothing but a great void, so keep a steady hand on those Pull Stars!''<br>'''Unlock criterion''': complete "Breaking into Bowser's Castle"
|-
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!width=16% style="background:#FCB4B2"|30. [[Slipsand Galaxy]]<br>{{icon|SMG2-totalS}}×6 {{icon|SMG2-totalP}}×5 {{icon|SMG2-totalB}}×2
!width=16% style="background:#FCB4B2"|30. [[Slipsand Galaxy]]<br>{{chart icon|SMG2-totalS}}×6 {{chart icon|SMG2-totalP}}×5 {{chart icon|SMG2-totalB}}×2
!width=34% style="background:#FCB4B2"|Missions
!width=34% style="background:#FCB4B2"|Missions
|-
|-
|rowspan="3"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Slipsand Galaxy (Sailing the Sandy Seas).png|x90px]]
|rowspan="3"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Slipsand Galaxy (Sailing the Sandy Seas).png|x90px]]
|{{icon|SMG2-Mission}} [[Squizzard's Sandy Sinkhole]] ([[File:Smg2 icon greencomet.png|15px|link=Slipsand Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Slipsand Galaxy#Green Star 2]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Slipsand Galaxy#Green Star 3]])
|{{chart icon|SMG2-Mission}} [[Squizzard's Sandy Sinkhole]] ([[File:Smg2 icon greencomet.png|15px|link=Slipsand Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Slipsand Galaxy#Green Star 2]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Slipsand Galaxy#Green Star 3]])
|-
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|{{icon|SMG2-Mission}} [[Sailing the Sandy Seas]]
|{{chart icon|SMG2-Mission}} [[Sailing the Sandy Seas]]
|-
|-
|{{icon|SMG2-Comet}} [[Squizzard's Daredevil Run]]
|{{chart icon|SMG2-Comet}} [[Squizzard's Daredevil Run]]
|-
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|colspan="2"align=center|''The parched Slipsand Galaxy is a dangerous desert loaded with challenges like a giant sand slide and rolling [[Rhomp]]s. Things get even trickier when you travel to a great expanse of the desert and must ride on the back of a [[Sand Bird|bird]] that can disappear when it hits hazards… too bad you don't have the same skill.''<br>'''Unlock criterion''': complete a mission in Space Storm Galaxy
|colspan="2"align=center|''The parched Slipsand Galaxy is a dangerous desert loaded with challenges like a giant sand slide and rolling [[Rhomp]]s. Things get even trickier when you travel to a great expanse of the desert and must ride on the back of a [[Sand Bird|bird]] that can disappear when it hits hazards… too bad you don't have the same skill.''<br>'''Unlock criterion''': complete a mission in Space Storm Galaxy
|-
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!width=16% style="background:#FCB4B2"|31. [[Shiverburn Galaxy]]<br>{{icon|SMG2-totalS}}×6 {{icon|SMG2-totalP}}×4 {{icon|SMG2-totalB}}×1
!width=16% style="background:#FCB4B2"|31. [[Shiverburn Galaxy]]<br>{{chart icon|SMG2-totalS}}×6 {{chart icon|SMG2-totalP}}×4 {{chart icon|SMG2-totalB}}×1
!width=34% style="background:#FCB4B2"|Missions
!width=34% style="background:#FCB4B2"|Missions
|-
|-
|rowspan="3"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Shiverburn Galaxy (Prince Pikante's Peppery Mood).png|x90px]]
|rowspan="3"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Shiverburn Galaxy (Prince Pikante's Peppery Mood).png|x90px]]
|{{icon|SMG2-Mission}} [[Prince Pikante's Peppery Mood]] ([[File:Smg2 icon greencomet.png|15px|link=Shiverburn Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Shiverburn Galaxy#Green Star 2]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Shiverburn Galaxy#Green Star 3]])
|{{chart icon|SMG2-Mission}} [[Prince Pikante's Peppery Mood]] ([[File:Smg2 icon greencomet.png|15px|link=Shiverburn Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Shiverburn Galaxy#Green Star 2]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Shiverburn Galaxy#Green Star 3]])
|-
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|{{icon|SMG2-Comet}} [[Octo-Army Icy Rainbow Romp]]
|{{chart icon|SMG2-Comet}} [[Octo-Army Icy Rainbow Romp]]
|-
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|{{icon|SMG2-MissionS}} [[The Chimp's Ultimate Skating Challenge]]
|{{chart icon|SMG2-MissionS}} [[The Chimp's Ultimate Skating Challenge]]
|-
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|colspan="2"align=center|''Shiverburn Galaxy is a system of polar opposites. One second you are trying to keep your feet out of a lava lake, the next you are figure skating over a glassy sheet of ice. But one thing remains constant here: every enemy wants to deny you those Power Stars.''<br>'''Unlock criterion''': complete a mission in Space Storm Galaxy
|colspan="2"align=center|''Shiverburn Galaxy is a system of polar opposites. One second you are trying to keep your feet out of a lava lake, the next you are figure skating over a glassy sheet of ice. But one thing remains constant here: every enemy wants to deny you those Power Stars.''<br>'''Unlock criterion''': complete a mission in Space Storm Galaxy
|-
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!width=16% style="background:#FCB4B2"|32. [[Boo Moon Galaxy]]<br>{{icon|SMG2-totalS}}×6 {{icon|SMG2-totalP}}×5
!width=16% style="background:#FCB4B2"|32. [[Boo Moon Galaxy]]<br>{{chart icon|SMG2-totalS}}×6 {{chart icon|SMG2-totalP}}×5
!width=34% style="background:#FCB4B2"|Missions
!width=34% style="background:#FCB4B2"|Missions
|-
|-
|rowspan="3"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Boo Moon Galaxy (Silver Stars Pop-Up).png|x90px]]
|rowspan="3"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Boo Moon Galaxy (Silver Stars Pop-Up).png|x90px]]
|{{icon|SMG2-Mission}} [[Silver Stars Pop-Up]] ([[File:Smg2 icon greencomet.png|15px|link=Boo Moon Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Boo Moon Galaxy#Green Star 2]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Boo Moon Galaxy#Green Star 3]])
|{{chart icon|SMG2-Mission}} [[Silver Stars Pop-Up]] ([[File:Smg2 icon greencomet.png|15px|link=Boo Moon Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Boo Moon Galaxy#Green Star 2]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Boo Moon Galaxy#Green Star 3]])
|-
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|{{icon|SMG2-Mission}} [[Haunting the Howling Tower]]
|{{chart icon|SMG2-Mission}} [[Haunting the Howling Tower]]
|-
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|{{icon|SMG2-MissionS}} [[The Star in the Sinking Swamp]]
|{{chart icon|SMG2-MissionS}} [[The Star in the Sinking Swamp]]
|-
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|colspan="2"align=center|''Once in a Boo Moon… this haunted galaxy is home to a whole host of Boos, so get ready to play a little hide-and-seek with these spectral foes. You also discover the [[Boo Mushroom]] here, though, so at least you can turn the tables when wearing the Boo Mushroom.''<br>'''Unlock criterion''': complete a mission in Space Storm Galaxy
|colspan="2"align=center|''Once in a Boo Moon… this haunted galaxy is home to a whole host of Boos, so get ready to play a little hide-and-seek with these spectral foes. You also discover the [[Boo Mushroom]] here, though, so at least you can turn the tables when wearing the Boo Mushroom.''<br>'''Unlock criterion''': complete a mission in Space Storm Galaxy
|-
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!width=16% style="background:#FCB4B2"|33. [[Upside Dizzy Galaxy]]<br>{{icon|SMG2-totalS}}×4 {{icon|SMG2-totalP}}×2
!width=16% style="background:#FCB4B2"|33. [[Upside Dizzy Galaxy]]<br>{{chart icon|SMG2-totalS}}×4 {{chart icon|SMG2-totalP}}×2
!width=34% style="background:#FCB4B2"|Missions
!width=34% style="background:#FCB4B2"|Missions
|-
|-
|rowspan="2"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Upside Dizzy Galaxy (A Walk on the Weird Side).png|x90px]]
|rowspan="2"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Upside Dizzy Galaxy (A Walk on the Weird Side).png|x90px]]
|{{icon|SMG2-Mission}} [[A Walk on the Weird Side]] ([[File:Smg2 icon greencomet.png|15px|link=Upside Dizzy Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Upside Dizzy Galaxy#Green Star 2]])
|{{chart icon|SMG2-Mission}} [[A Walk on the Weird Side]] ([[File:Smg2 icon greencomet.png|15px|link=Upside Dizzy Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Upside Dizzy Galaxy#Green Star 2]])
|-
|-
|{{icon|SMG2-MissionS}} [[Burning Upside Dizzy]]
|{{chart icon|SMG2-MissionS}} [[Burning Upside Dizzy]]
|-
|-
|colspan="2"align=center|''Upside Dizzy Galaxy is a funhouse of gravity, where down is up and up is down. Unless gravity reverses itself. And then everything is normal again. But that usually only lasts for a few seconds in this topsy-turvy galaxy.''<br>'''Unlock criterion''': complete a mission in Space Storm Galaxy
|colspan="2"align=center|''Upside Dizzy Galaxy is a funhouse of gravity, where down is up and up is down. Unless gravity reverses itself. And then everything is normal again. But that usually only lasts for a few seconds in this topsy-turvy galaxy.''<br>'''Unlock criterion''': complete a mission in Space Storm Galaxy
|-
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!width=16% style="background:#FCB4B2"|34. [[Fleet Glide Galaxy]] ({{icon|SMG2-LumaH}})<br>{{icon|SMG2-totalS}}×4 {{icon|SMG2-totalP}}×1
!width=16% style="background:#FCB4B2"|34. [[Fleet Glide Galaxy]] ({{chart icon|SMG2-LumaH}})<br>{{chart icon|SMG2-totalS}}×4 {{chart icon|SMG2-totalP}}×1
!width=34% style="background:#FCB4B2"|Missions
!width=34% style="background:#FCB4B2"|Missions
|-
|-
|rowspan="2"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Fleet Glide Galaxy (Fluzzard's Wild Battlefield Glide).png|x90px]]
|rowspan="2"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Fleet Glide Galaxy (Fluzzard's Wild Battlefield Glide).png|x90px]]
|{{icon|SMG2-Mission}} [[Fluzzard's Wild Battlefield Glide]] ([[File:Smg2 icon greencomet.png|15px|link=Fleet Glide Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Fleet Glide Galaxy#Green Star 2]])
|{{chart icon|SMG2-Mission}} [[Fluzzard's Wild Battlefield Glide]] ([[File:Smg2 icon greencomet.png|15px|link=Fleet Glide Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Fleet Glide Galaxy#Green Star 2]])
|-
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|{{icon|SMG2-MissionS}} [[Fastest Feathers in the Galaxy]]
|{{chart icon|SMG2-MissionS}} [[Fastest Feathers in the Galaxy]]
|-
|-
|colspan="2"align=center|''The Fleet Glide Galaxy is a giant battle station. While clutching Fluzzard's talons, you must soar above the station and dive through some tight tunnels to win the Power Stars and escape with your hide.''<br>'''Unlock criteria''': complete a mission in Space Storm Galaxy and feed the Hungry Luma 1500 Star Bits
|colspan="2"align=center|''The Fleet Glide Galaxy is a giant battle station. While clutching Fluzzard's talons, you must soar above the station and dive through some tight tunnels to win the Power Stars and escape with your hide.''<br>'''Unlock criteria''': complete a mission in Space Storm Galaxy and feed the Hungry Luma 1500 Star Bits
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!width=16% style="background:#FCB4B2"|35. [[Bowser Jr.'s Boom Bunker]]<br>{{icon|SMG2-totalS}}×4 {{icon|SMG2-totalP}}×6 {{icon|SMG2-totalB}}×2
!width=16% style="background:#FCB4B2"|35. [[Bowser Jr.'s Boom Bunker]]<br>{{chart icon|SMG2-totalS}}×4 {{chart icon|SMG2-totalP}}×6 {{chart icon|SMG2-totalB}}×2
!width=34% style="background:#FCB4B2"|Missions
!width=34% style="background:#FCB4B2"|Missions
|-
|-
|rowspan="2"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Bowser Jr.'s Boom Bunker (Bowser Jr.'s Boomsday Machine).png|x90px]]
|rowspan="2"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Bowser Jr.'s Boom Bunker (Bowser Jr.'s Boomsday Machine).png|x90px]]
|{{icon|SMG2-StarGrand}} [[Bowser Jr.'s Boomsday Machine]] ([[File:Smg2 icon greencomet.png|15px|link=Bowser Jr.'s Boom Bunker#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Bowser Jr.'s Boom Bunker#Green Star 2]])
|{{chart icon|SMG2-StarGrand}} [[Bowser Jr.'s Boomsday Machine]] ([[File:Smg2 icon greencomet.png|15px|link=Bowser Jr.'s Boom Bunker#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Bowser Jr.'s Boom Bunker#Green Star 2]])
|-
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|{{icon|SMG2-Comet}} [[Boomsday Machine Daredevil Run]]
|{{chart icon|SMG2-Comet}} [[Boomsday Machine Daredevil Run]]
|-
|-
|colspan="2"align=center|''While Bowser licks his wounds from your last battle, Bowser Jr. resumes the quest to keep you from scoring Grand Stars. You must fight your way to Bowser Jr.'s last stand and defeat his latest invention, the [[Boomsday Machine]], to earn the Grand Star that opens up the next world.''<br>'''Unlock criteria''': collect 55 Power Stars and complete a mission in Space Storm Galaxy
|colspan="2"align=center|''While Bowser licks his wounds from your last battle, Bowser Jr. resumes the quest to keep you from scoring Grand Stars. You must fight your way to Bowser Jr.'s last stand and defeat his latest invention, the [[Boomsday Machine]], to earn the Grand Star that opens up the next world.''<br>'''Unlock criteria''': collect 55 Power Stars and complete a mission in Space Storm Galaxy
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|colspan="12"style="background:#49AD87; color:white;"|[[File:SMG2 Asset Texture World Banner (World 6).png|x25px]] '''{{color-link|white|World 6 (Super Mario Galaxy 2)|World 6: <small>Bowser in Your Sights</small>}}'''
|colspan="12"style="background:#49AD87; color:white;"|[[File:SMG2 Asset Texture World Banner (World 6).png|x25px]] '''{{color-link|white|World 6 (Super Mario Galaxy 2)|World 6: <small>Bowser in Your Sights</small>}}'''
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!width=16% style="background:#A6DAC6"|36. [[Melty Monster Galaxy]]<br>{{icon|SMG2-totalS}}×6 {{icon|SMG2-totalP}}×9
!width=16% style="background:#A6DAC6"|36. [[Melty Monster Galaxy]]<br>{{chart icon|SMG2-totalS}}×6 {{chart icon|SMG2-totalP}}×9 {{chart icon|SMG2-totalB}}×2
!width=34% style="background:#A6DAC6"|Missions
!width=34% style="background:#A6DAC6"|Missions
|-
|-
|rowspan="3"align=center style="background:#FFFFFF"|[[File:SMG2 Melty Monster Magmaargh Planets.png|x90px]]
|rowspan="3"align=center style="background:#FFFFFF"|[[File:SMG2 Melty Monster Magmaargh Planets.png|x90px]]
|{{icon|SMG2-Mission}} [[The Magnificent Magma Sea]] ([[File:Smg2 icon greencomet.png|15px|link=Melty Monster Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Melty Monster Galaxy#Green Star 2]])
|{{chart icon|SMG2-Mission}} [[The Magnificent Magma Sea]] ([[File:Smg2 icon greencomet.png|15px|link=Melty Monster Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Melty Monster Galaxy#Green Star 2]])
|-
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|{{icon|SMG2-Mission}} [[A Stroll Down Rolling Lane]] ([[File:Smg2 icon greencomet.png|15px|link=Melty Monster Galaxy#Green Star 3]])
|{{chart icon|SMG2-Mission}} [[A Stroll Down Rolling Lane]] ([[File:Smg2 icon greencomet.png|15px|link=Melty Monster Galaxy#Green Star 3]])
|-
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|{{icon|SMG2-MissionS}} [[The Chimp's Bowling Challenge]]
|{{chart icon|SMG2-MissionS}} [[The Chimp's Bowling Challenge]]
|-
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|colspan="2"align=center|''[[Magmaw]]s and [[Magmaargh]]s erupt from the lava-soaked worlds of this galaxy, splashing the skies with molten earth in hopes of keeping you from collecting the Power Stars.''<br>'''Unlock criterion''': complete "Bowser Jr.'s Boomsday Machine"
|colspan="2"align=center|''[[Magmaw]]s and [[Magmaargh]]s erupt from the lava-soaked worlds of this galaxy, splashing the skies with molten earth in hopes of keeping you from collecting the Power Stars.''<br>'''Unlock criterion''': complete "Bowser Jr.'s Boomsday Machine"
|-
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!width=16% style="background:#A6DAC6"|37. [[Clockwork Ruins Galaxy]]<br>{{icon|SMG2-totalS}}×6 {{icon|SMG2-totalP}}×8
!width=16% style="background:#A6DAC6"|37. [[Clockwork Ruins Galaxy]]<br>{{chart icon|SMG2-totalS}}×6 {{chart icon|SMG2-totalP}}×8
!width=34% style="background:#A6DAC6"|Missions
!width=34% style="background:#A6DAC6"|Missions
|-
|-
|rowspan="3"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Clockwork Ruins Galaxy (Time for Adventure).png|x90px]]
|rowspan="3"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Clockwork Ruins Galaxy (Time for Adventure).png|x90px]]
|{{icon|SMG2-Mission}} [[Time for Adventure]] ([[File:Smg2 icon greencomet.png|15px|link=Clockwork Ruins Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Clockwork Ruins Galaxy#Green Star 2]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Clockwork Ruins Galaxy#Green Star 3]])
|{{chart icon|SMG2-Mission}} [[Time for Adventure]] ([[File:Smg2 icon greencomet.png|15px|link=Clockwork Ruins Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Clockwork Ruins Galaxy#Green Star 2]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Clockwork Ruins Galaxy#Green Star 3]])
|-
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|{{icon|SMG2-Comet}} [[The Adventure of the Purple Coins]]
|{{chart icon|SMG2-Comet}} [[The Adventure of the Purple Coins]]
|-
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|{{icon|SMG2-MissionS}} [[The Ledge Hammer Trap]]
|{{chart icon|SMG2-MissionS}} [[The Ledge Hammer Trap]]
|-
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|colspan="2"align=center|''Can you survive the cogs and wheels built into these ancient ruins? Drive into empty holes to avoid getting smashed by rolling wheels. And be sure to collect coins as you explore because there's a little Luma in this galaxy that would gladly accept your spare change in exchange for revealing the hidden Power Star.''<br>'''Unlock criterion''': complete a mission in Melty Monster Galaxy
|colspan="2"align=center|''Can you survive the cogs and wheels built into these ancient ruins? Drive into empty holes to avoid getting smashed by rolling wheels. And be sure to collect coins as you explore because there's a little Luma in this galaxy that would gladly accept your spare change in exchange for revealing the hidden Power Star.''<br>'''Unlock criterion''': complete a mission in Melty Monster Galaxy
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!width=16% style="background:#A6DAC6"|38. [[Throwback Galaxy]]<br>{{icon|SMG2-totalS}}×6 {{icon|SMG2-totalP}}×7 {{icon|SMG2-totalB}}×1
!width=16% style="background:#A6DAC6"|38. [[Throwback Galaxy]]<br>{{chart icon|SMG2-totalS}}×6 {{chart icon|SMG2-totalP}}×7 {{chart icon|SMG2-totalB}}×2
!width=34% style="background:#A6DAC6"|Missions
!width=34% style="background:#A6DAC6"|Missions
|-
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|rowspan="3"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Throwback Galaxy (Return of the Whomp King).png|x90px]]
|rowspan="3"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Throwback Galaxy (Return of the Whomp King).png|x90px]]
|{{icon|SMG2-Mission}} [[Return of the Whomp King]] ([[File:Smg2 icon greencomet.png|15px|link=Throwback Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Throwback Galaxy#Green Star 2]])
|{{chart icon|SMG2-Mission}} [[Return of the Whomp King]] ([[File:Smg2 icon greencomet.png|15px|link=Throwback Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Throwback Galaxy#Green Star 2]])
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|{{icon|SMG2-Mission}} [[Silver Stars in the Whomp Fortress]] ([[File:Smg2 icon greencomet.png|15px|link=Melty Monster Galaxy#Green Star 3]])
|{{chart icon|SMG2-Mission}} [[Silver Stars in the Whomp Fortress]] ([[File:Smg2 icon greencomet.png|15px|link=Melty Monster Galaxy#Green Star 3]])
|-
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|{{icon|SMG2-Comet}} [[Whomp Silver Star Speed Run]]
|{{chart icon|SMG2-Comet}} [[Whomp Silver Star Speed Run]]
|-
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|colspan="2"align=center|''Longtime fans will recognize this galaxy -- it's the [[Whomp's Fortress|pyramid]] from ''Super Mario 64''. And just as before, the [[Whomp King]] is waiting for you somewhere on this planet.''<br>'''Unlock criteria''': collect 60 Power Stars and complete a mission in Clockwork Ruins Galaxy
|colspan="2"align=center|''Longtime fans will recognize this galaxy -- it's the [[Whomp's Fortress|pyramid]] from ''Super Mario 64''. And just as before, the [[Whomp King]] is waiting for you somewhere on this planet.''<br>'''Unlock criteria''': collect 60 Power Stars and complete a mission in Clockwork Ruins Galaxy
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!width=16% style="background:#A6DAC6"|39. [[Battle Belt Galaxy]]<br>{{icon|SMG2-totalS}}×6 {{icon|SMG2-totalP}}×4 {{icon|SMG2-totalB}}×1
!width=16% style="background:#A6DAC6"|39. [[Battle Belt Galaxy]]<br>{{chart icon|SMG2-totalS}}×6 {{chart icon|SMG2-totalP}}×4 {{chart icon|SMG2-totalB}}×1
!width=34% style="background:#A6DAC6"|Missions
!width=34% style="background:#A6DAC6"|Missions
|-
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|rowspan="3"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Battle Belt Galaxy (Mini-Planet Mega-Run).png|x90px]]
|rowspan="3"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Battle Belt Galaxy (Mini-Planet Mega-Run).png|x90px]]
|{{icon|SMG2-Mission}} [[Mini-Planet Mega-Run]] ([[File:Smg2 icon greencomet.png|15px|link=Battle Belt Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Battle Belt Galaxy#Green Star 2]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Battle Belt Galaxy#Green Star 3]])
|{{chart icon|SMG2-Mission}} [[Mini-Planet Mega-Run]] ([[File:Smg2 icon greencomet.png|15px|link=Battle Belt Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Battle Belt Galaxy#Green Star 2]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Battle Belt Galaxy#Green Star 3]])
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|{{icon|SMG2-Comet}} [[Mini-Planet Daredevil Run]]
|{{chart icon|SMG2-Comet}} [[Mini-Planet Daredevil Run]]
|-
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|{{icon|SMG2-MissionS}} [[Snacktime for Gobblegut]]
|{{chart icon|SMG2-MissionS}} [[Snacktime for Gobblegut]]
|-
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|colspan="2"align=center|''The Battle Belt Galaxy is a series of planets, all infested with infested with enemies from previous galaxies. As you bounce from planetoid to planetoid, you must defeat Crabbers, Jack O' Goombas, Li'l Cinders, and more to unlock the Launch Stars that propel you toward the Power Star.''<br>'''Unlock criteria''': collect 65 Power Stars and complete "Return of the Whomp King"
|colspan="2"align=center|''The Battle Belt Galaxy is a series of planets, all infested with infested with enemies from previous galaxies. As you bounce from planetoid to planetoid, you must defeat Crabbers, Jack O' Goombas, Li'l Cinders, and more to unlock the Launch Stars that propel you toward the Power Star.''<br>'''Unlock criteria''': collect 65 Power Stars and complete "Return of the Whomp King"
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!width=16% style="background:#A6DAC6"|40. [[Flash Black Galaxy]] ({{icon|SMG2-LumaH}})<br>{{icon|SMG2-totalS}}×4 {{icon|SMG2-totalP}}×2 {{icon|SMG2-totalY}}×2
!width=16% style="background:#A6DAC6"|40. [[Flash Black Galaxy]] ({{chart icon|SMG2-LumaH}})<br>{{chart icon|SMG2-totalS}}×4 {{chart icon|SMG2-totalP}}×2 {{chart icon|SMG2-totalY}}×2
!width=34% style="background:#A6DAC6"|Missions
!width=34% style="background:#A6DAC6"|Missions
|-
|-
|rowspan="2"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Flash Black Galaxy (Jumping Around in the Dark).png|x90px]]
|rowspan="2"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Flash Black Galaxy (Jumping Around in the Dark).png|x90px]]
|{{icon|SMG2-Mission}} [[Jumping Around in the Dark]] ([[File:Smg2 icon greencomet.png|15px|link=Flash Black Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Flash Black Galaxy#Green Star 2]])
|{{chart icon|SMG2-Mission}} [[Jumping Around in the Dark]] ([[File:Smg2 icon greencomet.png|15px|link=Flash Black Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Flash Black Galaxy#Green Star 2]])
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|{{icon|SMG2-Comet}} [[Dark Octo-Army Romp]]
|{{chart icon|SMG2-Comet}} [[Dark Octo-Army Romp]]
|-
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|colspan="2"align=center|''Darkness reigns in this spooky galaxy. Every few seconds, lightning crackles across the sky and reveals the architecture of a haunted mansion and a maze of platforms out over empty space. Use those flashes so you aren't stumbling around in the dark.''<br>'''Unlock criteria''': complete a mission in Melty Monster Galaxy and feed the Hungry Luma 1800 Star Bits
|colspan="2"align=center|''Darkness reigns in this spooky galaxy. Every few seconds, lightning crackles across the sky and reveals the architecture of a haunted mansion and a maze of platforms out over empty space. Use those flashes so you aren't stumbling around in the dark.''<br>'''Unlock criteria''': complete a mission in Melty Monster Galaxy and feed the Hungry Luma 1800 Star Bits
|-
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!width=16% style="background:#A6DAC6"|41. [[Slimy Spring Galaxy]]<br>{{icon|SMG2-totalS}}×4 {{icon|SMG2-totalP}}×2
!width=16% style="background:#A6DAC6"|41. [[Slimy Spring Galaxy]]<br>{{chart icon|SMG2-totalS}}×4 {{chart icon|SMG2-totalP}}×2
!width=34% style="background:#A6DAC6"|Missions
!width=34% style="background:#A6DAC6"|Missions
|-
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|rowspan="2"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Slimy Spring Galaxy (The Deep Shell Well).png|x90px]]
|rowspan="2"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Slimy Spring Galaxy (The Deep Shell Well).png|x90px]]
|{{icon|SMG2-Mission}} [[The Deep Shell Well]] ([[File:Smg2 icon greencomet.png|15px|link=Slimy Spring Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Slimy Spring Galaxy#Green Star 2]])
|{{chart icon|SMG2-Mission}} [[The Deep Shell Well]] ([[File:Smg2 icon greencomet.png|15px|link=Slimy Spring Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Slimy Spring Galaxy#Green Star 2]])
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|{{icon|SMG2-MissionS}} [[The Chimp's Coin Challenge]]
|{{chart icon|SMG2-MissionS}} [[The Chimp's Coin Challenge]]
|-
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|colspan="2"align=center|''Grab a [[shell]] and dive into the Slimy Spring Galaxy. This underwater course leads you through a garden of [[Snoodle]], chambers full of Boos, and a pair of writhing [[Gringill]]s. Don't worry. A beautiful sunrise awaits on the far side side of this watery world.''<br>'''Unlock criterion''': complete "Jumping Around in the Dark"
|colspan="2"align=center|''Grab a [[shell]] and dive into the Slimy Spring Galaxy. This underwater course leads you through a garden of [[Snoodle]], chambers full of Boos, and a pair of writhing [[Gringill]]s. Don't worry. A beautiful sunrise awaits on the far side side of this watery world.''<br>'''Unlock criterion''': complete "Jumping Around in the Dark"
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!width=16% style="background:#A6DAC6"|42. [[Bowser's Galaxy Generator]]<br>{{icon|SMG2-totalS}}×4 {{icon|SMG2-totalP}}×2 {{icon|SMG2-totalY}}×2 {{icon|SMG2-totalB}}×1
!width=16% style="background:#A6DAC6"|42. [[Bowser's Galaxy Generator]]<br>{{chart icon|SMG2-totalS}}×4 {{chart icon|SMG2-totalP}}×2 {{chart icon|SMG2-totalY}}×2 {{chart icon|SMG2-totalB}}×2
!width=34% style="background:#A6DAC6"|Missions
!width=34% style="background:#A6DAC6"|Missions
|-
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|rowspan="2"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Bowser's Galaxy Generator (Bowser's Fortified Fortress).png|x90px]]
|rowspan="2"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Bowser's Galaxy Generator (Bowser's Fortified Fortress).png|x90px]]
|{{icon|SMG2-StarGrand}} [[Bowser's Fortified Fortress]] ([[File:Smg2 icon greencomet.png|15px|link=Bowser's Galaxy Generator#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Bowser's Galaxy Generator#Green Star 2]])
|{{chart icon|SMG2-StarGrand}} [[Bowser's Fortified Fortress]] ([[File:Smg2 icon greencomet.png|15px|link=Bowser's Galaxy Generator#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Bowser's Galaxy Generator#Green Star 2]])
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|{{icon|SMG2-Comet}} [[Bowser's Big Bad Speed Run]]
|{{chart icon|SMG2-Comet}} [[Bowser's Big Bad Speed Run]]
|-
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|colspan="2"align=center|''This is it -- Bowser's last stand in the cosmos. If you can survive his trap-loaded defenses and Magmaargh minions, Bowser will challenge you to a final showdown for the sixth Grand Star. Bowser will not go quietly, though. You must muster all your strength to bring down the Koopa King and free the universe from his evil plans.''<br>'''Unlock criteria''': collect 70 Power Stars and complete a mission in Battle Belt Galaxy or Slimy Spring Galaxy
|colspan="2"align=center|''This is it -- Bowser's last stand in the cosmos. If you can survive his trap-loaded defenses and Magmaargh minions, Bowser will challenge you to a final showdown for the sixth Grand Star. Bowser will not go quietly, though. You must muster all your strength to bring down the Koopa King and free the universe from his evil plans.''<br>'''Unlock criteria''': collect 70 Power Stars and complete a mission in Battle Belt Galaxy or Slimy Spring Galaxy
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|colspan="12"style="background:#DED900; color:white;"|[[File:SMG2 Asset Texture World Banner (World S).png|x25px]] '''{{color-link|white|World S|World S: <small>Here We Go!</small>}}'''
|colspan="12"style="background:#DED900; color:white;"|[[File:SMG2 Asset Texture World Banner (World S).png|x25px]] '''{{color-link|white|World S|World S: <small>Here We Go!</small>}}'''
|-
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!width=16% style="background:#FFFF4B"|43. [[Mario Squared Galaxy]]<br>{{icon|SMG2-totalS}}×4 {{icon|SMG2-totalP}}×1
!width=16% style="background:#FFFF4B"|43. [[Mario Squared Galaxy]]<br>{{chart icon|SMG2-totalS}}×4 {{chart icon|SMG2-totalP}}×1
!width=34% style="background:#FFFF4B"|Missions
!width=34% style="background:#FFFF4B"|Missions
|-
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|rowspan="2"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Mario Squared Galaxy (Make Mario a Star).png|x90px]]
|rowspan="2"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Mario Squared Galaxy (Make Mario a Star).png|x90px]]
|{{icon|SMG2-Mission}} [[Make Mario a Star]] ([[File:Smg2 icon greencomet.png|15px|link=Mario Squared Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Mario Squared Galaxy#Green Star 2]])
|{{chart icon|SMG2-Mission}} [[Make Mario a Star]] ([[File:Smg2 icon greencomet.png|15px|link=Mario Squared Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Mario Squared Galaxy#Green Star 2]])
|-
|-
|{{icon|SMG2-Comet}} [[Luigi's Purple Coin Chaos]]
|{{chart icon|SMG2-Comet}} [[Luigi's Purple Coin Chaos]]
|-
|-
|colspan="2"align=center|''Mario Squared Galaxy is shaped like classic Mario from his [[Super Mario Bros.|8-bit adventures]]. The red in Mario's overalls is actually colored in by lava, so be careful you don't singe your behind on your own duds.''<br>'''Unlock criterion''': complete "Bowser's Fortified Fortress"
|colspan="2"align=center|''Mario Squared Galaxy is shaped like classic Mario from his [[Super Mario Bros.|8-bit adventures]]. The red in Mario's overalls is actually colored in by lava, so be careful you don't singe your behind on your own duds.''<br>'''Unlock criterion''': complete "Bowser's Fortified Fortress"
|-
|-
!width=16% style="background:#FFFF4B"|44. [[Rolling Coaster Galaxy]]<br>{{icon|SMG2-totalS}}×4 {{icon|SMG2-totalP}}×1
!width=16% style="background:#FFFF4B"|44. [[Rolling Coaster Galaxy]]<br>{{chart icon|SMG2-totalS}}×4 {{chart icon|SMG2-totalP}}×1
!width=34% style="background:#FFFF4B"|Missions
!width=34% style="background:#FFFF4B"|Missions
|-
|-
|rowspan="2"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Rolling Coaster Galaxy (The Rainbow Road Roll).png|x90px]]
|rowspan="2"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Rolling Coaster Galaxy (The Rainbow Road Roll).png|x90px]]
|{{icon|SMG2-Mission}} [[The Rainbow Road Roll]] ([[File:Smg2 icon greencomet.png|15px|link=Rolling Coaster Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Rolling Coaster Galaxy#Green Star 2]])
|{{chart icon|SMG2-Mission}} [[The Rainbow Road Roll]] ([[File:Smg2 icon greencomet.png|15px|link=Rolling Coaster Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Rolling Coaster Galaxy#Green Star 2]])
|-
|-
|{{icon|SMG2-Comet}} [[Purple Coins on the Rainbow Road]]
|{{chart icon|SMG2-Comet}} [[Purple Coins on the Rainbow Road]]
|-
|-
|colspan="2"align=center|''The Rolling Coaster Galaxy is modeled after [[Rainbow Road|one of Mario's favorite karting tracks]]. However, there are no wheels to be found here. Instead, you must roll through this colorful cosmic challenge on a sphere. The Power Star you seek is actually right under your toes.''<br>'''Unlock criteria''': collect 75 Power Stars and complete a mission in Mario Squared Galaxy
|colspan="2"align=center|''The Rolling Coaster Galaxy is modeled after [[Rainbow Road|one of Mario's favorite karting tracks]]. However, there are no wheels to be found here. Instead, you must roll through this colorful cosmic challenge on a sphere. The Power Star you seek is actually right under your toes.''<br>'''Unlock criteria''': collect 75 Power Stars and complete a mission in Mario Squared Galaxy
|-
|-
!width=16% style="background:#FFFF4B"|45. [[Twisty Trials Galaxy]]<br>{{icon|SMG2-totalS}}×4 {{icon|SMG2-totalP}}×4 {{icon|SMG2-totalY}}×1
!width=16% style="background:#FFFF4B"|45. [[Twisty Trials Galaxy]]<br>{{chart icon|SMG2-totalS}}×4 {{chart icon|SMG2-totalP}}×4 {{chart icon|SMG2-totalY}}×1
!width=34% style="background:#FFFF4B"|Missions
!width=34% style="background:#FFFF4B"|Missions
|-
|-
|rowspan="2"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Twisty Trials Galaxy (Spinning and Spinning and Spinning).png|x90px]]
|rowspan="2"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Twisty Trials Galaxy (Spinning and Spinning and Spinning).png|x90px]]
|{{icon|SMG2-Mission}} [[Spinning and Spinning and Spinning]] ([[File:Smg2 icon greencomet.png|15px|link=Twisty Trials Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Twisty Trials Galaxy#Green Star 2]])
|{{chart icon|SMG2-Mission}} [[Spinning and Spinning and Spinning]] ([[File:Smg2 icon greencomet.png|15px|link=Twisty Trials Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Twisty Trials Galaxy#Green Star 2]])
|-
|-
|{{icon|SMG2-Comet}} [[Turning Turning Double Time]]
|{{chart icon|SMG2-Comet}} [[Turning Turning Double Time]]
|-
|-
|colspan="2"align=center|''The planets in this galaxy are spinning blocks that never slow down. You must jump from block to block, carefully stepping over the edges so you constantly stay on flat surfaces and are not dumped out into the [[pit|void]].''<br>'''Unlock criteria''': collect 80 Power Stars and complete a mission in Rolling Coaster Galaxy
|colspan="2"align=center|''The planets in this galaxy are spinning blocks that never slow down. You must jump from block to block, carefully stepping over the edges so you constantly stay on flat surfaces and are not dumped out into the [[pit|void]].''<br>'''Unlock criteria''': collect 80 Power Stars and complete a mission in Rolling Coaster Galaxy
|-
|-
!width=16% style="background:#FFFF4B"|46. [[Stone Cyclone Galaxy]]<br>{{icon|SMG2-totalS}}×4 {{icon|SMG2-totalP}}×1
!width=16% style="background:#FFFF4B"|46. [[Stone Cyclone Galaxy]]<br>{{chart icon|SMG2-totalS}}×4 {{chart icon|SMG2-totalP}}×1
!width=34% style="background:#FFFF4B"|Missions
!width=34% style="background:#FFFF4B"|Missions
|-
|-
|rowspan="2"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Stone Cyclone Galaxy (Silver Stars on the Cyclone).png|x90px]]
|rowspan="2"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Stone Cyclone Galaxy (Silver Stars on the Cyclone).png|x90px]]
|{{icon|SMG2-Mission}} [[Silver Stars on the Cyclone]] ([[File:Smg2 icon greencomet.png|15px|link=Stone Cyclone Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Stone Cyclone Galaxy#Green Star 2]])
|{{chart icon|SMG2-Mission}} [[Silver Stars on the Cyclone]] ([[File:Smg2 icon greencomet.png|15px|link=Stone Cyclone Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Stone Cyclone Galaxy#Green Star 2]])
|-
|-
|{{icon|SMG2-Comet}} [[Tox Box Speed Run]]
|{{chart icon|SMG2-Comet}} [[Tox Box Speed Run]]
|-
|-
|colspan="2"align=center|''Remember [[Beach Bowl Galaxy|this planet]] from ''Super Mario Galaxy''? It's back and tougher than ever. The [[Tox Box]] menace on this planet has gone critical, with these rolling giants dominating every square inch of solid ground. Seek refuge in the gaping maws of the Tox Boxes as they roll by so you aren't squashed.''<br>'''Unlock criteria''': collect 90 Power Stars and complete a mission in Twisty Trials Galaxy
|colspan="2"align=center|''Remember [[Beach Bowl Galaxy|this planet]] from ''Super Mario Galaxy''? It's back and tougher than ever. The [[Tox Box]] menace on this planet has gone critical, with these rolling giants dominating every square inch of solid ground. Seek refuge in the gaping maws of the Tox Boxes as they roll by so you aren't squashed.''<br>'''Unlock criteria''': collect 90 Power Stars and complete a mission in Twisty Trials Galaxy
|-
|-
!width=16% style="background:#FFFF4B"|47. [[Boss Blitz Galaxy]]<br>{{icon|SMG2-totalS}}×4 {{icon|SMG2-totalP}}×6 {{icon|SMG2-totalB}}×10
!width=16% style="background:#FFFF4B"|47. [[Boss Blitz Galaxy]]<br>{{chart icon|SMG2-totalS}}×4 {{chart icon|SMG2-totalP}}×6 {{chart icon|SMG2-totalB}}×10
!width=34% style="background:#FFFF4B"|Missions
!width=34% style="background:#FFFF4B"|Missions
|-
|-
|rowspan="2"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Boss Blitz Galaxy (Throwback Throwdown).png|x90px]]
|rowspan="2"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Boss Blitz Galaxy (Throwback Throwdown).png|x90px]]
|{{icon|SMG2-Mission}} [[Throwback Throwdown]] ([[File:Smg2 icon greencomet.png|15px|link=Boss Blitz Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Boss Blitz Galaxy#Green Star 2]])
|{{chart icon|SMG2-Mission}} [[Throwback Throwdown]] ([[File:Smg2 icon greencomet.png|15px|link=Boss Blitz Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Boss Blitz Galaxy#Green Star 2]])
|-
|-
|{{icon|SMG2-Comet}} [[Throwback Throwdown Speed Run]]
|{{chart icon|SMG2-Comet}} [[Throwback Throwdown Speed Run]]
|-
|-
|colspan="2"align=center|''This galaxy is a rogue's gallery of bosses from the first ''Super Mario Galaxy''. [[Dino Piranha]], [[King Kaliente]], [[Major Burrows]], and [[Bouldergeist]] have all booked return tickets to the cosmos for this challenge. But none of them is as tough as [[Dino Piranha|Fiery Dino Piranha]]. That fired-up [[Piranha Plant]] is back and madder than ever!''<br>'''Unlock criteria''': collect 100 Power Stars and complete a mission in Stone Cyclone Galaxy
|colspan="2"align=center|''This galaxy is a rogue's gallery of bosses from the first ''Super Mario Galaxy''. [[Dino Piranha]], [[King Kaliente]], [[Major Burrows]], and [[Bouldergeist]] have all booked return tickets to the cosmos for this challenge. But none of them is as tough as [[Dino Piranha|Fiery Dino Piranha]]. That fired-up [[Piranha Plant]] is back and madder than ever!''<br>'''Unlock criteria''': collect 100 Power Stars and complete a mission in Stone Cyclone Galaxy
|-
|-
!width=16% style="background:#FFFF4B"|48. [[Flip-Out Galaxy]] ({{icon|SMG2-LumaH}})<br>{{icon|SMG2-totalS}}×4 {{icon|SMG2-totalP}}×2
!width=16% style="background:#FFFF4B"|48. [[Flip-Out Galaxy]] ({{chart icon|SMG2-LumaH}})<br>{{chart icon|SMG2-totalS}}×4 {{chart icon|SMG2-totalP}}×2
!width=34% style="background:#FFFF4B"|Missions
!width=34% style="background:#FFFF4B"|Missions
|-
|-
|rowspan="2"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Flip-Out Galaxy (Wicked Wall Jumps).png|x90px]]
|rowspan="2"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Flip-Out Galaxy (Wicked Wall Jumps).png|x90px]]
|{{icon|SMG2-Mission}} [[Wicked Wall Jumps]] ([[File:Smg2 icon greencomet.png|15px|link=Flip-Out Galaxy#Green Star 1]])
|{{chart icon|SMG2-Mission}} [[Wicked Wall Jumps]] ([[File:Smg2 icon greencomet.png|15px|link=Flip-Out Galaxy#Green Star 1]])
|-
|-
|{{icon|SMG2-Comet}} [[Cosmic Clone Wall Jumpers]] ([[File:Smg2 icon greencomet.png|15px|link=Flip-Out Galaxy#Green Star 2]])
|{{chart icon|SMG2-Comet}} [[Cosmic Clone Wall Jumpers]] ([[File:Smg2 icon greencomet.png|15px|link=Flip-Out Galaxy#Green Star 2]])
|-
|-
|colspan="2"align=center|''This is one of the galaxies in the cosmos. You must spin to swap colorful blocks in the galaxy, creating a series of walls to jump up. The catch? Most of the planets in this galaxy have limited or no floors, so you better be at the top of your game if you want to nab the Power Stars here.''<br>'''Unlock criteria''': collect 110 Power Stars, complete a mission in Boss Blitz Galaxy, and feed the Hungry Luma 2000 Star Bits
|colspan="2"align=center|''This is one of the galaxies in the cosmos. You must spin to swap colorful blocks in the galaxy, creating a series of walls to jump up. The catch? Most of the planets in this galaxy have limited or no floors, so you better be at the top of your game if you want to nab the Power Stars here.''<br>'''Unlock criteria''': collect 110 Power Stars, complete a mission in Boss Blitz Galaxy, and feed the Hungry Luma 2000 Star Bits
|-
|-
!width=16% style="background:#FFFF4B"|49. [[Grandmaster Galaxy]]<br>{{icon|SMG2-totalS}}×2 {{icon|SMG2-totalP}}×7 {{icon|SMG2-totalY}}×2
!width=16% style="background:#FFFF4B"|49. [[Grandmaster Galaxy]]<br>{{chart icon|SMG2-totalS}}×2 {{chart icon|SMG2-totalP}}×7 {{chart icon|SMG2-totalY}}×2
!width=34% style="background:#FFFF4B"|Missions
!width=34% style="background:#FFFF4B"|Missions
|-
|-
|rowspan="2"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Grandmaster Galaxy (The Perfect Run).png|x90px]]
|rowspan="2"align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Grandmaster Galaxy (The Perfect Run).png|x90px]]
|{{icon|SMG2-Mission}} [[The Ultimate Test]]
|{{chart icon|SMG2-Mission}} [[The Ultimate Test]]
|-
|-
|{{icon|SMG2-Comet}} [[The Perfect Run]]
|{{chart icon|SMG2-Comet}} [[The Perfect Run]]
|-
|-
|colspan="2"align=center|''Welcome to the final challenge of the cosmos, where your skills will be put to incredible test. Precise jumping, perfect landings, and smart use of power-ups are required to locate the Power Star in this galaxy. And if you think this contest is tough on your first visit, wait until you attempt it when the [[Prankster Comet|prankster comet]] is overhead…''<br>'''Unlock criterion''': collect 240 Power Stars
|colspan="2"align=center|''Welcome to the final challenge of the cosmos, where your skills will be put to incredible test. Precise jumping, perfect landings, and smart use of power-ups are required to locate the Power Star in this galaxy. And if you think this contest is tough on your first visit, wait until you attempt it when the [[Prankster Comet|prankster comet]] is overhead…''<br>'''Unlock criterion''': collect 240 Power Stars
|-
|-
|colspan="12"align=left style="background:#E4E4E4; color:black;"|'''Level chart information and legend''': Galaxies accessed from inside a World are designated with a unique number. This number correlates with the galaxy's listing on the in-game [[Star List]]. Galaxies accessed by feeding [[Hungry Luma]]s are appendixed with ({{icon|SMG2-LumaH}}). Four symbols convey attributes about each galaxy: {{icon|SMG2-totalS}} denotes the total number of obtainable [[Power Star]]s; {{icon|SMG2-totalP}} denotes the total number of reachable planets and/or areas; {{icon|SMG2-totalY}} denotes the number of missions that feature [[Yoshi]]; and {{icon|SMG2-totalB}} denotes the number of boss battles. The name of each mission is accompanied by a symbol that indicates what type of mission it is and the type of Power Star obtained. {{icon|SMG2-Mission}} denotes a normal mission; {{icon|SMG2-StarGrand}} denotes a [[Grand Star]] mission; {{icon|SMG2-Comet}} denotes a [[Prankster Comet]] mission; and {{icon|SMG2-MissionS}} denotes an intramissionary Secret Star. Missions that contain hidden [[Green Star]]s are appendixed with one or more {{icon|SMG2-StarGreen}}, depending on how many there are.
|colspan="12"align=left style="background:#E4E4E4; color:black;"|'''Level chart information and legend''': Galaxies accessed from inside a World are designated with a unique number. This number correlates with the galaxy's listing on the in-game [[Star List]]. Galaxies accessed by feeding [[Hungry Luma]]s are appendixed with ({{chart icon|SMG2-LumaH}}). Four symbols convey attributes about each galaxy: {{chart icon|SMG2-totalS}} denotes the total number of obtainable [[Power Star]]s; {{chart icon|SMG2-totalP}} denotes the total number of reachable planets and/or areas; {{chart icon|SMG2-totalY}} denotes the number of missions that feature [[Yoshi]]; and {{chart icon|SMG2-totalB}} denotes the number of boss battles. The name of each mission is accompanied by a symbol that indicates what type of mission it is and the type of Power Star obtained. {{chart icon|SMG2-Mission}} denotes a normal mission; {{chart icon|SMG2-StarGrand}} denotes a [[Grand Star]] mission; {{chart icon|SMG2-Comet}} denotes a [[Prankster Comet]] mission; and {{chart icon|SMG2-MissionS}} denotes an intramissionary Secret Star. Missions that contain hidden [[Green Star]]s are appendixed with one or more {{chart icon|SMG2-StarGreen}}, depending on how many there are.
|}
|}
</center>
</center>
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[[File:SMG2 Starship Mario Engine Room.png|x120px|thumb||right|Screenshot of the Engine Room. The display of power-ups is one of the ways that progress is passively tracked.]]
[[File:SMG2 Starship Mario Engine Room.png|x120px|thumb||right|Screenshot of the Engine Room. The display of power-ups is one of the ways that progress is passively tracked.]]
[[File:SSBU Starship Mario Spirit.png|right|145px]]
[[File:SSBU Starship Mario Spirit.png|right|145px]]
Starship Mario is the hub of the game. It is a planetoid-turned-spaceship created by [[Lubba]] as a home for his [[Luma]]s. After becoming acquainted with [[Mario]], he transforms it into Mario's likeness. Rather than invoke a spaceship design comparable to those in science fiction, Starship Mario has a fantastical design: it has a bow like a seafaring vessel and a stone chimney, and it is flocked by seagulls. It is covered in flowers and has a small brook. It has two accessible rooms: one is the Engine Room that houses the [[beacon]]—the source of energy for Starship Mario. The other is a pipe room occupied by Lumalees accessible via a [[Warp Pipe|pipe]] in the starship's left ear. It appears only after Mario has collected a Power Star in [[World 3 (Super Mario Galaxy 2)|World 3]]. The bow of Starship Mario has a button before a steering wheel that allows the player to access the World Map and move the starship like a cursor. After the player collects 16 Power Stars, Lubba places a Totals Sign to the left of the helm that outlines all of the Power Stars and Comet Medals that the player has collected. Lubba himself is to the right.
The Starship Mario is the hub of the game. It is a planetoid-turned-spaceship created by [[Lubba]] as a home for his [[Luma]]s. After becoming acquainted with [[Mario]], he transforms it into his likeness. Rather than invoke a spaceship design comparable to those in science fiction, the Starship Mario has a fantastical design: it has a bow like a seafaring vessel, a stone chimney, and is flocked by sea gulls. It is covered in flowers and has a small brook. It has two accessible rooms: one is the Engine Room that houses the [[beacon]] – the source of energy for Starship Mario. The other is a pipe room occupied by Lumalees accessible via a [[pipe]] in the starship's left ear. It only appears after Mario has collected a Power Star in [[World 3]]. The bow of Starship Mario has a button before a steering wheel that allows the player to access the [[world]] map and move the starship like a cursor. After collecting sixteen Power Stars, Lubba places a Totals Sign to the left of the helm that outlines all of the Power Stars and Comet Medals that the player has collected. Lubba himself is to the right.


A grassy platform with [[fruit (Yoshi food)|fruit]]s begins orbiting the starship after the player completes the mission [[Saddle Up with Yoshi]], and a [[Starshroom]] bearing members of the [[Toad Brigade]] flies with it after the player completes the mission [[Digga-Leg's Planet]].
A grassy platform with [[fruit (Yoshi food)|fruit]]s begins orbiting the starship after completing "[[Saddle Up with Yoshi]]", and a [[Starshroom]] bearing members of the [[Toad Brigade]] flies with it after completing "[[Digga-Leg's Planet]]".


In ''[[Super Mario Sunshine]]'' and ''Super Mario Galaxy'', completing missions would cause portions of their respective hub worlds to become illuminated. This gave the player a passive visual indication of progress and an indicator as to where one can go. In ''Super Mario Galaxy 2'', this is instead achieved by filling up the Engine Room and in having non-playable characters board Starship Mario as passengers. The Engine Room is accessible under the stone brim of the starship's cap. Most power-ups are put on display here after Mario has encountered them in missions. The only exceptions are the [[Cloud Flower]] and [[Yoshi's Egg|Yoshi egg]], which instead appear on the exterior of Starship Mario and can actually be used. The power-ups in the Engine Room are only for display. The [[Spin Drill]] is among them despite functioning as a held item.
In ''[[Super Mario Sunshine]]'' and ''Super Mario Galaxy'', completing missions would cause portions of their respective hub worlds to become illuminated. This gave the player a passive visual indication of progress and an indicator as to where one can go. In ''Super Mario Galaxy 2'', this is instead achieved by filling up the Engine Room and in having non-playable characters board the Starship Mario as passengers. The Engine Room is accessible under the stone brim of the starship's cap. Most power-ups will be put on display here after Mario has encountered it in a mission. The only exceptions are the [[Cloud Flower]] and [[Yoshi's Egg|Yoshi egg]], which instead appear on the exterior of Starship Mario and can actually be used. The power-ups in the Engine Room are only for display. The [[Spin Drill]] is among them despite functioning as a held item.


The passengers that board Starship Mario represent the various characters encountered in the galaxies. Some passengers board once they are met in a mission, but others have more specific criteria required. The more the player completes of the game, the livelier Starship Mario becomes with characters and the more elaborate its music becomes—elements shared with the [[Comet Observatory]] in ''Super Mario Galaxy''. The passengers share tricks on level progression or actions when prompted. Some allude to late-game secrets. The last passenger—[[Rosalina]]—is the final unlockable of the game. [[Pianta]]s are the only characters not to have a representative on Starship Mario. The passengers and the criteria needed for them to board are outlined [[Starship Mario#Passengers|here]].
The passengers that board the Starship Mario represent the various people and characters encountered in the galaxies. Some passengers will board once they are met in a mission, but others have more specific criteria required (see below). The more the player completes of the game, the livelier the Starship Mario becomes with characters and the more elaborate its music becomes – elements shared with the [[Comet Observatory]] in ''Super Mario Galaxy''. The passengers will share tricks on level progression or actions when prompted. Some allude to late-game secrets. The last passenger – [[Rosalina]] – is the final unlockable of the game. [[Pianta]]s are the only people to not have a representative on the Starship Mario. The passengers and the criteria needed for them to board is outlined [[Starship Mario#Passengers|here]].


==Characters==
==Characters==
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|-
|-
|align=center style="background:#FEC776"|[[File:SMG2 Transparent Co Star Luma Artwork.png|100x100px]]<br>'''[[Co-Star Luma]]'''
|align=center style="background:#FEC776"|[[File:SMG2 Transparent Co Star Luma Artwork.png|100x100px]]<br>'''[[Co-Star Luma]]'''
|style="background:#FEDAA4"|A young [[Luma]] that can be controlled by a second player during Co-Star Mode. It cannot be moved independently; it automatically trails behind Mario<ref name="Luigi" group="note">Unless explicitly specified otherwise, any mentioning of Mario is equally applicable to Luigi while the player is controlling him.</ref> as he progresses through levels. However, using the [[Star Pointer]], Co-Star Luma can collect far-off items (e.g. [[coin]]s, [[1-Up Mushroom]]s) and hold enemies in place. It can still perform the [[Spin]] move and collect [[Star Bit]]s like Mario. Controlling Co-Star Luma does not require using a [[Wii#Nunchuk|Nunchuk]].
|style="background:#FEDAA4"|A young [[Luma]] that can be controlled by a second player during Co-Star Mode. It cannot be moved independently: it automatically trails behind Mario<ref name="Luigi" group="note">Unless explicitly specified otherwise, any mentioning of Mario is equally applicable to Luigi while the player is controlling him.</ref> as he progresses through levels. However, using the [[Star Pointer]], Co-Star Luma can collect far-off items (e.g. [[coin]]s, [[1-Up Mushroom]]s) and hold enemies in place. It can still perform the [[Spin]] move and collect [[Star Bit]]s like Mario. Controlling Co-Star Luma does not require using a [[Wii#Nunchuk|Nunchuk]].
|}
|}
<br>
<br>
Line 1,035: Line 1,034:
Sorting the "galaxy" columns organizes them by occurrence in-game, not alphabetically.
Sorting the "galaxy" columns organizes them by occurrence in-game, not alphabetically.
{|class="wikitable sortable" style="width:100%;text-align:center"
{|class="wikitable sortable" style="width:100%;text-align:center"
|-style="color:white;background:red"
|-style="color:white;background:#FF2400"
!rowspan=2 width=10%|Name
!rowspan=2 width=10%|Name
!rowspan=2 class=unsortable|Description
!rowspan=2 class=unsortable|Description
Line 1,041: Line 1,040:
!rowspan=2 class=unsortable|Spoils
!rowspan=2 class=unsortable|Spoils
!rowspan=2|New
!rowspan=2|New
|-style="color:white;background:red"
|-style="color:white;background:#FF2400"
!width=6%|First
!width=6%|First
!width=6%|Last
!width=6%|Last
Line 1,049: Line 1,048:
|data-sort-value=01|[[Sky Station Galaxy]]
|data-sort-value=01|[[Sky Station Galaxy]]
|data-sort-value=41|[[Slimy Spring Galaxy]]
|data-sort-value=41|[[Slimy Spring Galaxy]]
|{{icon|SMG2-Coin}}×1<br>{{icon|SMG2-Bit}}×3
|{{chart icon|SMG2-Coin}}×1<br>{{chart icon|SMG2-Bit}}×3
|—
|—
|-
|-
Line 1,056: Line 1,055:
|data-sort-value=01|[[Sky Station Galaxy]]
|data-sort-value=01|[[Sky Station Galaxy]]
|data-sort-value=49|[[Grandmaster Galaxy]]
|data-sort-value=49|[[Grandmaster Galaxy]]
|{{icon|SMG2-Coin}}×1<br>{{icon|SMG2-Bit}}×3
|{{chart icon|SMG2-Coin}}×1<br>{{chart icon|SMG2-Bit}}×3
|—
|-
|data-sort-value=Jac style="background:white"|[[File:JackO'GoombaSMG.png|100x100px]]<br>[[Jack O'Goomba]]
|align=left|Slow-moving Goombas with [[Jack-o'-lantern]]s covering their heads. A Jack O'Goomba sometimes drops a blue flame behind it that burns Mario on contact. [[Ground Pound]]ing one defeats it. Spinning one breaks the pumpkin and reverts it into a normal Goomba.
|data-sort-value=17|[[Haunty Halls Galaxy]]
|data-sort-value=40|[[Flash Black Galaxy]]
|{{chart icon|SMG2-Coin}}×1
|—
|—
|-
|-
Line 1,063: Line 1,069:
|data-sort-value=01|[[Sky Station Galaxy]]
|data-sort-value=01|[[Sky Station Galaxy]]
|data-sort-value=44|[[Rolling Coaster Galaxy]]
|data-sort-value=44|[[Rolling Coaster Galaxy]]
|{{icon|SMG2-Bit}}×1
|{{chart icon|SMG2-Bit}}×1
|—
|—
|-
|-
|data-sort-value=GiaG style="background:white"|[[File:SMG Asset Model Big Goomba.png|100x100px]]<br>[[Mega Goomba|Giant Goomba]]
|data-sort-value=GiaG style="background:white"|[[File:SMG Asset Model Big Goomba.png|100x100px]]<br>[[Big Goomba|Giant Goomba]]
|align=left|A giant Goomba. It is defeated only when spun and kicked.
|align=left|A giant Goomba. It is defeated only when spun and kicked.
|colspan=2 data-sort-value=22|[[Supermassive Galaxy]]
|colspan=2 data-sort-value=22|[[Supermassive Galaxy]]
|{{icon|SMG2-Bit}}×7
|{{chart icon|SMG2-Bit}}×7
|—
|—
|-
|-
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|align=left|Giant Paragoombas that fly back-and-forth. Spinning into them leaves them upside-down and dazed, with their wings fallen off. [[Kick]]ing them in this state defeats them. If left undisturbed, they right themselves and behave as Giant Goombas.
|align=left|Giant Paragoombas that fly back-and-forth. Spinning into them leaves them upside-down and dazed, with their wings fallen off. [[Kick]]ing them in this state defeats them. If left undisturbed, they right themselves and behave as Giant Goombas.
|colspan=2 data-sort-value=22|[[Supermassive Galaxy]]
|colspan=2 data-sort-value=22|[[Supermassive Galaxy]]
|{{icon|SMG2-Bit}}×7
|{{chart icon|SMG2-Bit}}×7
|{{icon|new}}
|{{chart icon|new}}
|-
|data-sort-value=Jac style="background:white"|[[File:JackO'GoombaSMG.png|100x100px]]<br>[[Jack O'Goomba]]
|align=left|Slow-moving Goombas with [[Jack-o'-lantern]]s covering their heads. A Jack O'Goomba sometimes drops a blue flame behind it that burns Mario on contact. [[Ground Pound]]ing one defeats it. Spinning one breaks the pumpkin and reverts it into a normal Goomba.
|data-sort-value=17|[[Haunty Halls Galaxy]]
|data-sort-value=40|[[Flash Black Galaxy]]
|{{icon|SMG2-Coin}}×1
|—
|-
|data-sort-value=Gooe style="background:white"|[[File:SMG Asset Model Goombeetle.png|100x100px]]<br>[[Goombeetle]]
|align=left|Helmeted Goombas that cannot be stomped. Spinning one flips it upside down, exposing its vulnerable underside.
|data-sort-value=07|[[Bowser Jr.'s Fiery Flotilla]]
|data-sort-value=25|[[Chompworks Galaxy]]
|{{icon|SMG2-Coin}}×1
|—
|-
|-
|data-sort-value=Octoo style="background:white"|[[File:SMG Asset Model Octooomba.png|100x100px]]<br>[[Octoomba]]
|data-sort-value=Octoo style="background:white"|[[File:SMG Asset Model Octooomba.png|100x100px]]<br>[[Octoomba]]
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|data-sort-value=01|[[Sky Station Galaxy]]
|data-sort-value=01|[[Sky Station Galaxy]]
|data-sort-value=46|[[Stone Cyclone Galaxy]]
|data-sort-value=46|[[Stone Cyclone Galaxy]]
|{{icon|SMG2-Coin}}×1<br>{{icon|SMG2-Bit}}×3
|{{chart icon|SMG2-Coin}}×1<br>{{chart icon|SMG2-Bit}}×3
|—
|—
|-
|-
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|data-sort-value=01|[[Sky Station Galaxy]]
|data-sort-value=01|[[Sky Station Galaxy]]
|data-sort-value=37|[[Clockwork Ruins Galaxy]]
|data-sort-value=37|[[Clockwork Ruins Galaxy]]
|{{icon|SMG2-Coin}}×1<br>{{icon|SMG2-Bit}}×3
|{{chart icon|SMG2-Coin}}×1<br>{{chart icon|SMG2-Bit}}×3
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value=Octog style="background:white"|[[File:SMG Asset Model Octoguy.png|100x100px]]<br>[[Octoguy]]
|data-sort-value=Octog style="background:white"|[[File:SMG Asset Model Octoguy.png|100x100px]]<br>[[Octoguy]]
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|data-sort-value=10|[[Boulder Bowl Galaxy]]
|data-sort-value=10|[[Boulder Bowl Galaxy]]
|data-sort-value=31|[[Shiverburn Galaxy]]
|data-sort-value=31|[[Shiverburn Galaxy]]
|{{icon|SMG2-Coin}}×1<br>{{icon|SMG2-Bit}}×3
|{{chart icon|SMG2-Coin}}×1<br>{{chart icon|SMG2-Bit}}×3
|—
|—
|-
|-
|data-sort-value=Roc style="background:white"|[[File:SMG Asset Model Octorok.png|100x100px]]<br>[[Rocto]]
|data-sort-value=Roc style="background:white"|[[File:SMG Octopus Artwork.png|100x100px]]<br>[[Rocto]]
|align=left|Big octopuses that sit in [[barrel]]s. Roctos spit [[coconut]]s<ref name="Watermelon" group="note">Any mentioning of coconuts is equally applicable to [[watermelon]]s, which replace all coconuts if the player accumulates 9999 [[Star Bit]]s.</ref> and flaming rocks at Mario. The coconuts can be ricocheted back with a well-timed spin. This is the only way to defeat a Rocto.
|align=left|Big octopuses that sit in [[barrel]]s. Roctos spit [[coconut]]s<ref name="Watermelon" group="note">Any mentioning of coconuts is equally applicable to [[watermelon]]s, which replace all coconuts if the player accumulates 9999 [[Star Bit]]s.</ref> and flaming rocks at Mario. The coconuts can be ricocheted back with a well-timed spin. This is the only way to defeat a Rocto.
|data-sort-value=31|[[Shiverburn Galaxy]]
|data-sort-value=31|[[Shiverburn Galaxy]]
|data-sort-value=49|[[Grandmaster Galaxy]]
|data-sort-value=49|[[Grandmaster Galaxy]]
|None
|None
|—
|-
|data-sort-value=Slu style="background:white"|[[File:SMG Asset Model Slurple.png|100x100px]]<br>[[Slurple]]
|align=left|Leech-like octopuses. They latch onto Mario and gradually deplete his life meter. Spinning defeats them.
|data-sort-value=08|[[Puzzle Plank Galaxy]]
|data-sort-value=33|[[Upside Dizzy Galaxy]]
|{{icon|SMG2-Bit}}×1
|—
|—
|-
|-
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|data-sort-value=01|[[Sky Station Galaxy]]
|data-sort-value=01|[[Sky Station Galaxy]]
|data-sort-value=25|[[Chompworks Galaxy]]
|data-sort-value=25|[[Chompworks Galaxy]]
|{{icon|SMG2-Bit}}×3<br>{{icon|SMG2-Key}}×1
|{{chart icon|SMG2-Bit}}×3<br>{{chart icon|SMG2-Key}}×1
|—
|—
|-
|-
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|data-sort-value=05|[[Flip-Swap Galaxy]]
|data-sort-value=05|[[Flip-Swap Galaxy]]
|data-sort-value=25|[[Chompworks Galaxy]]
|data-sort-value=25|[[Chompworks Galaxy]]
|{{icon|SMG2-Bit}}×7
|{{chart icon|SMG2-Bit}}×7
|—
|—
|-
|-
|data-sort-value=Gold style="background:white"|[[File:SMG2 Gold Chomp Artwork.png|100x100px]]<br>[[Gold Chomp]]
|data-sort-value=Gold style="background:white"|[[File:SMG2 Gold Chomp Artwork.png|100x100px]]<br>[[Gold Chomp]]
|align=left|A Chomp made of gold. It must be lead down a series of shifting platforms in order to obtain the Power Star it contains.
|align=left|A Chomp made of gold.
|colspan=2 data-sort-value=25|[[Chompworks Galaxy]]
|colspan=2 data-sort-value=25|[[Chompworks Galaxy]]
|{{icon|SMG2-Star}}×1
|{{chart icon|SMG2-Star}}×1
|—
|—
|-
|-
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|data-sort-value=19|[[Rolling Masterpiece Galaxy]]
|data-sort-value=19|[[Rolling Masterpiece Galaxy]]
|data-sort-value=39|[[Battle Belt Galaxy]]
|data-sort-value=39|[[Battle Belt Galaxy]]
|{{icon|SMG2-Bit}}×10
|{{chart icon|SMG2-Bit}}×10
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value=Ban style="background:white"|[[File:BanzaiBillSMG.png|100x100px]]<br>[[Bomber Bill|Banzai Bill]]
|data-sort-value=Ban style="background:white"|[[File:BanzaiBillSMG.png|100x100px]]<br>[[Banzai Bill]]
|align=left|Slow-moving missiles. Their line of trajectory is fixed in one direction, and they slowly rotate as they move.
|align=left|Slow-moving missiles. Their line of trajectory is fixed in one direction, and they slowly rotate as they move.
|data-sort-value=01|[[Sky Station Galaxy]]
|data-sort-value=01|[[Sky Station Galaxy]]
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|data-sort-value=01|[[Sky Station Galaxy]]
|data-sort-value=01|[[Sky Station Galaxy]]
|data-sort-value=29|[[Space Storm Galaxy]]
|data-sort-value=29|[[Space Storm Galaxy]]
|{{icon|cross}}
|{{chart icon|cross}}
|—
|—
|-
|-
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|align=left|Large Amps that travel in circles and damage Mario on contact. Zap Balls typically occur in pairs.
|align=left|Large Amps that travel in circles and damage Mario on contact. Zap Balls typically occur in pairs.
|colspan=2 data-sort-value=29|[[Space Storm Galaxy]]
|colspan=2 data-sort-value=29|[[Space Storm Galaxy]]
|{{icon|cross}}
|{{chart icon|cross}}
|—
|—
|-
|-
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|data-sort-value=01|[[Sky Station Galaxy]]
|data-sort-value=01|[[Sky Station Galaxy]]
|data-sort-value=48|[[Flip-Out Galaxy]]
|data-sort-value=48|[[Flip-Out Galaxy]]
|{{icon|SMG2-Bit}}×3
|{{chart icon|SMG2-Bit}}×3
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value=Pir style="background:white"|[[File:SMG Piranha Plant Artwork.png|100x100px]]<br>[[Piranha Plant]]
|data-sort-value=Pir style="background:white"|[[File:SMG Piranha Plant Artwork.png|100x100px]]<br>[[Piranha Plant]]
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|data-sort-value=01|[[Sky Station Galaxy]]
|data-sort-value=01|[[Sky Station Galaxy]]
|data-sort-value=38|[[Throwback Galaxy]]
|data-sort-value=38|[[Throwback Galaxy]]
|{{icon|SMG2-Coin}}×1<br>{{icon|SMG2-Bit}}×3<br>{{icon|SMG2-Vine}}×1
|{{chart icon|SMG2-Coin}}×1<br>{{chart icon|SMG2-Bit}}×3<br>{{chart icon|SMG2-Vine}}×1
|—
|—
|-
|-
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|align=left|Giant Piranha Plants. They rest in giant [[Warp Pipe|pipe]]s filled with soil. They burst from the soil in set intervals that can be timed.
|align=left|Giant Piranha Plants. They rest in giant [[Warp Pipe|pipe]]s filled with soil. They burst from the soil in set intervals that can be timed.
|colspan=2 data-sort-value=22|[[Supermassive Galaxy]]
|colspan=2 data-sort-value=22|[[Supermassive Galaxy]]
|{{icon|cross}}
|{{chart icon|cross}}
|—
|—
|-
|-
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|align=left|A Spiny Piranha Plant with additional spines on its head. The spines damage Mario on contact and prevent its body from direct harm. Spinning a rubbery bulb plant into it defeats it. There is only one in the game.
|align=left|A Spiny Piranha Plant with additional spines on its head. The spines damage Mario on contact and prevent its body from direct harm. Spinning a rubbery bulb plant into it defeats it. There is only one in the game.
|colspan=2 data-sort-value=01|[[Sky Station Galaxy]]
|colspan=2 data-sort-value=01|[[Sky Station Galaxy]]
|{{icon|SMG2-Key}}×1
|{{chart icon|SMG2-Key}}×1
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value=SpinyP style="background:white"|[[File:SMG Spiny Piranha Render.png|100x100px]]<br>[[Spiny Piranha Plant]]
|data-sort-value=SpinyP style="background:white"|[[File:SMG Spiny Piranha Render.png|100x100px]]<br>[[Spiny Piranha Plant]]
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|data-sort-value=06|[[Rightside Down Galaxy]]
|data-sort-value=06|[[Rightside Down Galaxy]]
|data-sort-value=38|[[Throwback Galaxy]]
|data-sort-value=38|[[Throwback Galaxy]]
|{{icon|SMG2-Bit}}×7
|{{chart icon|SMG2-Bit}}×7
|—
|-
|data-sort-value=PriL style="background:white"|[[File:SMG Asset Model Prickly Thorn Plant.png|100x100px]]<br>[[Thorny flower|Prickly plant]]
|align=left|Plants with damaging, needle-like flowers. One is destroyed only through the use of projectiles, like [[rubbery bulb]]s. They can be eaten by Yoshi.
|data-sort-value=02|[[Yoshi Star Galaxy]]
|data-sort-value=47|[[Boss Blitz Galaxy]]
|{{chart icon|SMG2-Bit}}×3<br>{{chart icon|SMG2-StarS}}×1
|—
|—
|-
|-
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|data-sort-value=02|[[Yoshi Star Galaxy]]
|data-sort-value=02|[[Yoshi Star Galaxy]]
|data-sort-value=42|[[Bowser's Galaxy Generator]]
|data-sort-value=42|[[Bowser's Galaxy Generator]]
|{{icon|SMG2-Coin}}×1
|{{chart icon|SMG2-Coin}}×1
|—
|—
|-
|-
|data-sort-value=Lak style="background:white"|[[File:SMG2 Lakitu.png|100x100px]]<br>[[Lakitu]]
|data-sort-value=Fli style="background:white"|[[File:SMG Asset Model Flipbug.png|100x100px]]<br>[[Flipbug]]
|align=left|Insect enemies that eat bees. Flipbugs attempt to flee from Mario when he is near, ultimately tiring out and collapsing upside-down on the ground. If spotted in his [[Bee Mario|Bee form]], they chase him.
|data-sort-value=02|[[Yoshi Star Galaxy]]
|data-sort-value=27|[[Honeyhop Galaxy]]
|{{chart icon|SMG2-Coin}}×1<br>{{chart icon|SMG2-Bit}}×3
|—
|-
|data-sort-value=Man style="background:white"|[[File:SMG Asset Model Mandibug.png|100x100px]]<br>[[Mandibug]]
|align=left|Big {{wp|stink bug}} enemies. Mandibugs charge at Mario after making visual contact, snapping their jaws. They are defeated when Ground Pounded. One trembles if Mario stands on its back, but eventually shakes him off.
|colspan=2 data-sort-value=08|[[Puzzle Plank Galaxy]]
|{{chart icon|SMG2-Coin}}×1
|—
|-
|data-sort-value=Sme style="background:white"|[[File:Smeech.png|100x100px]]<br>[[Smeech]]
|align=left|Winged [[Poink]]s. They quickly fly away from Mario if approached by him. If approached by Yoshi, they pursue him with smacking lips and latch onto his mouth. This prevents Yoshi from using his tongue or eating [[fruit (Yoshi food)|fruit]]s. Spinning while a Smeech is attached dislodge it from Yoshi's mouth and defeats it.
|data-sort-value=02|[[Yoshi Star Galaxy]]
|data-sort-value=26|[[Sweet Mystery Galaxy]]
|{{chart icon|SMG2-Coin}}×1<br>{{chart icon|SMG2-Bit}}×3
|{{chart icon|new}}
|-
|data-sort-value=Spra style="background:white"|[[File:SMG2 Sprangler.png|100x100px]]<br>[[Sprangler]]
|align=left|Spiders hanging from silk. Spranglers sway back and forth to strike Mario. Spinning one stuns it. It otherwise can be stomped.
|data-sort-value=02|[[Yoshi Star Galaxy]]
|data-sort-value=15|[[Tall Trunk Galaxy]]
|{{chart icon|SMG2-Coin}}×1<br>{{chart icon|SMG2-Bit}}×3
|—
|-
|data-sort-value=Spo style="background:white"|[[File:SMG2 Spoing.png|100x100px]]<br>[[Spoing]]
|align=left|Spiders that hop up and down. A Spoing is stunned when shot by a Star Bit. It is defeated when stomped. Spoings stop to laugh if they strike Mario.
|data-sort-value=15|[[Tall Trunk Galaxy]]
|data-sort-value=48|[[Flip-Out Galaxy]]
|{{chart icon|SMG2-Coin}}×1<br>{{chart icon|SMG2-Bit}}×3
|—
|-
|data-sort-value=Lak style="background:white"|[[File:SMG2 Lakitu.png|100x100px]]<br>[[Lakitu]]
|align=left|[[Lakitu's Cloud|Cloud]]-riding Koopas. They closely follow Mario and toss [[Spiny Egg]]s at him. Yoshi can eat the cloud, leaving the Lakitu helplessly flailing on the ground. When in proximity, Lakitus emit a consecutive high-pitched ringing sound.
|align=left|[[Lakitu's Cloud|Cloud]]-riding Koopas. They closely follow Mario and toss [[Spiny Egg]]s at him. Yoshi can eat the cloud, leaving the Lakitu helplessly flailing on the ground. When in proximity, Lakitus emit a consecutive high-pitched ringing sound.
|data-sort-value=02|[[Yoshi Star Galaxy]]
|data-sort-value=02|[[Yoshi Star Galaxy]]
|data-sort-value=24|[[Starshine Beach Galaxy]]
|data-sort-value=24|[[Starshine Beach Galaxy]]
|{{icon|SMG2-Bit}}×3
|{{chart icon|SMG2-Bit}}×3
|—
|—
|-
|-
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|data-sort-value=02|[[Yoshi Star Galaxy]]
|data-sort-value=02|[[Yoshi Star Galaxy]]
|data-sort-value=24|[[Starshine Beach Galaxy]]
|data-sort-value=24|[[Starshine Beach Galaxy]]
|{{icon|SMG2-Spiny}}×1
|{{chart icon|SMG2-Spiny}}×1
|—
|—
|-
|-
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|—
|—
|-
|-
|data-sort-value=Koo style="background:white"|[[File:SMG Koopa Troopa Models.png|100x100px]]<br>[[Koopa Troopa]]
|data-sort-value=Dig style="background:white"|[[File:Digga.png|100x100px]]<br>[[Digga]]
|align=left|Green-shelled turtles. Koopa Troopas walk back and forth in straight lines. One retreats into its shell when stomped, allowing Mario to pick it up.
|align=left|Drill enemies that tunnel through earth. Jumping on their backs or attacking them with a [[Spin Drill]] defeats them. [[Digga-Leg]] expels Diggas from its head during its boss fight.
|colspan=2 data-sort-value=11|[[Cosmic Cove Galaxy]]
|colspan=2 data-sort-value=03|[[Spin-Dig Galaxy]]
|{{icon|SMG2-Shell}}×1
|{{chart icon|SMG2-Coin}}×1
|
|{{chart icon|new}}
|-
|-
|data-sort-value=GiaK style="background:white"|[[File:GargantuaKoopa.png|100x100px]]<br>[[Big Koopa Troopa|Giant Koopa]]
|data-sort-value=Twi style="background:white"|[[File:Twirlip.png|100x100px]]<br>[[Twirlip]]
|align=left|Giant Koopa Troopas. Striking them with a [[Spin Drill]] defeats them. They are not vulnerable to being stomped and do not retract into their shells.
|align=left|Spinning flower enemies. They periodically open their flowers and spin rapidly in circles. Twirlips can only be jumped on while they are twirling, and they can only be spun into when they are closed.
|colspan=2 data-sort-value=22|[[Supermassive Galaxy]]
|data-sort-value=03|[[Spin-Dig Galaxy]]
|{{icon|SMG2-Coin}}×1
|data-sort-value=24|[[Starshine Beach Galaxy]]
|
|{{chart icon|SMG2-Coin}}×1<br>{{chart icon|SMG2-Bit}}×3
|{{chart icon|new}}
|-
|data-sort-value=Fla style="background:white"|[[File:Flaptack.png|100x100px]]<br>[[Flaptack]]
|align=left|Squat birds with a horn on their head. They idly flutter in place. When in proximity to Mario, they fly towards him, turn upside down, and slam themselves into the ground below in an attempt to strike him. They are temporarily stuck into the ground and can be defeated. Flaptacks sometimes are not within the player's field of view, but they can still be spotted by their large shadow they cast. Shooting a Flaptack dazes it and makes it fall to the ground.
|data-sort-value=04|[[Fluffy Bluff Galaxy]]
|data-sort-value=40|[[Flash Black Galaxy]]
|{{chart icon|SMG2-Coin}}×1<br>{{chart icon|SMG2-Bit}}×3
|{{chart icon|new}}
|-
|-
|data-sort-value=Dry style="background:white"|[[File:SMG Dry Bones Model.png|100x100px]]<br>[[Dry Bones]]
|data-sort-value=Bomp style="background:white"|[[File:SMG Asset Model Bomp.png|100x100px]]<br>[[Bomp]]
|align=left|Undead Koopa Troopas. Dry Bones chase down and tackle Mario on sight. If one is stomped, spun, or hit with a shell, it crumbles into a pile of bones, but reassembles after a few seconds. Dry Bones are defeated only when lured into lava or [[quicksand]].
|align=left|Stones that shift in and out of walls. They cannot damage Mario directly, but they are positioned to push him off of platforms and solid ground. The tops of their bodies can be stood on.
|data-sort-value=07|[[Bowser Jr.'s Fiery Flotilla]]
|data-sort-value=04|[[Fluffy Bluff Galaxy]]
|data-sort-value=42|[[Bowser's Galaxy Generator]]
|data-sort-value=38|[[Throwback Galaxy]]
|{{icon|SMG2-Bit}}×3
|{{chart icon|cross}}
|—
|—
|-
|-
|data-sort-value=Ham style="background:white"|[[File:SMG2 Hammer Bro Artwork.png|100x100px]]<br>[[Hammer Bro]]
|data-sort-value=Swa style="background:white"|[[File:Swaphopper.png|100x100px]]<br>[[Swaphopper]]
|align=left|Helmeted Koopas that throw hammers. They toss three hammers in succession before hoping to a new position. Yoshi can swallow a hammer and spit it back as a projectile. Jumping on a Hammer Bro leaves it incapacitated and vulnerable to attack.
|align=left|Insect creatures that hop from side-to-side. Their tops are protected by a spiked shell that damages Mario on contact, but their undersides are defenseless. Shifting the [[Gravity|gravitational plane]] using [[gravity switch]]es alters which side points upward, which is the only way Mario can gain access to their damageable undersides. While right-side up, a Swaphopper looks aggressive and slowly pursues Mario. When flipped over, it looks cowardly and tries to move away.
|data-sort-value=14|[[Bowser's Lava Lair]]
|data-sort-value=06|[[Rightside Down Galaxy]]
|data-sort-value=49|[[Grandmaster Galaxy]]
|data-sort-value=39|[[Battle Belt Galaxy]]
|{{icon|SMG2-Coin}}×1<br>{{icon|SMG2-Bit}}×3<br>{{icon|SMG2-Hammer}}×1
|{{chart icon|SMG2-Coin}}×1
|—
|{{chart icon|new}}
|-
|-
|data-sort-value=Boom style="background:white"|[[File:SMG2 Boomerang Bro Artwork.png|100x100px]]<br>[[Boomerang Bro]]
|data-sort-value=Thw style="background:white"|[[File:SMG Thwomp Alternate Render.png|100x100px]]<br>[[Thwomp]]
|align=left|Hammer Bro relatives that wield boomerangs. The boomerangs can be swallowed by [[Yoshi]] and spitted out as a projectile.
|align=left|Grimacing stones. Thwomps suspend themselves above ground and periodically slam into the earth below. Crushing Mario fully depletes his [[Health Meter|life meter]]. The tops and sides of a Thwomp can be used as platforms and walls.
|data-sort-value=35|[[Bowser Jr.'s Boom Bunker]]
|data-sort-value=06|[[Rightside Down Galaxy]]
|data-sort-value=49|[[Grandmaster Galaxy]]
|data-sort-value=46|[[Stone Cyclone Galaxy]]
|{{icon|SMG2-Coin}}×1<br>{{icon|SMG2-Bit}}×3<br>{{icon|SMG2-Boomerang}}×1
|{{chart icon|cross}}
|—
|—
|-
|-
|data-sort-value=Fli style="background:white"|[[File:SMG Asset Model Flipbug.png|100x100px]]<br>[[Flipbug]]
|data-sort-value=BigT style="background:white"|[[File:SMG2 Asset Model Big Thwomp.png|100x100px]]<br>[[Big Thwomp]]
|align=left|Insect enemies that eat bees. Flipbugs attempt to flee from Mario when he is near, ultimately tiring out and collapsing upside-down on the ground. If spotted in his [[Bee Mario|Bee form]], they chase him.
|align=left|Enormous Thwomps. The pair found in the game are close enough to be [[Wall Jump|wall jumped]] between.
|data-sort-value=02|[[Yoshi Star Galaxy]]
|colspan=2 data-sort-value=22|[[Supermassive Galaxy]]
|data-sort-value=27|[[Honeyhop Galaxy]]
|{{chart icon|cross}}
|{{icon|SMG2-Coin}}×1<br>{{icon|SMG2-Bit}}×3
|—
|—
|-
|-
|data-sort-value=Man style="background:white"|[[File:SMG Asset Model Mandibug.png|100x100px]]<br>[[Mandibug]]
|data-sort-value=Gooe style="background:white"|[[File:SMG Asset Model Goombeetle.png|100x100px]]<br>[[Goombeetle]]
|align=left|Big {{wp|stink bug}} enemies. Mandibugs charge at Mario after making visual contact, snapping their jaws. They are defeated when Ground Pounded. One trembles if Mario stands on its back, but eventually shakes him off.
|align=left|Helmeted Goombas that cannot be stomped. Spinning one flips it upside down, exposing its vulnerable underside.
|colspan=2 data-sort-value=08|[[Puzzle Plank Galaxy]]
|data-sort-value=07|[[Bowser Jr.'s Fiery Flotilla]]
|{{icon|SMG2-Coin}}×1
|data-sort-value=25|[[Chompworks Galaxy]]
|{{chart icon|SMG2-Coin}}×1
|—
|—
|-
|-
|data-sort-value=Sme style="background:white"|[[File:Smeech.png|100x100px]]<br>[[Smeech]]
|data-sort-value=Dry style="background:white"|[[File:SMG Dry Bones Model.png|100x100px]]<br>[[Dry Bones]]
|align=left|Winged [[Poink]]s. They quickly fly away from Mario if approached by him. If approached by Yoshi, they pursue him with smacking lips and latch onto his mouth. This prevents Yoshi from using his tongue or eating [[fruit (Yoshi food)|fruit]]s. Spinning while a Smeech is attached dislodge it from Yoshi's mouth and defeats it.
|align=left|Undead Koopa Troopas. Dry Bones chase down and tackle Mario on sight. If one is stomped, spun, or hit with a shell, it crumbles into a pile of bones, but reassembles after a few seconds. Dry Bones are defeated only when lured into lava or [[quicksand]].
|data-sort-value=02|[[Yoshi Star Galaxy]]
|data-sort-value=07|[[Bowser Jr.'s Fiery Flotilla]]
|data-sort-value=26|[[Sweet Mystery Galaxy]]
|data-sort-value=42|[[Bowser's Galaxy Generator]]
|{{icon|SMG2-Coin}}×1<br>{{icon|SMG2-Bit}}×3
|{{chart icon|SMG2-Bit}}×3
|{{icon|new}}
|-
|data-sort-value=Spra style="background:white"|[[File:SMG2 Sprangler.png|100x100px]]<br>[[Spangler]]
|align=left|Spiders hanging from silk. Spanglers sway back and forth to strike Mario. Spinning one stuns it. It otherwise can be stomped.
|data-sort-value=02|[[Yoshi Star Galaxy]]
|data-sort-value=15|[[Tall Trunk Galaxy]]
|{{icon|SMG2-Coin}}×1<br>{{icon|SMG2-Bit}}×3
|—
|—
|-
|-
|data-sort-value=Spo style="background:white"|[[File:SMG2 Spoing.png|100x100px]]<br>[[Spoing]]
|data-sort-value=Wig style="background:white"|[[File:SMG2 Wiggler Artwork.png|100x100px]]<br>[[Wiggler]]
|align=left|Spiders that hop up and down. A Spoing is stunned when shot by a Star Bit. It is defeated when stomped. Spoings stop to laugh if they strike Mario.
|align=left|Caterpillars that walk around in circles. Performing a Ground Pound on nearby earth or directly spinning a Wiggler flips it onto its back. If it is not defeated within five seconds, it becomes angry and uprights itself. An enraged Wiggler is faster and cannot be harmed. It calms down after a few seconds. Ground Pounding a Wiggler defeats it in a single blow.
|data-sort-value=15|[[Tall Trunk Galaxy]]
|data-sort-value=08|[[Puzzle Plank Galaxy]]
|data-sort-value=48|[[Flip-Out Galaxy]]
|data-sort-value=38|[[Throwback Galaxy]]
|{{icon|SMG2-Coin}}×1<br>{{icon|SMG2-Bit}}×3
|{{chart icon|SMG2-Bit}}×7
|—
|—
|-
|-
|data-sort-value=Dig style="background:white"|[[File:Digga.png|100x100px]]<br>[[Digga]]
|data-sort-value=BigW style="background:white"|[[File:SMG2 Asset Model Big Wiggler.png|100x100px]]<br>[[Big Wiggler]]
|align=left|Drill enemies that tunnel through earth. Jumping on their backs or attacking them with a [[Spin Drill]] defeats them. [[Digga-Leg]] expels Diggas from its head during its boss fight.
|align=left|Giant Wigglers that are too large to harm. Some are in a permanent state of anger that makes them faster and harder to avoid.
|colspan=2 data-sort-value=03|[[Spin-Dig Galaxy]]
|colspan=2 data-sort-value=22|[[Supermassive Galaxy]]
|{{icon|SMG2-Coin}}×1
|{{chart icon|cross}}
|{{icon|new}}
|
|-
|-
|data-sort-value=Twi style="background:white"|[[File:Twirlip.png|100x100px]]<br>[[Twirlip]]
|data-sort-value=Gri style="background:white"|[[File:SMG2 Asset Model Grinder.png|100x100px]]<br>[[Grinder]]
|align=left|Spinning flower enemies. They periodically open their flowers and spin rapidly in circles. Twirlips can only be jumped on while they are twirling, and they can only be spun into when they are closed.
|align=left|Big saw blades. They damage Mario on contact and destroy wooden platforms.
|data-sort-value=03|[[Spin-Dig Galaxy]]
|data-sort-value=08|[[Puzzle Plank Galaxy]]
|data-sort-value=24|[[Starshine Beach Galaxy]]
|data-sort-value=19|[[Rolling Masterpiece Galaxy]]
|{{icon|SMG2-Coin}}×1<br>{{icon|SMG2-Bit}}×3
|{{chart icon|cross}}
|{{icon|new}}
|
|-
|-
|data-sort-value=Fla style="background:white"|[[File:Flaptack.png|100x100px]]<br>[[Flaptack]]
|data-sort-value=Slu style="background:white"|[[File:SMG Asset Model Slurple.png|100x100px]]<br>[[Slurple]]
|align=left|Squat birds with a horn on their head. They idly flutter in place. When in proximity to Mario, they fly towards him, turn upside down, and slam themselves into the ground below in an attempt to strike him. They are temporarily stuck into the ground and can be defeated. Flaptacks sometimes are not within the player's field of view, but they can still be spotted by their large shadow they cast. Shooting a Flaptack dazes it and makes it fall to the ground.
|align=left|Leech-like octopuses. They latch onto Mario and gradually deplete his life meter. Spinning defeats them.
|data-sort-value=04|[[Fluffy Bluff Galaxy]]
|data-sort-value=08|[[Puzzle Plank Galaxy]]
|data-sort-value=40|[[Flash Black Galaxy]]
|data-sort-value=33|[[Upside Dizzy Galaxy]]
|{{icon|SMG2-Coin}}×1<br>{{icon|SMG2-Bit}}×3
|{{chart icon|SMG2-Bit}}×1
|{{icon|new}}
|
|-
|-
|data-sort-value=Bomp style="background:white"|[[File:SMG Asset Model Bomp.png|100x100px]]<br>[[Bomp]]
|data-sort-value=Kle style="background:white"|[[File:Kleptoad Art.png|100x100px]]<br>[[Kleptoad]]
|align=left|Stones that shift in and out of walls. They cannot damage Mario directly, but they are positioned to push him off of platforms and solid ground. The tops of their bodies can be stood on.
|align=left|[[Frog]]s that pop out of the ground indefinitely. They carry coins and [[Silver Star]]s in [[bubble]]s above their heads.
|data-sort-value=04|[[Fluffy Bluff Galaxy]]
|colspan=2 data-sort-value=09|[[Hightail Falls Galaxy]]
|data-sort-value=38|[[Throwback Galaxy]]
|{{chart icon|SMG2-Coin}}×1<br>{{chart icon|SMG2-StarSilver}}×1
|{{icon|cross}}
|{{chart icon|new}}
|-
|data-sort-value=Pin style="background:white"|[[File:SMG2 Pinhead Artwork.png|100x100px]]<br>[[Pinhead]]
|align=left|Stationary bowling pin creatures. Pinheads are skittish: they sit above trapdoors that they fall through when approached by Mario. They can only be defeated by Mario when he rolls into them in his [[Rock Mario|Rock form]]. They typically [[:File:SMG2 Screenshot Boulder Bowl Galaxy (Pinheads).png|sit in groups of six]].
|data-sort-value=10|[[Boulder Bowl Galaxy]]
|data-sort-value=36|[[Melty Monster Galaxy]]
|{{chart icon|SMG2-Bit}}×3<br>100 pts.
|{{chart icon|new}}
|-
|data-sort-value=Rub style="background:white"|[[File:SMG2 Boulder Artwork.png|100x100px]]<br>[[Boulder|Ruby Rock]]
|align=left|Boulders with red gems in their center. Ruby Rocks roll around in circles, damaging Mario on contact. Spinning into the gem of one breaks it.
|colspan=2 data-sort-value=10|[[Boulder Bowl Galaxy]]
|{{chart icon|SMG2-Bit}}×7
|—
|—
|-
|-
|data-sort-value=Swa style="background:white"|[[File:Swaphopper.png|100x100px]]<br>[[Swaphopper]]
|data-sort-value=Koo style="background:white"|[[File:SMG Koopa Troopa Models.png|100x100px]]<br>[[Koopa Troopa]]
|align=left|Insect creatures that hop from side-to-side. Their tops are protected by a spiked shell that damages Mario on contact, but their undersides are defenseless. Shifting the [[Gravity|gravitational plane]] using [[gravity switch]]es alters which side points upward, which is the only way Mario can gain access to their damageable undersides. While right-side up, a Swaphopper looks aggressive and slowly pursues Mario. When flipped over, it looks cowardly and tries to move away.
|align=left|Green-shelled turtles. Koopa Troopas walk back and forth in straight lines. One retreats into its shell when stomped, allowing Mario to pick it up.
|data-sort-value=06|[[Rightside Down Galaxy]]
|colspan=2 data-sort-value=11|[[Cosmic Cove Galaxy]]
|data-sort-value=39|[[Battle Belt Galaxy]]
|{{chart icon|SMG2-Shell}}×1
|{{icon|SMG2-Coin}}×1
|{{icon|new}}
|-
|data-sort-value=Thw style="background:white"|[[File:SMG Thwomp Alternate Render.png|100x100px]]<br>[[Thwomp]]
|align=left|Grimacing stones. Thwomps suspend themselves above ground and periodically slam into the earth below. Crushing Mario fully depletes his [[Health Meter|life meter]]. The tops and sides of a Thwomp can be used as platforms and walls.
|data-sort-value=06|[[Rightside Down Galaxy]]
|data-sort-value=46|[[Stone Cyclone Galaxy]]
|{{icon|cross}}
|—
|—
|-
|-
|data-sort-value=BigT style="background:white"|[[File:SMG2 Asset Model Big Thwomp.png|100x100px]]<br>[[Big Thwomp]]
|data-sort-value=GiaK style="background:white"|[[File:GargantuaKoopa.png|100x100px]]<br>[[Big Koopa Troopa|Giant Koopa]]
|align=left|Enormous Thwomps. The pair found in the game are close enough to be [[Wall Jump|wall jumped]] between.
|align=left|Giant Koopa Troopas. Striking them with a [[Spin Drill]] defeats them. They are not vulnerable to being stomped and do not retract into their shells.
|colspan=2 data-sort-value=22|[[Supermassive Galaxy]]
|colspan=2 data-sort-value=22|[[Supermassive Galaxy]]
|{{icon|cross}}
|{{chart icon|SMG2-Coin}}×1
|—
|—
|-
|-
|data-sort-value=Wig style="background:white"|[[File:SMG2 Wiggler Artwork.png|100x100px]]<br>[[Wiggler]]
|data-sort-value=Sno style="background:white"|[[File:SMG2 Snoodle.png|100x100px]]<br>[[Snoodle]]
|align=left|Caterpillars that walk around in circles. Performing a Ground Pound on nearby earth or directly spinning a Wiggler flips it onto its back. If it is not defeated within five seconds, it becomes angry and uprights itself. An enraged Wiggler is faster and cannot be harmed. It calms down after a few seconds. Ground Pounding a Wiggler defeats it in a single blow.
|data-sort-value=08|[[Puzzle Plank Galaxy]]
|data-sort-value=38|[[Throwback Galaxy]]
|{{icon|SMG2-Bit}}×7
|—
|-
|data-sort-value=BigW style="background:white"|[[File:SMG2 Asset Model Big Wiggler.png|100x100px]]<br>[[Mega Wiggler|Big Wiggler]]
|align=left|Giant Wigglers that are too large to harm. Some are in a permanent state of anger that makes them faster and harder to avoid.
|colspan=2 data-sort-value=22|[[Supermassive Galaxy]]
|{{icon|cross}}
|—
|-
|data-sort-value=Gri style="background:white"|[[File:SMG2 Asset Model Grinder.png|100x100px]]<br>[[Grinder]]
|align=left|Big saw blades. They damage Mario on contact and destroy wooden platforms.
|data-sort-value=08|[[Puzzle Plank Galaxy]]
|data-sort-value=19|[[Rolling Masterpiece Galaxy]]
|{{icon|cross}}
|—
|-
|data-sort-value=Kle style="background:white"|[[File:Kleptoad Art.png|100x100px]]<br>[[Kleptoad]]
|align=left|[[Frog]]s that pop out of the ground indefinitely. They carry coins and [[Silver Star]]s in [[bubble]]s above their heads.
|colspan=2 data-sort-value=09|[[Hightail Falls Galaxy]]
|{{icon|SMG2-Coin}}×1<br>{{icon|SMG2-StarSilver}}×1
|{{icon|new}}
|-
|data-sort-value=Pin style="background:white"|[[File:SMG2 Pinhead Artwork.png|100x100px]]<br>[[Pinhead]]
|align=left|Stationary bowling pin creatures. Pinheads are skittish: they sit above trapdoors that they fall through when approached by Mario. They can only be defeated by Mario when he rolls into them in his [[Rock Mario|Rock form]]. They typically [[:File:SMG2 Screenshot Boulder Bowl Galaxy (Pinheads).png|sit in groups of six]].
|data-sort-value=10|[[Boulder Bowl Galaxy]]
|data-sort-value=36|[[Melty Monster Galaxy]]
|{{icon|SMG2-Bit}}×3<br>100 pts.
|{{icon|new}}
|-
|data-sort-value=Rub style="background:white"|[[File:SMG2 Boulder Artwork.png|100x100px]]<br>[[Boulder|Ruby Rock]]
|align=left|Boulders with red gems in their center. Ruby Rocks roll around in circles, damaging Mario on contact. Spinning into the gem of one breaks it.
|colspan=2 data-sort-value=10|[[Boulder Bowl Galaxy]]
|{{icon|SMG2-Bit}}×7
|—
|-
|data-sort-value=Sno style="background:white"|[[File:SMG2 Snoodle.png|100x100px]]<br>[[Snoodle]]
|align=left|Benthic creatures that look like the {{wp|Riftia pachyptila|giant tube worm}}. They protrude from holes on the seafloor and extend their heads towards Mario to strike him. They are vulnerable to beacons of light from [[Green Shell]]s, but they are defeatable through typical means as well (i.e. spin, or thrown projectile).
|align=left|Benthic creatures that look like the {{wp|Riftia pachyptila|giant tube worm}}. They protrude from holes on the seafloor and extend their heads towards Mario to strike him. They are vulnerable to beacons of light from [[Green Shell]]s, but they are defeatable through typical means as well (i.e. spin, or thrown projectile).
|data-sort-value=11|[[Cosmic Cove Galaxy]]
|data-sort-value=11|[[Cosmic Cove Galaxy]]
|data-sort-value=41|[[Slimy Spring Galaxy]]
|data-sort-value=41|[[Slimy Spring Galaxy]]
|{{icon|SMG2-Bit}}×3
|{{chart icon|SMG2-Bit}}×3
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value=SpinyC style="background:white"|[[File:SMG Asset Model Spiny Cheep Cheep.png|100x100px]]<br>[[Spiny Cheep Cheep]]
|data-sort-value=SpinyC style="background:white"|[[File:SMG Asset Model Spiny Cheep Cheep.png|100x100px]]<br>[[Spiny Cheep Cheep]]
|align=left|{{wp|Porcupinefish}}-like Cheep Cheeps that protract their spines and charge towards Mario on sight.
|align=left|{{wp|Porcupinefish}}-like Cheep Cheeps that protract their spines and charge towards Mario on sight.
|colspan=2 data-sort-value=11|[[Cosmic Cove Galaxy]]
|colspan=2 data-sort-value=11|[[Cosmic Cove Galaxy]]
|{{icon|SMG2-Bit}}×7
|{{chart icon|SMG2-Bit}}×7
|—
|—
|-
|-
Line 1,412: Line 1,404:
|data-sort-value=11|[[Cosmic Cove Galaxy]]
|data-sort-value=11|[[Cosmic Cove Galaxy]]
|data-sort-value=28|[[Bowser's Gravity Gauntlet]]
|data-sort-value=28|[[Bowser's Gravity Gauntlet]]
|{{icon|SMG2-Coin}}×1<br>{{icon|SMG2-Bit}}×3
|{{chart icon|SMG2-Coin}}×1<br>{{chart icon|SMG2-Bit}}×3
|—
|—
|-
|-
Line 1,418: Line 1,410:
|align=left|A large Jammyfish that idly floats in place and electrocutes Mario when touched. Striking the Jam-o'-War with a shell twice defeats it. The first strike turns it green.
|align=left|A large Jammyfish that idly floats in place and electrocutes Mario when touched. Striking the Jam-o'-War with a shell twice defeats it. The first strike turns it green.
|colspan=2 data-sort-value=11|[[Cosmic Cove Galaxy]]
|colspan=2 data-sort-value=11|[[Cosmic Cove Galaxy]]
|{{icon|SMG2-Coin}}×1
|{{chart icon|SMG2-Coin}}×1
|—
|—
|-
|-
Line 1,424: Line 1,416:
|align=left|[[Jellyfish]] that swim in schools along set paths. They damage Mario on contact but do not actively pursue him.
|align=left|[[Jellyfish]] that swim in schools along set paths. They damage Mario on contact but do not actively pursue him.
|colspan=2 data-sort-value=11|[[Cosmic Cove Galaxy]]
|colspan=2 data-sort-value=11|[[Cosmic Cove Galaxy]]
|{{icon|SMG2-Coin}}×1
|{{chart icon|SMG2-Coin}}×1
|—
|—
|-
|-
Line 1,431: Line 1,423:
|data-sort-value=11|[[Cosmic Cove Galaxy]]
|data-sort-value=11|[[Cosmic Cove Galaxy]]
|data-sort-value=38|[[Throwback Galaxy]]
|data-sort-value=38|[[Throwback Galaxy]]
|{{icon|SMG2-Coin}}×1<br>{{icon|SMG2-Bit}}×3
|{{chart icon|SMG2-Coin}}×1<br>{{chart icon|SMG2-Bit}}×3
|—
|—
|-
|-
Line 1,438: Line 1,430:
|data-sort-value=11|[[Cosmic Cove Galaxy]]
|data-sort-value=11|[[Cosmic Cove Galaxy]]
|data-sort-value=39|[[Battle Belt Galaxy]]
|data-sort-value=39|[[Battle Belt Galaxy]]
|{{icon|SMG2-Coin}}×1
|{{chart icon|SMG2-Coin}}×1
|—
|—
|-
|-
Line 1,445: Line 1,437:
|data-sort-value=14|[[Bowser's Lava Lair]]
|data-sort-value=14|[[Bowser's Lava Lair]]
|data-sort-value=43|[[Mario Squared Galaxy]]
|data-sort-value=43|[[Mario Squared Galaxy]]
|{{icon|SMG2-Coin}}×1
|{{chart icon|SMG2-Coin}}×1
|—
|—
|-
|-
Line 1,452: Line 1,444:
|data-sort-value=11|[[Cosmic Cove Galaxy]]
|data-sort-value=11|[[Cosmic Cove Galaxy]]
|data-sort-value=41|[[Slimy Spring Galaxy]]
|data-sort-value=41|[[Slimy Spring Galaxy]]
|{{icon|cross}}
|{{chart icon|cross}}
|—
|—
|-
|-
Line 1,458: Line 1,450:
|align=left|Large Gringills restricted to underwater caves. They snap at Mario when approached. Big Gringills react slower than the normal-sized ones.
|align=left|Large Gringills restricted to underwater caves. They snap at Mario when approached. Big Gringills react slower than the normal-sized ones.
|colspan=2 data-sort-value=24|[[Starshine Beach Galaxy]]
|colspan=2 data-sort-value=24|[[Starshine Beach Galaxy]]
|{{icon|cross}}
|{{chart icon|cross}}
|—
|—
|-
|-
Line 1,467: Line 1,459:
|—
|—
|-
|-
|data-sort-value=Spa style="background:white"|[[File:SMG2 Floating Mine Render.png|100x100px]]<br>Space Mine
|data-sort-value=Spa style="background:white"|[[File:Mine Artwork SMG2.png|100x100px]]<br>Space Mine
|align=left|Faceless Mikey Mines suspended in space. Most are inert, but some move along purple streaks of light. A Space Mine explodes when touched, causing damage. Shooting one with a Star Bit destroys it.
|align=left|Midair Mikey Mines. Most are inert, but some move along purple streaks of light. A Space Mine explodes when touched, causing damage. Shooting one with a Star Bit destroys it.
|data-sort-value=21|[[Bowser Jr.'s Fearsome Fleet]]
|data-sort-value=21|[[Bowser Jr.'s Fearsome Fleet]]
|data-sort-value=49|[[Grandmaster Galaxy]]
|data-sort-value=49|[[Grandmaster Galaxy]]
|{{icon|SMG2-Bit}}×3
|{{chart icon|SMG2-Bit}}×3
|—
|—
|-
|-
Line 1,478: Line 1,470:
|data-sort-value=11|[[Cosmic Cove Galaxy]]
|data-sort-value=11|[[Cosmic Cove Galaxy]]
|data-sort-value=23|[[Flipsville Galaxy]]
|data-sort-value=23|[[Flipsville Galaxy]]
|{{icon|SMG2-Coin}}×1
|{{chart icon|SMG2-Coin}}×1
|—
|—
|-
|-
Line 1,485: Line 1,477:
|data-sort-value=11|[[Cosmic Cove Galaxy]]
|data-sort-value=11|[[Cosmic Cove Galaxy]]
|data-sort-value=35|[[Bowser Jr.'s Boom Bunker]]
|data-sort-value=35|[[Bowser Jr.'s Boom Bunker]]
|{{icon|SMG2-Coin}}×1<br>{{icon|SMG2-Bit}}×3
|{{chart icon|SMG2-Coin}}×1<br>{{chart icon|SMG2-Bit}}×3
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value=Cho style="background:white"|[[File:Choppah.png|100x100px]]<br>[[Choppah]]
|data-sort-value=Cho style="background:white"|[[File:Choppah.png|100x100px]]<br>[[Choppah]]
Line 1,492: Line 1,484:
|data-sort-value=13|[[Honeybloom Galaxy]]
|data-sort-value=13|[[Honeybloom Galaxy]]
|data-sort-value=49|[[Grandmaster Galaxy]]
|data-sort-value=49|[[Grandmaster Galaxy]]
|{{icon|SMG2-Bit}}×3
|{{chart icon|SMG2-Bit}}×3
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value=Fuz style="background:white"|[[File:Fuzzy Artwork - Super Mario Galaxy 2.png|100x100px]]<br>[[Fuzzy]]
|data-sort-value=Fuz style="background:white"|[[File:Fuzzy Artwork - Super Mario Galaxy 2.png|100x100px]]<br>[[Fuzzy]]
Line 1,499: Line 1,491:
|data-sort-value=13|[[Honeybloom Galaxy]]
|data-sort-value=13|[[Honeybloom Galaxy]]
|data-sort-value=23|[[Flipsville Galaxy]]
|data-sort-value=23|[[Flipsville Galaxy]]
|{{icon|SMG2-Bit}}×3
|{{chart icon|SMG2-Bit}}×3
|—
|—
|-
|-
|data-sort-value=Spind style="background:white"|[[File:SMG2 Bee Eater.png|100x100px]]<br>[[Spindleburr]]
|data-sort-value=Spind style="background:white"|[[File:SMG2 Bee Eater.png|100x100px]]<br>[[Spindleburr]]
|align=left|[[Rubbery bulb]]s with protractible thorns. When in proximity to [[Mario]],<ref name="Luigi" group="note"/> their thorns extend and they sling themselves towards him. Some Spindleburrs are rooted upside-down.
|align=left|Variants of the [[Rubbery bulb|rubbery bulb plant]] with protractible spines. When in proximity to [[Mario]],<ref name="Luigi" group="note"/> their spines extend and they sling their bulbs towards him. Some Spindleburrs are rooted upside-down.
|colspan=2 data-sort-value=13|[[Honeybloom Galaxy]]
|colspan=2 data-sort-value=13|[[Honeybloom Galaxy]]
|{{icon|cross}}
|{{chart icon|cross}}
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value=Trap style="background:white"|[[File:SMG2 Open Flower Mimic.png|x100px]]<br>[[Trapdragon]]
|data-sort-value=Trap style="background:white"|[[File:SMG2 Open Flower Mimic.png|x100px]]<br>[[Trapdragon]]
Line 1,512: Line 1,504:
|data-sort-value=13|[[Honeybloom Galaxy]]
|data-sort-value=13|[[Honeybloom Galaxy]]
|data-sort-value=27|[[Honeyhop Galaxy]]
|data-sort-value=27|[[Honeyhop Galaxy]]
|{{icon|cross}}
|{{chart icon|cross}}
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value=LavR style="background:white"|[[File:PodobooSMG2.png|100x100px]]<br>[[Lava Bubble]] (Red)
|data-sort-value=LavR style="background:white"|[[File:PodobooSMG2.png|100x100px]]<br>[[Lava Bubble]] (Red)
Line 1,519: Line 1,511:
|data-sort-value=14|[[Bowser's Lava Lair]]
|data-sort-value=14|[[Bowser's Lava Lair]]
|data-sort-value=36|[[Melty Monster Galaxy]]
|data-sort-value=36|[[Melty Monster Galaxy]]
|{{icon|cross}}
|{{chart icon|cross}}
|—
|—
|-
|-
Line 1,532: Line 1,524:
|data-sort-value=14|[[Bowser's Lava Lair]]
|data-sort-value=14|[[Bowser's Lava Lair]]
|data-sort-value=38|[[Throwback Galaxy]]
|data-sort-value=38|[[Throwback Galaxy]]
|{{icon|SMG2-Bit}}×7
|{{chart icon|SMG2-Bit}}×7
|—
|—
|-
|-
Line 1,539: Line 1,531:
|colspan=2 data-sort-value=38|[[Throwback Galaxy]]
|colspan=2 data-sort-value=38|[[Throwback Galaxy]]
|None
|None
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value=Flo style="background:white"|[[File:SMG2 Angry Flomp.png|100x100px]]<br>[[Flomp]]
|data-sort-value=Flo style="background:white"|[[File:SMG2 Angry Flomp.png|100x100px]]<br>[[Flomp]]
Line 1,545: Line 1,537:
|data-sort-value=14|[[Bowser's Lava Lair]]
|data-sort-value=14|[[Bowser's Lava Lair]]
|data-sort-value=49|[[Grandmaster Galaxy]]
|data-sort-value=49|[[Grandmaster Galaxy]]
|{{icon|cross}}
|{{chart icon|cross}}
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value=Mat style="background:white"|[[File:Mattermouth art SMG2.png|100x100px]]<br>[[Mattermouth]]
|data-sort-value=Ham style="background:white"|[[File:SMG2 Hammer Bro Artwork.png|100x100px]]<br>[[Hammer Bro]]
|align=left|Helmeted [[Koopa (species)|Koopa]]s that throw hammers. They toss three hammers in succession before hoping to a new position. Yoshi can swallow a hammer and spit it back as a projectile. Jumping on a Hammer Bro leaves it incapacitated and vulnerable to attack.
|data-sort-value=14|[[Bowser's Lava Lair]]
|data-sort-value=49|[[Grandmaster Galaxy]]
|{{chart icon|SMG2-Coin}}×1<br>{{chart icon|SMG2-Bit}}×3<br>{{chart icon|SMG2-Hammer}}×1
|—
|-
|data-sort-value=Boom style="background:white"|[[File:SMG2 Boomerang Bro Artwork.png|100x100px]]<br>[[Boomerang Bro]]
|align=left|Hammer Bro relatives that wield boomerangs. The boomerangs can be swallowed by [[Yoshi]] and spitted out as a projectile.
|data-sort-value=35|[[Bowser Jr.'s Boom Bunker]]
|data-sort-value=49|[[Grandmaster Galaxy]]
|{{chart icon|SMG2-Coin}}×1<br>{{chart icon|SMG2-Bit}}×3<br>{{chart icon|SMG2-Boomerang}}×1
|—
|-
|data-sort-value=Mat style="background:white"|[[File:Mattermouth art SMG2.png|100x100px]]<br>[[Mattermouth]]
|align=left|Disembodied skulls that chomp through matter. They leave a trail of empty space behind them that Mario can fall through, but it gradually reemerges. Jumping on a Mattermouth causes it to change direction.
|align=left|Disembodied skulls that chomp through matter. They leave a trail of empty space behind them that Mario can fall through, but it gradually reemerges. Jumping on a Mattermouth causes it to change direction.
|data-sort-value=14|[[Bowser's Lava Lair]]
|data-sort-value=14|[[Bowser's Lava Lair]]
|data-sort-value=17|[[Haunty Halls Galaxy]]
|data-sort-value=17|[[Haunty Halls Galaxy]]
|{{icon|cross}}
|{{chart icon|cross}}
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value=Octob style="background:white"|[[File:SMG2 Octoboo Artwork.png|100x100px]]<br>[[Octoboo]]
|data-sort-value=Octob style="background:white"|[[File:SMG2 Octoboo Artwork.png|100x100px]]<br>[[Octoboo]]
Line 1,559: Line 1,565:
|data-sort-value=17|[[Haunty Halls Galaxy]]
|data-sort-value=17|[[Haunty Halls Galaxy]]
|data-sort-value=40|[[Flash Black Galaxy]]
|data-sort-value=40|[[Flash Black Galaxy]]
|{{icon|cross}}
|{{chart icon|cross}}
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value=Meg style="background:white"|[[File:SMG2 Asset Model Big Boo.png|100x100px]]<br>[[Mega Boo]]
|data-sort-value=Meg style="background:white"|[[File:SMG2 Asset Model Big Boo.png|100x100px]]<br>[[Mega Boo]]
|align=left|Enormous Boos. They appear once Mario crosses a specific corridor and slowly follow him, flanked by [[Big Boo]]s. They cannot be defeated.
|align=left|Enormous Boos. They appear once Mario crosses a specific corridor and slowly follow him, flanked by [[Big Boo]]s. They cannot be defeated.
|colspan=2 data-sort-value=17|[[Haunty Halls Galaxy]]
|colspan=2 data-sort-value=17|[[Haunty Halls Galaxy]]
|{{icon|cross}}
|{{chart icon|cross}}
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value=Boo style="background:white"|[[File:SMG2 Artwork Boo.jpg|100x100px]]<br>[[Boo]]
|data-sort-value=Boo style="background:white"|[[File:SMG2 Artwork Boo.jpg|100x100px]]<br>[[Boo]]
Line 1,572: Line 1,578:
|data-sort-value=17|[[Haunty Halls Galaxy]]
|data-sort-value=17|[[Haunty Halls Galaxy]]
|data-sort-value=41|[[Slimy Spring Galaxy]]
|data-sort-value=41|[[Slimy Spring Galaxy]]
|{{icon|SMG2-Coin}}×1
|{{chart icon|SMG2-Coin}}×1
|—
|—
|-
|-
Line 1,586: Line 1,592:
|data-sort-value=31|[[Shiverburn Galaxy]]
|data-sort-value=31|[[Shiverburn Galaxy]]
|10 pts.
|10 pts.
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value=Spik style="background:white"|[[File:Spiky Gummit.png|100x100px]]<br>[[Spiky Gummit]]
|data-sort-value=Spik style="background:white"|[[File:Spiky Gummit.png|100x100px]]<br>[[Spiky Gummit]]
Line 1,592: Line 1,598:
|data-sort-value=18|[[Freezy Flake Galaxy]]
|data-sort-value=18|[[Freezy Flake Galaxy]]
|data-sort-value=31|[[Shiverburn Galaxy]]
|data-sort-value=31|[[Shiverburn Galaxy]]
|{{icon|cross}}
|{{chart icon|cross}}
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value=Golde style="background:white"|[[File:GoldGummit SMG2.png|100x100px]]<br>[[Golden Gummit]]
|data-sort-value=Golde style="background:white"|[[File:GoldGummit SMG2.png|100x100px]]<br>[[Golden Gummit]]
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|data-sort-value=31|[[Shiverburn Galaxy]]
|data-sort-value=31|[[Shiverburn Galaxy]]
|50 pts.
|50 pts.
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value=Bob style="background:white"|[[File:SMG Bob-Omb Model.png|100x100px]]<br>[[Bob-omb]]
|data-sort-value=Bob style="background:white"|[[File:SMG Bob-Omb Model.png|100x100px]]<br>[[Bob-omb]]
Line 1,613: Line 1,619:
|data-sort-value=21|[[Bowser Jr.'s Fearsome Fleet]]
|data-sort-value=21|[[Bowser Jr.'s Fearsome Fleet]]
|data-sort-value=34|[[Fleet Glide Galaxy]]
|data-sort-value=34|[[Fleet Glide Galaxy]]
|{{icon|SMG2-Bit}}×5
|{{chart icon|SMG2-Bit}}×5
|—
|—
|-
|-
Line 1,619: Line 1,625:
|align=left|Undergrunts leave trails of disturbed dirt as they dig. Ground Pounding nearby earth forces them to the surface, dazed and vulnerable. Their spiked helmets protects them from stomps. The helmets protrude from the ground as the Undergrunts burrow, allowing one to track their movements.
|align=left|Undergrunts leave trails of disturbed dirt as they dig. Ground Pounding nearby earth forces them to the surface, dazed and vulnerable. Their spiked helmets protects them from stomps. The helmets protrude from the ground as the Undergrunts burrow, allowing one to track their movements.
|colspan=2 data-sort-value=39|[[Battle Belt Galaxy]]
|colspan=2 data-sort-value=39|[[Battle Belt Galaxy]]
|{{icon|SMG2-Bit}}×3
|{{chart icon|SMG2-Bit}}×3
|—
|—
|-
|-
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|align=left|Squat [[dinosaur]] creatures. Their backs are covered in spikes that protect them from harm and damages Mario on contact. Their bellies are unguarded: [[Ground Pound|Ground-Pound]]ing through a [[grate]] while a Pupdozer is above it defeats it.
|align=left|Squat [[dinosaur]] creatures. Their backs are covered in spikes that protect them from harm and damages Mario on contact. Their bellies are unguarded: [[Ground Pound|Ground-Pound]]ing through a [[grate]] while a Pupdozer is above it defeats it.
|colspan=2 data-sort-value=23|[[Flipsville Galaxy]]
|colspan=2 data-sort-value=23|[[Flipsville Galaxy]]
|{{icon|SMG2-Coin}}×1
|{{chart icon|SMG2-Coin}}×1
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value=Wat style="background:white"|[[File:Watershooter.png|100x100px]]<br>[[Water Shooter]]
|data-sort-value=Wat style="background:white"|[[File:Watershooter.png|100x100px]]<br>[[Water Shooter]]
Line 1,632: Line 1,638:
|data-sort-value=24|[[Starshine Beach Galaxy]]
|data-sort-value=24|[[Starshine Beach Galaxy]]
|data-sort-value=29|[[Space Storm Galaxy]]
|data-sort-value=29|[[Space Storm Galaxy]]
|{{icon|cross}}
|{{chart icon|cross}}
|—
|—
|-
|-
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|align=left|Mounted flamethrowers that shoot streams of fire. The flames recede in set intervals that can be timed.
|align=left|Mounted flamethrowers that shoot streams of fire. The flames recede in set intervals that can be timed.
|colspan=2 data-sort-value=42|[[Bowser's Galaxy Generator]]
|colspan=2 data-sort-value=42|[[Bowser's Galaxy Generator]]
|{{icon|cross}}
|{{chart icon|cross}}
|—
|—
|-
|-
Line 1,644: Line 1,650:
|align=left|Suspended electroshock devices that discharge balls of electricity from their nozzles. The balls slowly trail after Mario and electrocute him on contact.
|align=left|Suspended electroshock devices that discharge balls of electricity from their nozzles. The balls slowly trail after Mario and electrocute him on contact.
|colspan=2 data-sort-value=29|[[Space Storm Galaxy]]
|colspan=2 data-sort-value=29|[[Space Storm Galaxy]]
|{{icon|cross}}
|{{chart icon|cross}}
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value=CraR style="background:white"|[[File:SMG Asset Model Crabber (Red).png|100x100px]]<br>[[Crabber]] (Red)
|data-sort-value=CraR style="background:white"|[[File:SMG Asset Model Crabber (Red).png|100x100px]]<br>[[Crabber]] (Red)
Line 1,651: Line 1,657:
|data-sort-value=10|[[Boulder Bowl Galaxy]]
|data-sort-value=10|[[Boulder Bowl Galaxy]]
|data-sort-value=39|[[Battle Belt Galaxy]]
|data-sort-value=39|[[Battle Belt Galaxy]]
|{{icon|SMG2-Bit}}×3<br>{{icon|SMG2-Crabber}}×1
|{{chart icon|SMG2-Bit}}×3<br>{{chart icon|SMG2-Crabber}}×1
|—
|—
|-
|-
Line 1,658: Line 1,664:
|data-sort-value=10|[[Boulder Bowl Galaxy]]
|data-sort-value=10|[[Boulder Bowl Galaxy]]
|data-sort-value=39|[[Battle Belt Galaxy]]
|data-sort-value=39|[[Battle Belt Galaxy]]
|{{icon|SMG2-1Up}}×1
|{{chart icon|SMG2-1Up}}×1
|—
|—
|-
|-
Line 1,664: Line 1,670:
|align=left|Invisible purse-like creatures. Tracks are only visible when the stop moving. They are otherwise only perceptible by tracking their footsteps. Defeating one awards Mario with a large number of Star Bits.
|align=left|Invisible purse-like creatures. Tracks are only visible when the stop moving. They are otherwise only perceptible by tracking their footsteps. Defeating one awards Mario with a large number of Star Bits.
|colspan=2 data-sort-value=24|[[Starshine Beach Galaxy]]
|colspan=2 data-sort-value=24|[[Starshine Beach Galaxy]]
|{{icon|SMG2-Bit}}×20
|{{chart icon|SMG2-Bit}}×20
|—
|—
|-
|-
Line 1,670: Line 1,676:
|align=left|Underwater squids. Bloopers swim erratically when approached by Mario to strike him. Spinning one or striking it with a shell defeats it. They release a cloud of ink when defeated.
|align=left|Underwater squids. Bloopers swim erratically when approached by Mario to strike him. Spinning one or striking it with a shell defeats it. They release a cloud of ink when defeated.
|colspan=2 data-sort-value=24|[[Starshine Beach Galaxy]]
|colspan=2 data-sort-value=24|[[Starshine Beach Galaxy]]
|{{icon|SMG2-Bit}}×3
|{{chart icon|SMG2-Bit}}×3
|—
|—
|-
|-
Line 1,677: Line 1,683:
|data-sort-value=24|[[Starshine Beach Galaxy]]
|data-sort-value=24|[[Starshine Beach Galaxy]]
|data-sort-value=41|[[Slimy Spring Galaxy]]
|data-sort-value=41|[[Slimy Spring Galaxy]]
|{{icon|SMG2-Bit}}×5
|{{chart icon|SMG2-Bit}}×5
|—
|—
|-
|-
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|align=left|Red Urchins found in warm areas. When Mario draws near, they protract their spines and roll towards him. Ground Urchins can only be defeated by [[fireball]]s.
|align=left|Red Urchins found in warm areas. When Mario draws near, they protract their spines and roll towards him. Ground Urchins can only be defeated by [[fireball]]s.
|colspan=2 data-sort-value=39|[[Battle Belt Galaxy]]
|colspan=2 data-sort-value=39|[[Battle Belt Galaxy]]
|{{icon|SMG2-Bit}}×5
|{{chart icon|SMG2-Bit}}×5
|—
|—
|-
|-
|data-sort-value=Cla style="background:white"|[[File:SMG2 Clampy Artwork.png|100x100px]]<br>[[Clampy]]
|data-sort-value=Cla style="background:white"|[[File:SMG2 Clampy Artwork.png|100x100px]]<br>[[Clampy]]
|align=left|A giant oyster that opens and closes its mouth. [[Star Chip]]s or coins can be found inside it. Snapping shut with Mario inside damages him.
|align=left|A giant [[clam]] that opens and closes its mouth. [[Star Chip]]s or coins can be found inside it. Snapping shut with Mario inside damages him.
|colspan=2 data-sort-value=24|[[Starshine Beach Galaxy]]
|colspan=2 data-sort-value=24|[[Starshine Beach Galaxy]]
|{{icon|cross}}
|{{chart icon|cross}}
|—
|—
|-
|-
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|data-sort-value=24|[[Starshine Beach Galaxy]]
|data-sort-value=24|[[Starshine Beach Galaxy]]
|data-sort-value=32|[[Boo Moon Galaxy]]
|data-sort-value=32|[[Boo Moon Galaxy]]
|{{icon|cross}}
|{{chart icon|cross}}
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value=Topma style="background:white"|[[File:SMG Asset Model Spiky Topman.png|100x100px]]<br>[[Spiky Topman|Topman]]
|data-sort-value=Topma style="background:white"|[[File:SMG Asset Model Spiky Topman.png|100x100px]]<br>[[Spiky Topman|Topman]]
|align=left|Top enemies. Spiky Topmen do not directly harm Mario, but they can knock him into hazards or off platforms. The spike on one's head protects it from being stomped and damages Mario on contact. Spiky Topmen are defeated if knocked into an electric rail or off the side of a platform. The [[Gearmo (silver)|silver Gearmo]] asks Mario to lure her one so she can keep it as a pet.
|align=left|Top enemies. Spiky Topmen do not directly harm Mario, but they can knock him into hazards or off platforms. The spike on one's head protects it from being stomped and damages Mario on contact. Spiky Topmen are defeated if knocked into an electric rail or off the side of a platform. The [[Gearmo (silver)|silver Gearmo]] asks Mario to lure her one so she can keep it as a pet.
|colspan=2 data-sort-value=29|[[Space Storm Galaxy]]
|colspan=2 data-sort-value=29|[[Space Storm Galaxy]]
|{{icon|SMG2-Coin}}×1
|{{chart icon|SMG2-Coin}}×1
|—
|—
|-
|-
Line 1,714: Line 1,720:
|align=left|Little Topmen. Topminis cannot damage Mario and are immediately defeated when spun. There are small portals that continuously produce Topminis.
|align=left|Little Topmen. Topminis cannot damage Mario and are immediately defeated when spun. There are small portals that continuously produce Topminis.
|colspan=2 data-sort-value=29|[[Space Storm Galaxy]]
|colspan=2 data-sort-value=29|[[Space Storm Galaxy]]
|{{icon|SMG2-Bit}}×1
|{{chart icon|SMG2-Bit}}×1
|—
|—
|-
|-
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|align=left|Green [[Pokey]]s. They are buried with only their flowers visible. When approached by Mario, they burst out of the ground and start hopping towards him. A Pokey Head bounces in place if it successfully strikes Mario. They are defeated when stomped or spun.
|align=left|Green [[Pokey]]s. They are buried with only their flowers visible. When approached by Mario, they burst out of the ground and start hopping towards him. A Pokey Head bounces in place if it successfully strikes Mario. They are defeated when stomped or spun.
|colspan=2 data-sort-value=30|[[Slipsand Galaxy]]
|colspan=2 data-sort-value=30|[[Slipsand Galaxy]]
|{{icon|SMG2-Coin}}×1<br>{{icon|SMG2-Bit}}×3
|{{chart icon|SMG2-Coin}}×1<br>{{chart icon|SMG2-Bit}}×3
|—
|—
|-
|-
Line 1,732: Line 1,738:
|align=left|[[Plurp]]-like enemies that lay explosive eggs. Cluckbooms fly in set paths, fluttering back and forth. One falls to the ground when shot be a Star Bit, leaving it open to attack.
|align=left|[[Plurp]]-like enemies that lay explosive eggs. Cluckbooms fly in set paths, fluttering back and forth. One falls to the ground when shot be a Star Bit, leaving it open to attack.
|colspan=2 data-sort-value=30|[[Slipsand Galaxy]]
|colspan=2 data-sort-value=30|[[Slipsand Galaxy]]
|{{icon|SMG2-Coin}}×1<br>{{icon|SMG2-Bit}}×3
|{{chart icon|SMG2-Coin}}×1<br>{{chart icon|SMG2-Bit}}×3
|—
|—
|-
|-
Line 1,738: Line 1,744:
|align=left|Rolling stone beings. A rolling Rhomp flattens Mario and completely depletes his [[Health Meter|life meter]].
|align=left|Rolling stone beings. A rolling Rhomp flattens Mario and completely depletes his [[Health Meter|life meter]].
|colspan=2 data-sort-value=30|[[Slipsand Galaxy]]
|colspan=2 data-sort-value=30|[[Slipsand Galaxy]]
|{{icon|cross}}
|{{chart icon|cross}}
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value=Pul style="background:white"|[[File:SMG Ring Beam model.png|100x100px]]<br>[[Pulse Beam]]
|data-sort-value=Pul style="background:white"|[[File:SMG Ring Beam model.png|100x100px]]<br>[[Pulse Beam]]
Line 1,745: Line 1,751:
|data-sort-value=31|[[Shiverburn Galaxy]]
|data-sort-value=31|[[Shiverburn Galaxy]]
|data-sort-value=49|[[Grandmaster Galaxy]]
|data-sort-value=49|[[Grandmaster Galaxy]]
|{{icon|cross}}
|{{chart icon|cross}}
|—
|-
|data-sort-value=Met style="background:white"|[[File:SMG Asset Model Meteor.png|100x100px]]<br>[[Meteor]]
|align=left|Fiery space rocks that rain from the sky.
|data-sort-value=09|[[Hightail Falls Galaxy]]
|data-sort-value=31|[[Shiverburn Galaxy]]
|None
|—
|—
|-
|-
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|data-sort-value=34|[[Fleet Glide Galaxy]]
|data-sort-value=34|[[Fleet Glide Galaxy]]
|data-sort-value=42|[[Bowser's Galaxy Generator]]
|data-sort-value=42|[[Bowser's Galaxy Generator]]
|{{icon|cross}}
|{{chart icon|cross}}
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value=Magmaw style="background:white"|[[File:Magmaw Artwork - Super Mario Galaxy 2.png|100x100px]]<br>[[Magmaw]]
|data-sort-value=Magmaw style="background:white"|[[File:Magmaw Artwork - Super Mario Galaxy 2.png|100x100px]]<br>[[Magmaw]]
|align=left|Small Magmaarghs that endlessly shuffle through lava. They can pass through solid platforms.
|align=left|Small Magmaarghs that endlessly shuffle through lava. They can pass through solid platforms.
|colspan=2 data-sort-value=36|[[Melty Monster Galaxy]]
|colspan=2 data-sort-value=36|[[Melty Monster Galaxy]]
|{{icon|cross}}
|{{chart icon|cross}}
|{{icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value=Bat style="background:white"|[[File:SMG Bat Artwork.png|100x100px]]<br>[[Bat (Super Mario Galaxy)|Bat]]
|data-sort-value=Bat style="background:white"|[[File:SMG Bat Artwork.png|100x100px]]<br>[[Bat (Super Mario Galaxy)|Bat]]
Line 1,765: Line 1,778:
|data-sort-value=34|[[Fleet Glide Galaxy]]
|data-sort-value=34|[[Fleet Glide Galaxy]]
|data-sort-value=41|[[Slimy Spring Galaxy]]
|data-sort-value=41|[[Slimy Spring Galaxy]]
|{{icon|SMG2-Coin}}×1<br>{{icon|SMG2-Bit}}×3
|{{chart icon|SMG2-Coin}}×1<br>{{chart icon|SMG2-Bit}}×3
|—
|-
|data-sort-value=Can style="background:white"|[[File:SMG Asset Model Cannonball.png|100x100px]]<br>[[Cannonball]]
|align=left|Ammunition shot from enemy [[cannon]]s. They slowly travel in straight lines and burst when they make contact with Mario. Shooting a cannonball with a Star Bit destroys it.
|colspan=2 data-sort-value=34|[[Fleet Glide Galaxy]]
|None
|—
|—
|-
|-
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|data-sort-value=43|[[Mario Squared Galaxy]]
|data-sort-value=43|[[Mario Squared Galaxy]]
|data-sort-value=49|[[Grandmaster Galaxy]]
|data-sort-value=49|[[Grandmaster Galaxy]]
|{{icon|cross}}
|{{chart icon|cross}}
|—
|—
|-
|-
Line 1,778: Line 1,797:
|align=left|Stone boxes that roll around in set trajectories. Tox Boxes are the same width of the paths they travel, making them difficult to avoid. One of their sides is open and can be safely stood under.
|align=left|Stone boxes that roll around in set trajectories. Tox Boxes are the same width of the paths they travel, making them difficult to avoid. One of their sides is open and can be safely stood under.
|colspan=2 data-sort-value=46|[[Stone Cyclone Galaxy]]
|colspan=2 data-sort-value=46|[[Stone Cyclone Galaxy]]
|{{icon|cross}}
|{{chart icon|cross}}
|—
|—
|}
|}
Line 1,793: Line 1,812:
|-
|-
|style="background:white"|[[File:SMG2 Banzai Bill Blaster.png|100x100px]]<br>[[Banzai Bill Cannon]]
|style="background:white"|[[File:SMG2 Banzai Bill Blaster.png|100x100px]]<br>[[Banzai Bill Cannon]]
|align=left|Giant cannons that fire [[Bomber Bill|Banzai Bill]]s.
|align=left|Giant cannons that fire [[Banzai Bill]]s.
|[[Sky Station Galaxy]]
|[[Sky Station Galaxy]]
|[[Bowser's Galaxy Generator]]
|[[Bowser's Galaxy Generator]]
Line 1,819: Line 1,838:
|[[Bowser's Lava Lair]]
|[[Bowser's Lava Lair]]
|[[Boo Moon Galaxy]]
|[[Boo Moon Galaxy]]
|-
|style="background:white"|[[File:SMG Asset Model Cannonball.png|100x100px]]<br>[[Cannonball]]
|align=left|Ammunition shot by [[Undergrunt Gunner]]s. They slowly travel in straight lines and burst when they make contact with Mario. Shooting a cannonball with a Star Bit destroys it.
|colspan=2|[[Fleet Glide Galaxy]]
|-
|-
|style="background:white"|[[File:SMG2 Screenshot Chomp Cannon.png|100x100px]]<br>[[Chomp box]]
|style="background:white"|[[File:SMG2 Screenshot Chomp Cannon.png|100x100px]]<br>[[Chomp box]]
Line 1,831: Line 1,846:
|style="background:white"|[[File:SMG2 Screenshot Current 2.png|100x100px]]<br>[[Current]]
|style="background:white"|[[File:SMG2 Screenshot Current 2.png|100x100px]]<br>[[Current]]
|align=left|Currents that push Mario towards one direction. A rapid current in Stone Cyclone Galaxy brings him into a black hole.
|align=left|Currents that push Mario towards one direction. A rapid current in Stone Cyclone Galaxy brings him into a black hole.
|colspan=2|[[Cosmic Cove Galaxy]]
|[[Cosmic Cove Galaxy]]
|[[Stone Cyclone Galaxy]]
|-
|-
|style="background:white"|[[File:SMG2 Screenshot Dark.png|100x100px]]<br>[[Dark]]
|style="background:white"|[[File:SMG2 Screenshot Dark.png|100x100px]]<br>[[Dark]]
Line 1,871: Line 1,887:
|align=left|Giant black-and-orange hammers that can crush Mario or Luigi under their weight, defeating them instantly. Only one serves as a platform where there is a [[1-Up Mushroom]].
|align=left|Giant black-and-orange hammers that can crush Mario or Luigi under their weight, defeating them instantly. Only one serves as a platform where there is a [[1-Up Mushroom]].
|colspan=2|[[Clockwork Ruins Galaxy]]
|colspan=2|[[Clockwork Ruins Galaxy]]
|-
|style="background:white"|[[File:SMG Asset Model Meteor.png|100x100px]]<br>[[Meteor]]
|align=left|Fiery space rocks that rain from the sky.
|[[Hightail Falls Galaxy]]
|[[Shiverburn Galaxy]]
|-
|-
|style="background:white"|[[File:SMG2 Screenshot Millstone.png|100x100px]]<br>[[Millstone]]
|style="background:white"|[[File:SMG2 Screenshot Millstone.png|100x100px]]<br>[[Millstone]]
Line 1,902: Line 1,913:
|[[Flipsville Galaxy]]
|[[Flipsville Galaxy]]
|[[Flip-Out Galaxy]]
|[[Flip-Out Galaxy]]
|-
|style="background:white"|[[File:SMG Asset Model Prickly Thorn Plant.png|100x100px]]<br>[[Thorny flower|Prickly plant]]
|align=left|Plants with damaging, needle-like flowers. One is destroyed only through the use of projectiles, like [[rubbery bulb]]s. They can be eaten by Yoshi. Most prickly plants release three Star Bits when destroyed, but some contain Power Stars.
|[[Yoshi Star Galaxy]]
|[[Boss Blitz Galaxy]]
|-
|-
|style="background:white"|[[File:SMG2 Screenshot Wind.png|100x100px]]<br>[[Wind]]
|style="background:white"|[[File:SMG2 Screenshot Wind.png|100x100px]]<br>[[Wind]]
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==Items and objects==
==Items and objects==
===Items===
===Items===
These are collectibles, pickups, and health-restoring objects.
These are collectibles, pickups, health-restoring objects, and strikable objects that have consistent, specific contents.
{|class="wikitable" style="width:100%;text-align:center"
{|width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse;background:#F5F5F5"
|-style="color:white;background:red"
|-style="background:#FF2400;color:white;"
!width=12%|Name
!width=38%|Description
!width=12%|Name
!width=12%|Name
!Description
!width=38%|Description
|-
|style="background:white"|[[File:PowerstarSMG.png|100x100px]]<br>[[Power Star]]s
|align=left|Objects that are a source of energy for the [[Starship Mario]]. They are stolen by [[Bowser]] to create a galaxy of his own at the [[Bowser's Galaxy Generator|center of the universe]]. Collecting them completes missions and unlocks new levels.
|-
|style="background:white"|[[File:Greenstar.png|100x100px]]<br>[[Green Star]]s
|align=left|Hidden, intermissionary Power Stars. Green Stars begin to appear in the galaxies after [[Mario]]<ref name="Luigi" group="note"/> has accumulated 120 yellow Power Stars. Rather than appear in dedicated missions, they are hidden in previously completed ones. One emits a jingling sound when nearby, hinting at its location. Collecting one completes the mission. [[Grandmaster Galaxy]] is the only galaxy to not have any Green Stars. The [[The Perfect Run|final mission]] is unlocked once all 120 Green Stars have been collected.
|-
|style="background:white"|[[File:Bronze star.png|100x100px]]<br>[[Bronze Star]]s
|align=left|Embronzed Power Stars and Grand Stars. These replace the normal yellow Power Stars if the [[Cosmic Spirit]] was used to complete a level. A Bronze Star contributes to the player's accumulated star total, but they are not able to unlock Grandmaster Galaxy. To do so requires completing every single level without the Cosmic Spirit's aide.
|-
|style="background:white"|[[File:Silver Star Artwork - Super Mario Galaxy 2.png|100x100px]]<br>[[Silver Star]]s
|align=left|Small Stars that represent one-fifth of a Power Star and are contained in [[bubble]]s. Silver Stars squeal like Lumas and trail after Mario when he pops their bubbles. When five are collected, they merge to form a full Power Star.
|-
|style="background:white"|[[File:Grand Star Artwork - Super Mario Galaxy 2.png|100x100px]]<br>[[Grand Star]]s
|align=left|Giant Power Stars of considerable energy. They are usually in the possession of bosses. Collecting them creates a [[portal]] through "space and time" that enables the [[Starship Mario]] to travel to new [[world]]s.
|-
|style="background:white"|[[File:CometMetal.png|100x100px]]<br>[[Comet Medal]]s
|align=left|Large octagonal coins hidden in many galaxies. Collecting Comet Medals increases the odds of galaxies being orbited by [[Prankster Comet]]s. Like Power Stars, coins, and Star Bits, Comet Medals are a permanent collectible that do not respawn after being accumulated.
|-
|style="background:white"|[[File:StarBits.png|100x100px]]<br>[[Star Bit]]s
|align=left|Colorful objects that are eaten by [[Luma]]s. They are found floating in space or raining from the sky. They are collected when Mario makes physical contact or when they are touched with the [[Star Pointer]]. The Star Pointer works like a {{wp|reticle}}: pressing {{button|wii|B}} shoots a Star Bit at its on-screen positioning. Most enemies are stunned when struck by Star Bits. Shooting an idle [[Yoshi]] causes him to run off. Holding {{button|wii|B}} makes Star Bits fire continuously. Fired Star Bits cannot be recovered. [[Hungry Luma]]s encountered on the world map transform into galaxies when fed a requested number of Star Bits. Mario does not lose accumulated Star Bits if he loses a life during a mission, and they are added to his total when he returns to the Starship Mario. Collecting 100 Star Bits gives Mario an extra life.
|-
|-
|style="background:white"|[[File:SMG Asset Model Coin.png|100x100px]]<br>[[Coin]]s
|align=center style="background:white"|[[File:PowerstarSMG.png|100x100px]]<br>[[Power Star]]s
|align=left|Gold coins. Collecting one restores one bar to Mario's life meter. Collecting 100 during a mission and returning to Starship Mario gives Mario an extra life. If Mario loses a life during a mission, he loses all of the coins he collected within that specific mission. Hungry Lumas encountered in galaxies will transform into new planets and unlock a secret mission when fed a specified number of coins.
|Objects that are a source of energy for the [[Starship Mario]]. They are stolen by [[Bowser]] to create a galaxy of his own at the [[Bowser's Galaxy Generator|center of the universe]]. Collecting them completes missions and unlocks new levels.
|align=center style="background:white"|[[File:Greenstar.png|100x100px]]<br>[[Green Star]]s
|Hidden, intermissionary Power Stars. Green Stars begin to appear in the galaxies after [[Mario]]<ref name="Luigi" group="note"/> has accumulated 120 yellow Power Stars. Rather than appear in dedicated missions, they are hidden in previously completed ones. One emits a jingling sound when nearby, hinting at its location. Collecting one completes the mission. [[Grandmaster Galaxy]] is the only galaxy to not have any Green Stars. The [[The Perfect Run|final mission]] is unlocked once all 120 Green Stars have been collected.
|-
|-
|style="background:white"|[[File:SMG Asset Model Purple Coin.png|100x100px]]<br>[[Purple Coin]]s
|align=center style="background:white"|[[File:Bronze star.png|100x100px]]<br>[[Bronze Star]]s
|align=left|Coins that only appear in a galaxy when [[Prankster Comet#Purple Comet|Purple Comet]]s are in orbit. Missions involving Purple Coins are [[Time Limit|timed]]: collecting 100 Purple Coins pauses the timer and awards Mario a Power Star.
|Embronzed Power Stars and Grand Stars. These replace the normal yellow Power Stars if the [[Cosmic Spirit]] was used to complete a level. A Bronze Star contributes to the player's accumulated star total, but they are not able to unlock Grandmaster Galaxy. To do so requires completing every single level without the Cosmic Spirit's aide.
|align=center style="background:white"|[[File:Silver Star Artwork - Super Mario Galaxy 2.png|100x100px]]<br>[[Silver Star]]s
|Small Stars that represent one-fifth of a Power Star and are contained in [[bubble]]s. Silver Stars squeal like Lumas and trail after Mario when he pops their bubbles. When five are collected, they merge to form a full Power Star.
|-
|-
|style="background:white"|[[File:SMG Asset Model Question Coin.png|100x100px]]<br>[[? Coin]]s
|align=center style="background:white"|[[File:Grand Star Artwork - Super Mario Galaxy 2.png|100x100px]]<br>[[Grand Star]]s
|align=left|Big coins with inconsistent properties. Making contact with one has different results depending on the level, but exactly what is not specified until it is touched. One can make a power-up, mushroom, note, or another ? Coin appear. They do not contribute to Mario's coin count.
|Giant Power Stars of considerable energy. They are usually in the possession of bosses. Collecting them creates a [[portal]] through "space and time" that enables the [[Starship Mario]] to travel to new [[world]]s.
|align=center style="background:white"|[[File:CometMetal.png|100x100px]]<br>[[Comet Medal]]s
|Large octagonal coins hidden in many galaxies. Collecting Comet Medals increases the odds of galaxies being orbited by [[Prankster Comet]]s. Like Power Stars, coins, and Star Bits, Comet Medals are a permanent collectible that do not respawn after being accumulated.
|-
|-
|style="background:white"|[[File:SMG Asset Model Note.gif|100x100px]]<br>[[Note]]s
|align=center style="background:white"|[[File:StarBits.png|100x100px]]<br>[[Star Bit]]s
|align=left|Music notes which can appear when Mario touches a ? Coin or uses a Ground-Pound Switch. They appear in trails in the immediate vicinity and disappear after a few seconds. Collecting every note before they disappear awards Mario with a power-up, a mushroom, or a Power Star.
|Colorful objects that are eaten by [[Luma]]s. They are found floating in space or raining from the sky. They are collected when Mario makes physical contact or when they are touched with the [[Star Pointer]]. The Star Pointer works like a {{wp|reticle}}: pressing {{button|wii|B}} shoots a Star Bit at its on-screen positioning. Most enemies are stunned when struck by Star Bits. Shooting an idle [[Yoshi]] causes him to run off. Holding {{button|wii|B}} makes Star Bits fire continuously. Fired Star Bits cannot be recovered. [[Hungry Luma]]s encountered on the world map transform into galaxies when fed a requested number of Star Bits. Mario does not lose accumulated Star Bits if he loses a life during a mission, and they are added to his total when he returns to the Starship Mario. Collecting 100 Star Bits gives Mario an extra life.
|align=center style="background:white"|[[File:SMG Asset Model Coin.png|100x100px]]<br>[[Coin]]s
|Gold coins. Collecting one restores one bar to Mario's life meter. Collecting 100 during a mission and returning to Starship Mario gives Mario an extra life. If Mario loses a life during a mission, he loses all of the coins he collected within that specific mission. Hungry Lumas encountered in galaxies will transform into new planets and unlock a secret mission when fed a specified number of coins.
|-
|-
|style="background:white"|[[File:SMG2 Artwork + Clock.png|100x100px]]<br>[[+ Clock|Clock]]s
|align=center style="background:white"|[[File:SMG Asset Model Purple Coin.png|100x100px]]<br>[[Purple Coin]]s
|align=left|Clocks that only appear in galaxies when [[Prankster Comet#Purple Comet|Speedy Comets]] are in orbit. Collecting one adds 10 seconds to the player's time limit.
|Coins that only appear in a galaxy when [[Prankster Comet#Purple Comet|Purple Comet]]s are in orbit. Missions involving Purple Coins are [[Time Limit|timed]]: collecting 100 Purple Coins pauses the timer and awards Mario a Power Star.
|align=center style="background:white"|[[File:SMG Asset Model Question Coin.png|100x100px]]<br>[[? Coin]]s
|Big coins with inconsistent properties. Making contact with one has different results depending on the level, but exactly what is not specified until it is touched. One can make a power-up, mushroom, note, or another ? Coin appear. They do not contribute to Mario's coin count.
|-
|-
|style="background:white"|[[File:SMG Asset Model Green Shell.png|100x100px]]<br>[[Koopa Shell|Green Shell]]s
|align=center style="background:white"|[[File:SMG Asset Model Note.gif|100x100px]]<br>[[Note]]s
|align=left|Shells of [[Koopa Troopa]]s. Mario grabs one when he makes contact or [[spin]]s near it. Shaking {{button|wii|wiimote}} makes Mario throw it. Green Koopa Shells travel in a continuous forward trajectory and defeats enemies on contact. Holding a Shell while underwater makes Mario automatically propel forward at a faster speed than if he were to swim. A light emits from the front of the shell when underwater that helps orient the player. This light can defeat [[Snoodle]]s.
|Music notes which can appear when Mario touches a ? Coin or uses a Ground-Pound Switch. They appear in trails in the immediate vicinity and disappear after a few seconds. Collecting every note before they disappear awards Mario with a power-up, a mushroom, or a Power Star.
|align=center style="background:white"|[[File:SMG2 Artwork + Clock.png|100x100px]]<br>[[+ Clock|Clock]]s
|Clocks that only appear in galaxies when [[Prankster Comet#Purple Comet|Speedy Comets]] are in orbit. Collecting one adds 10 seconds to the player's time limit.
|-
|-
|style="background:white"|[[File:SpinDrill.png|100x100px]]<br>[[Spin Drill]]s
|align=center style="background:white"|[[File:SMG Asset Model Green Shell.png|100x100px]]<br>[[Koopa Shell|Green Shell]]s
|align=left|A drill that can be carried by Mario. Shaking {{button|wii|wiimote}} causes Mario to tunnel through the earth and break through the other side if unobstructed. If Mario strikes an impenetrable obstacle he is launched back the way he came. Some moves become unusable to Mario when he holds a Spin Drill, and he loses it when he is damaged by an enemy or uses a Launch Star. It is required to damage the boss [[Digga-Leg]].
|Shells of green [[Koopa Troopa]]s. Mario grabs one when he makes contact or [[spin]]s near it. Shaking {{button|wii|wiimote}} makes Mario throw it. Green Koopa Shells travel in a continuous forward trajectory and defeats enemies on contact. Holding a Shell while underwater makes Mario automatically propel forward at a faster speed than if he were to swim. A light emits from the front of the shell when underwater that helps orient the player. This light can defeat [[Snoodle]]s.
|align=center style="background:white"|[[File:SpinDrill.png|100x100px]]<br>[[Spin Drill]]s
|A drill that can be carried by Mario. Shaking {{button|wii|wiimote}} causes Mario to tunnel through the earth and break through the other side if unobstructed. If Mario strikes an impenetrable obstacle he is launched back the way he came. Some moves become unusable to Mario when he holds a Spin Drill, and he loses it when he is damaged by an enemy or uses a Launch Star. It is required to damage the boss [[Digga-Leg]].
|-
|-
|style="background:white"|[[File:SMG Asset Model 1-Up Mushroom.png|100x100px]]<br>[[1-Up Mushroom]]s
|align=center style="background:white"|[[File:SMG Asset Model 1-Up Mushroom.png|100x100px]]<br>[[1-Up Mushroom]]s
|align=left|Green mushrooms that give Mario an [[extra life]] when obtained. They are also sold at the [[Lumalee|Luma Shop]].
|Green mushrooms that give Mario an [[extra life]] when obtained. They are also sold at the [[Lumalee|Luma Shop]].
|align=center style="background:white"|[[File:SMG Lifeshroom Sprite.png|100x100px]]<br>[[Life Mushroom]]s
|Red mushrooms that doubles the amount of bars in Mario's [[Health Meter|life meter]] from three to six. If Mario loses three bars, they cannot be restored. The life meter returns to just three bars when Mario completes the mission, even if at full health. This mushroom is sold at the Luma Shop.
|-
|-
|style="background:white"|[[File:SMG Lifeshroom Sprite.png|100x100px]]<br>[[Life Mushroom]]s
|align=center style="background:white"|[[File:SMG2 Coin Bubble.png|100x100px]]<br>[[Bubble]]s
|align=left|Red mushrooms that doubles the amount of bars in Mario's [[Health Meter|life meter]] from three to six. If Mario loses three bars, they cannot be restored. The life meter returns to just three bars when Mario completes the mission, even if at full health. This mushroom is sold at the Luma Shop.
|Air bubbles appear underwater, often released by [[Bubbler (object)|bubblers]] on the seafloor. Making contact with one refills Mario's air meter. They sometimes encapsulate coins.
|align=center style="background:white"|[[File:SMG Asset Model Key.png|100x100px]]<br>[[Key]]s
|Golden collectibles that grant access to new areas. Collecting one opens a corresponding glass domes.
|-
|-
|style="background:white"|[[File:SMG2 Coin Bubble.png|100x100px]]<br>[[Bubble]]s
|align=center style="background:white"|[[File:SMG2 Artwork Star Chip.png|100x100px]]<br>[[Star Chip|Yellow Star Chips]]
|align=left|Air bubbles appear underwater, often released by [[Bubbler (object)|bubblers]] on the seafloor. Making contact with one refills Mario's air meter. They sometimes encapsulate coins.
|Star fragments that each represent one-fifth of a [[Launch Star]]. Collecting five causes them to merge into said Launch Star.
|align=center style="background:white"|[[File:SMG2 Artwork Yoshi's Egg.png|100x100px]]<br>[[Yoshi's Egg|Yoshi egg]]s
|The nested egg that holds Yoshi. Spinning into it releases Yoshi from the egg. Sometimes there are multiple Yoshi eggs in a galaxy, but they all disappear once Yoshi is released from one. If Mario is knocked-off of Yoshi, he will panic for a few seconds before being resealed into the egg and transported back to a nest.
|-
|-
|style="background:white"|[[File:SMG Asset Model Key.png|100x100px]]<br>[[Key]]s
|align=center style="background:white"|[[File:SMG2 Artwork Berry.png|100x100px]]<br>[[Fruit (Yoshi food)|Fruits]]
|align=left|Golden collectibles that grant access to new areas. Collecting one opens a corresponding glass domes.
|Ground fruits eaten by Yoshi. Eating one releases a Star Bit. Eating ten gives Mario an extra life. When off of Yoshi, Mario can break a fruit by ground-pounding it.
|-
|align=center style="background:white"|[[File:SMG2 Artwork Big Berry.png|100x100px]]<br>[[Giant fruit]]s<ref>''Super Mario Galaxy 2: Prima Official Game Guide'', p.45.</ref>
|style="background:white"|[[File:SMG2 Artwork Star Chip.png|100x100px]]<br>[[Star Chip|Yellow Star Chips]]
|Big fruits fastened tightly to the ground. Pulling on one with Yoshi brings it into his mouth and releases six Star Bits. It also causes a Launch Star to appear where it sat.
|align=left|Star fragments that each represent one-fifth of a [[Launch Star]]. Collecting five causes them to merge into said Launch Star.
|-
|style="background:white"|[[File:SMG2 Artwork Yoshi's Egg.png|100x100px]]<br>[[Yoshi's Egg|Yoshi egg]]s
|align=left|The nested egg that holds Yoshi. Spinning into it releases Yoshi from the egg. Sometimes there are multiple Yoshi eggs in a galaxy, but they all disappear once Yoshi is released from one. If Mario is knocked-off of Yoshi, he will panic for a few seconds before being resealed into the egg and transported back to a nest.
|-
|style="background:white"|[[File:SMG2 Artwork Berry.png|100x100px]]<br>[[Fruit (Yoshi food)|Fruits]]
|align=left|Ground fruits eaten by Yoshi. Eating one releases a Star Bit. Eating ten gives Mario an extra life. When off of Yoshi, Mario can break a fruit by ground-pounding it.
|-
|style="background:white"|[[File:SMG2 Artwork Big Berry.png|100x100px]]<br>[[Giant fruit]]s<ref>''Super Mario Galaxy 2: Prima Official Game Guide'', p.45.</ref>
|align=left|Big fruits fastened tightly to the ground. Pulling on one with Yoshi brings it into his mouth and releases six Star Bits. It also causes a Launch Star to appear where it sat.
|}
|}


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|align=center style="background:white"|[[File:SMG Asset Model Tornado.png|100x100px]]<br>[[Tornado]]
|align=center style="background:white"|[[File:SMG Asset Model Tornado.png|100x100px]]<br>[[Tornado]]
|A vortex of desert winds that moves back-and-forth along a set path. Making contact will trap Mario within its gusts, but this does not damage him. Mario is propelled high into the air like a {{wp|bamboo-copter}} if he tries to spin.
|A vortex of desert winds that moves back-and-forth along a set path. Making contact will trap Mario within its gusts, but this does not damage him. Mario is propelled high into the air like a {{wp|bamboo-copter}} if he tries to spin.
|-
|align=center style="background:white"|[[File:SMG Asset Model Ring.png|100x100px]]<br>[[Underwater ring]]
|Dash rings found suspended in water. Swimming through one gives Mario a burst of speed.
|-
|-
|align=center style="background:white"|[[File:SMG Asset Model Warp Pad.png|100x100px]]<br>[[Warp Pad]]
|align=center style="background:white"|[[File:SMG Asset Model Warp Pad.png|100x100px]]<br>[[Warp Pad]]
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|align=center style="background:white"|[[File:SMG2 Screenshot Bubble.png|100x100px]]<br>[[Water Ball]]
|align=center style="background:white"|[[File:SMG2 Screenshot Bubble.png|100x100px]]<br>[[Water Ball]]
|Water Balls roll down slope in some galaxies and are fired by [[Water Shooter]]s. Mario becomes trapped inside one when he touches it and is carried along with its trajectory.
|Water Balls roll down slope in some galaxies and are fired by [[Water Shooter]]s. Mario becomes trapped inside one when he touches it and is carried along with its trajectory.
 
|-
|align=center style="background:white"|[[File:SMG Asset Model Ring.png|100x100px]]<br>[[Ring (Super Mario Galaxy)|Zipper gate]]
|Underwater rings. Swimming through one gives Mario a burst of speed.
|-
|-
!colspan=3 style="background:#FF7733;"|Blocks and containers
!colspan=3 style="background:#FF7733;"|Blocks and containers
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|Giant crystalline structures that float in the set trajectory of Launch Stars. Colliding with one breaks it into seven collectible Star Bits.
|Giant crystalline structures that float in the set trajectory of Launch Stars. Colliding with one breaks it into seven collectible Star Bits.
|-
|-
|align=center style="background:white"|[[File:SMG2 Screenshot Rock Circle.png|100x100px]][[File:SMG2 Screenshot Shell Circle.png|100x100px]]<br>[[Stone circle|Stone circle / Shell circle]]
|align=center style="background:white"|[[File:SMG2 Screenshot Rock Circle.png|100x100px]][[File:SMG2 Screenshot Shell Circle.png|100x100px]]<br>[[Stone circle]] / Shell circle
|A circle composed of eight rocks or shells embedded in the ground. Spinning inside the circle transforms the objects into Star Bits.
|A circle composed of eight rocks or shells embedded in the ground. Spinning inside the circle transforms the objects into Star Bits.
|-
|-
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**The player cannot copy save files like in the previous game.
**The player cannot copy save files like in the previous game.
*Bugaboom's boss fight now uses the Cloud Flower and springs, rather than the Bee Mushroom and swinging flowers.
*Bugaboom's boss fight now uses the Cloud Flower and springs, rather than the Bee Mushroom and swinging flowers.
*Coins are now a general collectible like Star Bits, rather than just being collected for a high score. After collecting a Power Star, coins collected are added to the coin collection, similar to Star Bits. A 1-Up is awarded for every 100 coins added to the collection.
*Coins are now a general collectible like Star Bits, rather than just being collected for a high score. After collecting a Power Star, coins collected are added to the coin collection, similar to Star Bits.
*A 1-Up is no longer awarded for collecting 50 coins in a mission.
*Checkpoints are now marked by a Checkpoint Flag, rather than being invisible.
*Checkpoints are now marked by a Checkpoint Flag, rather than being invisible.
*The game now records the time the player has taken to beat the level.
*The game now records the time the player has taken to beat the level.
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==Development==
==Development==
[[File:SMG2 Supermassive Prerelease.png|thumb|Mario and two [[Mega Goomba|Giant Goomba]]s in an early version of [[Supermassive Galaxy]].]]
[[File:SMG2 Supermassive Prerelease.png|thumb|Mario and two [[Big Goomba|Giant Goomba]]s in an early version of [[Supermassive Galaxy]].]]
The development of ''Super Mario Galaxy 2'' started as soon as the first ''Super Mario Galaxy'' was released. Many of the ideas were based on those shown in the first game, which, for example, included moving or adding new stars in the levels. The project was initially called '' Super Mario Galaxy 1.5''. The development of the new version of the game lasted a year; however, Miyamoto realized that the new game was beginning to overflow with new elements and ideas. Therefore, the team decided to create a real ''Super Mario Galaxy'' sequel rather than a new version of the original installment.<ref>[http://nintendoeverything.com/at-one-point-super-mario-galaxy-2-was-super-mario-galaxy-1-5/ Nintendo Everything >> Blog Archive >> At one point, ''Super Mario Galaxy 2'' was ''Super Mario Galaxy 1.5''] "''As soon as the project was over, we started making something that we might call version 1.5. We did things like moving or adding stars to levels that were already available... we realized that there were too many things to fit into a version 1.5. That made us realize we should start from scratch and make Super Mario Galaxy 2.''" - Miyamoto during Iwata Asks: ''Super Mario Galaxy 2'' interview</ref> The development of the sequel then lasted two and half years.<ref>[http://iwataasks.nintendo.com/interviews/#/wii/supermariogalaxy2/1/3 Iwata Asks: ''Super Mario Galaxy 2'' - Volume 2]</ref>
The development of ''Super Mario Galaxy 2'' started as soon as the first ''Super Mario Galaxy'' was released. Many of the ideas were based on those shown in the first game, which, for example, included moving or adding new stars in the levels. The project was initially called '' Super Mario Galaxy 1.5''. The development of the new version of the game lasted a year; however, Miyamoto realized that the new game was beginning to overflow with new elements and ideas. Therefore, the team decided to create a real ''Super Mario Galaxy'' sequel rather than a new version of the original installment.<ref>[http://nintendoeverything.com/at-one-point-super-mario-galaxy-2-was-super-mario-galaxy-1-5/ Nintendo Everything >> Blog Archive >> At one point, ''Super Mario Galaxy 2'' was ''Super Mario Galaxy 1.5''] "''As soon as the project was over, we started making something that we might call version 1.5. We did things like moving or adding stars to levels that were already available... we realized that there were too many things to fit into a version 1.5. That made us realize we should start from scratch and make Super Mario Galaxy 2.''" - Miyamoto during Iwata Asks: ''Super Mario Galaxy 2'' interview</ref> The development of the sequel then lasted two and half years.<ref>[http://iwataasks.nintendo.com/interviews/#/wii/supermariogalaxy2/1/3 Iwata Asks: ''Super Mario Galaxy 2'' - Volume 2]</ref>


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*''[[Super Mario 64]]'': "[[Slider]]" from this game is used for [[Tall Trunk Galaxy]] and [[Rolling Coaster Galaxy]]. "[[Koopa's Road]]" theme is arranged once again, appearing in several Bowser-themed galaxies. Also, the [[Throwback Galaxy]] is a replica of [[Whomp's Fortress]]; its boss, the [[Whomp King]], is fought there, and an arrangement of "[[Super Mario 64 Main Theme]]" plays there as well. Both games start with Peach sending a letter to Mario involving [[cake]]. Additionally, the "Inside the Castle Walls" theme can be heard when rescuing Peach and the final Grand Star in ''Super Mario Galaxy 2''. The Rainbow Star theme is an arrangement of "[[Super Star (theme)#Super Mario 64|Powerful Mario]]". Finally, Mario says, "Thank you so much for playing my game!" after the ending credits, just as he did in this game.
*''[[Super Mario 64]]'': "[[Slider]]" from this game is used for [[Tall Trunk Galaxy]] and [[Rolling Coaster Galaxy]]. "[[Koopa's Road]]" theme is arranged once again, appearing in several Bowser-themed galaxies. Also, the [[Throwback Galaxy]] is a replica of [[Whomp's Fortress]]; its boss, the [[Whomp King]], is fought there, and an arrangement of "[[Super Mario 64 Main Theme]]" plays there as well. Both games start with Peach sending a letter to Mario involving [[cake]]. Additionally, the "Inside the Castle Walls" theme can be heard when rescuing Peach and the final Grand Star in ''Super Mario Galaxy 2''. The Rainbow Star theme is an arrangement of "[[Super Star (theme)#Super Mario 64|Powerful Mario]]". Finally, Mario says, "Thank you so much for playing my game!" after the ending credits, just as he did in this game.
*''[[Super Mario Sunshine]]'': The [[Starshine Beach Galaxy]] is based on some elements from this game. The main mission of [[Twisty Trials Galaxy]] is a replica of the secret level found in [[Ricco Harbor#Episode 4: The Secret of Ricco Tower|Episode 4]] of [[Ricco Harbor]]. The red and blue flipping platforms return, although they work differently. A few of Yoshi's sound clips are reused from this game. Piantas also return.
*''[[Super Mario Sunshine]]'': The [[Starshine Beach Galaxy]] is based on some elements from this game. The main mission of [[Twisty Trials Galaxy]] is a replica of the secret level found in [[Ricco Harbor#Episode 4: The Secret of Ricco Tower|Episode 4]] of [[Ricco Harbor]]. The red and blue flipping platforms return, although they work differently. A few of Yoshi's sound clips are reused from this game. Piantas also return.
*''[[New Super Mario Bros. Wii]]'': The [[Checkpoint Flag]] returns from this game, and the [[Super Guide#Super Mario Galaxy 2|Cosmic Guide]] and [[Tip Network]] are based on the [[Super Guide Block|Super Guide]] and [[hint movies]] from this game, respectively. Also, the world maps are based on the one from this game. In both games, Bowser is giant, and the final battle is divided in two different parts, the latter having a bigger Bowser. [[Fuzzy|Fuzzies]], the credits cake, and [[Snake Block|pink bricks]] take design elements from Fuzzies, the Koopalings' cake, and [[Ice Snake Block]]s respectively in this game. The grassy cliffs and ground cross-section in the intro are based on their designs in [[World 1 (New Super Mario Bros. Wii)|Princess Peach's Kingdom]] and the grassy hills in the intro are based on this game's beach hills. Additionally, when players collect all the coins in a certain time limit that were accessed by a switch in ''Super Mario Galaxy 2'', the audience claps in the same fashion they did in this game.
*''[[New Super Mario Bros. Wii]]'': The [[Checkpoint Flag]] returns from this game, and the [[Super Guide#Super Mario Galaxy 2|Cosmic Guide]] and [[Tip Network]] are based on the [[Super Guide Block|Super Guide]] and [[hint movies]] from this game, respectively. Also, the world maps are based on the one from this game. In both games, Bowser is giant, and the final battle is divided in two different parts, the latter having a bigger Bowser. [[Fuzzy|Fuzzies]], the credits cake, and [[Snake Block|pink bricks]] take design elements from Fuzzies, the Koopalings' cake, and [[Ice Snake Block]]s respectively in this game. Additionally, when players collect all the coins in a certain time limit that were accessed by a switch in ''Super Mario Galaxy 2'', the audience claps in the same fashion they did in this game.


==References in later media==
==References in later media==
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*''[[Mario + Rabbids Kingdom Battle]]'': Gobblegut is used as the base design for a weapon in this game.
*''[[Mario + Rabbids Kingdom Battle]]'': Gobblegut is used as the base design for a weapon in this game.
*''[[Super Smash Bros. Ultimate]]'': Rock Mario, Lubba, and Starship Mario appear as spirits using their artwork from ''Super Mario Galaxy 2''. Also, Melty Monster Galaxy's theme is added to the ''Super Mario'' franchise track list.
*''[[Super Smash Bros. Ultimate]]'': Rock Mario, Lubba, and Starship Mario appear as spirits using their artwork from ''Super Mario Galaxy 2''. Also, Melty Monster Galaxy's theme is added to the ''Super Mario'' franchise track list.
*''[[The Super Mario Bros. Movie]]'': Bowser is shrunken to a tiny size after his defeat, just like in the end credits of ''Super Mario Galaxy 2''. A [[Dash Pepper]] icon appears on a bottle of hot sauce at [[Punch-Out Pizzeria]] on [[Foreman Spike]]'s table.
*''[[The Super Mario Bros. Movie]]'': Bowser is shrunken to a small size after his defeat, just like in the end credits of ''Super Mario Galaxy 2''. A [[Dash Pepper]] icon appears on a bottle of hot sauce at [[Punch-Out Pizzeria]] on [[Foreman Spike]]'s table.
*''[[Super Mario Bros. Wonder]]'': The [[Drill Mushroom]] powerup resembles and functions similarly to the Spin Drill item from ''Super Mario Galaxy 2''. Mario's Spike Ball form under the effects of the [[Wonder Flower]] functions similar to Rock Mario.
*''[[Super Mario Bros. Wonder]]'': The [[Drill Mushroom]] powerup resembles and functions similarly to the Spin Drill item from ''Super Mario Galaxy 2''. Mario's Spike Ball form under the effects of the [[Wonder Flower]] functions similar to Rock Mario.


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|KorM=''Super Mario Wii 2: Galaxy Adventure Together''
|KorM=''Super Mario Wii 2: Galaxy Adventure Together''
|Ger=''Super Mario Galaxy 2''
|Ger=''Super Mario Galaxy 2''
|GerM=-
|Spa=''Super Mario Galaxy 2''
|Spa=''Super Mario Galaxy 2''
|SpaM=-
|Chi=超級瑪利歐銀河2
|Chi=超級瑪利歐銀河2
|ChiR=Chāojí Mǎlìōu Yínhé Èr
|ChiR=Chāojí Mǎlìōu Yínhé Èr
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==External links==
==External links==
{{NIWA|StrategyWiki=1}}
{{NIWA|StrategyWiki=1}}
{{TCRF}}
*[https://www.nintendo.com/jp/character/mario/en/history/galaxy2/index.html Mario Portal Game Archive (EN)] [https://archive.is/2UaOd (archive)]
*[https://www.nintendo.com/jp/character/mario/en/history/galaxy2/index.html Mario Portal Game Archive (EN)] [https://archive.is/2UaOd (archive)]
*[https://www.nintendo.com/jp/character/mario/history/galaxy2/index.html Mario Portal Game Archive (JP)]
*[https://www.nintendo.com/jp/character/mario/history/galaxy2/index.html Mario Portal Game Archive (JP)]
*[https://noclip.website/ noclip.website]
*[http://www.supermariogalaxy.com/ Official North American Website]
*[http://www.supermariogalaxy.com/ Official North American Website]
*[http://www.supermariogalaxy.com/es/ Official Mexican Website]
*[http://www.supermariogalaxy.com/es/ Official Mexican Website]

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