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|developer=[[Nintendo Entertainment Analysis and Development|Nintendo EAD Tokyo]] | |developer=[[Nintendo Entertainment Analysis and Development|Nintendo EAD Tokyo]] | ||
|publisher=[[Nintendo]] | |publisher=[[Nintendo]] | ||
|release='''Original release:'''<br>{{flag list|Japan|November 1, 2007 | |release='''Original release:'''<br>{{flag list|Japan|November 1, 2007|USA|November 12, 2007|Mexico|November 12, 2007<ref>{{cite|author=Carlos Rodriguez, Antonio, editor|title="Las recomendaciones de Club Nintendo para el mes de noviembre" ''[[NWiki:Club Nintendo Mexico|Club Nintendo]]''|format=192|language=es|location=Mexico City|publisher=[[Nintendo of America]]|date=Nov. 2007|page=54}}</ref>|Europe|November 16, 2007|Australia|November 29, 2007|South Korea|September 4, 2008}} '''[[Nintendo Selects#Wii|Nintendo Selects]]:'''<br>{{flag list|USA|August 28, 2011|Europe|September 16, 2011|Australia|November 7, 2013|South Korea|April 23, 2015}} '''Wii U (digital download):'''<br>{{flag list|Japan|May 31, 2015<ref name=wiiuJP>{{cite|author=[[Nintendo|Nintendo Co., Ltd.]] [Nintendo 公式チャンネル]|url=www.youtube.com/watch?v=mBl3jNhi73Q|title=スーパーマリオギャラクシー 紹介映像|language=ja|publisher=YouTube|date=31 May 2015|accessdate=6 Mar. 2021}}</ref>|USA|December 24, 2015<ref name=wiiuUS>{{cite|author=[[Nintendo of America]]|archive=web.archive.org/web/20160309231304/http://www.nintendo.com/games/detail/super-mario-galaxy-wii-u|title=Super Mario Galaxy (Wii U)|publisher=Nintendo Official Site|date=2015|accessdate=13 Dec. 2015}}</ref>|Europe|February 4, 2016<ref name=wiiuEU>{{cite|author=Whitehead, Thomas|url=www.nintendolife.com/news/2016/02/nintendo_download_4th_february_europe|title=Nintendo Download: 4th February (Europe)|publisher=Nintendo Life|date=1 Feb. 2016}}</ref>|Australia|February 5, 2016}}'''Nvidia Shield TV:'''<br>{{flag list|China|March 22, 2018<ref name=shield>{{cite|author=Nvidia [英伟达SHIELD]|url=weibo.com/6154885380/G8y23yTnm?ssl_rnd=1616376742.279&type=comment|title=#NVIDIA SHIELD# #任天堂#《超级马力欧银河》今天正式登陆SHIELD国行版。全新中文体验+1080p高清重置画面,仅供SHIELD中国玩家专享,现在进入NVIDIA游戏中心即可购买。在这款重力弯曲、翱翔银河的满分神作里,玩家的征途真的是星辰大海!|language=zh|publisher=Sina Visitor System|date=22 Mar. 2018|accessdate=21 Mar. 2021}}</ref>}} | ||
|languages={{languages|en_us=y|en_gb=y|es_es=y|es_latam=y|fr_ca=y|fr_fr=y|de=y|it=y|jp=y|zh_simp=y|zh_simp_note={{footnote|main|1}}|kr=y}}{{footnote|note|1|Only in the Nvidia Shield TV version.}} | |languages={{languages|en_us=y|en_gb=y|es_es=y|es_latam=y|fr_ca=y|fr_fr=y|de=y|it=y|jp=y|zh_simp=y|zh_simp_note={{footnote|main|1}}|kr=y}}{{footnote|note|1|Only in the Nvidia Shield TV version.}} | ||
|genre=[[Genre#Platform games|Platformer]], action-adventure | |genre=[[Genre#Platform games|Platformer]], action-adventure | ||
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|serials={{flag list|Japan|RVL-RMGJ-JPN}} | |serials={{flag list|Japan|RVL-RMGJ-JPN}} | ||
}} | }} | ||
'''''Super Mario Galaxy''''' is a 3D action-adventure [[Genre#Platform games|platform game]] for the [[Wii]], first released in Japan on November 1, [[List of games by date#2007|2007]]. It is the eleventh entry in the [[Super Mario (series)|''Super Mario'' series]],<ref name=encyclopedia>{{cite|author=Sakai, Kazuya (Ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, and Ko Nakahara (Shogakukan), editors|title=『[[Super Mario Bros. Encyclopedia|スーパーマリオブラザーズ百科: 任天堂公式ガイドブック]]』|language=ja|location=Tokyo|publisher | '''''Super Mario Galaxy''''' is a 3D action-adventure [[Genre#Platform games|platform game]] for the [[Wii]], first released in Japan on November 1, [[List of games by date#2007|2007]]. It is the eleventh entry in the [[Super Mario (series)|''Super Mario'' series]],<ref name=encyclopedia>{{cite|author=Sakai, Kazuya (Ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, and Ko Nakahara (Shogakukan), editors|title=『[[Super Mario Bros. Encyclopedia|スーパーマリオブラザーズ百科: 任天堂公式ガイドブック]]』|language=ja|location=Tokyo|publisher=[[Shogakukan]]|date=2015}}</ref> the third 3D platformer, and the first of what would be recognized in retrospect as the "course clear-style" games of the series.<ref name=switch>{{cite|author=[[Nintendo of America]]|url=www.youtube.com/watch?v=uuC4YLLkqME|title=Nintendo Switch Presentation 2017|publisher=YouTube|date=17 Jan. 2017|accessdate=30 Jan. 2021}}</ref><ref name=hakoniwa>{{cite|author=[[Bill Trinen|Trinen, Bill]]|url=nintendotreehouse.tumblr.com/post/161799433482/whats-in-a-box|title=What's in a Box?|publisher=Nintendo Treehouse Log|date=14 Jun. 2017|accessdate=30 Jan. 2021}}</ref> In this game, the player controls [[Mario]] in outer space, moving across spherical planetoids with their own centers of [[gravity]]. The [[level]]s are more linear than those found in its 3D predecessors ''[[Super Mario 64]]'' (1996) and ''[[Super Mario Sunshine]]'' (2002). Similar to prior games, Mario collects [[Power Star]]s to rescue [[Princess Peach]] from [[Bowser]], who is trying to establish his own [[galaxy]] at the center of the universe. Mario is aided by [[Luigi]], a [[Toad Brigade|brigade of Toads]], star-shaped creatures called [[Luma]]s, and a mysterious woman named [[Rosalina]]. The save data description for the game is "Launch into a cosmic adventure!" | ||
Upon its release, ''Super Mario Galaxy'' was met with critical acclaim and commercial success. It received various awards and accolades, including from the {{wp|Academy of Interactive Arts & Sciences}}, the {{wp|Computer Entertainment Supplier's Association}}, and the {{wp|British Academy of Film and Television Arts}}. It has sold 12.8 million copies, making it the ninth-best-selling Wii game.<ref name=sales>{{cite|author=[[Nintendo|Nintendo Co., Ltd.]]|url=www.nintendo.co.jp/ir/en/sales/software/wii.html|title=IR Information : Financial Data - Top Selling Title Sales Units - Wii Software|publisher=Nintendo Co., Ltd|date=31 Mar. 2020|accessdate=6 Mar. 2021}}</ref> It was rereleased in 2011 under the [[Nintendo Selects]] branding for having sold so well. It is one of the few Wii titles to have been [[Reissue#Re-releases|rereleased]] on the {{wp|Nvidia Shield TV}} console in 2018. Another rerelease with upscaled graphics was included in ''[[Super Mario 3D All-Stars]]'' alongside ''Super Mario 64'' and ''Super Mario Sunshine'' on September 18, [[List of games by date#2020|2020]], to correspond with the [[Super Mario Bros. 35th Anniversary|35th anniversary]] of ''[[Super Mario Bros.]]'' (1985).<ref name=3DAS>{{cite|author=[[Nintendo of America]]|url=www.youtube.com/watch?v=s_UcjEq2Dgk|title=Super Mario Bros. 35th Anniversary Direct|publisher=YouTube|date=3 Sep. 2020}}</ref> After its original release, a dedicated sequel, ''[[Super Mario Galaxy 2]]'', was developed and released for the Wii on May 22, [[List of games by date#2010|2010]]. | Upon its release, ''Super Mario Galaxy'' was met with critical acclaim and commercial success. It received various awards and accolades, including from the {{wp|Academy of Interactive Arts & Sciences}}, the {{wp|Computer Entertainment Supplier's Association}}, and the {{wp|British Academy of Film and Television Arts}}. It has sold 12.8 million copies, making it the ninth-best-selling Wii game.<ref name=sales>{{cite|author=[[Nintendo|Nintendo Co., Ltd.]]|url=www.nintendo.co.jp/ir/en/sales/software/wii.html|title=IR Information : Financial Data - Top Selling Title Sales Units - Wii Software|publisher=Nintendo Co., Ltd|date=31 Mar. 2020|accessdate=6 Mar. 2021}}</ref> It was rereleased in 2011 under the [[Nintendo Selects]] branding for having sold so well. It is one of the few Wii titles to have been [[Reissue#Re-releases|rereleased]] on the {{wp|Nvidia Shield TV}} console in 2018. Another rerelease with upscaled graphics was included in ''[[Super Mario 3D All-Stars]]'' alongside ''Super Mario 64'' and ''Super Mario Sunshine'' on September 18, [[List of games by date#2020|2020]], to correspond with the [[Super Mario Bros. 35th Anniversary|35th anniversary]] of ''[[Super Mario Bros.]]'' (1985).<ref name=3DAS>{{cite|author=[[Nintendo of America]]|url=www.youtube.com/watch?v=s_UcjEq2Dgk|title=Super Mario Bros. 35th Anniversary Direct|publisher=YouTube|date=3 Sep. 2020}}</ref> After its original release, a dedicated sequel, ''[[Super Mario Galaxy 2]]'', was developed and released for the Wii on May 22, [[List of games by date#2010|2010]]. | ||
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==Gameplay== | ==Gameplay== | ||
[[File:SMG Space Junk Pull Stars.png|thumb|left|Mario navigating a level with [[Pull Star]]s, environmental objects controlled with the Star Pointer.]] | [[File:SMG Space Junk Pull Stars.png|thumb|left|Mario navigating a level with [[Pull Star]]s, environmental objects controlled with the Star Pointer.]] | ||
The player controls [[Mario]],<ref name=luigi group=note>Unless explicitly specified otherwise, any mentioning of Mario is equally applicable to [[Luigi]] during his playthrough.</ref> who mainly | The player controls [[Mario]],<ref name=luigi group=note>Unless explicitly specified otherwise, any mentioning of Mario is equally applicable to [[Luigi]] during his playthrough.</ref> who platforms mainly on spherical planetoids, and he completes [[level]]s by collecting [[Power Star]]s. His [[jump]]ing actions allow him to hop between [[platform]]s and [[stomp]] enemies. Most enemies that cannot be stomped on can be taken out or dazed with a [[spin]], a move new to the series. Rather than performed with button inputs, shaking the [[Wii#Wii Remote|Wii Remote]] makes Mario spin. In addition to taking out enemies, spinning makes Mario engage [[switch]]es, parry certain attacks, [[skate]] on ice, throw held items, and perform an extra [[Spin Jump|small jump]] in the air. Several actions in ''Super Mario Galaxy'' are not strictly tied to button inputs and are instead performed by shaking, tilting, or rotating the remote. The game's camera organically pans across levels, but the player can manually angle it with {{button|wii|Pad}}. Pressing {{button|wii|C}} centers the camera behind Mario and pressing {{button|wii|Padup}} enters a first-person perspective. | ||
There are scenarios in the game that change what button inputs do. In some missions, Mario rides on top of a [[Star Ball|Rolling Ball]], surfs on the back of a [[Ray|manta ray]], or travels through the air in a giant [[bubble]]. [[List of power-ups|Power-ups]] change his appearance and give him a unique set of abilities in place of his usual ones (see [[#Power-ups|below]]). While in water, Mario can [[swim]]. Pressing {{button|wii|Z}} makes him dive. Pressing {{button|wii|A}} makes Mario perform a breaststroke, propelling him forward. | There are scenarios in the game that change what button inputs do. In some missions, Mario rides on top of a [[Star Ball|Rolling Ball]], surfs on the back of a [[Ray|manta ray]], or travels through the air in a giant [[bubble]]. [[List of power-ups|Power-ups]] change his appearance and give him a unique set of abilities in place of his usual ones (see [[#Power-ups|below]]). While in water, Mario can [[swim]]. Pressing {{button|wii|Z}} makes him dive. Pressing {{button|wii|A}} makes Mario perform a breaststroke, propelling him forward. | ||
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At the center of every dome is a [[Pull Star]] that, upon being entered, brings Mario to an interactive selection screen of all the dome's galaxies, which all orbit around the Pull Star (the {{wp|Origin (mathematics)|origin}}; see right). The display is directly comparable to models of solar systems, with each galaxy following a circular trajectory around the Pull Star. The distance of these orbital lines from the Pull Star has a positive correlation with the number of Power Stars required to unlock the galaxies and a negative correlation with the number of missions available within them. As such, the galaxies closest to the origin typically have the greatest number of missions and require the lowest number of Power Stars to unlock, while the galaxies furthest from the origin contain the fewest missions and require the highest number of Power Stars to unlock. Using the [[Terrace (Super Mario Galaxy)|Terrace]] as an example, a dome contains three different types of galaxies: | At the center of every dome is a [[Pull Star]] that, upon being entered, brings Mario to an interactive selection screen of all the dome's galaxies, which all orbit around the Pull Star (the {{wp|Origin (mathematics)|origin}}; see right). The display is directly comparable to models of solar systems, with each galaxy following a circular trajectory around the Pull Star. The distance of these orbital lines from the Pull Star has a positive correlation with the number of Power Stars required to unlock the galaxies and a negative correlation with the number of missions available within them. As such, the galaxies closest to the origin typically have the greatest number of missions and require the lowest number of Power Stars to unlock, while the galaxies furthest from the origin contain the fewest missions and require the highest number of Power Stars to unlock. Using the [[Terrace (Super Mario Galaxy)|Terrace]] as an example, a dome contains three different types of galaxies: | ||
*"''' | *"'''Robust galaxies'''" that contain at least six missions. They either feature a high number of visitable planets or a small selection of large ones to explore. The missions build off of each other environmentally or narratively, meaning that the events that occur in one mission foreshadow the events of the subsequent mission. Two or more of the six missions typically involve a boss battle. Most domes contain two or three of these galaxies, and they are all listed together on the first page of the in-game [[Star List]]. They are the only galaxies orbited by [[Prankster Comet]]s. The robust galaxies of the Terrace are [[Good Egg Galaxy]] and [[Honeyhive Galaxy]]. | ||
*"''' | *"'''Mystery galaxies'''" that each contain one mission. Before being unlocked, they are represented by course preview models shaped like [[? Block]]s. These galaxies are highly distinctive in theme and mission. Some of them entail minigames like [[ray surfing]] or [[Star Ball|ball rolling]]. Others are athletic obstacle courses. Mystery galaxies usually require completing a certain mission in another galaxy in addition to accumulating a specific number of Power Stars to unlock. Each dome contains one or two mystery galaxies. In the Terrace, they are [[Loopdeeloop Galaxy]] and [[Flipswitch Galaxy]]. | ||
*'''Enemy bases'''<ref>{{cite|quote=We have discovered an enemy base in the region!|author=[[Polari]] after the player has accumulated enough [[Power Star]]s|title=''Super Mario Galaxy'' by [[Nintendo EAD Tokyo]]|format=North American Localization|publisher=[[Nintendo of America]]|date=12 Nov. 2007|accessdate=26 Apr. 2024}}</ref> that each contain one mission. They have tilted orbits and feature linear obstacle courses that lead to a boss battle. Half of them involve [[Bowser Jr.]], either directly or as the inciter for another boss (such as [[Megaleg]] or [[King Kaliente]]). The other half of them feature [[Bowser]] himself. With the exception of the Garden, each dome contains one enemy base and it is always on the dome's outermost ring. These galaxies have the highest or second-highest Power Star threshold, and completing the mission in these galaxies is a criterion needed to unlock a subsequent dome and is required for game progression. The preview model in orbit resembles a bust of Bowser's head with glowing eyes. The enemy base in the Terrace is [[Bowser Jr.'s Robot Reactor]]. | *'''Enemy bases'''<ref>{{cite|quote=We have discovered an enemy base in the region!|author=[[Polari]] after the player has accumulated enough [[Power Star]]s|title=''Super Mario Galaxy'' by [[Nintendo EAD Tokyo]]|format=North American Localization|publisher=[[Nintendo of America]]|date=12 Nov. 2007|accessdate=26 Apr. 2024}}</ref> that each contain one mission. They have tilted orbits and feature linear obstacle courses that lead to a boss battle. Half of them involve [[Bowser Jr.]], either directly or as the inciter for another boss (such as [[Megaleg]] or [[King Kaliente]]). The other half of them feature [[Bowser]] himself. With the exception of the Garden, each dome contains one enemy base and it is always on the dome's outermost ring. These galaxies have the highest or second-highest Power Star threshold, and completing the mission in these galaxies is a criterion needed to unlock a subsequent dome and is required for game progression. The preview model in orbit resembles a bust of Bowser's head with glowing eyes. The enemy base in the Terrace is [[Bowser Jr.'s Robot Reactor]]. | ||
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<center> | <center> | ||
{|width=65% class="wikitable" | {|width=65% class="wikitable" | ||
!colspan=3 style="background:red;color:white"|Galaxies | !colspan="3"style="background:red;color:white;"|Galaxies | ||
|- | |- | ||
|colspan=3 style="background:#70D105"|[[File:SMG Terrace Dome Model.png|25px]] '''{{color-link|white|Terrace (Super Mario Galaxy)|The Terrace}}''' | |colspan="3"style="background:#70D105;"|[[File:SMG Terrace Dome Model.png|25px]] '''{{color-link|white|Terrace (Super Mario Galaxy)|The Terrace}}''' | ||
|- | |- | ||
!width=16% style="background:#B5F987"|01. [[Good Egg Galaxy]]<br>{{icon|SMG-totalS}}×6 {{icon|SMG-totalP}}×19 {{icon|SMG-totalB}}×3 | !width=16% style="background:#B5F987"|01. [[Good Egg Galaxy]]<br>{{icon|SMG-totalS}}×6 {{icon|SMG-totalP}}×19 {{icon|SMG-totalB}}×3 | ||
!colspan=2"width=34% style="background:#B5F987"|Missions | !colspan="2"width=34% style="background:#B5F987"|Missions | ||
|- | |- | ||
|rowspan=3 align=center style="background: | |rowspan="3"align=center style="background:#FFFFFF"|[[File:Good Egg Galaxy Starting Planet.png|x90px]] | ||
|width=17%|{{icon|SMG-Mission}} [[Dino Piranha (mission)|Dino Piranha]] | |width=17%|{{icon|SMG-Mission}} [[Dino Piranha (mission)|Dino Piranha]] | ||
|width=17%|{{icon|SMG-Mission}} [[A Snack of Cosmic Proportions]] | |width=17%|{{icon|SMG-Mission}} [[A Snack of Cosmic Proportions]] | ||
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|{{icon|SMG-MissionS}} [[Luigi on the Roof]] | |{{icon|SMG-MissionS}} [[Luigi on the Roof]] | ||
|- | |- | ||
|colspan=3 align=center|A galaxy in low orbit of an [[earth]]-like planet. Each planet is highly distinctive, but most of them have grassy knolls and are shaped like food. It introduces the reoccurring [[Octoomba|Electrogoomba]]s | |colspan="3"align=center|A galaxy in low orbit of an [[earth]]-like planet. Each planet is highly distinctive, but most of them have grassy knolls and are shaped like food. It introduces the reoccurring [[Octoomba|Electrogoomba]]s and [[King Kaliente]].<br>'''Unlock criterion''': complete "Grand Star Rescue" | ||
|- | |- | ||
!width=16% style="background:#B5F987"|02. [[Honeyhive Galaxy]]<br>{{icon|SMG-totalS}}×6 {{icon|SMG-totalP}}×7 {{icon|SMG-totalB}}×2 | !width=16% style="background:#B5F987"|02. [[Honeyhive Galaxy]]<br>{{icon|SMG-totalS}}×6 {{icon|SMG-totalP}}×7 {{icon|SMG-totalB}}×2 | ||
!colspan=2"width=34% style="background:#B5F987"|Missions | !colspan="2"width=34% style="background:#B5F987"|Missions | ||
|- | |- | ||
|rowspan=3 align=center style="background: | |rowspan="3"align=center style="background:#FFFFFF"|[[File:SMG Honeyhive Starting Planet.png|x90px]] | ||
|{{icon|SMG-Mission}} [[Bee Mario Takes Flight]] | |{{icon|SMG-Mission}} [[Bee Mario Takes Flight]] | ||
|{{icon|SMG-Mission}} [[Trouble on the Tower]] | |{{icon|SMG-Mission}} [[Trouble on the Tower]] | ||
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|{{icon|SMG-MissionS}} [[Luigi in the Honeyhive Kingdom]] | |{{icon|SMG-MissionS}} [[Luigi in the Honeyhive Kingdom]] | ||
|- | |- | ||
|colspan=3 align=center|The Honeyhive Kingdom – a forested galaxy inhabited by [[Honeybee]]s. Its planets have large trees and clear bodies of water. Some areas are covered in [[honey]]. The kingdom is invaded by [[Mandibug]]s.<br>'''Unlock criterion''': collect 3 Power Stars | |colspan="3"align=center|The Honeyhive Kingdom – a forested galaxy inhabited by [[Honeybee]]s. Its planets have large trees and clear bodies of water. Some areas are covered in [[honey]]. The kingdom is invaded by [[Mandibug]]s.<br>'''Unlock criterion''': collect 3 Power Stars | ||
|- | |- | ||
!style="background:#B5F987"|03. [[Loopdeeloop Galaxy]]<br>{{icon|SMG-totalS}}×1 {{icon|SMG-totalP}}×3 | !style="background:#B5F987"|03. [[Loopdeeloop Galaxy]]<br>{{icon|SMG-totalS}}×1 {{icon|SMG-totalP}}×3 | ||
!colspan=2 style="background:#B5F987"|Mission | !colspan="2"style="background:#B5F987"|Mission | ||
|- | |- | ||
|align=center style="background: | |align=center style="background:#FFFFFF"|[[File:SMG Loopdeeloop Overview.png|x90px]] | ||
|colspan=2|{{icon|SMG-Mission}} [[Surfing 101]] | |colspan="2"|{{icon|SMG-Mission}} [[Surfing 101]] | ||
|- | |- | ||
|colspan=3 align=center|A looping stretch of water. [[Penguin]]s surf on the backs of [[Ray|rays]] here. [[Coach (Super Mario Galaxy)|Coach]] explains the basics to [[Mario]].<br>'''Unlock criterion''': collect 5 Power Stars | |colspan="3"align=center|A looping stretch of water. [[Penguin]]s surf on the backs of [[Ray|rays]] here. [[Coach (Super Mario Galaxy)|Coach]] explains the basics to [[Mario]].<br>'''Unlock criterion''': collect 5 Power Stars | ||
|- | |- | ||
!style="background:#B5F987"|04. [[Flipswitch Galaxy]]<br>{{icon|SMG-totalS}}×1 {{icon|SMG-totalP}}×1 | !style="background:#B5F987"|04. [[Flipswitch Galaxy]]<br>{{icon|SMG-totalS}}×1 {{icon|SMG-totalP}}×1 | ||
!colspan=2 style="background:#B5F987"| Mission | !colspan="2"style="background:#B5F987"| Mission | ||
|- | |- | ||
|align=center style="background: | |align=center style="background:#FFFFFF"|[[File:SMG Flipswitch Galaxy Mission.png|x90px]] | ||
|colspan=2|{{icon|SMG-Mission}} [[Painting the Planet Yellow]] | |colspan="2"|{{icon|SMG-Mission}} [[Painting the Planet Yellow]] | ||
|- | |- | ||
|colspan=3 align=center|[[Flipswitch Panel]]s arranged like a cube around a [[black hole]]. [[Spike Trap|Spike]]s move along suspended tracks over the panels.<br>'''Unlock criterion''': collect 7 Power Stars | |colspan="3"align=center|[[Flipswitch Panel]]s arranged like a cube around a [[black hole]]. [[Spike Trap|Spike]]s move along suspended tracks over the panels.<br>'''Unlock criterion''': collect 7 Power Stars | ||
|- | |- | ||
!style="background:#B5F987"|05. [[Bowser Jr.'s Robot Reactor]]<br>{{icon|SMG-totalS}}×1 {{icon|SMG-totalP}}×2 {{icon|SMG-totalB}}×1 | !style="background:#B5F987"|05. [[Bowser Jr.'s Robot Reactor]]<br>{{icon|SMG-totalS}}×1 {{icon|SMG-totalP}}×2 {{icon|SMG-totalB}}×1 | ||
!colspan=2 style="background:#B5F987"|Mission | !colspan="2"style="background:#B5F987"|Mission | ||
|- | |- | ||
|align=center style="background: | |align=center style="background:#FFFFFF"|[[File:SMG Screenshot Bowser Jr.'s Robot Reactor (Megaleg's Moon).png|x90px]] | ||
|colspan=2|{{icon|SMG-StarGrand}} [[Megaleg's Moon]] | |colspan="2"|{{icon|SMG-StarGrand}} [[Megaleg's Moon]] | ||
|- | |- | ||
|colspan=3 align=center|A metal sphere with [[Bill Blaster]]s and an artificial moon orbiting an earth-like planet. [[Bowser Jr.]]'s robot, [[Megaleg]], is on the moon.<br>'''Unlock criterion''': collect 8 Power Stars | |colspan="3"align=center|A metal sphere with [[Bill Blaster]]s and an artificial moon orbiting an earth-like planet. [[Bowser Jr.]]'s robot, [[Megaleg]], is on the moon.<br>'''Unlock criterion''': collect 8 Power Stars | ||
|- | |- | ||
!style="background:#B5F987|{{icon|SMG-LumaH}} [[Sweet Sweet Galaxy]]<br>{{icon|SMG-totalS}}×1 {{icon|SMG-totalP}}×3 | !style="background:#B5F987"|{{icon|SMG-LumaH}} [[Sweet Sweet Galaxy]]<br>{{icon|SMG-totalS}}×1 {{icon|SMG-totalP}}×3 | ||
!colspan=2 style="background:#B5F987"|Mission | !colspan="2"style="background:#B5F987"|Mission | ||
|- | |- | ||
|align=center style="background: | |align=center style="background:#FFFFFF"|[[File:SMG Screenshot Sweet Sweet Galaxy (Rocky Road).png|x90px]] | ||
|colspan=2|{{icon|SMG-Mission}} [[Rocky Road (mission)|Rocky Road]] | |colspan="2"|{{icon|SMG-Mission}} [[Rocky Road (mission)|Rocky Road]] | ||
|- | |- | ||
|colspan=3 align=center|An athletic course made of cakes, cookies, and other sweets. It has long stretches of continuously moving platforms with shapes cut out of them.<br>'''Unlock criteria''': | |colspan="3"align=center|An athletic course made of cakes, cookies, and other sweets. It has long stretches of continuously moving platforms with shapes cut out of them.<br>'''Unlock criteria''': collect 7 Power Stars and feed the Hungry Luma 400 Star Bits | ||
|- | |- | ||
|colspan=3 style="background:#5AB0F7"|[[File:SMG Fountain Dome Model.png|25px]] '''{{color-link|white|Fountain|The Fountain}}''' | |colspan="3"style="background:#5AB0F7;"|[[File:SMG Fountain Dome Model.png|25px]] '''{{color-link|white|Fountain|The Fountain}}''' | ||
|- | |- | ||
!style="background:#8FC9F9"|06. [[Space Junk Galaxy]]<br>{{icon|SMG-totalS}}×6 {{icon|SMG-totalP}}×16 {{icon|SMG-totalB}}×2 | !style="background:#8FC9F9"|06. [[Space Junk Galaxy]]<br>{{icon|SMG-totalS}}×6 {{icon|SMG-totalP}}×16 {{icon|SMG-totalB}}×2 | ||
!colspan=2 style="background:#8FC9F9"|Missions | !colspan="2"style="background:#8FC9F9"|Missions | ||
|- | |- | ||
|rowspan=3 align=center style="background: | |rowspan="3"align=center style="background:#FFFFFF"|[[File:SMG Screenshot Space Junk Galaxy (Pull Star Path).png|x90px]] | ||
|{{icon|SMG-Mission}} [[Pull Star Path]] | |{{icon|SMG-Mission}} [[Pull Star Path]] | ||
|{{icon|SMG-Mission}} [[Kamella's Airship Attack]] | |{{icon|SMG-Mission}} [[Kamella's Airship Attack]] | ||
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|{{icon|SMG-MissionS}} [[Yoshi's Unexpected Appearance]] | |{{icon|SMG-MissionS}} [[Yoshi's Unexpected Appearance]] | ||
|- | |- | ||
|colspan=3 align=center|A stretch of rocks and space debris. Large portions of the galaxy are navigated via [[Pull Star]]s and [[Sling Pod]]s. A [[Tarantox|giant spider]] lives here and traps members of the [[Toad Brigade]] in its web.<br>'''Unlock criteria''': collect 9 Power Stars and complete "Megaleg's Moon" | |colspan="3"align=center|A stretch of rocks and space debris. Large portions of the galaxy are navigated via [[Pull Star]]s and [[Sling Pod]]s. A [[Tarantox|giant spider]] lives here and traps members of the [[Toad Brigade]] in its web.<br>'''Unlock criteria''': collect 9 Power Stars and complete "Megaleg's Moon" | ||
|- | |- | ||
!style="background:#8FC9F9"|07. [[Rolling Green Galaxy]]<br>{{icon|SMG-totalS}}×1 {{icon|SMG-totalP}}×4 | !style="background:#8FC9F9"|07. [[Rolling Green Galaxy]]<br>{{icon|SMG-totalS}}×1 {{icon|SMG-totalP}}×4 | ||
!colspan=2 style="background:#8FC9F9"|Mission | !colspan="2"style="background:#8FC9F9"|Mission | ||
|- | |- | ||
|align=center style="background: | |align=center style="background:#FFFFFF"|[[File:SMG Rolling Green End Overview.png|x90px]] | ||
|colspan=2|{{icon|SMG-Mission}} [[Rolling in the Clouds]] | |colspan="2"|{{icon|SMG-Mission}} [[Rolling in the Clouds]] | ||
|- | |- | ||
|colspan=3 align=center|Flat, grassy planets arranged like a golf course. They can only be navigated by riding the [[Star Ball|Rolling Ball]]. Most planets have flowerbeds and groups of [[Goomba]]s.<br>'''Unlock criterion''': collect 11 Power Stars | |colspan="3"align=center|Flat, grassy planets arranged like a golf course. They can only be navigated by riding the [[Star Ball|Rolling Ball]]. Most planets have flowerbeds and groups of [[Goomba]]s.<br>'''Unlock criterion''': collect 11 Power Stars | ||
|- | |- | ||
!style="background:#8FC9F9"|08. [[Battlerock Galaxy]]<br>{{icon|SMG-totalS}}×7 {{icon|SMG-totalP}}×11 {{icon|SMG-totalB}}×2 | !style="background:#8FC9F9"|08. [[Battlerock Galaxy]]<br>{{icon|SMG-totalS}}×7 {{icon|SMG-totalP}}×11 {{icon|SMG-totalB}}×2 | ||
!colspan=2 style="background:#8FC9F9"|Missions | !colspan="2"style="background:#8FC9F9"|Missions | ||
|- | |- | ||
|rowspan=4 align=center style="background: | |rowspan="4"align=center style="background:#FFFFFF"|[[File:SMG Battlerock Overview.png|x90px]] | ||
|{{icon|SMG-Mission}} [[Battlerock Barrage]] | |{{icon|SMG-Mission}} [[Battlerock Barrage]] | ||
|{{icon|SMG-Mission}} [[Breaking into the Battlerock]] | |{{icon|SMG-Mission}} [[Breaking into the Battlerock]] | ||
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|{{icon|SMG-MissionS}} [[Battlerock's Garbage Dump]] | |{{icon|SMG-MissionS}} [[Battlerock's Garbage Dump]] | ||
|- | |- | ||
|colspan=2|{{icon|SMG-StarGreen}} [[Luigi under the Saucer]] | |colspan="2"|{{icon|SMG-StarGreen}} [[Luigi under the Saucer]] | ||
|- | |- | ||
|colspan=3 align=center|A battle facility equipped with electric traps and artilleries. [[Cannon]]s and Bill Blasters line the Battlerock and start firing when Mario is in close proximity. The galaxy introduces the [[Topman Tribe]].<br>'''Unlock criterion''': collect 12 Power Stars | |colspan="3"align=center|A battle facility equipped with electric traps and artilleries. [[Cannon]]s and Bill Blasters line the Battlerock and start firing when Mario is in close proximity. The galaxy introduces the [[Topman Tribe]].<br>'''Unlock criterion''': collect 12 Power Stars | ||
|- | |- | ||
!style="background:#8FC9F9"|09. [[Hurry-Scurry Galaxy]]<br>{{icon|SMG-totalS}}×1 {{icon|SMG-totalP}}×2 | !style="background:#8FC9F9"|09. [[Hurry-Scurry Galaxy]]<br>{{icon|SMG-totalS}}×1 {{icon|SMG-totalP}}×2 | ||
!colspan=2 style="background:#8FC9F9"|Mission | !colspan="2"style="background:#8FC9F9"|Mission | ||
|- | |- | ||
|align=center style="background: | |align=center style="background:#FFFFFF"|[[File:SMG Screenshot Hurry-Scurry Galaxy (Shrinking Satellite).png|x90px]] | ||
|colspan=2|{{icon|SMG-Mission}} [[Shrinking Satellite]] | |colspan="2"|{{icon|SMG-Mission}} [[Shrinking Satellite]] | ||
|- | |- | ||
|colspan=3 align=center |[[Shrinking platform]]s arranged into a {{wp|rhombicuboctahedron}}. A black hole is at the center of the planet. [[Note]]s cover the tiles. Collecting each one causes the black hole to disappear.<br>'''Unlock criterion''': collect 18 Power Stars | |colspan="3"align=center |[[Shrinking platform]]s arranged into a {{wp|rhombicuboctahedron}}. A black hole is at the center of the planet. [[Note]]s cover the tiles. Collecting each one causes the black hole to disappear.<br>'''Unlock criterion''': collect 18 Power Stars | ||
|- | |- | ||
!style="background:#8FC9F9"|10. [[Bowser's Star Reactor]]<br>{{icon|SMG-totalS}}×1 {{icon|SMG-totalP}}×4 {{icon|SMG-totalB}}×1 | !style="background:#8FC9F9"|10. [[Bowser's Star Reactor]]<br>{{icon|SMG-totalS}}×1 {{icon|SMG-totalP}}×4 {{icon|SMG-totalB}}×1 | ||
!colspan=2 style="background:#8FC9F9"|Mission | !colspan="2"style="background:#8FC9F9"|Mission | ||
|- | |- | ||
|align=center style="background: | |align=center style="background:#FFFFFF"|[[File:SMG Screenshot Bowser's Star Reactor (The Fiery Stronghold).png|x90px]] | ||
|colspan=2|{{icon|SMG-StarGrand}} [[The Fiery Stronghold]] | |colspan="2"|{{icon|SMG-StarGrand}} [[The Fiery Stronghold]] | ||
|- | |- | ||
|colspan=3 align=center|A stone fortress orbiting a giant sun. It features a twisting path and [[gravity field]]s. [[Fire Bar]]s and [[Thwomp]]s obstruct the path. It feeds into a big staircase leading to [[Bowser]].<br>'''Unlock criterion''': collect 15 Power Stars | |colspan="3"align=center|A stone fortress orbiting a giant sun. It features a twisting path and [[gravity field]]s. [[Fire Bar]]s and [[Thwomp]]s obstruct the path. It feeds into a big staircase leading to [[Bowser]].<br>'''Unlock criterion''': collect 15 Power Stars | ||
|- | |- | ||
!style="background:#8FC9F9|{{icon|SMG-LumaH}} [[Sling Pod Galaxy]]<br>{{icon|SMG-totalS}}×1 {{icon|SMG-totalP}}×2 | !style="background:#8FC9F9"|{{icon|SMG-LumaH}} [[Sling Pod Galaxy]]<br>{{icon|SMG-totalS}}×1 {{icon|SMG-totalP}}×2 | ||
!colspan=2 style="background:#8FC9F9"|Mission | !colspan="2"style="background:#8FC9F9"|Mission | ||
|- | |- | ||
|align=center style="background: | |align=center style="background:#FFFFFF"|[[File:SMG Screenshot Sling Pod Galaxy (A Sticky Situation).png|x90px]] | ||
|colspan=2|{{icon|SMG-Mission}} [[A Very Sticky Situation]] | |colspan="2"|{{icon|SMG-Mission}} [[A Very Sticky Situation]] | ||
|- | |- | ||
|colspan=3 align=center|A cluster of Fire Bars, [[Mikey Mine|Space Mine]]s, and cannons above a black hole. The galaxy is only traversable with Sling Pods.<br>'''Unlock criteria''': complete "Tarantox's Tangled Web" and feed the Hungry Luma 400 Star Bits | |colspan="3"align=center|A cluster of Fire Bars, [[Mikey Mine|Space Mine]]s, and cannons above a black hole. The galaxy is only traversable with Sling Pods.<br>'''Unlock criteria''': complete "Tarantox's Tangled Web" and feed the Hungry Luma 400 Star Bits | ||
|- | |- | ||
|colspan=3 style="background:#DFD50B"|[[File:SMG Kitchen Dome Model.png|25px]] '''{{color-link|white|Kitchen (Super Mario Galaxy)|The Kitchen}}''' | |colspan="3"style="background:#DFD50B;"|[[File:SMG Kitchen Dome Model.png|25px]] '''{{color-link|white|Kitchen (Super Mario Galaxy)|The Kitchen}}''' | ||
|- | |- | ||
!style="background:#F7F05F"|11. [[Beach Bowl Galaxy]]<br>{{icon|SMG-totalS}}×6 {{icon|SMG-totalP}}×3 | !style="background:#F7F05F"|11. [[Beach Bowl Galaxy]]<br>{{icon|SMG-totalS}}×6 {{icon|SMG-totalP}}×3 | ||
!colspan=2 style="background:#F7F05F"|Missions | !colspan="2"style="background:#F7F05F"|Missions | ||
|- | |- | ||
|rowspan=3 align=center style="background: | |rowspan="3"align=center style="background:#FFFFFF"|[[File:SMG Beach Bowl Galaxy Heavenly Beach Planet.png|x90px]] | ||
|{{icon|SMG-Mission}} [[Sunken Treasure]] | |{{icon|SMG-Mission}} [[Sunken Treasure]] | ||
|{{icon|SMG-Mission}} [[Passing the Swim Test]] | |{{icon|SMG-Mission}} [[Passing the Swim Test]] | ||
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|{{icon|SMG-MissionS}} [[Wall Jumping up Waterfalls]] | |{{icon|SMG-MissionS}} [[Wall Jumping up Waterfalls]] | ||
|- | |- | ||
|colspan=3 align=center|A beach galaxy inhabited by penguins. Its largest planet is a hemisphere filled with [[water]]. The second is an obstacle course with Thwomps and [[Tox Box]]es. A third, secret planet has waterfalls and [[Cataquack]]s.<br>'''Unlock criteria''': collect 16 Power Stars and complete "The Fiery Stronghold" | |colspan="3"align=center|A beach galaxy inhabited by penguins. Its largest planet is a hemisphere filled with [[water]]. The second is an obstacle course with Thwomps and [[Tox Box]]es. A third, secret planet has waterfalls and [[Cataquack]]s.<br>'''Unlock criteria''': collect 16 Power Stars and complete "The Fiery Stronghold" | ||
|- | |- | ||
!style="background:#F7F05F"|12. [[Bubble Breeze Galaxy]]<br>{{icon|SMG-totalS}}×1 {{icon|SMG-totalP}}×2 | !style="background:#F7F05F"|12. [[Bubble Breeze Galaxy]]<br>{{icon|SMG-totalS}}×1 {{icon|SMG-totalP}}×2 | ||
!colspan=2 style="background:#F7F05F"|Mission | !colspan="2"style="background:#F7F05F"|Mission | ||
|- | |- | ||
|align=center style="background: | |align=center style="background:#FFFFFF"|[[File:SMG Bubble Breeze Aerial 1.png|x90px]] | ||
|colspan=2|{{icon|SMG-Mission}} [[Through the Poison Swamp]] | |colspan="2"|{{icon|SMG-Mission}} [[Through the Poison Swamp]] | ||
|- | |- | ||
|colspan=3 align=center|One giant planet covered in toxic sludge. Areas are separated by stone columns. It can only be navigated in a [[bubble]]. Space Mines and rotating objects within the areas can pop the bubble.<br>'''Unlock criterion''': collect 19 Power Stars | |colspan="3"align=center|One giant planet covered in toxic sludge. Areas are separated by stone columns. It can only be navigated in a [[bubble]]. Space Mines and rotating objects within the areas can pop the bubble.<br>'''Unlock criterion''': collect 19 Power Stars | ||
|- | |- | ||
!style="background:#F7F05F"|13. [[Ghostly Galaxy]]<br>{{icon|SMG-totalS}}×6 {{icon|SMG-totalP}}×12 {{icon|SMG-totalB}}×2 | !style="background:#F7F05F"|13. [[Ghostly Galaxy]]<br>{{icon|SMG-totalS}}×6 {{icon|SMG-totalP}}×12 {{icon|SMG-totalB}}×2 | ||
!colspan=2 style="background:#F7F05F"|Missions | !colspan="2"style="background:#F7F05F"|Missions | ||
|- | |- | ||
|rowspan=3 align=center style="background: | |rowspan="3"align=center style="background:#FFFFFF"|[[File:SMG Screenshot Ghostly Galaxy (Beware of Bouldergeist).png|x90px]] | ||
|{{icon|SMG-Mission}} [[Luigi and the Haunted Mansion]] | |{{icon|SMG-Mission}} [[Luigi and the Haunted Mansion]] | ||
|{{icon|SMG-Mission}} [[A Very Spooky Sprint]] | |{{icon|SMG-Mission}} [[A Very Spooky Sprint]] | ||
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|{{icon|SMG-MissionS}} [[Matter Splatter Mansion]] | |{{icon|SMG-MissionS}} [[Matter Splatter Mansion]] | ||
|- | |- | ||
|colspan=3 align=center| Decrepit planets orbiting a dimly-lit sun. [[Luigi]] is held captive in the largest planet, a [[Ghost House|haunted mansion]]. The [[Bouldergeist|ghost]] that captured him lives in this galaxy.<ref name=geist>{{cite|quote=Luigi was kidnapped by the monster that lives here.|author=[[Captain Toad|Toad Brigade Captain]] during "[[Beware of Bouldergeist]]"|title=''Super Mario Galaxy'' by [[Nintendo EAD Tokyo]]|format=North American Localization|publisher=[[Nintendo of America]]|date=12 Nov. 2007|accessdate=02 Mar. 2021}}</ref><br>'''Unlock criterion''': collect 20 Power Stars | |colspan="3"align=center| Decrepit planets orbiting a dimly-lit sun. [[Luigi]] is held captive in the largest planet, a [[Ghost House|haunted mansion]]. The [[Bouldergeist|ghost]] that captured him lives in this galaxy.<ref name=geist>{{cite|quote=Luigi was kidnapped by the monster that lives here.|author=[[Captain Toad|Toad Brigade Captain]] during "[[Beware of Bouldergeist]]"|title=''Super Mario Galaxy'' by [[Nintendo EAD Tokyo]]|format=North American Localization|publisher=[[Nintendo of America]]|date=12 Nov. 2007|accessdate=02 Mar. 2021}}</ref><br>'''Unlock criterion''': collect 20 Power Stars | ||
|- | |- | ||
!style="background:#F7F05F"|14. [[Buoy Base Galaxy]]<br>{{icon|SMG-totalS}}×2 {{icon|SMG-totalP}}×2 | !style="background:#F7F05F"|14. [[Buoy Base Galaxy]]<br>{{icon|SMG-totalS}}×2 {{icon|SMG-totalP}}×2 | ||
!colspan=2 style="background:#F7F05F"|Missions | !colspan="2"style="background:#F7F05F"|Missions | ||
|- | |- | ||
|align=center style="background: | |align=center style="background:#FFFFFF"|[[File:SMG Screenshot Buoy Base Galaxy (The Floating Fortress).png|x90px]] | ||
|{{icon|SMG-Mission}} [[The Floating Fortress]] | |{{icon|SMG-Mission}} [[The Floating Fortress]] | ||
|{{icon|SMG-StarGreen}} [[The Secret of Buoy Base]] | |{{icon|SMG-StarGreen}} [[The Secret of Buoy Base]] | ||
|- | |- | ||
|colspan=3 align=center|Two planets filled with water. Its largest planet is a hemisphere with a fortress at its center. It is equipped with rotating platforms, [[Water Shooter]]s, and other hazards. The second is a sphere equipped with [[Ball Beamer]]s.<br>'''Unlock criteria''': collect 30 Power Stars and complete "Sunken Treasure" | |colspan="3"align=center|Two planets filled with water. Its largest planet is a hemisphere with a fortress at its center. It is equipped with rotating platforms, [[Water Shooter]]s, and other hazards. The second is a sphere equipped with [[Ball Beamer]]s.<br>'''Unlock criteria''': collect 30 Power Stars and complete "Sunken Treasure" | ||
|- | |- | ||
!style="background:#F7F05F"|15. [[Bowser Jr.'s Airship Armada]]<br>{{icon|SMG-totalS}}×1 {{icon|SMG-totalP}}×4 {{icon|SMG-totalB}}×1 | !style="background:#F7F05F"|15. [[Bowser Jr.'s Airship Armada]]<br>{{icon|SMG-totalS}}×1 {{icon|SMG-totalP}}×4 {{icon|SMG-totalB}}×1 | ||
!colspan=2 style="background:#F7F05F"|Mission | !colspan="2"style="background:#F7F05F"|Mission | ||
|- | |- | ||
|align=center style="background: | |align=center style="background:#FFFFFF"|[[File:SMG Screenshot Bowser Jr.'s Airship Armada (Sinking the Airships).png|x90px]] | ||
|colspan=2|{{icon|SMG-StarGrand}} [[Sinking the Airships]] | |colspan="2"|{{icon|SMG-StarGrand}} [[Sinking the Airships]] | ||
|- | |- | ||
|colspan=3 align=center|Bowser's [[airship]] fleet. Airships must be boarded to navigate the fleet, each one carrying enemies. A [[lift]] brings Mario to Bowser Jr. A tiny planetoid can be visited that has a bouncy surface.<br>'''Unlock criterion''': collect 23 Power Stars | |colspan="3"align=center|Bowser's [[airship]] fleet. Airships must be boarded to navigate the fleet, each one carrying enemies. A [[lift]] brings Mario to Bowser Jr. A tiny planetoid can be visited that has a bouncy surface.<br>'''Unlock criterion''': collect 23 Power Stars | ||
|- | |- | ||
!style="background:#F7F05F|{{icon|SMG-LumaH}} [[Drip Drop Galaxy]]<br>{{icon|SMG-totalS}}×1 {{icon|SMG-totalP}}×1 | !style="background:#F7F05F"|{{icon|SMG-LumaH}} [[Drip Drop Galaxy]]<br>{{icon|SMG-totalS}}×1 {{icon|SMG-totalP}}×1 | ||
!colspan=2 style="background:#F7F05F"|Mission | !colspan="2"style="background:#F7F05F"|Mission | ||
|- | |- | ||
|align=center style="background: | |align=center style="background:#FFFFFF"|[[File:SMG Screenshot Drip Drop Galaxy (Giant Eel Outbreak).png|x90px]] | ||
|colspan=2|{{icon|SMG-Mission}} [[Giant Eel Outbreak]] | |colspan="2"|{{icon|SMG-Mission}} [[Giant Eel Outbreak]] | ||
|- | |- | ||
|colspan=3 align=center|An ocean planet where penguins swim. The birds are troubled by [[Gringill]]s. A sunken airship and damaged [[Starshroom]] rest at the bottom of the ocean.<br>'''Unlock criteria''': complete "Sunken Treasure" and feed the Hungry Luma 600 Star Bits | |colspan="3"align=center|An ocean planet where penguins swim. The birds are troubled by [[Gringill]]s. A sunken airship and damaged [[Starshroom]] rest at the bottom of the ocean.<br>'''Unlock criteria''': complete "Sunken Treasure" and feed the Hungry Luma 600 Star Bits | ||
|- | |- | ||
|colspan=3 style="background:#9C4AD6"|[[File:SMG Bedroom Dome Model.png|25px]] '''{{color-link|white|Bedroom (Super Mario Galaxy)|The Bedroom}}''' | |colspan="3"style="background:#9C4AD6;"|[[File:SMG Bedroom Dome Model.png|25px]] '''{{color-link|white|Bedroom (Super Mario Galaxy)|The Bedroom}}''' | ||
|- | |- | ||
!style="background:#CB9FE9"|16. [[Gusty Garden Galaxy]]<br>{{icon|SMG-totalS}}×6 {{icon|SMG-totalP}}×20 {{icon|SMG-totalB}}×2 | !style="background:#CB9FE9"|16. [[Gusty Garden Galaxy]]<br>{{icon|SMG-totalS}}×6 {{icon|SMG-totalP}}×20 {{icon|SMG-totalB}}×2 | ||
!colspan=2 style="background:#CB9FE9"|Missions | !colspan="2"style="background:#CB9FE9"|Missions | ||
|- | |- | ||
|rowspan=3 align=center style="background: | |rowspan="3"align=center style="background:#FFFFFF"|[[File:SMG Screenshot Gusty Garden Galaxy (Bunnies in the Wind).png|x90px]] | ||
|{{icon|SMG-Mission}} [[Bunnies in the Wind]] | |{{icon|SMG-Mission}} [[Bunnies in the Wind]] | ||
|{{icon|SMG-Mission}} [[The Dirty Tricks of Major Burrows]] | |{{icon|SMG-Mission}} [[The Dirty Tricks of Major Burrows]] | ||
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|{{icon|SMG-MissionS}} [[The Golden Chomp]] | |{{icon|SMG-MissionS}} [[The Golden Chomp]] | ||
|- | |- | ||
|colspan=3 align=center|Flowery planets above a sea of clouds. [[Fluff (object)|Floaty Fluff]]s grow here: they can be used to travel on gusts of wind to reach other planets. [[Star Bunny|Star Bunnies]] live in this galaxy and grow flowers. They are chased by [[Undergrunt]]s.<br>'''Unlock criteria''': collect 24 Power Stars and complete "Sinking the Airships" | |colspan="3"align=center|Flowery planets above a sea of clouds. [[Fluff (object)|Floaty Fluff]]s grow here: they can be used to travel on gusts of wind to reach other planets. [[Star Bunny|Star Bunnies]] live in this galaxy and grow flowers. They are chased by [[Undergrunt]]s.<br>'''Unlock criteria''': collect 24 Power Stars and complete "Sinking the Airships" | ||
|- | |- | ||
!style="background:#CB9FE9"|17. [[Freezeflame Galaxy]]<br>{{icon|SMG-totalS}}×6 {{icon|SMG-totalP}}×5 {{icon|SMG-totalB}}×1 | !style="background:#CB9FE9"|17. [[Freezeflame Galaxy]]<br>{{icon|SMG-totalS}}×6 {{icon|SMG-totalP}}×5 {{icon|SMG-totalB}}×1 | ||
!colspan=2 style="background:#CB9FE9"|Missions | !colspan="2"style="background:#CB9FE9"|Missions | ||
|- | |- | ||
|rowspan=3 align=center style="background: | |rowspan="3"align=center style="background:#FFFFFF"|[[File:SMG Screenshot Freezeflame Galaxy (The Frozen Peak of Baron Brrr).png|x90px]] | ||
|{{icon|SMG-Mission}} [[The Frozen Peak of Baron Brrr]] | |{{icon|SMG-Mission}} [[The Frozen Peak of Baron Brrr]] | ||
|{{icon|SMG-Mission}} [[Freezeflame's Blistering Core]] | |{{icon|SMG-Mission}} [[Freezeflame's Blistering Core]] | ||
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|{{icon|SMG-MissionS}} [[Conquering the Summit]] | |{{icon|SMG-MissionS}} [[Conquering the Summit]] | ||
|- | |- | ||
|colspan=3 align=center|A galaxy with cold and hot planets. The cold planet features Freezy Peak, a snowy mountain with [[freezing water]] at its base. The hot planet is a molten sphere split in half. Stone platforms enable traversal between the two halves.<br>'''Unlock criterion''': collect 26 Power Stars | |colspan="3"align=center|A galaxy with cold and hot planets. The cold planet features Freezy Peak, a snowy mountain with [[freezing water]] at its base. The hot planet is a molten sphere split in half. Stone platforms enable traversal between the two halves.<br>'''Unlock criterion''': collect 26 Power Stars | ||
|- | |- | ||
!style="background:#CB9FE9"|18. [[Dusty Dune Galaxy]]<br>{{icon|SMG-totalS}}×7 {{icon|SMG-totalP}}×14 | !style="background:#CB9FE9"|18. [[Dusty Dune Galaxy]]<br>{{icon|SMG-totalS}}×7 {{icon|SMG-totalP}}×14 | ||
!colspan=2 style="background:#CB9FE9"|Missions | !colspan="2"style="background:#CB9FE9"|Missions | ||
|- | |- | ||
|rowspan=4 align=center style="background: | |rowspan="4"align=center style="background:#FFFFFF"|[[File:SMG Screenshot Dusty Dune Galaxy (Soaring on the Desert Winds).png|x90px]] | ||
|{{icon|SMG-Mission}} [[Soaring on the Desert Winds]] | |{{icon|SMG-Mission}} [[Soaring on the Desert Winds]] | ||
|{{icon|SMG-Mission}} [[Blasting through the Sand]] | |{{icon|SMG-Mission}} [[Blasting through the Sand]] | ||
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|{{icon|SMG-MissionS}} [[Bullet Bill on Your Back]] | |{{icon|SMG-MissionS}} [[Bullet Bill on Your Back]] | ||
|- | |- | ||
|colspan=2|{{icon|SMG-StarGreen}} [[Treasure of the Pyramid]] | |colspan="2"|{{icon|SMG-StarGreen}} [[Treasure of the Pyramid]] | ||
|- | |- | ||
|colspan=3 align=center|Sandy planets under a desert sun. Shifting and rising sand makes platforms move rapidly or sink underground. One planet is a floating pyramid that can be entered, and some are covered in [[quicksand]].<br>'''Unlock criterion''': collect 29 Power Stars | |colspan="3"align=center|Sandy planets under a desert sun. Shifting and rising sand makes platforms move rapidly or sink underground. One planet is a floating pyramid that can be entered, and some are covered in [[quicksand]].<br>'''Unlock criterion''': collect 29 Power Stars | ||
|- | |- | ||
!style="background:#CB9FE9"|19. [[Honeyclimb Galaxy]]<br>{{icon|SMG-totalS}}×1 {{icon|SMG-totalP}}×3 | !style="background:#CB9FE9"|19. [[Honeyclimb Galaxy]]<br>{{icon|SMG-totalS}}×1 {{icon|SMG-totalP}}×3 | ||
!colspan=2 style="background:#CB9FE9"|Mission | !colspan="2"style="background:#CB9FE9"|Mission | ||
|- | |- | ||
|align=center style="background: | |align=center style="background:#FFFFFF"|[[File:SMG Screenshot Honeyclimb Galaxy (Scaling the Sticky Wall).png|x90px]] | ||
|colspan=2|{{icon|SMG-Mission}} [[Scaling the Sticky Wall]] | |colspan="2"|{{icon|SMG-Mission}} [[Scaling the Sticky Wall]] | ||
|- | |- | ||
|colspan=3 align=center|Giant slabs of [[Honey wall|honeycombs]]. The [[Bee Mushroom]] appears here. [[Meteor]]s and Mandibugs appear as hazards.<br>'''Unlock criterion''': collect 42 Power Stars | |colspan="3"align=center|Giant slabs of [[Honey wall|honeycombs]]. The [[Bee Mushroom]] appears here. [[Meteor]]s and Mandibugs appear as hazards.<br>'''Unlock criterion''': collect 42 Power Stars | ||
|- | |- | ||
!style="background:#CB9FE9"|20. [[Bowser's Dark Matter Plant]]<br>{{icon|SMG-totalS}}×1 {{icon|SMG-totalP}}×5 {{icon|SMG-totalB}}×1 | !style="background:#CB9FE9"|20. [[Bowser's Dark Matter Plant]]<br>{{icon|SMG-totalS}}×1 {{icon|SMG-totalP}}×5 {{icon|SMG-totalB}}×1 | ||
!colspan=2 style="background:#CB9FE9"|Mission | !colspan="2"style="background:#CB9FE9"|Mission | ||
|- | |- | ||
|align=center style="background: | |align=center style="background:#FFFFFF"|[[File:SMG Screenshot Bowser's Dark Matter Plant (Darkness on the Horizon).png|x90px]] | ||
|colspan=2|{{icon|SMG-StarGrand}} [[Darkness on the Horizon]] | |colspan="2"|{{icon|SMG-StarGrand}} [[Darkness on the Horizon]] | ||
|- | |- | ||
|colspan=3 align=center|A dark world containing a trap-filled obstacle course. It features gravity fields and concentrations of [[dark matter]]. Most of the course is on a two-dimensional plane. The course leads to Bowser.<br>'''Unlock criterion''': collect 33 Power Stars | |colspan="3"align=center|A dark world containing a trap-filled obstacle course. It features gravity fields and concentrations of [[dark matter]]. Most of the course is on a two-dimensional plane. The course leads to Bowser.<br>'''Unlock criterion''': collect 33 Power Stars | ||
|- | |- | ||
!style="background:#CB9FE9|{{icon|SMG-LumaH}} [[Bigmouth Galaxy]]<br>{{icon|SMG-totalS}}×1 {{icon|SMG-totalP}}×1 | !style="background:#CB9FE9"|{{icon|SMG-LumaH}} [[Bigmouth Galaxy]]<br>{{icon|SMG-totalS}}×1 {{icon|SMG-totalP}}×1 | ||
!colspan=2 style="background:#CB9FE9"|Mission | !colspan="2"style="background:#CB9FE9"|Mission | ||
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|align=center style="background: | |align=center style="background:#FFFFFF"|[[File:SMG Screenshot Bigmouth Galaxy (Bigmouth's Gold Bait).png|x90px]] | ||
|colspan=2|{{icon|SMG-Mission}} [[Bigmouth's Gold Bait]] | |colspan="2"|{{icon|SMG-Mission}} [[Bigmouth's Gold Bait]] | ||
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|colspan=3 align=center|A giant stone fish orbiting a massive ocean planet. The belly of the fish contains two lakes, [[whirlpool]]s, beds of seaweed, and [[Boo]]s. [[Penguru]] comes here when he wants to be alone.<br>'''Unlock criteria''': complete "Soaring on the Desert Winds" and feed the Hungry Luma 800 Star Bits | |colspan="3"align=center|A giant stone fish orbiting a massive ocean planet. The belly of the fish contains two lakes, [[whirlpool]]s, beds of seaweed, and [[Boo]]s. [[Penguru]] comes here when he wants to be alone.<br>'''Unlock criteria''': complete "Soaring on the Desert Winds" and feed the Hungry Luma 800 Star Bits | ||
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|colspan=3 style="background:#D24134"|[[File:SMG Engine Room Dome Model.png|25px]] '''{{color-link|white|Engine Room|The Engine Room}}''' | |colspan="3"style="background:#D24134;"|[[File:SMG Engine Room Dome Model.png|25px]] '''{{color-link|white|Engine Room|The Engine Room}}''' | ||
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!style="background:#DD7169"|21. [[Gold Leaf Galaxy]]<br>{{icon|SMG-totalS}}×6 {{icon|SMG-totalP}}×6 {{icon|SMG-totalB}}×1 | !style="background:#DD7169"|21. [[Gold Leaf Galaxy]]<br>{{icon|SMG-totalS}}×6 {{icon|SMG-totalP}}×6 {{icon|SMG-totalB}}×1 | ||
!colspan=2 style="background:#DD7169"|Missions | !colspan="2"style="background:#DD7169"|Missions | ||
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|rowspan=3 align=center style="background: | |rowspan="3"align=center style="background:#FFFFFF"|[[File:SMG Screenshot Gold Leaf Galaxy (Star Bunnies on the Hunt).png|x90px]] | ||
|{{icon|SMG-Mission}} [[Star Bunnies on the Hunt]] | |{{icon|SMG-Mission}} [[Star Bunnies on the Hunt]] | ||
|{{icon|SMG-Mission}} [[Cataquack to the Skies]] | |{{icon|SMG-Mission}} [[Cataquack to the Skies]] | ||
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|{{icon|SMG-MissionS}} [[The Bell on the Big Tree]] | |{{icon|SMG-MissionS}} [[The Bell on the Big Tree]] | ||
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|colspan=3 align=center|Wooded planets inhabited by Honeybees. Its largest planet mirrors the Honeyhive Kingdom. Cataquacks live on the surrounding wooden planets.<br>'''Unlock criteria''': collect 34 Power Stars and complete "Darkness on the Horizon" | |colspan="3"align=center|Wooded planets inhabited by Honeybees. Its largest planet mirrors the Honeyhive Kingdom. Cataquacks live on the surrounding wooden planets.<br>'''Unlock criteria''': collect 34 Power Stars and complete "Darkness on the Horizon" | ||
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!style="background:#DD7169"|22. [[Sea Slide Galaxy]]<br>{{icon|SMG-totalS}}×6 {{icon|SMG-totalP}}×3 | !style="background:#DD7169"|22. [[Sea Slide Galaxy]]<br>{{icon|SMG-totalS}}×6 {{icon|SMG-totalP}}×3 | ||
!colspan=2 style="background:#DD7169"|Missions | !colspan="2"style="background:#DD7169"|Missions | ||
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|rowspan=3 align=center style="background: | |rowspan="3"align=center style="background:#FFFFFF"|[[File:SMG Screenshot Sea Slide Galaxy (The Silver Stars of Sea Slide).png|x90px]] | ||
|{{icon|SMG-Mission}} [[Going after Guppy]] | |{{icon|SMG-Mission}} [[Going after Guppy]] | ||
|{{icon|SMG-Mission}} [[Faster Than a Speeding Penguin]] | |{{icon|SMG-Mission}} [[Faster Than a Speeding Penguin]] | ||
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|{{icon|SMG-MissionS}} [[Hurry, He's Hungry]] | |{{icon|SMG-MissionS}} [[Hurry, He's Hungry]] | ||
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|colspan=3 align=center|An ocean galaxy with penguins. Its largest planet is a cavernous sphere with a looping stretch of water feeding through it. There is a teardrop-shaped planet with tidal pools at the galaxy's center.<br>'''Unlock criterion''': collect 36 Power Stars | |colspan="3"align=center|An ocean galaxy with penguins. Its largest planet is a cavernous sphere with a looping stretch of water feeding through it. There is a teardrop-shaped planet with tidal pools at the galaxy's center.<br>'''Unlock criterion''': collect 36 Power Stars | ||
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!style="background:#DD7169"|23. [[Toy Time Galaxy]]<br>{{icon|SMG-totalS}}×6 {{icon|SMG-totalP}}×14 {{icon|SMG-totalB}}×1 | !style="background:#DD7169"|23. [[Toy Time Galaxy]]<br>{{icon|SMG-totalS}}×6 {{icon|SMG-totalP}}×14 {{icon|SMG-totalB}}×1 | ||
!colspan=2 style="background:#DD7169"|Missions | !colspan="2"style="background:#DD7169"|Missions | ||
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|rowspan=3 align=center style="background: | |rowspan="3"align=center style="background:#FFFFFF"|[[File:SMG Screenshot Toy Time Galaxy (Mario Meets Mario).png|x90px]] | ||
|{{icon|SMG-Mission}} [[Heavy Metal Mecha-Bowser]] | |{{icon|SMG-Mission}} [[Heavy Metal Mecha-Bowser]] | ||
|{{icon|SMG-Mission}} [[Mario Meets Mario]] | |{{icon|SMG-Mission}} [[Mario Meets Mario]] | ||
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|{{icon|SMG-MissionS}} [[The Flipswitch Chain]] | |{{icon|SMG-MissionS}} [[The Flipswitch Chain]] | ||
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|colspan=3 align=center|A playroom galaxy. Its planets are shaped like wooden blocks, puzzle pieces, colored pencils, and model trains. Some areas resemble cakes and other sweets. The galaxy is maintained by [[Gearmo]]s, some of which are trapped within a [[Toy Time Galaxy#Mecha-Bowser|giant robot]].<br>'''Unlock criterion''': collect 40 Power Stars | |colspan="3"align=center|A playroom galaxy. Its planets are shaped like wooden blocks, puzzle pieces, colored pencils, and model trains. Some areas resemble cakes and other sweets. The galaxy is maintained by [[Gearmo]]s, some of which are trapped within a [[Toy Time Galaxy#Mecha-Bowser|giant robot]].<br>'''Unlock criterion''': collect 40 Power Stars | ||
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!style="background:#DD7169"|24. [[Bonefin Galaxy]]<br>{{icon|SMG-totalS}}×1 {{icon|SMG-totalP}}×2 {{icon|SMG-totalB}}×1 | !style="background:#DD7169"|24. [[Bonefin Galaxy]]<br>{{icon|SMG-totalS}}×1 {{icon|SMG-totalP}}×2 {{icon|SMG-totalB}}×1 | ||
!colspan=2 style="background:#DD7169"|Mission | !colspan="2"style="background:#DD7169"|Mission | ||
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|align=center style="background: | |align=center style="background:#FFFFFF"|[[File:SMG Kingfin Planet Overview.png|x90px]] | ||
|colspan=2|{{icon|SMG-Mission}} [[Kingfin's Fearsome Waters]] | |colspan="2"|{{icon|SMG-Mission}} [[Kingfin's Fearsome Waters]] | ||
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|colspan=3 align=center|A cavernous planet with conical mountains. Beneath its surface is an ocean with hydrothermal vents. The shark [[Kingfin]] swims here.<br>'''Unlock criteria''': collect 55 Power Stars and complete "Giant Eel Outbreak" | |colspan="3"align=center|A cavernous planet with conical mountains. Beneath its surface is an ocean with hydrothermal vents. The shark [[Kingfin]] swims here.<br>'''Unlock criteria''': collect 55 Power Stars and complete "Giant Eel Outbreak" | ||
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!style="background:#DD7169"|25. [[Bowser Jr.'s Lava Reactor]]<br>{{icon|SMG-totalS}}×1 {{icon|SMG-totalP}}×3 {{icon|SMG-totalB}}×1 | !style="background:#DD7169"|25. [[Bowser Jr.'s Lava Reactor]]<br>{{icon|SMG-totalS}}×1 {{icon|SMG-totalP}}×3 {{icon|SMG-totalB}}×1 | ||
!colspan=2 style="background:#DD7169"|Mission | !colspan="2"style="background:#DD7169"|Mission | ||
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|align=center style="background: | |align=center style="background:#FFFFFF"|[[File:SMG Screenshot Bowser Jr.'s Lava Reactor (King Kaliente's Spicy Return).png|x90px]] | ||
|colspan=2|{{icon|SMG-StarGrand}} [[King Kaliente's Spicy Return]] | |colspan="2"|{{icon|SMG-StarGrand}} [[King Kaliente's Spicy Return]] | ||
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|colspan=3 align=center|A [[lava]] planet that looks like a {{wp|red giant}}. Metal platforms dot the planet's surface. They sink into the lava when stepped on. King Kaliente is in the northern pole of the planet. A rocky planetoid orbits the lava planet.<br>'''Unlock criterion''': collect 45 Power Stars | |colspan="3"align=center|A [[lava]] planet that looks like a {{wp|red giant}}. Metal platforms dot the planet's surface. They sink into the lava when stepped on. King Kaliente is in the northern pole of the planet. A rocky planetoid orbits the lava planet.<br>'''Unlock criterion''': collect 45 Power Stars | ||
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!style="background:#DD7169|{{icon|SMG-LumaH}} [[Sand Spiral Galaxy]]<br>{{icon|SMG-totalS}}×1 {{icon|SMG-totalP}}×4 | !style="background:#DD7169"|{{icon|SMG-LumaH}} [[Sand Spiral Galaxy]]<br>{{icon|SMG-totalS}}×1 {{icon|SMG-totalP}}×4 | ||
!colspan=2 style="background:#DD7169"|Mission | !colspan="2"style="background:#DD7169"|Mission | ||
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|align=center style="background: | |align=center style="background:#FFFFFF"|[[File:SMG Screenshot Sand Spiral Galaxy (Choosing a Favorite Snack).png|x90px]] | ||
|colspan=2|{{icon|SMG-Mission}} [[Choosing a Favorite Snack]] | |colspan="2"|{{icon|SMG-Mission}} [[Choosing a Favorite Snack]] | ||
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|colspan=3 align=center|A galaxy with several [[power-up]]s. Its biggest planet is a giant [[barrel]] filled with Boos and quicksand. A glowing moon orbited by rocky paths lies at the back of the barrel. Its starting planet is a damaged airship.<br>'''Unlock criteria''': complete "Luigi and the Haunted Mansion", "Faster Than a Speeding Penguin", and feed the Hungry Luma 1000 Star Bits | |colspan="3"align=center|A galaxy with several [[power-up]]s. Its biggest planet is a giant [[barrel]] filled with Boos and quicksand. A glowing moon orbited by rocky paths lies at the back of the barrel. Its starting planet is a damaged airship.<br>'''Unlock criteria''': complete "Luigi and the Haunted Mansion", "Faster Than a Speeding Penguin", and feed the Hungry Luma 1000 Star Bits | ||
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|colspan=3 style="background:#FF93CD"|[[File:SMG Garden Dome Model.png|25px]] '''{{color-link|white|Garden (Super Mario Galaxy)|The Garden}}''' | |colspan="3"style="background:#FF93CD;"|[[File:SMG Garden Dome Model.png|25px]] '''{{color-link|white|Garden (Super Mario Galaxy)|The Garden}}''' | ||
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!style="background:#FFCDE8"|26. [[Deep Dark Galaxy]]<br>{{icon|SMG-totalS}}×6 {{icon|SMG-totalP}}×6 {{icon|SMG-totalB}}×3 | !style="background:#FFCDE8"|26. [[Deep Dark Galaxy]]<br>{{icon|SMG-totalS}}×6 {{icon|SMG-totalP}}×6 {{icon|SMG-totalB}}×3 | ||
!colspan=2 style="background:#FFCDE8"|Missions | !colspan="2"style="background:#FFCDE8"|Missions | ||
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|rowspan=3 align=center style="background: | |rowspan="3"align=center style="background:#FFFFFF"|[[File:SMG Screenshot Deep Dark Galaxy (The Underground Ghost Ship).png|x90px]] | ||
|{{icon|SMG-Mission}} [[The Underground Ghost Ship]] | |{{icon|SMG-Mission}} [[The Underground Ghost Ship]] | ||
|{{icon|SMG-Mission}} [[Bubble Blastoff]] | |{{icon|SMG-Mission}} [[Bubble Blastoff]] | ||
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|{{icon|SMG-MissionS}} [[Boo in a Box]] | |{{icon|SMG-MissionS}} [[Boo in a Box]] | ||
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|colspan=3 align=center|A galaxy of strange planets. Its largest has a rocky beach with an underwater lake and a wrecked airship. Other planets include a replica of Gateway Galaxy and a hollow sphere containing a [[watermelon]].<br>'''Unlock criteria''': collect 46 Power Stars and complete "King Kaliente's Spicy Return" | |colspan="3"align=center|A galaxy of strange planets. Its largest has a rocky beach with an underwater lake and a wrecked airship. Other planets include a replica of Gateway Galaxy and a hollow sphere containing a [[watermelon]].<br>'''Unlock criteria''': collect 46 Power Stars and complete "King Kaliente's Spicy Return" | ||
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!style="background:#FFCDE8"|27. [[Dreadnought Galaxy]]<br>{{icon|SMG-totalS}}×6 {{icon|SMG-totalP}}×15 {{icon|SMG-totalB}}×2 | !style="background:#FFCDE8"|27. [[Dreadnought Galaxy]]<br>{{icon|SMG-totalS}}×6 {{icon|SMG-totalP}}×15 {{icon|SMG-totalB}}×2 | ||
!colspan=2 style="background:#FFCDE8"|Missions | !colspan="2"style="background:#FFCDE8"|Missions | ||
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|rowspan=3 align=center style="background: | |rowspan="3"align=center style="background:#FFFFFF"|[[File:SMG Screenshot Dreadnought Galaxy (Revenge of the Topman Tribe).png|x90px]] | ||
|{{icon|SMG-Mission}} [[Infiltrating the Dreadnought]] | |{{icon|SMG-Mission}} [[Infiltrating the Dreadnought]] | ||
|{{icon|SMG-Mission}} [[Dreadnought's Colossal Cannons]] | |{{icon|SMG-Mission}} [[Dreadnought's Colossal Cannons]] | ||
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|{{icon|SMG-MissionS}} [[Dreadnought's Garbage Dump]] | |{{icon|SMG-MissionS}} [[Dreadnought's Garbage Dump]] | ||
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|colspan=3 align=center|Topman facilities. Its largest planet is a dreadnought equipped with cannons. Its interior contains gravity fields. A large landing strip mounted with [[Pulse Beam]]s and smaller planetoids surround the dreadnought.<br>'''Unlock criterion''': collect 48 Power Stars | |colspan="3"align=center|Topman facilities. Its largest planet is a dreadnought equipped with cannons. Its interior contains gravity fields. A large landing strip mounted with [[Pulse Beam]]s and smaller planetoids surround the dreadnought.<br>'''Unlock criterion''': collect 48 Power Stars | ||
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!style="background:#FFCDE8"|28. [[Matter Splatter Galaxy]]<br>{{icon|SMG-totalS}}×1 {{icon|SMG-totalP}}×4 | !style="background:#FFCDE8"|28. [[Matter Splatter Galaxy]]<br>{{icon|SMG-totalS}}×1 {{icon|SMG-totalP}}×4 | ||
!colspan=2 style="background:#FFCDE8"|Mission | !colspan="2"style="background:#FFCDE8"|Mission | ||
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|align=center style="background: | |align=center style="background:#FFFFFF"|[[File:SMG Screenshot Matter Splatter Galaxy (Watch Your Step).png|x90px]] | ||
|colspan=2|{{icon|SMG-Mission}} [[Watch Your Step (mission)|Watch Your Step]] | |colspan="2"|{{icon|SMG-Mission}} [[Watch Your Step (mission)|Watch Your Step]] | ||
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|colspan=3 align=center|Stone ruins within a dark void. The ruins materialize and become tangible when struck by bouncing droplets of matter. Contact is accompanied by a flash of green light.<br>'''Unlock criteria''': collect 50 Power Stars and complete "Heavy Metal Mecha-Bowser" | |colspan="3"align=center|Stone ruins within a dark void. The ruins materialize and become tangible when struck by bouncing droplets of matter. Contact is accompanied by a flash of green light.<br>'''Unlock criteria''': collect 50 Power Stars and complete "Heavy Metal Mecha-Bowser" | ||
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!style="background:#FFCDE8"|29. [[Melty Molten Galaxy]]<br>{{icon|SMG-totalS}}×6 {{icon|SMG-totalP}}×14 {{icon|SMG-totalB}}×1 | !style="background:#FFCDE8"|29. [[Melty Molten Galaxy]]<br>{{icon|SMG-totalS}}×6 {{icon|SMG-totalP}}×14 {{icon|SMG-totalB}}×1 | ||
!colspan=2 style="background:#FFCDE8"| Missions | !colspan="2"style="background:#FFCDE8"| Missions | ||
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|rowspan=3 align=center style="background: | |rowspan="3"align=center style="background:#FFFFFF"|[[File:SMG Screenshot Melty Molten Galaxy (The Sinking Lava Spire).png|x90px]] | ||
|{{icon|SMG-Mission}} [[The Sinking Lava Spire]] | |{{icon|SMG-Mission}} [[The Sinking Lava Spire]] | ||
|{{icon|SMG-Mission}} [[Through the Meteor Storm]] | |{{icon|SMG-Mission}} [[Through the Meteor Storm]] | ||
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|{{icon|SMG-MissionS}} [[Burning Tide]] | |{{icon|SMG-MissionS}} [[Burning Tide]] | ||
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|colspan=3 align=center|Several sun-like planets covered in lava. [[Volcanic debris]] travels between lava pools and suns at various sites. One planet has a sinking mountain called the Lava Spire, and another has a path for the Rolling Ball.<br>'''Unlock criterion''': collect 52 Power Stars | |colspan="3"align=center|Several sun-like planets covered in lava. [[Volcanic debris]] travels between lava pools and suns at various sites. One planet has a sinking mountain called the Lava Spire, and another has a path for the Rolling Ball.<br>'''Unlock criterion''': collect 52 Power Stars | ||
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!style="background:#FFCDE8|{{icon|SMG-LumaH}} [[Snow Cap Galaxy]]<br>{{icon|SMG-totalS}}×1 {{icon|SMG-totalP}}×2 | !style="background:#FFCDE8"|{{icon|SMG-LumaH}} [[Snow Cap Galaxy]]<br>{{icon|SMG-totalS}}×1 {{icon|SMG-totalP}}×2 | ||
!colspan=2 style="background:#FFCDE8"|Mission | !colspan="2"style="background:#FFCDE8"|Mission | ||
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|align=center style="background: | |align=center style="background:#FFFFFF"|[[File:SMG Snow Cap Starting Planet.png|x90px]] | ||
|colspan=2|{{icon|SMG-Mission}} [[Star Bunnies in the Snow]] | |colspan="2"|{{icon|SMG-Mission}} [[Star Bunnies in the Snow]] | ||
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|colspan=3 align=center|A capsule-shaped planet covered in light snow. The snow can be removed with the [[Star Pointer]]. Star Bunnies live here. The starting area is a planetoid resembling a glass orb.<br>'''Unlock criterion''': complete "The Sinking Lava Spire" and feed the Hungry Luma 1600 Star Bits | |colspan="3"align=center|A capsule-shaped planet covered in light snow. The snow can be removed with the [[Star Pointer]]. Star Bunnies live here. The starting area is a planetoid resembling a glass orb.<br>'''Unlock criterion''': complete "The Sinking Lava Spire" and feed the Hungry Luma 1600 Star Bits | ||
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|colspan=3 style="background:#00D5B7; color:white"|[[File:SMG Asset Model Comet Observatory.png|25px]] '''{{color-link|white|Comet Observatory|The Comet Observatory}} and {{color-link|white|Gate (Super Mario Galaxy)|the Gate}}''' | |colspan="3"style="background:#00D5B7; color:white;"|[[File:SMG Asset Model Comet Observatory.png|25px]] '''{{color-link|white|Comet Observatory|The Comet Observatory}} and {{color-link|white|Gate (Super Mario Galaxy)|the Gate}}''' | ||
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!style="background:#97FFF0"|30. [[Gateway Galaxy]]<br>{{icon|SMG-totalS}}×2 {{icon|SMG-totalP}}×4 | !style="background:#97FFF0"|30. [[Gateway Galaxy]]<br>{{icon|SMG-totalS}}×2 {{icon|SMG-totalP}}×4 | ||
!colspan=2 style="background:#97FFF0"|Missions | !colspan="2"style="background:#97FFF0"|Missions | ||
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|align=center style="background: | |align=center style="background:#FFFFFF"|[[File:SMG Screenshot Gateway Galaxy (Grand Star Rescue).png|x90px]] | ||
|{{icon|SMG-StarGrand}} [[Grand Star Rescue]] | |{{icon|SMG-StarGrand}} [[Grand Star Rescue]] | ||
|{{icon|SMG-StarRed}} [[Gateway's Purple Coins]] | |{{icon|SMG-StarRed}} [[Gateway's Purple Coins]] | ||
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|colspan=3 align=center|The first course of the game. Its starting planet is an ethereal sphere covered in flowers and small cottages. This sphere orbits [[Earth|Mario's homeworld]] and is frequented by [[Rosalina]]. A hollow planetoid and artificial planets covered with Goombas appear in "Grand Star Rescue".<br>'''Unlock criteria''': complete the prologue (first visit); complete "King Kaliente's Spicy Return" (revisit) | |colspan="3"align=center|The first course of the game. Its starting planet is an ethereal sphere covered in flowers and small cottages. This sphere orbits [[Earth|Mario's homeworld]] and is frequented by [[Rosalina]]. A hollow planetoid and artificial planets covered with Goombas appear in "Grand Star Rescue".<br>'''Unlock criteria''': complete the prologue (first visit); complete "King Kaliente's Spicy Return" (revisit) | ||
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!style="background:#97FFF0"|31. [[Bowser's Galaxy Reactor]]<br>{{icon|SMG-totalS}}×1 {{icon|SMG-totalP}}×10 {{icon|SMG-totalB}}×1 | !style="background:#97FFF0"|31. [[Bowser's Galaxy Reactor]]<br>{{icon|SMG-totalS}}×1 {{icon|SMG-totalP}}×10 {{icon|SMG-totalB}}×1 | ||
!colspan=2 style="background:#97FFF0"|Mission | !colspan="2"style="background:#97FFF0"|Mission | ||
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|align=center style="background: | |align=center style="background:#FFFFFF"|[[File:SMG Screenshot Bowser's Galaxy Reactor (The Fate of the Universe).png|x90px]] | ||
|colspan=2|{{icon|SMG-StarGrand}} [[The Fate of the Universe]] | |colspan="2"|{{icon|SMG-StarGrand}} [[The Fate of the Universe]] | ||
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|colspan=3 align=center|Bowser's galaxy generator at the center of the universe. It contains a series of [[gravity]]-bending traps and a system of environmental planets: one covered in lava; one in ice; and one in quicksand. It orbits a large sun.<br>'''Unlock criteria''': collect 60 Power Stars and complete "Darkness on the Horizon" | |colspan="3"align=center|Bowser's galaxy generator at the center of the universe. It contains a series of [[gravity]]-bending traps and a system of environmental planets: one covered in lava; one in ice; and one in quicksand. It orbits a large sun.<br>'''Unlock criteria''': collect 60 Power Stars and complete "Darkness on the Horizon" | ||
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!style="background:#97FFF0|{{icon|SMG-LumaH}} [[Boo's Boneyard Galaxy]]<br>{{icon|SMG-totalS}}×1 {{icon|SMG-totalP}}×2 | !style="background:#97FFF0"|{{icon|SMG-LumaH}} [[Boo's Boneyard Galaxy]]<br>{{icon|SMG-totalS}}×1 {{icon|SMG-totalP}}×2 | ||
!colspan=2 style="background:#97FFF0"|Mission | !colspan="2"style="background:#97FFF0"|Mission | ||
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|align=center style="background: | |align=center style="background:#FFFFFF"|[[File:SMG Screenshot Boo's Boneyard Galaxy (Racing the Spooky Speedster).png|x90px]] | ||
|colspan=2|{{icon|SMG-Mission}} [[Racing the Spooky Speedster]] | |colspan="2"|{{icon|SMG-Mission}} [[Racing the Spooky Speedster]] | ||
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|colspan=3 align=center|A skull-shaped planet in a starless sky. Its interior is a network of interconnected caverns navigated by the [[Spooky Speedster]].<br>'''Unlock criteria''': complete "Luigi and the Haunted Mansion", "Gateway's Purple Coins", and feed the Hungry Luma 1200 Star Bits | |colspan="3"align=center|A skull-shaped planet in a starless sky. Its interior is a network of interconnected caverns navigated by the [[Spooky Speedster]].<br>'''Unlock criteria''': complete "Luigi and the Haunted Mansion", "Gateway's Purple Coins", and feed the Hungry Luma 1200 Star Bits | ||
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|colspan=3 style="background:#84D660"|[[File:SMG Asset Model Planet of Trials.png|25px]] '''{{color-link|white|Planet of Trials}}''' | |colspan="3"style="background:#84D660;"|[[File:SMG Asset Model Planet of Trials.png|25px]] '''{{color-link|white|Planet of Trials}}''' | ||
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!style="background:#C2EAB0"|[[Rolling Gizmo Galaxy]]<br>{{icon|SMG-totalS}}×1 {{icon|SMG-totalP}}×4 | !style="background:#C2EAB0"|[[Rolling Gizmo Galaxy]]<br>{{icon|SMG-totalS}}×1 {{icon|SMG-totalP}}×4 | ||
!colspan=2 style="background:#C2EAB0"|Mission | !colspan="2"style="background:#C2EAB0"|Mission | ||
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|align=center style="background: | |align=center style="background:#FFFFFF"|[[File:SMG Screenshot Rolling Gizmo Galaxy (Gizmos, Gears, and Gadgets).png|x90px]] | ||
|colspan=2|{{icon|SMG-Mission}} [[Gizmos, Gears, and Gadgets]] | |colspan="2"|{{icon|SMG-Mission}} [[Gizmos, Gears, and Gadgets]] | ||
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|colspan=3 align=center|One of the [[Trial Galaxies]]. It is a Rolling Ball course similar to Rolling Green Galaxy, but it resembles a {{wp|Rube Goldberg machine}} with many shifting platforms.<br>'''Unlock criterion''': collect all 3 Green Power Stars | |colspan="3"align=center|One of the [[Trial Galaxies]]. It is a Rolling Ball course similar to Rolling Green Galaxy, but it resembles a {{wp|Rube Goldberg machine}} with many shifting platforms.<br>'''Unlock criterion''': collect all 3 Green Power Stars | ||
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!style="background:#C2EAB0"|[[Bubble Blast Galaxy]]<br>{{icon|SMG-totalS}}×1 {{icon|SMG-totalP}}×2 | !style="background:#C2EAB0"|[[Bubble Blast Galaxy]]<br>{{icon|SMG-totalS}}×1 {{icon|SMG-totalP}}×2 | ||
!colspan=2 style="background:#C2EAB0"|Mission | !colspan="2"style="background:#C2EAB0"|Mission | ||
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|align=center style="background: | |align=center style="background:#FFFFFF"|[[File:SMG Screenshot Bubble Blast Galaxy (The Electric Labyrinth).png|x90px]] | ||
|colspan=2|{{icon|SMG-Mission}} [[The Electric Labyrinth]] | |colspan="2"|{{icon|SMG-Mission}} [[The Electric Labyrinth]] | ||
|- | |- | ||
|colspan=3 align=center|Another Trial Galaxy, this one navigated via bubble. It is similar to Bubble Breeze Galaxy, but involves navigating a maze bordered by electric fields that destroy the bubble on impact.<br>'''Unlock criterion''': collect all 3 Green Power Stars | |colspan="3"align=center|Another Trial Galaxy, this one navigated via bubble. It is similar to Bubble Breeze Galaxy, but involves navigating a maze bordered by electric fields that destroy the bubble on impact.<br>'''Unlock criterion''': collect all 3 Green Power Stars | ||
|- | |- | ||
!style="background:#C2EAB0"|[[Loopdeeswoop Galaxy]]<br>{{icon|SMG-totalS}}×1 {{icon|SMG-totalP}}×6 | !style="background:#C2EAB0"|[[Loopdeeswoop Galaxy]]<br>{{icon|SMG-totalS}}×1 {{icon|SMG-totalP}}×6 | ||
!colspan=2 style="background:#C2EAB0"|Mission | !colspan="2"style="background:#C2EAB0"|Mission | ||
|- | |- | ||
|align=center style="background: | |align=center style="background:#FFFFFF"|[[File:SMG Screenshot Loopdeswoop Galaxy (The Galaxy's Greatest Wave).png|x90px]] | ||
|colspan=2|{{icon|SMG-Mission}} [[The Galaxy's Greatest Wave]] | |colspan="2"|{{icon|SMG-Mission}} [[The Galaxy's Greatest Wave]] | ||
|- | |- | ||
|colspan=3 align=center|A Trial Galaxy similar to Loopdeeloop Galaxy, where Ray is surfed along a watery course. This course has sharper turns, spikes, and twists that makes it more challenging than its predecessor in the Terrace.<br>'''Unlock criterion''': collect all 3 Green Power Stars | |colspan="3"align=center|A Trial Galaxy similar to Loopdeeloop Galaxy, where Ray is surfed along a watery course. This course has sharper turns, spikes, and twists that makes it more challenging than its predecessor in the Terrace.<br>'''Unlock criterion''': collect all 3 Green Power Stars | ||
|- | |- | ||
!style="background:#C2EAB0"|[[Grand Finale Galaxy]]<br>{{icon|SMG-totalS}}×1 {{icon|SMG-totalP}}×1 | !style="background:#C2EAB0"|[[Grand Finale Galaxy]]<br>{{icon|SMG-totalS}}×1 {{icon|SMG-totalP}}×1 | ||
!colspan=2 style="background:#C2EAB0"|Mission | !colspan="2"style="background:#C2EAB0"|Mission | ||
|- | |- | ||
|align=center style="background: | |align=center style="background:#FFFFFF"|[[File:SMG Screenshot Grand Finale Galaxy (The Star Festival).png|x90px]] | ||
|colspan=2|{{icon|SMG-Mission}} [[The Star Festival]] | |colspan="2"|{{icon|SMG-Mission}} [[The Star Festival]] | ||
|- | |- | ||
|colspan=3 align=center|[[Princess Peach]]'s [[Castle Gardens]] in the [[Mushroom Kingdom]]. A small village of [[Toad (species)|Toad]]s and a large lake flank the road to the castle. The locals are in the midst of celebrating the [[Star Festival]].<br>'''Unlock criteria''': begin a new save file (first visit); collect 120 Power Stars as Luigi (revisit) | |colspan="3"align=center|[[Princess Peach]]'s [[Castle Gardens]] in the [[Mushroom Kingdom]]. A small village of [[Toad (species)|Toad]]s and a large lake flank the road to the castle. The locals are in the midst of celebrating the [[Star Festival]].<br>'''Unlock criteria''': begin a new save file (first visit); collect 120 Power Stars as Luigi (revisit) | ||
|- | |- | ||
|colspan=3 style="background:#E4E4E4; color:black"|'''Table information and legend''': Galaxies accessed from inside a dome are designated with a number that correlates with the galaxy's distance from its dome's origin. It roughly correlates with their order on the [[Star List]]. Galaxies accessed by feeding [[Hungry Luma]]s are not located within domes and are denoted with {{icon|SMG-LumaH}}. Trial Galaxies lack numerical designation because they are unlocked concurrently and can be accessed in any order. Three symbols convey attributes about each galaxy: {{icon|SMG-totalS}} denotes the total number of obtainable [[Power Star]]s; {{icon|SMG-totalP}} denotes the total number of reachable planets and/or areas; and {{icon|SMG-totalB}} denotes the number of boss battles. The name of each mission is accompanied by a star symbol indicating the type of mission it is and the type of Power Star obtained. | |colspan="3" style="background:#E4E4E4; color:black;"|'''Table information and legend''': Galaxies accessed from inside a dome are designated with a number that correlates with the galaxy's distance from its dome's origin. It roughly correlates with their order on the [[Star List]]. Galaxies accessed by feeding [[Hungry Luma]]s are not located within domes and are denoted with {{icon|SMG-LumaH}}. Trial Galaxies lack numerical designation because they are unlocked concurrently and can be accessed in any order. Three symbols convey attributes about each galaxy: {{icon|SMG-totalS}} denotes the total number of obtainable [[Power Star]]s; {{icon|SMG-totalP}} denotes the total number of reachable planets and/or areas; and {{icon|SMG-totalB}} denotes the number of boss battles. The name of each mission is accompanied by a star symbol indicating the type of mission it is and the type of Power Star obtained. | ||
|} | |} | ||
</center> | </center> | ||
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|- | |- | ||
|data-sort-value=SpiP style="background:white"|[[File:Spiny Piranha Plant Galaxy.png|100x100px]]<br>[[Spiny Piranha Plant]] | |data-sort-value=SpiP style="background:white"|[[File:Spiny Piranha Plant Galaxy.png|100x100px]]<br>[[Spiny Piranha Plant]] | ||
|align=left|Large Piranha Plants that slam their heads into the ground. Spinning one stuns it and leaves | |align=left|Large Piranha Plants that slam their heads into the ground. Spinning one stuns it and leaves to vulnerable to being stomped. | ||
|data-sort-value=01|[[Good Egg Galaxy]] | |data-sort-value=01|[[Good Egg Galaxy]] | ||
|data-sort-value=19|[[Gusty Garden Galaxy]] | |data-sort-value=19|[[Gusty Garden Galaxy]] | ||
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|- | |- | ||
|data-sort-value=Man style="background:white"|[[File:Mandibug.png|100x100px]]<br>[[Mandibug]] | |data-sort-value=Man style="background:white"|[[File:Mandibug.png|100x100px]]<br>[[Mandibug]] | ||
|align=left|Big {{wp| | |align=left|Big {{wp|stink bug}} enemies. Mandibugs charge at Mario after making visual contact, snapping their jaws. They are defeated when Ground Pounded. One trembles if Mario stands on its back, but eventually shakes him off. | ||
|data-sort-value=02|[[Honeyhive Galaxy]] | |data-sort-value=02|[[Honeyhive Galaxy]] | ||
|data-sort-value=25|[[Gold Leaf Galaxy]] | |data-sort-value=25|[[Gold Leaf Galaxy]] | ||
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|- | |- | ||
|data-sort-value=Cla style="background:white"|[[File:SMG Asset Model Clampy.png|100x100px]]<br>[[Clampy]] | |data-sort-value=Cla style="background:white"|[[File:SMG Asset Model Clampy.png|100x100px]]<br>[[Clampy]] | ||
|align=left|A giant | |align=left|A giant [[clam]] that opens and closes its mouth. [[Star Chip]]s or coins can be found inside it. Snapping shut with Mario inside damages him. | ||
|colspan=2 data-sort-value=13|[[Beach Bowl Galaxy]] | |colspan=2 data-sort-value=13|[[Beach Bowl Galaxy]] | ||
|{{icon|cross}} | |{{icon|cross}} | ||
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|-style="color:white;background:red" | |-style="color:white;background:red" | ||
!width=12%|Name | !width=12%|Name | ||
!Description | !width=38%|Description | ||
!width=12%|Name | |||
!width=38%|Description | |||
|- | |- | ||
|style="background:white"|[[File:PowerstarSMG.png|100x100px]]<br>[[Power Star]]s | |style="background:white"|[[File:PowerstarSMG.png|100x100px]]<br>[[Power Star]]s | ||
|align=left|Objects that power the [[Comet Observatory]]. They are stolen by [[Bowser]] to create a galaxy of his own at the [[Bowser's Galaxy Reactor|center of the universe]]. Collecting them completes missions and unlocks new levels. It is inferred that yellow [[Luma]]s can become Power Stars at the end of their lifespans. | |align=left|Objects that power the [[Comet Observatory]]. They are stolen by [[Bowser]] to create a galaxy of his own at the [[Bowser's Galaxy Reactor|center of the universe]]. Collecting them completes missions and unlocks new levels. It is inferred that yellow [[Luma]]s can become Power Stars at the end of their lifespans. | ||
|style="background:white"|[[File:Greenstar.png|100x100px]]<br>[[Green Star|Green Power Star]]s | |style="background:white"|[[File:Greenstar.png|100x100px]]<br>[[Green Star|Green Power Star]]s | ||
|align=left|Hidden Power Stars. Collecting one attracts a green-colored Luma to the observatory. Collecting all three grants [[Mario]]<ref name=luigi group=note/> access to the [[Planet of Trials]] and its [[Trial Galaxies]]. The green Lumas become these Power Stars at the end of their lifespans. | |align=left|Hidden Power Stars. Collecting one attracts a green-colored Luma to the observatory. Collecting all three grants [[Mario]]<ref name=luigi group=note/> access to the [[Planet of Trials]] and its [[Trial Galaxies]]. The green Lumas become these Power Stars at the end of their lifespans. | ||
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|style="background:white"|[[File:SMG Asset Model Power Star (Red).png|100x100px]]<br>[[Red Power Star]] | |style="background:white"|[[File:SMG Asset Model Power Star (Red).png|100x100px]]<br>[[Red Power Star]] | ||
|align=left|A Power Star affiliated with the [[Red Star]] power-up. Only one mission involves this Power Star, and collecting it makes the Red Star available in the Comet Observatory. Red Lumas can become these at the end of their lifespans. | |align=left|A Power Star affiliated with the [[Red Star]] power-up. Only one mission involves this Power Star, and collecting it makes the Red Star available in the Comet Observatory. Red Lumas can become these at the end of their lifespans. | ||
|style="background:white"|[[File:SMG Asset Model Silver Star.png|100x100px]]<br>[[Silver Star]]s | |style="background:white"|[[File:SMG Asset Model Silver Star.png|100x100px]]<br>[[Silver Star]]s | ||
|align=left|Small Stars that represent one-fifth of a Power Star and are contained in bubbles. Silver Stars squeal like Lumas and trail after Mario when he pops their bubbles. When five are collected, they merge to form a full Power Star. | |align=left|Small Stars that represent one-fifth of a Power Star and are contained in bubbles. Silver Stars squeal like Lumas and trail after Mario when he pops their bubbles. When five are collected, they merge to form a full Power Star. | ||
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|style="background:white"|[[File:GrandStar.png|100x100px]]<br>[[Grand Star]]s | |style="background:white"|[[File:GrandStar.png|100x100px]]<br>[[Grand Star]]s | ||
|align=left|Giant Power Stars of considerable energy. They are usually in the possession of bosses. Collecting them makes the beacon expand in size, restores light to the observatory, and unlocks new domes. | |align=left|Giant Power Stars of considerable energy. They are usually in the possession of bosses. Collecting them makes the beacon expand in size, restores light to the observatory, and unlocks new domes. | ||
|style="background:white"|[[File:StarBits.png|100x100px]]<br>[[Star Bit]]s | |style="background:white"|[[File:StarBits.png|100x100px]]<br>[[Star Bit]]s | ||
|align=left|Colorful objects that are eaten by Lumas. They are found floating in space and raining from the sky. They are collected when Mario makes physical contact or when they are touched with the [[Star Pointer]]. The Star Pointer works like a {{wp|reticle}}: pressing {{button|wii|B}} shoots a Star Bit at its on-screen positioning, and holding the button shoots them rapidly. Most enemies are stunned when struck by Star Bits. Fired Star Bits can be recovered by spinning, but only while using a Red Star or swimming underwater. [[Hungry Luma]]s transform into planets and galaxies when fed a requested number of Star Bits. Mario does not lose accumulated Star Bits if he loses a life during a mission, and they are added to total when he returns to the observatory. Collecting fifty Star Bits gives Mario an extra life. | |align=left|Colorful objects that are eaten by Lumas. They are found floating in space and raining from the sky. They are collected when Mario makes physical contact or when they are touched with the [[Star Pointer]]. The Star Pointer works like a {{wp|reticle}}: pressing {{button|wii|B}} shoots a Star Bit at its on-screen positioning, and holding the button shoots them rapidly. Most enemies are stunned when struck by Star Bits. Fired Star Bits can be recovered by spinning, but only while using a Red Star or swimming underwater. [[Hungry Luma]]s transform into planets and galaxies when fed a requested number of Star Bits. Mario does not lose accumulated Star Bits if he loses a life during a mission, and they are added to total when he returns to the observatory. Collecting fifty Star Bits gives Mario an extra life. | ||
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|style="background:white"|[[File:SMG Asset Model Coin.png|100x100px]]<br>[[Coin]]s | |style="background:white"|[[File:SMG Asset Model Coin.png|100x100px]]<br>[[Coin]]s | ||
|align=left|Collecting a coin restores one bar to Mario's life meter. Collecting fifty during a mission gives Mario an extra life. If Mario loses a life during a mission, he loses all of the coins he collected within that specific mission. | |align=left|Collecting a coin restores one bar to Mario's life meter. Collecting fifty during a mission gives Mario an extra life. If Mario loses a life during a mission, he loses all of the coins he collected within that specific mission. | ||
|style="background:white"|[[File:SMG Asset Model Purple Coin.png|100x100px]]<br>[[Purple Coin]]s | |style="background:white"|[[File:SMG Asset Model Purple Coin.png|100x100px]]<br>[[Purple Coin]]s | ||
|align=left|Coins that only appear in a galaxy when [[Prankster Comet#Purple Comet|Purple Comet]]s are in orbit. Collecting 100 awards Mario with a Power Star. | |align=left|Coins that only appear in a galaxy when [[Prankster Comet#Purple Comet|Purple Comet]]s are in orbit. Collecting 100 awards Mario with a Power Star. | ||
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|style="background:white"|[[File:SMG Asset Model Question Coin.png|100x100px]]<br>[[? Coin]]s | |style="background:white"|[[File:SMG Asset Model Question Coin.png|100x100px]]<br>[[? Coin]]s | ||
|align=left|Big coins with inconsistent properties. Making contact with one has different results depending on the level. Touching one can make a power-up, mushroom, note, or another ? Coin appear. They do not contribute to Mario's coin count. | |align=left|Big coins with inconsistent properties. Making contact with one has different results depending on the level. Touching one can make a power-up, mushroom, note, or another ? Coin appear. They do not contribute to Mario's coin count. | ||
|style="background:white"|[[File:SMG Asset Model Note.gif|100x100px]]<br>[[Note]]s | |style="background:white"|[[File:SMG Asset Model Note.gif|100x100px]]<br>[[Note]]s | ||
|align=left|Music notes which can appear when Mario touches a ? Coin. They appear in trails in the immediate vicinity and disappear after a few seconds. Collecting every note before they can disappear awards Mario with a power-up, a mushroom, or a Power Star. | |align=left|Music notes which can appear when Mario touches a ? Coin. They appear in trails in the immediate vicinity and disappear after a few seconds. Collecting every note before they can disappear awards Mario with a power-up, a mushroom, or a Power Star. | ||
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|style="background:white"|[[File:SMG Asset Model Green Shell.png|100x100px]]<br>[[Green Shell]]s | |style="background:white"|[[File:SMG Asset Model Green Shell.png|100x100px]]<br>[[Green Shell]]s | ||
|align=left|Shells of green [[Koopa Troopa]]s. Mario grabs one when he makes contact or [[Spin|spins]] near it. Shaking {{button|wii|wiimote}} makes Mario throw it. Green Shells travel in a continuous forward trajectory and defeats enemies on contact. Holding a Shell while underwater makes Mario automatically propel forward at a faster speed than if he were to swim on his own. It also emits a light from the front of the shell that helps orient the player and can defeat [[Boo]]s. | |align=left|Shells of green [[Koopa Troopa]]s. Mario grabs one when he makes contact or [[Spin|spins]] near it. Shaking {{button|wii|wiimote}} makes Mario throw it. Green Shells travel in a continuous forward trajectory and defeats enemies on contact. Holding a Shell while underwater makes Mario automatically propel forward at a faster speed than if he were to swim on his own. It also emits a light from the front of the shell that helps orient the player and can defeat [[Boo]]s. | ||
|style="background:white"|[[File:SMG Asset Model Red Shell.png|100x100px]]<br>[[Red Shell]]s | |style="background:white"|[[File:SMG Asset Model Red Shell.png|100x100px]]<br>[[Red Shell]]s | ||
|align=left|Shells of red Koopa Troopas. They home-in on nearby targets when thrown. They give Mario a greater speed boost underwater than Green Shells. | |align=left|Shells of red Koopa Troopas. They home-in on nearby targets when thrown. They give Mario a greater speed boost underwater than Green Shells. | ||
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|style="background:white"|[[File:SMG Asset Model Gold Shell.png|100x100px]]<br>[[Gold Shell]]s | |style="background:white"|[[File:SMG Asset Model Gold Shell.png|100x100px]]<br>[[Gold Shell]]s | ||
|align=left|Golden Koopa Shells. Of all the shells, these ones give Mario the greatest speed boost. They function identically to a Green Shell when thrown. | |align=left|Golden Koopa Shells. Of all the shells, these ones give Mario the greatest speed boost. They function identically to a Green Shell when thrown. | ||
|style="background:white"|[[File:SMG Asset Model Bomb.png|100x100px]]<br>[[Bomb]]s | |style="background:white"|[[File:SMG Asset Model Bomb.png|100x100px]]<br>[[Bomb]]s | ||
|align=left|Disengaged [[Bob-omb]]s that can be picked up and tossed. They explode on impact. Bombs are used during [[Bob-omb Blasting]] to clear [[trash]]. | |align=left|Disengaged [[Bob-omb]]s that can be picked up and tossed. They explode on impact. Bombs are used during [[Bob-omb Blasting]] to clear [[trash]]. | ||
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|style="background:white"|[[File:SMG Asset Model 1-Up Mushroom.png|100x100px]]<br>[[1-Up Mushroom]]s | |style="background:white"|[[File:SMG Asset Model 1-Up Mushroom.png|100x100px]]<br>[[1-Up Mushroom]]s | ||
|align=left|Green mushrooms that give Mario an [[extra life]] when obtained. They are sold at [[Lumalee|Luma Shops]]. | |align=left|Green mushrooms that give Mario an [[extra life]] when obtained. They are sold at [[Lumalee|Luma Shops]]. | ||
|style="background:white"|[[File:SMG Life Shroom Artwork.png|100x100px]]<br>[[Life Mushroom]]s | |style="background:white"|[[File:SMG Life Shroom Artwork.png|100x100px]]<br>[[Life Mushroom]]s | ||
|align=left|Red mushrooms that doubles the amount of bars in Mario's health meter from three to six. If Mario loses three bars, they cannot be restored. The life meter returns to just three bars when Mario completes the mission, even if at full health. This mushroom is sold at Luma Shops. | |align=left|Red mushrooms that doubles the amount of bars in Mario's health meter from three to six. If Mario loses three bars, they cannot be restored. The life meter returns to just three bars when Mario completes the mission, even if at full health. This mushroom is sold at Luma Shops. | ||
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|style="background:white"|[[File:SMG Bubble.png|100x100px]]<br>[[Bubble]]s | |style="background:white"|[[File:SMG Bubble.png|100x100px]]<br>[[Bubble]]s | ||
|align=left|Air bubbles appear underwater, often released by [[Bubbler (object)|bubblers]] on the seafloor. Making contact with one refills Mario's air meter. | |align=left|Air bubbles appear underwater, often released by [[Bubbler (object)|bubblers]] on the seafloor. Making contact with one refills Mario's air meter. | ||
|style="background:white"|[[File:SMG Asset Model Key.png|100x100px]]<br>[[Key]]s | |style="background:white"|[[File:SMG Asset Model Key.png|100x100px]]<br>[[Key]]s | ||
|align=left|Collecting a key opens a corresponding case or Key Door, granting Mario access to a new area. | |align=left|Collecting a key opens a corresponding case or Key Door, granting Mario access to a new area. | ||
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|style="background:white"|[[File:SMG Asset Model Star Chip (Yellow).png|100x100px]]<br>Yellow [[Star Chip]]s | |style="background:white"|[[File:SMG Asset Model Star Chip (Yellow).png|100x100px]]<br>Yellow [[Star Chip]]s | ||
|align=left|Star fragments that each represent one-fifth of a [[Launch Star]] or [[Sling Star]]. Collecting five causes them to merge into either depending on the level context. | |align=left|Star fragments that each represent one-fifth of a [[Launch Star]] or [[Sling Star]]. Collecting five causes them to merge into either depending on the level context. | ||
|style="background:white"|[[File:SMG Asset Model Star Chip (Blue).png|100x100px]]<br>Blue Star Chips | |style="background:white"|[[File:SMG Asset Model Star Chip (Blue).png|100x100px]]<br>Blue Star Chips | ||
|align=left|Collecting five Blue Star Chips turns them into a [[Pull Star]]. | |align=left|Collecting five Blue Star Chips turns them into a [[Pull Star]]. | ||
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{{Main|Super Mario Galaxy Original Soundtrack}} | {{Main|Super Mario Galaxy Original Soundtrack}} | ||
[[File:ClubNintendoGalaxyOST.jpg|x130px|thumb|Album and disc for ''Super Mario Galaxy Original Soundtrack''.]] | [[File:ClubNintendoGalaxyOST.jpg|x130px|thumb|Album and disc for ''Super Mario Galaxy Original Soundtrack''.]] | ||
The majority of the music in ''Super Mario Galaxy'' was composed and arranged by [[Mahito Yokota]], who penned the entirety of the soundtrack for [[Nintendo EAD|Nintendo EAD Tokyo]]'s first title, ''[[Donkey Kong Jungle Beat]]'' (2004). Longtime series composer [[Koji Kondo]] contributed four tracks himself and mentored Yokota in developing a sound appropriate for the title. It is the first ''Super Mario'' game to feature a fully orchestrated soundtrack.<ref name=iwata/> The game's {{wp|orchestra}} performed at the Sound Inn Studios in {{wp|Tokyo}} and consisted of roughly fifty members dubbed the "[[Mario Galaxy Orchestra]]". Koji Haishima, who had conducted pieces from [[Square Enix]]'s ''{{wp|Final Fantasy}}'' series and [[Capcom]]'s ''{{wp|Monster Hunter}}'' series, served as conductor.<ref name=soundtrack>{{cite|author=[[Mario Galaxy Orchestra]]|title=''[[Super Mario Galaxy Original Soundtrack]]''|archive=vgmdb.net/album/18649|archiver=Video Game Music Database|publisher=[[Nintendo|Nintendo of Europe | The majority of the music in ''Super Mario Galaxy'' was composed and arranged by [[Mahito Yokota]], who penned the entirety of the soundtrack for [[Nintendo EAD|Nintendo EAD Tokyo]]'s first title, ''[[Donkey Kong Jungle Beat]]'' (2004). Longtime series composer [[Koji Kondo]] contributed four tracks himself and mentored Yokota in developing a sound appropriate for the title. It is the first ''Super Mario'' game to feature a fully orchestrated soundtrack.<ref name=iwata/> The game's {{wp|orchestra}} performed at the Sound Inn Studios in {{wp|Tokyo}} and consisted of roughly fifty members dubbed the "[[Mario Galaxy Orchestra]]". Koji Haishima, who had conducted pieces from [[Square Enix]]'s ''{{wp|Final Fantasy}}'' series and [[Capcom]]'s ''{{wp|Monster Hunter}}'' series, served as conductor.<ref name=soundtrack>{{cite|author=[[Mario Galaxy Orchestra]]|title=''[[Super Mario Galaxy Original Soundtrack]]''|archive=vgmdb.net/album/18649|archiver=Video Game Music Database|publisher=[[Nintendo|Nintendo of Europe]]|date=1 Jan. 2008}}</ref> Some of the pieces are orchestral arrangements of Kondo's compositions from ''[[Super Mario Bros.]]'', ''[[Super Mario Bros. 3]]'', and ''[[Super Mario 64]]''. | ||
Yokota was professionally trained in orchestral composition and championed the use of an orchestra to producer [[Shigeru Miyamoto]] during the game's development. He was met with reluctance due to the anticipated expenses and the thought that it would detract from the player's immersion, which is why live instrumentation had seen only occasional use in prior Nintendo games.<ref name=iwata/> It was ultimately decided that a live orchestra would be appropriate for ''Super Mario Galaxy'' after Yokota spent three months trying to develop the best sound with little success. Based on the music of prior titles in the series, Yokota's first attempts derived from {{wp|Latin music|Latin}} and {{wp|pop music}}. Though approved by director [[Yoshiaki Koizumi]], Kondo was displeased. When Yokota presented his work to him, he said, "Yokota-san, if somewhere in your mind you have an image that Mario is cute, please get rid of it... Mario is cool." This experience and the strenuous three months of work briefly made Yokota consider leaving the project.<ref name=iwata/> A musical direction was definitively established when Yokota presented Miyamoto with three pieces – one orchestral, one a mix of orchestral and pop, and one entirely pop – and asked which he felt was the best style for ''Super Mario Galaxy''. Miyamoto chose the fully orchestrated one, remarking that it sounded "the most space-like". This piece, titled "[[Egg Planet]]", was penned by Koji Kondo. It accompanied the game's debut trailer during E3 2006 and is incorporated as the level theme for [[Good Egg Galaxy]] in the final product.<ref name=iwata/><ref name=soundtrack/> Miyamoto's preference for it is what allowed Yokota to find his sound. | Yokota was professionally trained in orchestral composition and championed the use of an orchestra to producer [[Shigeru Miyamoto]] during the game's development. He was met with reluctance due to the anticipated expenses and the thought that it would detract from the player's immersion, which is why live instrumentation had seen only occasional use in prior Nintendo games.<ref name=iwata/> It was ultimately decided that a live orchestra would be appropriate for ''Super Mario Galaxy'' after Yokota spent three months trying to develop the best sound with little success. Based on the music of prior titles in the series, Yokota's first attempts derived from {{wp|Latin music|Latin}} and {{wp|pop music}}. Though approved by director [[Yoshiaki Koizumi]], Kondo was displeased. When Yokota presented his work to him, he said, "Yokota-san, if somewhere in your mind you have an image that Mario is cute, please get rid of it... Mario is cool." This experience and the strenuous three months of work briefly made Yokota consider leaving the project.<ref name=iwata/> A musical direction was definitively established when Yokota presented Miyamoto with three pieces – one orchestral, one a mix of orchestral and pop, and one entirely pop – and asked which he felt was the best style for ''Super Mario Galaxy''. Miyamoto chose the fully orchestrated one, remarking that it sounded "the most space-like". This piece, titled "[[Egg Planet]]", was penned by Koji Kondo. It accompanied the game's debut trailer during E3 2006 and is incorporated as the level theme for [[Good Egg Galaxy]] in the final product.<ref name=iwata/><ref name=soundtrack/> Miyamoto's preference for it is what allowed Yokota to find his sound. | ||
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Mahito Yokota composed roughly thirty pieces for ''Super Mario Galaxy'' and oversaw their recording at Sound Inn. Unlike most orchestras, a metronome was used during recording sessions that was set to a tempo adjacent to [[Mario]]'s running speed. He did this because he did not want the music to sound like a passive background element – he wanted it to sound like an organic part of the game.<ref name=iwata/> Another major way this was accomplished was with the music itself being an influenceable element.<ref name=napolitano>{{cite|author=Napolitano, Jayson|url=www.originalsoundversion.com/a-blast-from-the-past-koji-kondo-and-mahito-yokota-super-mario-galaxy-interview/|title=A Blast from the Past: Koji Kondo and Mahito Yokota Talk Super Mario Galaxy|publisher=Original Sound Version|date=23 Mar. 2010|accessdate=8 Apr. 2023}}</ref> For example, there are three variations of "[[Rosalina in the Observatory]]", the {{wp|waltz}} that plays on the Comet Observatory. The [[:File:Comet Observatory 1 Super Mario Galaxy.oga|first variation]] is what plays in the earliest portion of the game, when many areas are inaccessible and the observatory is largely cast in shadow. This variation is simplistic in orchestration. As the player accumulates more [[Power Star]]s and more areas on the Comet Observatory become accessible to the player, the variation that plays is progressively more richly orchestrated.<ref name=reale>Reale, Steven (2021). [https://doi.org/10.1017/9781108670289.014 Analytical Traditions and Game Music: Super Mario Galaxy as a Case Study]. ''The Cambridge Companion to Video Game Music'', Cambridge: Cambridge University Press. Page 193–219.</ref> Within the levels themselves, unique sound effects and musical queues correlate with the actions performed by the player in real-time. Sound director Masafumi Kawamura established this by building on what he had integrated in ''{{iw|zeldawiki|The Legend of Zelda: The Wind Waker}}'' (2003) and ''Jungle Beat'', which comparably included instances where the player's actions would influence the music in limited, context-specific instances. In ''Super Mario Galaxy'', the player can influence sound throughout the majority of the game. It was accomplished by synchronizing a stream of the raw recording data from the orchestra with {{wp|MIDI|Musical Instruments Digital Interface (MIDI)}} data. This effect enhances the player's sense of rhythm and immersion within the game world.<ref name=iwata/><ref name=reale/><ref name=napolitano/> | Mahito Yokota composed roughly thirty pieces for ''Super Mario Galaxy'' and oversaw their recording at Sound Inn. Unlike most orchestras, a metronome was used during recording sessions that was set to a tempo adjacent to [[Mario]]'s running speed. He did this because he did not want the music to sound like a passive background element – he wanted it to sound like an organic part of the game.<ref name=iwata/> Another major way this was accomplished was with the music itself being an influenceable element.<ref name=napolitano>{{cite|author=Napolitano, Jayson|url=www.originalsoundversion.com/a-blast-from-the-past-koji-kondo-and-mahito-yokota-super-mario-galaxy-interview/|title=A Blast from the Past: Koji Kondo and Mahito Yokota Talk Super Mario Galaxy|publisher=Original Sound Version|date=23 Mar. 2010|accessdate=8 Apr. 2023}}</ref> For example, there are three variations of "[[Rosalina in the Observatory]]", the {{wp|waltz}} that plays on the Comet Observatory. The [[:File:Comet Observatory 1 Super Mario Galaxy.oga|first variation]] is what plays in the earliest portion of the game, when many areas are inaccessible and the observatory is largely cast in shadow. This variation is simplistic in orchestration. As the player accumulates more [[Power Star]]s and more areas on the Comet Observatory become accessible to the player, the variation that plays is progressively more richly orchestrated.<ref name=reale>Reale, Steven (2021). [https://doi.org/10.1017/9781108670289.014 Analytical Traditions and Game Music: Super Mario Galaxy as a Case Study]. ''The Cambridge Companion to Video Game Music'', Cambridge: Cambridge University Press. Page 193–219.</ref> Within the levels themselves, unique sound effects and musical queues correlate with the actions performed by the player in real-time. Sound director Masafumi Kawamura established this by building on what he had integrated in ''{{iw|zeldawiki|The Legend of Zelda: The Wind Waker}}'' (2003) and ''Jungle Beat'', which comparably included instances where the player's actions would influence the music in limited, context-specific instances. In ''Super Mario Galaxy'', the player can influence sound throughout the majority of the game. It was accomplished by synchronizing a stream of the raw recording data from the orchestra with {{wp|MIDI|Musical Instruments Digital Interface (MIDI)}} data. This effect enhances the player's sense of rhythm and immersion within the game world.<ref name=iwata/><ref name=reale/><ref name=napolitano/> | ||
On January 31, 2008, two soundtracks were made available in Japan through [[Club Nintendo]]. One is a standard edition with 28 tracks on a single disc. The other is a "platinum edition" that has 81 tracks across two discs. The platinum edition was released in Europe on the same date.<ref name=soundtrack/> The standard edition eventually saw a localized release in the United States on October 23, 2011 through its inclusion in a [[Wii]] console bundle.<ref name=meyer>{{cite|author=Meyer, John|url=www.wired.com/2011/10/wii-redesign/|title=Nintendo Bundles Redesigned Wii With Mario|publisher=WIRED|date=12 Oct. 2011|accessdate=8 Apr. 2023}}</ref> The platinum edition would not become available in the US until the release of ''[[Super Mario 3D All-Stars]]'' on September 18, 2020. Select pieces from ''Super Mario Galaxy'' are included in ''[[Super Mario History 1985-2010#CD track listing|Super Mario History 1985-2010 Sound Track CD]]'', ''[[Nintendo Sound Selection: Endings & Credits]]'', and ''[[The 30th Anniversary Super Mario Bros. Music]]''. Music from ''Super Mario Galaxy'' has been rearranged and incorporated into succeeding video games by Nintendo, including ''[[Super Mario Galaxy 2]]'', ''[[Super Mario 3D Land]]'', ''[[Super Mario 3D World]]'', ''[[Mario Kart 8]]'' (2014), ''[[Captain Toad: Treasure Tracker]]'' (2014), ''[[Super Smash Bros. for Wii U]]'' (2014), ''[[Super Mario Odyssey]]'' (2017), and ''[[Super Mario Maker 2]]'' (2019). Film composer {{wp|Brian Tyler}} incorporated select compositions into melodies he penned for ''[[The Super Mario Bros. Movie]]''. Music from ''Super Mario Galaxy'' has been performed live in concert by the {{wp|Kanagawa Philharmonic Orchestra}}, the {{wp|WDR Rundfunkorchester Köln}}, and the {{wp|London Philharmonic Orchestra}}.<ref name=pressstart>{{cite|author=Famitsu|url=www.famitsu.com/game/news/1218410_1124.html|title=PRESS START 2008 -SYMPHONY OF GAMESの詳細リポートをお届け!|language=ja|publisher=Famitsu|date=29 Sept. 2008|accessdate=9 Apr. 2023}}</ref><ref name=greening>{{cite|author=Greening, Chris|url=www.squareenixmusic.com/features/interviews/thomasboecker6.shtml|title=Interview with Symphonic Legends Producer (September 2010)|publisher=Square Enix Music Online|date=Sept. 2010|accessdate=9 Apr. 2023}}</ref><ref name=lane>{{cite|author=Lane, Gavin|url=www.nintendolife.com/news/2020/12/video_listen_to_the_london_philharmonics_super_mario_medley_from_abbey_road Video|title=Listen To The London Philharmonic's Super Mario Medley From Abbey Road|publisher=Nintendo Life|date=11 Dec. 2020|accessdate=9 Apr. 2023}}</ref> | On January 31, 2008, two soundtracks were made available in Japan through [[Club Nintendo]]. One is a standard edition with 28 tracks on a single disc. The other is a "platinum edition" that has 81 tracks across two discs. The platinum edition was released in Europe on the same date.<ref name=soundtrack/> The standard edition eventually saw a localized release in the United States on October 23, 2011 through its inclusion in a [[Wii]] console bundle.<ref name=meyer>{{cite|author=Meyer, John|url=www.wired.com/2011/10/wii-redesign/|title=Nintendo Bundles Redesigned Wii With Mario|publisher=WIRED|date=12 Oct. 2011|accessdate=8 Apr. 2023}}</ref> The platinum edition would not become available in the US until the release of ''[[Super Mario 3D All-Stars]]'' on September 18, 2020. Select pieces from ''Super Mario Galaxy'' are included in ''[[Super Mario History 1985-2010#CD track listing|Super Mario History 1985-2010 Sound Track CD]]'', ''[[Nintendo Sound Selection: Endings & Credits]]'', and ''[[The 30th Anniversary Super Mario Bros. Music]]''. Music from ''Super Mario Galaxy'' has been rearranged and incorporated into succeeding video games by Nintendo, including ''[[Super Mario Galaxy 2]]'', ''[[Super Mario 3D Land]]'', ''[[Super Mario 3D World]]'', ''[[Mario Kart 8]]'' (2014), ''[[Captain Toad: Treasure Tracker]]'' (2014), ''[[Super Smash Bros. for Wii U]]'' (2014), ''[[Super Mario Odyssey]]'' (2017), and ''[[Super Mario Maker 2]]'' (2019). Film composer {{wp|Brian Tyler}} incorporated select compositions into melodies he penned for ''[[The Super Mario Bros. Movie]]''. Music from ''Super Mario Galaxy'' has been performed live in concert by the {{wp|Kanagawa Philharmonic Orchestra}}, the {{wp|WDR Rundfunkorchester Köln}}, and the {{wp|London Philharmonic Orchestra}}.<ref name=pressstart>{{cite|author=Famitsu|url=www.famitsu.com/game/news/1218410_1124.html|title=PRESS START 2008 -SYMPHONY OF GAMESの詳細リポートをお届け!|language=ja|publisher=Famitsu|date=29 Sept. 2008|accessdate=9 Apr. 2023}}</ref><ref name=greening>{{cite|author=Greening, Chris|url=www.squareenixmusic.com/features/interviews/thomasboecker6.shtml|title=Interview with Symphonic Legends Producer (September 2010)|publisher=Square Enix Music Online|date=Sept. 2010|accessdate=9 Apr. 2023}}</ref><ref name=lane>{{cite|author=Lane, Gavin|url=www.nintendolife.com/news/2020/12/video_listen_to_the_london_philharmonics_super_mario_medley_from_abbey_road Video|title=Listen To The London Philharmonic's Super Mario Medley From Abbey Road|publisher=Nintendo Life|date=11 Dec. 2020|accessdate=9 Apr. 2023}}</ref> | ||
===Media=== | ===Media=== | ||
{{main-media}} | {{main-media}} | ||
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|JapR=Sūpā Mario Gyarakushī | |JapR=Sūpā Mario Gyarakushī | ||
|JapM=Super Mario Galaxy | |JapM=Super Mario Galaxy | ||
|Kor=슈퍼 마리오 Wii 갤럭시 어드벤처<ref | |Kor=슈퍼 마리오 Wii 갤럭시 어드벤처<ref>{{cite|author=[[Nintendo|Nintendo of Korea Co., Ltd.]]|archive=www.youtube.com/watch?v=ZE6WLea6nLo|title=Super Mario Galaxy Korean Trailer|language=ko|date=2007|archiver=Japancommercials4U2|publisher=YouTube|archivedate=16 Jul. 2009|accessdate=21 Mar. 2021}}</ref> | ||
|KorR=Syupeo Mario Wii Gaelleoksi Eodeubencheo | |KorR=Syupeo Mario Wii Gaelleoksi Eodeubencheo | ||
|KorM=Super Mario Wii: Galaxy Adventure | |KorM=Super Mario Wii: Galaxy Adventure | ||
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==Trivia== | ==Trivia== | ||
*Coincidentally, a game titled "Super Mario Galaxy" was first mentioned in a fan letter written to ''[[Nintendo Power]]'' in 1991. The letter details a fantasy game console called the Raw Power System that would come bundled with a game named "Super Mario Galaxy", otherwise known as "Super Mario Bros. 24. | *Coincidentally, a game titled "Super Mario Galaxy" was first mentioned in a fan letter written to ''[[Nintendo Power]]'' in 1991. The letter details a fantasy game console called the Raw Power System that would come bundled with a game named "Super Mario Galaxy", otherwise known as "Super Mario Bros. 24".<ref>{{cite|author=Peterford, Jimmy|title="If Only We Had 27 Fingers!" ''[[Nintendo Power]]''|format=31|date=Dec. 1991|location=Redmond|publisher=[[Nintendo of America]]|page=6}}</ref> | ||
*{{wp|Insomniac Games}}' marketing director, Ryan Schneider, believed the game's spherical world concept potentially derived from ''{{wp|Ratchet & Clank: Going Commando}}'' and ''{{wp|Ratchet & Clank: Up Your Arsenal|Up Your Arsenal}}'', which he thought was "flattering."<ref>{{cite|author=Doree, Adam|url=archive.videogamesdaily.com/features/ratchet_ps3_iv_p1.asp|title=Ratchet and Clank Future: Tools of Destruction for PS3: Insomniac Interview, October 2007|publisher=Kikizo|date=3 Oct. 2007|accessdate=7 Jan. 2024}}</ref> When asked if this was a correct observation in an interview with ''{{wp|Official Nintendo Magazine}}'', [[Shigeru Miyamoto]] shared he was unfamiliar with the ''{{wp|Ratchet & Clank}}'' games and did not even know what consoles they were on.<ref>{{cite|author=Jackson, Mike|archive=web.archive.org/web/20071230065735/https://www.computerandvideogames.com/article.php?id=177554|title=Miyamoto's 'never seen' Ratchet and Clank|publisher=Computer and Video Games|date=14 Dec. 2007|accessdate=7 Jan. 2024}}</ref> | *{{wp|Insomniac Games}}' marketing director, Ryan Schneider, believed the game's spherical world concept potentially derived from ''{{wp|Ratchet & Clank: Going Commando}}'' and ''{{wp|Ratchet & Clank: Up Your Arsenal|Up Your Arsenal}}'', which he thought was "flattering."<ref>{{cite|author=Doree, Adam|url=archive.videogamesdaily.com/features/ratchet_ps3_iv_p1.asp|title=Ratchet and Clank Future: Tools of Destruction for PS3: Insomniac Interview, October 2007|publisher=Kikizo|date=3 Oct. 2007|accessdate=7 Jan. 2024}}</ref> When asked if this was a correct observation in an interview with ''{{wp|Official Nintendo Magazine}}'', [[Shigeru Miyamoto]] shared he was unfamiliar with the ''{{wp|Ratchet & Clank}}'' games and did not even know what consoles they were on.<ref>{{cite|author=Jackson, Mike|archive=web.archive.org/web/20071230065735/https://www.computerandvideogames.com/article.php?id=177554|title=Miyamoto's 'never seen' Ratchet and Clank|publisher=Computer and Video Games|date=14 Dec. 2007|accessdate=7 Jan. 2024}}</ref> | ||
*An automated phone message sent to people who preordered the game at {{wp|GameStop}} incorrectly stated ''Super Mario Galaxy'' is a Mature-rated game.<ref>{{cite|author=GoNintendoRMC|url=www.youtube.com/watch?v=tVbQTeKXwZI|title=Super Mario Galaxy - rated Mature?!|publisher=YouTube|date=14 Nov. 2007|accessdate=30 Dec. 2015}}</ref> | *An automated phone message sent to people who preordered the game at {{wp|GameStop}} incorrectly stated ''Super Mario Galaxy'' is a Mature-rated game.<ref>{{cite|author=GoNintendoRMC|url=www.youtube.com/watch?v=tVbQTeKXwZI|title=Super Mario Galaxy - rated Mature?!|publisher=YouTube|date=14 Nov. 2007|accessdate=30 Dec. 2015}}</ref> |