Editing Super Mario Galaxy 2

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|data-sort-value="Goomba" style="background:white"|[[File:SMG Goomba Model.png|100x100px]]<br>[[Goomba]]
|data-sort-value="Goomba" style="background:#FFFFFF"|[[File:SMG Goomba Model.png|100x100px]]<br>[[Goomba]]
|align=left|Squat mushroom creatures that chase Mario when he is in their line of sight. A Goomba is defeated when stomped. Spinning or shooting one with a Star Bit knocks it over and makes it spin like a top, leaving it vulnerable to being kicked. The [[Gearmo (gold)|gold Gearmo]] asks Mario to lure one to her so she can keep it as a pet.
|align=left|Squat mushroom creatures that chase Mario when he is in their line of sight. A Goomba is defeated when stomped. Spinning or shooting one with a Star Bit knocks it over and makes it spin like a top, leaving it vulnerable to being kicked. The [[Gearmo (gold)|gold Gearmo]] asks Mario to lure one to her so she can keep it as a pet.
|[[Sky Station Galaxy]], [[Yoshi Star Galaxy]], [[Spin-Dig Galaxy]], [[Fluffy Bluff Galaxy]], [[Flip-Swap Galaxy]], [[Rightside Down Galaxy]], [[Boulder Bowl Galaxy]], [[Cosmic Cove Galaxy]], [[Honeybloom Galaxy]], [[Tall Trunk Galaxy]], [[Cloudy Court Galaxy]], [[Haunty Halls Galaxy]], [[Freezy Flake Galaxy]], [[Rolling Masterpiece Galaxy]], [[Beat Block Galaxy]], [[Bowser's Gravity Gauntlet]], [[Boo Moon Galaxy]], [[Upside Dizzy Galaxy]], [[Throwback Galaxy]], [[Battle Belt Galaxy]], [[Flash Black Galaxy]], [[Slimy Spring Galaxy]]
|[[Sky Station Galaxy]], [[Yoshi Star Galaxy]], [[Spin-Dig Galaxy]], [[Fluffy Bluff Galaxy]], [[Flip-Swap Galaxy]], [[Rightside Down Galaxy]], [[Boulder Bowl Galaxy]], [[Cosmic Cove Galaxy]], [[Honeybloom Galaxy]], [[Tall Trunk Galaxy]], [[Cloudy Court Galaxy]], [[Haunty Halls Galaxy]], [[Freezy Flake Galaxy]], [[Rolling Masterpiece Galaxy]], [[Beat Block Galaxy]], [[Bowser's Gravity Gauntlet]], [[Boo Moon Galaxy]], [[Upside Dizzy Galaxy]], [[Throwback Galaxy]], [[Battle Belt Galaxy]], [[Flash Black Galaxy]], [[Slimy Spring Galaxy]]
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|data-sort-value="Par" style="background:white"|[[File:SMG2 Paragoomba.png|100x100px]]<br>[[Paragoomba]]
|data-sort-value="Par" style="background:#FFFFFF"|[[File:SMG2 Paragoomba.png|100x100px]]<br>[[Paragoomba]]
|align=left|Winged Goombas. They fly back-and-forth in set trajectories. Spinning one causes its wings to fall off and reverts it back to a normal Goomba.
|align=left|Winged Goombas. They fly back-and-forth in set trajectories. Spinning one causes its wings to fall off and reverts it back to a normal Goomba.
|[[Sky Station Galaxy]], [[Yoshi Star Galaxy]], [[Spin-Dig Galaxy]], [[Rightside Down Galaxy]], [[Hightail Falls Galaxy]], [[Cosmic Cove Galaxy]], [[Tall Trunk Galaxy]], [[Cloudy Court Galaxy]], [[Chompworks Galaxy]], [[Upside Dizzy Galaxy]], [[Throwback Galaxy]], [[Flash Black Galaxy]], [[Slimy Spring Galaxy]], [[Grandmaster Galaxy]]
|[[Sky Station Galaxy]], [[Yoshi Star Galaxy]], [[Spin-Dig Galaxy]], [[Rightside Down Galaxy]], [[Hightail Falls Galaxy]], [[Cosmic Cove Galaxy]], [[Tall Trunk Galaxy]], [[Cloudy Court Galaxy]], [[Chompworks Galaxy]], [[Upside Dizzy Galaxy]], [[Throwback Galaxy]], [[Flash Black Galaxy]], [[Slimy Spring Galaxy]], [[Grandmaster Galaxy]]
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|data-sort-value="Jac" style="background:white"|[[File:JackO'GoombaSMG.png|100x100px]]<br>[[Jack O'Goomba]]
|data-sort-value="Jac" style="background:#FFFFFF"|[[File:JackO'GoombaSMG.png|100x100px]]<br>[[Jack O'Goomba]]
|align=left|Slow-moving Goombas with [[Jack-o'-lantern]]s covering their heads. A Jack O'Goomba sometimes drops a blue flame behind it that burns Mario on contact. [[Ground Pound]]ing one defeats it. Spinning one breaks the pumpkin and reverts it into a normal Goomba.
|align=left|Slow-moving Goombas with [[Jack-o'-lantern]]s covering their heads. A Jack O'Goomba sometimes drops a blue flame behind it that burns Mario on contact. [[Ground Pound]]ing one defeats it. Spinning one breaks the pumpkin and reverts it into a normal Goomba.
|[[Haunty Halls Galaxy]], [[Boo Moon Galaxy]], [[Clockwork Ruins Galaxy]], [[Battle Belt Galaxy]], [[Flash Black Galaxy]]
|[[Haunty Halls Galaxy]], [[Boo Moon Galaxy]], [[Clockwork Ruins Galaxy]], [[Battle Belt Galaxy]], [[Flash Black Galaxy]]
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|data-sort-value="Min" style="background:white"|[[File:Microgoomba SMG.png|100x100px]]<br>[[Mini Goomba]]
|data-sort-value="Min" style="background:#FFFFFF"|[[File:Microgoomba SMG.png|100x100px]]<br>[[Mini Goomba]]
|align=left|Little Goombas. Like normal-sized ones, they charge towards. They are defeated when spun.
|align=left|Little Goombas. Like normal-sized ones, they charge towards. They are defeated when spun.
|[[Sky Station Galaxy]], [[Bowser Jr.'s Fiery Flotilla]], [[Cloudy Court Galaxy]], [[Battle Belt Galaxy]], [[Rolling Coaster Galaxy]]
|[[Sky Station Galaxy]], [[Bowser Jr.'s Fiery Flotilla]], [[Cloudy Court Galaxy]], [[Battle Belt Galaxy]], [[Rolling Coaster Galaxy]]
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|data-sort-value="GiaG" style="background:white"|[[File:SMG Asset Model Big Goomba.png|100x100px]]<br>[[Big Goomba|Giant Goomba]]
|data-sort-value="GiaG" style="background:#FFFFFF"|[[File:SMG Asset Model Big Goomba.png|100x100px]]<br>[[Big Goomba|Giant Goomba]]
|align=left|A giant Goomba. It is defeated only when spun and kicked.
|align=left|A giant Goomba. It is defeated only when spun and kicked.
|[[Supermassive Galaxy]]
|[[Supermassive Galaxy]]
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|data-sort-value="BigP" style="background:white"|[[File:SMG2 Giantparagoomba.png|100x100px]]<br>[[Big Paragoomba]]
|data-sort-value="BigP" style="background:#FFFFFF"|[[File:SMG2 Giantparagoomba.png|100x100px]]<br>[[Big Paragoomba]]
|align=left|Giant Paragoombas that fly back-and-forth. Spinning into them leaves them upside-down and dazed, with their wings fallen off. [[Kick]]ing them in this state defeats them. If left undisturbed, they right themselves and behave as Giant Goombas.
|align=left|Giant Paragoombas that fly back-and-forth. Spinning into them leaves them upside-down and dazed, with their wings fallen off. [[Kick]]ing them in this state defeats them. If left undisturbed, they right themselves and behave as Giant Goombas.
|[[Supermassive Galaxy]]
|[[Supermassive Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
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|data-sort-value="Octoo" style="background:white"|[[File:SMG Asset Model Octooomba.png|100x100px]]<br>[[Octoomba]]
|data-sort-value="Octoo" style="background:#FFFFFF"|[[File:SMG Asset Model Octooomba.png|100x100px]]<br>[[Octoomba]]
|align=left|Goomba-like octopus enemies. An Octoomba shuffles side to side along a set path and keeps its eyes locked onto Mario when he is near. When in close proximity, it attempts to strike him with the hair-like appendage on its head. Octoombas are defeated when stomped or spun.
|align=left|Goomba-like octopus enemies. An Octoomba shuffles side to side along a set path and keeps its eyes locked onto Mario when he is near. When in close proximity, it attempts to strike him with the hair-like appendage on its head. Octoombas are defeated when stomped or spun.
|[[Sky Station Galaxy]], [[Yoshi Star Galaxy]], [[Fluffy Bluff Galaxy]], [[Flip-Swap Galaxy]], [[Puzzle Plank Galaxy]], [[Beat Block Galaxy]], [[Flipsville Galaxy]], [[Chompworks Galaxy]], [[Honeyhop Galaxy]], [[Shiverburn Galaxy]], [[Melty Monster Galaxy]], [[Clockwork Ruins Galaxy]], [[Flash Black Galaxy]], [[Bowser's Galaxy Generator]], [[Stone Cyclone Galaxy]]
|[[Sky Station Galaxy]], [[Yoshi Star Galaxy]], [[Fluffy Bluff Galaxy]], [[Flip-Swap Galaxy]], [[Puzzle Plank Galaxy]], [[Beat Block Galaxy]], [[Flipsville Galaxy]], [[Chompworks Galaxy]], [[Honeyhop Galaxy]], [[Shiverburn Galaxy]], [[Melty Monster Galaxy]], [[Clockwork Ruins Galaxy]], [[Flash Black Galaxy]], [[Bowser's Galaxy Generator]], [[Stone Cyclone Galaxy]]
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|data-sort-value="Eli" style="background:white"|[[File:Elite Octoomba.png|100x100px]]<br>[[Elite Octoomba]]
|data-sort-value="Eli" style="background:#FFFFFF"|[[File:Elite Octoomba.png|100x100px]]<br>[[Elite Octoomba]]
|align=left|Strong Octoombas that fire two consecutive rocks from their siphon. Though they sidestep back-and-forth along set paths, they turn to face Mario as he moves. If the first rock misses, the second one may strike him if he does not keep moving.
|align=left|Strong Octoombas that fire two consecutive rocks from their siphon. Though they sidestep back-and-forth along set paths, they turn to face Mario as he moves. If the first rock misses, the second one may strike him if he does not keep moving.
|[[Sky Station Galaxy]], [[Fluffy Bluff Galaxy]], [[Boulder Bowl Galaxy]], [[Cloudy Court Galaxy]], [[Honeyhop Galaxy]], [[Shiverburn Galaxy]], [[Clockwork Ruins Galaxy]]
|[[Sky Station Galaxy]], [[Fluffy Bluff Galaxy]], [[Boulder Bowl Galaxy]], [[Cloudy Court Galaxy]], [[Honeyhop Galaxy]], [[Shiverburn Galaxy]], [[Clockwork Ruins Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
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|data-sort-value="Octog" style="background:white"|[[File:SMG Asset Model Octoguy.png|100x100px]]<br>[[Octoguy]]
|data-sort-value="Octog" style="background:#FFFFFF"|[[File:SMG Asset Model Octoguy.png|100x100px]]<br>[[Octoguy]]
|align=left|Red octopuses that spit rocks. Octoguys shuffle backward from Mario when approached and only stop to attack Mario. One is defeated when stomped or spun. They usually occur in groups.
|align=left|Red octopuses that spit rocks. Octoguys shuffle backward from Mario when approached and only stop to attack Mario. One is defeated when stomped or spun. They usually occur in groups.
|[[Boulder Bowl Galaxy]], [[Honeyhop Galaxy]], [[Shiverburn Galaxy]]
|[[Boulder Bowl Galaxy]], [[Honeyhop Galaxy]], [[Shiverburn Galaxy]]
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|data-sort-value="Roc" style="background:white"|[[File:SMG Octopus Artwork.png|100x100px]]<br>[[Rocto]]
|data-sort-value="Roc" style="background:#FFFFFF"|[[File:SMG Octopus Artwork.png|100x100px]]<br>[[Rocto]]
|align=left|Big octopuses that sit in [[barrel]]s. Roctos spit [[coconut]]s<ref name="Watermelon" group="note">Any mentioning of coconuts is equally applicable to [[watermelon]]s, which replace all coconuts if the player accumulates 9999 [[Star Bit]]s.</ref> and flaming rocks at Mario. The coconuts can be ricocheted back with a well-timed spin. This is the only way to defeat a Rocto.
|align=left|Big octopuses that sit in [[barrel]]s. Roctos spit [[coconut]]s<ref name="Watermelon" group="note">Any mentioning of coconuts is equally applicable to [[watermelon]]s, which replace all coconuts if the player accumulates 9999 [[Star Bit]]s.</ref> and flaming rocks at Mario. The coconuts can be ricocheted back with a well-timed spin. This is the only way to defeat a Rocto.
|[[Shiverburn Galaxy]], [[Grandmaster Galaxy]]
|[[Shiverburn Galaxy]], [[Grandmaster Galaxy]]
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|data-sort-value="Sma" style="background:white"|[[File:SMG Asset Model Mini Wanwan.png|100x100px]]<br>[[Small Chomp]]
|data-sort-value="Sma" style="background:#FFFFFF"|[[File:SMG Asset Model Mini Wanwan.png|100x100px]]<br>[[Small Chomp]]
|align=left|Little Chomps that roll around in circles. They cannot be damaged directly, only when struck by rubbery bulbs.
|align=left|Little Chomps that roll around in circles. They cannot be damaged directly, only when struck by rubbery bulbs.
|[[Sky Station Galaxy]], [[Chompworks Galaxy]]
|[[Sky Station Galaxy]], [[Chompworks Galaxy]]
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|data-sort-value="Cho" style="background:white"|[[File:SMG Asset Model Chomp.png|100x100px]]<br>[[Chain Chomp|Chomp]]
|data-sort-value="Cho" style="background:#FFFFFF"|[[File:SMG Asset Model Chomp.png|100x100px]]<br>[[Chain Chomp|Chomp]]
|align=left|Rolling metal enemies. Chomps bark when in close proximity and break when they roll into walls. There are diminishing returns with Chomps: if Mario stays in an area where Chomps are continuously breaking, they drop fewer Star Bits each time and eventually stop all together.
|align=left|Rolling metal enemies. Chomps bark when in close proximity and break when they roll into walls. There are diminishing returns with Chomps: if Mario stays in an area where Chomps are continuously breaking, they drop fewer Star Bits each time and eventually stop all together.
|[[Flip-Swap Galaxy]], [[Rightside Down Galaxy]], [[Boulder Bowl Galaxy]], [[Flipsville Galaxy]], [[Chompworks Galaxy]]
|[[Flip-Swap Galaxy]], [[Rightside Down Galaxy]], [[Boulder Bowl Galaxy]], [[Flipsville Galaxy]], [[Chompworks Galaxy]]
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|data-sort-value="Gold" style="background:white"|[[File:SMG2 Gold Chomp Artwork.png|100x100px]]<br>[[Gold Chomp]]
|data-sort-value="Gold" style="background:#FFFFFF"|[[File:SMG2 Gold Chomp Artwork.png|100x100px]]<br>[[Gold Chomp]]
|align=left|A Chomp made of gold.
|align=left|A Chomp made of gold.
|[[Chompworks Galaxy]]
|[[Chompworks Galaxy]]
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|data-sort-value="Hom" style="background:white"|[[File:Silver Chomp Artwork - Super Mario Galaxy 2.png|100x100px]]<br>[[Homing Chomp]]
|data-sort-value="Hom" style="background:#FFFFFF"|[[File:Silver Chomp Artwork - Super Mario Galaxy 2.png|100x100px]]<br>[[Homing Chomp]]
|align=left|Chomps with crazed eyes. They home-in on Mario. Contact damages Mario. They can only be defeated by spinning rubbery bulb plants into them, or by knocking them into [[pit|bottomless pit]]s.
|align=left|Chomps with crazed eyes. They home-in on Mario. Contact damages Mario. They can only be defeated by spinning rubbery bulb plants into them, or by knocking them into [[pit|bottomless pit]]s.
|[[Rolling Masterpiece Galaxy]], [[Slipsand Galaxy]], [[Battle Belt Galaxy]]
|[[Rolling Masterpiece Galaxy]], [[Slipsand Galaxy]], [[Battle Belt Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
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|data-sort-value="Ban" style="background:white"|[[File:BanzaiBillSMG.png|100x100px]]<br>[[Banzai Bill]]
|data-sort-value="Ban" style="background:#FFFFFF"|[[File:BanzaiBillSMG.png|100x100px]]<br>[[Banzai Bill]]
|align=left|Slow-moving missiles. Their line of trajectory is fixed in one direction, and they slowly rotate as they move.
|align=left|Slow-moving missiles. Their line of trajectory is fixed in one direction, and they slowly rotate as they move.
|[[Sky Station Galaxy]], [[Bowser Jr.'s Fearsome Fleet]], [[Fleet Glide Galaxy]], [[Bowser's Galaxy Generator]]
|[[Sky Station Galaxy]], [[Bowser Jr.'s Fearsome Fleet]], [[Fleet Glide Galaxy]], [[Bowser's Galaxy Generator]]
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|data-sort-value="Bul" style="background:white"|[[File:SMG Asset Model Bullet Bill.png|100x100px]]<br>[[Bullet Bill]]
|data-sort-value="Bul" style="background:#FFFFFF"|[[File:SMG Asset Model Bullet Bill.png|100x100px]]<br>[[Bullet Bill]]
|align=left|Missiles fired from [[Bill Blaster]]s. Bullet Bills directly target Mario when he is within their proximity. Mario can lure Bullet Bills towards cages and fences to break them. Their eyes flash red and their bodies twirl when they lock onto Mario. Yoshi cannot swallow Bullet Bills, but he can hold them in his mouth and fire them. A Bullet Bill explodes and damages Mario if it is held in Yoshi's mouth for too long.
|align=left|Missiles fired from [[Bill Blaster]]s. Bullet Bills directly target Mario when he is within their proximity. Mario can lure Bullet Bills towards cages and fences to break them. Their eyes flash red and their bodies twirl when they lock onto Mario. Yoshi cannot swallow Bullet Bills, but he can hold them in his mouth and fire them. A Bullet Bill explodes and damages Mario if it is held in Yoshi's mouth for too long.
|[[Bowser Jr.'s Fearsome Fleet]], [[Fleet Glide Galaxy]], [[Bowser Jr.'s Boom Bunker]], [[Bowser's Galaxy Generator]], [[Grandmaster Galaxy]]
|[[Bowser Jr.'s Fearsome Fleet]], [[Fleet Glide Galaxy]], [[Bowser Jr.'s Boom Bunker]], [[Bowser's Galaxy Generator]], [[Grandmaster Galaxy]]
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|data-sort-value="Amp" style="background:white"|[[File:SMG Asset Model Amp.png|100x100px]]<br>[[Amp]]
|data-sort-value="Amp" style="background:#FFFFFF"|[[File:SMG Asset Model Amp.png|100x100px]]<br>[[Amp]]
|align=left|Smiling, electrical orbs. They typically travel in circular patterns and shock Mario on contact.
|align=left|Smiling, electrical orbs. They typically travel in circular patterns and shock Mario on contact.
|[[Sky Station Galaxy]], [[Spin-Dig Galaxy]], [[Space Storm Galaxy]]
|[[Sky Station Galaxy]], [[Spin-Dig Galaxy]], [[Space Storm Galaxy]]
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|data-sort-value="ZapB" style="background:white"|[[File:SMG Asset Model Big Amp.png|100x100px]]<br>[[Big Amp|Zap Ball]]
|data-sort-value="ZapB" style="background:#FFFFFF"|[[File:SMG Asset Model Big Amp.png|100x100px]]<br>[[Big Amp|Zap Ball]]
|align=left|Large Amps that travel in circles and damage Mario on contact. Zap Balls typically occur in pairs.
|align=left|Large Amps that travel in circles and damage Mario on contact. Zap Balls typically occur in pairs.
|[[Space Storm Galaxy]]
|[[Space Storm Galaxy]]
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|data-sort-value="Cos" style="background:white"|[[File:CosmicCloneSMG2.png|100x100px]]<br>[[Cosmic Clone]]
|data-sort-value="Cos" style="background:#FFFFFF"|[[File:CosmicCloneSMG2.png|100x100px]]<br>[[Cosmic Clone]]
|align=left|Dark entities in the form of Mario. They appear in sections of galaxies and trail Mario, mimicking his every move and positioning. Crossing paths with a Cosmic Clone causes damage to Mario and makes the clone disappear. Cosmic Clones continuously emerge from a small rupture of shadow in an area. Completing a necessary objective (i.e. activating all [[Flipswitch Panel]]s) in the area closes the rupture and defeats all of the clones at once.
|align=left|Dark entities in the form of Mario. They appear in sections of galaxies and trail Mario, mimicking his every move and positioning. Crossing paths with a Cosmic Clone causes damage to Mario and makes the clone disappear. Cosmic Clones continuously emerge from a small rupture of shadow in an area. Completing a necessary objective (i.e. activating all [[Flipswitch Panel]]s) in the area closes the rupture and defeats all of the clones at once.
|[[Sky Station Galaxy]], [[Spin-Dig Galaxy]], [[Fluffy Bluff Galaxy]], [[Puzzle Plank Galaxy]], [[Cloudy Court Galaxy]], [[Haunty Halls Galaxy]], [[Chompworks Galaxy]], [[Mario Squared Galaxy]], [[Flip-Out Galaxy]]
|[[Sky Station Galaxy]], [[Spin-Dig Galaxy]], [[Fluffy Bluff Galaxy]], [[Puzzle Plank Galaxy]], [[Cloudy Court Galaxy]], [[Haunty Halls Galaxy]], [[Chompworks Galaxy]], [[Mario Squared Galaxy]], [[Flip-Out Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
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|data-sort-value="Pir" style="background:white"|[[File:SMG Piranha Plant Artwork.png|100x100px]]<br>[[Piranha Plant]]
|data-sort-value="Pir" style="background:#FFFFFF"|[[File:SMG Piranha Plant Artwork.png|100x100px]]<br>[[Piranha Plant]]
|align=left|Carnivorous plants that try to bite Mario when near and laugh if they land a hit. They idly hold their heads skyward like normal flowers until they are approached. Piranha Plants are defeated when stomped or spun, and stunned when struck by a Star Bit. Defeating a Piranha Plant sometimes causes a Sproutle Vine to erupt from the ground.
|align=left|Carnivorous plants that try to bite Mario when near and laugh if they land a hit. They idly hold their heads skyward like normal flowers until they are approached. Piranha Plants are defeated when stomped or spun, and stunned when struck by a Star Bit. Defeating a Piranha Plant sometimes causes a Sproutle Vine to erupt from the ground.
|[[Sky Station Galaxy]], [[Yoshi Star Galaxy]], [[Spin-Dig Galaxy]], [[Fluffy Bluff Galaxy]], [[Tall Trunk Galaxy]], [[Honeyhop Galaxy]], [[Throwback Galaxy]]
|[[Sky Station Galaxy]], [[Yoshi Star Galaxy]], [[Spin-Dig Galaxy]], [[Fluffy Bluff Galaxy]], [[Tall Trunk Galaxy]], [[Honeyhop Galaxy]], [[Throwback Galaxy]]
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|data-sort-value="Sup" style="background:white"|[[File:SMG2 Super Piranha Plant.png|100x100px]]<br>[[Big Piranha Plant|Super Piranha Plant]]
|data-sort-value="Sup" style="background:#FFFFFF"|[[File:SMG2 Super Piranha Plant.png|100x100px]]<br>[[Big Piranha Plant|Super Piranha Plant]]
|align=left|Giant Piranha Plants. They rest in giant [[Warp Pipe|pipe]]s filled with soil. They burst from the soil in set intervals that can be timed.
|align=left|Giant Piranha Plants. They rest in giant [[Warp Pipe|pipe]]s filled with soil. They burst from the soil in set intervals that can be timed.
|[[Supermassive Galaxy]]
|[[Supermassive Galaxy]]
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|data-sort-value="PriI" style="background:white"|[[File:Prickly Piranha Plant.png|100x100px]]<br>[[Prickly Piranha Plant]]
|data-sort-value="PriI" style="background:#FFFFFF"|[[File:Prickly Piranha Plant.png|100x100px]]<br>[[Prickly Piranha Plant]]
|align=left|A Spiny Piranha Plant with additional spines on its head. The spines damage Mario on contact and prevent its body from direct harm. Spinning a rubbery bulb plant into it defeats it. There is only one in the game.
|align=left|A Spiny Piranha Plant with additional spines on its head. The spines damage Mario on contact and prevent its body from direct harm. Spinning a rubbery bulb plant into it defeats it. There is only one in the game.
|[[Sky Station Galaxy]]
|[[Sky Station Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
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|data-sort-value="SpinyP" style="background:white"|[[File:SMG Spiny Piranha Render.png|100x100px]]<br>[[Spiny Piranha Plant]]
|data-sort-value="SpinyP" style="background:#FFFFFF"|[[File:SMG Spiny Piranha Render.png|100x100px]]<br>[[Spiny Piranha Plant]]
|align=left|Large Piranha Plants that slam their heads into the ground. Spinning one stuns it and leaves to vulnerable to being stomped.
|align=left|Large Piranha Plants that slam their heads into the ground. Spinning one stuns it and leaves to vulnerable to being stomped.
|[[Rightside Down Galaxy]], [[Throwback Galaxy]]
|[[Rightside Down Galaxy]], [[Throwback Galaxy]]
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|data-sort-value="PriL" style="background:white"|[[File:SMG Asset Model Prickly Thorn Plant.png|100x100px]]<br>[[Thorny flower|Prickly plant]]
|data-sort-value="PriL" style="background:#FFFFFF"|[[File:SMG Asset Model Prickly Thorn Plant.png|100x100px]]<br>[[Thorny flower|Prickly plant]]
|align=left|Plants with damaging, needle-like flowers. One is destroyed only through the use of projectiles, like [[rubbery bulb]]s. They can be eaten by Yoshi.
|align=left|Plants with damaging, needle-like flowers. One is destroyed only through the use of projectiles, like [[rubbery bulb]]s. They can be eaten by Yoshi.
|[[Yoshi Star Galaxy]], [[Boulder Bowl Galaxy]], [[Cosmic Cove Galaxy]], [[Tall Trunk Galaxy]], [[Cloudy Court Galaxy]], [[Slipsand Galaxy]], [[Melty Monster Galaxy]], [[Boss Blitz Galaxy]]
|[[Yoshi Star Galaxy]], [[Boulder Bowl Galaxy]], [[Cosmic Cove Galaxy]], [[Tall Trunk Galaxy]], [[Cloudy Court Galaxy]], [[Slipsand Galaxy]], [[Melty Monster Galaxy]], [[Boss Blitz Galaxy]]
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|data-sort-value="Magi" style="background:white"|[[File:Magikoopa Artwork - Super Mario Galaxy 2.png|100x100px]]<br>[[Magikoopa]]
|data-sort-value="Magi" style="background:#FFFFFF"|[[File:Magikoopa Artwork - Super Mario Galaxy 2.png|100x100px]]<br>[[Magikoopa]]
|align=left|Robed [[Koopa (species)|Koopas]] that teleport. Magikoopas toss magical fireballs at Mario with their wand, which they also use to block shot Star Bits.
|align=left|Robed [[Koopa (species)|Koopas]] that teleport. Magikoopas toss magical fireballs at Mario with their wand, which they also use to block shot Star Bits.
|[[Yoshi Star Galaxy]], [[Bowser Jr.'s Fiery Flotilla]], [[Bowser's Lava Lair]], [[Bowser's Gravity Gauntlet]], [[Slipsand Galaxy]], [[Bowser's Galaxy Generator]]
|[[Yoshi Star Galaxy]], [[Bowser Jr.'s Fiery Flotilla]], [[Bowser's Lava Lair]], [[Bowser's Gravity Gauntlet]], [[Slipsand Galaxy]], [[Bowser's Galaxy Generator]]
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|data-sort-value="Fli" style="background:white"|[[File:SMG Asset Model Flipbug.png|100x100px]]<br>[[Flipbug]]
|data-sort-value="Fli" style="background:#FFFFFF"|[[File:SMG Asset Model Flipbug.png|100x100px]]<br>[[Flipbug]]
|align=left|Insect enemies that eat bees. Flipbugs attempt to flee from Mario when he is near, ultimately tiring out and collapsing upside-down on the ground. If spotted in his [[Bee Mario|Bee form]], they chase him.
|align=left|Insect enemies that eat bees. Flipbugs attempt to flee from Mario when he is near, ultimately tiring out and collapsing upside-down on the ground. If spotted in his [[Bee Mario|Bee form]], they chase him.
|[[Yoshi Star Galaxy]], [[Puzzle Plank Galaxy]], [[Tall Trunk Galaxy]], [[Honeyhop Galaxy]]
|[[Yoshi Star Galaxy]], [[Puzzle Plank Galaxy]], [[Tall Trunk Galaxy]], [[Honeyhop Galaxy]]
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|data-sort-value="Man" style="background:white"|[[File:SMG Asset Model Mandibug.png|100x100px]]<br>[[Mandibug]]
|data-sort-value="Man" style="background:#FFFFFF"|[[File:SMG Asset Model Mandibug.png|100x100px]]<br>[[Mandibug]]
|align=left|Big {{wp|stink bug}} enemies. Mandibugs charge at Mario after making visual contact, snapping their jaws. They are defeated when Ground Pounded. One trembles if Mario stands on its back, but eventually shakes him off.
|align=left|Big {{wp|stink bug}} enemies. Mandibugs charge at Mario after making visual contact, snapping their jaws. They are defeated when Ground Pounded. One trembles if Mario stands on its back, but eventually shakes him off.
|[[Puzzle Plank Galaxy]]
|[[Puzzle Plank Galaxy]]
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|—
|—
|-
|-
|data-sort-value="Sme" style="background:white"|[[File:Smeech.png|100x100px]]<br>[[Smeech]]
|data-sort-value="Sme" style="background:#FFFFFF"|[[File:Smeech.png|100x100px]]<br>[[Smeech]]
|align=left|Winged [[Poink]]s. They quickly fly away from Mario if approached by him. If approached by Yoshi, they pursue him with smacking lips and latch onto his mouth. This prevents Yoshi from using his tongue or eating [[fruit (Yoshi food)|fruit]]s. Spinning while a Smeech is attached dislodge it from Yoshi's mouth and defeats it.
|align=left|Winged [[Poink]]s. They quickly fly away from Mario if approached by him. If approached by Yoshi, they pursue him with smacking lips and latch onto his mouth. This prevents Yoshi from using his tongue or eating [[fruit (Yoshi food)|fruit]]s. Spinning while a Smeech is attached dislodge it from Yoshi's mouth and defeats it.
|[[Yoshi Star Galaxy]], [[Hightail Falls Galaxy]], [[Haunty Halls Galaxy]], [[Starshine Beach Galaxy]], [[Sweet Mystery Galaxy]]
|[[Yoshi Star Galaxy]], [[Hightail Falls Galaxy]], [[Haunty Halls Galaxy]], [[Starshine Beach Galaxy]], [[Sweet Mystery Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="Spra" style="background:white"|[[File:SMG2 Sprangler.png|100x100px]]<br>[[Sprangler]]
|data-sort-value="Spra" style="background:#FFFFFF"|[[File:SMG2 Sprangler.png|100x100px]]<br>[[Sprangler]]
|align=left|Spiders hanging from silk. Spranglers sway back and forth to strike Mario. Spinning one stuns it. It otherwise can be stomped.
|align=left|Spiders hanging from silk. Spranglers sway back and forth to strike Mario. Spinning one stuns it. It otherwise can be stomped.
|[[Yoshi Star Galaxy]], [[Tall Trunk Galaxy]]
|[[Yoshi Star Galaxy]], [[Tall Trunk Galaxy]]
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|—
|—
|-
|-
|data-sort-value="Spo" style="background:white"|[[File:SMG2 Spoing.png|100x100px]]<br>[[Spoing]]
|data-sort-value="Spo" style="background:#FFFFFF"|[[File:SMG2 Spoing.png|100x100px]]<br>[[Spoing]]
|align=left|Spiders that hop up and down. A Spoing is stunned when shot by a Star Bit. It is defeated when stomped. Spoings stop to laugh if they strike Mario.
|align=left|Spiders that hop up and down. A Spoing is stunned when shot by a Star Bit. It is defeated when stomped. Spoings stop to laugh if they strike Mario.
|[[Tall Trunk Galaxy]], [[Flip-Out Galaxy]]
|[[Tall Trunk Galaxy]], [[Flip-Out Galaxy]]
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|—
|—
|-
|-
|data-sort-value="Lak" style="background:white"|[[File:SMG2 Lakitu.png|100x100px]]<br>[[Lakitu]]
|data-sort-value="Lak" style="background:#FFFFFF"|[[File:SMG2 Lakitu.png|100x100px]]<br>[[Lakitu]]
|align=left|[[Lakitu's Cloud|Cloud]]-riding Koopas. They closely follow Mario and toss [[Spiny Egg]]s at him. Yoshi can eat the cloud, leaving the Lakitu helplessly flailing on the ground. When in proximity, Lakitus emit a consecutive high-pitched ringing sound.
|align=left|[[Lakitu's Cloud|Cloud]]-riding Koopas. They closely follow Mario and toss [[Spiny Egg]]s at him. Yoshi can eat the cloud, leaving the Lakitu helplessly flailing on the ground. When in proximity, Lakitus emit a consecutive high-pitched ringing sound.
|[[Yoshi Star Galaxy]], [[Starshine Beach Galaxy]]
|[[Yoshi Star Galaxy]], [[Starshine Beach Galaxy]]
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|—
|—
|-
|-
|data-sort-value="Spiny" style="background:white"|[[File:SMG2 Asset Model Spiny.png|100x100px]]<br>[[Spiny]]
|data-sort-value="Spiny" style="background:#FFFFFF"|[[File:SMG2 Asset Model Spiny.png|100x100px]]<br>[[Spiny]]
|align=left|Stout Koopas with spikes on their carrapaces. The spikes protect them from being jumped on and damage Mario on contact. They charge towards him if he is in proximity. Yoshi cannot swallow Spinies, but he can shoot them out as projectile Spiny Eggs.
|align=left|Stout Koopas with spikes on their carrapaces. The spikes protect them from being jumped on and damage Mario on contact. They charge towards him if he is in proximity. Yoshi cannot swallow Spinies, but he can shoot them out as projectile Spiny Eggs.
|[[Yoshi Star Galaxy]], [[Tall Trunk Galaxy]], [[Starshine Beach Galaxy]]
|[[Yoshi Star Galaxy]], [[Tall Trunk Galaxy]], [[Starshine Beach Galaxy]]
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|—
|—
|-
|-
|data-sort-value="SpinyE" style="background:white"|[[File:SMG2 Asset Model Spiny Egg.png|100x100px]]<br>[[Spiny Egg]]
|data-sort-value="SpinyE" style="background:#FFFFFF"|[[File:SMG2 Asset Model Spiny Egg.png|100x100px]]<br>[[Spiny Egg]]
|align=left|The retracted form of Spinies. They are tossed by [[Lakitu]]s and spit out as projectiles by Yoshi. Direct contact damages Mario.
|align=left|The retracted form of Spinies. They are tossed by [[Lakitu]]s and spit out as projectiles by Yoshi. Direct contact damages Mario.
|[[Yoshi Star Galaxy]], [[Starshine Beach Galaxy]]
|[[Yoshi Star Galaxy]], [[Starshine Beach Galaxy]]
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|—
|—
|-
|-
|data-sort-value="Dig" style="background:white"|[[File:Digga.png|100x100px]]<br>[[Digga]]
|data-sort-value="Dig" style="background:#FFFFFF"|[[File:Digga.png|100x100px]]<br>[[Digga]]
|align=left|Drill enemies that tunnel through earth. Jumping on their backs or attacking them with a [[Spin Drill]] defeats them. [[Digga-Leg]] expels Diggas from its head during its boss fight.
|align=left|Drill enemies that tunnel through earth. Jumping on their backs or attacking them with a [[Spin Drill]] defeats them. [[Digga-Leg]] expels Diggas from its head during its boss fight.
|[[Spin-Dig Galaxy]]
|[[Spin-Dig Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="Twi" style="background:white"|[[File:Twirlip.png|100x100px]]<br>[[Twirlip]]
|data-sort-value="Twi" style="background:#FFFFFF"|[[File:Twirlip.png|100x100px]]<br>[[Twirlip]]
|align=left|Spinning flower enemies. They periodically open their flowers and spin rapidly in circles. Twirlips can only be jumped on while they are twirling, and they can only be spun into when they are closed.
|align=left|Spinning flower enemies. They periodically open their flowers and spin rapidly in circles. Twirlips can only be jumped on while they are twirling, and they can only be spun into when they are closed.
|[[Spin-Dig Galaxy]], [[Flipsville Galaxy]], [[Starshine Beach Galaxy]]
|[[Spin-Dig Galaxy]], [[Flipsville Galaxy]], [[Starshine Beach Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="Fla" style="background:white"|[[File:Flaptack.png|100x100px]]<br>[[Flaptack]]
|data-sort-value="Fla" style="background:#FFFFFF"|[[File:Flaptack.png|100x100px]]<br>[[Flaptack]]
|align=left|Squat birds with a horn on their head. They idly flutter in place. When in proximity to Mario, they fly towards him, turn upside down, and slam themselves into the ground below in an attempt to strike him. They are temporarily stuck into the ground and can be defeated. Flaptacks sometimes are not within the player's field of view, but they can still be spotted by their large shadow they cast. Shooting a Flaptack dazes it and makes it fall to the ground.
|align=left|Squat birds with a horn on their head. They idly flutter in place. When in proximity to Mario, they fly towards him, turn upside down, and slam themselves into the ground below in an attempt to strike him. They are temporarily stuck into the ground and can be defeated. Flaptacks sometimes are not within the player's field of view, but they can still be spotted by their large shadow they cast. Shooting a Flaptack dazes it and makes it fall to the ground.
|[[Fluffy Bluff Galaxy]], [[Cloudy Court Galaxy]], [[Flash Black Galaxy]]
|[[Fluffy Bluff Galaxy]], [[Cloudy Court Galaxy]], [[Flash Black Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="Bomp" style="background:white"|[[File:SMG Asset Model Bomp.png|100x100px]]<br>[[Bomp]]
|data-sort-value="Bomp" style="background:#FFFFFF"|[[File:SMG Asset Model Bomp.png|100x100px]]<br>[[Bomp]]
|align=left|Stones that shift in and out of walls. They cannot damage Mario directly, but they are positioned to push him off of platforms and solid ground. The tops of their bodies can be stood on.
|align=left|Stones that shift in and out of walls. They cannot damage Mario directly, but they are positioned to push him off of platforms and solid ground. The tops of their bodies can be stood on.
|[[Fluffy Bluff Galaxy]], [[Throwback Galaxy]]
|[[Fluffy Bluff Galaxy]], [[Throwback Galaxy]]
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|—
|—
|-
|-
|data-sort-value="Swa" style="background:white"|[[File:Swaphopper.png|100x100px]]<br>[[Swaphopper]]
|data-sort-value="Swa" style="background:#FFFFFF"|[[File:Swaphopper.png|100x100px]]<br>[[Swaphopper]]
|align=left|Insect creatures that hop from side-to-side. Their tops are protected by a spiked shell that damages Mario on contact, but their undersides are defenseless. Shifting the [[Gravity|gravitational plane]] using [[gravity switch]]es alters which side points upward, which is the only way Mario can gain access to their damageable undersides. While right-side up, a Swaphopper looks aggressive and slowly pursues Mario. When flipped over, it looks cowardly and tries to move away.
|align=left|Insect creatures that hop from side-to-side. Their tops are protected by a spiked shell that damages Mario on contact, but their undersides are defenseless. Shifting the [[Gravity|gravitational plane]] using [[gravity switch]]es alters which side points upward, which is the only way Mario can gain access to their damageable undersides. While right-side up, a Swaphopper looks aggressive and slowly pursues Mario. When flipped over, it looks cowardly and tries to move away.
|[[Rightside Down Galaxy]], [[Upside Dizzy Galaxy]], [[Battle Belt Galaxy]]
|[[Rightside Down Galaxy]], [[Upside Dizzy Galaxy]], [[Battle Belt Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="Thw" style="background:white"|[[File:SMG Thwomp Alternate Render.png|100x100px]]<br>[[Thwomp]]
|data-sort-value="Thw" style="background:#FFFFFF"|[[File:SMG Thwomp Alternate Render.png|100x100px]]<br>[[Thwomp]]
|align=left|Grimacing stones. Thwomps suspend themselves above ground and periodically slam into the earth below. Crushing Mario fully depletes his [[Health Meter|life meter]]. The tops and sides of a Thwomp can be used as platforms and walls.
|align=left|Grimacing stones. Thwomps suspend themselves above ground and periodically slam into the earth below. Crushing Mario fully depletes his [[Health Meter|life meter]]. The tops and sides of a Thwomp can be used as platforms and walls.
|[[Rightside Down Galaxy]], [[Bowser Jr.'s Fiery Flotilla]], [[Space Storm Galaxy]], [[Fleet Glide Galaxy]], [[Throwback Galaxy]], [[Stone Cyclone Galaxy]]
|[[Rightside Down Galaxy]], [[Bowser Jr.'s Fiery Flotilla]], [[Space Storm Galaxy]], [[Fleet Glide Galaxy]], [[Throwback Galaxy]], [[Stone Cyclone Galaxy]]
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|—
|—
|-
|-
|data-sort-value="BigT" style="background:white"|[[File:SMG2 Asset Model Big Thwomp.png|100x100px]]<br>[[Big Thwomp]]
|data-sort-value="BigT" style="background:#FFFFFF"|[[File:SMG2 Asset Model Big Thwomp.png|100x100px]]<br>[[Big Thwomp]]
|align=left|Enormous Thwomps. The pair found in the game are close enough to be [[Wall Jump|wall jumped]] between.
|align=left|Enormous Thwomps. The pair found in the game are close enough to be [[Wall Jump|wall jumped]] between.
|[[Supermassive Galaxy]]
|[[Supermassive Galaxy]]
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|—
|—
|-
|-
|data-sort-value="Goombe" style="background:white"|[[File:SMG Asset Model Goombeetle.png|100x100px]]<br>[[Goombeetle]]
|data-sort-value="Goombe" style="background:#FFFFFF"|[[File:SMG Asset Model Goombeetle.png|100x100px]]<br>[[Goombeetle]]
|align=left|Helmeted Goombas that cannot be stomped. Spinning one flips it upside down, exposing its vulnerable underside.
|align=left|Helmeted Goombas that cannot be stomped. Spinning one flips it upside down, exposing its vulnerable underside.
|[[Bowser Jr.'s Fiery Flotilla]], [[Beat Block Galaxy]], [[Chompworks Galaxy]]
|[[Bowser Jr.'s Fiery Flotilla]], [[Beat Block Galaxy]], [[Chompworks Galaxy]]
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|—
|—
|-
|-
|data-sort-value="Dry" style="background:white"|[[File:SMG Dry Bones Model.png|100x100px]]<br>[[Dry Bones]]
|data-sort-value="Dry" style="background:#FFFFFF"|[[File:SMG Dry Bones Model.png|100x100px]]<br>[[Dry Bones]]
|align=left|Undead Koopa Troopas. Dry Bones chase down and tackle Mario on sight. If one is stomped, spun, or hit with a shell, it crumbles into a pile of bones, but reassembles after a few seconds. Dry Bones are defeated only when lured into lava or [[quicksand]].
|align=left|Undead Koopa Troopas. Dry Bones chase down and tackle Mario on sight. If one is stomped, spun, or hit with a shell, it crumbles into a pile of bones, but reassembles after a few seconds. Dry Bones are defeated only when lured into lava or [[quicksand]].
|[[Bowser Jr.'s Fiery Flotilla]], [[Bowser's Lava Lair]], [[Bowser's Gravity Gauntlet]], [[Slipsand Galaxy]], [[Bowser Jr.'s Boom Bunker]], [[Bowser's Galaxy Generator]]
|[[Bowser Jr.'s Fiery Flotilla]], [[Bowser's Lava Lair]], [[Bowser's Gravity Gauntlet]], [[Slipsand Galaxy]], [[Bowser Jr.'s Boom Bunker]], [[Bowser's Galaxy Generator]]
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|—
|—
|-
|-
|data-sort-value="Wig" style="background:white"|[[File:SMG2 Wiggler Artwork.png|100x100px]]<br>[[Wiggler]]
|data-sort-value="Wig" style="background:#FFFFFF"|[[File:SMG2 Wiggler Artwork.png|100x100px]]<br>[[Wiggler]]
|align=left|Caterpillars that walk around in circles. Performing a Ground Pound on nearby earth or directly spinning a Wiggler flips it onto its back. If it is not defeated within five seconds, it becomes angry and uprights itself. An enraged Wiggler is faster and cannot be harmed. It calms down after a few seconds. Ground Pounding a Wiggler defeats it in a single blow.
|align=left|Caterpillars that walk around in circles. Performing a Ground Pound on nearby earth or directly spinning a Wiggler flips it onto its back. If it is not defeated within five seconds, it becomes angry and uprights itself. An enraged Wiggler is faster and cannot be harmed. It calms down after a few seconds. Ground Pounding a Wiggler defeats it in a single blow.
|[[Puzzle Plank Galaxy]], [[Tall Trunk Galaxy]], [[Throwback Galaxy]]
|[[Puzzle Plank Galaxy]], [[Tall Trunk Galaxy]], [[Throwback Galaxy]]
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|—
|—
|-
|-
|data-sort-value="BigW" style="background:white"|[[File:SMG2 Asset Model Big Wiggler.png|100x100px]]<br>[[Big Wiggler]]
|data-sort-value="BigW" style="background:#FFFFFF"|[[File:SMG2 Asset Model Big Wiggler.png|100x100px]]<br>[[Big Wiggler]]
|align=left|Giant Wigglers that are too large to harm. Some are in a permanent state of anger that makes them faster and harder to avoid.
|align=left|Giant Wigglers that are too large to harm. Some are in a permanent state of anger that makes them faster and harder to avoid.
|[[Supermassive Galaxy]]
|[[Supermassive Galaxy]]
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|—
|—
|-
|-
|data-sort-value="Gri" style="background:white"|[[File:SMG2 Asset Model Grinder.png|100x100px]]<br>[[Grinder]]
|data-sort-value="Gri" style="background:#FFFFFF"|[[File:SMG2 Asset Model Grinder.png|100x100px]]<br>[[Grinder]]
|align=left|Big saw blades. They damage Mario on contact and destroy wooden platforms.
|align=left|Big saw blades. They damage Mario on contact and destroy wooden platforms.
|[[Puzzle Plank Galaxy]], [[Rolling Masterpiece Galaxy]]
|[[Puzzle Plank Galaxy]], [[Rolling Masterpiece Galaxy]]
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|—
|—
|-
|-
|data-sort-value="Slu" style="background:white"|[[File:SMG Asset Model Slurple.png|100x100px]]<br>[[Slurple]]
|data-sort-value="Slu" style="background:#FFFFFF"|[[File:SMG Asset Model Slurple.png|100x100px]]<br>[[Slurple]]
|align=left|Leech-like octopuses. They latch onto Mario and gradually deplete his life meter. Spinning defeats them.
|align=left|Leech-like octopuses. They latch onto Mario and gradually deplete his life meter. Spinning defeats them.
|[[Puzzle Plank Galaxy]], [[Upside Dizzy Galaxy]]
|[[Puzzle Plank Galaxy]], [[Upside Dizzy Galaxy]]
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|—
|—
|-
|-
|data-sort-value="Kle" style="background:white"|[[File:Kleptoad Art.png|100x100px]]<br>[[Kleptoad]]
|data-sort-value="Kle" style="background:#FFFFFF"|[[File:Kleptoad Art.png|100x100px]]<br>[[Kleptoad]]
|align=left|[[Frog]]s that pop out of the ground indefinitely. They carry coins and [[Silver Star]]s in [[bubble]]s above their heads.
|align=left|[[Frog]]s that pop out of the ground indefinitely. They carry coins and [[Silver Star]]s in [[bubble]]s above their heads.
|[[Hightail Falls Galaxy]]
|[[Hightail Falls Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="Pin" style="background:white"|[[File:SMG2 Pinhead Artwork.png|100x100px]]<br>[[Pinhead]]
|data-sort-value="Pin" style="background:#FFFFFF"|[[File:SMG2 Pinhead Artwork.png|100x100px]]<br>[[Pinhead]]
|align=left|Stationary bowling pin creatures. Pinheads are skittish: they sit above trapdoors that they fall through when approached by Mario. They can only be defeated by Mario when he rolls into them in his [[Rock Mario|Rock form]]. They typically [[:File:SMG2 Screenshot Boulder Bowl Galaxy (Pinheads).png|sit in groups of six]].
|align=left|Stationary bowling pin creatures. Pinheads are skittish: they sit above trapdoors that they fall through when approached by Mario. They can only be defeated by Mario when he rolls into them in his [[Rock Mario|Rock form]]. They typically [[:File:SMG2 Screenshot Boulder Bowl Galaxy (Pinheads).png|sit in groups of six]].
|[[Boulder Bowl Galaxy]], [[Melty Monster Galaxy]]
|[[Boulder Bowl Galaxy]], [[Melty Monster Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="Rub" style="background:white"|[[File:SMG2 Boulder Artwork.png|100x100px]]<br>[[Boulder|Ruby Rock]]
|data-sort-value="Rub" style="background:#FFFFFF"|[[File:SMG2 Boulder Artwork.png|100x100px]]<br>[[Boulder|Ruby Rock]]
|align=left|Boulders with red gems in their center. Ruby Rocks roll around in circles, damaging Mario on contact. Spinning into the gem of one breaks it.
|align=left|Boulders with red gems in their center. Ruby Rocks roll around in circles, damaging Mario on contact. Spinning into the gem of one breaks it.
|[[Boulder Bowl Galaxy]]
|[[Boulder Bowl Galaxy]]
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|—
|—
|-
|-
|data-sort-value="Koo" style="background:white"|[[File:SMG Koopa Troopa Models.png|100x100px]]<br>[[Koopa Troopa]]
|data-sort-value="Koo" style="background:#FFFFFF"|[[File:SMG Koopa Troopa Models.png|100x100px]]<br>[[Koopa Troopa]]
|align=left|Green-shelled turtles. Koopa Troopas walk back and forth in straight lines. One retreats into its shell when stomped, allowing Mario to pick it up.
|align=left|Green-shelled turtles. Koopa Troopas walk back and forth in straight lines. One retreats into its shell when stomped, allowing Mario to pick it up.
|[[Cosmic Cove Galaxy]]
|[[Cosmic Cove Galaxy]]
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|—
|—
|-
|-
|data-sort-value="GiaK" style="background:white"|[[File:GargantuaKoopa.png|100x100px]]<br>[[Big Koopa Troopa|Giant Koopa]]
|data-sort-value="GiaK" style="background:#FFFFFF"|[[File:GargantuaKoopa.png|100x100px]]<br>[[Big Koopa Troopa|Giant Koopa]]
|align=left|Giant Koopa Troopas. Striking them with a [[Spin Drill]] defeats them. They are not vulnerable to being stomped and do not retract into their shells.
|align=left|Giant Koopa Troopas. Striking them with a [[Spin Drill]] defeats them. They are not vulnerable to being stomped and do not retract into their shells.
|[[Supermassive Galaxy]]
|[[Supermassive Galaxy]]
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|—
|—
|-
|-
|data-sort-value="Sno" style="background:white"|[[File:SMG2 Snoodle.png|100x100px]]<br>[[Snoodle]]
|data-sort-value="Sno" style="background:#FFFFFF"|[[File:SMG2 Snoodle.png|100x100px]]<br>[[Snoodle]]
|align=left|Benthic creatures that look like the {{wp|Riftia pachyptila|giant tube worm}}. They protrude from holes on the seafloor and extend their heads towards Mario to strike him. They are vulnerable to beacons of light from [[Green Shell]]s, but they are defeatable through typical means as well (i.e. spin, or thrown projectile).
|align=left|Benthic creatures that look like the {{wp|Riftia pachyptila|giant tube worm}}. They protrude from holes on the seafloor and extend their heads towards Mario to strike him. They are vulnerable to beacons of light from [[Green Shell]]s, but they are defeatable through typical means as well (i.e. spin, or thrown projectile).
|[[Cosmic Cove Galaxy]], [[Slimy Spring Galaxy]]
|[[Cosmic Cove Galaxy]], [[Slimy Spring Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="SpinyC" style="background:white"|[[File:SMG Asset Model Spiny Cheep Cheep.png|100x100px]]<br>[[Spiny Cheep Cheep]]
|data-sort-value="SpinyC" style="background:#FFFFFF"|[[File:SMG Asset Model Spiny Cheep Cheep.png|100x100px]]<br>[[Spiny Cheep Cheep]]
|align=left|{{wp|Porcupinefish}}-like Cheep Cheeps that protract their spines and charge towards Mario on sight.
|align=left|{{wp|Porcupinefish}}-like Cheep Cheeps that protract their spines and charge towards Mario on sight.
|[[Cosmic Cove Galaxy]]
|[[Cosmic Cove Galaxy]]
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|—
|—
|-
|-
|data-sort-value="Che" style="background:white"| [[File:SMG Asset Model Cheep Cheep.png|100x100px]]<br>[[Cheep Cheep]]
|data-sort-value="Che" style="background:#FFFFFF"| [[File:SMG Asset Model Cheep Cheep.png|100x100px]]<br>[[Cheep Cheep]]
|align=left|Pudgy red fish. In 2D areas, they swim in fixed paths. In 3D ones, the swim near the surface. They are defeated when stomped or spun.
|align=left|Pudgy red fish. In 2D areas, they swim in fixed paths. In 3D ones, the swim near the surface. They are defeated when stomped or spun.
|[[Cosmic Cove Galaxy]], [[Starshine Beach Galaxy]], [[Bowser's Gravity Gauntlet]]
|[[Cosmic Cove Galaxy]], [[Starshine Beach Galaxy]], [[Bowser's Gravity Gauntlet]]
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|—
|—
|-
|-
|data-sort-value="Jam-o" style="background:white"|[[File:SMG Jellyfish artwork.jpg|100x100px]]<br>[[Jam-o'-War]]
|data-sort-value="Jam-o" style="background:#FFFFFF"|[[File:SMG Jellyfish artwork.jpg|100x100px]]<br>[[Jam-o'-War]]
|align=left|A large Jammyfish that idly floats in place and electrocutes Mario when touched. Striking the Jam-o'-War with a shell twice defeats it. The first strike turns it green.
|align=left|A large Jammyfish that idly floats in place and electrocutes Mario when touched. Striking the Jam-o'-War with a shell twice defeats it. The first strike turns it green.
|[[Cosmic Cove Galaxy]]
|[[Cosmic Cove Galaxy]]
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|—
|—
|-
|-
|data-sort-value="Jamm" style="background:white"|[[File:SMG2 Artwork Jammyfish.jpg|100x100px]]<br>[[Jammyfish]]
|data-sort-value="Jamm" style="background:#FFFFFF"|[[File:SMG2 Artwork Jammyfish.jpg|100x100px]]<br>[[Jammyfish]]
|align=left|[[Jellyfish]] that swim in schools along set paths. They damage Mario on contact but do not actively pursue him.
|align=left|[[Jellyfish]] that swim in schools along set paths. They damage Mario on contact but do not actively pursue him.
|[[Cosmic Cove Galaxy]]
|[[Cosmic Cove Galaxy]]
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|—
|—
|-
|-
|data-sort-value="Ske" style="background:white"|[[File:Skeeterartwork SMG2.png|100x100px]]<br>[[Skeeter]]
|data-sort-value="Ske" style="background:#FFFFFF"|[[File:Skeeterartwork SMG2.png|100x100px]]<br>[[Skeeter]]
|align=left|Insect enemies that look like {{wp|Gerridae|water striders}}. They skim on the surface of the water and make short bursts of movement by contracting their legs.
|align=left|Insect enemies that look like {{wp|Gerridae|water striders}}. They skim on the surface of the water and make short bursts of movement by contracting their legs.
|[[Cosmic Cove Galaxy]], [[Starshine Beach Galaxy]], [[Throwback Galaxy]]
|[[Cosmic Cove Galaxy]], [[Starshine Beach Galaxy]], [[Throwback Galaxy]]
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|—
|—
|-
|-
|data-sort-value="Li'lB" style="background:white"|[[File:Li'l Brrr Artwork.png|100x100px]]<br>[[Li'l Brr]]
|data-sort-value="Li'lB" style="background:#FFFFFF"|[[File:Li'l Brrr Artwork.png|100x100px]]<br>[[Li'l Brr]]
|align=left|Floating ice enemies that freeze Mario on contact. Spinning a Li'l Brr neutralizes its icy cloud and grounds it, leaving it vulnerable to being kicked. Neutralized Li'l Brrs weakly hop on the ground.
|align=left|Floating ice enemies that freeze Mario on contact. Spinning a Li'l Brr neutralizes its icy cloud and grounds it, leaving it vulnerable to being kicked. Neutralized Li'l Brrs weakly hop on the ground.
|[[Cosmic Cove Galaxy]], [[Freezy Flake Galaxy]], [[Battle Belt Galaxy]]
|[[Cosmic Cove Galaxy]], [[Freezy Flake Galaxy]], [[Battle Belt Galaxy]]
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|—
|—
|-
|-
|data-sort-value="Li'lC" style="background:white"|[[File:Li'l Cinder Artwork.png|100x100px]]<br>[[Li'l Cinder]]
|data-sort-value="Li'lC" style="background:#FFFFFF"|[[File:Li'l Cinder Artwork.png|100x100px]]<br>[[Li'l Cinder]]
|align=left|Floating fire enemies that burn Mario on contact. Li'l Cinders otherwise behave like Li'l Cinders. Grounded Li'l Cinders hop towards the nearest lava to reignite.
|align=left|Floating fire enemies that burn Mario on contact. Li'l Cinders otherwise behave like Li'l Cinders. Grounded Li'l Cinders hop towards the nearest lava to reignite.
|[[Bowser's Lava Lair]], [[Freezy Flake Galaxy]], [[Melty Monster Galaxy]], [[Battle Belt Galaxy]], [[Mario Squared Galaxy]]
|[[Bowser's Lava Lair]], [[Freezy Flake Galaxy]], [[Melty Monster Galaxy]], [[Battle Belt Galaxy]], [[Mario Squared Galaxy]]
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|—
|—
|-
|-
|data-sort-value="Gri" style="background:white"|[[File:SMG Asset Model Gringill.png|100x100px]]<br>[[Gringill]]
|data-sort-value="Gri" style="background:#FFFFFF"|[[File:SMG Asset Model Gringill.png|100x100px]]<br>[[Gringill]]
|align=left|{{wp|Congridae|Conger eel}} enemies. Gringills lunge at Mario if he approaches the mouth of their caves.
|align=left|{{wp|Congridae|Conger eel}} enemies. Gringills lunge at Mario if he approaches the mouth of their caves.
|[[Cosmic Cove Galaxy]], [[Slimy Spring Galaxy]]
|[[Cosmic Cove Galaxy]], [[Slimy Spring Galaxy]]
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|—
|—
|-
|-
|data-sort-value="BigG" style="background:white"|[[File:GiantGringill.png|100x100px]]<br>[[Big Gringill]]
|data-sort-value="BigG" style="background:#FFFFFF"|[[File:GiantGringill.png|100x100px]]<br>[[Big Gringill]]
|align=left|Large Gringills restricted to underwater caves. They snap at Mario when approached. Big Gringills react slower than the normal-sized ones.
|align=left|Large Gringills restricted to underwater caves. They snap at Mario when approached. Big Gringills react slower than the normal-sized ones.
|[[Starshine Beach Galaxy]]
|[[Starshine Beach Galaxy]]
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|—
|—
|-
|-
|data-sort-value="Mik" style="background:white"|[[File:SMG Underwater Mine Artwork.png|100x100px]]<br>[[Mikey Mine]]
|data-sort-value="Mik" style="background:#FFFFFF"|[[File:SMG Underwater Mine Artwork.png|100x100px]]<br>[[Mikey Mine]]
|align=left|{{wp|Naval mine}}s that travel in water on fixed paths. They regenerate after detonating.
|align=left|{{wp|Naval mine}}s that travel in water on fixed paths. They regenerate after detonating.
|[[Cosmic Cove Galaxy]]
|[[Cosmic Cove Galaxy]]
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|—
|—
|-
|-
|data-sort-value="Spa" style="background:white"|[[File:Mine Artwork SMG2.png|100x100px]]<br>Space Mine
|data-sort-value="Spa" style="background:#FFFFFF"|[[File:Mine Artwork SMG2.png|100x100px]]<br>Space Mine
|align=left|Midair Mikey Mines. Most are inert, but some move along purple streaks of light. A Space Mine explodes when touched, causing damage. Shooting one with a Star Bit destroys it.
|align=left|Midair Mikey Mines. Most are inert, but some move along purple streaks of light. A Space Mine explodes when touched, causing damage. Shooting one with a Star Bit destroys it.
|[[Bowser Jr.'s Fearsome Fleet]], [[Bowser Jr.'s Boom Bunker]], [[Flash Black Galaxy]], [[Slimy Spring Galaxy]], [[Grandmaster Galaxy]]
|[[Bowser Jr.'s Fearsome Fleet]], [[Bowser Jr.'s Boom Bunker]], [[Flash Black Galaxy]], [[Slimy Spring Galaxy]], [[Grandmaster Galaxy]]
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|—
|—
|-
|-
|data-sort-value="Mic" style="background:white"|[[File:SMG2 Micro Mecha Bowser Artwork.png|100x100px]]<br>[[Mechakoopa|Micro Mecha-Bowser]]
|data-sort-value="Mic" style="background:#FFFFFF"|[[File:SMG2 Micro Mecha Bowser Artwork.png|100x100px]]<br>[[Mechakoopa|Micro Mecha-Bowser]]
|align=left|Mechanical Koopas that breathe fire. Spinning Micro Mecha-Bowsers swing their heads back and delays their fire attack. They are defeated when Ground Pounded.
|align=left|Mechanical Koopas that breathe fire. Spinning Micro Mecha-Bowsers swing their heads back and delays their fire attack. They are defeated when Ground Pounded.
|[[Cosmic Cove Galaxy]], [[Flipsville Galaxy]]
|[[Cosmic Cove Galaxy]], [[Flipsville Galaxy]]
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|—
|—
|-
|-
|data-sort-value="Fiz" style="background:white"|[[File:SMG2 Asset Model Fizzlit.png|100x100px]]<br>[[Fizzlit]]
|data-sort-value="Fiz" style="background:#FFFFFF"|[[File:SMG2 Asset Model Fizzlit.png|100x100px]]<br>[[Fizzlit]]
|align=left|Amorphous creatures that bounce around Mario. They periodically halt and flatten themselves into yellow pubbles which discharge electricity. They cannot be harmed in this state, and direct contact electrocutes Mario. Yoshi is forced back into [[Yoshi's Egg|his egg]] if he attempts to eat a Fizzlit in this state.
|align=left|Amorphous creatures that bounce around Mario. They periodically halt and flatten themselves into yellow pubbles which discharge electricity. They cannot be harmed in this state, and direct contact electrocutes Mario. Yoshi is forced back into [[Yoshi's Egg|his egg]] if he attempts to eat a Fizzlit in this state.
|[[Cosmic Cove Galaxy]], [[Bowser Jr.'s Fearsome Fleet]], [[Space Storm Galaxy]], [[Bowser Jr.'s Boom Bunker]]
|[[Cosmic Cove Galaxy]], [[Bowser Jr.'s Fearsome Fleet]], [[Space Storm Galaxy]], [[Bowser Jr.'s Boom Bunker]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="Cho" style="background:white"|[[File:Choppah.png|100x100px]]<br>[[Choppah]]
|data-sort-value="Cho" style="background:#FFFFFF"|[[File:Choppah.png|100x100px]]<br>[[Choppah]]
|align=left|Helmeted creatures that hover in midair. They fly in set horizontal or vertical trajectories. Mario cannot defeat them himself and making contact damages him, but [[Yoshi]] can eat them. Shooting one with a [[Star Bit]] stuns it in-place for three seconds.
|align=left|Helmeted creatures that hover in midair. They fly in set horizontal or vertical trajectories. Mario cannot defeat them himself and making contact damages him, but [[Yoshi]] can eat them. Shooting one with a [[Star Bit]] stuns it in-place for three seconds.
|[[Honeybloom Galaxy]], [[Sweet Mystery Galaxy]], [[Honeyhop Galaxy]], [[Flip-Out Galaxy]], [[Grandmaster Galaxy]]
|[[Honeybloom Galaxy]], [[Sweet Mystery Galaxy]], [[Honeyhop Galaxy]], [[Flip-Out Galaxy]], [[Grandmaster Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="Fuz" style="background:white"|[[File:Fuzzy Artwork - Super Mario Galaxy 2.png|100x100px]]<br>[[Fuzzy]]
|data-sort-value="Fuz" style="background:#FFFFFF"|[[File:Fuzzy Artwork - Super Mario Galaxy 2.png|100x100px]]<br>[[Fuzzy]]
|align=left|Black, furry creatures. They are obstacles that move along suspended treaded paths.
|align=left|Black, furry creatures. They are obstacles that move along suspended treaded paths.
|[[Honeybloom Galaxy]], [[Flipsville Galaxy]]
|[[Honeybloom Galaxy]], [[Flipsville Galaxy]]
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|—
|—
|-
|-
|data-sort-value="Spind" style="background:white"|[[File:SMG2 Bee Eater.png|100x100px]]<br>[[Spindleburr]]
|data-sort-value="Spind" style="background:#FFFFFF"|[[File:SMG2 Bee Eater.png|100x100px]]<br>[[Spindleburr]]
|align=left|Variants of the [[Rubbery bulb|rubbery bulb plant]] with protractible spines. When in proximity to [[Mario]],<ref name="Luigi" group="note"/> their spines extend and they sling their bulbs towards him. Some Spindleburrs are rooted upside-down.
|align=left|Variants of the [[Rubbery bulb|rubbery bulb plant]] with protractible spines. When in proximity to [[Mario]],<ref name="Luigi" group="note"/> their spines extend and they sling their bulbs towards him. Some Spindleburrs are rooted upside-down.
|[[Honeybloom Galaxy]]
|[[Honeybloom Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="Trap" style="background:white"|[[File:SMG2 Open Flower Mimic.png|x100px]]<br>[[Trapdragon]]
|data-sort-value="Trap" style="background:#FFFFFF"|[[File:SMG2 Open Flower Mimic.png|x100px]]<br>[[Trapdragon]]
|align=left|Hovering flowers which can be boarded like platforms. When idle, they look like broad, pink flowers. When Mario stands on one, a white rim protrudes from the edges of the flower and snaps shut after three seconds. Mario is damaged if he is on top of it when it closes.
|align=left|Hovering flowers which can be boarded like platforms. When idle, they look like broad, pink flowers. When Mario stands on one, a white rim protrudes from the edges of the flower and snaps shut after three seconds. Mario is damaged if he is on top of it when it closes.
|[[Honeybloom Galaxy]], [[Honeyhop Galaxy]]
|[[Honeybloom Galaxy]], [[Honeyhop Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="LavR" style="background:white"|[[File:PodobooSMG2.png|100x100px]]<br>[[Lava Bubble]] (Red)
|data-sort-value="LavR" style="background:#FFFFFF"|[[File:PodobooSMG2.png|100x100px]]<br>[[Lava Bubble]] (Red)
|align=left|Incandescent, leaping drops of lava. They occur between gaps in platforms that cover lava.
|align=left|Incandescent, leaping drops of lava. They occur between gaps in platforms that cover lava.
|[[Bowser's Lava Lair]], [[Bowser's Gravity Gauntlet]], [[Melty Monster Galaxy]]
|[[Bowser's Lava Lair]], [[Bowser's Gravity Gauntlet]], [[Melty Monster Galaxy]]
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|—
|—
|-
|-
|data-sort-value="LavB" style="background:white"|[[File:SMG Asset Model Lava Bubble.png|100x100px]]<br>Lava Bubble (Blue)
|data-sort-value="LavB" style="background:#FFFFFF"|[[File:SMG Asset Model Lava Bubble.png|100x100px]]<br>Lava Bubble (Blue)
|align=left|Blue Lava Bubbles appear during the battle with [[King Kaliente]].  Shooting one with a Star Bit defeats it. They otherwise burnout and disappear on their own.
|align=left|Blue Lava Bubbles appear during the battle with [[King Kaliente]].  Shooting one with a Star Bit defeats it. They otherwise burnout and disappear on their own.
|[[Boss Blitz Galaxy]]
|[[Boss Blitz Galaxy]]
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|—
|—
|-
|-
|data-sort-value="Who" style="background:white"|[[File:Whomp.png|100x100px]]<br>[[Whomp]]
|data-sort-value="Who" style="background:#FFFFFF"|[[File:Whomp.png|100x100px]]<br>[[Whomp]]
|align=left|Walking stone walls similar to {{wp|nurikabe}}. When Mario is before them, they quicken their pace and slam down face first to crush him. A successful strike completely depletes Mario's life meter, costing him a life. Their attack leaves them lying on the ground and vulnerable for a few seconds. Their weak point is a cylindrical button with a ground-pound symbol on it.
|align=left|Walking stone walls similar to {{wp|nurikabe}}. When Mario is before them, they quicken their pace and slam down face first to crush him. A successful strike completely depletes Mario's life meter, costing him a life. Their attack leaves them lying on the ground and vulnerable for a few seconds. Their weak point is a cylindrical button with a ground-pound symbol on it.
|[[Bowser's Lava Lair]], [[Bowser's Gravity Gauntlet]], [[Throwback Galaxy]]
|[[Bowser's Lava Lair]], [[Bowser's Gravity Gauntlet]], [[Throwback Galaxy]]
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|—
|—
|-
|-
|data-sort-value="Whi" style="background:white"|[[File:Pattan.png|100x100px]]<br>[[Whimp]]
|data-sort-value="Whi" style="background:#FFFFFF"|[[File:Pattan.png|100x100px]]<br>[[Whimp]]
|align=left|Diminutive [[Whomp]]s. They appear in groups of three or five and rush down Mario. When close, they fling themselves face first to strike him. A successful strike damages Mario. They fall apart after attacking. The [[Whomp King]] summons them during his boss fight.
|align=left|Diminutive [[Whomp]]s. They appear in groups of three or five and rush down Mario. When close, they fling themselves face first to strike him. A successful strike damages Mario. They fall apart after attacking. The [[Whomp King]] summons them during his boss fight.
|[[Throwback Galaxy]]
|[[Throwback Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="Flo" style="background:white"|[[File:SMG2 Angry Flomp.png|100x100px]]<br>[[Flomp]]
|data-sort-value="Flo" style="background:#FFFFFF"|[[File:SMG2 Angry Flomp.png|100x100px]]<br>[[Flomp]]
|align=left|Suspended stone platforms. They rapidly spin for one second in three second intervals. If Mario is on top of a Flomp when it spins, he falls through it. They appear in pairs or more.
|align=left|Suspended stone platforms. They rapidly spin for one second in three second intervals. If Mario is on top of a Flomp when it spins, he falls through it. They appear in pairs or more.
|[[Bowser's Lava Lair]], [[Grandmaster Galaxy]]
|[[Bowser's Lava Lair]], [[Grandmaster Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="Ham" style="background:white"|[[File:SMG2 Hammer Bro Artwork.png|100x100px]]<br>[[Hammer Bro]]
|data-sort-value="Ham" style="background:#FFFFFF"|[[File:SMG2 Hammer Bro Artwork.png|100x100px]]<br>[[Hammer Bro]]
|align=left|Helmeted [[Koopa (species)|Koopa]]s that throw hammers. They toss three hammers in succession before hoping to a new position. Yoshi can swallow a hammer and spit it back as a projectile. Jumping on a Hammer Bro leaves it incapacitated and vulnerable to attack.
|align=left|Helmeted [[Koopa (species)|Koopa]]s that throw hammers. They toss three hammers in succession before hoping to a new position. Yoshi can swallow a hammer and spit it back as a projectile. Jumping on a Hammer Bro leaves it incapacitated and vulnerable to attack.
|[[Bowser's Lava Lair]], [[Bowser Jr.'s Fearsome Fleet]], [[Bowser's Galaxy Generator]], [[Grandmaster Galaxy]]
|[[Bowser's Lava Lair]], [[Bowser Jr.'s Fearsome Fleet]], [[Bowser's Galaxy Generator]], [[Grandmaster Galaxy]]
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|—
|—
|-
|-
|data-sort-value="Boom" style="background:white"|[[File:SMG2 Boomerang Bro Artwork.png|100x100px]]<br>[[Boomerang Bro]]
|data-sort-value="Boom" style="background:#FFFFFF"|[[File:SMG2 Boomerang Bro Artwork.png|100x100px]]<br>[[Boomerang Bro]]
|align=left|Hammer Bro relatives that wield boomerangs. The boomerangs can be swallowed by [[Yoshi]] and spitted out as a projectile.
|align=left|Hammer Bro relatives that wield boomerangs. The boomerangs can be swallowed by [[Yoshi]] and spitted out as a projectile.
|[[Bowser Jr.'s Boom Bunker]], [[Bowser's Galaxy Generator]], [[Grandmaster Galaxy]]
|[[Bowser Jr.'s Boom Bunker]], [[Bowser's Galaxy Generator]], [[Grandmaster Galaxy]]
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|—
|—
|-
|-
|data-sort-value="Mat" style="background:white"|[[File:Mattermouth art SMG2.png|100x100px]]<br>[[Mattermouth]]
|data-sort-value="Mat" style="background:#FFFFFF"|[[File:Mattermouth art SMG2.png|100x100px]]<br>[[Mattermouth]]
|align=left|Disembodied skulls that chomp through matter. They leave a trail of empty space behind them that Mario can fall through, but it gradually reemerges. Jumping on a Mattermouth causes it to change direction.
|align=left|Disembodied skulls that chomp through matter. They leave a trail of empty space behind them that Mario can fall through, but it gradually reemerges. Jumping on a Mattermouth causes it to change direction.
|[[Bowser's Lava Lair]], [[Haunty Halls Galaxy]]
|[[Bowser's Lava Lair]], [[Haunty Halls Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="Bow" style="background:white"|[[File:SMG Asset Model Bowser Statue.png|100x100px]]<br>[[Bowser Statue]]
|data-sort-value="Bow" style="background:#FFFFFF"|[[File:SMG Asset Model Bowser Statue.png|100x100px]]<br>[[Bowser Statue]]
|align=left|Stone statues of [[Bowser]]. Most statues are inanimate objects that contain items, but a few have glowing eyes and shoot beams of energy that damage Mario on contact.
|align=left|Stone statues of [[Bowser]]. Most statues are inanimate objects that contain items, but a few have glowing eyes and shoot beams of energy that damage Mario on contact.
|[[Bowser's Lava Lair]], [[Boo Moon Galaxy]]
|[[Bowser's Lava Lair]], [[Boo Moon Galaxy]]
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|—
|—
|-
|-
|data-sort-value="Octob" style="background:white"|[[File:SMG2 Octoboo Artwork.png|100x100px]]<br>[[Octoboo]]
|data-sort-value="Octob" style="background:#FFFFFF"|[[File:SMG2 Octoboo Artwork.png|100x100px]]<br>[[Octoboo]]
|Ghostly Octoombas that hover in set paths. They appear in groups, usually hovering in a circular path, but in some instances they hover in continuous paths. Making direct contact damages Mario. Spinning into Octoombas makes them safely permiable for one second.
|Ghostly Octoombas that hover in set paths. They appear in groups, usually hovering in a circular path, but in some instances they hover in continuous paths. Making direct contact damages Mario. Spinning into Octoombas makes them safely permiable for one second.
|align=left|[[Haunty Halls Galaxy]], [[Boo Moon Galaxy]], [[Flash Black Galaxy]]
|align=left|[[Haunty Halls Galaxy]], [[Boo Moon Galaxy]], [[Flash Black Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="Meg" style="background:white"|[[File:SMG2 Asset Model Big Boo.png|100x100px]]<br>[[Mega Boo]]
|data-sort-value="Meg" style="background:#FFFFFF"|[[File:SMG2 Asset Model Big Boo.png|100x100px]]<br>[[Mega Boo]]
|align=left|Enormous Boos. They appear once Mario crosses a specific corridor and slowly follow him, flanked by [[Big Boo]]s. They cannot be defeated.
|align=left|Enormous Boos. They appear once Mario crosses a specific corridor and slowly follow him, flanked by [[Big Boo]]s. They cannot be defeated.
|[[Haunty Halls Galaxy]]
|[[Haunty Halls Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="Boo" style="background:white"|[[File:SMG2 Artwork Boo.jpg|100x100px]]<br>[[Boo]]
|data-sort-value="Boo" style="background:#FFFFFF"|[[File:SMG2 Artwork Boo.jpg|100x100px]]<br>[[Boo]]
|align=left|Ghost enemies. Boos pursue Mario when his back is turned towards them. If Mario looks directly at one, it stops moving and shields its eyes. Spinning one shifts its position and forces it through nearby walls, but it is undamaged. Boos are weak only to light. Some Boos are found underwater. Mario can transform into one via the [[Boo Mushroom]].
|align=left|Ghost enemies. Boos pursue Mario when his back is turned towards them. If Mario looks directly at one, it stops moving and shields its eyes. Spinning one shifts its position and forces it through nearby walls, but it is undamaged. Boos are weak only to light. Some Boos are found underwater. Mario can transform into one via the [[Boo Mushroom]].
|[[Haunty Halls Galaxy]], [[Boo Moon Galaxy]], [[Battle Belt Galaxy]], [[Slimy Spring Galaxy]]
|[[Haunty Halls Galaxy]], [[Boo Moon Galaxy]], [[Battle Belt Galaxy]], [[Slimy Spring Galaxy]]
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|—
|—
|-
|-
|data-sort-value="Bomb" style="background:white"|[[File:SMG Asset Model Bomb Boo.png|100x100px]]<br>[[Bomb Boo]]
|data-sort-value="Bomb" style="background:#FFFFFF"|[[File:SMG Asset Model Bomb Boo.png|100x100px]]<br>[[Bomb Boo]]
|align=left|Explosive Boos that pursue Mario on sight. Unlike normal Boos, Bomb Boos do not cower when Mario looks at them. When spun, Mario grabs onto a Bomb Boo's tongue and swings it like a {{wp|lasso}}. It detonates if it is swung into an object or wall. If Mario does not release the Bomb Boo, it is pulled in closer and damages him. Bomb Boos are conjured by [[Bouldergeist]] and can destroy the boss's stone armor.
|align=left|Explosive Boos that pursue Mario on sight. Unlike normal Boos, Bomb Boos do not cower when Mario looks at them. When spun, Mario grabs onto a Bomb Boo's tongue and swings it like a {{wp|lasso}}. It detonates if it is swung into an object or wall. If Mario does not release the Bomb Boo, it is pulled in closer and damages him. Bomb Boos are conjured by [[Bouldergeist]] and can destroy the boss's stone armor.
|[[Boss Blitz Galaxy]]
|[[Boss Blitz Galaxy]]
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|—
|—
|-
|-
|data-sort-value="Gum" style="background:white"|[[File:Gummit SMG2.png|100x100px]]<br>[[Gummit]]
|data-sort-value="Gum" style="background:#FFFFFF"|[[File:Gummit SMG2.png|100x100px]]<br>[[Gummit]]
|align=left|Creatures like the smackable moles in the {{wp|Whac-A-Mole}}. They appear during [[The Chimp's Skating Challenge]]. During the challenge, they periodically pop out of holes in the ice. Mario accumulates points by [[skate|skating]] into Gummits and kicking them.
|align=left|Creatures like the smackable moles in the {{wp|Whac-A-Mole}}. They appear during [[The Chimp's Skating Challenge]]. During the challenge, they periodically pop out of holes in the ice. Mario accumulates points by [[skate|skating]] into Gummits and kicking them.
|[[Freezy Flake Galaxy]], [[Shiverburn Galaxy]]
|[[Freezy Flake Galaxy]], [[Shiverburn Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="Spik" style="background:white"|[[File:Spiky Gummit.png|100x100px]]<br>[[Spiky Gummit]]
|data-sort-value="Spik" style="background:#FFFFFF"|[[File:Spiky Gummit.png|100x100px]]<br>[[Spiky Gummit]]
|align=left|Gummits covered in spikes. Making contact does not damage Mario, but it causes knockback that costs Mario at least one second of time in The Chimp's Skating Challenge.
|align=left|Gummits covered in spikes. Making contact does not damage Mario, but it causes knockback that costs Mario at least one second of time in The Chimp's Skating Challenge.
|[[Freezy Flake Galaxy]], [[Shiverburn Galaxy]]
|[[Freezy Flake Galaxy]], [[Shiverburn Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="Golde" style="background:white"|[[File:GoldGummit SMG2.png|100x100px]]<br>[[Golden Gummit]]
|data-sort-value="Golde" style="background:#FFFFFF"|[[File:GoldGummit SMG2.png|100x100px]]<br>[[Golden Gummit]]
|align=left|Gold Gummits. They appear in fewer numbers and retreat down their holes faster than the other Gummits.
|align=left|Gold Gummits. They appear in fewer numbers and retreat down their holes faster than the other Gummits.
|[[Freezy Flake Galaxy]], [[Shiverburn Galaxy]]
|[[Freezy Flake Galaxy]], [[Shiverburn Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="Bob" style="background:white"|[[File:SMG Bob-Omb Model.png|100x100px]]<br>[[Bob-omb]]
|data-sort-value="Bob" style="background:#FFFFFF"|[[File:SMG Bob-Omb Model.png|100x100px]]<br>[[Bob-omb]]
|align=left|Walking bombs. Bob-ombs actively pursue Mario until they explode.
|align=left|Walking bombs. Bob-ombs actively pursue Mario until they explode.
|[[Rolling Masterpiece Galaxy]], [[Space Storm Galaxy]], [[Rolling Coaster Galaxy]]
|[[Rolling Masterpiece Galaxy]], [[Space Storm Galaxy]], [[Rolling Coaster Galaxy]]
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|—
|—
|-
|-
|data-sort-value="UndG" style="background:white"|[[File:SMG2 Undergrunt Gunner.png|100x100px]]<br>[[Undergrunt Gunner]]
|data-sort-value="UndG" style="background:#FFFFFF"|[[File:SMG2 Undergrunt Gunner.png|100x100px]]<br>[[Undergrunt Gunner]]
|align=left|Blue [[Monty]]s in hovercrafts. Each one is equipped with a Bill Blaster. Undergrunt Gunners are defeated only when struck by Bullet Bills.
|align=left|Blue [[Monty]]s in hovercrafts. Each one is equipped with a Bill Blaster. Undergrunt Gunners are defeated only when struck by Bullet Bills.
|[[Bowser Jr.'s Fearsome Fleet]], [[Fleet Glide Galaxy]]
|[[Bowser Jr.'s Fearsome Fleet]], [[Fleet Glide Galaxy]]
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|—
|—
|-
|-
|data-sort-value="Und" style="background:white"|[[File:SMG Asset Model Undergrunt.png|100x100px]]<br>[[Undergrunt]]
|data-sort-value="Und" style="background:#FFFFFF"|[[File:SMG Asset Model Undergrunt.png|100x100px]]<br>[[Undergrunt]]
|align=left|Undergrunts leave trails of disturbed dirt as they dig. Ground Pounding nearby earth forces them to the surface, dazed and vulnerable. Their spiked helmets protects them from stomps. The helmets protrude from the ground as the Undergrunts burrow, allowing one to track their movements.
|align=left|Undergrunts leave trails of disturbed dirt as they dig. Ground Pounding nearby earth forces them to the surface, dazed and vulnerable. Their spiked helmets protects them from stomps. The helmets protrude from the ground as the Undergrunts burrow, allowing one to track their movements.
|[[Battle Belt Galaxy]]
|[[Battle Belt Galaxy]]
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|—
|—
|-
|-
|data-sort-value="Pup" style="background:white"|[[File:SMG2 Pupdozer Artwork.png|100x100px]]<br>[[Pupdozer]]
|data-sort-value="Pup" style="background:#FFFFFF"|[[File:SMG2 Pupdozer Artwork.png|100x100px]]<br>[[Pupdozer]]
|align=left|Squat [[dinosaur]] creatures. Their backs are covered in spikes that protect them from harm and damages Mario on contact. Their bellies are unguarded: [[Ground Pound|Ground-Pound]]ing through a [[grate]] while a Pupdozer is above it defeats it.
|align=left|Squat [[dinosaur]] creatures. Their backs are covered in spikes that protect them from harm and damages Mario on contact. Their bellies are unguarded: [[Ground Pound|Ground-Pound]]ing through a [[grate]] while a Pupdozer is above it defeats it.
|[[Flipsville Galaxy]]
|[[Flipsville Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="Wat" style="background:white"|[[File:Watershooter.png|100x100px]]<br>[[Water Shooter]]
|data-sort-value="Wat" style="background:#FFFFFF"|[[File:Watershooter.png|100x100px]]<br>[[Water Shooter]]
|align=left|Mounted nozzles that shoot [[Water Ball]]s over great distances. A ball traps Mario if he is within its trajectory and carries him with it. He is freed if he spins.
|align=left|Mounted nozzles that shoot [[Water Ball]]s over great distances. A ball traps Mario if he is within its trajectory and carries him with it. He is freed if he spins.
|[[Starshine Beach Galaxy]], [[Honeyhop Galaxy]], [[Space Storm Galaxy]]
|[[Starshine Beach Galaxy]], [[Honeyhop Galaxy]], [[Space Storm Galaxy]]
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|—
|—
|-
|-
|data-sort-value="Fir" style="background:white"|[[File:Firearc.png|100x100px]]<br>[[Fire Shooter]]
|data-sort-value="Fir" style="background:#FFFFFF"|[[File:Firearc.png|100x100px]]<br>[[Fire Shooter]]
|align=left|Mounted flamethrowers that shoot streams of fire. The flames recede in set intervals that can be timed.
|align=left|Mounted flamethrowers that shoot streams of fire. The flames recede in set intervals that can be timed.
|[[Bowser's Galaxy Generator]]
|[[Bowser's Galaxy Generator]]
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|—
|—
|-
|-
|data-sort-value="ZapN" style="background:white"|[[File:ElectricPressure.png|100x100px]]<br>[[Zap Nozzle]]
|data-sort-value="ZapN" style="background:#FFFFFF"|[[File:ElectricPressure.png|100x100px]]<br>[[Zap Nozzle]]
|align=left|Suspended electroshock devices that discharge balls of electricity from their nozzles. The balls slowly trail after Mario and electrocute him on contact.
|align=left|Suspended electroshock devices that discharge balls of electricity from their nozzles. The balls slowly trail after Mario and electrocute him on contact.
|[[Space Storm Galaxy]]
|[[Space Storm Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="CraR" style="background:white"|[[File:SMG Asset Model Crabber (Red).png|100x100px]]<br>[[Crabber]] (Red)
|data-sort-value="CraR" style="background:#FFFFFF"|[[File:SMG Asset Model Crabber (Red).png|100x100px]]<br>[[Crabber]] (Red)
|align=left|Sidestepping [[crab]]s that slowly pursue Mario. Crabbers have hard shells that protect them from stomps and spins head-on, but their fleshy rears are exposed and can be struck. Red Crabbers cannot be swallowed by Yoshi, but he can spit out a projectile claw that works like a [[boomerang]].
|align=left|Sidestepping [[crab]]s that slowly pursue Mario. Crabbers have hard shells that protect them from stomps and spins head-on, but their fleshy rears are exposed and can be struck. Red Crabbers cannot be swallowed by Yoshi, but he can spit out a projectile claw that works like a [[boomerang]].
|[[Boulder Bowl Galaxy]], [[Starshine Beach Galaxy]], [[Battle Belt Galaxy]]
|[[Boulder Bowl Galaxy]], [[Starshine Beach Galaxy]], [[Battle Belt Galaxy]]
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|—
|—
|-
|-
|data-sort-value="CraB" style="background:white"|[[File:SMG Asset Model Crabber (Blue).png|100x100px]]<br>Crabber (Blue)
|data-sort-value="CraB" style="background:#FFFFFF"|[[File:SMG Asset Model Crabber (Blue).png|100x100px]]<br>Crabber (Blue)
|align=left|Blue Crabbers that scuttle away from Mario. They bury themselves underground in an attempt to escape and resurface shortly after.
|align=left|Blue Crabbers that scuttle away from Mario. They bury themselves underground in an attempt to escape and resurface shortly after.
|[[Boulder Bowl Galaxy]], [[Battle Belt Galaxy]]
|[[Boulder Bowl Galaxy]], [[Battle Belt Galaxy]]
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|—
|—
|-
|-
|data-sort-value="Trac" style="background:white"|[[File:SMG2 Petapeta.png|100x100px]]<br>[[Tracks (enemy)|Tracks]]
|data-sort-value="Trac" style="background:#FFFFFF"|[[File:SMG2 Petapeta.png|100x100px]]<br>[[Tracks (enemy)|Tracks]]
|align=left|Invisible purse-like creatures. Tracks are only visible when the stop moving. They are otherwise only perceptible by tracking their footsteps. Defeating one awards Mario with a large number of Star Bits.
|align=left|Invisible purse-like creatures. Tracks are only visible when the stop moving. They are otherwise only perceptible by tracking their footsteps. Defeating one awards Mario with a large number of Star Bits.
|[[Starshine Beach Galaxy]]
|[[Starshine Beach Galaxy]]
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|—
|—
|-
|-
|data-sort-value="Blo" style="background:white"|[[File:BlooperSMG.png|100x100px]]<br>[[Blooper]]
|data-sort-value="Blo" style="background:#FFFFFF"|[[File:BlooperSMG.png|100x100px]]<br>[[Blooper]]
|align=left|Underwater squids. Bloopers swim erratically when approached by Mario to strike him. Spinning one or striking it with a shell defeats it. They release a cloud of ink when defeated.
|align=left|Underwater squids. Bloopers swim erratically when approached by Mario to strike him. Spinning one or striking it with a shell defeats it. They release a cloud of ink when defeated.
|[[Starshine Beach Galaxy]]
|[[Starshine Beach Galaxy]]
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|—
|—
|-
|-
|data-sort-value="Urc" style="background:white"|[[File:SMG Urchin model.png|100x100px]]<br>[[Urchin]]
|data-sort-value="Urc" style="background:#FFFFFF"|[[File:SMG Urchin model.png|100x100px]]<br>[[Urchin]]
|align=left|Sea creatures with protractible spines. Urchins roll towards Mario when in close proximity. They are damaged only by shells.
|align=left|Sea creatures with protractible spines. Urchins roll towards Mario when in close proximity. They are damaged only by shells.
|[[Starshine Beach Galaxy]], [[Slimy Spring Galaxy]]
|[[Starshine Beach Galaxy]], [[Slimy Spring Galaxy]]
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|—
|—
|-
|-
|data-sort-value="Hot" style="background:white"|[[File:SMG2 Land Urchin.png|100x100px]]<br>[[Ground Urchin|Hot Urchin]]
|data-sort-value="Hot" style="background:#FFFFFF"|[[File:SMG2 Land Urchin.png|100x100px]]<br>[[Ground Urchin|Hot Urchin]]
|align=left|Red Urchins found in warm areas. When Mario draws near, they protract their spines and roll towards him. Ground Urchins can only be defeated by [[fireball]]s.
|align=left|Red Urchins found in warm areas. When Mario draws near, they protract their spines and roll towards him. Ground Urchins can only be defeated by [[fireball]]s.
|[[Battle Belt Galaxy]]
|[[Battle Belt Galaxy]]
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|—
|—
|-
|-
|data-sort-value="Cla" style="background:white"|[[File:SMG2 Clampy Artwork.png|100x100px]]<br>[[Clampy]]
|data-sort-value="Cla" style="background:#FFFFFF"|[[File:SMG2 Clampy Artwork.png|100x100px]]<br>[[Clampy]]
|align=left|A giant [[clam]] that opens and closes its mouth. [[Star Chip]]s or coins can be found inside it. Snapping shut with Mario inside damages him.
|align=left|A giant [[clam]] that opens and closes its mouth. [[Star Chip]]s or coins can be found inside it. Snapping shut with Mario inside damages him.
|[[Starshine Beach Galaxy]]
|[[Starshine Beach Galaxy]]
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|—
|—
|-
|-
|data-sort-value="Spine" style="background:white"|[[File:SpinyHermits.png|100x100px]]<br>[[Spinecone]]
|data-sort-value="Spine" style="background:#FFFFFF"|[[File:SpinyHermits.png|100x100px]]<br>[[Spinecone]]
|align=left|Slow-moving {{wp|turbo cornutus|turbo snail}} enemies. They move in unilateral directions. Some can be found outside of water on ceilings and walls.
|align=left|Slow-moving {{wp|turbo cornutus|turbo snail}} enemies. They move in unilateral directions. Some can be found outside of water on ceilings and walls.
|[[Starshine Beach Galaxy]], [[Boo Moon Galaxy]]
|[[Starshine Beach Galaxy]], [[Boo Moon Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="Topma" style="background:white"|[[File:SMG Asset Model Spiky Topman.png|100x100px]]<br>[[Spiky Topman|Topman]]
|data-sort-value="Topma" style="background:#FFFFFF"|[[File:SMG Asset Model Spiky Topman.png|100x100px]]<br>[[Spiky Topman|Topman]]
|align=left|Top enemies. Spiky Topmen do not directly harm Mario, but they can knock him into hazards or off platforms. The spike on one's head protects it from being stomped and damages Mario on contact. Spiky Topmen are defeated if knocked into an electric rail or off the side of a platform. The [[Gearmo (silver)|silver Gearmo]] asks Mario to lure her one so she can keep it as a pet.
|align=left|Top enemies. Spiky Topmen do not directly harm Mario, but they can knock him into hazards or off platforms. The spike on one's head protects it from being stomped and damages Mario on contact. Spiky Topmen are defeated if knocked into an electric rail or off the side of a platform. The [[Gearmo (silver)|silver Gearmo]] asks Mario to lure her one so she can keep it as a pet.
|[[Space Storm Galaxy]]
|[[Space Storm Galaxy]]
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|—
|—
|-
|-
|data-sort-value="SpriT" style="background:white"|[[File:Spring Topman.png|100x100px]]<br>[[Spring Topman]]
|data-sort-value="SpriT" style="background:#FFFFFF"|[[File:Spring Topman.png|100x100px]]<br>[[Spring Topman]]
|align=left|Green Topmen. Stomping a Spring Topman stuns it and allows Mario to use it like a [[springboard]].
|align=left|Green Topmen. Stomping a Spring Topman stuns it and allows Mario to use it like a [[springboard]].
|[[Space Storm Galaxy]]
|[[Space Storm Galaxy]]
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|—
|—
|-
|-
|data-sort-value="Topmi" style="background:white"|[[File:SMG Asset Model Topmini.png|100x100px]]<br>[[Topmini]]
|data-sort-value="Topmi" style="background:#FFFFFF"|[[File:SMG Asset Model Topmini.png|100x100px]]<br>[[Topmini]]
|align=left|Little Topmen. Topminis cannot damage Mario and are immediately defeated when spun. There are small portals that continuously produce Topminis.
|align=left|Little Topmen. Topminis cannot damage Mario and are immediately defeated when spun. There are small portals that continuously produce Topminis.
|[[Space Storm Galaxy]]
|[[Space Storm Galaxy]]
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|—
|—
|-
|-
|data-sort-value="SpriV" style="background:white"|[[File:SMG Spring Beam model.png|100x100px]]<br>[[Spring Vault]]
|data-sort-value="SpriV" style="background:#FFFFFF"|[[File:SMG Spring Beam model.png|100x100px]]<br>[[Spring Vault]]
|align=left|Topman-like beamers. Jumping on one's head launches Mario high into the air.
|align=left|Topman-like beamers. Jumping on one's head launches Mario high into the air.
|[[Space Storm Galaxy]]
|[[Space Storm Galaxy]]
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|—
|—
|-
|-
|data-sort-value="Pok" style="background:white"|[[File:SMG2 Pokey Sprout Artwork.png|100x100px]]<br>[[Pokey Head]]
|data-sort-value="Pok" style="background:#FFFFFF"|[[File:SMG2 Pokey Sprout Artwork.png|100x100px]]<br>[[Pokey Head]]
|align=left|Green [[Pokey]]s. They are buried with only their flowers visible. When approached by Mario, they burst out of the ground and start hopping towards him. A Pokey Head bounces in place if it successfully strikes Mario. They are defeated when stomped or spun.
|align=left|Green [[Pokey]]s. They are buried with only their flowers visible. When approached by Mario, they burst out of the ground and start hopping towards him. A Pokey Head bounces in place if it successfully strikes Mario. They are defeated when stomped or spun.
|[[Slipsand Galaxy]]
|[[Slipsand Galaxy]]
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|—
|—
|-
|-
|data-sort-value="Clu" style="background:white"|[[File:Cluckboom Artwork - Super Mario Galaxy 2.png|100x100px]]<br>[[Cluckboom]]
|data-sort-value="Clu" style="background:#FFFFFF"|[[File:Cluckboom Artwork - Super Mario Galaxy 2.png|100x100px]]<br>[[Cluckboom]]
|align=left|[[Plurp]]-like enemies that lay explosive eggs. Cluckbooms fly in set paths, fluttering back and forth. One falls to the ground when shot be a Star Bit, leaving it open to attack.
|align=left|[[Plurp]]-like enemies that lay explosive eggs. Cluckbooms fly in set paths, fluttering back and forth. One falls to the ground when shot be a Star Bit, leaving it open to attack.
|[[Slipsand Galaxy]]
|[[Slipsand Galaxy]]
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|—
|—
|-
|-
|data-sort-value="Rho" style="background:white"|[[File:RhompRoller.png|100x100px]]<br>[[Rhomp]]
|data-sort-value="Rho" style="background:#FFFFFF"|[[File:RhompRoller.png|100x100px]]<br>[[Rhomp]]
|align=left|Rolling stone beings. A rolling Rhomp flattens Mario and completely depletes his [[Health Meter|life meter]].
|align=left|Rolling stone beings. A rolling Rhomp flattens Mario and completely depletes his [[Health Meter|life meter]].
|[[Slipsand Galaxy]]
|[[Slipsand Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="Pul" style="background:white"|[[File:SMG Ring Beam model.png|100x100px]]<br>[[Pulse Beam]]
|data-sort-value="Pul" style="background:#FFFFFF"|[[File:SMG Ring Beam model.png|100x100px]]<br>[[Pulse Beam]]
|align=left|Spiked beamers that discharge shockwaves. One damages Mario when touched.
|align=left|Spiked beamers that discharge shockwaves. One damages Mario when touched.
|[[Shiverburn Galaxy]], [[Grandmaster Galaxy]]
|[[Shiverburn Galaxy]], [[Grandmaster Galaxy]]
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|—
|—
|-
|-
|data-sort-value="Met" style="background:white"|[[File:SMG Asset Model Meteor.png|100x100px]]<br>[[Meteor]]
|data-sort-value="Met" style="background:#FFFFFF"|[[File:SMG Asset Model Meteor.png|100x100px]]<br>[[Meteor]]
|align=left|Fiery space rocks that rain from the sky.
|align=left|Fiery space rocks that rain from the sky.
|[[Hightail Falls Galaxy]], [[Shiverburn Galaxy]]
|[[Hightail Falls Galaxy]], [[Shiverburn Galaxy]]
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|—
|—
|-
|-
|data-sort-value="Magmaa" style="background:white"|[[File:Magmaargh Artwork - Super Mario Galaxy 2.png|100x100px]]<br>[[Magmaargh]]
|data-sort-value="Magmaa" style="background:#FFFFFF"|[[File:Magmaargh Artwork - Super Mario Galaxy 2.png|100x100px]]<br>[[Magmaargh]]
|align=left|Enormous [[Blargg]]s submerged in [[lava]]. They idly lie deep in lava with only their eyes, nostrils, and ears exposed. When in proximity to Mario, they burst to the surface with their jaws open wide and slam their faces forward to strike him. Direct contact burns Mario. They can phase through solid platforms.
|align=left|Enormous [[Blargg]]s submerged in [[lava]]. They idly lie deep in lava with only their eyes, nostrils, and ears exposed. When in proximity to Mario, they burst to the surface with their jaws open wide and slam their faces forward to strike him. Direct contact burns Mario. They can phase through solid platforms.
|[[Fleet Glide Galaxy]], [[Melty Monster Galaxy]], [[Bowser's Galaxy Generator]]
|[[Fleet Glide Galaxy]], [[Melty Monster Galaxy]], [[Bowser's Galaxy Generator]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="Magmaw" style="background:white"|[[File:Magmaw Artwork - Super Mario Galaxy 2.png|100x100px]]<br>[[Magmaw]]
|data-sort-value="Magmaw" style="background:#FFFFFF"|[[File:Magmaw Artwork - Super Mario Galaxy 2.png|100x100px]]<br>[[Magmaw]]
|align=left|Small Magmaarghs that endlessly shuffle through lava. They can pass through solid platforms.
|align=left|Small Magmaarghs that endlessly shuffle through lava. They can pass through solid platforms.
|[[Melty Monster Galaxy]]
|[[Melty Monster Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="Bat" style="background:white"|[[File:SMG Bat Artwork.png|100x100px]]<br>[[Bat (Super Mario Galaxy)|Bat]]
|data-sort-value="Bat" style="background:#FFFFFF"|[[File:SMG Bat Artwork.png|100x100px]]<br>[[Bat (Super Mario Galaxy)|Bat]]
|align=left|Hog-nosed bats that roost in caves. They swoop down to attack Mario. A bat stops to laugh when it lands a hit. Stomping or spinning one defeats it.
|align=left|Hog-nosed bats that roost in caves. They swoop down to attack Mario. A bat stops to laugh when it lands a hit. Stomping or spinning one defeats it.
|[[Fleet Glide Galaxy]], [[Slimy Spring Galaxy]]
|[[Fleet Glide Galaxy]], [[Slimy Spring Galaxy]]
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|—
|—
|-
|-
|data-sort-value="Can" style="background:white"|[[File:SMG Asset Model Cannonball.png|100x100px]]<br>[[Cannonball]]
|data-sort-value="Can" style="background:#FFFFFF"|[[File:SMG Asset Model Cannonball.png|100x100px]]<br>[[Cannonball]]
|align=left|Ammunition shot from enemy [[cannon]]s. They slowly travel in straight lines and burst when they make contact with Mario. Shooting a cannonball with a Star Bit destroys it.
|align=left|Ammunition shot from enemy [[cannon]]s. They slowly travel in straight lines and burst when they make contact with Mario. Shooting a cannonball with a Star Bit destroys it.
|[[Fleet Glide Galaxy]]
|[[Fleet Glide Galaxy]]
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|—
|—
|-
|-
|data-sort-value="Sen" style="background:white"|[[File:LaserRobot.png|100x100px]]<br>[[Sentry Beam]]
|data-sort-value="Sen" style="background:#FFFFFF"|[[File:LaserRobot.png|100x100px]]<br>[[Sentry Beam]]
|align=left|Hovering beamers that fire lasers at Mario when he is close. Standing on top of a Sentry Beam temporarily prevents it from firing.
|align=left|Hovering beamers that fire lasers at Mario when he is close. Standing on top of a Sentry Beam temporarily prevents it from firing.
|[[Mario Squared Galaxy]], [[Grandmaster Galaxy]]
|[[Mario Squared Galaxy]], [[Grandmaster Galaxy]]
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|—
|—
|-
|-
|data-sort-value="Tox" style="background:white"|[[File:SMG Asset Model Tox Box.png|100x100px]]<br>[[Tox Box]]
|data-sort-value="Tox" style="background:#FFFFFF"|[[File:SMG Asset Model Tox Box.png|100x100px]]<br>[[Tox Box]]
|align=left|Stone boxes that roll around in set trajectories. Tox Boxes are the same width of the paths they travel, making them difficult to avoid. One of their sides is open and can be safely stood under.
|align=left|Stone boxes that roll around in set trajectories. Tox Boxes are the same width of the paths they travel, making them difficult to avoid. One of their sides is open and can be safely stood under.
|[[Stone Cyclone Galaxy]]
|[[Stone Cyclone Galaxy]]
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!width=15%|Locations
!width=15%|Locations
|-
|-
|align=center style="background:white"|[[File:SMG2 Banzai Bill Blaster.png|100x100px]]<br>[[Banzai Bill Cannon]]
|align=center style="background:#FFFFFF"|[[File:SMG2 Banzai Bill Blaster.png|100x100px]]<br>[[Banzai Bill Cannon]]
|Giant cannons that fire [[Banzai Bill]]s.
|Giant cannons that fire [[Banzai Bill]]s.
|align=center|[[Sky Station Galaxy]], [[Fleet Glide Galaxy]], [[Bowser's Galaxy Generator]]
|align=center|[[Sky Station Galaxy]], [[Fleet Glide Galaxy]], [[Bowser's Galaxy Generator]]
|-
|-
|align=center style="background:white"|[[File:SMG2 Screenshot Bars.png|100x100px]]<br>[[Bars (Boo Mario)|Bars]]
|align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Bars.png|100x100px]]<br>[[Bars (Boo Mario)|Bars]]
|Thin barriers that can only be phased through by [[Boo Mario]] while he is invisible.
|Thin barriers that can only be phased through by [[Boo Mario]] while he is invisible.
|align=center|[[Boo Moon Galaxy]]
|align=center|[[Boo Moon Galaxy]]
|-
|-
|align=center style="background:white"|[[File:SMG2 Bill Blaster.png|100x100px]]<br>[[Bill Blaster]]
|align=center style="background:#FFFFFF"|[[File:SMG2 Bill Blaster.png|100x100px]]<br>[[Bill Blaster]]
|The cannons that shoot [[Bullet Bill]]s. Stand-alone blasters are covered in {{wp|military camouflage}}. A blaster will not shoot more than one Bill at a time. Bill Blasters can be mounted onto the surface of planets or integrated into the walls of terrain. Many Bill Blasters are built into the body of [[Megahammer]].
|The cannons that shoot [[Bullet Bill]]s. Stand-alone blasters are covered in {{wp|military camouflage}}. A blaster will not shoot more than one Bill at a time. Bill Blasters can be mounted onto the surface of planets or integrated into the walls of terrain. Many Bill Blasters are built into the body of [[Megahammer]].
|align=center|[[Bowser Jr.'s Fearsome Fleet]], [[Bowser Jr.'s Boom Bunker]], [[Bowser's Galaxy Generator]], [[Grandmaster Galaxy]]
|align=center|[[Bowser Jr.'s Fearsome Fleet]], [[Bowser Jr.'s Boom Bunker]], [[Bowser's Galaxy Generator]], [[Grandmaster Galaxy]]
|-
|-
|align=center style="background:white"|[[File:SMG Asset Sprite Black Hole.png|100x100px]]<br>[[Black hole]]
|align=center style="background:#FFFFFF"|[[File:SMG Asset Sprite Black Hole.png|100x100px]]<br>[[Black hole]]
|Extremely dense voids with their own [[gravity]]. [[Mario]] will be pulled into black holes if he gets too close and will lose a life. They exist in the center of several planets and function similarly to [[bottomless pit]]s.
|Extremely dense voids with their own [[gravity]]. [[Mario]] will be pulled into black holes if he gets too close and will lose a life. They exist in the center of several planets and function similarly to [[bottomless pit]]s.
|align=center|[[Sky Station Galaxy]], [[Spin-Dig Galaxy]], [[Rightside Down Galaxy]], [[Puzzle Plank Galaxy]], [[Hightail Falls Galaxy]], [[Cosmic Cove Galaxy]], [[Bowser's Lava Lair]], [[Cloudy Court Galaxy]], [[Bowser Jr.'s Fearsome Fleet]], [[Honeyhop Galaxy]], [[Space Storm Galaxy]], [[Slipsand Galaxy]], [[Bowser Jr.'s Boom Bunker]], [[Clockwork Ruins Galaxy]], [[Throwback Galaxy]], [[Bowser's Galaxy Generator]], [[Stone Cyclone Galaxy]]
|align=center|[[Sky Station Galaxy]], [[Spin-Dig Galaxy]], [[Rightside Down Galaxy]], [[Puzzle Plank Galaxy]], [[Hightail Falls Galaxy]], [[Cosmic Cove Galaxy]], [[Bowser's Lava Lair]], [[Cloudy Court Galaxy]], [[Bowser Jr.'s Fearsome Fleet]], [[Honeyhop Galaxy]], [[Space Storm Galaxy]], [[Slipsand Galaxy]], [[Bowser Jr.'s Boom Bunker]], [[Clockwork Ruins Galaxy]], [[Throwback Galaxy]], [[Bowser's Galaxy Generator]], [[Stone Cyclone Galaxy]]
|-
|-
|align=center style="background:white"|[[File:SMG Asset Model Bob-omb Dispenser.png|100x100px]]<br>[[Bob-omb dispenser]]
|align=center style="background:#FFFFFF"|[[File:SMG Asset Model Bob-omb Dispenser.png|100x100px]]<br>[[Bob-omb dispenser]]
|Depositories that release [[Bob-omb]]s.
|Depositories that release [[Bob-omb]]s.
|align=center|[[Space Storm Galaxy]]
|align=center|[[Space Storm Galaxy]]
|-
|-
|align=center style="background:white"|[[File:SMG2 Screenshot Chomp Cannon.png|100x100px]]<br>[[Chomp box]]
|align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Chomp Cannon.png|100x100px]]<br>[[Chomp box]]
|Giant turrets that release [[Chain Chomp|Chomp]]s.
|Giant turrets that release [[Chain Chomp|Chomp]]s.
|align=center|[[Rightside Down Galaxy]], [[Flipsville Galaxy]], [[Chompworks Galaxy]]
|align=center|[[Rightside Down Galaxy]], [[Flipsville Galaxy]], [[Chompworks Galaxy]]
|-
|-
|align=center style="background:white"|[[File:SMG2 Screenshot Current 2.png|100x100px]]<br>[[Current]]
|align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Current 2.png|100x100px]]<br>[[Current]]
|Currents that push Mario towards one direction. A rapid current in Stone Cyclone Galaxy brings him into a black hole.
|Currents that push Mario towards one direction. A rapid current in Stone Cyclone Galaxy brings him into a black hole.
|align=center|[[Cosmic Cove Galaxy]], [[Stone Cyclone Galaxy]]
|align=center|[[Cosmic Cove Galaxy]], [[Stone Cyclone Galaxy]]
|-
|-
|align=center style="background:white"|[[File:SMG2 Screenshot Dark.png|100x100px]]<br>[[Dark]]
|align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Dark.png|100x100px]]<br>[[Dark]]
|Visible light reduction. Reduces visibility.
|Visible light reduction. Reduces visibility.
|align=center|[[Boo Moon Galaxy]], [[Flash Black Galaxy]]
|align=center|[[Boo Moon Galaxy]], [[Flash Black Galaxy]]
|-
|-
|align=center style="background:white"|[[File:SMG2 Screenshot Dark Matter.png|100x100px]]<br>[[Dark matter]]
|align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Dark Matter.png|100x100px]]<br>[[Dark matter]]
|A dangerous substance with a swirling pattern on it. Mario's body visually disintegrates when he makes contact with dark matter and he loses a life.
|A dangerous substance with a swirling pattern on it. Mario's body visually disintegrates when he makes contact with dark matter and he loses a life.
|align=center|[[Cloudy Court Galaxy]], [[Bowser Jr.'s Boom Bunker]]
|align=center|[[Cloudy Court Galaxy]], [[Bowser Jr.'s Boom Bunker]]
|-
|-
|align=center style="background:white"|[[File:SMG2 Electric Fence Close Up.png|100x100px]]<br>[[Electric rail]]
|align=center style="background:#FFFFFF"|[[File:SMG2 Electric Fence Close Up.png|100x100px]]<br>[[Electric rail]]
|Electrical barriers which shock Mario on contact. They emit either green or red electricity and move horizontally in some galaxies. [[Spiky Topman|Spiky Topmen]] can be damaged by spinning them into an electric rail.
|Electrical barriers which shock Mario on contact. They emit either green or red electricity and move horizontally in some galaxies. [[Spiky Topman|Spiky Topmen]] can be damaged by spinning them into an electric rail.
|align=center|[[Flip-Swap Galaxy]], [[Bowser's Lava Lair]], [[Space Storm Galaxy]], [[Upside Dizzy Galaxy]], [[Bowser Jr.'s Boom Bunker]], [[Bowser's Galaxy Generator]], [[Grandmaster Galaxy]]
|align=center|[[Flip-Swap Galaxy]], [[Bowser's Lava Lair]], [[Space Storm Galaxy]], [[Upside Dizzy Galaxy]], [[Bowser Jr.'s Boom Bunker]], [[Bowser's Galaxy Generator]], [[Grandmaster Galaxy]]
|-
|-
|align=center style="background:white"|[[File:SMG2 Screenshot Fire Bar.png|100x100px]]<br>[[Fire Bar]]
|align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Fire Bar.png|100x100px]]<br>[[Fire Bar]]
|Rotating bars of fireballs that burn Mario on contact.
|Rotating bars of fireballs that burn Mario on contact.
|align=center|[[Bowser Jr.'s Fiery Flotilla]], [[Bowser's Gravity Gauntlet]], [[Slipsand Galaxy]], [[Bowser Jr.'s Boom Bunker]], [[Bowser's Galaxy Generator]]
|align=center|[[Bowser Jr.'s Fiery Flotilla]], [[Bowser's Gravity Gauntlet]], [[Slipsand Galaxy]], [[Bowser Jr.'s Boom Bunker]], [[Bowser's Galaxy Generator]]
|-
|-
|align=center style="background:white"|[[File:SMG2 Screenshot Fire Chain.png|100x100px]]<br>[[Fire Chain]]
|align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Fire Chain.png|100x100px]]<br>[[Fire Chain]]
|Spinning chain of fireballs that burn Mario on contact.
|Spinning chain of fireballs that burn Mario on contact.
|align=center|[[Bowser's Lava Lair]], [[Slipsand Galaxy]]
|align=center|[[Bowser's Lava Lair]], [[Slipsand Galaxy]]
|-
|-
|align=center style="background:white"|[[File:SMG2 Screenshot Lava.png|100x100px]]<br>[[Lava]]
|align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Lava.png|100x100px]]<br>[[Lava]]
|Molten rock. Direct contact burns Mario and makes him bounce into the air with his hands on his rear. It is emitted by volcanos and makes up the surface of some celestial bodies, such as suns.
|Molten rock. Direct contact burns Mario and makes him bounce into the air with his hands on his rear. It is emitted by volcanos and makes up the surface of some celestial bodies, such as suns.
|align=center|[[Bowser Jr.'s Fiery Flotilla]], [[Bowser's Lava Lair]], [[Freezy Flake Galaxy]], [[Chompworks Galaxy]], [[Bowser's Gravity Gauntlet]], [[Shiverburn Galaxy]], [[Fleet Glide Galaxy]], [[Melty Monster Galaxy]], [[Battle Belt Galaxy]], [[Bowser's Galaxy Generator]], [[Mario Squared Galaxy]], [[Boss Blitz Galaxy]]
|align=center|[[Bowser Jr.'s Fiery Flotilla]], [[Bowser's Lava Lair]], [[Freezy Flake Galaxy]], [[Chompworks Galaxy]], [[Bowser's Gravity Gauntlet]], [[Shiverburn Galaxy]], [[Fleet Glide Galaxy]], [[Melty Monster Galaxy]], [[Battle Belt Galaxy]], [[Bowser's Galaxy Generator]], [[Mario Squared Galaxy]], [[Boss Blitz Galaxy]]
|-
|-
|align=center style="background:white"|[[File:SMG Asset Model Lava Geyser.png|100x100px]]<br>[[Lava Geyser]]
|align=center style="background:#FFFFFF"|[[File:SMG Asset Model Lava Geyser.png|100x100px]]<br>[[Lava Geyser]]
|Columns of molten rock that rise from pools of lava. Direct contact burns Mario. Lava Geysers rise and fall in set intervals that can be timed. A rise is always proceeded by rapid bubbling on the lava's surface. In some areas, lava moves in [[Lava swell|waves]].
|Columns of molten rock that rise from pools of lava. Direct contact burns Mario. Lava Geysers rise and fall in set intervals that can be timed. A rise is always proceeded by rapid bubbling on the lava's surface. In some areas, lava moves in [[Lava swell|waves]].
|align=center|[[Bowser's Lava Lair]], [[Shiverburn Galaxy]], [[Melty Monster Galaxy]], [[Bowser's Galaxy Generator]]
|align=center|[[Bowser's Lava Lair]], [[Shiverburn Galaxy]], [[Melty Monster Galaxy]], [[Bowser's Galaxy Generator]]
|-
|-
|align=center style="background:white"|[[File:SMG2 Screenshot Ledge Hammer.png|100x100px]]<br>[[Ledge Hammer]]
|align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Ledge Hammer.png|100x100px]]<br>[[Ledge Hammer]]
|Giant black-and-orange hammers that can crush Mario or Luigi under their weight, defeating them instantly. Only one serves as a platform where there is a [[1-Up Mushroom]].
|Giant black-and-orange hammers that can crush Mario or Luigi under their weight, defeating them instantly. Only one serves as a platform where there is a [[1-Up Mushroom]].
|align=center|[[Clockwork Ruins Galaxy]]
|align=center|[[Clockwork Ruins Galaxy]]
|-
|-
|align=center style="background:white"|[[File:SMG2 Screenshot Millstone.png|100x100px]]<br>[[Millstone]]
|align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Millstone.png|100x100px]]<br>[[Millstone]]
|Large stone rocks that roll down slants.
|Large stone rocks that roll down slants.
|align=center|[[Clockwork Ruins Galaxy]]
|align=center|[[Clockwork Ruins Galaxy]]
|-
|-
|align=center style="background:white"|[[File:SMG2 Screenshot Moving Sand.png|100x100px]]<br>[[Moving sand]]
|align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Moving Sand.png|100x100px]]<br>[[Moving sand]]
|Rapidly flowing sand. Mario can stand on it, but it will push him in the direction of its trajectory and potentially into hazards.
|Rapidly flowing sand. Mario can stand on it, but it will push him in the direction of its trajectory and potentially into hazards.
|align=center|[[Slipsand Galaxy]]
|align=center|[[Slipsand Galaxy]]
|-
|-
|align=center style="background:white"|[[File:SMG2 Screenshot Mud.png|100x100px]]<br>[[Mud]]
|align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Mud.png|100x100px]]<br>[[Mud]]
|Dirt mixed with water. Mario's movement speed and jump height is greatly reduced when he is in mud. This puts him at potential risk if dangerous enemies are nearby.
|Dirt mixed with water. Mario's movement speed and jump height is greatly reduced when he is in mud. This puts him at potential risk if dangerous enemies are nearby.
|align=center|[[Boulder Bowl Galaxy]]
|align=center|[[Boulder Bowl Galaxy]]
|-
|-
|align=center style="background:white"|[[File:SMG2 Screenshot Quicksand.png|100x100px]]<br>[[Quicksand]]
|align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Quicksand.png|100x100px]]<br>[[Quicksand]]
|Shifting sands. It functions identically to poison in that it will rapidly cause Mario to sink and he cannot escape its pull. Quicksand is usually denoted by signage that have skull-and-crossbones on them.
|Shifting sands. It functions identically to poison in that it will rapidly cause Mario to sink and he cannot escape its pull. Quicksand is usually denoted by signage that have skull-and-crossbones on them.
|align=center|[[Slipsand Galaxy]]
|align=center|[[Slipsand Galaxy]]
|-
|-
|align=center style="background:white"|[[File:SMG2 Screenshot Poison.png|100x100px]]<br>[[Poison (obstacle)|Sinking Swamp]]
|align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Poison.png|100x100px]]<br>[[Poison (obstacle)|Sinking Swamp]]
|A bubbly, toxic sludge. Mario becomes trapped in the Sinking Swamp when he makes contact and will rapidly start to sink and lose a life. There is no way for the player to escape.
|A bubbly, toxic sludge. Mario becomes trapped in the Sinking Swamp when he makes contact and will rapidly start to sink and lose a life. There is no way for the player to escape.
|align=center|[[Boo Moon Galaxy]], [[Mario Squared Galaxy]]
|align=center|[[Boo Moon Galaxy]], [[Mario Squared Galaxy]]
|-
|-
|align=center style="background:white"|[[File:Flipsville spikes.png|100x100px]]<br>[[Spike Trap|Spike]]
|align=center style="background:#FFFFFF"|[[File:Flipsville spikes.png|100x100px]]<br>[[Spike Trap|Spike]]
|Spikes damage Mario on contact. They generally appear attached to terrain. In some galaxies, spikes protract and retract into the floor in intervals that can be timed.
|Spikes damage Mario on contact. They generally appear attached to terrain. In some galaxies, spikes protract and retract into the floor in intervals that can be timed.
|align=center|[[Flipsville Galaxy]], [[Clockwork Ruins Galaxy]], [[Flip-Out Galaxy]]
|align=center|[[Flipsville Galaxy]], [[Clockwork Ruins Galaxy]], [[Flip-Out Galaxy]]
|-
|-
|align=center style="background:white"|[[File:SMG2 Screenshot Wind.png|100x100px]]<br>[[Wind]]
|align=center style="background:#FFFFFF"|[[File:SMG2 Screenshot Wind.png|100x100px]]<br>[[Wind]]
|Gusts that are often generated by fans or windmills. It can either help or hinder Mario.
|Gusts that are often generated by fans or windmills. It can either help or hinder Mario.
|align=center|[[Honeybloom Galaxy]], [[Cloudy Court Galaxy]], [[Boo Moon Galaxy]], [[Grandmaster Galaxy]]
|align=center|[[Honeybloom Galaxy]], [[Cloudy Court Galaxy]], [[Boo Moon Galaxy]], [[Grandmaster Galaxy]]
Line 1,838: Line 1,838:
!colspan=3 style="background:#FF7733;"|Main bosses
!colspan=3 style="background:#FF7733;"|Main bosses
|-
|-
|align=center style="background:white"|[[File:Peewee.png|100x100px]]<br>[[Peewee Piranha]]
|align=center style="background:#FFFFFF"|[[File:Peewee.png|100x100px]]<br>[[Peewee Piranha]]
|A [[Piranha Plant]] monster with a bulbous rear. It rushes at [[Mario]] when he is in its line of sight. Its rump is its weak point, but it is protected by an egg shell. [[Spin]]ning into the shell breaks it.
|A [[Piranha Plant]] monster with a bulbous rear. It rushes at [[Mario]] when he is in its line of sight. Its rump is its weak point, but it is protected by an egg shell. [[Spin]]ning into the shell breaks it.
|align=center|[[Peewee Piranha's Temper Tantrum]], [[Peewee Piranha's Speed Run]]
|align=center|[[Peewee Piranha's Temper Tantrum]], [[Peewee Piranha's Speed Run]]
|-
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|align=center style="background:white"|[[File:GigaLakitu.png|100x100px]]<br>[[King Lakitu]]
|align=center style="background:#FFFFFF"|[[File:GigaLakitu.png|100x100px]]<br>[[King Lakitu]]
|A giant [[Lakitu]] that can discharge lightning from his [[Lakitu's Cloud|cloud]]. He throws [[Spiny Egg]]s at Mario and [[Yoshi]]. Firing the [[Spiny|Spinies]] back at him is the only way to damage him.
|A giant [[Lakitu]] that can discharge lightning from his [[Lakitu's Cloud|cloud]]. He throws [[Spiny Egg]]s at Mario and [[Yoshi]]. Firing the [[Spiny|Spinies]] back at him is the only way to damage him.
|align=center|[[Spiny Control]]
|align=center|[[Spiny Control]]
|-
|-
|align=center style="background:white"|[[File:SMG2 Asset Model Digga-Leg.png|100x100px]]<br>[[Digga-Leg]]
|align=center style="background:#FFFFFF"|[[File:SMG2 Asset Model Digga-Leg.png|100x100px]]<br>[[Digga-Leg]]
|A large construction robot equipped with [[Digga]]s. A glass casing under its head is its weak point: it can only be struck with the [[Spin Drill]]. It leaps to crush Mario with its feet after he lands a hit.
|A large construction robot equipped with [[Digga]]s. A glass casing under its head is its weak point: it can only be struck with the [[Spin Drill]]. It leaps to crush Mario with its feet after he lands a hit.
|align=center|[[Digga-Leg's Planet]], [[Digga-Leg's Daredevil Run]]
|align=center|[[Digga-Leg's Planet]], [[Digga-Leg's Daredevil Run]]
|-
|-
|align=center style="background:white"|[[File:Gobblegut.png|100x100px]]<br>[[Gobblegut]]
|align=center style="background:#FFFFFF"|[[File:Gobblegut.png|100x100px]]<br>[[Gobblegut]]
|An {{wp|dilong|earth dragon}} that tunnels through the ground with his jaws. Gobblegut's body is lined with vulnerable bulges that burst when spun into. Bursting every bulge defeats him.
|An {{wp|dilong|earth dragon}} that tunnels through the ground with his jaws. Gobblegut's body is lined with vulnerable bulges that burst when spun into. Bursting every bulge defeats him.
|align=center|[[Gobblegut's Aching Belly]], [[Fiery Flotilla Speed Run]]
|align=center|[[Gobblegut's Aching Belly]], [[Fiery Flotilla Speed Run]]
|-
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|align=center style="background:white"|[[File:SMG2 Artwork Stink Bug Parent.png|100x100px]]<br>[[Mandibug Stack]]
|align=center style="background:#FFFFFF"|[[File:SMG2 Artwork Stink Bug Parent.png|100x100px]]<br>[[Mandibug Stack]]
|A [[Mandibug]] that carries its child on its back. Both can be defeated by performing a [[Ground Pound|Ground-Pound]]. Defeating the child enrages the parent and makes it harder to strike.
|A [[Mandibug]] that carries its child on its back. Both can be defeated by performing a [[Ground Pound|Ground-Pound]]. Defeating the child enrages the parent and makes it harder to strike.
|align=center|[[The Puzzling Picture Block]]
|align=center|[[The Puzzling Picture Block]]
|-
|-
|align=center style="background:white"|[[File:Rollodillo Artwork - Super Mario Galaxy 2.png|100x100px]]<br>[[Rollodillo]]
|align=center style="background:#FFFFFF"|[[File:Rollodillo Artwork - Super Mario Galaxy 2.png|100x100px]]<br>[[Rollodillo]]
|A giant armadillo creature that rolls like [[Rock Mario]] and gallops. It rapidly charges towards Mario but tires out after three rolls. Its behind is unprotected and vulnerable to strikes.
|A giant armadillo creature that rolls like [[Rock Mario]] and gallops. It rapidly charges towards Mario but tires out after three rolls. Its behind is unprotected and vulnerable to strikes.
|align=center|[[Rock and Rollodillo]]
|align=center|[[Rock and Rollodillo]]
|-
|-
|align=center style="background:white"|[[File:Bowsersmg2.png|100x100px]]<br>[[Giant Bowser|Bowser]]
|align=center style="background:#FFFFFF"|[[File:Bowsersmg2.png|100x100px]]<br>[[Giant Bowser|Bowser]]
|Mario's arch-nemesis: the fire-breathing king of [[Koopa (species)|Koopa]]s. Bowser is unnaturally large from swallowing [[Grand Star]]s. He fights Mario on a planetoid he dwarfs in size and attacks with an onslaught of punches, shockwaves, and fire breath. Bowser summons a storm of [[meteorite]]s with a roar. Ground-Pounding them into him is the only way to damage him.
|Mario's arch-nemesis: the fire-breathing king of [[Koopa (species)|Koopa]]s. Bowser is unnaturally large from swallowing [[Grand Star]]s. He fights Mario on a planetoid he dwarfs in size and attacks with an onslaught of punches, shockwaves, and fire breath. Bowser summons a storm of [[meteorite]]s with a roar. Ground-Pounding them into him is the only way to damage him.
|align=center|[[Bowser's Big Lava Power Party]], [[Breaking into Bowser's Castle]], [[Bowser's Fortified Fortress]]
|align=center|[[Bowser's Big Lava Power Party]], [[Breaking into Bowser's Castle]], [[Bowser's Fortified Fortress]]
|-
|-
|align=center style="background:white"|[[File:Sorbetti Profile 2.png|100x100px]]<br>[[Sorbetti]]
|align=center style="background:#FFFFFF"|[[File:Sorbetti Profile 2.png|100x100px]]<br>[[Sorbetti]]
|A malevolent [[snowman]] that frightens local [[Star Bunny|Star Bunnies]]. It slowly rolls its head towards Mario and laughs with a successful hit. Its red nose is its weak point. Its movement quickens after being struck twice.
|A malevolent [[snowman]] that frightens local [[Star Bunny|Star Bunnies]]. It slowly rolls its head towards Mario and laughs with a successful hit. Its red nose is its weak point. Its movement quickens after being struck twice.
|align=center|[[Sorbetti's Chilly Reception]]
|align=center|[[Sorbetti's Chilly Reception]]
|-
|-
|align=center style="background:white"|[[File:Megahammer Artwork - Super Mario Galaxy 2.png|100x100px]]<br>[[Megahammer]]
|align=center style="background:#FFFFFF"|[[File:Megahammer Artwork - Super Mario Galaxy 2.png|100x100px]]<br>[[Megahammer]]
|[[Bowser Jr.]]'s clown mech, equipped with [[Bill Blaster]]s. It discharges electric shockwaves and has hammerheads in place of hands to crush Mario. Breaking the glass orbs on its body weakens it.
|[[Bowser Jr.]]'s clown mech, equipped with [[Bill Blaster]]s. It discharges electric shockwaves and has hammerheads in place of hands to crush Mario. Breaking the glass orbs on its body weakens it.
|align=center|[[Bowser Jr.'s Mighty Megahammer]], [[Megahammer's Daredevil Bash]]
|align=center|[[Bowser Jr.'s Mighty Megahammer]], [[Megahammer's Daredevil Bash]]
|-
|-
|align=center style="background:white"|[[File:Glamdozer Artwork - Super Mario Galaxy 2.png|100x100px]]<br>[[Glamdozer]]
|align=center style="background:#FFFFFF"|[[File:Glamdozer Artwork - Super Mario Galaxy 2.png|100x100px]]<br>[[Glamdozer]]
|A maternal [[Pupdozer]]. She climbs back-and-over the sides of a disc-shaped planet in pursuit of Mario. Her backside is protected by spiky armor, but her belly is soft and vulnerable. After being struck once, she starts spewing balls of melting goo.
|A maternal [[Pupdozer]]. She climbs back-and-over the sides of a disc-shaped planet in pursuit of Mario. Her backside is protected by spiky armor, but her belly is soft and vulnerable. After being struck once, she starts spewing balls of melting goo.
|align=center|[[Flip-Flopping in Flipsville]]
|align=center|[[Flip-Flopping in Flipsville]]
|-
|-
|align=center style="background:white"|[[File:SMG2 Artwork Squizzard.png|100x100px]]<br>[[Squizzard]]
|align=center style="background:#FFFFFF"|[[File:SMG2 Artwork Squizzard.png|100x100px]]<br>[[Squizzard]]
|A lizard-like {{wp|antlion}} creature sitting at the center of a sinkhole. It tosses explosive knobby balls at Mario. After being struck twice, it erects two [[cannon]]s to fire balls alongside it. It can only be damaged by [[fireball]]s launched by [[Fire Mario]].
|A lizard-like {{wp|antlion}} creature sitting at the center of a sinkhole. It tosses explosive knobby balls at Mario. After being struck twice, it erects two [[cannon]]s to fire balls alongside it. It can only be damaged by [[fireball]]s launched by [[Fire Mario]].
|align=center|[[Squizzard's Sandy Sinkhole]], [[Squizzard's Daredevil Run]]
|align=center|[[Squizzard's Sandy Sinkhole]], [[Squizzard's Daredevil Run]]
|-
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|align=center style="background:white"|[[File:SMG2 Prince Pikante Artwork.png|100x100px]]<br>[[Prince Pikante]]
|align=center style="background:#FFFFFF"|[[File:SMG2 Prince Pikante Artwork.png|100x100px]]<br>[[Prince Pikante]]
|A wagon-riding [[Rocto]] that fires [[coconut]]s and enflamed rocks from his siphon. The wagon is equipped with three cannons that also shoot rocks in tandem with Prince Pikante. Spinning into the coconuts parries them back at him.
|A wagon-riding [[Rocto]] that fires [[coconut]]s and enflamed rocks from his siphon. The wagon is equipped with three cannons that also shoot rocks in tandem with Prince Pikante. Spinning into the coconuts parries them back at him.
|align=center|[[Prince Pikante's Peppery Mood]]
|align=center|[[Prince Pikante's Peppery Mood]]
|-
|-
|align=center style="background:white"|[[File:Boomsday Machine.png|100x100px]]<br>[[Boomsday Machine]]
|align=center style="background:#FFFFFF"|[[File:Boomsday Machine.png|100x100px]]<br>[[Boomsday Machine]]
|Bowser Jr.'s battle tank, piloted during his last stand. Its top is a tower equipped with [[Fire Bar]]s and cannons that shoot homing electrical orbs. It is lined with vents that pull Mario towards it. Its weak point is Bowser Jr.'s glass cockpit.
|Bowser Jr.'s battle tank, piloted during his last stand. Its top is a tower equipped with [[Fire Bar]]s and cannons that shoot homing electrical orbs. It is lined with vents that pull Mario towards it. Its weak point is Bowser Jr.'s glass cockpit.
|align=center|[[Bowser Jr.'s Boomsday Machine]], [[Boomsday Machine Daredevil Run]]
|align=center|[[Bowser Jr.'s Boomsday Machine]], [[Boomsday Machine Daredevil Run]]
|-
|-
|align=center style="background:white"|[[File:King Whomp.png|100x100px]]<br>[[Whomp King]]
|align=center style="background:#FFFFFF"|[[File:King Whomp.png|100x100px]]<br>[[Whomp King]]
|The giant king of the [[Whomp]]s, who stole a [[Power Star]] from the [[Bob-omb Buddy|Bob-omb Buddies]]. When Mario is before him, he slams his body face first to crush him. His attack makes the ground quake: if Mario is on the ground when he evades the Whomp King's attack, the quake leaves him stunned in place for two seconds. [[Whimp]]s are summoned during the fight.
|The giant king of the [[Whomp]]s, who stole a [[Power Star]] from the [[Bob-omb Buddy|Bob-omb Buddies]]. When Mario is before him, he slams his body face first to crush him. His attack makes the ground quake: if Mario is on the ground when he evades the Whomp King's attack, the quake leaves him stunned in place for two seconds. [[Whimp]]s are summoned during the fight.
|align=center|[[Return of the Whomp King]]
|align=center|[[Return of the Whomp King]]
Line 1,896: Line 1,896:
!colspan=3 style="background:#FF7733;"|Secret bosses
!colspan=3 style="background:#FF7733;"|Secret bosses
|-
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|align=center style="background:white"|[[File:SMG Bugaboom Artwork.png|100x100px]]<br>[[Bugaboom]]
|align=center style="background:#FFFFFF"|[[File:SMG Bugaboom Artwork.png|100x100px]]<br>[[Bugaboom]]
|An enormous, winged Mandibug. It tries to bite Mario with its mandibles. Ground Pounding its abdomen damages it. Bugaboom takes flight after being struck once and starts releasing explosive droppings as it flies.
|An enormous, winged Mandibug. It tries to bite Mario with its mandibles. Ground Pounding its abdomen damages it. Bugaboom takes flight after being struck once and starts releasing explosive droppings as it flies.
|align=center|[[Bugaboom's Back]]
|align=center|[[Bugaboom's Back]]
|-
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|align=center style="background:white"|[[File:Fire Gobblegut Artwork - Super Mario Galaxy 2.png|100x100px]]<br>Gobblegut (Black)
|align=center style="background:#FFFFFF"|[[File:Fire Gobblegut Artwork - Super Mario Galaxy 2.png|100x100px]]<br>Gobblegut (Black)
|A fast-moving [[Gobblegut]] covered in flames. His bellyache bulges are his weak points. Once half of them burst, he moves faster and summons a [[Volcanic debris|rain of fireballs]] that leave pools of [[lava]] on the planet.
|A fast-moving [[Gobblegut]] covered in flames. His bellyache bulges are his weak points. Once half of them burst, he moves faster and summons a [[Volcanic debris|rain of fireballs]] that leave pools of [[lava]] on the planet.
|align=center|[[Snacktime for Gobblegut]]
|align=center|[[Snacktime for Gobblegut]]
|-
|-
|align=center style="background:white"|[[File:DinoPiranha.png|100x100px]]<br>[[Dino Piranha]]
|align=center style="background:#FFFFFF"|[[File:DinoPiranha.png|100x100px]]<br>[[Dino Piranha]]
|A [[Piranha Plant]] monster with a clubbed tail. It charges down Mario when he is in its line of sight. [[Spin]]ning into its club slingshots it towards its head, damaging it. It charges more quickly after the first strike.
|A [[Piranha Plant]] monster with a clubbed tail. It charges down Mario when he is in its line of sight. [[Spin]]ning into its club slingshots it towards its head, damaging it. It charges more quickly after the first strike.
|align=center|[[Throwback Throwdown]] ([[File:Smg2 icon greencomet.png|15px|link=Boss Blitz Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Boss Blitz Galaxy#Green Star 2]]), [[Throwback Throwdown Speed Run]]
|align=center|[[Throwback Throwdown]] ([[File:Smg2 icon greencomet.png|15px|link=Boss Blitz Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Boss Blitz Galaxy#Green Star 2]]), [[Throwback Throwdown Speed Run]]
|-
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|align=center style="background:white"|[[File:KingKalienteProfile.png|100x100px]]<br>[[King Kaliente]]
|align=center style="background:#FFFFFF"|[[File:KingKalienteProfile.png|100x100px]]<br>[[King Kaliente]]
|A giant [[Rocto]] that dwells in [[lava]]. He shoots coconuts and flaming rocks at Mario from his siphon. Spinning into a coconut smacks it back towards him and damages him. He starts to parry these attacks as the fight progresses.
|A giant [[Rocto]] that dwells in [[lava]]. He shoots coconuts and flaming rocks at Mario from his siphon. Spinning into a coconut smacks it back towards him and damages him. He starts to parry these attacks as the fight progresses.
|align=center|[[Throwback Throwdown]] ([[File:Smg2 icon greencomet.png|15px|link=Boss Blitz Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Boss Blitz Galaxy#Green Star 2]]), [[Throwback Throwdown Speed Run]]
|align=center|[[Throwback Throwdown]] ([[File:Smg2 icon greencomet.png|15px|link=Boss Blitz Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Boss Blitz Galaxy#Green Star 2]]), [[Throwback Throwdown Speed Run]]
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|-
|align=center style="background:white"|[[File:Major Burrows Artwork.png|100x100px]]<br>[[Major Burrows]]
|align=center style="background:#FFFFFF"|[[File:Major Burrows Artwork.png|100x100px]]<br>[[Major Burrows]]
|A giant [[Undergrunt]]. He burrows towards Mario before bursting from the ground with swiping claws. Performing a [[Ground Pound]] on the earth when his head is exposed forces him to the surface and leaves him vulnerable to a spin attack.
|A giant [[Undergrunt]]. He burrows towards Mario before bursting from the ground with swiping claws. Performing a [[Ground Pound]] on the earth when his head is exposed forces him to the surface and leaves him vulnerable to a spin attack.
|align=center|[[Throwback Throwdown]] ([[File:Smg2 icon greencomet.png|15px|link=Boss Blitz Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Boss Blitz Galaxy#Green Star 2]]), [[Throwback Throwdown Speed Run]]
|align=center|[[Throwback Throwdown]] ([[File:Smg2 icon greencomet.png|15px|link=Boss Blitz Galaxy#Green Star 1]] '''∙''' [[File:Smg2 icon greencomet.png|15px|link=Boss Blitz Galaxy#Green Star 2]]), [[Throwback Throwdown Speed Run]]
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|-
|align=center style="background:white"|[[File:Bouldergeist SMG.png|100x100px]]<br>[[Bouldergeist]]
|align=center style="background:#FFFFFF"|[[File:Bouldergeist SMG.png|100x100px]]<br>[[Bouldergeist]]
|A large ghost covered in rocks. It launches rocks and erects stone spikes to damage Mario. Attacking it with [[Bomb Boo]]s destroys its armor and leaves it vulnerable to attack. During the second phase, it constructs giant hands to attack Mario and protect its body.
|A large ghost covered in rocks. It launches rocks and erects stone spikes to damage Mario. Attacking it with [[Bomb Boo]]s destroys its armor and leaves it vulnerable to attack. During the second phase, it constructs giant hands to attack Mario and protect its body.
|align=center|[[Throwback Throwdown]] ([[File:Smg2 icon greencomet.png|15px|link=Boss Blitz Galaxy#Green Star 2]]), [[Throwback Throwdown Speed Run]]
|align=center|[[Throwback Throwdown]] ([[File:Smg2 icon greencomet.png|15px|link=Boss Blitz Galaxy#Green Star 2]]), [[Throwback Throwdown Speed Run]]
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|-
|align=center style="background:white"|[[File:Firey Dino Piranha.png|100x100px]]<br>Dino Piranha (Black)
|align=center style="background:#FFFFFF"|[[File:Firey Dino Piranha.png|100x100px]]<br>Dino Piranha (Black)
|A fast-moving Dino Piranha. Its clubbed tail periodically catches fire. The flames burn Mario and prevent him from spinning the club. After landing a hit, Fiery Dino Piranha becomes faster; leaves walls of fire in its wake; and spews balls of flame. Defeating this boss without being damaged requires well-timed precision.
|A fast-moving Dino Piranha. Its clubbed tail periodically catches fire. The flames burn Mario and prevent him from spinning the club. After landing a hit, Fiery Dino Piranha becomes faster; leaves walls of fire in its wake; and spews balls of flame. Defeating this boss without being damaged requires well-timed precision.
|align=center|[[Throwback Throwdown]], [[Throwback Throwdown Speed Run]]
|align=center|[[Throwback Throwdown]], [[Throwback Throwdown Speed Run]]

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