Editing Super Mario Galaxy

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|data-sort-value="Goomba" style="background:white"|[[File:SMG Goomba Model.png|100x100px]]<br>[[Goomba]]
|data-sort-value="Goomba" style="background:#FFFFFF"|[[File:SMG Goomba Model.png|100x100px]]<br>[[Goomba]]
|align=left|Squat mushroom creatures that chase Mario when he is in their line of sight. A Goomba is defeated when stomped. Spinning or shooting one with a Star Bit knocks it over and makes it spin like a top, leaving it vulnerable to being kicked.
|align=left|Squat mushroom creatures that chase Mario when he is in their line of sight. A Goomba is defeated when stomped. Spinning or shooting one with a Star Bit knocks it over and makes it spin like a top, leaving it vulnerable to being kicked.
|[[Good Egg Galaxy]], [[Space Junk Galaxy]], [[Rolling Green Galaxy]], [[Battlerock Galaxy]], [[Hurry-Scurry Galaxy]], [[Beach Bowl Galaxy]], [[Buoy Base Galaxy]], [[Bowser Jr.'s Airship Armada]], [[Gusty Garden Galaxy]], [[Freezeflame Galaxy]], [[Dusty Dune Galaxy]], [[Bowser's Dark Matter Plant]], [[Gold Leaf Galaxy]], [[Bowser Jr.'s Lava Reactor]], [[Gateway Galaxy]], [[Deep Dark Galaxy]], [[Dreadnought Galaxy]], [[Rolling Gizmo Galaxy]]
|[[Good Egg Galaxy]], [[Space Junk Galaxy]], [[Rolling Green Galaxy]], [[Battlerock Galaxy]], [[Hurry-Scurry Galaxy]], [[Beach Bowl Galaxy]], [[Buoy Base Galaxy]], [[Bowser Jr.'s Airship Armada]], [[Gusty Garden Galaxy]], [[Freezeflame Galaxy]], [[Dusty Dune Galaxy]], [[Bowser's Dark Matter Plant]], [[Gold Leaf Galaxy]], [[Bowser Jr.'s Lava Reactor]], [[Gateway Galaxy]], [[Deep Dark Galaxy]], [[Dreadnought Galaxy]], [[Rolling Gizmo Galaxy]]
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|data-sort-value="Pum" style="background:white"|[[File:PumpkinheadGoomba.png|100x100px]]<br>[[Jack O'Goomba|Pumpkinhead Goomba]]
|data-sort-value="Pum" style="background:#FFFFFF"|[[File:PumpkinheadGoomba.png|100x100px]]<br>[[Jack O'Goomba|Pumpkinhead Goomba]]
|align=left|Slow-moving Goombas with [[Jack-o'-lantern]]s covering their heads. A Pumpkinhead Goomba sometimes drops a blue flame behind it that burns Mario on contact. [[Ground Pound]]ing one defeats it. Spinning one breaks the pumpkin and reverts it into a normal Goomba.
|align=left|Slow-moving Goombas with [[Jack-o'-lantern]]s covering their heads. A Pumpkinhead Goomba sometimes drops a blue flame behind it that burns Mario on contact. [[Ground Pound]]ing one defeats it. Spinning one breaks the pumpkin and reverts it into a normal Goomba.
|[[Ghostly Galaxy]]
|[[Ghostly Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
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|data-sort-value="Gra" style="background:white"|[[File:SMG Goomba Artwork.png|100x100px]]<br>[[Big Goomba|Grand Goomba]]
|data-sort-value="Gra" style="background:#FFFFFF"|[[File:SMG Goomba Artwork.png|100x100px]]<br>[[Big Goomba|Grand Goomba]]
|align=left|A giant Goomba. It is defeated only when spun and kicked.
|align=left|A giant Goomba. It is defeated only when spun and kicked.
|[[Gateway Galaxy]]
|[[Gateway Galaxy]]
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|—
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|data-sort-value="Mic" style="background:white"|[[File:SMG Micro Goomba.png|100x100px]]<br>[[Mini Goomba|Micro Goomba]]
|data-sort-value="Mic" style="background:#FFFFFF"|[[File:SMG Micro Goomba.png|100x100px]]<br>[[Mini Goomba|Micro Goomba]]
|align=left|Little Goombas. Like normal-sized ones, they charge towards. They are defeated when spun.
|align=left|Little Goombas. Like normal-sized ones, they charge towards. They are defeated when spun.
|[[Rolling Green Galaxy]], [[Battlerock Galaxy]], [[Freezeflame Galaxy]], [[Dusty Dune Galaxy]], [[Bowser Jr.'s Lava Reactor]], [[Gateway Galaxy]], [[Dreadnought Galaxy]], [[Rolling Gizmo Galaxy]]
|[[Rolling Green Galaxy]], [[Battlerock Galaxy]], [[Freezeflame Galaxy]], [[Dusty Dune Galaxy]], [[Bowser Jr.'s Lava Reactor]], [[Gateway Galaxy]], [[Dreadnought Galaxy]], [[Rolling Gizmo Galaxy]]
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|data-sort-value="Met" style="background:white"|[[File:SMG Asset Model Meteor.png|100x100px]]<br>[[Meteor]]
|data-sort-value="Met" style="background:#FFFFFF"|[[File:SMG Asset Model Meteor.png|100x100px]]<br>[[Meteor]]
|align=left|Fiery space rocks. [[Bowser]] shoots them from his mouth to destroy the big staircase in Bowser's Star Reactor, and Bowser Jr. fires them from the cannons in his [[airship]]. They otherwise occur raining from the sky.  
|align=left|Fiery space rocks. [[Bowser]] shoots them from his mouth to destroy the big staircase in Bowser's Star Reactor, and Bowser Jr. fires them from the cannons in his [[airship]]. They otherwise occur raining from the sky.  
|[[Bowser's Star Reactor]], [[Honeyclimb Galaxy]], [[Bowser Jr.'s Lava Reactor]], [[Melty Molten Galaxy]], [[Gateway Galaxy]], [[Bowser's Galaxy Reactor]]
|[[Bowser's Star Reactor]], [[Honeyclimb Galaxy]], [[Bowser Jr.'s Lava Reactor]], [[Melty Molten Galaxy]], [[Gateway Galaxy]], [[Bowser's Galaxy Reactor]]
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|{{chart icon|new}}
|{{chart icon|new}}
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|data-sort-value="E" style="background:white"|[[File:Electrogoomba.png|100x100px]]<br>[[Octoomba|Electrogoomba]]
|data-sort-value="E" style="background:#FFFFFF"|[[File:Electrogoomba.png|100x100px]]<br>[[Octoomba|Electrogoomba]]
|align=left|Goomba-like octopus enemies. An Electrogoomba shuffles side to side along a set path and keeps its eyes locked onto Mario when he is near. When in close proximity, it attempts to strike him with the hair-like appendage on its head. Electrogoombas are defeated when stomped or spun.
|align=left|Goomba-like octopus enemies. An Electrogoomba shuffles side to side along a set path and keeps its eyes locked onto Mario when he is near. When in close proximity, it attempts to strike him with the hair-like appendage on its head. Electrogoombas are defeated when stomped or spun.
|[[Good Egg Galaxy]], [[Battlerock Galaxy]], [[Bowser Jr.'s Airship Armada]], [[Toy Time Galaxy]]
|[[Good Egg Galaxy]], [[Battlerock Galaxy]], [[Bowser Jr.'s Airship Armada]], [[Toy Time Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
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|data-sort-value="Roc" style="background:white"|[[File:SMG Octopus Artwork.png|100x100px]]<br>[[Rocto]]
|data-sort-value="Roc" style="background:#FFFFFF"|[[File:SMG Octopus Artwork.png|100x100px]]<br>[[Rocto]]
|align=left|Big octopuses that sit in [[barrel]]s. Roctos spit [[coconut]]s<ref name=fruit group=note>Any mentioning of coconuts is equally applicable to [[watermelon]]s, which replace all coconuts if the player accumulates 9999 [[Star Bit]]s.</ref> and flaming rocks at Mario. The coconuts can be ricocheted back with a well-timed spin. This is the only way to defeat a Rocto.
|align=left|Big octopuses that sit in [[barrel]]s. Roctos spit [[coconut]]s<ref name=fruit group=note>Any mentioning of coconuts is equally applicable to [[watermelon]]s, which replace all coconuts if the player accumulates 9999 [[Star Bit]]s.</ref> and flaming rocks at Mario. The coconuts can be ricocheted back with a well-timed spin. This is the only way to defeat a Rocto.
|[[Good Egg Galaxy]], [[Space Junk Galaxy]], [[Bowser Jr.'s Lava Reactor]], [[Dreadnought Galaxy]]
|[[Good Egg Galaxy]], [[Space Junk Galaxy]], [[Bowser Jr.'s Lava Reactor]], [[Dreadnought Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
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|data-sort-value="Oct" style="background:white"|[[File:Octoguysmg.png|100x100px]]<br>[[Octoguy]]
|data-sort-value="Oct" style="background:#FFFFFF"|[[File:Octoguysmg.png|100x100px]]<br>[[Octoguy]]
|align=left|Red octopuses that spit rocks. Octoguys shuffle backward from Mario when approached and only stop to attack Mario. One is defeated when stomped or spun. They usually occur in groups.
|align=left|Red octopuses that spit rocks. Octoguys shuffle backward from Mario when approached and only stop to attack Mario. One is defeated when stomped or spun. They usually occur in groups.
|[[Honeyhive Galaxy]], [[Buoy Base Galaxy]], [[Bowser Jr.'s Airship Armada]], [[Gold Leaf Galaxy]], [[Deep Dark Galaxy]]
|[[Honeyhive Galaxy]], [[Buoy Base Galaxy]], [[Bowser Jr.'s Airship Armada]], [[Gold Leaf Galaxy]], [[Deep Dark Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
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|data-sort-value="Slu" style="background:white"|[[File:SMG Slurple Artwork.png|100x100px]]<br>[[Slurple]]
|data-sort-value="Slu" style="background:#FFFFFF"|[[File:SMG Slurple Artwork.png|100x100px]]<br>[[Slurple]]
|align=left|Leech-like octopuses. They latch onto Mario and gradually deplete his life meter. Spinning defeats them.
|align=left|Leech-like octopuses. They latch onto Mario and gradually deplete his life meter. Spinning defeats them.
|[[Good Egg Galaxy]], [[Honeyhive Galaxy]], [[Gusty Garden Galaxy]], [[Gold Leaf Galaxy]], [[Sea Slide Galaxy]]
|[[Good Egg Galaxy]], [[Honeyhive Galaxy]], [[Gusty Garden Galaxy]], [[Gold Leaf Galaxy]], [[Sea Slide Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
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|data-sort-value="Rub" style="background:white"|[[File:SMG Asset Model Boulder.png|100x100px]]<br>[[Boulder|Ruby Rock]]
|data-sort-value="Rub" style="background:#FFFFFF"|[[File:SMG Asset Model Boulder.png|100x100px]]<br>[[Boulder|Ruby Rock]]
|align=left|Boulders with red gems in their center. Ruby Rocks roll around in circles or off the sides of platforms, damaging Mario on contact. Spinning into the gem of one breaks it. There are caves that indefinitely release Ruby Rocks in several galaxies.
|align=left|Boulders with red gems in their center. Ruby Rocks roll around in circles or off the sides of platforms, damaging Mario on contact. Spinning into the gem of one breaks it. There are caves that indefinitely release Ruby Rocks in several galaxies.
|[[Good Egg Galaxy]], [[Honeyhive Galaxy]], [[Gusty Garden Galaxy]], [[Freezeflame Galaxy]], [[Dusty Dune Galaxy]], [[Gold Leaf Galaxy]], [[Melty Molten Galaxy]]
|[[Good Egg Galaxy]], [[Honeyhive Galaxy]], [[Gusty Garden Galaxy]], [[Freezeflame Galaxy]], [[Dusty Dune Galaxy]], [[Gold Leaf Galaxy]], [[Melty Molten Galaxy]]
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|—
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|data-sort-value="Pir" style="background:white"|[[File:SMG Piranha Plant Artwork.png|100x100px]]<br>[[Piranha Plant]]
|data-sort-value="Pir" style="background:#FFFFFF"|[[File:SMG Piranha Plant Artwork.png|100x100px]]<br>[[Piranha Plant]]
|align=left|Carnivorous plants that try to bite Mario when near and laugh if they land a hit. They idly hold their heads skyward like normal flowers until they are approached. Piranha Plants are defeated when stomped or spun, and stunned when struck by a Star Bit. Defeating a Piranha Plant sometimes causes a Sproutle Vine to erupt from the ground.
|align=left|Carnivorous plants that try to bite Mario when near and laugh if they land a hit. They idly hold their heads skyward like normal flowers until they are approached. Piranha Plants are defeated when stomped or spun, and stunned when struck by a Star Bit. Defeating a Piranha Plant sometimes causes a Sproutle Vine to erupt from the ground.
|[[Good Egg Galaxy]], [[Honeyhive Galaxy]], [[Beach Bowl Galaxy]], [[Gusty Garden Galaxy]], [[Dusty Dune Galaxy]], [[Gold Leaf Galaxy]]
|[[Good Egg Galaxy]], [[Honeyhive Galaxy]], [[Beach Bowl Galaxy]], [[Gusty Garden Galaxy]], [[Dusty Dune Galaxy]], [[Gold Leaf Galaxy]]
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|data-sort-value="SpiP" style="background:white"|[[File:Spiny Piranha Plant Galaxy.png|100x100px]]<br>[[Spiny Piranha Plant]]
|data-sort-value="SpiP" style="background:#FFFFFF"|[[File:Spiny Piranha Plant Galaxy.png|100x100px]]<br>[[Spiny Piranha Plant]]
|align=left|Large Piranha Plants that slam their heads into the ground. Spinning one stuns it and leaves to vulnerable to being stomped.
|align=left|Large Piranha Plants that slam their heads into the ground. Spinning one stuns it and leaves to vulnerable to being stomped.
|[[Good Egg Galaxy]], [[Beach Bowl Galaxy]], [[Gusty Garden Galaxy]]
|[[Good Egg Galaxy]], [[Beach Bowl Galaxy]], [[Gusty Garden Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
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|data-sort-value="Tra" style="background:white"|[[File:SMG Asset Model Petapeta.png|100x100px]]<br>[[Tracks (enemy)|Tracks]]
|data-sort-value="Tra" style="background:#FFFFFF"|[[File:SMG Asset Model Petapeta.png|100x100px]]<br>[[Tracks (enemy)|Tracks]]
|align=left|Invisible purse-like creatures. Tracks are only visible when the stop moving. They are otherwise only perceptible by tracking their footsteps. Defeating one awards Mario with a large number of Star Bits.
|align=left|Invisible purse-like creatures. Tracks are only visible when the stop moving. They are otherwise only perceptible by tracking their footsteps. Defeating one awards Mario with a large number of Star Bits.
|[[Good Egg Galaxy]], [[Gusty Garden Galaxy]], [[Sea Slide Galaxy]], [[Deep Dark Galaxy]], [[Gateway Galaxy]]
|[[Good Egg Galaxy]], [[Gusty Garden Galaxy]], [[Sea Slide Galaxy]], [[Deep Dark Galaxy]], [[Gateway Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
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|data-sort-value="Pri" style="background:white"|[[File:SMG Asset Model Prickly Thorn Plant.png|100x100px]]<br>[[Thorny flower|Prickly plant]]
|data-sort-value="Pri" style="background:#FFFFFF"|[[File:SMG Asset Model Prickly Thorn Plant.png|100x100px]]<br>[[Thorny flower|Prickly plant]]
|align=left|Plants with damaging, needle-like flowers. One is destroyed only through the use of projectiles, like [[rubbery bulb]]s.
|align=left|Plants with damaging, needle-like flowers. One is destroyed only through the use of projectiles, like [[rubbery bulb]]s.
|[[Good Egg Galaxy]], [[Gusty Garden Galaxy]], [[Dusty Dune Galaxy]], [[Toy Time Galaxy]], [[Gateway Galaxy]], [[Bowser's Galaxy Reactor]]
|[[Good Egg Galaxy]], [[Gusty Garden Galaxy]], [[Dusty Dune Galaxy]], [[Toy Time Galaxy]], [[Gateway Galaxy]], [[Bowser's Galaxy Reactor]]
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|{{chart icon|new}}
|{{chart icon|new}}
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|data-sort-value="GiaP" style="background:white"|[[File:SMG Big Thorny Flower.png|100x100px]]<br>[[Giant prickly plant]]
|data-sort-value="GiaP" style="background:#FFFFFF"|[[File:SMG Big Thorny Flower.png|100x100px]]<br>[[Giant prickly plant]]
|align=left|Giant prickly plants damage Mario on contact and are destroyed only through indirect means. Airborne ones appear in Gusty Garden Galaxy.
|align=left|Giant prickly plants damage Mario on contact and are destroyed only through indirect means. Airborne ones appear in Gusty Garden Galaxy.
|[[Good Egg Galaxy]], [[Gusty Garden Galaxy]], [[Dusty Dune Galaxy]]
|[[Good Egg Galaxy]], [[Gusty Garden Galaxy]], [[Dusty Dune Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
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|data-sort-value="Pokeyn" style="background:white"|[[File:SMG Big Pokey Artwork.png|100x100px]]<br>[[Big Pokey|Pokeynut]]
|data-sort-value="Pokeyn" style="background:#FFFFFF"|[[File:SMG Big Pokey Artwork.png|100x100px]]<br>[[Big Pokey|Pokeynut]]
|align=left|Giant [[Pokey]]s. A Pokeynut slam its body forward to strike Mario. It falls apart when struck by a coconut<ref name=fruit group=note/>, causing its head to fall and become embedded in the surrounding sand. Stomping the head defeats it.
|align=left|Giant [[Pokey]]s. A Pokeynut slam its body forward to strike Mario. It falls apart when struck by a coconut<ref name=fruit group=note/>, causing its head to fall and become embedded in the surrounding sand. Stomping the head defeats it.
|[[Good Egg Galaxy]], [[Dusty Dune Galaxy]]
|[[Good Egg Galaxy]], [[Dusty Dune Galaxy]]
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|data-sort-value="Pokeyp" style="background:white"|[[File:SMG Pokey.png|100x100px]]<br>[[Pokeyplant]]
|data-sort-value="Pokeyp" style="background:#FFFFFF"|[[File:SMG Pokey.png|100x100px]]<br>[[Pokeyplant]]
|align=left|A red Pokey. It shimmies away from Mario while attempting to slam him. The Pokeyplant can be defeated by destroying each of its body segments, or by stomping on its head from above. If reduced to just a head, it attempts to flee the area.
|align=left|A red Pokey. It shimmies away from Mario while attempting to slam him. The Pokeyplant can be defeated by destroying each of its body segments, or by stomping on its head from above. If reduced to just a head, it attempts to flee the area.
|[[Dusty Dune Galaxy]]
|[[Dusty Dune Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
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|data-sort-value="Pokey" style="background:white"|[[File:SMG Asset Model Pokey Head.png|100x100px]]<br>[[Pokey Head]]
|data-sort-value="Pokey" style="background:#FFFFFF"|[[File:SMG Asset Model Pokey Head.png|100x100px]]<br>[[Pokey Head]]
|align=left|Green Pokeys. They are buried with only their flowers visible. When approached by Mario, they burst out of the ground and start hopping towards him. A Pokey Head bounces in place if it successfully strikes Mario. They are defeated when stomped or spun.
|align=left|Green Pokeys. They are buried with only their flowers visible. When approached by Mario, they burst out of the ground and start hopping towards him. A Pokey Head bounces in place if it successfully strikes Mario. They are defeated when stomped or spun.
|[[Gusty Garden Galaxy]], [[Dusty Dune Galaxy]]
|[[Gusty Garden Galaxy]], [[Dusty Dune Galaxy]]
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|data-sort-value="Cho" style="background:white"|[[File:SMG Asset Model Chomp.png|100x100px]]<br>[[Chain Chomp|Chomp]]
|data-sort-value="Cho" style="background:#FFFFFF"|[[File:SMG Asset Model Chomp.png|100x100px]]<br>[[Chain Chomp|Chomp]]
|align=left|Rolling metal enemies. They bark when in close proximity. Chomps are defeated only when struck by [[Rainbow Mario]].
|align=left|Rolling metal enemies. They bark when in close proximity. Chomps are defeated only when struck by [[Rainbow Mario]].
|[[Good Egg Galaxy]], [[Battlerock Galaxy]], [[Ghostly Galaxy]]
|[[Good Egg Galaxy]], [[Battlerock Galaxy]], [[Ghostly Galaxy]]
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|data-sort-value="Gol" style="background:white"|[[File:GoldChompSMG.png|100x100px]]<br>[[Gold Chomp|Golden Chomp]]
|data-sort-value="Gol" style="background:#FFFFFF"|[[File:GoldChompSMG.png|100x100px]]<br>[[Gold Chomp|Golden Chomp]]
|align=left|A Chomp made of gold. It is destroyed by Mario only if he collides with it in his Rainbow form.
|align=left|A Chomp made of gold. It is destroyed by Mario only if he collides with it in his Rainbow form.
|[[Gusty Garden Galaxy]]
|[[Gusty Garden Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
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|data-sort-value="Min" style="background:white"|[[File:SMG Asset Model Mini Wanwan.png|100x100px]]<br>[[Small Chomp|Mini Chomp]]
|data-sort-value="Min" style="background:#FFFFFF"|[[File:SMG Asset Model Mini Wanwan.png|100x100px]]<br>[[Small Chomp|Mini Chomp]]
|align=left|Little Chomps that roll out of [[Chomp box|doghouses]]. Mini Chomps are destroyed only when all nearby [[Flipswitch Panel]]s are activated.
|align=left|Little Chomps that roll out of [[Chomp box|doghouses]]. Mini Chomps are destroyed only when all nearby [[Flipswitch Panel]]s are activated.
|[[Dreadnought Galaxy]]
|[[Dreadnought Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
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|data-sort-value="Bul" style="background:white"|[[File:SMG Bullet Bill.png|100x100px]]<br>[[Bullet Bill]]
|data-sort-value="Bul" style="background:#FFFFFF"|[[File:SMG Bullet Bill.png|100x100px]]<br>[[Bullet Bill]]
|align=left|Missiles fired from [[Bill Blaster]]s. Bullet Bills directly target Mario when he is within their proximity. Mario can lure Bullet Bills towards cages and fences to break them. Their eyes flash red and their bodies twirl when they lock onto Mario.
|align=left|Missiles fired from [[Bill Blaster]]s. Bullet Bills directly target Mario when he is within their proximity. Mario can lure Bullet Bills towards cages and fences to break them. Their eyes flash red and their bodies twirl when they lock onto Mario.
|[[Good Egg Galaxy]], [[Bowser Jr.'s Robot Reactor]], [[Battlerock Galaxy]], [[Buoy Base Galaxy]], [[Bowser Jr.'s Airship Armada]], [[Bowser Jr.'s Lava Reactor]], [[Dreadnought Galaxy]], [[Melty Molten Galaxy]], [[Bowser's Galaxy Reactor]], [[Bubble Blast Galaxy]]
|[[Good Egg Galaxy]], [[Bowser Jr.'s Robot Reactor]], [[Battlerock Galaxy]], [[Buoy Base Galaxy]], [[Bowser Jr.'s Airship Armada]], [[Bowser Jr.'s Lava Reactor]], [[Dreadnought Galaxy]], [[Melty Molten Galaxy]], [[Bowser's Galaxy Reactor]], [[Bubble Blast Galaxy]]
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|—
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|data-sort-value="Ban" style="background:white"|[[File:BanzaiBillSMG.png|100x100px]]<br>[[Banzai Bill]]
|data-sort-value="Ban" style="background:#FFFFFF"|[[File:BanzaiBillSMG.png|100x100px]]<br>[[Banzai Bill]]
|align=left|Slow-moving missiles. Their line of trajectory is fixed in one direction, and they slowly rotate as they move.
|align=left|Slow-moving missiles. Their line of trajectory is fixed in one direction, and they slowly rotate as they move.
|[[Bowser's Galaxy Reactor]]
|[[Bowser's Galaxy Reactor]]
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|data-sort-value="Lav" style="background:white"|[[File:SMG Asset Model Lava Bubble.png|100x100px]]<br>[[Lava Bubble]]
|data-sort-value="Lav" style="background:#FFFFFF"|[[File:SMG Asset Model Lava Bubble.png|100x100px]]<br>[[Lava Bubble]]
|align=left|Floating drops of lava. Lava Bubbles appear during the battle with [[King Kaliente]].  Shooting one with a Star Bit defeats it. They otherwise burnout and disappear on their own.
|align=left|Floating drops of lava. Lava Bubbles appear during the battle with [[King Kaliente]].  Shooting one with a Star Bit defeats it. They otherwise burnout and disappear on their own.
|[[Good Egg Galaxy]], [[Bowser Jr.'s Lava Reactor]], [[Melty Molten Galaxy]]
|[[Good Egg Galaxy]], [[Bowser Jr.'s Lava Reactor]], [[Melty Molten Galaxy]]
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|—
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|data-sort-value="Fli" style="background:white"|[[File:Flipbug.png|100x100px]]<br>[[Flipbug]]
|data-sort-value="Fli" style="background:#FFFFFF"|[[File:Flipbug.png|100x100px]]<br>[[Flipbug]]
|align=left|Insect enemies that eat bees. Flipbugs attempt to flee from Mario when he is near, ultimately tiring out and collapsing upside-down on the ground. If spotted in his [[Bee Mario|Bee form]], they chase him.
|align=left|Insect enemies that eat bees. Flipbugs attempt to flee from Mario when he is near, ultimately tiring out and collapsing upside-down on the ground. If spotted in his [[Bee Mario|Bee form]], they chase him.
|[[Honeyhive Galaxy]], [[Gusty Garden Galaxy]], [[Gold Leaf Galaxy]]
|[[Honeyhive Galaxy]], [[Gusty Garden Galaxy]], [[Gold Leaf Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
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|data-sort-value="Man" style="background:white"|[[File:Mandibug.png|100x100px]]<br>[[Mandibug]]
|data-sort-value="Man" style="background:#FFFFFF"|[[File:Mandibug.png|100x100px]]<br>[[Mandibug]]
|align=left|Big {{wp|stink bug}} enemies. Mandibugs charge at Mario after making visual contact, snapping their jaws. They are defeated when Ground Pounded. One trembles if Mario stands on its back, but eventually shakes him off.
|align=left|Big {{wp|stink bug}} enemies. Mandibugs charge at Mario after making visual contact, snapping their jaws. They are defeated when Ground Pounded. One trembles if Mario stands on its back, but eventually shakes him off.
|[[Honeyhive Galaxy]], [[Bowser Jr.'s Airship Armada]], [[Honeyclimb Galaxy]], [[Gold Leaf Galaxy]]
|[[Honeyhive Galaxy]], [[Bowser Jr.'s Airship Armada]], [[Honeyclimb Galaxy]], [[Gold Leaf Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
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|data-sort-value="Wi" style="background:white"|[[File:SMG2 Wiggler Artwork.png|100x100px]]<br>[[Wiggler]]
|data-sort-value="Wi" style="background:#FFFFFF"|[[File:SMG2 Wiggler Artwork.png|100x100px]]<br>[[Wiggler]]
|align=left|Caterpillars that walk around in circles. Performing a Ground Pound on nearby earth or directly spinning a Wiggler flips it onto its back. If it is not defeated within five seconds, it becomes angry and uprights itself. An enraged Wiggler is faster and cannot be harmed. It calms down after a few seconds. Ground Pounding a Wiggler defeats it in a single blow.
|align=left|Caterpillars that walk around in circles. Performing a Ground Pound on nearby earth or directly spinning a Wiggler flips it onto its back. If it is not defeated within five seconds, it becomes angry and uprights itself. An enraged Wiggler is faster and cannot be harmed. It calms down after a few seconds. Ground Pounding a Wiggler defeats it in a single blow.
|[[Honeyhive Galaxy]], [[Beach Bowl Galaxy]], [[Bowser Jr.'s Airship Armada]], [[Gusty Garden Galaxy]], [[Gold Leaf Galaxy]]
|[[Honeyhive Galaxy]], [[Beach Bowl Galaxy]], [[Bowser Jr.'s Airship Armada]], [[Gusty Garden Galaxy]], [[Gold Leaf Galaxy]]
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|-
|-
|data-sort-value="Wa" style="background:white"|[[File:Watershooter.png|100x100px]]<br>[[Water Shooter]]
|data-sort-value="Wa" style="background:#FFFFFF"|[[File:Watershooter.png|100x100px]]<br>[[Water Shooter]]
|align=left|Mounted nozzles that shoot [[Water Ball]]s over great distances. A ball traps Mario if he is within its trajectory and carries him with it. He is freed if he spins.
|align=left|Mounted nozzles that shoot [[Water Ball]]s over great distances. A ball traps Mario if he is within its trajectory and carries him with it. He is freed if he spins.
|[[Honeyhive Galaxy]], [[Buoy Base Galaxy]], [[Deep Dark Galaxy]], [[Sand Spiral Galaxy]]
|[[Honeyhive Galaxy]], [[Buoy Base Galaxy]], [[Deep Dark Galaxy]], [[Sand Spiral Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="Fir" style="background:white"|[[File:Firearc.png|100x100px]]<br>[[Fire Shooter]]
|data-sort-value="Fir" style="background:#FFFFFF"|[[File:Firearc.png|100x100px]]<br>[[Fire Shooter]]
|align=left|Mounted flamethrowers that shoot streams of fire. The flames recede in set intervals that can be timed.
|align=left|Mounted flamethrowers that shoot streams of fire. The flames recede in set intervals that can be timed.
|[[Bowser's Star Reactor]], [[Toy Time Galaxy]], [[Deep Dark Galaxy]], [[Bubble Blast Galaxy]]
|[[Bowser's Star Reactor]], [[Toy Time Galaxy]], [[Deep Dark Galaxy]], [[Bubble Blast Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="SpringV" style="background:white"|[[File:Sentry Beam.png|100x100px]]<br>[[Spring Vault]]
|data-sort-value="SpringV" style="background:#FFFFFF"|[[File:Sentry Beam.png|100x100px]]<br>[[Spring Vault]]
|align=left|Topman-like beamers. Jumping on one's head launches Mario high into the air.
|align=left|Topman-like beamers. Jumping on one's head launches Mario high into the air.
|[[Flipswitch Galaxy]], [[Battlerock Galaxy]], [[Dreadnought Galaxy]]
|[[Flipswitch Galaxy]], [[Battlerock Galaxy]], [[Dreadnought Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="Sen" style="background:white"|[[File:SMG Sentry Garage model.png|100x100px]]<br>[[Sentry Garage]]
|data-sort-value="Sen" style="background:#FFFFFF"|[[File:SMG Sentry Garage model.png|100x100px]]<br>[[Sentry Garage]]
|align=left|A Spring Vault that expels Topminis. Its head bounces Mario into the air.
|align=left|A Spring Vault that expels Topminis. Its head bounces Mario into the air.
|[[Buoy Base Galaxy]]
|[[Buoy Base Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="Goombe" style="background:white"|[[File:SMG Goombeetle Artwork.png|100x100px]]<br>[[Goombeetle]]
|data-sort-value="Goombe" style="background:#FFFFFF"|[[File:SMG Goombeetle Artwork.png|100x100px]]<br>[[Goombeetle]]
|align=left|Helmeted Goombas that cannot be stomped. Spinning one flips it upside down, exposing its vulnerable underside.
|align=left|Helmeted Goombas that cannot be stomped. Spinning one flips it upside down, exposing its vulnerable underside.
|[[Bowser Jr.'s Robot Reactor]], [[Battlerock Galaxy]], [[Buoy Base Galaxy]], [[Bowser's Dark Matter Plant]], [[Dreadnought Galaxy]]
|[[Bowser Jr.'s Robot Reactor]], [[Battlerock Galaxy]], [[Buoy Base Galaxy]], [[Bowser's Dark Matter Plant]], [[Dreadnought Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="Spo" style="background:white"|[[File:SpoingSMG.png|100x100px]]<br>[[Spoing]]
|data-sort-value="Spo" style="background:#FFFFFF"|[[File:SpoingSMG.png|100x100px]]<br>[[Spoing]]
|align=left|Spiders that hop up and down. A Spoing is stunned when shot by a Star Bit. It is defeated when stomped. Spoings stop to laugh if they strike Mario.
|align=left|Spiders that hop up and down. A Spoing is stunned when shot by a Star Bit. It is defeated when stomped. Spoings stop to laugh if they strike Mario.
|[[Space Junk Galaxy]], [[Ghostly Galaxy]]
|[[Space Junk Galaxy]], [[Ghostly Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="Spr" style="background:white"|[[File:SMG Sprangler.png|100x100px]]<br>[[Sprangler]]
|data-sort-value="Spr" style="background:#FFFFFF"|[[File:SMG Sprangler.png|100x100px]]<br>[[Sprangler]]
|align=left|Spiders hanging from silk. Spranglers sway back and forth to strike Mario. Spinning one stuns it. It otherwise can be stomped.
|align=left|Spiders hanging from silk. Spranglers sway back and forth to strike Mario. Spinning one stuns it. It otherwise can be stomped.
|[[Ghostly Galaxy]], [[Bowser Jr.'s Airship Armada]], [[Sea Slide Galaxy]]
|[[Ghostly Galaxy]], [[Bowser Jr.'s Airship Armada]], [[Sea Slide Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="Z" style="background:white"|[[File:SMG Asset Model Big Amp.png|100x100px]]<br>[[Big Amp|Zap Ball]]
|data-sort-value="Z" style="background:#FFFFFF"|[[File:SMG Asset Model Big Amp.png|100x100px]]<br>[[Big Amp|Zap Ball]]
|align=left|Floating, charged orbs that travel in circles and damage Mario on contact. Zap Balls typically occur in pairs.
|align=left|Floating, charged orbs that travel in circles and damage Mario on contact. Zap Balls typically occur in pairs.
|[[Space Junk Galaxy]], [[Battlerock Galaxy]], [[Buoy Base Galaxy]], [[Gusty Garden Galaxy]], [[Toy Time Galaxy]]
|[[Space Junk Galaxy]], [[Battlerock Galaxy]], [[Buoy Base Galaxy]], [[Gusty Garden Galaxy]], [[Toy Time Galaxy]]
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|—
|—
|-
|-
|data-sort-value="Amp" style="background:white"|[[File:AmpSMG.png|100x100px]]<br>[[Amp]]
|data-sort-value="Amp" style="background:#FFFFFF"|[[File:AmpSMG.png|100x100px]]<br>[[Amp]]
|align=left|Smiling, electrical orbs. They typically travel in circular patterns.
|align=left|Smiling, electrical orbs. They typically travel in circular patterns.
|[[Buoy Base Galaxy]], [[Dreadnought Galaxy]], [[Bubble Blast Galaxy]]
|[[Buoy Base Galaxy]], [[Dreadnought Galaxy]], [[Bubble Blast Galaxy]]
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|—
|—
|-
|-
|data-sort-value="Mag" style="background:white"|[[File:Magikoopa Artwork - Super Mario Galaxy.png|100x100px]]<br>[[Magikoopa]]
|data-sort-value="Mag" style="background:#FFFFFF"|[[File:Magikoopa Artwork - Super Mario Galaxy.png|100x100px]]<br>[[Magikoopa]]
|align=left|Robed [[Koopa (species)|Koopa]]s that teleport. Magikoopas toss magical fireballs at Mario with their wand, which they also use to block shot Star Bits. The Magikoopa in one of the opening cutscenes is localized into English as "[[Kamek]]".
|align=left|Robed [[Koopa (species)|Koopa]]s that teleport. Magikoopas toss magical fireballs at Mario with their wand, which they also use to block shot Star Bits. The Magikoopa in one of the opening cutscenes is localized into English as "[[Kamek]]".
|[[Space Junk Galaxy]], [[Bowser Jr.'s Airship Armada]], [[Toy Time Galaxy]], [[Deep Dark Galaxy]], [[Matter Splatter Galaxy]], [[Sand Spiral Galaxy]]
|[[Space Junk Galaxy]], [[Bowser Jr.'s Airship Armada]], [[Toy Time Galaxy]], [[Deep Dark Galaxy]], [[Matter Splatter Galaxy]], [[Sand Spiral Galaxy]]
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|—
|—
|-
|-
|data-sort-value="KooG" style="background:white"|[[File:SMG Koopa Troopa Models.png|100x100px]]<br>[[Koopa Troopa]] (Green)
|data-sort-value="KooG" style="background:#FFFFFF"|[[File:SMG Koopa Troopa Models.png|100x100px]]<br>[[Koopa Troopa]] (Green)
|align=left|Green-shelled turtles. Koopa Troopas walk back and forth in straight lines. One retreats into its shell when stomped, allowing Mario to pick it up.
|align=left|Green-shelled turtles. Koopa Troopas walk back and forth in straight lines. One retreats into its shell when stomped, allowing Mario to pick it up.
|[[Space Junk Galaxy]], [[Bowser Jr.'s Airship Armada]], [[Dusty Dune Galaxy]], [[Sea Slide Galaxy]], [[Dreadnought Galaxy]], [[Bigmouth Galaxy]]
|[[Space Junk Galaxy]], [[Bowser Jr.'s Airship Armada]], [[Dusty Dune Galaxy]], [[Sea Slide Galaxy]], [[Dreadnought Galaxy]], [[Bigmouth Galaxy]]
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|—
|—
|-
|-
|data-sort-value="KooR" style="background:white"|[[File:SMG Asset Model Koopa Troopa (Red).png|100x100px]]<br>Koopa Troopa (Red)
|data-sort-value="KooR" style="background:#FFFFFF"|[[File:SMG Asset Model Koopa Troopa (Red).png|100x100px]]<br>Koopa Troopa (Red)
|align=left|A red-shelled Koopa Troopa that walks around in a circle. Jumping on it gives Mario access to a Red Shell.
|align=left|A red-shelled Koopa Troopa that walks around in a circle. Jumping on it gives Mario access to a Red Shell.
|[[Sea Slide Galaxy]]
|[[Sea Slide Galaxy]]
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|—
|—
|-
|-
|data-sort-value="Spik" style="background:white"|[[File:SpikyTopman.png|100x100px]]<br>[[Spiky Topman]]
|data-sort-value="Spik" style="background:#FFFFFF"|[[File:SpikyTopman.png|100x100px]]<br>[[Spiky Topman]]
|align=left|Top enemies. Spiky Topmen do not directly harm Mario, but they can knock him into hazards or off platforms. The spike on one's head protects it from being stomped and damages Mario on contact. Spiky Topmen are defeated if knocked into an [[electric rail]] or off the side of a platform.
|align=left|Top enemies. Spiky Topmen do not directly harm Mario, but they can knock him into hazards or off platforms. The spike on one's head protects it from being stomped and damages Mario on contact. Spiky Topmen are defeated if knocked into an [[electric rail]] or off the side of a platform.
|[[Battlerock Galaxy]], [[Dreadnought Galaxy]]
|[[Battlerock Galaxy]], [[Dreadnought Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="Spr" style="background:white"|[[File:SMG Asset Model Topman (Spring).png|100x100px]]<br>[[Spring Topman]]
|data-sort-value="Spr" style="background:#FFFFFF"|[[File:SMG Asset Model Topman (Spring).png|100x100px]]<br>[[Spring Topman]]
|align=left|Green Topmen. Stomping a Spring Topman stuns it and allows Mario to use it like a [[springboard]]. Some Spring Topmen produce Topminis.
|align=left|Green Topmen. Stomping a Spring Topman stuns it and allows Mario to use it like a [[springboard]]. Some Spring Topmen produce Topminis.
|[[Buoy Base Galaxy]], [[Dreadnought Galaxy]]
|[[Buoy Base Galaxy]], [[Dreadnought Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="Top" style="background:white"|[[File:Topmini.png|100x100px]]<br>[[Topmini]]
|data-sort-value="Top" style="background:#FFFFFF"|[[File:Topmini.png|100x100px]]<br>[[Topmini]]
|align=left|Little Topmen. Topminis cannot damage Mario and are immediately defeated when spun. There are small portals that continuously produce Topminis.
|align=left|Little Topmen. Topminis cannot damage Mario and are immediately defeated when spun. There are small portals that continuously produce Topminis.
|[[Buoy Base Galaxy]], [[Dreadnought Galaxy]]
|[[Buoy Base Galaxy]], [[Dreadnought Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="Can" style="background:white"|[[File:SMG Asset Model Cannonball.png|100x100px]]<br>[[Cannonball]]
|data-sort-value="Can" style="background:#FFFFFF"|[[File:SMG Asset Model Cannonball.png|100x100px]]<br>[[Cannonball]]
|align=left|Ammunition shot from enemy [[cannon]]s. They slowly travel in straight lines and burst when they make contact with Mario. Shooting a cannonball with a Star Bit destroys it.
|align=left|Ammunition shot from enemy [[cannon]]s. They slowly travel in straight lines and burst when they make contact with Mario. Shooting a cannonball with a Star Bit destroys it.
|[[Battlerock Galaxy]], [[Bowser Jr.'s Airship Armada]], [[Gusty Garden Galaxy]], [[Sling Pod Galaxy]], [[Dreadnought Galaxy]]
|[[Battlerock Galaxy]], [[Bowser Jr.'s Airship Armada]], [[Gusty Garden Galaxy]], [[Sling Pod Galaxy]], [[Dreadnought Galaxy]]
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|—
|—
|-
|-
|data-sort-value="Spa" style="background:white"|[[File:Mine Artwork SMG2.png|100x100px]]<br>[[Mikey Mine|Space Mine]]
|data-sort-value="Spa" style="background:#FFFFFF"|[[File:Mine Artwork SMG2.png|100x100px]]<br>[[Mikey Mine|Space Mine]]
|align=left|Midair Mikey Mines. Most are inert, but some move along purple streaks of light. A Space Mine explodes when touched, causing damage. Shooting one with a Star Bit destroys it.
|align=left|Midair Mikey Mines. Most are inert, but some move along purple streaks of light. A Space Mine explodes when touched, causing damage. Shooting one with a Star Bit destroys it.
|[[Battlerock Galaxy]], [[Bubble Breeze Galaxy]], [[Ghostly Galaxy]], [[Bowser Jr.'s Airship Armada]], [[Sling Pod Galaxy]], [[Dreadnought Galaxy]], [[Sand Spiral Galaxy]], [[Bubble Blast Galaxy]]
|[[Battlerock Galaxy]], [[Bubble Breeze Galaxy]], [[Ghostly Galaxy]], [[Bowser Jr.'s Airship Armada]], [[Sling Pod Galaxy]], [[Dreadnought Galaxy]], [[Sand Spiral Galaxy]], [[Bubble Blast Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="Mik" style="background:white"|[[File:SMG Underwater Mine Artwork.png|100x100px]]<br>Mikey Mine
|data-sort-value="Mik" style="background:#FFFFFF"|[[File:SMG Underwater Mine Artwork.png|100x100px]]<br>Mikey Mine
|align=left|{{wp|Naval mine}}s that bob up and down on chains. Mikey Mines keep their eyes shut unless Mario is in close proximity. They regenerate after detonating.
|align=left|{{wp|Naval mine}}s that bob up and down on chains. Mikey Mines keep their eyes shut unless Mario is in close proximity. They regenerate after detonating.
|[[Deep Dark Galaxy]]
|[[Deep Dark Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="Bob" style="background:white"|[[File:SMG Bob-Omb Artwork.png|100x100px]]<br>[[Bob-omb]]
|data-sort-value="Bob" style="background:#FFFFFF"|[[File:SMG Bob-Omb Artwork.png|100x100px]]<br>[[Bob-omb]]
|align=left|Walking bombs. Bob-ombs actively pursue Mario until they explode. Stomping one disengages it, turning it into a grabbable [[bomb]].
|align=left|Walking bombs. Bob-ombs actively pursue Mario until they explode. Stomping one disengages it, turning it into a grabbable [[bomb]].
|[[Battlerock Galaxy]], [[Dreadnought Galaxy]], [[Rolling Gizmo Galaxy]]
|[[Battlerock Galaxy]], [[Dreadnought Galaxy]], [[Rolling Gizmo Galaxy]]
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|—
|—
|-
|-
|data-sort-value="Mon" style="background:white"|[[File:SMG Asset Model Monty.png|100x100px]]<br>[[Monty]]
|data-sort-value="Mon" style="background:#FFFFFF"|[[File:SMG Asset Model Monty.png|100x100px]]<br>[[Monty]]
|align=left|Moles that sit in hatches and throw wrenches at Mario. One retreats into the hatch when approaches. Ground Pounding nearby earth stuns Montys, leaving them open to attack. They are also stunned when struck by Star Bits.
|align=left|Moles that sit in hatches and throw wrenches at Mario. One retreats into the hatch when approaches. Ground Pounding nearby earth stuns Montys, leaving them open to attack. They are also stunned when struck by Star Bits.
|[[Battlerock Galaxy]], [[Gusty Garden Galaxy]], [[Dreadnought Galaxy]]
|[[Battlerock Galaxy]], [[Gusty Garden Galaxy]], [[Dreadnought Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="Und" style="background:white"|[[File:SMG Asset Model Undergrunt.png|100x100px]]<br>[[Undergrunt]]
|data-sort-value="Und" style="background:#FFFFFF"|[[File:SMG Asset Model Undergrunt.png|100x100px]]<br>[[Undergrunt]]
|align=left|Burrowing Montys. Undergrunts leave trails of disturbed dirt as they dig. Ground Pounding nearby earth forces them to the surface, dazed and vulnerable. Their spiked helmets protects them from stomps. The helmets protrude from the ground as the Undergrunts burrow, allowing one to track their movements.
|align=left|Burrowing Montys. Undergrunts leave trails of disturbed dirt as they dig. Ground Pounding nearby earth forces them to the surface, dazed and vulnerable. Their spiked helmets protects them from stomps. The helmets protrude from the ground as the Undergrunts burrow, allowing one to track their movements.
|[[Gusty Garden Galaxy]], [[Gold Leaf Galaxy]]
|[[Gusty Garden Galaxy]], [[Gold Leaf Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="Sen" style="background:white"|[[File:LaserRobot.png|100x100px]]<br>[[Sentry Beam]]
|data-sort-value="Sen" style="background:#FFFFFF"|[[File:LaserRobot.png|100x100px]]<br>[[Sentry Beam]]
|align=left|Hovering beamers that fire lasers at Mario when he is close. Standing on top of a Sentry Beam temporarily prevents it from firing.
|align=left|Hovering beamers that fire lasers at Mario when he is close. Standing on top of a Sentry Beam temporarily prevents it from firing.
|[[Battlerock Galaxy]], [[Bowser Jr.'s Airship Armada]], [[Toy Time Galaxy]]
|[[Battlerock Galaxy]], [[Bowser Jr.'s Airship Armada]], [[Toy Time Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="Thw" style="background:white"|[[File:SMG Thwomp Artwork.png|100x100px]]<br>[[Thwomp]]
|data-sort-value="Thw" style="background:#FFFFFF"|[[File:SMG Thwomp Artwork.png|100x100px]]<br>[[Thwomp]]
|align=left|Grimacing stones. Thwomps suspend themselves above ground and periodically slam into the earth below. Crushing Mario fully depletes his [[Health Meter|life meter]]. The tops and sides of a Thwomp can be used as platforms and walls. Slightly smaller ones appear in the 2D sections of several galaxies.
|align=left|Grimacing stones. Thwomps suspend themselves above ground and periodically slam into the earth below. Crushing Mario fully depletes his [[Health Meter|life meter]]. The tops and sides of a Thwomp can be used as platforms and walls. Slightly smaller ones appear in the 2D sections of several galaxies.
|[[Bowser's Star Reactor]], [[Beach Bowl Galaxy]], [[Buoy Base Galaxy]], [[Dusty Dune Galaxy]], [[Dreadnought Galaxy]], [[Melty Molten Galaxy]], [[Bowser's Galaxy Reactor]]
|[[Bowser's Star Reactor]], [[Beach Bowl Galaxy]], [[Buoy Base Galaxy]], [[Dusty Dune Galaxy]], [[Dreadnought Galaxy]], [[Melty Molten Galaxy]], [[Bowser's Galaxy Reactor]]
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|—
|—
|-
|-
|data-sort-value="Gri" style="background:white"|[[File:Gringill SMG.png|100x100px]]<br>[[Gringill]]
|data-sort-value="Gri" style="background:#FFFFFF"|[[File:Gringill SMG.png|100x100px]]<br>[[Gringill]]
|align=left|{{wp|Congridae|Conger eel}} enemies. Gringills lunge at Mario if he approaches the mouth of their caves. They can only be defeated by projectile shells. In some galaxies, Gringills occur swimming in open water.
|align=left|{{wp|Congridae|Conger eel}} enemies. Gringills lunge at Mario if he approaches the mouth of their caves. They can only be defeated by projectile shells. In some galaxies, Gringills occur swimming in open water.
|[[Beach Bowl Galaxy]], [[Sea Slide Galaxy]], [[Drip Drop Galaxy]], [[Deep Dark Galaxy]], [[Bigmouth Galaxy]]
|[[Beach Bowl Galaxy]], [[Sea Slide Galaxy]], [[Drip Drop Galaxy]], [[Deep Dark Galaxy]], [[Bigmouth Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="Gia" style="background:white"|[[File:SMG Asset Model Gringill (Big).png|100x100px]]<br>[[Big Gringill|Giant Gringill]]
|data-sort-value="Gia" style="background:#FFFFFF"|[[File:SMG Asset Model Gringill (Big).png|100x100px]]<br>[[Big Gringill|Giant Gringill]]
|align=left|Large Gringills restricted to underwater caves. They snap at Mario when approached. Giant Gringills react slower than the normal-sized ones.
|align=left|Large Gringills restricted to underwater caves. They snap at Mario when approached. Giant Gringills react slower than the normal-sized ones.
|[[Beach Bowl Galaxy]], [[Sea Slide Galaxy]], [[Deep Dark Galaxy]]
|[[Beach Bowl Galaxy]], [[Sea Slide Galaxy]], [[Deep Dark Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="Urc" style="background:white"|[[File:Galaxy Urchin.jpg|100x100px]]<br>[[Urchin]]
|data-sort-value="Urc" style="background:#FFFFFF"|[[File:Galaxy Urchin.jpg|100x100px]]<br>[[Urchin]]
|align=left|Sea creatures with protractible spines. Urchins roll towards Mario when in close proximity. They are damaged only by shells and fireballs.
|align=left|Sea creatures with protractible spines. Urchins roll towards Mario when in close proximity. They are damaged only by shells and fireballs.
|[[Beach Bowl Galaxy]], [[Buoy Base Galaxy]], [[Freezeflame Galaxy]], [[Sea Slide Galaxy]], [[Drip Drop Galaxy]], [[Deep Dark Galaxy]]
|[[Beach Bowl Galaxy]], [[Buoy Base Galaxy]], [[Freezeflame Galaxy]], [[Sea Slide Galaxy]], [[Drip Drop Galaxy]], [[Deep Dark Galaxy]]
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|—
|—
|-
|-
|data-sort-value="Gro" style="background:white"|[[File:RedUrchins.png|100x100px]]<br>[[Ground Urchin]]
|data-sort-value="Gro" style="background:#FFFFFF"|[[File:RedUrchins.png|100x100px]]<br>[[Ground Urchin]]
|align=left|Red Urchins found in warm areas. When Mario draws near, they protract their spines and roll towards him. Ground Urchins can only be defeated by fire and [[lava]]. There is a box-like stone sculpture in Freezeflame Galaxy that continuously expels Ground Urchins.
|align=left|Red Urchins found in warm areas. When Mario draws near, they protract their spines and roll towards him. Ground Urchins can only be defeated by fire and [[lava]]. There is a box-like stone sculpture in Freezeflame Galaxy that continuously expels Ground Urchins.
|[[Freezeflame Galaxy]], [[Deep Dark Galaxy]]
|[[Freezeflame Galaxy]], [[Deep Dark Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="Cla" style="background:white"|[[File:SMG Asset Model Clampy.png|100x100px]]<br>[[Clampy]]
|data-sort-value="Cla" style="background:#FFFFFF"|[[File:SMG Asset Model Clampy.png|100x100px]]<br>[[Clampy]]
|align=left|A giant [[clam]] that opens and closes its mouth. [[Star Chip]]s or coins can be found inside it. Snapping shut with Mario inside damages him.
|align=left|A giant [[clam]] that opens and closes its mouth. [[Star Chip]]s or coins can be found inside it. Snapping shut with Mario inside damages him.
|[[Beach Bowl Galaxy]]
|[[Beach Bowl Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="Bat" style="background:white"|[[File:SMG Bat Artwork.png|100x100px]]<br>[[Bat (Super Mario Galaxy)|Bat]]
|data-sort-value="Bat" style="background:#FFFFFF"|[[File:SMG Bat Artwork.png|100x100px]]<br>[[Bat (Super Mario Galaxy)|Bat]]
|align=left|Hog-nosed bats that roost in caves. They swoop down to attack Mario. A bat stops to laugh when it lands a hit. Stomping or spinning one defeats it.
|align=left|Hog-nosed bats that roost in caves. They swoop down to attack Mario. A bat stops to laugh when it lands a hit. Stomping or spinning one defeats it.
|[[Beach Bowl Galaxy]], [[Ghostly Galaxy]], [[Toy Time Galaxy]]
|[[Beach Bowl Galaxy]], [[Ghostly Galaxy]], [[Toy Time Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="IceA" style="background:white"|[[File:SMG Ice Bat.png|100x100px]]<br>[[Ice bat]]
|data-sort-value="IceA" style="background:#FFFFFF"|[[File:SMG Ice Bat.png|100x100px]]<br>[[Ice bat]]
|align=left|White bats. Making direct contact freezes Mario. They are defeated only by fire.
|align=left|White bats. Making direct contact freezes Mario. They are defeated only by fire.
|[[Freezeflame Galaxy]]
|[[Freezeflame Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="Cat" style="background:white"|[[File:CataquackSMG.png|100x100px]]<br>[[Cataquack]]
|data-sort-value="Cat" style="background:#FFFFFF"|[[File:CataquackSMG.png|100x100px]]<br>[[Cataquack]]
|align=left|Duck-like creatures that toss Mario high into the air. Cataquacks immediately charge towards Mario after making visual contact. They otherwise idly walk in circles or sleep on the ground. Spinning one or performing a Ground Pound dazes it. They drown if led into water.
|align=left|Duck-like creatures that toss Mario high into the air. Cataquacks immediately charge towards Mario after making visual contact. They otherwise idly walk in circles or sleep on the ground. Spinning one or performing a Ground Pound dazes it. They drown if led into water.
|[[Beach Bowl Galaxy]], [[Gold Leaf Galaxy]]
|[[Beach Bowl Galaxy]], [[Gold Leaf Galaxy]]
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|—
|—
|-
|-
|data-sort-value="Tox" style="background:white"|[[File:Tox Box SMG.png|100x100px]]<br>[[Tox Box]]
|data-sort-value="Tox" style="background:#FFFFFF"|[[File:Tox Box SMG.png|100x100px]]<br>[[Tox Box]]
|align=left|Stone boxes that roll around in set trajectories. Tox Boxes are the same width of the paths they travel, making them difficult to avoid. One of their sides is open and can be safely stood under.
|align=left|Stone boxes that roll around in set trajectories. Tox Boxes are the same width of the paths they travel, making them difficult to avoid. One of their sides is open and can be safely stood under.
|[[Beach Bowl Galaxy]], [[Toy Time Galaxy]]
|[[Beach Bowl Galaxy]], [[Toy Time Galaxy]]
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|—
|—
|-
|-
|data-sort-value="Boo" style="background:white"|[[File:BooSMG.png|100x100px]]<br>[[Boo]]
|data-sort-value="Boo" style="background:#FFFFFF"|[[File:BooSMG.png|100x100px]]<br>[[Boo]]
|align=left|Ghost enemies. Boos pursue Mario when his back is turned towards them. If Mario looks directly at one, it stops moving and shields its eyes. Spinning one shifts its position and forces it through nearby walls, but it is undamaged. Boos are weak only to light – including the headlamp of the [[Captain Toad|Toad Brigade Captain]]. Some Boos are found underwater. Mario can transform into one via the [[Boo Mushroom]], which causes nearby Boos to become enamored and give chase.
|align=left|Ghost enemies. Boos pursue Mario when his back is turned towards them. If Mario looks directly at one, it stops moving and shields its eyes. Spinning one shifts its position and forces it through nearby walls, but it is undamaged. Boos are weak only to light – including the headlamp of the [[Captain Toad|Toad Brigade Captain]]. Some Boos are found underwater. Mario can transform into one via the [[Boo Mushroom]], which causes nearby Boos to become enamored and give chase.
|[[Ghostly Galaxy]], [[Deep Dark Galaxy]], [[Bigmouth Galaxy]], [[Sand Spiral Galaxy]]
|[[Ghostly Galaxy]], [[Deep Dark Galaxy]], [[Bigmouth Galaxy]], [[Sand Spiral Galaxy]]
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|—
|—
|-
|-
|data-sort-value="Ato" style="background:white"|[[File:SMG Asset Model Big Boo.png|100x100px]]<br>[[Big Boo|Atomic Boo]]
|data-sort-value="Ato" style="background:#FFFFFF"|[[File:SMG Asset Model Big Boo.png|100x100px]]<br>[[Big Boo|Atomic Boo]]
|align=left|A large Boo. It is defeated only with a light source. The [[Spooky Speedster]] is an Atomic Boo.
|align=left|A large Boo. It is defeated only with a light source. The [[Spooky Speedster]] is an Atomic Boo.
|[[Deep Dark Galaxy]]
|[[Deep Dark Galaxy]]
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|—
|—
|-
|-
|data-sort-value="Bom" style="background:white"|[[File:SMG Bomb Boo Model.png|100x100px]]<br>[[Bomb Boo]]
|data-sort-value="Bom" style="background:#FFFFFF"|[[File:SMG Bomb Boo Model.png|100x100px]]<br>[[Bomb Boo]]
|align=left|Explosive Boos that pursue Mario on sight. Unlike normal Boos, Bomb Boos do not cower when Mario looks at them. When spun, Mario grabs onto a Bomb Boo's tongue and swings it like a {{wp|lasso}}. It detonates if it is swung into an object or wall. If Mario does not release the Bomb Boo, it is pulled in closer and damages him. Bomb Boos are conjured by [[Bouldergeist]] and can destroy the boss's stone armor.
|align=left|Explosive Boos that pursue Mario on sight. Unlike normal Boos, Bomb Boos do not cower when Mario looks at them. When spun, Mario grabs onto a Bomb Boo's tongue and swings it like a {{wp|lasso}}. It detonates if it is swung into an object or wall. If Mario does not release the Bomb Boo, it is pulled in closer and damages him. Bomb Boos are conjured by [[Bouldergeist]] and can destroy the boss's stone armor.
|[[Ghostly Galaxy]]
|[[Ghostly Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="Blo" style="background:white"|[[File:BlooperSMG.png|100x100px]]<br>[[Blooper]]
|data-sort-value="Blo" style="background:#FFFFFF"|[[File:BlooperSMG.png|100x100px]]<br>[[Blooper]]
|align=left|Underwater squids. Bloopers swim erratically when approached by Mario to strike him. Spinning one or striking it with a shell defeats it. They release a cloud of ink when defeated.  
|align=left|Underwater squids. Bloopers swim erratically when approached by Mario to strike him. Spinning one or striking it with a shell defeats it. They release a cloud of ink when defeated.  
|[[Buoy Base Galaxy]], [[Deep Dark Galaxy]]
|[[Buoy Base Galaxy]], [[Deep Dark Galaxy]]
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|—
|—
|-
|-
|data-sort-value="Tor" style="background:white"|[[File:SMG Asset Model Torpedo Ted.png|100x100px]]<br>[[Torpedo Ted]]
|data-sort-value="Tor" style="background:#FFFFFF"|[[File:SMG Asset Model Torpedo Ted.png|100x100px]]<br>[[Torpedo Ted]]
|align=left|Underwater missiles. Their eyes flash red and they home in on Mario when he is in close proximity. They can be lured towards cages to break them.
|align=left|Underwater missiles. Their eyes flash red and they home in on Mario when he is in close proximity. They can be lured towards cages to break them.
|[[Buoy Base Galaxy]], [[Drip Drop Galaxy]]
|[[Buoy Base Galaxy]], [[Drip Drop Galaxy]]
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|—
|—
|-
|-
|data-sort-value="Bom" style="background:white"|[[File:SMG Asset Model Bomp.png|100x100px]]<br>[[Bomp]]
|data-sort-value="Bom" style="background:#FFFFFF"|[[File:SMG Asset Model Bomp.png|100x100px]]<br>[[Bomp]]
|align=left|Stones that shift in and out of walls. They cannot damage Mario directly, but they are positioned to push him off of platforms and solid ground. The tops of their bodies can be stood on.
|align=left|Stones that shift in and out of walls. They cannot damage Mario directly, but they are positioned to push him off of platforms and solid ground. The tops of their bodies can be stood on.
|[[Buoy Base Galaxy]], [[Freezeflame Galaxy]]
|[[Buoy Base Galaxy]], [[Freezeflame Galaxy]]
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|—
|—
|-
|-
|data-sort-value="Bal" style="background:white"|[[File:SMG Bolt Beam model nut.png|100x100px]]<br>[[Ball Beamer]]
|data-sort-value="Bal" style="background:#FFFFFF"|[[File:SMG Bolt Beam model nut.png|100x100px]]<br>[[Ball Beamer]]
|align=left|Yellow beamers that discharge wide-range shockwaves on the surface of spherical planets. The shockwaves damage Mario on contact and are discharged in consistent, three-part intervals that can be timed. Most Ball Beamers lack interactive components, but there is one in Buoy Base Galaxy with a [[Screwtop|gold screw]] on its top. Spinning it disengages the Ball Beamer and opens up the metal planet it is fastened to.
|align=left|Yellow beamers that discharge wide-range shockwaves on the surface of spherical planets. The shockwaves damage Mario on contact and are discharged in consistent, three-part intervals that can be timed. Most Ball Beamers lack interactive components, but there is one in Buoy Base Galaxy with a [[Screwtop|gold screw]] on its top. Spinning it disengages the Ball Beamer and opens up the metal planet it is fastened to.
|[[Buoy Base Galaxy]], [[Deep Dark Galaxy]]
|[[Buoy Base Galaxy]], [[Deep Dark Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="Pul" style="background:white"|[[File:SMG Ring Beam model.png|100x100px]]<br>[[Pulse Beam]]
|data-sort-value="Pul" style="background:#FFFFFF"|[[File:SMG Ring Beam model.png|100x100px]]<br>[[Pulse Beam]]
|align=left|Spiked beamers that discharge shockwaves. One damages Mario when touched.
|align=left|Spiked beamers that discharge shockwaves. One damages Mario when touched.
|[[Toy Time Galaxy]], [[Dreadnought Galaxy]]
|[[Toy Time Galaxy]], [[Dreadnought Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="SpiC" style="background:white"|[[File:SMG Asset Model Spiny Cheep Cheep.png|100x100px]]<br>[[Spiny Cheep Cheep|Spiny Cheep-Cheep]]
|data-sort-value="SpiC" style="background:#FFFFFF"|[[File:SMG Asset Model Spiny Cheep Cheep.png|100x100px]]<br>[[Spiny Cheep Cheep|Spiny Cheep-Cheep]]
|align=left|{{wp|Porcupinefish}} enemies that protract their spines and charge towards Mario on sight. They are only found within sunken [[treasure chest]]s.
|align=left|{{wp|Porcupinefish}} enemies that protract their spines and charge towards Mario on sight. They are only found within sunken [[treasure chest]]s.
|[[Drip Drop Galaxy]]
|[[Drip Drop Galaxy]]
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|—
|—
|-
|-
|data-sort-value="Che" style="background:white"|[[File:SMG Cheep Cheep.png|100x100px]]<br>[[Cheep Cheep]]
|data-sort-value="Che" style="background:#FFFFFF"|[[File:SMG Cheep Cheep.png|100x100px]]<br>[[Cheep Cheep]]
|align=left|Pudgy red fish. Underwater, they passively swim in circles. On land or shallow water, they bounce around in a set trajectory. They are defeated when stomped or spun.
|align=left|Pudgy red fish. Underwater, they passively swim in circles. On land or shallow water, they bounce around in a set trajectory. They are defeated when stomped or spun.
|[[Deep Dark Galaxy]]
|[[Deep Dark Galaxy]]
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|—
|—
|-
|-
|data-sort-value="IceU" style="background:white"|[[File:BrrrBit.png|100x100px]]<br>[[Li'l Brr|Ice Bubble]]
|data-sort-value="IceU" style="background:#FFFFFF"|[[File:BrrrBit.png|100x100px]]<br>[[Li'l Brr|Ice Bubble]]
|align=left|Floating ice enemies that freeze Mario on contact. Spinning an Ice Bubble neutralizes its icy cloud and grounds it, leaving it vulnerable to being kicked. Neutralized Ice Bubbles propel themselves towards the nearest pools of [[freezing water]] to restore their clouds.
|align=left|Floating ice enemies that freeze Mario on contact. Spinning an Ice Bubble neutralizes its icy cloud and grounds it, leaving it vulnerable to being kicked. Neutralized Ice Bubbles propel themselves towards the nearest pools of [[freezing water]] to restore their clouds.
|[[Freezeflame Galaxy]], [[Toy Time Galaxy]]
|[[Freezeflame Galaxy]], [[Toy Time Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="Li" style="background:white"|[[File:BurnBit.png|100x100px]]<br>[[Li'l Cinder]]
|data-sort-value="Li" style="background:#FFFFFF"|[[File:BurnBit.png|100x100px]]<br>[[Li'l Cinder]]
|align=left|Floating fire enemies that burn Mario on contact. Li'l Cinders otherwise behave like Ice Bubbles. Grounded Li'l Cinders hop towards the nearest lava to reignite.
|align=left|Floating fire enemies that burn Mario on contact. Li'l Cinders otherwise behave like Ice Bubbles. Grounded Li'l Cinders hop towards the nearest lava to reignite.
|[[Freezeflame Galaxy]], [[Melty Molten Galaxy]]
|[[Freezeflame Galaxy]], [[Melty Molten Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="D" style="background:white"|[[File:SMG Dry Bones Artwork.png|100x100px]]<br>[[Dry Bones]]
|data-sort-value="D" style="background:#FFFFFF"|[[File:SMG Dry Bones Artwork.png|100x100px]]<br>[[Dry Bones]]
|align=left|Undead Koopa Troopas. Dry Bones chase down and tackle Mario on sight. If one is stomped, spun, or hit with a shell, it crumbles into a pile of bones, but reassembles after a few seconds. There are three ways to truly defeat a Dry Bones: by luring a Bullet Bill into it, by running into it as Rainbow Mario; or by luring it into [[quicksand]].
|align=left|Undead Koopa Troopas. Dry Bones chase down and tackle Mario on sight. If one is stomped, spun, or hit with a shell, it crumbles into a pile of bones, but reassembles after a few seconds. There are three ways to truly defeat a Dry Bones: by luring a Bullet Bill into it, by running into it as Rainbow Mario; or by luring it into [[quicksand]].
|[[Dusty Dune Galaxy]], [[Bowser's Dark Matter Plant]], [[Bowser's Galaxy Reactor]]
|[[Dusty Dune Galaxy]], [[Bowser's Dark Matter Plant]], [[Bowser's Galaxy Reactor]]
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|—
|—
|-
|-
|data-sort-value="Clu" style="background:white"|[[File:SMG Asset Model Cluckboom.png|100x100px]]<br>[[Cluckboom]]
|data-sort-value="Clu" style="background:#FFFFFF"|[[File:SMG Asset Model Cluckboom.png|100x100px]]<br>[[Cluckboom]]
|align=left|[[Plurp]]-like enemies that lay explosive eggs. Cluckbooms fly in set paths, fluttering back and forth. One falls to the ground when shot be a Star Bit, leaving it open to attack.
|align=left|[[Plurp]]-like enemies that lay explosive eggs. Cluckbooms fly in set paths, fluttering back and forth. One falls to the ground when shot be a Star Bit, leaving it open to attack.
|[[Dusty Dune Galaxy]]
|[[Dusty Dune Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="Bon" style="background:white"|[[File:SMG Asset Model Tweester.png|100x100px]]<br>[[Bone Twister]]
|data-sort-value="Bon" style="background:#FFFFFF"|[[File:SMG Asset Model Tweester.png|100x100px]]<br>[[Bone Twister]]
|align=left|Whirlwinds that move along set paths. Bone Twisters trap Mario on contact, but this does not damage him. Mario is propelled high into the air like a {{wp|bamboo-copter}} if he spins while inside. Some Bone Twisters carry jagged rocks that damage Mario if he makes contact.
|align=left|Whirlwinds that move along set paths. Bone Twisters trap Mario on contact, but this does not damage him. Mario is propelled high into the air like a {{wp|bamboo-copter}} if he spins while inside. Some Bone Twisters carry jagged rocks that damage Mario if he makes contact.
|[[Dusty Dune Galaxy]]
|[[Dusty Dune Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="CraB" style="background:white"|[[File:SMG Asset Model Crabber (Blue).png|100x100px]]<br>[[Crabber]] (Blue)
|data-sort-value="CraB" style="background:#FFFFFF"|[[File:SMG Asset Model Crabber (Blue).png|100x100px]]<br>[[Crabber]] (Blue)
|align=left|Sidestepping [[crab]]s that scuttle away from Mario. Crabbers have hard shells that protect them from stomps and spins head-on, but their fleshy rears are exposed and can be struck. Blue Crabbers bury themselves underground in an attempt to escape and resurface shortly after.
|align=left|Sidestepping [[crab]]s that scuttle away from Mario. Crabbers have hard shells that protect them from stomps and spins head-on, but their fleshy rears are exposed and can be struck. Blue Crabbers bury themselves underground in an attempt to escape and resurface shortly after.
|[[Dusty Dune Galaxy]], [[Sea Slide Galaxy]], [[Deep Dark Galaxy]], [[Bigmouth Galaxy]]
|[[Dusty Dune Galaxy]], [[Sea Slide Galaxy]], [[Deep Dark Galaxy]], [[Bigmouth Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="CraR" style="background:white"|[[File:SMG Asset Model Crabber (Red).png|100x100px]]<br>Crabber (Red)
|data-sort-value="CraR" style="background:#FFFFFF"|[[File:SMG Asset Model Crabber (Red).png|100x100px]]<br>Crabber (Red)
|align=left|Red Crabbers actively pursue Mario but move slowly.
|align=left|Red Crabbers actively pursue Mario but move slowly.
|[[Dusty Dune Galaxy]], [[Sea Slide Galaxy]], [[Deep Dark Galaxy]], [[Bigmouth Galaxy]]
|[[Dusty Dune Galaxy]], [[Sea Slide Galaxy]], [[Deep Dark Galaxy]], [[Bigmouth Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="Mec" style="background:white"|[[File:Mecha-KoopaSMG.png|100x100px]]<br>[[Mechakoopa|Mecha-Bowser]]
|data-sort-value="Mec" style="background:#FFFFFF"|[[File:Mecha-KoopaSMG.png|100x100px]]<br>[[Mechakoopa|Mecha-Bowser]]
|align=left|Mechanical Koopas that breathe fire. Spinning Mecha-Bowsers swing their heads back and delay their fire attack. They are defeated when Ground Pounded.
|align=left|Mechanical Koopas that breathe fire. Spinning Mecha-Bowsers swing their heads back and delay their fire attack. They are defeated when Ground Pounded.
|[[Toy Time Galaxy]], [[Dreadnought Galaxy]]
|[[Toy Time Galaxy]], [[Dreadnought Galaxy]]
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|—
|—
|-
|-
|data-sort-value="Bon" style="background:white"|[[File:SMG Asset Model Kobone.png|100x100px]]<br>[[Bonefin]]
|data-sort-value="Bon" style="background:#FFFFFF"|[[File:SMG Asset Model Kobone.png|100x100px]]<br>[[Bonefin]]
|align=left|Undead sharks. They appear alongside [[Kingfin]], who summons them from a hydrothermal vent as he accumulates damage. Bonefins lock onto Mario when he is near. Striking one with a shell defeats it, as does leading it to the water's surface defeats it. All Bonefins disappear when Kingfin is defeated.
|align=left|Undead sharks. They appear alongside [[Kingfin]], who summons them from a hydrothermal vent as he accumulates damage. Bonefins lock onto Mario when he is near. Striking one with a shell defeats it, as does leading it to the water's surface defeats it. All Bonefins disappear when Kingfin is defeated.
|[[Bonefin Galaxy]]
|[[Bonefin Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="Jammy" style="background:white"|[[File:Jammyfish Bigmouth SMG.png|100x100px]]<br>[[Jammyfish]]
|data-sort-value="Jammy" style="background:#FFFFFF"|[[File:Jammyfish Bigmouth SMG.png|100x100px]]<br>[[Jammyfish]]
|align=left|[[Jellyfish]] that swim in schools along set paths. They damage Mario on contact but do not actively pursue him.
|align=left|[[Jellyfish]] that swim in schools along set paths. They damage Mario on contact but do not actively pursue him.
|[[Deep Dark Galaxy]], [[Bigmouth Galaxy]]
|[[Deep Dark Galaxy]], [[Bigmouth Galaxy]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="Jam-o" style="background:white"|[[File:SMG Jellyfish Model.png|100x100px]]<br>[[Jam-o'-War]]
|data-sort-value="Jam-o" style="background:#FFFFFF"|[[File:SMG Jellyfish Model.png|100x100px]]<br>[[Jam-o'-War]]
|align=left|Large Jammyfish that idly float in place and electrocute Mario when touched. Striking a Jam-o'-War with a shell twice defeats it. The first strike turns it green.
|align=left|Large Jammyfish that idly float in place and electrocute Mario when touched. Striking a Jam-o'-War with a shell twice defeats it. The first strike turns it green.
|[[Deep Dark Galaxy]], [[Bigmouth Galaxy]]
|[[Deep Dark Galaxy]], [[Bigmouth Galaxy]]
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!width=15%|Locations
!width=15%|Locations
|-
|-
|style="background:white"|[[File:SMG Banzai Blaster.png|100x100px]]<br>[[Banzai Bill Cannon]]
|style="background:#FFFFFF"|[[File:SMG Banzai Blaster.png|100x100px]]<br>[[Banzai Bill Cannon]]
|align=left|Giant cannons that shoot [[Banzai Bill]]s.
|align=left|Giant cannons that shoot [[Banzai Bill]]s.
|[[Bowser's Galaxy Reactor]]
|[[Bowser's Galaxy Reactor]]
|-
|-
|style="background:white"|[[File:SMG Screenshot Bars.png|100x100px]][[File:SMG Screenshot Wall.png|100x100px]]<br> [[bars (Boo Mario)|Bars / Crystal]]
|style="background:#FFFFFF"|[[File:SMG Screenshot Bars.png|100x100px]][[File:SMG Screenshot Wall.png|100x100px]]<br> [[bars (Boo Mario)|Bars / Crystal]]
|align=left|Thin barriers that can only be phased through by [[Boo Mario]] while he is invisible.
|align=left|Thin barriers that can only be phased through by [[Boo Mario]] while he is invisible.
|[[Ghostly Galaxy]], [[Boo's Boneyard Galaxy]]
|[[Ghostly Galaxy]], [[Boo's Boneyard Galaxy]]
|-
|-
|style="background:white"|[[File:SMG Bill Blaster.png|100x100px]]<br>[[Bill Blaster]]
|style="background:#FFFFFF"|[[File:SMG Bill Blaster.png|100x100px]]<br>[[Bill Blaster]]
|align=left|Cannons that shoot [[Bullet Bill]]s. Bill Blasters are mounted onto the surface of planets, integrated into the walls of terrain, and attached to the sides of [[airship]]s. Many Bill Blasters are built into the body of [[Megaleg]]. The cannons do not shoot more than one Bullet Bill at a time.
|align=left|Cannons that shoot [[Bullet Bill]]s. Bill Blasters are mounted onto the surface of planets, integrated into the walls of terrain, and attached to the sides of [[airship]]s. Many Bill Blasters are built into the body of [[Megaleg]]. The cannons do not shoot more than one Bullet Bill at a time.
|[[Good Egg Galaxy]], [[Bowser Jr.'s Robot Reactor]], [[Battlerock Galaxy]], [[Buoy Base Galaxy]], [[Bowser Jr.'s Airship Armada]], [[Bowser Jr.'s Lava Reactor]], [[Dreadnought Galaxy]], [[Melty Molten Galaxy]], [[Bowser's Galaxy Reactor]], [[Bubble Blast Galaxy]]
|[[Good Egg Galaxy]], [[Bowser Jr.'s Robot Reactor]], [[Battlerock Galaxy]], [[Buoy Base Galaxy]], [[Bowser Jr.'s Airship Armada]], [[Bowser Jr.'s Lava Reactor]], [[Dreadnought Galaxy]], [[Melty Molten Galaxy]], [[Bowser's Galaxy Reactor]], [[Bubble Blast Galaxy]]
|-
|-
|style="background:white"|[[File:SMG Asset Sprite Black Hole.png|100x100px]]<br>[[Black hole]]
|style="background:#FFFFFF"|[[File:SMG Asset Sprite Black Hole.png|100x100px]]<br>[[Black hole]]
|align=left|Bottomless voids with their own [[gravity]]. [[Mario]] is pulled into black holes if he gets too close and lose a life. They exist in the center of several spherical planets and function similarly to [[bottomless pit]]s.
|align=left|Bottomless voids with their own [[gravity]]. [[Mario]] is pulled into black holes if he gets too close and lose a life. They exist in the center of several spherical planets and function similarly to [[bottomless pit]]s.
|All galaxies except the [[Loopdeeloop Galaxy]], [[Rolling Green Galaxy]], [[Bubble Breeze Galaxy]], [[Buoy Base Galaxy]], [[Drip Drop Galaxy]], [[Dusty Dune Galaxy]], [[Bigmouth Galaxy]], [[Bonefin Galaxy]], [[Matter Splatter Galaxy]], [[Snow Cap Galaxy]], [[Rolling Gizmo Galaxy]], [[Loopdeeswoop Galaxy]], and [[Grand Finale Galaxy]]
|All galaxies except the [[Loopdeeloop Galaxy]], [[Rolling Green Galaxy]], [[Bubble Breeze Galaxy]], [[Buoy Base Galaxy]], [[Drip Drop Galaxy]], [[Dusty Dune Galaxy]], [[Bigmouth Galaxy]], [[Bonefin Galaxy]], [[Matter Splatter Galaxy]], [[Snow Cap Galaxy]], [[Rolling Gizmo Galaxy]], [[Loopdeeswoop Galaxy]], and [[Grand Finale Galaxy]]
|-
|-
|style="background:white"|[[File:SMG Screenshot Bone.png|100x100px]]<br>Bone<ref>Black, page 145</ref>
|style="background:#FFFFFF"|[[File:SMG Screenshot Bone.png|100x100px]]<br>Bone<ref>Black, page 145</ref>
|align=left|Floating barriers in courses where Mario races the [[Spooky Speedster]]. They can obstruct Mario's path. Most bones have simple designs and are purely obstructive, but some are ribs that shift up and down. Some are encased in [[meat]] that bounce Mario on contact. Few are cackling skulls.
|align=left|Floating barriers in courses where Mario races the [[Spooky Speedster]]. They can obstruct Mario's path. Most bones have simple designs and are purely obstructive, but some are ribs that shift up and down. Some are encased in [[meat]] that bounce Mario on contact. Few are cackling skulls.
|[[Ghostly Galaxy]], [[Boo's Boneyard Galaxy]]
|[[Ghostly Galaxy]], [[Boo's Boneyard Galaxy]]
|-
|-
|style="background:white"|[[File:SMG Screenshot Bramble.png|100x100px]]<br>[[Bramble]]
|style="background:#FFFFFF"|[[File:SMG Screenshot Bramble.png|100x100px]]<br>[[Bramble]]
|align=left|Thick, thorn-covered vines that damage Mario on contact.
|align=left|Thick, thorn-covered vines that damage Mario on contact.
|[[Gusty Garden Galaxy]]
|[[Gusty Garden Galaxy]]
|-
|-
|style="background:white"|[[File:SMG Screenshot Bumper.png|100x100px]]<br>[[Bumper (Super Mario series)|Bumper]]
|style="background:#FFFFFF"|[[File:SMG Screenshot Bumper.png|100x100px]]<br>[[Bumper (Super Mario series)|Bumper]]
|align=left|Floating objects that bounce Mario on contact.
|align=left|Floating objects that bounce Mario on contact.
|[[Bubble Blast Galaxy]]
|[[Bubble Blast Galaxy]]
|-
|-
|style="background:white"|[[File:SMG Burner.png|100x100px]]<br>[[Burner]]
|style="background:#FFFFFF"|[[File:SMG Burner.png|100x100px]]<br>[[Burner]]
|align=left|Cannons that create small explosions. It takes a few seconds for them to charge up.
|align=left|Cannons that create small explosions. It takes a few seconds for them to charge up.
|[[Good Egg Galaxy]]
|[[Good Egg Galaxy]]
|-
|-
|style="background:white"|[[File:SMG Cannon Firing Cannonball.png|100x100px]]<br>[[Cannon]]
|style="background:#FFFFFF"|[[File:SMG Cannon Firing Cannonball.png|100x100px]]<br>[[Cannon]]
|align=left|Enemy cannons that shoot [[cannonball]]s. They are built into the sides of terrain. Cannons fire continuously in set intervals that can be timed.
|align=left|Enemy cannons that shoot [[cannonball]]s. They are built into the sides of terrain. Cannons fire continuously in set intervals that can be timed.
|[[Battlerock Galaxy]], [[Bowser Jr.'s Airship Armada]], [[Gusty Garden Galaxy]], [[Sling Pod Galaxy]], [[Dreadnought Galaxy]]
|[[Battlerock Galaxy]], [[Bowser Jr.'s Airship Armada]], [[Gusty Garden Galaxy]], [[Sling Pod Galaxy]], [[Dreadnought Galaxy]]
|-
|-
|style="background:white"|[[File:SMG Screenshot Chomp Cannon.png|100x100px]]<br>[[Chomp box]]
|style="background:#FFFFFF"|[[File:SMG Screenshot Chomp Cannon.png|100x100px]]<br>[[Chomp box]]
|align=left|Giant turrets that release [[Chain Chomp|Chomps]]. Little doghouse-like Chomp boxes release [[Small Chomp|Mini Chomp]]s.
|align=left|Giant turrets that release [[Chain Chomp|Chomps]]. Little doghouse-like Chomp boxes release [[Small Chomp|Mini Chomp]]s.
|[[Good Egg Galaxy]], [[Dreadnought Galaxy]]
|[[Good Egg Galaxy]], [[Dreadnought Galaxy]]
|-
|-
|style="background:white"|[[File:SMG Screenshot Crushing Pillar.png|100x100px]]<br>Crushing pillar<ref>Black, page 111</ref>
|style="background:#FFFFFF"|[[File:SMG Screenshot Crushing Pillar.png|100x100px]]<br>Crushing pillar<ref>Black, page 111</ref>
|align=left|Walls that shift up and down. Mario loses a life if crushed.
|align=left|Walls that shift up and down. Mario loses a life if crushed.
|[[Battlerock Galaxy]], [[Dreadnought Galaxy]]
|[[Battlerock Galaxy]], [[Dreadnought Galaxy]]
|-
|-
|style="background:white"|[[File:SMG Screenshot Dark Matter.png|100x100px]]<br>[[Dark matter]]
|style="background:#FFFFFF"|[[File:SMG Screenshot Dark Matter.png|100x100px]]<br>[[Dark matter]]
|align=left|Dark matter disintegrates Mario on contact, costing him a life.
|align=left|Dark matter disintegrates Mario on contact, costing him a life.
|[[Bowser's Dark Matter Plant]]
|[[Bowser's Dark Matter Plant]]
|-
|-
|style="background:white"|[[File:SMG Asset Model Electric Ball.png|100x100px]]<br>Electric Ball<ref>''Super Mario Galaxy'' internal filename (<tt>ObjectData/ElectricBall.arc</tt>)</ref>
|style="background:#FFFFFF"|[[File:SMG Asset Model Electric Ball.png|100x100px]]<br>Electric Ball<ref>''Super Mario Galaxy'' internal filename (<tt>ObjectData/ElectricBall.arc</tt>)</ref>
|align=left|Metal orbs that spin around the sides of disc-shaped planetoids. They are similar to [[Amp]]s and electrocute Mario on contact.
|align=left|Metal orbs that spin around the sides of disc-shaped planetoids. They are similar to [[Amp]]s and electrocute Mario on contact.
|[[Battlerock Galaxy]], [[Dreadnought Galaxy]]
|[[Battlerock Galaxy]], [[Dreadnought Galaxy]]
|-
|-
|style="background:white"|[[File:SMG Screenshot Electric Rail (Green).png|100x100px]]<br>[[Electric rail]]
|style="background:#FFFFFF"|[[File:SMG Screenshot Electric Rail (Green).png|100x100px]]<br>[[Electric rail]]
|align=left|Electric barriers. They emit either green or red electricity and move horizontally in some galaxies. [[Spiky Topman|Spiky Topmen]] are defeated when spun into electric rails. This is also the only way to damage [[Topmaniac]].
|align=left|Electric barriers. They emit either green or red electricity and move horizontally in some galaxies. [[Spiky Topman|Spiky Topmen]] are defeated when spun into electric rails. This is also the only way to damage [[Topmaniac]].
|[[Good Egg Galaxy]], [[Flipswitch Galaxy]], [[Battlerock Galaxy]], [[Toy Time Galaxy]], [[Dreadnought Galaxy]], [[Sweet Sweet Galaxy]], [[Bubble Blast Galaxy]]
|[[Good Egg Galaxy]], [[Flipswitch Galaxy]], [[Battlerock Galaxy]], [[Toy Time Galaxy]], [[Dreadnought Galaxy]], [[Sweet Sweet Galaxy]], [[Bubble Blast Galaxy]]
|-
|-
|style="background:white"|[[File:SMG Eye Beamer Model.png|100x100px]]<br>[[Eye Beamer]]
|style="background:#FFFFFF"|[[File:SMG Eye Beamer Model.png|100x100px]]<br>[[Eye Beamer]]
|align=left|Beamers with flat backs that are suspended above ground. Eye Beamers fire electric beams that damage Mario on contact. Some move while others are stationary. Their backs are nondamaging and can be used as platforms.
|align=left|Beamers with flat backs that are suspended above ground. Eye Beamers fire electric beams that damage Mario on contact. Some move while others are stationary. Their backs are nondamaging and can be used as platforms.
|[[Dusty Dune Galaxy]], [[Dreadnought Galaxy]]
|[[Dusty Dune Galaxy]], [[Dreadnought Galaxy]]
|-
|-
|style="background:white"|[[File:SMG Fire Bar screenshot.png|100x100px]]<br>[[Fire Bar]]
|style="background:#FFFFFF"|[[File:SMG Fire Bar screenshot.png|100x100px]]<br>[[Fire Bar]]
|align=left|Rotating bars of fireballs that burn Mario on contact.
|align=left|Rotating bars of fireballs that burn Mario on contact.
|[[Battlerock Galaxy]], [[Bowser's Star Reactor]], [[Toy Time Galaxy]], [[Deep Dark Galaxy]], [[Melty Molten Galaxy]], [[Bowser's Galaxy Reactor]], [[Sling Pod Galaxy]]
|[[Battlerock Galaxy]], [[Bowser's Star Reactor]], [[Toy Time Galaxy]], [[Deep Dark Galaxy]], [[Melty Molten Galaxy]], [[Bowser's Galaxy Reactor]], [[Sling Pod Galaxy]]
|-
|-
|style="background:white"|[[File:SMG Steam Jet.png|100x100px]]<br>[[Fire geyser]]
|style="background:#FFFFFF"|[[File:SMG Steam Jet.png|100x100px]]<br>[[Fire geyser]]
|align=left|Hot steam forced from the ground. Making contact burns Mario.
|align=left|Hot steam forced from the ground. Making contact burns Mario.
|[[Space Junk Galaxy]], [[Freezeflame Galaxy]], [[Melty Molten Galaxy]], [[Bowser's Galaxy Reactor]]
|[[Space Junk Galaxy]], [[Freezeflame Galaxy]], [[Melty Molten Galaxy]], [[Bowser's Galaxy Reactor]]
|-
|-
|style="background:white"|[[File:SMG Screenshot Fireball.png|100x100px]]<br>[[Fireball (obstacle)|Fireball]]
|style="background:#FFFFFF"|[[File:SMG Screenshot Fireball.png|100x100px]]<br>[[Fireball (obstacle)|Fireball]]
|align=left|Trailing balls of lava. They move slowly and burn Mario on contact. They typically move in arches.
|align=left|Trailing balls of lava. They move slowly and burn Mario on contact. They typically move in arches.
|[[Freezeflame Galaxy]], [[Melty Molten Galaxy]], [[Bowser's Galaxy Reactor]]
|[[Freezeflame Galaxy]], [[Melty Molten Galaxy]], [[Bowser's Galaxy Reactor]]
|-
|-
|style="background:white"|[[File:SMG Screenshot Freezing Water.png|100x100px]]<br>[[Freezing water]]
|style="background:#FFFFFF"|[[File:SMG Screenshot Freezing Water.png|100x100px]]<br>[[Freezing water]]
|align=left|[[Water]] so frigid that it gradually depletes Mario's [[Health Meter|life meter]] if he tries to swim through it. When Mario enters freezing water, the screen is briefly disrupted by a static-like visual effect, readily differentiating it from normal bodies of water. During "[[Hot and Cold Collide]]", this water [[water tide|rises and falls]] on one of the planets.
|align=left|[[Water]] so frigid that it gradually depletes Mario's [[Health Meter|life meter]] if he tries to swim through it. When Mario enters freezing water, the screen is briefly disrupted by a static-like visual effect, readily differentiating it from normal bodies of water. During "[[Hot and Cold Collide]]", this water [[water tide|rises and falls]] on one of the planets.
|[[Freezeflame Galaxy]]
|[[Freezeflame Galaxy]]
|-
|-
|style="background:white"|[[File:SMG Screenshot Honey.png|100x100px]]<br>[[Honey]]
|style="background:#FFFFFF"|[[File:SMG Screenshot Honey.png|100x100px]]<br>[[Honey]]
|align=left|A sweet substance collected by [[Honeybee]]s. Honey reduces Mario's movement the same way mud does.
|align=left|A sweet substance collected by [[Honeybee]]s. Honey reduces Mario's movement the same way mud does.
|[[Honeyhive Galaxy]]
|[[Honeyhive Galaxy]]
|-
|-
|style="background:white"|[[File:SMG Screenshot Ice Sphere.png|100x100px]]<br>[[Bowser's Galaxy Reactor#Ice sphere|Ice sphere]]
|style="background:#FFFFFF"|[[File:SMG Screenshot Ice Sphere.png|100x100px]]<br>[[Bowser's Galaxy Reactor#Ice sphere|Ice sphere]]
|align=left|An ice planet. The surface is so cold that direct contact makes Mario leap as if he was burned and reduces his life meter.
|align=left|An ice planet. The surface is so cold that direct contact makes Mario leap as if he was burned and reduces his life meter.
|[[Bowser's Galaxy Reactor]]
|[[Bowser's Galaxy Reactor]]
|-
|-
|style="background:white"|[[File:SMG Screenshot Lava.png|100x100px]]<br>[[Lava]]
|style="background:#FFFFFF"|[[File:SMG Screenshot Lava.png|100x100px]]<br>[[Lava]]
|align=left|Direct contact with lava burns Mario and makes him bounce into the air with his hands on his rear. Some small planets are completely covered in it. On others, the lava rises and falls like the [[lava tide|tide]].
|align=left|Direct contact with lava burns Mario and makes him bounce into the air with his hands on his rear. Some small planets are completely covered in it. On others, the lava rises and falls like the [[lava tide|tide]].
|[[Good Egg Galaxy]], [[Bowser's Star Reactor]], [[Freezeflame Galaxy]], [[Bowser's Dark Matter Plant]], [[Bowser Jr.'s Lava Reactor]], [[Melty Molten Galaxy]], [[Bowser's Galaxy Reactor]]
|[[Good Egg Galaxy]], [[Bowser's Star Reactor]], [[Freezeflame Galaxy]], [[Bowser's Dark Matter Plant]], [[Bowser Jr.'s Lava Reactor]], [[Melty Molten Galaxy]], [[Bowser's Galaxy Reactor]]
|-
|-
|style="background:white"|[[File:SMG Asset Model Lava Geyser.png|100x100px]]<br>[[Lava Geyser]]
|style="background:#FFFFFF"|[[File:SMG Asset Model Lava Geyser.png|100x100px]]<br>[[Lava Geyser]]
|align=left|Lava Geysers rise and fall in set intervals that can be timed. A rise is always proceeded by rapid bubbling on the lava's surface.
|align=left|Lava Geysers rise and fall in set intervals that can be timed. A rise is always proceeded by rapid bubbling on the lava's surface.
|[[Freezeflame Galaxy]], [[Melty Molten Galaxy]], [[Bowser's Galaxy Reactor]]
|[[Freezeflame Galaxy]], [[Melty Molten Galaxy]], [[Bowser's Galaxy Reactor]]
|-
|-
|style="background:white"|[[File:SMG Screenshot Moving Sand.png|100x100px]]<br>[[Moving sand]]
|style="background:#FFFFFF"|[[File:SMG Screenshot Moving Sand.png|100x100px]]<br>[[Moving sand]]
|align=left|Rapidly flowing sand. Mario can stand on it but is brought down his intended trajectory and potentially into hazards. During "[[Treasure of the Pyramid]]", the [[sand tide|sand rises]] inside of a pyramid.
|align=left|Rapidly flowing sand. Mario can stand on it but is brought down his intended trajectory and potentially into hazards. During "[[Treasure of the Pyramid]]", the [[sand tide|sand rises]] inside of a pyramid.
|[[Dusty Dune Galaxy]]
|[[Dusty Dune Galaxy]]
|-
|-
|style="background:white"|[[File:SMG Screenshot Mud.png|100x100px]]<br>[[Mud]]
|style="background:#FFFFFF"|[[File:SMG Screenshot Mud.png|100x100px]]<br>[[Mud]]
|align=left|Mario's movement speed and jump height is reduced while he is in mud. This puts him at potential risk if dangerous enemies are nearby.
|align=left|Mario's movement speed and jump height is reduced while he is in mud. This puts him at potential risk if dangerous enemies are nearby.
|[[Good Egg Galaxy]]
|[[Good Egg Galaxy]]
|-
|-
|style="background:white"|[[File:SMG Screenshot Poison.png|100x100px]]<br>[[Poison (obstacle)|Poison swamp]]
|style="background:#FFFFFF"|[[File:SMG Screenshot Poison.png|100x100px]]<br>[[Poison (obstacle)|Poison swamp]]
|align=left|Poisonous sludge. If Mario falls into the poison, he sinks and loses a life.
|align=left|Poisonous sludge. If Mario falls into the poison, he sinks and loses a life.
|[[Bubble Breeze Galaxy]], [[Toy Time Galaxy]]
|[[Bubble Breeze Galaxy]], [[Toy Time Galaxy]]
|-
|-
|style="background:white"|[[File:SMG Screenshot Quicksand.png|100x100px]]<br>[[Quicksand]]
|style="background:#FFFFFF"|[[File:SMG Screenshot Quicksand.png|100x100px]]<br>[[Quicksand]]
|align=left|Shifting sands. It functions identically to poison in that it rapidly causes Mario to sink and lose a life.
|align=left|Shifting sands. It functions identically to poison in that it rapidly causes Mario to sink and lose a life.
|[[Dusty Dune Galaxy]], [[Sand Spiral Galaxy]], [[Bowser's Galaxy Reactor]]
|[[Dusty Dune Galaxy]], [[Sand Spiral Galaxy]], [[Bowser's Galaxy Reactor]]
|-
|-
|style="background:white"|[[File:SMG Screenshot Snow.png|100x100px]]<br>Snow
|style="background:#FFFFFF"|[[File:SMG Screenshot Snow.png|100x100px]]<br>Snow
|align=left|Powdery snow that reduces Mario's speed when walked through. The snow is cleared when the [[Star Pointer]] is waved over it or with [[fireball]]s.
|align=left|Powdery snow that reduces Mario's speed when walked through. The snow is cleared when the [[Star Pointer]] is waved over it or with [[fireball]]s.
|[[Snow Cap Galaxy]]
|[[Snow Cap Galaxy]]
|-
|-
|style="background:white"|[[File:SMG Asset Model Spike Trap.png|100x100px]]<br>[[Spike Trap|Spikes]]
|style="background:#FFFFFF"|[[File:SMG Asset Model Spike Trap.png|100x100px]]<br>[[Spike Trap|Spikes]]
|align=left|Spikes damage Mario on contact, and generally appear attached to terrain and shifting objects. [[Lift]]s with spikes embedded into their sides appear in a few galaxies, and {{wp|Iceberg|bergy bits}} in "[[Wall Jumping up Waterfalls]]" are covered in ones made of ice.
|align=left|Spikes damage Mario on contact, and generally appear attached to terrain and shifting objects. [[Lift]]s with spikes embedded into their sides appear in a few galaxies, and {{wp|Iceberg|bergy bits}} in "[[Wall Jumping up Waterfalls]]" are covered in ones made of ice.
|[[Good Egg Galaxy]], [[Flipswitch Galaxy]], [[Beach Bowl Galaxy]], [[Gold Leaf Galaxy]], [[Toy Time Galaxy]]
|[[Good Egg Galaxy]], [[Flipswitch Galaxy]], [[Beach Bowl Galaxy]], [[Gold Leaf Galaxy]], [[Toy Time Galaxy]]
|-
|-
|style="background:white"|[[File:SMG Screenshot Spotlight.png|100x100px]]<br>Spotlight
|style="background:#FFFFFF"|[[File:SMG Screenshot Spotlight.png|100x100px]]<br>Spotlight
|align=left|The light defeats enemy [[Boo]]s, but it also forces Boo Mario back into his [[Mario|normal form]].
|align=left|The light defeats enemy [[Boo]]s, but it also forces Boo Mario back into his [[Mario|normal form]].
|[[Ghostly Galaxy]], [[Deep Dark Galaxy]]
|[[Ghostly Galaxy]], [[Deep Dark Galaxy]]
|-
|-
|style="background:white"|[[File:SMG Asset Model Banekiti.png|100x100px]]<br>[[Spring (Super Mario Galaxy)|Spring]]
|style="background:#FFFFFF"|[[File:SMG Asset Model Banekiti.png|100x100px]]<br>[[Spring (Super Mario Galaxy)|Spring]]
|align=left|Floating springs in narrow caverns. They knockback Boo Mario on contact but do not cause damage.
|align=left|Floating springs in narrow caverns. They knockback Boo Mario on contact but do not cause damage.
|[[Boo's Boneyard Galaxy]]
|[[Boo's Boneyard Galaxy]]
|-
|-
|style="background:white"|[[File:SMG Torpedo Hasshadai.png|100x100px]]<br>[[Torpedo tube]]
|style="background:#FFFFFF"|[[File:SMG Torpedo Hasshadai.png|100x100px]]<br>[[Torpedo tube]]
|align=left|Underwater cannons that shoot [[Torpedo Ted]]s.
|align=left|Underwater cannons that shoot [[Torpedo Ted]]s.
|[[Buoy Base Galaxy]]
|[[Buoy Base Galaxy]]
|-
|-
|style="background:white"|[[File:SMG Screenshot Whirlpool.png|100x100px]]<br>[[Whirlpool]]
|style="background:#FFFFFF"|[[File:SMG Screenshot Whirlpool.png|100x100px]]<br>[[Whirlpool]]
|align=left|Swirling vortices of water. Contact pushes Mario and temporarily stuns him, but it does not cause damage.
|align=left|Swirling vortices of water. Contact pushes Mario and temporarily stuns him, but it does not cause damage.
|[[Sea Slide Galaxy]], [[Deep Dark Galaxy]], [[Bigmouth Galaxy]]
|[[Sea Slide Galaxy]], [[Deep Dark Galaxy]], [[Bigmouth Galaxy]]
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!width=15%|Missions
!width=15%|Missions
|-
|-
|style="background:white"|[[File:DinoPiranha.png|100x100px]]<br>[[Dino Piranha]]
|style="background:#FFFFFF"|[[File:DinoPiranha.png|100x100px]]<br>[[Dino Piranha]]
|align=left|A [[Piranha Plant]] boss with a clubbed tail. It charges after [[Mario]] when he is in its line of sight. [[Spin]]ning into its club knocks it at its head, damaging it. It charges faster after the first strike.
|align=left|A [[Piranha Plant]] boss with a clubbed tail. It charges after [[Mario]] when he is in its line of sight. [[Spin]]ning into its club knocks it at its head, damaging it. It charges faster after the first strike.
|[[Dino Piranha (mission)|Dino Piranha]], [[Dino Piranha Speed Run]]
|[[Dino Piranha (mission)|Dino Piranha]], [[Dino Piranha Speed Run]]
|-
|-
|style="background:white"|[[File:KingKalienteProfile.png|100x100px]]<br>[[King Kaliente]]
|style="background:#FFFFFF"|[[File:KingKalienteProfile.png|100x100px]]<br>[[King Kaliente]]
|align=left|A giant [[Rocto]] that sits in [[lava]]. He shoots [[coconut]]s<ref name=fruit group=note/> and flaming rocks at Mario. Spinning into a coconut sends it back and damages him. He starts to parry these attacks as the fight progresses.
|align=left|A giant [[Rocto]] that sits in [[lava]]. He shoots [[coconut]]s<ref name=fruit group=note/> and flaming rocks at Mario. Spinning into a coconut sends it back and damages him. He starts to parry these attacks as the fight progresses.
|[[King Kaliente's Battle Fleet]]
|[[King Kaliente's Battle Fleet]]
|-
|-
|style="background:white"|[[File:SMG Asset Model Mandibug (Parent and Child).png|100x100px]]<br>[[Mandibug Stack]]
|style="background:#FFFFFF"|[[File:SMG Asset Model Mandibug (Parent and Child).png|100x100px]]<br>[[Mandibug Stack]]
|align=left|A [[Mandibug]] that carries its child on its back. Both can be defeated by performing a [[Ground Pound]]. Defeating the child angers the parent and makes it harder to strike.
|align=left|A [[Mandibug]] that carries its child on its back. Both can be defeated by performing a [[Ground Pound]]. Defeating the child angers the parent and makes it harder to strike.
|[[Trouble on the Tower]]
|[[Trouble on the Tower]]
|-
|-
|style="background:white"|[[File:SMG Bugaboom Artwork.png|100x100px]]<br>[[Bugaboom]]
|style="background:#FFFFFF"|[[File:SMG Bugaboom Artwork.png|100x100px]]<br>[[Bugaboom]]
|align=left|A giant, winged Mandibug that tries to bite Mario with its jaws and can be damaged with a Ground Pound. Bugaboom takes flight after being struck once and starts releasing explosive droppings as it flies.
|align=left|A giant, winged Mandibug that tries to bite Mario with its jaws and can be damaged with a Ground Pound. Bugaboom takes flight after being struck once and starts releasing explosive droppings as it flies.
|[[Big Bad Bugaboom]]
|[[Big Bad Bugaboom]]
|-
|-
|style="background:white"|[[File:SMG Megaleg and Moon Model.png|100x100px]]<br>[[Megaleg]]
|style="background:#FFFFFF"|[[File:SMG Megaleg and Moon Model.png|100x100px]]<br>[[Megaleg]]
|align=left|A giant robot. Its legs are covered with gravitational panels that enable Mario to walk up its body. [[Bill Blaster]]s are built into its body. A [[Grand Star]] is caged on its head that can be freed with a lured Bullet Bill.
|align=left|A giant robot. Its legs are covered with gravitational panels that enable Mario to walk up its body. [[Bill Blaster]]s are built into its body. A [[Grand Star]] is caged on its head that can be freed with a lured Bullet Bill.
|[[Megaleg's Moon]]
|[[Megaleg's Moon]]
|-
|-
|style="background:white"|[[File:Kamella SMG.png|100x100px]]<br>[[Kamella]]
|style="background:#FFFFFF"|[[File:Kamella SMG.png|100x100px]]<br>[[Kamella]]
|align=left|A [[Magikoopa]] boss. She launches magical fireballs and [[Green Shell]]s from her wand. Striking her with shells is the only way to damage her. She starts to erratically teleport as the fight progresses.
|align=left|A [[Magikoopa]] boss. She launches magical fireballs and [[Green Shell]]s from her wand. Striking her with shells is the only way to damage her. She starts to erratically teleport as the fight progresses.
|[[Kamella's Airship Attack]], [[The Underground Ghost Ship]], [[Ghost Ship Daredevil Run]]
|[[Kamella's Airship Attack]], [[The Underground Ghost Ship]], [[Ghost Ship Daredevil Run]]
|-
|-
|style="background:white"|[[File:TarantoxSMG.png|100x100px]]<br>[[Tarantox]]
|style="background:#FFFFFF"|[[File:TarantoxSMG.png|100x100px]]<br>[[Tarantox]]
|align=left|A giant spider cocooned in silk. The green orbs covering its body are its weak points, which Mario can damage by launching himself at them with [[Sling Pod]]s. It spits acid after being hit once.
|align=left|A giant spider cocooned in silk. The green orbs covering its body are its weak points, which Mario can damage by launching himself at them with [[Sling Pod]]s. It spits acid after being hit once.
|[[Tarantox's Tangled Web]]
|[[Tarantox's Tangled Web]]
|-
|-
|style="background:white"|[[File:Topmaniac.png|100x100px]]<br>[[Topmaniac]]
|style="background:#FFFFFF"|[[File:Topmaniac.png|100x100px]]<br>[[Topmaniac]]
|align=left|A large [[Topman]] with serrated edges. Jumping on its head makes the blades retract, allowing Mario to safely spin it into an [[electric rail]].
|align=left|A large [[Topman]] with serrated edges. Jumping on its head makes the blades retract, allowing Mario to safely spin it into an [[electric rail]].
|[[Topmaniac and the Topman Tribe]], [[Topmaniac's Daredevil Run]], [[Revenge of the Topman Tribe]], [[Topman Tribe Speed Run]]
|[[Topmaniac and the Topman Tribe]], [[Topmaniac's Daredevil Run]], [[Revenge of the Topman Tribe]], [[Topman Tribe Speed Run]]
|-
|-
|style="background:white"|[[File:Bowser - Super Mario Galaxy.png|100x100px]]<br>[[Bowser]]
|style="background:#FFFFFF"|[[File:Bowser - Super Mario Galaxy.png|100x100px]]<br>[[Bowser]]
|align=left|The fire-breathing king of [[Koopa (species)|Koopa]]s. He launches himself to the sky and back to generate shockwaves. Luring him above a glass panel causes him to crash through and burn his tail on lava. This leaves him vulnerable to a spin attack. He can conjure stone armor and roll like a [[Ruby Rock]]. He refers to Mario as his "[[Bowser#Foes|archenemy]]".<ref>{{cite|quote=Not bad! I guess I chose the right guy to be my archenemy.|author=[[Bowser]] during "[[Darkness on the Horizon]]"|title=''Super Mario Galaxy'' by [[Nintendo EAD Tokyo]]|format=North American Localization|publisher=[[Nintendo of America]]|date=12 Nov. 2007|accessdate=18 May 2023}}</ref>
|align=left|The fire-breathing king of [[Koopa (species)|Koopa]]s. He launches himself to the sky and back to generate shockwaves. Luring him above a glass panel causes him to crash through and burn his tail on lava. This leaves him vulnerable to a spin attack. He can conjure stone armor and roll like a [[Ruby Rock]]. He refers to Mario as his "[[Bowser#Foes|archenemy]]".<ref>{{cite|quote=Not bad! I guess I chose the right guy to be my archenemy.|author=[[Bowser]] during "[[Darkness on the Horizon]]"|title=''Super Mario Galaxy'' by [[Nintendo EAD Tokyo]]|format=North American Localization|publisher=[[Nintendo of America]]|date=12 Nov. 2007|accessdate=18 May 2023}}</ref>
|[[The Fiery Stronghold]], [[Darkness on the Horizon]], [[The Fate of the Universe]]
|[[The Fiery Stronghold]], [[Darkness on the Horizon]], [[The Fate of the Universe]]
|-
|-
|style="background:white"|[[File:Bouldergeist SMG.png|100x100px]]<br>[[Bouldergeist]]
|style="background:#FFFFFF"|[[File:Bouldergeist SMG.png|100x100px]]<br>[[Bouldergeist]]
|align=left|A ghost covered in rocks. It launches rocks and erects stone spikes from the ground to damage Mario. Attacking it with [[Bomb Boo]]s destroys its armor and leaves it vulnerable to attack. During the second phase, it constructs giant hands to attack Mario and protect its body. It is the one who kidnaps [[Luigi]].<ref name=geist/>
|align=left|A ghost covered in rocks. It launches rocks and erects stone spikes from the ground to damage Mario. Attacking it with [[Bomb Boo]]s destroys its armor and leaves it vulnerable to attack. During the second phase, it constructs giant hands to attack Mario and protect its body. It is the one who kidnaps [[Luigi]].<ref name=geist/>
|[[Beware of Bouldergeist]], [[Bouldergeist's Daredevil Run]]
|[[Beware of Bouldergeist]], [[Bouldergeist's Daredevil Run]]
|-
|-
|style="background:white"|[[File:SMG BowserJr.png|100x100px]]<br>[[Bowser Jr.]]
|style="background:#FFFFFF"|[[File:SMG BowserJr.png|100x100px]]<br>[[Bowser Jr.]]
|align=left|Bowser's son. He rides a miniature [[airship]] that fires Bullet Bills and [[cannonball]]s at Mario. Magikoopas aide Bowser Jr. during the fight. Throwing shells at the airship damages it and eventually makes it sink. Bowser Jr. otherwise has a recurring story presence throughout the game.
|align=left|Bowser's son. He rides a miniature [[airship]] that fires Bullet Bills and [[cannonball]]s at Mario. Magikoopas aide Bowser Jr. during the fight. Throwing shells at the airship damages it and eventually makes it sink. Bowser Jr. otherwise has a recurring story presence throughout the game.
|[[Sinking the Airships]]
|[[Sinking the Airships]]
|-
|-
|style="background:white"|[[File:Major Burrows Artwork.png|100x100px]]<br>[[Major Burrows]]
|style="background:#FFFFFF"|[[File:Major Burrows Artwork.png|100x100px]]<br>[[Major Burrows]]
|align=left|A giant [[Undergrunt]] chasing a [[Star Bunny]]. He burrows towards Mario before bursting from the ground with swiping claws. Performing a [[Ground Pound]] on the earth when his head is exposed forces him to the surface and leaves him vulnerable to a spin attack.
|align=left|A giant [[Undergrunt]] chasing a [[Star Bunny]]. He burrows towards Mario before bursting from the ground with swiping claws. Performing a [[Ground Pound]] on the earth when his head is exposed forces him to the surface and leaves him vulnerable to a spin attack.
|[[The Dirty Tricks of Major Burrows]], [[Major Burrows's Daredevil Run]]
|[[The Dirty Tricks of Major Burrows]], [[Major Burrows's Daredevil Run]]
|-
|-
|style="background:white"|[[File:Baron Brrr.png|100x100px]]<br>[[Baron Brrr]]
|style="background:#FFFFFF"|[[File:Baron Brrr.png|100x100px]]<br>[[Baron Brrr]]
|align=left|A big [[Li'l Brr|Ice Bubble]]. He fires ice balls that freeze Mario on contact. If close, he thrusts himself downward and generates a freezing shockwave. Being close to the ground leaves him vulnerable to being spun, which extinguishes his icy aura.
|align=left|A big [[Li'l Brr|Ice Bubble]]. He fires ice balls that freeze Mario on contact. If close, he thrusts himself downward and generates a freezing shockwave. Being close to the ground leaves him vulnerable to being spun, which extinguishes his icy aura.
|[[The Frozen Peak of Baron Brrr]]
|[[The Frozen Peak of Baron Brrr]]
|-
|-
|style="background:white"|[[File:Undergrunt Gunner.png|100x100px]]<br>[[Undergrunt Gunner|Water Bazooka]]
|style="background:#FFFFFF"|[[File:Undergrunt Gunner.png|100x100px]]<br>[[Undergrunt Gunner|Water Bazooka]]
|align=left|Blue rotating [[cannon]]s operated by [[Undergrunt Gunner]]s. They fire drops of water that trap Mario on contact. The glass-encased cockpit is the weak point.
|align=left|Blue rotating [[cannon]]s operated by [[Undergrunt Gunner]]s. They fire drops of water that trap Mario on contact. The glass-encased cockpit is the weak point.
|[[When It Rains, It Pours]], [[Bubble Blastoff]]
|[[When It Rains, It Pours]], [[Bubble Blastoff]]
|-
|-
|style="background:white"|[[File:SMG Asset Model Mecha-Bowser.png|100x100px]]<br>[[Toy Time Galaxy#Mecha-Bowser|Mecha-Bowser]]
|style="background:#FFFFFF"|[[File:SMG Asset Model Mecha-Bowser.png|100x100px]]<br>[[Toy Time Galaxy#Mecha-Bowser|Mecha-Bowser]]
|align=left|An enormous robot modeled after Bowser. [[Gearmo]]s are trapped inside of its mouth. To free them and destroy the robot, the stack of [[stone wheel]]s on top of its head must be Ground Pounded.
|align=left|An enormous robot modeled after Bowser. [[Gearmo]]s are trapped inside of its mouth. To free them and destroy the robot, the stack of [[stone wheel]]s on top of its head must be Ground Pounded.
|[[Heavy Metal Mecha-Bowser]]
|[[Heavy Metal Mecha-Bowser]]
|-
|-
|style="background:white"|[[File:Undergrunt Gunner Close-Up.jpg|100x100px]]<br>[[Undergrunt Gunner|Electric Bazooka]]
|style="background:#FFFFFF"|[[File:Undergrunt Gunner Close-Up.jpg|100x100px]]<br>[[Undergrunt Gunner|Electric Bazooka]]
|align=left|A yellow cannon operated by an Undergrunt Gunner. This one shoots balls of electricity that home-in on Mario.
|align=left|A yellow cannon operated by an Undergrunt Gunner. This one shoots balls of electricity that home-in on Mario.
|[[Bouncing Down Cake Lane]]
|[[Bouncing Down Cake Lane]]
|-
|-
|style="background:white"|[[File:SMG Kingfin Artwork.png|100x100px]]<br>[[Kingfin]]
|style="background:#FFFFFF"|[[File:SMG Kingfin Artwork.png|100x100px]]<br>[[Kingfin]]
|align=left|A massive shark that is guarded by a school of [[Bonefin]]s. It is vulnerable to shells. As it swims, it destroys underwater pillars. It does not actively pursue Mario, but it summons more Bonefins as the battle progresses.
|align=left|A massive shark that is guarded by a school of [[Bonefin]]s. It is vulnerable to shells. As it swims, it destroys underwater pillars. It does not actively pursue Mario, but it summons more Bonefins as the battle progresses.
|[[Kingfin's Fearsome Waters]]
|[[Kingfin's Fearsome Waters]]
|-
|-
|style="background:white"|[[File:SMG Burnt Kaliente.jpg|100x100px]]<br>King Kaliente (Black)
|style="background:#FFFFFF"|[[File:SMG Burnt Kaliente.jpg|100x100px]]<br>King Kaliente (Black)
|align=left|A stronger variant of King Kaliente. He launches more projectiles and can immediately parry attacks. He causes [[meteor]]s to rain from the sky during the battle.
|align=left|A stronger variant of King Kaliente. He launches more projectiles and can immediately parry attacks. He causes [[meteor]]s to rain from the sky during the battle.
|[[King Kaliente's Spicy Return]]
|[[King Kaliente's Spicy Return]]
|-
|-
|style="background:white"|[[File:Firey Dino Piranha.png|100x100px]]<br>Dino Piranha (Black)
|style="background:#FFFFFF"|[[File:Firey Dino Piranha.png|100x100px]]<br>Dino Piranha (Black)
|align=left|A fast Dino Piranha. Its clubbed tail periodically catches fire. The flames burn Mario and prevent him from spinning the club. After making a successful strike, the Dino Piranha becomes faster, leaving walls of flames in its wake as it spews giant fiery balls. Defeating this boss without being damaged requires well-timed precision.
|align=left|A fast Dino Piranha. Its clubbed tail periodically catches fire. The flames burn Mario and prevent him from spinning the club. After making a successful strike, the Dino Piranha becomes faster, leaving walls of flames in its wake as it spews giant fiery balls. Defeating this boss without being damaged requires well-timed precision.
|[[Fiery Dino Piranha]]
|[[Fiery Dino Piranha]]

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