Editing Super Mario Galaxy

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 795: Line 795:
==Characters==
==Characters==
===Playable characters===
===Playable characters===
{|class="wikitable col2left" style="--bg1:white;width:100%;text-align:center"
{|class="wikitable" style="width:100%;text-align:center"
|-style="color:white;background:red"
|-style="color:white;background:red"
!width=12%|Name
!width=12%|Name
Line 801: Line 801:
|-
|-
|style="background:#f4a9ae"|[[File:SMG Asset Model Mario.png|90px]]<br>'''[[Mario]]'''
|style="background:#f4a9ae"|[[File:SMG Asset Model Mario.png|90px]]<br>'''[[Mario]]'''
|style="background:#ffe4e1"|The game's protagonist. [[Princess Peach]] invites him to [[Peach's Castle|her castle]] to celebrate the [[Star Festival]], but the celebration is cut short when [[Bowser]] arrives and kidnaps her. After a failed rescue attempt, Mario winds up on a [[Gateway Galaxy#Starting_Planet|tiny planet]] far from [[Earth|home]]. It is here that he meets an [[Baby Luma|apricot-colored]] [[Luma]] and his caretaker - the mysterious [[Rosalina]]. With the Luma giving him the power to travel through space, Mario sets off to collect [[Power Star]]s, rescue Princess Peach, and stop Bowser from creating his galaxy at the [[Bowser's Galaxy Reactor|center of the universe]].
|align=left style="background:#ffe4e1"|The game's protagonist. [[Princess Peach]] invites him to [[Peach's Castle|her castle]] to celebrate the [[Star Festival]], but the celebration is cut short when [[Bowser]] arrives and kidnaps her. After a failed rescue attempt, Mario winds up on a [[Gateway Galaxy#Starting_Planet|tiny planet]] far from [[Earth|home]]. It is here that he meets an [[Baby Luma|apricot-colored]] [[Luma]] and his caretaker - the mysterious [[Rosalina]]. With the Luma giving him the power to travel through space, Mario sets off to collect [[Power Star]]s, rescue Princess Peach, and stop Bowser from creating his galaxy at the [[Bowser's Galaxy Reactor|center of the universe]].
|-
|-
|style="background:#c0eabd"|[[File:SMG Asset Model Luigi (Playable).png|90px]]<br>'''[[Luigi]]'''
|style="background:#c0eabd"|[[File:SMG Asset Model Luigi (Playable).png|90px]]<br>'''[[Luigi]]'''
|style="background:#def3df"|Mario's younger twin brother. The player can replay the game as Luigi after they have collected 120 Power Stars and completed "[[The Fate of the Universe]]" as Mario. He can jump higher and run faster than Mario, but at the cost of poorer acceleration and traction. This causes Luigi to skid as he moves, thus increasing the risk of him falling off of a platform or colliding with an obstacle. In addition, the [[Spin Jump]]'s height difference between shaking the Wii Remote and Nunchuk is switched. He otherwise appears as a supporting character who goes on quests to locate Power Stars for his brother. He still fulfills this supporting role during Luigi's playthrough, leading to a situation where [[:File:SMG Screenshot Ghostly Galaxy (Luigi and the Haunted Mansion) as Luigi.jpg|there are two of them]]. Luigi can be quite cowardly and is afraid of ghosts.
|align=left style="background:#def3df"|Mario's younger twin brother. The player can replay the game as Luigi after they have collected 120 Power Stars and completed "[[The Fate of the Universe]]" as Mario. He can jump higher and run faster than Mario, but at the cost of poorer acceleration and traction. This causes Luigi to skid as he moves, thus increasing the risk of him falling off of a platform or colliding with an obstacle. In addition, the [[Spin Jump]]'s height difference between shaking the Wii Remote and Nunchuk is switched. He otherwise appears as a supporting character who goes on quests to locate Power Stars for his brother. He still fulfills this supporting role during Luigi's playthrough, leading to a situation where [[:File:SMG Screenshot Ghostly Galaxy (Luigi and the Haunted Mansion) as Luigi.jpg|there are two of them]]. Luigi can be quite cowardly and is afraid of ghosts.
|}
|}


Line 811: Line 811:


Some non-playable characters can be spoken to by pressing {{button|wii|A}} while in close proximity, but many will share a brief line of dialogue when Mario is near without prompting. These lines appear as text boxes above their heads and do not inhibit the player's movements. Almost all characters can be [[jump]]ed on or [[Spin|spun]], and will react accordingly. However, this does not harm them or change how they interact with Mario. Some characters, such as Toads, seem to enjoy being spun.
Some non-playable characters can be spoken to by pressing {{button|wii|A}} while in close proximity, but many will share a brief line of dialogue when Mario is near without prompting. These lines appear as text boxes above their heads and do not inhibit the player's movements. Almost all characters can be [[jump]]ed on or [[Spin|spun]], and will react accordingly. However, this does not harm them or change how they interact with Mario. Some characters, such as Toads, seem to enjoy being spun.
{|class="wikitable col2left" style="--bg1:white;width:100%;text-align:center"
{|class="wikitable"style="width:100%;text-align:center"
|-style="color:white;background:red"
|-style="color:white;background:red"
!width=12%|Name
!width=12%|Name
Line 817: Line 817:
!width=15%|Locations
!width=15%|Locations
|-
|-
|[[File:SMG Luma.jpg|100x100px]]<br>[[Baby Luma|Apricot Luma]]
|style="background:white"|[[File:SMG Luma.jpg|100x100px]]<br>[[Baby Luma|Apricot Luma]]
|Mario's traveling companion – a young Luma who resides under [[Mario Cap|his cap]]. He grants Mario<ref name=luigi group=note/> the ability to [[spin]] and travel through space. Before being kidnapped, Princess Peach intended to give this Luma to Mario as a gift during the Star Festival. It is [[Rosalina's Story|implied]] that he is a reincarnation of the first Luma that Rosalina ever encountered.
|align=left|Mario's traveling companion – a young Luma who resides under [[Mario Cap|his cap]]. He grants Mario<ref name=luigi group=note/> the ability to [[spin]] and travel through space. Before being kidnapped, Princess Peach intended to give this Luma to Mario as a gift during the Star Festival. It is [[Rosalina's Story|implied]] that he is a reincarnation of the first Luma that Rosalina ever encountered.
|All galaxies
|All galaxies
|-
|-
|[[File:SMG Asset Model Peach.png|100x100px]]<br>[[Princess Peach]]
|style="background:white"|[[File:SMG Asset Model Peach.png|100x100px]]<br>[[Princess Peach]]
|The ruler of the [[Mushroom Kingdom]]. She is kidnapped by [[Bowser]] on the night of the [[Star Festival]] and taken to the center of the universe, leading to Mario's quest to save her. She periodically sends letters of encouragement to Mario that contain five [[1-Up Mushroom]]s. She sends letters containing twenty 1-Up Mushrooms during Luigi's playthrough, but they specifically remain addressed to Mario. Rosalina refers to Peach as Mario's "[[Princess Peach#Friends and love interests|special one]]".
|align=left|The ruler of the [[Mushroom Kingdom]]. She is kidnapped by [[Bowser]] on the night of the [[Star Festival]] and taken to the center of the universe, leading to Mario's quest to save her. She periodically sends letters of encouragement to Mario that contain five [[1-Up Mushroom]]s. She sends letters containing twenty 1-Up Mushrooms during Luigi's playthrough, but they specifically remain addressed to Mario. Rosalina refers to Peach as Mario's "[[Princess Peach#Friends and love interests|special one]]".
|[[Castle Gardens]], [[Bowser's Galaxy Reactor]]
|[[Castle Gardens]], [[Bowser's Galaxy Reactor]]
|-
|-
|[[File:Princess Rosalina Super Mario Galaxy.png|100x100px]]<br>[[Rosalina]]
|style="background:white"|[[File:Princess Rosalina Super Mario Galaxy.png|100x100px]]<br>[[Rosalina]]
|A mysterious woman who serves as the guardian of the cosmos. She travels through space in the [[Comet Observatory]], a vessel she built for the Lumas. It is abruptly stopped and stripped of its power source, the [[Power Star]]s, by Bowser, leaving it stranded in space. When she meets Mario, they make an arrangement where he will collect Power Stars to restore power to the observatory. In exchange, Rosalina will help him stop Bowser and rescue Princess Peach. Her past is revealed to the player via [[Rosalina's Story]] as they accumulate Power Stars. The Lumas recognize Rosalina as their mother, who in turn sees them as her family.
|align=left|A mysterious woman who serves as the guardian of the cosmos. She travels through space in the [[Comet Observatory]], a vessel she built for the Lumas. It is abruptly stopped and stripped of its power source, the [[Power Star]]s, by Bowser, leaving it stranded in space. When she meets Mario, they make an arrangement where he will collect Power Stars to restore power to the observatory. In exchange, Rosalina will help him stop Bowser and rescue Princess Peach. Her past is revealed to the player via [[Rosalina's Story]] as they accumulate Power Stars. The Lumas recognize Rosalina as their mother, who in turn sees them as her family.
|[[Comet Observatory]], [[Gateway Galaxy]]
|[[Comet Observatory]], [[Gateway Galaxy]]
|-
|-
|[[File:SMG Yellow Luma Alt Artwork.png|x100px]]<br>[[Luma]]s
|style="background:white"|[[File:SMG Yellow Luma Alt Artwork.png|x100px]]<br>[[Luma]]s
|Star children that make their home in the Comet Observatory. Lumas appear in some galaxies to aid Mario, typically by transforming into [[Launch Star]]s, [[Sling Star]]s, and [[Pull Star]]s. Lumas become {{wp|Astronomical object|celestial bodies}} when they grow up, and which ones they become is dependent on their [[Luma#Color variations|color]]. Lumas eat [[Star Bit]]s and squeal with delight when fed via the [[Star Pointer]].
|align=left|Star children that make their home in the Comet Observatory. Lumas appear in some galaxies to aid Mario, typically by transforming into [[Launch Star]]s, [[Sling Star]]s, and [[Pull Star]]s. Lumas become {{wp|Astronomical object|celestial bodies}} when they grow up, and which ones they become is dependent on their [[Luma#Color variations|color]]. Lumas eat [[Star Bit]]s and squeal with delight when fed via the [[Star Pointer]].
|[[Comet Observatory]], [[Good Egg Galaxy]], [[Battlerock Galaxy]], [[Bowser's Star Reactor]], [[Bowser Jr.'s Airship Armada]], [[Bowser's Dark Matter Plant]], [[Gateway Galaxy]], [[Dreadnought Galaxy]], [[Bowser's Galaxy Reactor]]
|[[Comet Observatory]], [[Good Egg Galaxy]], [[Battlerock Galaxy]], [[Bowser's Star Reactor]], [[Bowser Jr.'s Airship Armada]], [[Bowser's Dark Matter Plant]], [[Gateway Galaxy]], [[Dreadnought Galaxy]], [[Bowser's Galaxy Reactor]]
|-
|-
|[[File:SMG Polari.jpg|100x100px]]<br>[[Polari]]
|style="background:white"|[[File:SMG Polari.jpg|100x100px]]<br>[[Polari]]
|An elderly Luma who serves as Rosalina's advisor. He appears within each dome of the observatory and grants access to the map when prompted. He teaches the player how to use the Star Pointer.
|align=left|An elderly Luma who serves as Rosalina's advisor. He appears within each dome of the observatory and grants access to the map when prompted. He teaches the player how to use the Star Pointer.
|[[Comet Observatory]]
|[[Comet Observatory]]
|-
|-
|[[File:HungryLuma.png|x100px]]<br>[[Hungry Luma]]s
|style="background:white"|[[File:HungryLuma.png|x100px]]<br>[[Hungry Luma]]s
|Big Lumas. The ones on the Comet Observatory transform into galaxies when fed a specified number of [[Star Bit]]s. When encountered in [[dome]] galaxies, they transform into planets. Visiting them triggers a hidden mission.
|align=left|Big Lumas. The ones on the Comet Observatory transform into galaxies when fed a specified number of [[Star Bit]]s. When encountered in [[dome]] galaxies, they transform into planets. Visiting them triggers a hidden mission.
|[[Comet Observatory]], [[Good Egg Galaxy]], [[Space Junk Galaxy]], [[Battlerock Galaxy]], [[Dusty Dune Galaxy]], [[Sea Slide Galaxy]], [[Toy Time Galaxy]], [[Melty Molten Galaxy]]
|[[Comet Observatory]], [[Good Egg Galaxy]], [[Space Junk Galaxy]], [[Battlerock Galaxy]], [[Dusty Dune Galaxy]], [[Sea Slide Galaxy]], [[Toy Time Galaxy]], [[Melty Molten Galaxy]]
|-
|-
|[[File:Lumalee.png|x100px]]<br>[[Lumalee]]s
|style="background:white"|[[File:Lumalee.png|x100px]]<br>[[Lumalee]]s
|Big Lumas that run Luma Shops. One typically proceeds a boss encounter and transforms into a [[mushroom]] of choice in exchange for thirty Star Bits.
|align=left|Big Lumas that run Luma Shops. One typically proceeds a boss encounter and transforms into a [[mushroom]] of choice in exchange for thirty Star Bits.
|[[Battlerock Galaxy]], [[Ghostly Galaxy]], [[Bowser Jr.'s Airship Armada]], [[Melty Molten Galaxy]], [[Dreadnought Galaxy]]
|[[Battlerock Galaxy]], [[Ghostly Galaxy]], [[Bowser Jr.'s Airship Armada]], [[Melty Molten Galaxy]], [[Dreadnought Galaxy]]
|-
|-
|[[File:SMG Comet Tico.png|x100px]]<br>[[Comet Luma]]<br>{{derived}}
|style="background:white"|[[File:SMG Comet Tico.png|x100px]]<br>[[Comet Luma]]<br>{{derived}}
|A Hungry Luma that is knowledgeable about [[Prankster Comet]]s. It provides details on these comets to the player when prompted. Alternatively, it can shift where a Prankster Comet appears in exchange for twenty Star Bits.
|align=left|A Hungry Luma that is knowledgeable about [[Prankster Comet]]s. It provides details on these comets to the player when prompted. Alternatively, it can shift where a Prankster Comet appears in exchange for twenty Star Bits.
|[[Comet Observatory]]
|[[Comet Observatory]]
|-
|-
|[[File:Super Mario Galaxy Toad Artwork.png|100x100px]]<br>[[Toad (species)|Toads]]
|style="background:white"|[[File:Super Mario Galaxy Toad Artwork.png|100x100px]]<br>[[Toad (species)|Toads]]
|Denizens of the Mushroom Kingdom. They are mushroom people that come in a variety of colors. Toads are celebrating the [[Star Festival]] when Peach is abducted. [[:File:SMG Asset Texture Prologue 04.png|Pink-capped Toads in red dresses]] appear in the prologue that look like [[Toadette]].
|align=left|Denizens of the Mushroom Kingdom. They are mushroom people that come in a variety of colors. Toads are celebrating the [[Star Festival]] when Peach is abducted. [[:File:SMG Asset Texture Prologue 04.png|Pink-capped Toads in red dresses]] appear in the prologue that look like [[Toadette]].
|[[Castle Gardens]], [[Grand Finale Galaxy]]
|[[Castle Gardens]], [[Grand Finale Galaxy]]
|-
|-
|[[File:LuigiRosalinaSMG.png|x100px]]<br>[[Toad Brigade|The Toad Brigade]]
|style="background:white"|[[File:LuigiRosalinaSMG.png|x100px]]<br>[[Toad Brigade|The Toad Brigade]]
|A five-member team of Toads looking for Princess Peach. They travel through space in search of Power Stars aboard their [[Starshroom]]s, mushroom-shaped starships built for them by the Lumas. Outside of the red-capped leader and purple-capped mail carrier, the brigade contains three other Toads: [[Hint Toad|a knowledgeable blue Toad]] who typically provides information on an area of interest; [[Banktoad|a green Toad]] who carries a pickaxe and constructs [[cannon]]s for Mario; and [[Yellow Toad (Toad Brigade)|a sleepy yellow Toad]].
|align=left|A five-member team of Toads looking for Princess Peach. They travel through space in search of Power Stars aboard their [[Starshroom]]s, mushroom-shaped starships built for them by the Lumas. Outside of the red-capped leader and purple-capped mail carrier, the brigade contains three other Toads: [[Hint Toad|a knowledgeable blue Toad]] who typically provides information on an area of interest; [[Banktoad|a green Toad]] who carries a pickaxe and constructs [[cannon]]s for Mario; and [[Yellow Toad (Toad Brigade)|a sleepy yellow Toad]].
|[[Comet Observatory]], [[Honeyhive Galaxy]], [[Sweet Sweet Galaxy]], [[Space Junk Galaxy]], [[Hurry-Scurry Galaxy]], [[Bubble Breeze Galaxy]], [[Ghostly Galaxy]], [[Bowser Jr.'s Airship Armada]], [[Freezeflame Galaxy]], [[Dusty Dune Galaxy]], [[Bigmouth Galaxy]], [[Sea Slide Galaxy]], [[Toy Time Galaxy]], [[Sand Spiral Galaxy]], [[Deep Dark Galaxy]], [[Grand Finale Galaxy]]
|[[Comet Observatory]], [[Honeyhive Galaxy]], [[Sweet Sweet Galaxy]], [[Space Junk Galaxy]], [[Hurry-Scurry Galaxy]], [[Bubble Breeze Galaxy]], [[Ghostly Galaxy]], [[Bowser Jr.'s Airship Armada]], [[Freezeflame Galaxy]], [[Dusty Dune Galaxy]], [[Bigmouth Galaxy]], [[Sea Slide Galaxy]], [[Toy Time Galaxy]], [[Sand Spiral Galaxy]], [[Deep Dark Galaxy]], [[Grand Finale Galaxy]]
|-
|-
|[[File:SMG Asset Model Toad Brigade (Captain Toad).png|100x100px]]<br>[[Captain Toad|Toad Brigade captain]]
|style="background:white"|[[File:SMG Asset Model Toad Brigade (Captain Toad).png|100x100px]]<br>[[Captain Toad|Toad Brigade captain]]
|The captain of the Toad Brigade. This red Toad self-designated himself as the brigade captain and typically sends his teammates into dangerous situations without his direct involvement. According to the blue Toad, the captain is the most cowardly member of the team.
|align=left|The captain of the Toad Brigade. This red Toad self-designated himself as the brigade captain and typically sends his teammates into dangerous situations without his direct involvement. According to the blue Toad, the captain is the most cowardly member of the team.
|All galaxies that feature the Toad Brigade
|All galaxies that feature the Toad Brigade
|-
|-
|[[File:SMG Asset Model Toad Brigade (Mailtoad).png|100x100px]]<br>[[Mailtoad]]
|style="background:white"|[[File:SMG Asset Model Toad Brigade (Mailtoad).png|100x100px]]<br>[[Mailtoad]]
|A member of the Toad Brigade who runs a postal service for Mario on the Comet Observatory, delivering mail from Princess Peach or Luigi. He also periodically sends his own letters to the player through the [[Wii#Wii Message Board|Wii Message Board]]. When out on missions with the brigade, the Mailtoad is not carrying his satchel and sometimes wears a snorkel.
|align=left|A member of the Toad Brigade who runs a postal service for Mario on the Comet Observatory, delivering mail from Princess Peach or Luigi. He also periodically sends his own letters to the player through the [[Wii#Wii Message Board|Wii Message Board]]. When out on missions with the brigade, the Mailtoad is not carrying his satchel and sometimes wears a snorkel.
|All galaxies that feature the Toad Brigade
|All galaxies that feature the Toad Brigade
|-
|-
|[[File:SMG Star Bunny Artwork.png|100x100px]]<br>[[Star Bunny|Star Bunnies]]
|style="background:white"|[[File:SMG Star Bunny Artwork.png|100x100px]]<br>[[Star Bunny|Star Bunnies]]
|Spacefaring [[rabbit]]s that like to play and typically award Mario a Power Star for catching them. The Star Bunnies of [[Gusty Garden Galaxy]] like to garden and are hunted by [[Undergrunt]]s. Some Star Bunnies are Lumas in disguise. Unlike them, the real rabbits often end their sentences with "boiyoing" or wear vests.
|align=left|Spacefaring [[rabbit]]s that like to play and typically award Mario a Power Star for catching them. The Star Bunnies of [[Gusty Garden Galaxy]] like to garden and are hunted by [[Undergrunt]]s. Some Star Bunnies are Lumas in disguise. Unlike them, the real rabbits often end their sentences with "boiyoing" or wear vests.
|[[Gateway Galaxy]], [[Bowser Jr.'s Airship Armada]], [[Gusty Garden Galaxy]], [[Gold Leaf Galaxy]], [[Snow Cap Galaxy]], [[Grand Finale Galaxy]]
|[[Gateway Galaxy]], [[Bowser Jr.'s Airship Armada]], [[Gusty Garden Galaxy]], [[Gold Leaf Galaxy]], [[Snow Cap Galaxy]], [[Grand Finale Galaxy]]
|-
|-
|[[File:Bee Artwork - Super Mario Galaxy.png|x100px]]<br>[[Honeybee]]s
|style="background:white"|[[File:Bee Artwork - Super Mario Galaxy.png|x100px]]<br>[[Honeybee]]s
|[[Bee]] people that collect [[honey]] and teach Mario how to use his [[Bee Mario|Bee form]]. Most Honeybees are members of the [[Honeyhive Galaxy|Honeyhive Kingdom]] and are in the midst of a dispute with [[Mandibug]]s. The bees of [[Gold Leaf Galaxy]] keep [[Cataquack]]s as pets.
|align=left|[[Bee]] people that collect [[honey]] and teach Mario how to use his [[Bee Mario|Bee form]]. Most Honeybees are members of the [[Honeyhive Galaxy|Honeyhive Kingdom]] and are in the midst of a dispute with [[Mandibug]]s. The bees of [[Gold Leaf Galaxy]] keep [[Cataquack]]s as pets.
|[[Honeyhive Galaxy]], [[Sea Slide Galaxy]], [[Gold Leaf Galaxy]], [[Grand Finale Galaxy]]
|[[Honeyhive Galaxy]], [[Sea Slide Galaxy]], [[Gold Leaf Galaxy]], [[Grand Finale Galaxy]]
|-
|-
|[[File:QueenBee.png|100x100px]]<br>[[Honey Queen|Queen Bee]]
|style="background:white"|[[File:QueenBee.png|100x100px]]<br>[[Honey Queen|Queen Bee]]
|The ruler of the Honeyhive Kingdom. She has a large body that can be clung to by the player while in their Bee form. When she meets Mario for the first time, she mistakes him for a physician and asks him to take care of an "[[Star Chip|itchiness]]" for her.
|align=left|The ruler of the Honeyhive Kingdom. She has a large body that can be clung to by the player while in their Bee form. When she meets Mario for the first time, she mistakes him for a physician and asks him to take care of an "[[Star Chip|itchiness]]" for her.
|[[Honeyhive Galaxy]]
|[[Honeyhive Galaxy]]
|-
|-
|[[File:SMG Asset Model Board.png|100x100px]]<br>[[Boards (characters)|Boards]]
|style="background:white"|[[File:SMG Asset Model Board.png|100x100px]]<br>[[Boards (characters)|Boards]]
|Talking boards that explain unique mechanics to Mario, with each board covering a different topic: Gil Board teaches Mario how to [[Wall Jump]]; Bill Board teaches him how to use the [[Star Ball|Rolling Ball]]; Phil Board teaches him how to use the [[Bubble]]; and Jill Board reminds him how to use his [[Boo Mario|Boo form]].
|align=left|Talking boards that explain unique mechanics to Mario, with each board covering a different topic: Gil Board teaches Mario how to [[Wall Jump]]; Bill Board teaches him how to use the [[Star Ball|Rolling Ball]]; Phil Board teaches him how to use the [[Bubble]]; and Jill Board reminds him how to use his [[Boo Mario|Boo form]].
|[[Honeyhive Galaxy]], [[Rolling Green Galaxy]], [[Bubble Breeze Galaxy]], [[Gusty Garden Galaxy]], [[Melty Molten Galaxy]], [[Boo's Boneyard Galaxy]], [[Rolling Gizmo Galaxy]], [[Bubble Blast Galaxy]], [[Grand Finale Galaxy]]
|[[Honeyhive Galaxy]], [[Rolling Green Galaxy]], [[Bubble Breeze Galaxy]], [[Gusty Garden Galaxy]], [[Melty Molten Galaxy]], [[Boo's Boneyard Galaxy]], [[Rolling Gizmo Galaxy]], [[Bubble Blast Galaxy]], [[Grand Finale Galaxy]]
|-
|-
|[[File:RaySMG.png|x75px]]<br>[[Ray]]
|style="background:white"|[[File:RaySMG.png|x75px]]<br>[[Ray]]
|The [[Manta|manta ray]] that Mario surfs on during [[ray surfing]]. Safely reaching the finish line within a specified time limit awards Mario with a Power Star.
|align=left|The [[Manta|manta ray]] that Mario surfs on during [[ray surfing]]. Safely reaching the finish line within a specified time limit awards Mario with a Power Star.
|[[Loopdeeloop Galaxy]], [[Loopdeeswoop Galaxy]]
|[[Loopdeeloop Galaxy]], [[Loopdeeswoop Galaxy]]
|-
|-
|[[File:SMG Penguin Artwork.png|100x100px]]<br>[[Penguin]]s
|style="background:white"|[[File:SMG Penguin Artwork.png|100x100px]]<br>[[Penguin]]s
|Flightless birds who love to swim. Some penguins share swimming techniques with Mario when prompted, while others try to play with him. Most penguins are young and slightly shorter than Mario, while the two adult penguins, Coach and Penguru, tower over him. The penguin in [[Freezeflame Galaxy]] calls Mario an "old man" and challenges him to a race.
|align=left|Flightless birds who love to swim. Some penguins share swimming techniques with Mario when prompted, while others try to play with him. Most penguins are young and slightly shorter than Mario, while the two adult penguins, Coach and Penguru, tower over him. The penguin in [[Freezeflame Galaxy]] calls Mario an "old man" and challenges him to a race.
|[[Loopdeeloop Galaxy]], [[Beach Bowl Galaxy]], [[Buoy Base Galaxy]], [[Drip Drop Galaxy]], [[Freezeflame Galaxy]], [[Sea Slide Galaxy]], [[Loopdeeswoop Galaxy]], [[Grand Finale Galaxy]]
|[[Loopdeeloop Galaxy]], [[Beach Bowl Galaxy]], [[Buoy Base Galaxy]], [[Drip Drop Galaxy]], [[Freezeflame Galaxy]], [[Sea Slide Galaxy]], [[Loopdeeswoop Galaxy]], [[Grand Finale Galaxy]]
|-
|-
|[[File:SMG Coach Artwork.png|100x100px]]<br>[[Coach (Super Mario Galaxy)|Coach]]
|style="background:white"|[[File:SMG Coach Artwork.png|100x100px]]<br>[[Coach (Super Mario Galaxy)|Coach]]
|A big penguin who has a paternal disposition and teaches the young penguins how to swim. Coach is the host of the ray surfing minigame and gives Mario a tutorial on how to move Ray.
|align=left|A big penguin who has a paternal disposition and teaches the young penguins how to swim. Coach is the host of the ray surfing minigame and gives Mario a tutorial on how to move Ray.
|[[Loopdeeloop Galaxy]], [[Beach Bowl Galaxy]], [[Loopdeeswoop Galaxy]], [[Grand Finale Galaxy]]
|[[Loopdeeloop Galaxy]], [[Beach Bowl Galaxy]], [[Loopdeeswoop Galaxy]], [[Grand Finale Galaxy]]
|-
|-
|[[File:Penguru SMG.png|100x100px]]<br>[[Penguru]]
|style="background:white"|[[File:Penguru SMG.png|100x100px]]<br>[[Penguru]]
|An elderly penguin who likes to fish. While he oversees young penguins, he prefers spending time by himself.
|align=left|An elderly penguin who likes to fish. While he oversees young penguins, he prefers spending time by himself.
|[[Drip Drop Galaxy]], [[Bigmouth Galaxy]], [[Sea Slide Galaxy]], [[Grand Finale Galaxy]]
|[[Drip Drop Galaxy]], [[Bigmouth Galaxy]], [[Sea Slide Galaxy]], [[Grand Finale Galaxy]]
|-
|-
|[[File:SMG Asset Model Penguin Racer (Captain).png|100x100px]]<br>[[Penguin Racers]]
|style="background:white"|[[File:SMG Asset Model Penguin Racer (Captain).png|100x100px]]<br>[[Penguin Racers]]
|A four-member swimming team. While most penguins are blue, each member of this team is a different color. Mario can compete with them when he talks to the red-colored leader. This penguin awards Mario a Power Star for outswimming them.
|align=left|A four-member swimming team. While most penguins are blue, each member of this team is a different color. Mario can compete with them when he talks to the red-colored leader. This penguin awards Mario a Power Star for outswimming them.
|[[Sea Slide Galaxy]], [[Grand Finale Galaxy]]
|[[Sea Slide Galaxy]], [[Grand Finale Galaxy]]
|-
|-
|[[File:Gearmo Artwork - Super Mario Galaxy 2.png|x100px]]<br>[[Gearmo]]s
|style="background:white"|[[File:Gearmo Artwork - Super Mario Galaxy 2.png|x100px]]<br>[[Gearmo]]s
|Maintenance robots. Gearmos can be found upkeeping battle stations affiliated with the [[Topman Tribe]], but they themselves are not enemies. The Gearmos of [[Toy Time Galaxy]] teach the player how to use their [[Spring Mario|Spring form]]. An overworked Gearmo hosts [[Bob-omb Blasting]], while another helps maintain the Comet Observatory's [[Engine Room]]. One Gearmo in [[Battlerock Galaxy]] refers to herself as an "iron old lady".
|align=left|Maintenance robots. Gearmos can be found upkeeping battle stations affiliated with the [[Topman Tribe]], but they themselves are not enemies. The Gearmos of [[Toy Time Galaxy]] teach the player how to use their [[Spring Mario|Spring form]]. An overworked Gearmo hosts [[Bob-omb Blasting]], while another helps maintain the Comet Observatory's [[Engine Room]]. One Gearmo in [[Battlerock Galaxy]] refers to herself as an "iron old lady".
|[[Comet Observatory]], [[Battlerock Galaxy]], [[Buoy Base Galaxy]], [[Toy Time Galaxy]], [[Dreadnought Galaxy]], [[Grand Finale Galaxy]]
|[[Comet Observatory]], [[Battlerock Galaxy]], [[Buoy Base Galaxy]], [[Toy Time Galaxy]], [[Dreadnought Galaxy]], [[Grand Finale Galaxy]]
|-
|-
|[[File:SMG Screenshot Big Green Caterpillar.png|100x100px]]<br>[[Worm (Super Mario Galaxy)|Worm]]
|style="background:white"|[[File:SMG Screenshot Big Green Caterpillar.png|100x100px]]<br>[[Worm (Super Mario Galaxy)|Worm]]
|A giant caterpillar with its own [[Gravity|gravitational pull]] that enables Mario to walk along its body. It lives inside one of the [[:File:Apple planets.png|apple-shaped planets]] in Gusty Garden Galaxy, where [[Ground Pound]]ing a [[stump]] forces the worm to the surface and tunnel into the next nearest planet. This creates a permanent bridge between them.
|align=left|A giant caterpillar with its own [[Gravity|gravitational pull]] that enables Mario to walk along its body. It lives inside one of the [[:File:Apple planets.png|apple-shaped planets]] in Gusty Garden Galaxy, where [[Ground Pound]]ing a [[stump]] forces the worm to the surface and tunnel into the next nearest planet. This creates a permanent bridge between them.
|[[Gusty Garden Galaxy]]
|[[Gusty Garden Galaxy]]
|-
|-
|[[File:SMG Spooky Speedster Artwork.png|x100px]]<br>[[Spooky Speedster]]
|style="background:white"|[[File:SMG Spooky Speedster Artwork.png|x100px]]<br>[[Spooky Speedster]]
|An [[Big Boo|Atomic Boo]] who challenges Mario to a race when prompted. He begrudgingly gives Mario a Power Star if he reaches the finish line before him. When Mario races him in "[[A Very Spooky Sprint]]", he must use [[Pull Star]]s to reach the goal. In "[[Racing the Spooky Speedster]]", he is in his [[Boo Mario|Boo form]].
|align=left|An [[Big Boo|Atomic Boo]] who challenges Mario to a race when prompted. He begrudgingly gives Mario a Power Star if he reaches the finish line before him. When Mario races him in "[[A Very Spooky Sprint]]", he must use [[Pull Star]]s to reach the goal. In "[[Racing the Spooky Speedster]]", he is in his [[Boo Mario|Boo form]].
|[[Ghostly Galaxy]], [[Boo's Boneyard Galaxy]]
|[[Ghostly Galaxy]], [[Boo's Boneyard Galaxy]]
|-
|-
|[[File:GuppySMG.png|x75px]]<br>[[Guppy]]
|style="background:white"|[[File:GuppySMG.png|x75px]]<br>[[Guppy]]
|An {{wp|orca}} who bullies the Penguin Racers. He only relents if Mario can complete his [[Going after Guppy|eight-ring swim challenge]], as well as award him a Power Star. Unlike most other characters, Guppy cannot be jumped on and knocks Mario back if touched, although this does not cause damage.
|align=left|An {{wp|orca}} who bullies the Penguin Racers. He only relents if Mario can complete his [[Going after Guppy|eight-ring swim challenge]], as well as award him a Power Star. Unlike most other characters, Guppy cannot be jumped on and knocks Mario back if touched, although this does not cause damage.
|[[Sea Slide Galaxy]], [[Deep Dark Galaxy]]
|[[Sea Slide Galaxy]], [[Deep Dark Galaxy]]
|-
|-
|[[File:SMG Cosmic Mario Model.png|100x100px]]<br>[[Cosmic Mario]]
|style="background:white"|[[File:SMG Cosmic Mario Model.png|100x100px]]<br>[[Cosmic Mario]]
|An entity that resembles Mario and mirrors his abilities. He challenges him to a footrace to a Power Star when a [[Prankster Comet#Cosmic Comet|Cosmic Comet]] is in orbit during Mario's playthrough. Making contact with Cosmic Mario during the race makes him release Star Bits.
|align=left|An entity that resembles Mario and mirrors his abilities. He challenges him to a footrace to a Power Star when a [[Prankster Comet#Cosmic Comet|Cosmic Comet]] is in orbit during Mario's playthrough. Making contact with Cosmic Mario during the race makes him release Star Bits.
|[[Honeyhive Galaxy]], [[Freezeflame Galaxy]], [[Gold Leaf Galaxy]], [[Sea Slide Galaxy]]
|[[Honeyhive Galaxy]], [[Freezeflame Galaxy]], [[Gold Leaf Galaxy]], [[Sea Slide Galaxy]]
|-
|-
|[[File:SMG Cosmic Luigi Model.png|100x100px]]<br>[[Cosmic Mario|Cosmic Luigi]]
|style="background:white"|[[File:SMG Cosmic Luigi Model.png|100x100px]]<br>[[Cosmic Mario|Cosmic Luigi]]
|An entity that resembles Luigi. Like Cosmic Mario, he only appears when a Cosmic Comet is in orbit during Luigi's playthrough. Unlike Cosmic Mario, Cosmic Luigi makes more frequent use of shortcuts and [[Long Jump]]s, making him a more challenging opponent.
|align=left|An entity that resembles Luigi. Like Cosmic Mario, he only appears when a Cosmic Comet is in orbit during Luigi's playthrough. Unlike Cosmic Mario, Cosmic Luigi makes more frequent use of shortcuts and [[Long Jump]]s, making him a more challenging opponent.
|[[Honeyhive Galaxy]], [[Freezeflame Galaxy]], [[Gold Leaf Galaxy]], [[Sea Slide Galaxy]]
|[[Honeyhive Galaxy]], [[Freezeflame Galaxy]], [[Gold Leaf Galaxy]], [[Sea Slide Galaxy]]
|}
|}
Line 935: Line 935:


Sorting the "galaxy" columns organizes them by occurrence in-game, not alphabetically.
Sorting the "galaxy" columns organizes them by occurrence in-game, not alphabetically.
{|class="wikitable col2left sortable" style="--bg1:white;width:100%;text-align:center"
{|class="wikitable sortable"style="width:100%;text-align:center"
|-style="color:white;background:red"
|-style="color:white;background:red"
!rowspan=2 width=10%|Name
!rowspan=2 width=10%|Name
Line 946: Line 946:
!width=6%|Last
!width=6%|Last
|-
|-
|data-sort-value=Mic|[[File:SMG Micro Goomba.png|100x100px]]<br>[[Mini Goomba|Micro Goomba]]
|data-sort-value=Mic style="background:white"|[[File:SMG Micro Goomba.png|100x100px]]<br>[[Mini Goomba|Micro Goomba]]
|Little Goombas. Like normal-sized ones, they charge towards Mario. They are defeated when spun.
|align=left|Little Goombas. Like normal-sized ones, they charge towards Mario. They are defeated when spun.
|data-sort-value=00|[[Gateway Galaxy]]
|data-sort-value=00|[[Gateway Galaxy]]
|data-sort-value=38|[[Rolling Gizmo Galaxy]]
|data-sort-value=38|[[Rolling Gizmo Galaxy]]
Line 953: Line 953:
|—
|—
|-
|-
|data-sort-value=Gooa|[[File:SMG Goomba Model.png|100x100px]]<br>[[Goomba]]
|data-sort-value=Gooa style="background:white"|[[File:SMG Goomba Model.png|100x100px]]<br>[[Goomba]]
|Squat mushroom creatures that chase Mario when he is in their line of sight. A Goomba is defeated when stomped. Spinning or shooting one with a Star Bit knocks it over and makes it spin like a top, leaving it vulnerable to being kicked.
|align=left|Squat mushroom creatures that chase Mario when he is in their line of sight. A Goomba is defeated when stomped. Spinning or shooting one with a Star Bit knocks it over and makes it spin like a top, leaving it vulnerable to being kicked.
|data-sort-value=00|[[Gateway Galaxy]]
|data-sort-value=00|[[Gateway Galaxy]]
|data-sort-value=38|[[Rolling Gizmo Galaxy]]
|data-sort-value=38|[[Rolling Gizmo Galaxy]]
Line 960: Line 960:
|—
|—
|-
|-
|data-sort-value=Gra|[[File:SMG Goomba Artwork.png|100x100px]]<br>[[Big Goomba|Grand Goomba]]
|data-sort-value=Gra style="background:white"|[[File:SMG Goomba Artwork.png|100x100px]]<br>[[Big Goomba|Grand Goomba]]
|A giant Goomba. It is defeated only when spun and kicked. Only one Grand Goomba appears in the whole game.
|align=left|A giant Goomba. It is defeated only when spun and kicked. Only one Grand Goomba appears in the whole game.
|colspan=2 data-sort-value=00|[[Gateway Galaxy]]
|colspan=2 data-sort-value=00|[[Gateway Galaxy]]
|{{icon|SMG-Key}}×1
|{{icon|SMG-Key}}×1
|—
|—
|-
|-
|data-sort-value=Pum|[[File:PumpkinheadGoomba.png|100x100px]]<br>[[Jack O'Goomba|Pumpkinhead Goomba]]
|data-sort-value=Pum style="background:white"|[[File:PumpkinheadGoomba.png|100x100px]]<br>[[Jack O'Goomba|Pumpkinhead Goomba]]
|Slow-moving Goombas with [[Pumpkin|jack-o'-lanterns]] covering their heads. A Pumpkinhead Goomba sometimes drops a blue flame behind it that burns Mario on contact. [[Ground Pound]]ing one defeats it. Spinning one breaks the pumpkin and reverts it into a normal Goomba.
|align=left|Slow-moving Goombas with [[Pumpkin|jack-o'-lanterns]] covering their heads. A Pumpkinhead Goomba sometimes drops a blue flame behind it that burns Mario on contact. [[Ground Pound]]ing one defeats it. Spinning one breaks the pumpkin and reverts it into a normal Goomba.
|colspan=2 data-sort-value=15|[[Ghostly Galaxy]]
|colspan=2 data-sort-value=15|[[Ghostly Galaxy]]
|{{icon|SMG-Coin}}×1
|{{icon|SMG-Coin}}×1
|{{icon|new}}
|{{icon|new}}
|-
|-
|data-sort-value=Gooe|[[File:SMG Goombeetle Artwork.png|100x100px]]<br>[[Goombeetle]]
|data-sort-value=Gooe style="background:white"|[[File:SMG Goombeetle Artwork.png|100x100px]]<br>[[Goombeetle]]
|Helmeted Goombas that cannot be stomped. Spinning one flips it upside down, exposing its vulnerable underside.
|align=left|Helmeted Goombas that cannot be stomped. Spinning one flips it upside down, exposing its vulnerable underside.
|data-sort-value=05|[[Bowser Jr.'s Robot Reactor]]
|data-sort-value=05|[[Bowser Jr.'s Robot Reactor]]
|data-sort-value=32|[[Dreadnought Galaxy]]
|data-sort-value=32|[[Dreadnought Galaxy]]
Line 979: Line 979:
|{{icon|new}}
|{{icon|new}}
|-
|-
|data-sort-value=E|[[File:Electrogoomba.png|100x100px]]<br>[[Octoomba|Electrogoomba]]
|data-sort-value=E style="background:white"|[[File:Electrogoomba.png|100x100px]]<br>[[Octoomba|Electrogoomba]]
|Goomba-like octopus enemies. An Electrogoomba shuffles side to side along a set path and keeps its eyes locked onto Mario when he is near. When in close proximity, it attempts to strike him with the hair-like appendage on its head. Electrogoombas are defeated when stomped or spun.
|align=left|Goomba-like octopus enemies. An Electrogoomba shuffles side to side along a set path and keeps its eyes locked onto Mario when he is near. When in close proximity, it attempts to strike him with the hair-like appendage on its head. Electrogoombas are defeated when stomped or spun.
|data-sort-value=01|[[Good Egg Galaxy]]
|data-sort-value=01|[[Good Egg Galaxy]]
|data-sort-value=27|[[Toy Time Galaxy]]
|data-sort-value=27|[[Toy Time Galaxy]]
Line 986: Line 986:
|{{icon|new}}
|{{icon|new}}
|-
|-
|data-sort-value=Roc|[[File:SMG Octopus Artwork.png|100x100px]]<br>[[Rocto]]
|data-sort-value=Roc style="background:white"|[[File:SMG Octopus Artwork.png|100x100px]]<br>[[Rocto]]
|Big octopuses that sit in [[barrel]]s. Roctos spit [[coconut]]s<ref name=fruit group=note>Any mentioning of coconuts is equally applicable to [[watermelon]]s, which replace all coconuts if the player accumulates 9999 [[Star Bit]]s.</ref> and flaming rocks at Mario. The coconuts can be ricocheted back with a well-timed spin. This is the only way to defeat a Rocto.
|align=left|Big octopuses that sit in [[barrel]]s. Roctos spit [[coconut]]s<ref name=fruit group=note>Any mentioning of coconuts is equally applicable to [[watermelon]]s, which replace all coconuts if the player accumulates 9999 [[Star Bit]]s.</ref> and flaming rocks at Mario. The coconuts can be ricocheted back with a well-timed spin. This is the only way to defeat a Rocto.
|data-sort-value=01|[[Good Egg Galaxy]]
|data-sort-value=01|[[Good Egg Galaxy]]
|data-sort-value=32|[[Dreadnought Galaxy]]
|data-sort-value=32|[[Dreadnought Galaxy]]
Line 993: Line 993:
|{{icon|new}}
|{{icon|new}}
|-
|-
|data-sort-value=Oct|[[File:Octoguysmg.png|100x100px]]<br>[[Octoguy]]
|data-sort-value=Oct style="background:white"|[[File:Octoguysmg.png|100x100px]]<br>[[Octoguy]]
|Red octopuses that spit rocks. Octoguys shuffle backward from Mario when approached and only stop to attack Mario. One is defeated when stomped or spun. They usually occur in groups.
|align=left|Red octopuses that spit rocks. Octoguys shuffle backward from Mario when approached and only stop to attack Mario. One is defeated when stomped or spun. They usually occur in groups.
|data-sort-value=02|[[Honeyhive Galaxy]]
|data-sort-value=02|[[Honeyhive Galaxy]]
|data-sort-value=31|[[Deep Dark Galaxy]]
|data-sort-value=31|[[Deep Dark Galaxy]]
Line 1,000: Line 1,000:
|{{icon|new}}
|{{icon|new}}
|-
|-
|data-sort-value=Slu|[[File:SMG Slurple Artwork.png|100x100px]]<br>[[Slurple]]
|data-sort-value=Slu style="background:white"|[[File:SMG Slurple Artwork.png|100x100px]]<br>[[Slurple]]
|Leech-like octopuses. They latch onto Mario and gradually deplete his life meter. Spinning defeats them.
|align=left|Leech-like octopuses. They latch onto Mario and gradually deplete his life meter. Spinning defeats them.
|data-sort-value=01|[[Good Egg Galaxy]]
|data-sort-value=01|[[Good Egg Galaxy]]
|data-sort-value=26|[[Sea Slide Galaxy]]
|data-sort-value=26|[[Sea Slide Galaxy]]
Line 1,007: Line 1,007:
|{{icon|new}}
|{{icon|new}}
|-
|-
|data-sort-value=Rub|[[File:SMG Asset Model Boulder.png|100x100px]]<br>[[Boulder|Ruby Rock]]
|data-sort-value=Rub style="background:white"|[[File:SMG Asset Model Boulder.png|100x100px]]<br>[[Boulder|Ruby Rock]]
|Boulders with red gems in their center. Ruby Rocks roll around in circles or off the sides of platforms, damaging Mario on contact. Spinning into the gem of one breaks it. There are caves that indefinitely release Ruby Rocks in several galaxies.
|align=left|Boulders with red gems in their center. Ruby Rocks roll around in circles or off the sides of platforms, damaging Mario on contact. Spinning into the gem of one breaks it. There are caves that indefinitely release Ruby Rocks in several galaxies.
|data-sort-value=01|[[Good Egg Galaxy]]
|data-sort-value=01|[[Good Egg Galaxy]]
|data-sort-value=34|[[Melty Molten Galaxy]]
|data-sort-value=34|[[Melty Molten Galaxy]]
Line 1,014: Line 1,014:
|—
|—
|-
|-
|data-sort-value=Pir|[[File:SMG Piranha Plant Artwork.png|100x100px]]<br>[[Piranha Plant]]
|data-sort-value=Pir style="background:white"|[[File:SMG Piranha Plant Artwork.png|100x100px]]<br>[[Piranha Plant]]
|Carnivorous plants that try to bite Mario when near and laugh if they land a hit. They idly hold their heads skyward like normal flowers until they are approached. Piranha Plants are defeated when stomped or spun, and stunned when struck by a Star Bit. Defeating a Piranha Plant sometimes causes a Sproutle Vine to erupt from the ground.
|align=left|Carnivorous plants that try to bite Mario when near and laugh if they land a hit. They idly hold their heads skyward like normal flowers until they are approached. Piranha Plants are defeated when stomped or spun, and stunned when struck by a Star Bit. Defeating a Piranha Plant sometimes causes a Sproutle Vine to erupt from the ground.
|data-sort-value=01|[[Good Egg Galaxy]]
|data-sort-value=01|[[Good Egg Galaxy]]
|data-sort-value=25|[[Gold Leaf Galaxy]]
|data-sort-value=25|[[Gold Leaf Galaxy]]
Line 1,021: Line 1,021:
|—
|—
|-
|-
|data-sort-value=SpiP|[[File:Spiny Piranha Plant Galaxy.png|100x100px]]<br>[[Spiny Piranha Plant]]
|data-sort-value=SpiP style="background:white"|[[File:Spiny Piranha Plant Galaxy.png|100x100px]]<br>[[Spiny Piranha Plant]]
|Large Piranha Plants that slam their heads into the ground. Spinning one stuns it and leaves it vulnerable to being stomped.
|align=left|Large Piranha Plants that slam their heads into the ground. Spinning one stuns it and leaves it vulnerable to being stomped.
|data-sort-value=01|[[Good Egg Galaxy]]
|data-sort-value=01|[[Good Egg Galaxy]]
|data-sort-value=19|[[Gusty Garden Galaxy]]
|data-sort-value=19|[[Gusty Garden Galaxy]]
Line 1,028: Line 1,028:
|{{icon|new}}
|{{icon|new}}
|-
|-
|data-sort-value=Tra|[[File:SMG Asset Model Petapeta.png|100x100px]]<br>[[Tracks (enemy)|Tracks]]
|data-sort-value=Tra style="background:white"|[[File:SMG Asset Model Petapeta.png|100x100px]]<br>[[Tracks (enemy)|Tracks]]
|Invisible purse-like creatures. Tracks are only visible when the stop moving. They are otherwise only perceptible by tracking their footsteps. Defeating one awards Mario with a large number of Star Bits.
|align=left|Invisible purse-like creatures. Tracks are only visible when the stop moving. They are otherwise only perceptible by tracking their footsteps. Defeating one awards Mario with a large number of Star Bits.
|data-sort-value=01|[[Good Egg Galaxy]]
|data-sort-value=01|[[Good Egg Galaxy]]
|data-sort-value=00|[[Gateway Galaxy]]
|data-sort-value=00|[[Gateway Galaxy]]
Line 1,035: Line 1,035:
|{{icon|new}}
|{{icon|new}}
|-
|-
|data-sort-value=Pokeyn|[[File:SMG Big Pokey Artwork.png|100x100px]]<br>[[Big Pokey|Pokeynut]]
|data-sort-value=Pokeyn style="background:white"|[[File:SMG Big Pokey Artwork.png|100x100px]]<br>[[Big Pokey|Pokeynut]]
|Giant [[Pokey]]s. A Pokeynut slam its body forward to strike Mario. It falls apart when struck by a coconut<ref name=fruit group=note/>, causing its head to fall and become embedded in the surrounding sand. Stomping the head defeats it.
|align=left|Giant [[Pokey]]s. A Pokeynut slam its body forward to strike Mario. It falls apart when struck by a coconut<ref name=fruit group=note/>, causing its head to fall and become embedded in the surrounding sand. Stomping the head defeats it.
|data-sort-value=01|[[Good Egg Galaxy]]
|data-sort-value=01|[[Good Egg Galaxy]]
|data-sort-value=21|[[Dusty Dune Galaxy]]
|data-sort-value=21|[[Dusty Dune Galaxy]]
Line 1,042: Line 1,042:
|—
|—
|-
|-
|data-sort-value=Pokeyp|[[File:SMG Pokey.png|100x100px]]<br>[[Pokeyplant]]
|data-sort-value=Pokeyp style="background:white"|[[File:SMG Pokey.png|100x100px]]<br>[[Pokeyplant]]
|A red Pokey. It shimmies away from Mario while attempting to slam him. The Pokeyplant can be defeated by destroying each of its body segments, or by stomping on its head from above. If reduced to just a head, it attempts to flee the area.
|align=left|A red Pokey. It shimmies away from Mario while attempting to slam him. The Pokeyplant can be defeated by destroying each of its body segments, or by stomping on its head from above. If reduced to just a head, it attempts to flee the area.
|colspan=2 data-sort-value=21|[[Dusty Dune Galaxy]]
|colspan=2 data-sort-value=21|[[Dusty Dune Galaxy]]
|{{icon|SMG-Bit}}×7
|{{icon|SMG-Bit}}×7
|{{icon|new}}
|{{icon|new}}
|-
|-
|data-sort-value=Pokey|[[File:SMG Asset Model Pokey Head.png|100x100px]]<br>[[Pokey Head]]
|data-sort-value=Pokey style="background:white"|[[File:SMG Asset Model Pokey Head.png|100x100px]]<br>[[Pokey Head]]
|Green Pokeys. They are buried with only their flowers visible. When approached by Mario, they burst out of the ground and start hopping towards him. A Pokey Head bounces in place if it successfully strikes Mario. They are defeated when stomped or spun.
|align=left|Green Pokeys. They are buried with only their flowers visible. When approached by Mario, they burst out of the ground and start hopping towards him. A Pokey Head bounces in place if it successfully strikes Mario. They are defeated when stomped or spun.
|data-sort-value=19|[[Gusty Garden Galaxy]]
|data-sort-value=19|[[Gusty Garden Galaxy]]
|data-sort-value=21|[[Dusty Dune Galaxy]]
|data-sort-value=21|[[Dusty Dune Galaxy]]
Line 1,055: Line 1,055:
|—
|—
|-
|-
|data-sort-value=Cho|[[File:SMG Asset Model Chomp.png|100x100px]]<br>[[Chain Chomp|Chomp]]
|data-sort-value=Cho style="background:white"|[[File:SMG Asset Model Chomp.png|100x100px]]<br>[[Chain Chomp|Chomp]]
|Rolling metal enemies. They bark when in close proximity. Chomps are defeated only when struck by [[Rainbow Mario]].
|align=left|Rolling metal enemies. They bark when in close proximity. Chomps are defeated only when struck by [[Rainbow Mario]].
|data-sort-value=01|[[Good Egg Galaxy]]
|data-sort-value=01|[[Good Egg Galaxy]]
|data-sort-value=15|[[Ghostly Galaxy]]
|data-sort-value=15|[[Ghostly Galaxy]]
Line 1,062: Line 1,062:
|—
|—
|-
|-
|data-sort-value=Gol|[[File:GoldChompSMG.png|100x100px]]<br>[[Gold Chomp|Golden Chomp]]
|data-sort-value=Gol style="background:white"|[[File:GoldChompSMG.png|100x100px]]<br>[[Gold Chomp|Golden Chomp]]
|A Chomp made of gold. It is destroyed by Mario only if he collides with it in his Rainbow form.
|align=left|A Chomp made of gold. It is destroyed by Mario only if he collides with it in his Rainbow form.
|colspan=2 data-sort-value=19|[[Gusty Garden Galaxy]]
|colspan=2 data-sort-value=19|[[Gusty Garden Galaxy]]
|{{icon|SMG-Star}}×1
|{{icon|SMG-Star}}×1
|{{icon|new}}
|{{icon|new}}
|-
|-
|data-sort-value=Min|[[File:SMG Asset Model Mini Wanwan.png|100x100px]]<br>[[Small Chomp|Mini Chomp]]
|data-sort-value=Min style="background:white"|[[File:SMG Asset Model Mini Wanwan.png|100x100px]]<br>[[Small Chomp|Mini Chomp]]
|Little Chomps that roll out of [[Chomp box|doghouses]]. Mini Chomps are destroyed only when all nearby [[Flipswitch Panel]]s are activated.
|align=left|Little Chomps that roll out of [[Chomp box|doghouses]]. Mini Chomps are destroyed only when all nearby [[Flipswitch Panel]]s are activated.
|colspan=2 data-sort-value=32|[[Dreadnought Galaxy]]
|colspan=2 data-sort-value=32|[[Dreadnought Galaxy]]
|{{icon|SMG-Bit}}×3
|{{icon|SMG-Bit}}×3
|{{icon|new}}
|{{icon|new}}
|-
|-
|data-sort-value=Bul|[[File:SMG Bullet Bill.png|100x100px]]<br>[[Bullet Bill]]
|data-sort-value=Bul style="background:white"|[[File:SMG Bullet Bill.png|100x100px]]<br>[[Bullet Bill]]
|Missiles fired from [[Bill Blaster]]s. Bullet Bills directly target Mario when he is within their proximity. Mario can lure Bullet Bills towards cages and fences to break them. Their eyes flash red and their bodies twirl when they lock onto Mario.
|align=left|Missiles fired from [[Bill Blaster]]s. Bullet Bills directly target Mario when he is within their proximity. Mario can lure Bullet Bills towards cages and fences to break them. Their eyes flash red and their bodies twirl when they lock onto Mario.
|data-sort-value=01|[[Good Egg Galaxy]]
|data-sort-value=01|[[Good Egg Galaxy]]
|data-sort-value=39|[[Bubble Blast Galaxy]]
|data-sort-value=39|[[Bubble Blast Galaxy]]
Line 1,081: Line 1,081:
|—
|—
|-
|-
|data-sort-value=Ban|[[File:BanzaiBillSMG.png|100x100px]]<br>[[Bomber Bill|Banzai Bill]]
|data-sort-value=Ban style="background:white"|[[File:BanzaiBillSMG.png|100x100px]]<br>[[Bomber Bill|Banzai Bill]]
|Slow-moving missiles. Their line of trajectory is fixed in one direction, and they slowly rotate as they move.
|align=left|Slow-moving missiles. Their line of trajectory is fixed in one direction, and they slowly rotate as they move.
|colspan=2 data-sort-value=37|[[Bowser's Galaxy Reactor]]
|colspan=2 data-sort-value=37|[[Bowser's Galaxy Reactor]]
|None
|None
|—
|—
|-
|-
|data-sort-value=Tor|[[File:SMG Asset Model Torpedo Ted.png|100x100px]]<br>[[Torpedo Ted]]
|data-sort-value=Tor style="background:white"|[[File:SMG Asset Model Torpedo Ted.png|100x100px]]<br>[[Torpedo Ted]]
|Underwater missiles. Their eyes flash red and they home in on Mario when he is in close proximity. They can be lured towards cages to break them.
|align=left|Underwater missiles. Their eyes flash red and they home in on Mario when he is in close proximity. They can be lured towards cages to break them.
|data-sort-value=16|[[Buoy Base Galaxy]]
|data-sort-value=16|[[Buoy Base Galaxy]]
|data-sort-value=18|[[Drip Drop Galaxy]]
|data-sort-value=18|[[Drip Drop Galaxy]]
Line 1,094: Line 1,094:
|—
|—
|-
|-
|data-sort-value=Lav|[[File:SMG Asset Model Lava Bubble.png|100x100px]]<br>[[Lava Bubble]]
|data-sort-value=Lav style="background:white"|[[File:SMG Asset Model Lava Bubble.png|100x100px]]<br>[[Lava Bubble]]
|Floating drops of lava. Lava Bubbles appear during the battle with [[King Kaliente]].  Shooting one with a Star Bit defeats it. They otherwise burnout and disappear on their own.
|align=left|Floating drops of lava. Lava Bubbles appear during the battle with [[King Kaliente]].  Shooting one with a Star Bit defeats it. They otherwise burnout and disappear on their own.
|data-sort-value=01|[[Good Egg Galaxy]]
|data-sort-value=01|[[Good Egg Galaxy]]
|data-sort-value=34|[[Melty Molten Galaxy]]
|data-sort-value=34|[[Melty Molten Galaxy]]
Line 1,101: Line 1,101:
|—
|—
|-
|-
|data-sort-value=Fli|[[File:Flipbug.png|100x100px]]<br>[[Flipbug]]
|data-sort-value=Fli style="background:white"|[[File:Flipbug.png|100x100px]]<br>[[Flipbug]]
|Insect enemies that dislike bees. Flipbugs attempt to flee from Mario when he is near, ultimately tiring out and collapsing upside-down on the ground. If spotted in his [[Bee Mario|Bee form]], they chase him.
|align=left|Insect enemies that dislike bees. Flipbugs attempt to flee from Mario when he is near, ultimately tiring out and collapsing upside-down on the ground. If spotted in his [[Bee Mario|Bee form]], they chase him.
|data-sort-value=02|[[Honeyhive Galaxy]]
|data-sort-value=02|[[Honeyhive Galaxy]]
|data-sort-value=25|[[Gold Leaf Galaxy]]
|data-sort-value=25|[[Gold Leaf Galaxy]]
Line 1,108: Line 1,108:
|{{icon|new}}
|{{icon|new}}
|-
|-
|data-sort-value=Man|[[File:Mandibug.png|100x100px]]<br>[[Mandibug]]
|data-sort-value=Man style="background:white"|[[File:Mandibug.png|100x100px]]<br>[[Mandibug]]
|Big {{wp|stag beetle}} enemies. Mandibugs charge at Mario after making visual contact, snapping their jaws. They are defeated when Ground Pounded. One trembles if Mario stands on its back, but eventually shakes him off.
|align=left|Big {{wp|stag beetle}} enemies. Mandibugs charge at Mario after making visual contact, snapping their jaws. They are defeated when Ground Pounded. One trembles if Mario stands on its back, but eventually shakes him off.
|data-sort-value=02|[[Honeyhive Galaxy]]
|data-sort-value=02|[[Honeyhive Galaxy]]
|data-sort-value=25|[[Gold Leaf Galaxy]]
|data-sort-value=25|[[Gold Leaf Galaxy]]
Line 1,115: Line 1,115:
|{{icon|new}}
|{{icon|new}}
|-
|-
|data-sort-value=Wi|[[File:SMG2 Wiggler Artwork.png|100x100px]]<br>[[Wiggler]]
|data-sort-value=Wi style="background:white"|[[File:SMG2 Wiggler Artwork.png|100x100px]]<br>[[Wiggler]]
|Caterpillars that walk around in circles. Performing a Ground Pound on nearby earth or directly spinning a Wiggler flips it onto its back. If it is not defeated within five seconds, it becomes angry and uprights itself. An enraged Wiggler is faster and cannot be harmed. It calms down after a few seconds. Ground Pounding a Wiggler defeats it in a single blow.
|align=left|Caterpillars that walk around in circles. Performing a Ground Pound on nearby earth or directly spinning a Wiggler flips it onto its back. If it is not defeated within five seconds, it becomes angry and uprights itself. An enraged Wiggler is faster and cannot be harmed. It calms down after a few seconds. Ground Pounding a Wiggler defeats it in a single blow.
|data-sort-value=02|[[Honeyhive Galaxy]]
|data-sort-value=02|[[Honeyhive Galaxy]]
|data-sort-value=25|[[Gold Leaf Galaxy]]
|data-sort-value=25|[[Gold Leaf Galaxy]]
Line 1,122: Line 1,122:
|—
|—
|-
|-
|data-sort-value=Wa|[[File:Watershooter.png|100x100px]]<br>[[Water Shooter]]
|data-sort-value=Wa style="background:white"|[[File:Watershooter.png|100x100px]]<br>[[Water Shooter]]
|Mounted nozzles that shoot [[Water Ball]]s over great distances. A ball traps Mario if he is within its trajectory and carries him with it. He is freed if he spins.
|align=left|Mounted nozzles that shoot [[Water Ball]]s over great distances. A ball traps Mario if he is within its trajectory and carries him with it. He is freed if he spins.
|data-sort-value=02|[[Honeyhive Galaxy]]
|data-sort-value=02|[[Honeyhive Galaxy]]
|data-sort-value=30|[[Sand Spiral Galaxy]]
|data-sort-value=30|[[Sand Spiral Galaxy]]
Line 1,129: Line 1,129:
|{{icon|new}}
|{{icon|new}}
|-
|-
|data-sort-value=Fir|[[File:Firearc.png|100x100px]]<br>[[Fire Shooter]]
|data-sort-value=Fir style="background:white"|[[File:Firearc.png|100x100px]]<br>[[Fire Shooter]]
|Mounted flamethrowers that shoot streams of fire. The flames recede in set intervals that can be timed.
|align=left|Mounted flamethrowers that shoot streams of fire. The flames recede in set intervals that can be timed.
|data-sort-value=11|[[Bowser's Star Reactor]]
|data-sort-value=11|[[Bowser's Star Reactor]]
|data-sort-value=39|[[Bubble Blast Galaxy]]
|data-sort-value=39|[[Bubble Blast Galaxy]]
Line 1,136: Line 1,136:
|{{icon|new}}
|{{icon|new}}
|-
|-
|data-sort-value=SpringV|[[File:Sentry Beam.png|100x100px]]<br>[[Spring Vault]]
|data-sort-value=SpringV style="background:white"|[[File:Sentry Beam.png|100x100px]]<br>[[Spring Vault]]
|Topman-like beamers. Jumping on one's head launches Mario high into the air.
|align=left|Topman-like beamers. Jumping on one's head launches Mario high into the air.
|data-sort-value=04|[[Flipswitch Galaxy]]
|data-sort-value=04|[[Flipswitch Galaxy]]
|data-sort-value=32|[[Dreadnought Galaxy]]
|data-sort-value=32|[[Dreadnought Galaxy]]
Line 1,143: Line 1,143:
|{{icon|new}}
|{{icon|new}}
|-
|-
|data-sort-value=Sen|[[File:SMG Sentry Garage model.png|100x100px]]<br>[[Sentry Garage]]
|data-sort-value=Sen style="background:white"|[[File:SMG Sentry Garage model.png|100x100px]]<br>[[Sentry Garage]]
|A Spring Vault that expels Topminis. Its head bounces Mario into the air.
|align=left|A Spring Vault that expels Topminis. Its head bounces Mario into the air.
|colspan=2 data-sort-value=16|[[Buoy Base Galaxy]]
|colspan=2 data-sort-value=16|[[Buoy Base Galaxy]]
|None
|None
|{{icon|new}}
|{{icon|new}}
|-
|-
|data-sort-value=Spo|[[File:SpoingSMG.png|100x100px]]<br>[[Spoing]]
|data-sort-value=Sen style="background:white"|[[File:LaserRobot.png|100x100px]]<br>[[Sentry Beam]]
|Spiders that hop up and down. A Spoing is stunned when shot by a Star Bit. It is defeated when stomped. Spoings stop to laugh if they strike Mario.
|align=left|Hovering beamers that fire lasers at Mario when he is close. Standing on top of a Sentry Beam temporarily prevents it from firing.
|data-sort-value=09|[[Battlerock Galaxy]]
|data-sort-value=27|[[Toy Time Galaxy]]
|{{icon|cross}}
|{{icon|new}}
|-
|data-sort-value=Bal style="background:white"|[[File:SMG Bolt Beam model nut.png|100x100px]]<br>[[Ball Beamer]]
|align=left|Yellow beamers that discharge wide-range shockwaves on the surface of spherical planets. The shockwaves damage Mario on contact and are discharged in consistent, three-part intervals that can be timed. Most Ball Beamers lack interactive components, but there is one in Buoy Base Galaxy with a [[Screwtop|gold screw]] on its top. Spinning it disengages the Ball Beamer and opens up the metal planet it is fastened to.
|data-sort-value=16|[[Buoy Base Galaxy]]
|data-sort-value=31|[[Deep Dark Galaxy]]
|{{icon|cross}}
|{{icon|new}}
|-
|data-sort-value=Pul style="background:white"|[[File:SMG Ring Beam model.png|100x100px]]<br>[[Pulse Beam]]
|align=left|Spiked beamers that discharge shockwaves. One damages Mario when touched.
|data-sort-value=27|[[Toy Time Galaxy]]
|data-sort-value=32|[[Dreadnought Galaxy]]
|{{icon|cross}}
|{{icon|new}}
|-
|data-sort-value=Spo style="background:white"|[[File:SpoingSMG.png|100x100px]]<br>[[Spoing]]
|align=left|Spiders that hop up and down. A Spoing is stunned when shot by a Star Bit. It is defeated when stomped. Spoings stop to laugh if they strike Mario.
|data-sort-value=07|[[Space Junk Galaxy]]
|data-sort-value=07|[[Space Junk Galaxy]]
|data-sort-value=15|[[Ghostly Galaxy]]
|data-sort-value=15|[[Ghostly Galaxy]]
Line 1,156: Line 1,177:
|{{icon|new}}
|{{icon|new}}
|-
|-
|data-sort-value=Spa|[[File:SMG Sprangler.png|100x100px]]<br>[[Spangler]]
|data-sort-value=Spa style="background:white"|[[File:SMG Sprangler.png|100x100px]]<br>[[Spangler]]
|Spiders hanging from silk. Spanglers sway back and forth to strike Mario. Spinning one stuns it. It otherwise can be stomped.
|align=left|Spiders hanging from silk. Spanglers sway back and forth to strike Mario. Spinning one stuns it. It otherwise can be stomped.
|data-sort-value=15|[[Ghostly Galaxy]]
|data-sort-value=15|[[Ghostly Galaxy]]
|data-sort-value=26|[[Sea Slide Galaxy]]
|data-sort-value=26|[[Sea Slide Galaxy]]
Line 1,163: Line 1,184:
|{{icon|new}}
|{{icon|new}}
|-
|-
|data-sort-value=Z|[[File:SMG Asset Model Big Amp.png|100x100px]]<br>[[Big Amp|Zap Ball]]
|data-sort-value=Z style="background:white"|[[File:SMG Asset Model Big Amp.png|100x100px]]<br>[[Big Amp|Zap Ball]]
|Large, faceless Amps that travel in circles and damage Mario on contact. Zap Balls typically occur in pairs.
|align=left|Floating, charged orbs that travel in circles and damage Mario on contact. Zap Balls typically occur in pairs.
|data-sort-value=07|[[Space Junk Galaxy]]
|data-sort-value=07|[[Space Junk Galaxy]]
|data-sort-value=27|[[Toy Time Galaxy]]
|data-sort-value=27|[[Toy Time Galaxy]]
Line 1,170: Line 1,191:
|—
|—
|-
|-
|data-sort-value=Amp|[[File:AmpSMG.png|100x100px]]<br>[[Amp]]
|data-sort-value=Amp style="background:white"|[[File:AmpSMG.png|100x100px]]<br>[[Amp]]
|Smiling, electrical orbs. They typically travel in circular patterns.
|align=left|Smiling, electrical orbs. They typically travel in circular patterns.
|data-sort-value=16|[[Buoy Base Galaxy]]
|data-sort-value=16|[[Buoy Base Galaxy]]
|data-sort-value=39|[[Bubble Blast Galaxy]]
|data-sort-value=39|[[Bubble Blast Galaxy]]
Line 1,177: Line 1,198:
|—
|—
|-
|-
|data-sort-value=Mag|[[File:Magikoopa Artwork - Super Mario Galaxy.png|100x100px]]<br>[[Magikoopa]]
|data-sort-value=Mag style="background:white"|[[File:Magikoopa Artwork - Super Mario Galaxy.png|100x100px]]<br>[[Magikoopa]]
|Robed [[Koopa (species)|Koopa]]s that teleport. Magikoopas toss magical fireballs at Mario with their wand, which they also use to block shot Star Bits. The Magikoopa in one of the opening cutscenes is localized into English as "[[Kamek]]".
|align=left|Robed [[Koopa (species)|Koopa]]s that teleport. Magikoopas toss magical fireballs at Mario with their wand, which they also use to block shot Star Bits. The Magikoopa in one of the opening cutscenes is localized into English as "[[Kamek]]".
|data-sort-value=07|[[Space Junk Galaxy]]
|data-sort-value=07|[[Space Junk Galaxy]]
|data-sort-value=30|[[Sand Spiral Galaxy]]
|data-sort-value=30|[[Sand Spiral Galaxy]]
Line 1,184: Line 1,205:
|—
|—
|-
|-
|data-sort-value=KooG|[[File:SMG Koopa Troopa Models.png|100x100px]]<br>[[Koopa Troopa]] (Green)
|data-sort-value=KooG style="background:white"|[[File:SMG Koopa Troopa Models.png|100x100px]]<br>[[Koopa Troopa]] (Green)
|Green-shelled turtles. Koopa Troopas walk back and forth in straight lines. One retreats into its shell when stomped, allowing Mario to pick it up.
|align=left|Green-shelled turtles. Koopa Troopas walk back and forth in straight lines. One retreats into its shell when stomped, allowing Mario to pick it up.
|data-sort-value=07|[[Space Junk Galaxy]]
|data-sort-value=07|[[Space Junk Galaxy]]
|data-sort-value=24|[[Bigmouth Galaxy]]
|data-sort-value=24|[[Bigmouth Galaxy]]
Line 1,191: Line 1,212:
|—
|—
|-
|-
|data-sort-value=KooR|[[File:SMG Asset Model Koopa Troopa (Red).png|100x100px]]<br>Koopa Troopa (Red)
|data-sort-value=KooR style="background:white"|[[File:SMG Asset Model Koopa Troopa (Red).png|100x100px]]<br>Koopa Troopa (Red)
|A red-shelled Koopa Troopa that walks around in a circle. Jumping on it gives Mario access to a Red Shell.
|align=left|A red-shelled Koopa Troopa that walks around in a circle. Jumping on it gives Mario access to a Red Shell.
|colspan=2 data-sort-value=26|[[Sea Slide Galaxy]]
|colspan=2 data-sort-value=26|[[Sea Slide Galaxy]]
|{{icon|SMG-ShellR}}×1
|{{icon|SMG-ShellR}}×1
|—
|—
|-
|-
|data-sort-value=D|[[File:SMG Dry Bones Artwork.png|100x100px]]<br>[[Dry Bones]]
|data-sort-value=D style="background:white"|[[File:SMG Dry Bones Artwork.png|100x100px]]<br>[[Dry Bones]]
|Undead Koopa Troopas. Dry Bones chase down and tackle Mario on sight. If one is stomped, spun, or hit with a shell, it crumbles into a pile of bones, but reassembles after a few seconds. There are three ways to truly defeat a Dry Bones: by luring a Bullet Bill into it, by running into it as Rainbow Mario; or by luring it into [[quicksand]].
|align=left|Undead Koopa Troopas. Dry Bones chase down and tackle Mario on sight. If one is stomped, spun, or hit with a shell, it crumbles into a pile of bones, but reassembles after a few seconds. There are three ways to truly defeat a Dry Bones: by luring a Bullet Bill into it, by running into it as Rainbow Mario; or by luring it into [[quicksand]].
|data-sort-value=21|[[Dusty Dune Galaxy]]
|data-sort-value=21|[[Dusty Dune Galaxy]]
|data-sort-value=37|[[Bowser's Galaxy Reactor]]
|data-sort-value=37|[[Bowser's Galaxy Reactor]]
Line 1,204: Line 1,225:
|—
|—
|-
|-
|data-sort-value=Top|[[File:Topmini.png|100x100px]]<br>[[Topmini]]
|data-sort-value=Top style="background:white"|[[File:Topmini.png|100x100px]]<br>[[Topmini]]
|Little Topmen. Topminis cannot damage Mario and are immediately defeated when spun.
|align=left|Little Topmen. Topminis cannot damage Mario and are immediately defeated when spun.
|data-sort-value=09|[[Battlerock Galaxy]]
|data-sort-value=09|[[Battlerock Galaxy]]
|data-sort-value=32|[[Dreadnought Galaxy]]
|data-sort-value=32|[[Dreadnought Galaxy]]
Line 1,211: Line 1,232:
|{{icon|new}}
|{{icon|new}}
|-
|-
|data-sort-value=Spik|[[File:SpikyTopman.png|100x100px]]<br>[[Spiky Topman]]
|data-sort-value=Spik style="background:white"|[[File:SpikyTopman.png|100x100px]]<br>[[Spiky Topman]]
|Top enemies. Spiky Topmen do not directly harm Mario, but they can knock him into hazards or off platforms. The spike on one's head protects it from being stomped and damages Mario on contact. Spiky Topmen are defeated if knocked into an [[electric rail]] or off the side of a platform.
|align=left|Top enemies. Spiky Topmen do not directly harm Mario, but they can knock him into hazards or off platforms. The spike on one's head protects it from being stomped and damages Mario on contact. Spiky Topmen are defeated if knocked into an [[electric rail]] or off the side of a platform.
|data-sort-value=09|[[Battlerock Galaxy]]
|data-sort-value=09|[[Battlerock Galaxy]]
|data-sort-value=32|[[Dreadnought Galaxy]]
|data-sort-value=32|[[Dreadnought Galaxy]]
Line 1,218: Line 1,239:
|{{icon|new}}
|{{icon|new}}
|-
|-
|data-sort-value=Spr|[[File:SMG Asset Model Topman (Spring).png|100x100px]]<br>[[Spring Topman]]
|data-sort-value=Spr style="background:white"|[[File:SMG Asset Model Topman (Spring).png|100x100px]]<br>[[Spring Topman]]
|Green Topmen that continuously produced by small portals. Stomping a Spring Topman stuns it and allows Mario to use it like a [[springboard]]. Some Spring Topmen produce Topminis.
|align=left|Green Topmen that continuously produced by small portals. Stomping a Spring Topman stuns it and allows Mario to use it like a [[springboard]]. Some Spring Topmen produce Topminis.
|data-sort-value=16|[[Buoy Base Galaxy]]
|data-sort-value=16|[[Buoy Base Galaxy]]
|data-sort-value=32|[[Dreadnought Galaxy]]
|data-sort-value=32|[[Dreadnought Galaxy]]
Line 1,225: Line 1,246:
|{{icon|new}}
|{{icon|new}}
|-
|-
|data-sort-value=Spa|[[File:Mine Artwork SMG2.png|100x100px]]<br>[[Mikey Mine|Space Mine]]
|data-sort-value=Spa style="background:white"|[[File:Mine Artwork SMG2.png|100x100px]]<br>[[Mikey Mine|Space Mine]]
|Faceless Mikey Mines that occur floating in space. Most are inert, but some move along purple streaks of light. Space Mines explode when touched, causing damage. Shooting one with a Star Bit destroys it.
|align=left|Faceless Mikey Mines that occur floating in space. Most are inert, but some move along purple streaks of light. Space Mines explode when touched, causing damage. Shooting one with a Star Bit destroys it.
|data-sort-value=09|[[Battlerock Galaxy]]
|data-sort-value=09|[[Battlerock Galaxy]]
|data-sort-value=39|[[Bubble Blast Galaxy]]
|data-sort-value=39|[[Bubble Blast Galaxy]]
Line 1,232: Line 1,253:
|{{icon|new}}
|{{icon|new}}
|-
|-
|data-sort-value=Mik|[[File:SMG Underwater Mine Artwork.png|100x100px]]<br>Mikey Mine
|data-sort-value=Mik style="background:white"|[[File:SMG Underwater Mine Artwork.png|100x100px]]<br>Mikey Mine
|{{wp|Naval mine}}s that bob up and down on chains. Mikey Mines keep their eyes shut unless Mario is in close proximity. They regenerate after detonating.
|align=left|{{wp|Naval mine}}s that bob up and down on chains. Mikey Mines keep their eyes shut unless Mario is in close proximity. They regenerate after detonating.
|colspan=2 data-sort-value=31|[[Deep Dark Galaxy]]
|colspan=2 data-sort-value=31|[[Deep Dark Galaxy]]
|None
|None
|{{icon|new}}
|{{icon|new}}
|-
|-
|data-sort-value=Bob|[[File:SMG Bob-Omb Artwork.png|100x100px]]<br>[[Bob-omb]]
|data-sort-value=Bob style="background:white"|[[File:SMG Bob-Omb Artwork.png|100x100px]]<br>[[Bob-omb]]
|Walking bombs. Bob-ombs actively pursue Mario until they explode. Stomping one disengages it, turning it into a grabbable [[bomb]].
|align=left|Walking bombs. Bob-ombs actively pursue Mario until they explode. Stomping one disengages it, turning it into a grabbable [[bomb]].
|data-sort-value=09|[[Battlerock Galaxy]]
|data-sort-value=09|[[Battlerock Galaxy]]
|data-sort-value=38|[[Rolling Gizmo Galaxy]]
|data-sort-value=38|[[Rolling Gizmo Galaxy]]
Line 1,245: Line 1,266:
|—
|—
|-
|-
|data-sort-value=Mon|[[File:SMG Asset Model Monty.png|100x100px]]<br>[[Monty]]
|data-sort-value=Mon style="background:white"|[[File:SMG Asset Model Monty.png|100x100px]]<br>[[Monty]]
|Moles that sit in hatches and throw wrenches at Mario. One retreats into the hatch when approaches. Ground Pounding nearby earth stuns Montys, leaving them open to attack. They are also stunned when struck by Star Bits.
|align=left|Moles that sit in hatches and throw wrenches at Mario. One retreats into the hatch when approaches. Ground Pounding nearby earth stuns Montys, leaving them open to attack. They are also stunned when struck by Star Bits.
|data-sort-value=09|[[Battlerock Galaxy]]
|data-sort-value=09|[[Battlerock Galaxy]]
|data-sort-value=32|[[Dreadnought Galaxy]]
|data-sort-value=32|[[Dreadnought Galaxy]]
Line 1,252: Line 1,273:
|{{icon|new}}
|{{icon|new}}
|-
|-
|data-sort-value=Und|[[File:SMG Asset Model Undergrunt.png|100x100px]]<br>[[Undergrunt]]
|data-sort-value=Und style="background:white"|[[File:SMG Asset Model Undergrunt.png|100x100px]]<br>[[Undergrunt]]
|Burrowing Montys. Undergrunts leave trails of disturbed dirt as they dig. Ground Pounding nearby earth forces them to the surface, dazed and vulnerable. Their spiked helmets protects them from stomps. The helmets protrude from the ground as the Undergrunts burrow, allowing one to track their movements.
|align=left|Burrowing Montys. Undergrunts leave trails of disturbed dirt as they dig. Ground Pounding nearby earth forces them to the surface, dazed and vulnerable. Their spiked helmets protects them from stomps. The helmets protrude from the ground as the Undergrunts burrow, allowing one to track their movements.
|data-sort-value=19|[[Gusty Garden Galaxy]]
|data-sort-value=19|[[Gusty Garden Galaxy]]
|data-sort-value=25|[[Gold Leaf Galaxy]]
|data-sort-value=25|[[Gold Leaf Galaxy]]
Line 1,259: Line 1,280:
|{{icon|new}}
|{{icon|new}}
|-
|-
|data-sort-value=Sen|[[File:LaserRobot.png|100x100px]]<br>[[Sentry Beam]]
|data-sort-value=Thw style="background:white"|[[File:SMG Thwomp Artwork.png|100x100px]]<br>[[Thwomp]]
|Hovering beamers that fire lasers at Mario when he is close. Standing on top of a Sentry Beam temporarily prevents it from firing.
|align=left|Grimacing stones. Thwomps suspend themselves above ground and periodically slam into the earth below. Crushing Mario fully depletes his [[Health Meter|life meter]]. The tops and sides of a Thwomp can be used as platforms and walls. Slightly smaller ones appear in the 2D sections of several galaxies.
|data-sort-value=09|[[Battlerock Galaxy]]
|data-sort-value=11|[[Bowser's Star Reactor]]
|data-sort-value=37|[[Bowser's Galaxy Reactor]]
|{{icon|cross}}
|—
|-
|data-sort-value=Tox style="background:white"|[[File:Tox Box SMG.png|100x100px]]<br>[[Tox Box]]
|align=left|Stone boxes that roll around in set trajectories. Tox Boxes are the same width of the paths they travel, making them difficult to avoid. One of their sides is open and can be safely stood under.
|data-sort-value=13|[[Beach Bowl Galaxy]]
|data-sort-value=27|[[Toy Time Galaxy]]
|data-sort-value=27|[[Toy Time Galaxy]]
|{{icon|cross}}
|{{icon|cross}}
|{{icon|new}}
|
|-
|-
|data-sort-value=Thw|[[File:SMG Thwomp Artwork.png|100x100px]]<br>[[Thwomp]]
|data-sort-value=Bom style="background:white"|[[File:SMG Asset Model Bomp.png|100x100px]]<br>[[Bomp]]
|Grimacing stones. Thwomps suspend themselves above ground and periodically slam into the earth below. Crushing Mario fully depletes his [[Health Meter|life meter]]. The tops and sides of a Thwomp can be used as platforms and walls. Slightly smaller ones appear in the 2D sections of several galaxies.
|align=left|Stones that shift in and out of walls. They cannot damage Mario directly, but they are positioned to push him off of platforms and solid ground. The tops of their bodies can be stood on.
|data-sort-value=11|[[Bowser's Star Reactor]]
|data-sort-value=16|[[Buoy Base Galaxy]]
|data-sort-value=37|[[Bowser's Galaxy Reactor]]
|data-sort-value=20|[[Freezeflame Galaxy]]
|{{icon|cross}}
|{{icon|cross}}
|—
|—
|-
|-
|data-sort-value=Gri|[[File:Gringill SMG.png|100x100px]]<br>[[Gringill]]
|data-sort-value=Gri style="background:white"|[[File:Gringill SMG.png|100x100px]]<br>[[Gringill]]
|{{wp|Congridae|Conger eel}} enemies. Gringills lunge at Mario if he approaches the mouth of their caves. They can only be defeated by projectile shells. In some galaxies, Gringills occur swimming in open water.
|align=left|{{wp|Congridae|Conger eel}} enemies. Gringills lunge at Mario if he approaches the mouth of their caves. They can only be defeated by projectile shells. In some galaxies, Gringills occur swimming in open water.
|data-sort-value=13|[[Beach Bowl Galaxy]]
|data-sort-value=13|[[Beach Bowl Galaxy]]
|data-sort-value=24|[[Bigmouth Galaxy]]
|data-sort-value=24|[[Bigmouth Galaxy]]
Line 1,280: Line 1,308:
|{{icon|new}}
|{{icon|new}}
|-
|-
|data-sort-value=Gia|[[File:SMG Asset Model Gringill (Big).png|100x100px]]<br>[[Big Gringill|Giant Gringill]]
|data-sort-value=Gia style="background:white"|[[File:SMG Asset Model Gringill (Big).png|100x100px]]<br>[[Big Gringill|Giant Gringill]]
|Large Gringills restricted to underwater caves. They snap at Mario when approached. Giant Gringills react slower than the normal-sized ones.
|align=left|Large Gringills restricted to underwater caves. They snap at Mario when approached. Giant Gringills react slower than the normal-sized ones.
|data-sort-value=13|[[Beach Bowl Galaxy]]
|data-sort-value=13|[[Beach Bowl Galaxy]]
|data-sort-value=31|[[Deep Dark Galaxy]]
|data-sort-value=31|[[Deep Dark Galaxy]]
Line 1,287: Line 1,315:
|{{icon|new}}
|{{icon|new}}
|-
|-
|data-sort-value=Urc|[[File:Galaxy Urchin.jpg|100x100px]]<br>[[Urchin]]
|data-sort-value=Urc style="background:white"|[[File:Galaxy Urchin.jpg|100x100px]]<br>[[Urchin]]
|Sea creatures with protractible spines. Urchins roll towards Mario when in close proximity. They are damaged only by shells and fireballs.
|align=left|Sea creatures with protractible spines. Urchins roll towards Mario when in close proximity. They are damaged only by shells and fireballs.
|data-sort-value=13|[[Beach Bowl Galaxy]]
|data-sort-value=13|[[Beach Bowl Galaxy]]
|data-sort-value=31|[[Deep Dark Galaxy]]
|data-sort-value=31|[[Deep Dark Galaxy]]
Line 1,294: Line 1,322:
|—
|—
|-
|-
|data-sort-value=Gro|[[File:RedUrchins.png|100x100px]]<br>[[Ground Urchin]]
|data-sort-value=Gro style="background:white"|[[File:RedUrchins.png|100x100px]]<br>[[Ground Urchin]]
|Red Urchins found in warm areas. When Mario draws near, they protract their spines and roll towards him. Ground Urchins can only be defeated by fire and [[lava]]. There is a box-like stone sculpture in Freezeflame Galaxy that continuously expels Ground Urchins.
|align=left|Red Urchins found in warm areas. When Mario draws near, they protract their spines and roll towards him. Ground Urchins can only be defeated by fire and [[lava]]. There is a box-like stone sculpture in Freezeflame Galaxy that continuously expels Ground Urchins.
|data-sort-value=20|[[Freezeflame Galaxy]]
|data-sort-value=20|[[Freezeflame Galaxy]]
|data-sort-value=31|[[Deep Dark Galaxy]]
|data-sort-value=31|[[Deep Dark Galaxy]]
Line 1,301: Line 1,329:
|{{icon|new}}
|{{icon|new}}
|-
|-
|data-sort-value=Cla|[[File:SMG Asset Model Clampy.png|100x100px]]<br>[[Clampy]]
|data-sort-value=Cla style="background:white"|[[File:SMG Asset Model Clampy.png|100x100px]]<br>[[Clampy]]
|A giant oyster that opens and closes its mouth. [[Star Chip]]s or coins can be found inside it. Snapping shut with Mario inside damages him.
|align=left|A giant oyster that opens and closes its mouth. [[Star Chip]]s or coins can be found inside it. Snapping shut with Mario inside damages him.
|colspan=2 data-sort-value=13|[[Beach Bowl Galaxy]]
|colspan=2 data-sort-value=13|[[Beach Bowl Galaxy]]
|{{icon|cross}}
|{{icon|cross}}
|{{icon|new}}
|{{icon|new}}
|-
|-
|data-sort-value=Bat|[[File:SMG Bat Artwork.png|100x100px]]<br>[[Bat (Super Mario Galaxy)|Bat]]
|data-sort-value=Bat style="background:white"|[[File:SMG Bat Artwork.png|100x100px]]<br>[[Bat (Super Mario Galaxy)|Bat]]
|Hog-nosed bats that roost in caves. They swoop down to attack Mario. A bat stops to laugh when it lands a hit. Stomping or spinning one defeats it.
|align=left|Hog-nosed bats that roost in caves. They swoop down to attack Mario. A bat stops to laugh when it lands a hit. Stomping or spinning one defeats it.
|data-sort-value=13|[[Beach Bowl Galaxy]]
|data-sort-value=13|[[Beach Bowl Galaxy]]
|data-sort-value=27|[[Toy Time Galaxy]]
|data-sort-value=27|[[Toy Time Galaxy]]
Line 1,314: Line 1,342:
|{{icon|new}}
|{{icon|new}}
|-
|-
|data-sort-value=IcA|[[File:SMG Ice Bat.png|100x100px]]<br>[[Ice bat]]
|data-sort-value=IcA style="background:white"|[[File:SMG Ice Bat.png|100x100px]]<br>[[Ice bat]]
|White bats. Making direct contact freezes Mario. They are defeated only by fire.
|align=left|White bats. Making direct contact freezes Mario. They are defeated only by fire.
|colspan=2 data-sort-value=20|[[Freezeflame Galaxy]]
|colspan=2 data-sort-value=20|[[Freezeflame Galaxy]]
|{{icon|SMG-Bit}}×3
|{{icon|SMG-Bit}}×3
|{{icon|new}}
|{{icon|new}}
|-
|-
|data-sort-value=Cat|[[File:CataquackSMG.png|100x100px]]<br>[[Cataquack]]
|data-sort-value=Cat style="background:white"|[[File:CataquackSMG.png|100x100px]]<br>[[Cataquack]]
|Duck-like creatures that toss Mario high into the air. Cataquacks immediately charge towards Mario after making visual contact. They otherwise idly walk in circles or sleep on the ground. Spinning one or performing a Ground Pound dazes it. They drown if led into water.
|align=left|Duck-like creatures that toss Mario high into the air. Cataquacks immediately charge towards Mario after making visual contact. They otherwise idly walk in circles or sleep on the ground. Spinning one or performing a Ground Pound dazes it. They drown if led into water.
|data-sort-value=13|[[Beach Bowl Galaxy]]
|data-sort-value=13|[[Beach Bowl Galaxy]]
|data-sort-value=25|[[Gold Leaf Galaxy]]
|data-sort-value=25|[[Gold Leaf Galaxy]]
Line 1,327: Line 1,355:
|—
|—
|-
|-
|data-sort-value=Tox|[[File:Tox Box SMG.png|100x100px]]<br>[[Tox Box]]
|data-sort-value=Boo style="background:white"|[[File:BooSMG.png|100x100px]]<br>[[Boo]]
|Stone boxes that roll around in set trajectories. Tox Boxes are the same width of the paths they travel, making them difficult to avoid. One of their sides is open and can be safely stood under.
|align=left|Ghost enemies. Boos pursue Mario when his back is turned towards them. If Mario looks directly at one, it stops moving and shields its eyes. Spinning one shifts its position and forces it through nearby walls, but it is undamaged. Boos are weak only to light – including the headlamp of the [[Captain Toad|Toad Brigade captain]]. Some Boos are found underwater. Mario can transform into one via the [[Boo Mushroom]], which causes nearby Boos to become enamored and give chase.
|data-sort-value=13|[[Beach Bowl Galaxy]]
|data-sort-value=27|[[Toy Time Galaxy]]
|{{icon|cross}}
|—
|-
|data-sort-value=Boo|[[File:BooSMG.png|100x100px]]<br>[[Boo]]
|Ghost enemies. Boos pursue Mario when his back is turned towards them. If Mario looks directly at one, it stops moving and shields its eyes. Spinning one shifts its position and forces it through nearby walls, but it is undamaged. Boos are weak only to light – including the headlamp of the [[Captain Toad|Toad Brigade captain]]. Some Boos are found underwater. Mario can transform into one via the [[Boo Mushroom]], which causes nearby Boos to become enamored and give chase.
|data-sort-value=15|[[Ghostly Galaxy]]
|data-sort-value=15|[[Ghostly Galaxy]]
|data-sort-value=30|[[Sand Spiral Galaxy]]
|data-sort-value=30|[[Sand Spiral Galaxy]]
Line 1,341: Line 1,362:
|—
|—
|-
|-
|data-sort-value=Bom|[[File:SMG Bomb Boo Model.png|100x100px]]<br>[[Bomb Boo]]
|data-sort-value=Bom style="background:white"|[[File:SMG Bomb Boo Model.png|100x100px]]<br>[[Bomb Boo]]
|Explosive Boos that pursue Mario on sight. Unlike normal Boos, Bomb Boos do not cower when Mario looks at them. When spun, Mario grabs onto a Bomb Boo's tongue and swings it like a {{wp|lasso}}. It detonates if it is swung into an object or wall. If Mario does not release the Bomb Boo, it is pulled in closer and damages him. Bomb Boos are conjured by [[Bouldergeist]] and can destroy the boss's stone armor.
|align=left|Explosive Boos that pursue Mario on sight. Unlike normal Boos, Bomb Boos do not cower when Mario looks at them. When spun, Mario grabs onto a Bomb Boo's tongue and swings it like a {{wp|lasso}}. It detonates if it is swung into an object or wall. If Mario does not release the Bomb Boo, it is pulled in closer and damages him. Bomb Boos are conjured by [[Bouldergeist]] and can destroy the boss's stone armor.
|colspan=2 data-sort-value=15|[[Ghostly Galaxy]]
|colspan=2 data-sort-value=15|[[Ghostly Galaxy]]
|None
|None
|{{icon|new}}
|{{icon|new}}
|-
|-
|data-sort-value=Ato|[[File:SMG Asset Model Big Boo.png|100x100px]]<br>[[Big Boo|Atomic Boo]]
|data-sort-value=Ato style="background:white"|[[File:SMG Asset Model Big Boo.png|100x100px]]<br>[[Big Boo|Atomic Boo]]
|A large Boo. It is defeated only with a light source. The [[Spooky Speedster]] is an Atomic Boo.
|align=left|A large Boo. It is defeated only with a light source. The [[Spooky Speedster]] is an Atomic Boo.
|colspan=2 data-sort-value=31|[[Deep Dark Galaxy]]
|colspan=2 data-sort-value=31|[[Deep Dark Galaxy]]
|{{icon|SMG-Star}}×1
|{{icon|SMG-Star}}×1
|—
|—
|-
|-
|data-sort-value=Bom|[[File:SMG Asset Model Bomp.png|100x100px]]<br>[[Bomp]]
|data-sort-value=Blo style="background:white"|[[File:BlooperSMG.png|100x100px]]<br>[[Blooper]]
|Stones that shift in and out of walls. They cannot damage Mario directly, but they are positioned to push him off of platforms and solid ground. The tops of their bodies can be stood on.
|align=left|Underwater squids. Bloopers swim erratically when approached by Mario to strike him. Spinning one or striking it with a shell defeats it. They release a cloud of ink when defeated.  
|data-sort-value=16|[[Buoy Base Galaxy]]
|data-sort-value=20|[[Freezeflame Galaxy]]
|{{icon|cross}}
|—
|-
|data-sort-value=Bal|[[File:SMG Bolt Beam model nut.png|100x100px]]<br>[[Ball Beamer]]
|Yellow beamers that discharge wide-range shockwaves on the surface of spherical planets. The shockwaves damage Mario on contact and are discharged in consistent, three-part intervals that can be timed. Most Ball Beamers lack interactive components, but there is one in Buoy Base Galaxy with a [[Screwtop|gold screw]] on its top. Spinning it disengages the Ball Beamer and opens up the metal planet it is fastened to.
|data-sort-value=16|[[Buoy Base Galaxy]]
|data-sort-value=31|[[Deep Dark Galaxy]]
|{{icon|cross}}
|{{icon|new}}
|-
|data-sort-value=Pul|[[File:SMG Ring Beam model.png|100x100px]]<br>[[Pulse Beam]]
|Spiked beamers that discharge shockwaves. One damages Mario when touched.
|data-sort-value=27|[[Toy Time Galaxy]]
|data-sort-value=32|[[Dreadnought Galaxy]]
|{{icon|cross}}
|{{icon|new}}
|-
|data-sort-value=Blo|[[File:BlooperSMG.png|100x100px]]<br>[[Blooper]]
|Underwater squids. Bloopers swim erratically when approached by Mario to strike him. Spinning one or striking it with a shell defeats it. They release a cloud of ink when defeated.  
|data-sort-value=16|[[Buoy Base Galaxy]]
|data-sort-value=16|[[Buoy Base Galaxy]]
|data-sort-value=31|[[Deep Dark Galaxy]]
|data-sort-value=31|[[Deep Dark Galaxy]]
Line 1,381: Line 1,381:
|—
|—
|-
|-
|data-sort-value=SpiC|[[File:SMG Asset Model Spiny Cheep Cheep.png|100x100px]]<br>[[Spiny Cheep Cheep|Spiny Cheep-Cheep]]
|data-sort-value=SpiC style="background:white"|[[File:SMG Asset Model Spiny Cheep Cheep.png|100x100px]]<br>[[Spiny Cheep Cheep|Spiny Cheep-Cheep]]
|{{wp|Porcupinefish}} enemies that protract their spines and charge towards Mario on sight. They are only found within sunken [[treasure chest]]s.
|align=left|{{wp|Porcupinefish}} enemies that protract their spines and charge towards Mario on sight. They are only found within sunken [[treasure chest]]s.
|colspan=2 data-sort-value=18|[[Drip Drop Galaxy]]
|colspan=2 data-sort-value=18|[[Drip Drop Galaxy]]
|{{icon|SMG-Bit}}×7
|{{icon|SMG-Bit}}×7
|—
|—
|-
|-
|data-sort-value=Che|[[File:SMG Cheep Cheep.png|100x100px]]<br>[[Cheep Cheep]]
|data-sort-value=Che style="background:white"|[[File:SMG Cheep Cheep.png|100x100px]]<br>[[Cheep Cheep]]
|Pudgy red fish. Underwater, they passively swim in circles. On land or shallow water, they bounce around in a set trajectory. They are defeated when stomped or spun.
|align=left|Pudgy red fish. Underwater, they passively swim in circles. On land or shallow water, they bounce around in a set trajectory. They are defeated when stomped or spun.
|colspan=2 data-sort-value=31|[[Deep Dark Galaxy]]
|colspan=2 data-sort-value=31|[[Deep Dark Galaxy]]
|{{icon|SMG-Coin}}×1<br>{{icon|SMG-Bit}}×3
|{{icon|SMG-Coin}}×1<br>{{icon|SMG-Bit}}×3
|—
|—
|-
|-
|data-sort-value=IcU|[[File:BrrrBit.png|100x100px]]<br>[[Li'l Brr|Ice Bubble]]
|data-sort-value=IcU style="background:white"|[[File:BrrrBit.png|100x100px]]<br>[[Li'l Brr|Ice Bubble]]
|Floating ice enemies that freeze Mario on contact. Spinning an Ice Bubble neutralizes its icy cloud and grounds it, leaving it vulnerable to being kicked. Neutralized Ice Bubbles propel themselves towards the nearest pools of [[freezing water]] to restore their clouds.
|align=left|Floating ice enemies that freeze Mario on contact. Spinning an Ice Bubble neutralizes its icy cloud and grounds it, leaving it vulnerable to being kicked. Neutralized Ice Bubbles propel themselves towards the nearest pools of [[freezing water]] to restore their clouds.
|data-sort-value=20|[[Freezeflame Galaxy]]
|data-sort-value=20|[[Freezeflame Galaxy]]
|data-sort-value=27|[[Toy Time Galaxy]]
|data-sort-value=27|[[Toy Time Galaxy]]
Line 1,400: Line 1,400:
|{{icon|new}}
|{{icon|new}}
|-
|-
|data-sort-value=Li|[[File:BurnBit.png|100x100px]]<br>[[Li'l Cinder]]
|data-sort-value=Li style="background:white"|[[File:BurnBit.png|100x100px]]<br>[[Li'l Cinder]]
|Floating fire enemies that burn Mario on contact. Li'l Cinders otherwise behave like Ice Bubbles. Grounded Li'l Cinders hop towards the nearest lava to reignite.
|align=left|Floating fire enemies that burn Mario on contact. Li'l Cinders otherwise behave like Ice Bubbles. Grounded Li'l Cinders hop towards the nearest lava to reignite.
|data-sort-value=20|[[Freezeflame Galaxy]]
|data-sort-value=20|[[Freezeflame Galaxy]]
|data-sort-value=34|[[Melty Molten Galaxy]]
|data-sort-value=34|[[Melty Molten Galaxy]]
Line 1,407: Line 1,407:
|{{icon|new}}
|{{icon|new}}
|-
|-
|data-sort-value=Clu|[[File:SMG Asset Model Cluckboom.png|100x100px]]<br>[[Cluckboom]]
|data-sort-value=Clu style="background:white"|[[File:SMG Asset Model Cluckboom.png|100x100px]]<br>[[Cluckboom]]
|[[Plurp]]-like enemies that lay explosive eggs. Cluckbooms fly in set paths, fluttering back and forth. One falls to the ground when shot be a Star Bit, leaving it open to attack.
|align=left|[[Plurp]]-like enemies that lay explosive eggs. Cluckbooms fly in set paths, fluttering back and forth. One falls to the ground when shot be a Star Bit, leaving it open to attack.
|colspan=2 data-sort-value=21|[[Dusty Dune Galaxy]]
|colspan=2 data-sort-value=21|[[Dusty Dune Galaxy]]
|{{icon|SMG-Coin}}×1<br>{{icon|SMG-Bit}}×3
|{{icon|SMG-Coin}}×1<br>{{icon|SMG-Bit}}×3
|{{icon|new}}
|{{icon|new}}
|-
|-
|data-sort-value=Bon|[[File:SMG Asset Model Tweester.png|100x100px]]<br>[[Bone Twister]]
|data-sort-value=Bon style="background:white"|[[File:SMG Asset Model Tweester.png|100x100px]]<br>[[Bone Twister]]
|Whirlwinds that move along set paths. Bone Twisters trap Mario on contact, but this does not damage him. Mario is propelled high into the air like a {{wp|bamboo-copter}} if he spins while inside. Some Bone Twisters carry jagged rocks that damage Mario if he makes contact.
|align=left|Whirlwinds that move along set paths. Bone Twisters trap Mario on contact, but this does not damage him. Mario is propelled high into the air like a {{wp|bamboo-copter}} if he spins while inside. Some Bone Twisters carry jagged rocks that damage Mario if he makes contact.
|colspan=2 data-sort-value=21|[[Dusty Dune Galaxy]]
|colspan=2 data-sort-value=21|[[Dusty Dune Galaxy]]
|{{icon|cross}}
|{{icon|cross}}
|{{icon|new}}
|{{icon|new}}
|-
|-
|data-sort-value=CraR|[[File:SMG Asset Model Crabber (Red).png|100x100px]]<br>Crabber (Red)
|data-sort-value=CraR style="background:white"|[[File:SMG Asset Model Crabber (Red).png|100x100px]]<br>Crabber (Red)
|Sidestepping [[crab]]s that scuttle away from Mario. Crabbers have hard shells that protect them from stomps and spins head-on, but their fleshy rears are exposed and can be struck. Red Crabbers actively pursue Mario but move slowly.
|align=left|Sidestepping [[crab]]s that scuttle away from Mario. Crabbers have hard shells that protect them from stomps and spins head-on, but their fleshy rears are exposed and can be struck. Red Crabbers actively pursue Mario but move slowly.
|data-sort-value=21|[[Dusty Dune Galaxy]]
|data-sort-value=21|[[Dusty Dune Galaxy]]
|data-sort-value=24|[[Bigmouth Galaxy]]
|data-sort-value=24|[[Bigmouth Galaxy]]
Line 1,426: Line 1,426:
|{{icon|new}}
|{{icon|new}}
|-
|-
|data-sort-value=CraB|[[File:SMG Asset Model Crabber (Blue).png|100x100px]]<br>[[Crabber]] (Blue)
|data-sort-value=CraB style="background:white"|[[File:SMG Asset Model Crabber (Blue).png|100x100px]]<br>[[Crabber]] (Blue)
|Blue Crabbers appear in smaller amounts than the red ones and bury themselves underground in an attempt to escape and resurface shortly after.
|align=left|Blue Crabbers appear in smaller amounts than the red ones and bury themselves underground in an attempt to escape and resurface shortly after.
|data-sort-value=21|[[Dusty Dune Galaxy]]
|data-sort-value=21|[[Dusty Dune Galaxy]]
|data-sort-value=24|[[Bigmouth Galaxy]]
|data-sort-value=24|[[Bigmouth Galaxy]]
Line 1,433: Line 1,433:
|{{icon|new}}
|{{icon|new}}
|-
|-
|data-sort-value=Jammy|[[File:Jammyfish Bigmouth SMG.png|100x100px]]<br>[[Jammyfish]]
|data-sort-value=Jammy style="background:white"|[[File:Jammyfish Bigmouth SMG.png|100x100px]]<br>[[Jammyfish]]
|[[Jellyfish]] that swim in schools along set paths. They damage Mario on contact but do not actively pursue him.
|align=left|[[Jellyfish]] that swim in schools along set paths. They damage Mario on contact but do not actively pursue him.
|data-sort-value=24|[[Bigmouth Galaxy]]
|data-sort-value=24|[[Bigmouth Galaxy]]
|data-sort-value=31|[[Deep Dark Galaxy]]
|data-sort-value=31|[[Deep Dark Galaxy]]
Line 1,440: Line 1,440:
|{{icon|new}}
|{{icon|new}}
|-
|-
|data-sort-value=Jam-o|[[File:SMG Jellyfish Model.png|100x100px]]<br>[[Jam-o'-War]]
|data-sort-value=Jam-o style="background:white"|[[File:SMG Jellyfish Model.png|100x100px]]<br>[[Jam-o'-War]]
|Large Jammyfish that idly float in place and electrocute Mario when touched. Striking a Jam-o'-War with a shell twice defeats it. The first strike turns it green.
|align=left|Large Jammyfish that idly float in place and electrocute Mario when touched. Striking a Jam-o'-War with a shell twice defeats it. The first strike turns it green.
|data-sort-value=24|[[Bigmouth Galaxy]]
|data-sort-value=24|[[Bigmouth Galaxy]]
|data-sort-value=31|[[Deep Dark Galaxy]]
|data-sort-value=31|[[Deep Dark Galaxy]]
Line 1,447: Line 1,447:
|{{icon|new}}
|{{icon|new}}
|-
|-
|data-sort-value=Mec|[[File:Mecha-KoopaSMG.png|100x100px]]<br>[[Mechakoopa|Mecha-Bowser]]
|data-sort-value=Mec style="background:white"|[[File:Mecha-KoopaSMG.png|100x100px]]<br>[[Mechakoopa|Mecha-Bowser]]
|Mechanical Koopas that breathe fire. Spinning Mecha-Bowsers swing their heads back and delay their fire attack. They are defeated when Ground Pounded.
|align=left|Mechanical Koopas that breathe fire. Spinning Mecha-Bowsers swing their heads back and delay their fire attack. They are defeated when Ground Pounded.
|data-sort-value=27|[[Toy Time Galaxy]]
|data-sort-value=27|[[Toy Time Galaxy]]
|data-sort-value=32|[[Dreadnought Galaxy]]
|data-sort-value=32|[[Dreadnought Galaxy]]
Line 1,454: Line 1,454:
|—
|—
|-
|-
|data-sort-value=Bon|[[File:SMG Asset Model Kobone.png|100x100px]]<br>[[Bonefin]]
|data-sort-value=Bon style="background:white"|[[File:SMG Asset Model Kobone.png|100x100px]]<br>[[Bonefin]]
|Undead sharks. They appear alongside [[Kingfin]], who summons them from a hydrothermal vent as he accumulates damage. Bonefins lock onto Mario when he is near. Striking one with a shell defeats it, as does leading it to the water's surface defeats it. All Bonefins disappear when Kingfin is defeated.
|align=left|Undead sharks. They appear alongside [[Kingfin]], who summons them from a hydrothermal vent as he accumulates damage. Bonefins lock onto Mario when he is near. Striking one with a shell defeats it, as does leading it to the water's surface defeats it. All Bonefins disappear when Kingfin is defeated.
|colspan=2 data-sort-value=28|[[Bonefin Galaxy]]
|colspan=2 data-sort-value=28|[[Bonefin Galaxy]]
|{{icon|SMG-Bit}}×7
|{{icon|SMG-Bit}}×7
Line 1,462: Line 1,462:


===Obstacles===
===Obstacles===
{|class="wikitable col2left" style="--bg1:white;width:100%;text-align:center"
{|class="wikitable" style="width:100%;text-align:center"
|-style="color:white;background:red"
|-style="color:white;background:red"
!rowspan=2 width=10%|Name
!rowspan=2 width=10%|Name
Line 1,471: Line 1,471:
!width=8%|Last
!width=8%|Last
|-
|-
|[[File:SMG Banzai Blaster.png|100x100px]]<br>[[Banzai Bill Cannon]]
|style="background:white"|[[File:SMG Banzai Blaster.png|100x100px]]<br>[[Banzai Bill Cannon]]
|Giant cannons that shoot [[Bomber Bill|Banzai Bill]]s.
|align=left|Giant cannons that shoot [[Bomber Bill|Banzai Bill]]s.
|colspan=2|[[Bowser's Galaxy Reactor]]
|colspan=2|[[Bowser's Galaxy Reactor]]
|-
|-
|[[File:SMG Screenshot Bars.png|100x100px]][[File:SMG Screenshot Wall.png|100x100px]]<br> [[bars (Boo Mario)|Bars / Crystal]]
|style="background:white"|[[File:SMG Screenshot Bars.png|100x100px]][[File:SMG Screenshot Wall.png|100x100px]]<br> [[bars (Boo Mario)|Bars / Crystal]]
|Thin barriers that can only be phased through by [[Boo Mario]] while he is invisible.
|align=left|Thin barriers that can only be phased through by [[Boo Mario]] while he is invisible.
|[[Ghostly Galaxy]]
|[[Ghostly Galaxy]]
|[[Boo's Boneyard Galaxy]]
|[[Boo's Boneyard Galaxy]]
|-
|-
|[[File:SMG Bill Blaster.png|100x100px]]<br>[[Bill Blaster]]
|style="background:white"|[[File:SMG Bill Blaster.png|100x100px]]<br>[[Bill Blaster]]
|Cannons that shoot [[Bullet Bill]]s. Bill Blasters are mounted onto the surface of planets, integrated into the walls of terrain, and attached to the sides of [[airship]]s. Many Bill Blasters are built into the body of [[Megaleg]]. The cannons do not shoot more than one Bullet Bill at a time.
|align=left|Cannons that shoot [[Bullet Bill]]s. Bill Blasters are mounted onto the surface of planets, integrated into the walls of terrain, and attached to the sides of [[airship]]s. Many Bill Blasters are built into the body of [[Megaleg]]. The cannons do not shoot more than one Bullet Bill at a time.
|[[Good Egg Galaxy]]
|[[Good Egg Galaxy]]
|[[Bubble Blast Galaxy]]
|[[Bubble Blast Galaxy]]
|-
|-
|[[File:SMG Asset Sprite Black Hole.png|100x100px]]<br>[[Black hole]]
|style="background:white"|[[File:SMG Asset Sprite Black Hole.png|100x100px]]<br>[[Black hole]]
|Bottomless voids with their own [[gravity]]. [[Mario]] is pulled into black holes if he gets too close and lose a life. They exist in the center of several spherical planets and function similarly to [[bottomless pit]]s.
|align=left|Bottomless voids with their own [[gravity]]. [[Mario]] is pulled into black holes if he gets too close and lose a life. They exist in the center of several spherical planets and function similarly to [[bottomless pit]]s.
|[[Good Egg Galaxy]]
|[[Good Egg Galaxy]]
|[[Bubble Blast Galaxy]]
|[[Bubble Blast Galaxy]]
|-
|-
|[[File:SMG Screenshot Bone.png|100x100px]]<br>Bone<ref>Black, page 145</ref>
|style="background:white"|[[File:SMG Screenshot Bone.png|100x100px]]<br>Bone<ref>Black, page 145</ref>
|Floating barriers in courses where Mario races the [[Spooky Speedster]]. They can obstruct Mario's path. Most bones have simple designs and are purely obstructive, but some are ribs that shift up and down. Some are encased in [[meat]] that bounce Mario on contact. Few are cackling skulls.
|align=left|Floating barriers in courses where Mario races the [[Spooky Speedster]]. They can obstruct Mario's path. Most bones have simple designs and are purely obstructive, but some are ribs that shift up and down. Some are encased in [[meat]] that bounce Mario on contact. Few are cackling skulls.
|[[Ghostly Galaxy]]
|[[Ghostly Galaxy]]
|[[Boo's Boneyard Galaxy]]
|[[Boo's Boneyard Galaxy]]
|-
|-
|[[File:SMG Screenshot Bramble.png|100x100px]]<br>[[Bramble]]
|style="background:white"|[[File:SMG Screenshot Bramble.png|100x100px]]<br>[[Bramble]]
|Thick, thorn-covered vines that damage Mario on contact.
|align=left|Thick, thorn-covered vines that damage Mario on contact.
|colspan=2|[[Gusty Garden Galaxy]]
|colspan=2|[[Gusty Garden Galaxy]]
|-
|-
|[[File:SMG Screenshot Bumper.png|100x100px]]<br>[[Bumper (Super Mario series)|Bumper]]
|style="background:white"|[[File:SMG Screenshot Bumper.png|100x100px]]<br>[[Bumper (Super Mario series)|Bumper]]
|Floating objects that bounce Mario on contact.
|align=left|Floating objects that bounce Mario on contact.
|colspan=2|[[Bubble Blast Galaxy]]
|colspan=2|[[Bubble Blast Galaxy]]
|-
|-
|[[File:SMG Burner.png|100x100px]]<br>[[Burner]]
|style="background:white"|[[File:SMG Burner.png|100x100px]]<br>[[Burner]]
|Cannons that create small explosions. It takes a few seconds for them to charge up.
|align=left|Cannons that create small explosions. It takes a few seconds for them to charge up.
|colspan=2|[[Good Egg Galaxy]]
|colspan=2|[[Good Egg Galaxy]]
|-
|-
|[[File:SMG Cannon Firing Cannonball.png|100x100px]]<br>[[Cannon]]
|style="background:white"|[[File:SMG Cannon Firing Cannonball.png|100x100px]]<br>[[Cannon]]
|Enemy cannons that shoot [[cannonball]]s. They are built into the sides of terrain. Cannons fire continuously in set intervals that can be timed. Shooting a cannonball with a Star Bit destroys it and releases a coin.
|align=left|Enemy cannons that shoot [[cannonball]]s. They are built into the sides of terrain. Cannons fire continuously in set intervals that can be timed. Shooting a cannonball with a Star Bit destroys it and releases a coin.
|[[Battlerock Galaxy]]
|[[Battlerock Galaxy]]
|[[Dreadnought Galaxy]]
|[[Dreadnought Galaxy]]
|-
|-
|[[File:SMG Screenshot Chomp Cannon.png|100x100px]]<br>[[Chomp box]]
|style="background:white"|[[File:SMG Screenshot Chomp Cannon.png|100x100px]]<br>[[Chomp box]]
|Giant turrets that release [[Chain Chomp|Chomps]]. Little doghouse-like Chomp boxes release [[Small Chomp|Mini Chomp]]s.
|align=left|Giant turrets that release [[Chain Chomp|Chomps]]. Little doghouse-like Chomp boxes release [[Small Chomp|Mini Chomp]]s.
|[[Good Egg Galaxy]]
|[[Good Egg Galaxy]]
|[[Dreadnought Galaxy]]
|[[Dreadnought Galaxy]]
|-
|-
|[[File:SMG Screenshot Crushing Pillar.png|100x100px]]<br>Crushing pillar<ref>Black, page 111</ref>
|style="background:white"|[[File:SMG Screenshot Crushing Pillar.png|100x100px]]<br>Crushing pillar<ref>Black, page 111</ref>
|Walls that shift up and down. Mario loses a life if crushed.
|align=left|Walls that shift up and down. Mario loses a life if crushed.
|[[Battlerock Galaxy]]
|[[Battlerock Galaxy]]
|[[Dreadnought Galaxy]]
|[[Dreadnought Galaxy]]
|-
|-
|[[File:SMG Screenshot Dark Matter.png|100x100px]]<br>[[Dark matter]]
|style="background:white"|[[File:SMG Screenshot Dark Matter.png|100x100px]]<br>[[Dark matter]]
|Dark matter disintegrates Mario on contact, costing him a life.
|align=left|Dark matter disintegrates Mario on contact, costing him a life.
|colspan=2|[[Bowser's Dark Matter Plant]]
|colspan=2|[[Bowser's Dark Matter Plant]]
|-
|-
|[[File:SMG Asset Model Electric Ball.png|100x100px]]<br>[[Electric Ball]]
|style="background:white"|[[File:SMG Asset Model Electric Ball.png|100x100px]]<br>[[Electric Ball]]
|Metal orbs that spin around the sides of disc-shaped planetoids. They are similar to [[Amp]]s and electrocute Mario on contact.
|align=left|Metal orbs that spin around the sides of disc-shaped planetoids. They are similar to [[Amp]]s and electrocute Mario on contact.
|[[Battlerock Galaxy]]
|[[Battlerock Galaxy]]
|[[Dreadnought Galaxy]]
|[[Dreadnought Galaxy]]
|-
|-
|[[File:SMG Screenshot Electric Rail (Green).png|100x100px]]<br>[[Electric rail]]
|style="background:white"|[[File:SMG Screenshot Electric Rail (Green).png|100x100px]]<br>[[Electric rail]]
|Electric barriers. They emit either green or red electricity and move horizontally in some galaxies. [[Spiky Topman|Spiky Topmen]] are defeated when spun into electric rails. This is also the only way to damage [[Topmaniac]].
|align=left|Electric barriers. They emit either green or red electricity and move horizontally in some galaxies. [[Spiky Topman|Spiky Topmen]] are defeated when spun into electric rails. This is also the only way to damage [[Topmaniac]].
|[[Good Egg Galaxy]]
|[[Good Egg Galaxy]]
|[[Bubble Blast Galaxy]]
|[[Bubble Blast Galaxy]]
|-
|-
|[[File:SMG Eye Beamer Model.png|100x100px]]<br>[[Eye Beamer]]
|style="background:white"|[[File:SMG Eye Beamer Model.png|100x100px]]<br>[[Eye Beamer]]
|Beamers with flat backs that are suspended above ground. Eye Beamers fire electric beams that damage Mario on contact. Some move while others are stationary. Their backs are nondamaging and can be used as platforms.
|align=left|Beamers with flat backs that are suspended above ground. Eye Beamers fire electric beams that damage Mario on contact. Some move while others are stationary. Their backs are nondamaging and can be used as platforms.
|[[Dusty Dune Galaxy]]
|[[Dusty Dune Galaxy]]
|[[Dreadnought Galaxy]]
|[[Dreadnought Galaxy]]
|-
|-
|[[File:SMG Fire Bar screenshot.png|100x100px]]<br>[[Fire Bar]]
|style="background:white"|[[File:SMG Fire Bar screenshot.png|100x100px]]<br>[[Fire Bar]]
|Rotating bars of fireballs that burn Mario on contact.
|align=left|Rotating bars of fireballs that burn Mario on contact.
|[[Battlerock Galaxy]]
|[[Battlerock Galaxy]]
|[[Sling Pod Galaxy]]
|[[Sling Pod Galaxy]]
|-
|-
|[[File:SMG Steam Jet.png|100x100px]]<br>[[Fire geyser]]
|style="background:white"|[[File:SMG Steam Jet.png|100x100px]]<br>[[Fire geyser]]
|Hot steam forced from the ground. Making contact burns Mario.
|align=left|Hot steam forced from the ground. Making contact burns Mario.
|[[Space Junk Galaxy]]
|[[Space Junk Galaxy]]
|[[Bowser's Galaxy Reactor]]
|[[Bowser's Galaxy Reactor]]
|-
|-
|[[File:SMG Screenshot Freezing Water.png|100x100px]]<br>[[Freezing water]]
|style="background:white"|[[File:SMG Screenshot Freezing Water.png|100x100px]]<br>[[Freezing water]]
|[[Water]] so frigid that it gradually depletes Mario's [[Health Meter|life meter]] if he tries to swim through it. When Mario enters freezing water, the screen is briefly disrupted by a static-like visual effect, readily differentiating it from normal bodies of water. During "[[Hot and Cold Collide]]", this water [[water tide|rises and falls]] on one of the planets.
|align=left|[[Water]] so frigid that it gradually depletes Mario's [[Health Meter|life meter]] if he tries to swim through it. When Mario enters freezing water, the screen is briefly disrupted by a static-like visual effect, readily differentiating it from normal bodies of water. During "[[Hot and Cold Collide]]", this water [[water tide|rises and falls]] on one of the planets.
|colspan=2|[[Freezeflame Galaxy]]
|colspan=2|[[Freezeflame Galaxy]]
|-
|-
|[[File:SMG Screenshot Honey.png|100x100px]]<br>[[Honey]]
|style="background:white"|[[File:SMG Screenshot Honey.png|100x100px]]<br>[[Honey]]
|A sweet substance collected by [[Honeybee]]s. Honey reduces Mario's movement the same way mud does.
|align=left|A sweet substance collected by [[Honeybee]]s. Honey reduces Mario's movement the same way mud does.
|colspan=2|[[Honeyhive Galaxy]]
|colspan=2|[[Honeyhive Galaxy]]
|-
|-
|[[File:SMG Screenshot Ice Sphere.png|100x100px]]<br>[[Bowser's Galaxy Reactor#Ice sphere|Ice sphere]]
|style="background:white"|[[File:SMG Screenshot Ice Sphere.png|100x100px]]<br>[[Bowser's Galaxy Reactor#Ice sphere|Ice sphere]]
|An ice planet. The surface is so cold that direct contact makes Mario leap as if he was burned and reduces his life meter.
|align=left|An ice planet. The surface is so cold that direct contact makes Mario leap as if he was burned and reduces his life meter.
|colspan=2|[[Bowser's Galaxy Reactor]]
|colspan=2|[[Bowser's Galaxy Reactor]]
|-
|-
|[[File:SMG Screenshot Lava.png|100x100px]]<br>[[Lava]]
|style="background:white"|[[File:SMG Screenshot Lava.png|100x100px]]<br>[[Lava]]
|Direct contact with lava burns Mario and makes him bounce into the air with his hands on his rear. Some small planets are completely covered in it. On others, the lava rises and falls like the [[lava tide|tide]].
|align=left|Direct contact with lava burns Mario and makes him bounce into the air with his hands on his rear. Some small planets are completely covered in it. On others, the lava rises and falls like the [[lava tide|tide]].
|[[Good Egg Galaxy]]
|[[Good Egg Galaxy]]
|colspan=2|[[Bowser's Galaxy Reactor]]
|colspan=2|[[Bowser's Galaxy Reactor]]
|-
|-
|[[File:SMG Screenshot Fireball.png|100x100px]]<br>[[Lava burst]]
|style="background:white"|[[File:SMG Screenshot Fireball.png|100x100px]]<br>[[Lava burst]]
|Trailing balls of lava. They move slowly and burn Mario on contact. They typically move in arcs.
|align=left|Trailing balls of lava. They move slowly and burn Mario on contact. They typically move in arcs.
|[[Freezeflame Galaxy]]
|[[Freezeflame Galaxy]]
|[[Bowser's Galaxy Reactor]]
|[[Bowser's Galaxy Reactor]]
|-
|-
|[[File:SMG Asset Model Lava Geyser.png|100x100px]]<br>[[Lava Geyser]]
|style="background:white"|[[File:SMG Asset Model Lava Geyser.png|100x100px]]<br>[[Lava Geyser]]
|Lava Geysers rise and fall in set intervals that can be timed. A rise is always proceeded by rapid bubbling on the lava's surface.
|align=left|Lava Geysers rise and fall in set intervals that can be timed. A rise is always proceeded by rapid bubbling on the lava's surface.
|[[Freezeflame Galaxy]]
|[[Freezeflame Galaxy]]
|[[Bowser's Galaxy Reactor]]
|[[Bowser's Galaxy Reactor]]
|-
|-
|[[File:SMG Asset Model Meteor.png|100x100px]]<br>[[Meteor]]
|style="background:white"|[[File:SMG Asset Model Meteor.png|100x100px]]<br>[[Meteor]]
|Fiery space rocks. [[Bowser]] shoots them from his mouth to destroy the big staircase in Bowser's Star Reactor, and Bowser Jr. fires them from the cannons in his [[airship]]. They otherwise occur raining from the sky.  
|align=left|Fiery space rocks. [[Bowser]] shoots them from his mouth to destroy the big staircase in Bowser's Star Reactor, and Bowser Jr. fires them from the cannons in his [[airship]]. They otherwise occur raining from the sky.  
|[[Gateway Galaxy]]
|[[Gateway Galaxy]]
|[[Bowser's Galaxy Reactor]]
|[[Bowser's Galaxy Reactor]]
|-
|-
|[[File:SMG Screenshot Moving Sand.png|100x100px]]<br>[[Moving sand]]
|style="background:white"|[[File:SMG Screenshot Moving Sand.png|100x100px]]<br>[[Moving sand]]
|Rapidly flowing sand. Mario can stand on it but is brought down his intended trajectory and potentially into hazards. During "[[Treasure of the Pyramid]]", the [[sand tide|sand rises]] inside of a pyramid.
|align=left|Rapidly flowing sand. Mario can stand on it but is brought down his intended trajectory and potentially into hazards. During "[[Treasure of the Pyramid]]", the [[sand tide|sand rises]] inside of a pyramid.
|colspan=2|[[Dusty Dune Galaxy]]
|colspan=2|[[Dusty Dune Galaxy]]
|-
|-
|[[File:SMG Screenshot Mud.png|100x100px]]<br>[[Mud]]
|style="background:white"|[[File:SMG Screenshot Mud.png|100x100px]]<br>[[Mud]]
|Mario's movement speed and jump height is reduced while he is in mud. This puts him at potential risk if dangerous enemies are nearby.
|align=left|Mario's movement speed and jump height is reduced while he is in mud. This puts him at potential risk if dangerous enemies are nearby.
|colspan=2|[[Good Egg Galaxy]]
|colspan=2|[[Good Egg Galaxy]]
|-
|-
|[[File:SMG Screenshot Poison.png|100x100px]]<br>[[Poison (obstacle)|Poisonous swamp]]
|style="background:white"|[[File:SMG Screenshot Poison.png|100x100px]]<br>[[Poison (obstacle)|Poisonous swamp]]
|Toxic sludge. If Mario falls into a poisonous swamp, he sinks and loses a life.
|align=left|Toxic sludge. If Mario falls into a poisonous swamp, he sinks and loses a life.
|[[Bubble Breeze Galaxy]]
|[[Bubble Breeze Galaxy]]
|[[Toy Time Galaxy]]
|[[Toy Time Galaxy]]
|-
|-
|[[File:SMG Asset Model Prickly Thorn Plant.png|100x100px]]<br>[[Thorny flower|Prickly plant]]
|style="background:white"|[[File:SMG Asset Model Prickly Thorn Plant.png|100x100px]]<br>[[Thorny flower|Prickly plant]]
|Plants with damaging, needle-like flowers. One is destroyed only through the use of projectiles, like [[rubbery bulb]]s. Destroying a prickly plant can reward Mario with three Star Bits, a coin, or a [[Sling Star]]. Some plants are [[giant prickly plant|giant]] and drop seven Star Bits when destroyed. Airborne ones appear in Gusty Garden Galaxy.
|align=left|Plants with damaging, needle-like flowers. One is destroyed only through the use of projectiles, like [[rubbery bulb]]s. Destroying a prickly plant can reward Mario with three Star Bits, a coin, or a [[Sling Star]]. Some plants are [[giant prickly plant|giant]] and drop seven Star Bits when destroyed. Airborne ones appear in Gusty Garden Galaxy.
|[[Good Egg Galaxy]]
|[[Good Egg Galaxy]]
|[[Bowser's Galaxy Reactor]]
|[[Bowser's Galaxy Reactor]]
|-
|-
|[[File:SMG Screenshot Quicksand.png|100x100px]]<br>[[Quicksand]]
|style="background:white"|[[File:SMG Screenshot Quicksand.png|100x100px]]<br>[[Quicksand]]
|Shifting sands. It functions identically to poison in that it rapidly causes Mario to sink and lose a life.
|align=left|Shifting sands. It functions identically to poison in that it rapidly causes Mario to sink and lose a life.
|[[Dusty Dune Galaxy]]
|[[Dusty Dune Galaxy]]
|[[Bowser's Galaxy Reactor]]
|[[Bowser's Galaxy Reactor]]
|-
|-
|[[File:SMG Screenshot Snow.png|100x100px]]<br>[[Snow]]
|style="background:white"|[[File:SMG Screenshot Snow.png|100x100px]]<br>[[Snow]]
|Powdery snow that reduces Mario's speed when walked through. The snow is cleared when the [[Star Pointer]] is waved over it or with [[fireball]]s.
|align=left|Powdery snow that reduces Mario's speed when walked through. The snow is cleared when the [[Star Pointer]] is waved over it or with [[fireball]]s.
|colspan=2|[[Snow Cap Galaxy]]
|colspan=2|[[Snow Cap Galaxy]]
|-
|-
|[[File:SMG Asset Model Spike Trap.png|100x100px]]<br>[[Spike Trap|Spikes]]
|style="background:white"|[[File:SMG Asset Model Spike Trap.png|100x100px]]<br>[[Spike Trap|Spikes]]
|Spikes damage Mario on contact, and generally appear attached to terrain and shifting objects. [[Lift]]s with spikes embedded into their sides appear in a few galaxies, and {{wp|Iceberg|bergy bits}} in "[[Wall Jumping up Waterfalls]]" are covered in ones made of ice.
|align=left|Spikes damage Mario on contact, and generally appear attached to terrain and shifting objects. [[Lift]]s with spikes embedded into their sides appear in a few galaxies, and {{wp|Iceberg|bergy bits}} in "[[Wall Jumping up Waterfalls]]" are covered in ones made of ice.
|[[Good Egg Galaxy]]
|[[Good Egg Galaxy]]
|[[Toy Time Galaxy]]
|[[Toy Time Galaxy]]
|-
|-
|[[File:SMG Screenshot Spotlight.png|100x100px]]<br>Spotlight
|style="background:white"|[[File:SMG Screenshot Spotlight.png|100x100px]]<br>Spotlight
|The light defeats enemy [[Boo]]s, but it also forces Boo Mario back into his [[Mario|normal form]].
|align=left|The light defeats enemy [[Boo]]s, but it also forces Boo Mario back into his [[Mario|normal form]].
|[[Ghostly Galaxy]]
|[[Ghostly Galaxy]]
|[[Deep Dark Galaxy]]
|[[Deep Dark Galaxy]]
|-
|-
|[[File:SMG Asset Model Banekiti.png|100x100px]]<br>[[Spring (Super Mario Galaxy)|Spring]]
|style="background:white"|[[File:SMG Asset Model Banekiti.png|100x100px]]<br>[[Spring (Super Mario Galaxy)|Spring]]
|Floating springs in narrow caverns. They knockback Boo Mario on contact but do not cause damage.
|align=left|Floating springs in narrow caverns. They knockback Boo Mario on contact but do not cause damage.
|colspan=2|[[Boo's Boneyard Galaxy]]
|colspan=2|[[Boo's Boneyard Galaxy]]
|-
|-
|[[File:SMG Torpedo Hasshadai.png|100x100px]]<br>[[Torpedo tube]]
|style="background:white"|[[File:SMG Torpedo Hasshadai.png|100x100px]]<br>[[Torpedo tube]]
|Underwater cannons that shoot [[Torpedo Ted]]s.
|align=left|Underwater cannons that shoot [[Torpedo Ted]]s.
|colspan=2|[[Buoy Base Galaxy]]
|colspan=2|[[Buoy Base Galaxy]]
|-
|-
|[[File:SMG Screenshot Whirlpool.png|100x100px]]<br>[[Whirlpool]]
|style="background:white"|[[File:SMG Screenshot Whirlpool.png|100x100px]]<br>[[Whirlpool]]
|Swirling vortices of water. Contact pushes Mario and temporarily stuns him, but it does not cause damage.
|align=left|Swirling vortices of water. Contact pushes Mario and temporarily stuns him, but it does not cause damage.
|[[Sea Slide Galaxy]]
|[[Sea Slide Galaxy]]
|[[Deep Dark Galaxy]]
|[[Deep Dark Galaxy]]
Line 1,645: Line 1,645:


Bosses are listed in the order that they are first encountered.
Bosses are listed in the order that they are first encountered.
{|class="wikitable col2left" style="--bg1:white;width:100%;text-align:center"
{|class="wikitable"style="width:100%;text-align:center"
|-style="color:white;background:red"
|-style="color:white;background:red"
!width=10%|Name
!width=10%|Name
Line 1,651: Line 1,651:
!width=16%|Missions
!width=16%|Missions
|-
|-
|[[File:DinoPiranha.png|100x100px]]<br>[[Dino Piranha]]
|style="background:white"|[[File:DinoPiranha.png|100x100px]]<br>[[Dino Piranha]]
|A [[Piranha Plant]] boss with a clubbed tail. It charges after [[Mario]] when he is in its line of sight. [[Spin]]ning into its club knocks it at its head, damaging it. It charges faster after the first strike.
|align=left|A [[Piranha Plant]] boss with a clubbed tail. It charges after [[Mario]] when he is in its line of sight. [[Spin]]ning into its club knocks it at its head, damaging it. It charges faster after the first strike.
|[[Dino Piranha (mission)|Dino Piranha]], [[Dino Piranha Speed Run]]
|[[Dino Piranha (mission)|Dino Piranha]], [[Dino Piranha Speed Run]]
|-
|-
|[[File:KingKalienteProfile.png|100x100px]]<br>[[King Kaliente]]
|style="background:white"|[[File:KingKalienteProfile.png|100x100px]]<br>[[King Kaliente]]
|A giant [[Rocto]] that sits in [[lava]]. He shoots [[coconut]]s<ref name=fruit group=note/> and flaming rocks at Mario. Spinning into a coconut sends it back and damages him. He starts to parry these attacks as the fight progresses.
|align=left|A giant [[Rocto]] that sits in [[lava]]. He shoots [[coconut]]s<ref name=fruit group=note/> and flaming rocks at Mario. Spinning into a coconut sends it back and damages him. He starts to parry these attacks as the fight progresses.
|[[King Kaliente's Battle Fleet]]
|[[King Kaliente's Battle Fleet]]
|-
|-
|[[File:SMG Asset Model Mandibug (Parent and Child).png|100x100px]]<br>[[Mandibug Stack]]
|style="background:white"|[[File:SMG Asset Model Mandibug (Parent and Child).png|100x100px]]<br>[[Mandibug Stack]]
|A [[Mandibug]] that carries its child on its back. Both can be defeated by performing a [[Ground Pound]]. Defeating the child angers the parent and makes it harder to strike.
|align=left|A [[Mandibug]] that carries its child on its back. Both can be defeated by performing a [[Ground Pound]]. Defeating the child angers the parent and makes it harder to strike.
|[[Trouble on the Tower]]
|[[Trouble on the Tower]]
|-
|-
|[[File:SMG Bugaboom Artwork.png|100x100px]]<br>[[Bugaboom]]
|style="background:white"|[[File:SMG Bugaboom Artwork.png|100x100px]]<br>[[Bugaboom]]
|A giant, winged Mandibug that tries to bite Mario with its jaws and can be damaged with a Ground Pound. Bugaboom takes flight after being struck once and starts releasing explosive droppings as it flies.
|align=left|A giant, winged Mandibug that tries to bite Mario with its jaws and can be damaged with a Ground Pound. Bugaboom takes flight after being struck once and starts releasing explosive droppings as it flies.
|[[Big Bad Bugaboom]]
|[[Big Bad Bugaboom]]
|-
|-
|[[File:SMG Megaleg and Moon Model.png|100x100px]]<br>[[Megaleg]]
|style="background:white"|[[File:SMG Megaleg and Moon Model.png|100x100px]]<br>[[Megaleg]]
|A giant robot. Its legs are covered with gravitational panels that enable Mario to walk up its body. [[Bill Blaster]]s are built into its body. A [[Grand Star]] is caged on its head that can be freed with a lured Bullet Bill.
|align=left|A giant robot. Its legs are covered with gravitational panels that enable Mario to walk up its body. [[Bill Blaster]]s are built into its body. A [[Grand Star]] is caged on its head that can be freed with a lured Bullet Bill.
|[[Megaleg's Moon]]
|[[Megaleg's Moon]]
|-
|-
|[[File:Kamella SMG.png|100x100px]]<br>[[Kamella]]
|style="background:white"|[[File:Kamella SMG.png|100x100px]]<br>[[Kamella]]
|A [[Magikoopa]] boss. She launches magical fireballs and [[Green Shell]]s from her wand. Striking her with shells is the only way to damage her. She starts to erratically teleport as the fight progresses.
|align=left|A [[Magikoopa]] boss. She launches magical fireballs and [[Green Shell]]s from her wand. Striking her with shells is the only way to damage her. She starts to erratically teleport as the fight progresses.
|[[Kamella's Airship Attack]], [[The Underground Ghost Ship]], [[Ghost Ship Daredevil Run]]
|[[Kamella's Airship Attack]], [[The Underground Ghost Ship]], [[Ghost Ship Daredevil Run]]
|-
|-
|[[File:TarantoxSMG.png|100x100px]]<br>[[Tarantox]]
|style="background:white"|[[File:TarantoxSMG.png|100x100px]]<br>[[Tarantox]]
|A giant spider cocooned in silk. The green orbs covering its body are its weak points, which Mario can damage by launching himself at them with [[Sling Pod]]s. It spits acid after being hit once.
|align=left|A giant spider cocooned in silk. The green orbs covering its body are its weak points, which Mario can damage by launching himself at them with [[Sling Pod]]s. It spits acid after being hit once.
|[[Tarantox's Tangled Web]]
|[[Tarantox's Tangled Web]]
|-
|-
|[[File:Topmaniac.png|100x100px]]<br>[[Topmaniac]]
|style="background:white"|[[File:Topmaniac.png|100x100px]]<br>[[Topmaniac]]
|A large [[Topman]] with serrated edges. Jumping on its head makes the blades retract, allowing Mario to safely spin it into an [[electric rail]].
|align=left|A large [[Topman]] with serrated edges. Jumping on its head makes the blades retract, allowing Mario to safely spin it into an [[electric rail]].
|[[Topmaniac and the Topman Tribe]], [[Topmaniac's Daredevil Run]], [[Revenge of the Topman Tribe]], [[Topman Tribe Speed Run]]
|[[Topmaniac and the Topman Tribe]], [[Topmaniac's Daredevil Run]], [[Revenge of the Topman Tribe]], [[Topman Tribe Speed Run]]
|-
|-
|[[File:Bowser - Super Mario Galaxy.png|100x100px]]<br>[[Bowser]]
|style="background:white"|[[File:Bowser - Super Mario Galaxy.png|100x100px]]<br>[[Bowser]]
|The fire-breathing king of [[Koopa (species)|Koopa]]s. He launches himself to the sky and back to generate shockwaves. Luring him above a glass panel causes him to crash through and burn his tail on lava. This leaves him vulnerable to a spin attack. He can conjure stone armor and roll like a [[Ruby Rock]]. He refers to Mario as his "[[Bowser#Foes|archenemy]]".<ref>{{cite|quote=Not bad! I guess I chose the right guy to be my archenemy.|author=[[Bowser]] during "[[Darkness on the Horizon]]"|title=''Super Mario Galaxy'' by [[Nintendo EAD Tokyo]]|format=North American Localization|publisher=Nintendo of America|date=12 Nov. 2007|accessdate=18 May 2023}}</ref>
|align=left|The fire-breathing king of [[Koopa (species)|Koopa]]s. He launches himself to the sky and back to generate shockwaves. Luring him above a glass panel causes him to crash through and burn his tail on lava. This leaves him vulnerable to a spin attack. He can conjure stone armor and roll like a [[Ruby Rock]]. He refers to Mario as his "[[Bowser#Foes|archenemy]]".<ref>{{cite|quote=Not bad! I guess I chose the right guy to be my archenemy.|author=[[Bowser]] during "[[Darkness on the Horizon]]"|title=''Super Mario Galaxy'' by [[Nintendo EAD Tokyo]]|format=North American Localization|publisher=Nintendo of America|date=12 Nov. 2007|accessdate=18 May 2023}}</ref>
|[[The Fiery Stronghold]], [[Darkness on the Horizon]], [[The Fate of the Universe]]
|[[The Fiery Stronghold]], [[Darkness on the Horizon]], [[The Fate of the Universe]]
|-
|-
|[[File:Bouldergeist SMG.png|100x100px]]<br>[[Bouldergeist]]
|style="background:white"|[[File:Bouldergeist SMG.png|100x100px]]<br>[[Bouldergeist]]
|A ghost covered in rocks. It launches rocks and erects stone spikes from the ground to damage Mario. Attacking it with [[Bomb Boo]]s destroys its armor and leaves it vulnerable to attack. During the second phase, it constructs giant hands to attack Mario and protect its body. It is the one who kidnaps [[Luigi]].<ref name=geist/>
|align=left|A ghost covered in rocks. It launches rocks and erects stone spikes from the ground to damage Mario. Attacking it with [[Bomb Boo]]s destroys its armor and leaves it vulnerable to attack. During the second phase, it constructs giant hands to attack Mario and protect its body. It is the one who kidnaps [[Luigi]].<ref name=geist/>
|[[Beware of Bouldergeist]], [[Bouldergeist's Daredevil Run]]
|[[Beware of Bouldergeist]], [[Bouldergeist's Daredevil Run]]
|-
|-
|[[File:SMG BowserJr.png|100x100px]]<br>[[Bowser Jr.]]
|style="background:white"|[[File:SMG BowserJr.png|100x100px]]<br>[[Bowser Jr.]]
|Bowser's son. He rides a miniature [[airship]] that fires Bullet Bills and [[cannonball]]s at Mario. Magikoopas aide Bowser Jr. during the fight. Throwing shells at the airship damages it and eventually makes it sink. Bowser Jr. otherwise has a recurring story presence throughout the game.
|align=left|Bowser's son. He rides a miniature [[airship]] that fires Bullet Bills and [[cannonball]]s at Mario. Magikoopas aide Bowser Jr. during the fight. Throwing shells at the airship damages it and eventually makes it sink. Bowser Jr. otherwise has a recurring story presence throughout the game.
|[[Sinking the Airships]]
|[[Sinking the Airships]]
|-
|-
|[[File:Major Burrows Artwork.png|100x100px]]<br>[[Major Burrows]]
|style="background:white"|[[File:Major Burrows Artwork.png|100x100px]]<br>[[Major Burrows]]
|A giant [[Undergrunt]] chasing a [[Star Bunny]]. He burrows towards Mario before bursting from the ground with swiping claws. Performing a [[Ground Pound]] on the earth when his head is exposed forces him to the surface and leaves him vulnerable to a spin attack.
|align=left|A giant [[Undergrunt]] chasing a [[Star Bunny]]. He burrows towards Mario before bursting from the ground with swiping claws. Performing a [[Ground Pound]] on the earth when his head is exposed forces him to the surface and leaves him vulnerable to a spin attack.
|[[The Dirty Tricks of Major Burrows]], [[Major Burrows's Daredevil Run]]
|[[The Dirty Tricks of Major Burrows]], [[Major Burrows's Daredevil Run]]
|-
|-
|[[File:Baron Brrr.png|100x100px]]<br>[[Baron Brrr]]
|style="background:white"|[[File:Baron Brrr.png|100x100px]]<br>[[Baron Brrr]]
|A big [[Li'l Brr|Ice Bubble]]. He fires ice balls that freeze Mario on contact. If close, he thrusts himself downward and generates a freezing shockwave. Being close to the ground leaves him vulnerable to being spun, which extinguishes his icy aura.
|align=left|A big [[Li'l Brr|Ice Bubble]]. He fires ice balls that freeze Mario on contact. If close, he thrusts himself downward and generates a freezing shockwave. Being close to the ground leaves him vulnerable to being spun, which extinguishes his icy aura.
|[[The Frozen Peak of Baron Brrr]]
|[[The Frozen Peak of Baron Brrr]]
|-
|-
|[[File:Undergrunt Gunner.png|100x100px]]<br>[[Undergrunt Gunner|Water Bazooka]]
|style="background:white"|[[File:Undergrunt Gunner.png|100x100px]]<br>[[Undergrunt Gunner|Water Bazooka]]
|Blue rotating [[cannon]]s operated by [[Undergrunt Gunner]]s. They fire drops of water that trap Mario on contact. The glass-encased cockpit is the weak point.
|align=left|Blue rotating [[cannon]]s operated by [[Undergrunt Gunner]]s. They fire drops of water that trap Mario on contact. The glass-encased cockpit is the weak point.
|[[When It Rains, It Pours]], [[Bubble Blastoff]]
|[[When It Rains, It Pours]], [[Bubble Blastoff]]
|-
|-
|[[File:SMG Asset Model Mecha-Bowser.png|100x100px]]<br>[[Toy Time Galaxy#Mecha-Bowser|Mecha-Bowser]]
|style="background:white"|[[File:SMG Asset Model Mecha-Bowser.png|100x100px]]<br>[[Toy Time Galaxy#Mecha-Bowser|Mecha-Bowser]]
|An enormous robot modeled after Bowser. [[Gearmo]]s are trapped inside of its mouth. To free them and destroy the robot, the stack of [[stone wheel]]s on top of its head must be Ground Pounded.
|align=left|An enormous robot modeled after Bowser. [[Gearmo]]s are trapped inside of its mouth. To free them and destroy the robot, the stack of [[stone wheel]]s on top of its head must be Ground Pounded.
|[[Heavy Metal Mecha-Bowser]]
|[[Heavy Metal Mecha-Bowser]]
|-
|-
|[[File:Undergrunt Gunner Close-Up.jpg|100x100px]]<br>[[Undergrunt Gunner|Electric Bazooka]]
|style="background:white"|[[File:Undergrunt Gunner Close-Up.jpg|100x100px]]<br>[[Undergrunt Gunner|Electric Bazooka]]
|A yellow cannon operated by an Undergrunt Gunner. This one shoots balls of electricity that home-in on Mario.
|align=left|A yellow cannon operated by an Undergrunt Gunner. This one shoots balls of electricity that home-in on Mario.
|[[Bouncing Down Cake Lane]]
|[[Bouncing Down Cake Lane]]
|-
|-
|[[File:SMG Kingfin Artwork.png|100x100px]]<br>[[Kingfin]]
|style="background:white"|[[File:SMG Kingfin Artwork.png|100x100px]]<br>[[Kingfin]]
|A massive shark that is guarded by a school of [[Bonefin]]s. It is vulnerable to shells. As it swims, it destroys underwater pillars. It does not actively pursue Mario, but it summons more Bonefins as the battle progresses.
|align=left|A massive shark that is guarded by a school of [[Bonefin]]s. It is vulnerable to shells. As it swims, it destroys underwater pillars. It does not actively pursue Mario, but it summons more Bonefins as the battle progresses.
|[[Kingfin's Fearsome Waters]]
|[[Kingfin's Fearsome Waters]]
|-
|-
|[[File:SMG Burnt Kaliente.jpg|100x100px]]<br>Black King Kaliente
|style="background:white"|[[File:SMG Burnt Kaliente.jpg|100x100px]]<br>Black King Kaliente
|A stronger variant of King Kaliente. He launches more projectiles and can immediately parry attacks. He causes [[meteor]]s to rain from the sky during the battle.
|align=left|A stronger variant of King Kaliente. He launches more projectiles and can immediately parry attacks. He causes [[meteor]]s to rain from the sky during the battle.
|[[King Kaliente's Spicy Return]]
|[[King Kaliente's Spicy Return]]
|-
|-
|[[File:Firey Dino Piranha.png|100x100px]]<br>Black Dino Piranha
|style="background:white"|[[File:Firey Dino Piranha.png|100x100px]]<br>Black Dino Piranha
|A speedy Dino Piranha. Its clubbed tail periodically catches fire. The flames burn Mario and prevent him from spinning the club. After making a successful strike, the Dino Piranha becomes faster, leaving walls of flames in its wake as it spews giant fiery balls. Defeating this boss without being damaged requires well-timed precision.
|align=left|A speedy Dino Piranha. Its clubbed tail periodically catches fire. The flames burn Mario and prevent him from spinning the club. After making a successful strike, the Dino Piranha becomes faster, leaving walls of flames in its wake as it spews giant fiery balls. Defeating this boss without being damaged requires well-timed precision.
|[[Fiery Dino Piranha]]
|[[Fiery Dino Piranha]]
|}
|}
Line 1,731: Line 1,731:
===Items===
===Items===
These are collectibles, pickups, and health-restoring objects.
These are collectibles, pickups, and health-restoring objects.
{|class="wikitable col2left" style="--bg1:white;width:100%;text-align:center"
{|class="wikitable"style="width:100%;text-align:center"
|-style="color:white;background:red"
|-style="color:white;background:red"
!width=12%|Name
!width=12%|Name
!Description
!Description
|-
|-
|[[File:PowerstarSMG.png|100x100px]]<br>[[Power Star]]s
|style="background:white"|[[File:PowerstarSMG.png|100x100px]]<br>[[Power Star]]s
|Objects that power the [[Comet Observatory]]. They are stolen by [[Bowser]] to create a galaxy of his own at the [[Bowser's Galaxy Reactor|center of the universe]]. Collecting them completes missions and unlocks new levels. It is inferred that yellow [[Luma]]s can become Power Stars at the end of their lifespans.
|align=left|Objects that power the [[Comet Observatory]]. They are stolen by [[Bowser]] to create a galaxy of his own at the [[Bowser's Galaxy Reactor|center of the universe]]. Collecting them completes missions and unlocks new levels. It is inferred that yellow [[Luma]]s can become Power Stars at the end of their lifespans.
|-
|-
|[[File:Greenstar.png|100x100px]]<br>[[Green Star|Green Power Star]]s
|style="background:white"|[[File:Greenstar.png|100x100px]]<br>[[Green Star|Green Power Star]]s
|Hidden Power Stars. Collecting one attracts a green-colored Luma to the observatory. Collecting all three grants [[Mario]]<ref name=luigi group=note/> access to the [[Planet of Trials]] and its [[Trial Galaxies]]. The green Lumas become these Power Stars at the end of their lifespans.
|align=left|Hidden Power Stars. Collecting one attracts a green-colored Luma to the observatory. Collecting all three grants [[Mario]]<ref name=luigi group=note/> access to the [[Planet of Trials]] and its [[Trial Galaxies]]. The green Lumas become these Power Stars at the end of their lifespans.
|-
|-
|[[File:SMG Asset Model Power Star (Red).png|100x100px]]<br>[[Red Power Star]]
|style="background:white"|[[File:SMG Asset Model Power Star (Red).png|100x100px]]<br>[[Red Power Star]]
|A Power Star affiliated with the [[Red Star]] power-up. Only one mission involves this Power Star, and collecting it makes the Red Star available in the Comet Observatory. Red Lumas can become these at the end of their lifespans.
|align=left|A Power Star affiliated with the [[Red Star]] power-up. Only one mission involves this Power Star, and collecting it makes the Red Star available in the Comet Observatory. Red Lumas can become these at the end of their lifespans.
|-
|-
|[[File:SMG Asset Model Silver Star.png|100x100px]]<br>[[Silver Star]]s
|style="background:white"|[[File:SMG Asset Model Silver Star.png|100x100px]]<br>[[Silver Star]]s
|Small Stars that represent one-fifth of a Power Star and are contained in bubbles. Silver Stars squeal like Lumas and trail after Mario when he pops their bubbles. When five are collected, they merge to form a full Power Star.
|align=left|Small Stars that represent one-fifth of a Power Star and are contained in bubbles. Silver Stars squeal like Lumas and trail after Mario when he pops their bubbles. When five are collected, they merge to form a full Power Star.
|-
|-
|[[File:GrandStar.png|100x100px]]<br>[[Grand Star]]s
|style="background:white"|[[File:GrandStar.png|100x100px]]<br>[[Grand Star]]s
|Giant Power Stars of considerable energy. They are usually in the possession of bosses. Collecting them makes the beacon expand in size, restores light to the observatory, and unlocks new domes.
|align=left|Giant Power Stars of considerable energy. They are usually in the possession of bosses. Collecting them makes the beacon expand in size, restores light to the observatory, and unlocks new domes.
|-
|-
|[[File:StarBits.png|100x100px]]<br>[[Star Bit]]s
|style="background:white"|[[File:StarBits.png|100x100px]]<br>[[Star Bit]]s
|Colorful objects that are eaten by Lumas. They are found floating in space and raining from the sky. They are collected when Mario makes physical contact or when they are touched with the [[Star Pointer]]. The Star Pointer works like a {{wp|reticle}}: pressing {{button|wii|B}} shoots a Star Bit at its on-screen positioning, and holding the button shoots them rapidly. Most enemies are stunned when struck by Star Bits. Fired Star Bits can be recovered by spinning, but only while using a Red Star or swimming underwater. [[Hungry Luma]]s transform into planets and galaxies when fed a requested number of Star Bits. Mario does not lose accumulated Star Bits if he loses a life during a mission, and they are added to total when he returns to the observatory. Collecting fifty Star Bits gives Mario an extra life.
|align=left|Colorful objects that are eaten by Lumas. They are found floating in space and raining from the sky. They are collected when Mario makes physical contact or when they are touched with the [[Star Pointer]]. The Star Pointer works like a {{wp|reticle}}: pressing {{button|wii|B}} shoots a Star Bit at its on-screen positioning, and holding the button shoots them rapidly. Most enemies are stunned when struck by Star Bits. Fired Star Bits can be recovered by spinning, but only while using a Red Star or swimming underwater. [[Hungry Luma]]s transform into planets and galaxies when fed a requested number of Star Bits. Mario does not lose accumulated Star Bits if he loses a life during a mission, and they are added to total when he returns to the observatory. Collecting fifty Star Bits gives Mario an extra life.
|-
|-
|[[File:SMG Asset Model Coin.png|100x100px]]<br>[[Coin]]s
|style="background:white"|[[File:SMG Asset Model Coin.png|100x100px]]<br>[[Coin]]s
|Collecting a coin restores one bar to Mario's life meter. Collecting fifty during a mission gives Mario an extra life. If Mario loses a life during a mission, he loses all of the coins he collected within that specific mission.
|align=left|Collecting a coin restores one bar to Mario's life meter. Collecting fifty during a mission gives Mario an extra life. If Mario loses a life during a mission, he loses all of the coins he collected within that specific mission.
|-
|-
|[[File:SMG Asset Model Purple Coin.png|100x100px]]<br>[[Purple Coin]]s
|style="background:white"|[[File:SMG Asset Model Purple Coin.png|100x100px]]<br>[[Purple Coin]]s
|Coins that only appear in a galaxy when [[Prankster Comet#Purple Comet|Purple Comet]]s are in orbit. Collecting 100 awards Mario with a Power Star.
|align=left|Coins that only appear in a galaxy when [[Prankster Comet#Purple Comet|Purple Comet]]s are in orbit. Collecting 100 awards Mario with a Power Star.
|-
|-
|[[File:SMG Asset Model Question Coin.png|100x100px]]<br>[[? Coin]]s
|style="background:white"|[[File:SMG Asset Model Question Coin.png|100x100px]]<br>[[? Coin]]s
|Big coins with inconsistent properties. Making contact with one has different results depending on the level. Touching one can make a power-up, mushroom, note, or another ? Coin appear. They do not contribute to Mario's coin count.
|align=left|Big coins with inconsistent properties. Making contact with one has different results depending on the level. Touching one can make a power-up, mushroom, note, or another ? Coin appear. They do not contribute to Mario's coin count.
|-
|-
|[[File:SMG Asset Model Note.gif|100x100px]]<br>[[Note]]s
|style="background:white"|[[File:SMG Asset Model Note.gif|100x100px]]<br>[[Note]]s
|Music notes which can appear when Mario touches a ? Coin. They appear in trails in the immediate vicinity and disappear after a few seconds. Collecting every note before they can disappear awards Mario with a power-up, a mushroom, or a Power Star.
|align=left|Music notes which can appear when Mario touches a ? Coin. They appear in trails in the immediate vicinity and disappear after a few seconds. Collecting every note before they can disappear awards Mario with a power-up, a mushroom, or a Power Star.
|-
|-
|[[File:SMG Asset Model Green Shell.png|100x100px]]<br>[[Green Shell]]s
|style="background:white"|[[File:SMG Asset Model Green Shell.png|100x100px]]<br>[[Green Shell]]s
|Shells of green [[Koopa Troopa]]s. Mario grabs one when he makes contact or [[Spin|spins]] near it. Shaking {{button|wii|wiimote}} makes Mario throw it. Green Shells travel in a continuous forward trajectory and defeats enemies on contact. Holding a Shell while underwater makes Mario automatically propel forward at a faster speed than if he were to swim on his own. It also emits a light from the front of the shell that helps orient the player and can defeat [[Boo]]s.
|align=left|Shells of green [[Koopa Troopa]]s. Mario grabs one when he makes contact or [[Spin|spins]] near it. Shaking {{button|wii|wiimote}} makes Mario throw it. Green Shells travel in a continuous forward trajectory and defeats enemies on contact. Holding a Shell while underwater makes Mario automatically propel forward at a faster speed than if he were to swim on his own. It also emits a light from the front of the shell that helps orient the player and can defeat [[Boo]]s.
|-
|-
|[[File:SMG Asset Model Red Shell.png|100x100px]]<br>[[Red Shell]]s
|style="background:white"|[[File:SMG Asset Model Red Shell.png|100x100px]]<br>[[Red Shell]]s
|Shells of red Koopa Troopas. They home-in on nearby targets when thrown. They give Mario a greater speed boost underwater than Green Shells.
|align=left|Shells of red Koopa Troopas. They home-in on nearby targets when thrown. They give Mario a greater speed boost underwater than Green Shells.
|-
|-
|[[File:SMG Asset Model Gold Shell.png|100x100px]]<br>[[Gold Shell]]s
|style="background:white"|[[File:SMG Asset Model Gold Shell.png|100x100px]]<br>[[Gold Shell]]s
|Golden Koopa Shells. Of all the shells, these ones give Mario the greatest speed boost. They function identically to a Green Shell when thrown.
|align=left|Golden Koopa Shells. Of all the shells, these ones give Mario the greatest speed boost. They function identically to a Green Shell when thrown.
|-
|-
|[[File:SMG Asset Model Bomb.png|100x100px]]<br>[[Bomb]]s
|style="background:white"|[[File:SMG Asset Model Bomb.png|100x100px]]<br>[[Bomb]]s
|Disengaged [[Bob-omb]]s that can be picked up and tossed. They explode on impact. Bombs are used during [[Bob-omb Blasting]] to clear [[trash]].
|align=left|Disengaged [[Bob-omb]]s that can be picked up and tossed. They explode on impact. Bombs are used during [[Bob-omb Blasting]] to clear [[trash]].
|-
|-
|[[File:SMG Asset Model 1-Up Mushroom.png|100x100px]]<br>[[1-Up Mushroom]]s
|style="background:white"|[[File:SMG Asset Model 1-Up Mushroom.png|100x100px]]<br>[[1-Up Mushroom]]s
|Green mushrooms that give Mario an [[extra life]] when obtained. They are sold at [[Lumalee|Luma Shops]].
|align=left|Green mushrooms that give Mario an [[extra life]] when obtained. They are sold at [[Lumalee|Luma Shops]].
|-
|-
|[[File:SMG Life Shroom Artwork.png|100x100px]]<br>[[Life Mushroom]]s
|style="background:white"|[[File:SMG Life Shroom Artwork.png|100x100px]]<br>[[Life Mushroom]]s
|Red mushrooms that doubles the amount of bars in Mario's health meter from three to six. If Mario loses three bars, they cannot be restored. The life meter returns to just three bars when Mario completes the mission, even if at full health. This mushroom is sold at Luma Shops.
|align=left|Red mushrooms that doubles the amount of bars in Mario's health meter from three to six. If Mario loses three bars, they cannot be restored. The life meter returns to just three bars when Mario completes the mission, even if at full health. This mushroom is sold at Luma Shops.
|-
|-
|[[File:SMG Bubble.png|100x100px]]<br>[[Bubble]]s
|style="background:white"|[[File:SMG Bubble.png|100x100px]]<br>[[Bubble]]s
|Air bubbles appear underwater, often released by [[Bubbler (object)|bubblers]] on the seafloor. Making contact with one refills Mario's air meter.
|align=left|Air bubbles appear underwater, often released by [[Bubbler (object)|bubblers]] on the seafloor. Making contact with one refills Mario's air meter.
|-
|-
|[[File:SMG Asset Model Key.png|100x100px]]<br>[[Key]]s
|style="background:white"|[[File:SMG Asset Model Key.png|100x100px]]<br>[[Key]]s
|Collecting a key opens a corresponding case or Key Door, granting Mario access to a new area.
|align=left|Collecting a key opens a corresponding case or Key Door, granting Mario access to a new area.
|-
|-
|[[File:SMG Asset Model Star Chip (Yellow).png|100x100px]]<br>Yellow [[Star Chip]]s
|style="background:white"|[[File:SMG Asset Model Star Chip (Yellow).png|100x100px]]<br>Yellow [[Star Chip]]s
|Star fragments that each represent one-fifth of a [[Launch Star]] or [[Sling Star]]. Collecting five causes them to merge into either depending on the level context.
|align=left|Star fragments that each represent one-fifth of a [[Launch Star]] or [[Sling Star]]. Collecting five causes them to merge into either depending on the level context.
|-
|-
|[[File:SMG Asset Model Star Chip (Blue).png|100x100px]]<br>Blue Star Chips
|style="background:white"|[[File:SMG Asset Model Star Chip (Blue).png|100x100px]]<br>Blue Star Chips
|Collecting five Blue Star Chips turns them into a [[Pull Star]].
|align=left|Collecting five Blue Star Chips turns them into a [[Pull Star]].
|}
|}


Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

Templates used on this page: