Editing Super Mario Bros. 3
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|developer=[[Nintendo Entertainment Analysis and Development|Nintendo EAD]] | |developer=[[Nintendo Entertainment Analysis and Development|Nintendo EAD]] | ||
|publisher=[[Nintendo]] | |publisher=[[Nintendo]] | ||
|release='''Famicom/NES:'''<br>{{ | |release='''Famicom/NES:'''<br>{{release|Japan|October 23, 1988<ref>{{Cite|url=https://www.nintendo.com/jp/famicom/software/smb3/index.html|title=''Super Mario Bros. 3'' Japanese website|publisher=Nintendo Co., Ltd}}</ref>|USA|February 12, 1990<ref name="tmk">{{cite|url=www.themushroomkingdom.net/games/smb3|title=''Super Mario Bros. 3''|publisher=The Mushroom Kingdom|accessdate=June 3, 2024|language=en}}</ref>{{better source}}|Europe|August 29, 1991|Australia|August 29, 1991<ref name="tmk"/>{{better source}}}} '''PlayChoice-10:'''<br>{{release|USA|July 15, 1989<ref>{{cite|author=Gaming Historian|date=December 18, 2019|url=youtu.be/MxT6IwUtLSU?t=1994|timestamp=33:14|title=The Story of ''Super Mario Bros. 3''|publisher=YouTube|accessdate=July 28, 2020}}</ref><ref>{{cite|quote=Five new games now out on Playchoice systems are: Contra, Double Dragon, Super Mario Bros. 2, Punch-Out!! and Gauntlet. And, for the really big news, begin looking for Super Mario Bros. 3 in the spring of 1989.|title=''[[Nintendo Power]]'' Volume 4|page=93|language=en-us|publisher=Nintendo of America|date=January/February 1989}}</ref><ref>{{cite|quote=We’re glad you enjoyed Super Mario Bros. 2. We are, in fact, producing Super Mario Bros. 3 for Nintendo’s Play-Choice 10 system late this summer. At this time, there are no immediate plans to release it for use with the NES. But keep your eye on Nintendo Power for updates . . .|title=''Nintendo Power'' Volume 6|page=6|language=en-us|publisher=Nintendo of America|date=May/June 1989}}</ref><ref name=PlayChoice>{{cite|quote=It’s been rumored that Mario and Luigi will be back with a new adventure for the NES and now it’s official. Super Mario Bros. 3, which is already a hit for PlayChoice (Nintendo’s Arcade System), will make its NES debut in 1990. We’ll have more details next issue on exactly when it will be released. In the meantime, you can check it out on PlayChoice.|title=''Nintendo Power'' Volume 9|page=92|date=November/December 1989|language=en-us|publisher=Nintendo of America}}</ref>}}'''Virtual Console (Wii):'''<br>{{release|USA|November 5, 2007|Europe|November 9, 2007|Australia|November 9, 2007|Japan|December 11, 2007|South Korea|May 26, 2008<ref>{{cite|url=themushroomkingdom.net/games/smb3-vc|title=''Super Mario Bros. 3'' (VC)|publisher=The Mushroom Kingdom|language=en|accessdate=June 3, 2024}}</ref>{{better source}}}}'''Virtual Console (3DS):'''<br>{{release|Japan|January 1, 2013|Europe|December 26, 2013|Australia|December 26, 2013|USA|April 17, 2014|South Korea|April 6, 2016}}'''Virtual Console (Wii U):'''<br>{{release|Japan|December 25, 2013|Europe|December 26, 2013|Australia|December 26, 2013|USA|April 17, 2014}}'''NES Classic Edition/Famicom Mini:'''<br>{{release|Japan|November 10, 2016|Australia|November 10, 2016|USA|November 11, 2016|Europe|November 11, 2016}} '''Nintendo Entertainment System - Nintendo Switch Online:'''<br>{{release|USA|September 18, 2018|Japan|September 19, 2018|Europe|September 19, 2018|Australia|September 19, 2018|HK|April 23, 2019|South Korea|April 23, 2019}} '''''Mario, the quick-change artist!:'''''<br>{{release|USA|July 28, 2021|Japan|July 28, 2021|Europe|July 28, 2021|Australia|July 28, 2021}} | ||
|languages={{languages|en_us=y|jp=y}} | |languages={{languages|en_us=y|jp=y}} | ||
|genre=2D [[Genre#Platform games|platformer]], action-adventure | |genre=2D [[Genre#Platform games|platformer]], action-adventure | ||
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|platforms=[[Family Computer]]/[[Nintendo Entertainment System]], [[Nintendo PlayChoice-10|PlayChoice-10]], [[Virtual Console]] ([[Wii]], [[Nintendo 3DS]], [[Wii U]]), [[Classics#NES Classic Edition|NES Classic Edition]]/[[Classics#Nintendo Classic Mini: Family Computer|Nintendo Classic Mini: Family Computer]], [[Nintendo Entertainment System - Nintendo Switch Online]] | |platforms=[[Family Computer]]/[[Nintendo Entertainment System]], [[Nintendo PlayChoice-10|PlayChoice-10]], [[Virtual Console]] ([[Wii]], [[Nintendo 3DS]], [[Wii U]]), [[Classics#NES Classic Edition|NES Classic Edition]]/[[Classics#Nintendo Classic Mini: Family Computer|Nintendo Classic Mini: Family Computer]], [[Nintendo Entertainment System - Nintendo Switch Online]] | ||
|format={{format|nes=1|wiidl=1|3dsdl=1|wiiudl=1|nesclassic=1|switchdl=1}} | |format={{format|nes=1|wiidl=1|3dsdl=1|wiiudl=1|nesclassic=1|switchdl=1}} | ||
|input={{input|nes=1|wmsideways=1|classic=1|wiigcn=1|3ds=1|wiiu=1|wiiuclassic=1|wiiupro=1|wiiusideways=1|nesclassic=1|joy-con=1|joy-con-horizontal=1|switchpro=1|switchnes | |input={{input|nes=1|wmsideways=1|classic=1|wiigcn=1|3ds=1|wiiu=1|wiiuclassic=1|wiiupro=1|wiiusideways=1|nesclassic=1|joy-con=1|joy-con-horizontal=1|switchpro=1|switchnes=1}} | ||
|serials='''Famicom:'''<br>HVC-UM | |serials='''Famicom:'''<br>HVC-UM | ||
}} | }} | ||
'''''Super Mario Bros. 3''''' is a 2D action-adventure [[Genre#Platform games|platform game]] for the [[Family Computer]] and [[Nintendo Entertainment System]] | '''''Super Mario Bros. 3''''' is a 2D action-adventure [[Genre#Platform games|platform game]] for the [[Family Computer]] and [[Nintendo Entertainment System]] and is the fourth installment in the ''[[Super Mario (series)|Super Mario]]'' series.<ref name=encyclopedia>{{cite|author=Kazuya Sakai (Ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, and Ko Nakahara ([[Shogakukan]]) ed.|title=''[[Super Mario Bros. Encyclopedia|Encyclopedia Super Mario Bros.]]''|location=Milwaulkie|language=en|publisher=[[Dark Horse Comics|Dark Horse Books]]|date=2018|isbn=978-4-09-106569-8}}</ref> It was released for consoles in Japan on October 23, 1988; in North America on February 12, 1990; and in Europe and Australia on August 29, 1991. Prior to its North American release on the NES, ''Super Mario Bros. 3'' was ported to the [[Nintendo PlayChoice-10]].<ref name=PlayChoice/> Being the first game in the series since ''[[Super Mario Bros.]]'' not to derive its gameplay from another game as well as to release in all regions, ''Super Mario Bros. 3'' retains the same [[level]]-based platformer mechanics of previous titles. These core mechanics are iterated upon, featuring greatly expanded levels, several new power-ups, new enemies and bosses, a more fleshed-out multiplayer mode, a [[world]] map, and many optional levels and secrets. The game has gone on to become one of the most influential titles for the ''[[Super Mario (franchise)|Super Mario]]'' franchise, and several elements introduced in this title have since become mainstays in the 2D games, including landscape-themed worlds, the [[Koopalings]], [[airship]]s, and [[Toad House]]s. | ||
The game features a unique stage play-esque aesthetic, with objects being bolted to the background or suspended by ropes and casting {{wp|drop shadow}}s. Additionally, the ends of most levels feature [[Mario]] traveling "offstage" on a black backdrop to complete them. This led to a [[List of rumors and urban legends#Super Mario Bros. 3 is a stage play|long-standing rumor]] that the game was a stage play put on by the ''Super Mario'' cast, an idea later confirmed by series creator [[Shigeru Miyamoto]].<ref name="Mithyamoto">{{cite|author=Nintendo UK|date=September 10, 2015|url=www.youtube.com/watch?v=uu2DnTd3dEo|title="Mario Myths with Mr Miyamoto"|publisher=YouTube|language=en-gb|accessdate=September 10, 2015}}</ref> Some of these aesthetic choices were changed or removed in remakes of the game. | The game features a unique stage play-esque aesthetic, with objects being bolted to the background or suspended by ropes and casting {{wp|drop shadow}}s. Additionally, the ends of most levels feature [[Mario]] traveling "offstage" on a black backdrop to complete them. This led to a [[List of rumors and urban legends#Super Mario Bros. 3 is a stage play|long-standing rumor]] that the game was a stage play put on by the ''Super Mario'' cast, an idea later confirmed by series creator [[Shigeru Miyamoto]].<ref name="Mithyamoto">{{cite|author=Nintendo UK|date=September 10, 2015|url=www.youtube.com/watch?v=uu2DnTd3dEo|title="Mario Myths with Mr Miyamoto"|publisher=YouTube|language=en-gb|accessdate=September 10, 2015}}</ref> Some of these aesthetic choices were changed or removed in remakes of the game. | ||
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</blockquote> | </blockquote> | ||
Peace has returned to the [[Mushroom Kingdom]] thanks to the efforts of [[Mario]] and [[Luigi]]; however, [[Bowser]] sent his own seven children ([[Larry]], [[Morton]], [[Wendy]], [[Iggy]], [[Roy]], [[Lemmy]], and [[Ludwig]]) to the other countries of the [[Mushroom World]], which the Mushroom Kingdom forms a gateway to. The [[Koopalings|Little Koopas]] stole the royal [[Magic Wand]]s of the seven [[kings]], using them to transform the kings into various helpless creatures. [[Mario]] and [[Luigi]] vow to go and stop the | Peace has returned to the [[Mushroom Kingdom]] thanks to the efforts of [[Mario]] and [[Luigi]]; however, [[Bowser]] sent his own seven children ([[Larry Koopa|Larry]], [[Morton Koopa Jr.|Morton]], [[Wendy O. Koopa|Wendy]], [[Iggy Koopa|Iggy]], [[Roy Koopa|Roy]], [[Lemmy Koopa|Lemmy]], and [[Ludwig von Koopa|Ludwig]]) to the other countries of the [[Mushroom World]], which the Mushroom Kingdom forms a gateway to. The [[Koopalings|Little Koopas]] stole the royal [[Magic Wand]]s of the seven [[kings]], using them to transform the kings into various helpless creatures. [[Mario]] and [[Luigi]] vow to go and stop the Koopalings' mischief, and change the kings back into their normal form. At the end of each world, Mario and Luigi fight one of the Little Koopas, and after the match is over, retrieve the wand from the Little Koopa to turn the king back to normal. While the brothers are out in their adventure, Bowser kidnaps [[Princess Peach|Princess Toadstool]] and takes her to [[Bowser's Castle|his lair]] in [[Dark Land]]. The brothers go to Dark Land and fight Bowser. After defeating Bowser, they save the princess and restore peace once again. | ||
==Gameplay== | ==Gameplay== | ||
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|style="background:white"|[[File:SMB3Peach.gif]] | |style="background:white"|[[File:SMB3Peach.gif]] | ||
|[[Princess Peach|Princess Toadstool]] | |[[Princess Peach|Princess Toadstool]] | ||
|align=left|The ruler of the [[Mushroom Kingdom]] who directed Mario to help liberate the [[Mushroom World]] from the [[Koopalings|Little Koopas]]. She periodically sends [[letter]]s of advice and items to Mario. After defeating [[ | |align=left|The ruler of the [[Mushroom Kingdom]] who directed Mario to help liberate the [[Mushroom World]] from the [[Koopalings|Little Koopas]]. She periodically sends [[letter]]s of advice and items to Mario. After defeating [[Ludwig von Koopa]], Mario receives a letter from [[Bowser]], informing him that he has kidnapped Princess Toadstool. | ||
|- | |- | ||
|style="background:white"|[[File:ToadSMB3.png]] | |style="background:white"|[[File:ToadSMB3.png]] | ||
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|[[World 1-2 (Super Mario Bros. 3)|World 1-2]] | |[[World 1-2 (Super Mario Bros. 3)|World 1-2]] | ||
|[[World 8-2 (Super Mario Bros. 3)|World 8-2]] | |[[World 8-2 (Super Mario Bros. 3)|World 8-2]] | ||
|{{icon|new}} | |{{chart icon|new}} | ||
|- | |- | ||
|style="background:white"|[[File:SMB3 Sprite Paragoomba (Red).png]] | |style="background:white"|[[File:SMB3 Sprite Paragoomba (Red).png]] | ||
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|[[World 1-1 (Super Mario Bros. 3)|World 1-1]] | |[[World 1-1 (Super Mario Bros. 3)|World 1-1]] | ||
|[[World 7-9 (Super Mario Bros. 3)|World 7-9]] | |[[World 7-9 (Super Mario Bros. 3)|World 7-9]] | ||
|{{icon|new}} | |{{chart icon|new}} | ||
|- | |- | ||
|style="background:white"|[[File:SMB3 Micro-Goomba.png]] | |style="background:white"|[[File:SMB3 Micro-Goomba.png]] | ||
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|[[World 1-2 (Super Mario Bros. 3)|World 1-2]] | |[[World 1-2 (Super Mario Bros. 3)|World 1-2]] | ||
|[[World 8-2 (Super Mario Bros. 3)|World 8-2]] | |[[World 8-2 (Super Mario Bros. 3)|World 8-2]] | ||
|{{icon|new}} | |{{chart icon|new}} | ||
|- | |- | ||
|style="background:white"|[[File:SMB3 Sprite Pile Driver Micro-Goomba.png]] | |style="background:white"|[[File:SMB3 Sprite Pile Driver Micro-Goomba.png]] | ||
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|[[World 2-1 (Super Mario Bros. 3)|World 2-1]] | |[[World 2-1 (Super Mario Bros. 3)|World 2-1]] | ||
|[[World 5-7 (Super Mario Bros. 3)|World 5-7]] | |[[World 5-7 (Super Mario Bros. 3)|World 5-7]] | ||
|{{icon|new}} | |{{chart icon|new}} | ||
|- | |- | ||
|style="background:white"|[[File:SMB3 Sprite Big Goomba.png]] | |style="background:white"|[[File:SMB3 Sprite Big Goomba.png]] | ||
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|[[World 4-1 (Super Mario Bros. 3)|World 4-1]] | |[[World 4-1 (Super Mario Bros. 3)|World 4-1]] | ||
|[[World 4-6 (Super Mario Bros. 3)|World 4-6]] | |[[World 4-6 (Super Mario Bros. 3)|World 4-6]] | ||
|{{icon|new}} | |{{chart icon|new}} | ||
|- | |- | ||
|style="background:white"|[[File:SMB3 Shoe Goomba.png]] | |style="background:white"|[[File:SMB3 Shoe Goomba.png]] | ||
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|align=left|Kuribo's Goomba is a Goomba wearing a special shoe; they try to stomp Mario with it. If Mario can bump the Goomba from under a block, then he can use the displaced shoe. Any other attack, however, will destroy the shoe as well. | |align=left|Kuribo's Goomba is a Goomba wearing a special shoe; they try to stomp Mario with it. If Mario can bump the Goomba from under a block, then he can use the displaced shoe. Any other attack, however, will destroy the shoe as well. | ||
|colspan=2|[[World 5-3 (Super Mario Bros. 3)|World 5-3]] | |colspan=2|[[World 5-3 (Super Mario Bros. 3)|World 5-3]] | ||
|{{icon|new}} | |||
|{{chart icon|new}} | |||
|- | |- | ||
|style="background:white"|[[File:SMB3 Sprite Koopa Troopa (Green).png]] | |style="background:white"|[[File:SMB3 Sprite Koopa Troopa (Green).png]] | ||
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|[[World 4-1 (Super Mario Bros. 3)|World 4-1]] | |[[World 4-1 (Super Mario Bros. 3)|World 4-1]] | ||
|[[World 4-6 (Super Mario Bros. 3)|World 4-6]] | |[[World 4-6 (Super Mario Bros. 3)|World 4-6]] | ||
|{{icon|new}} | |||
|{{chart icon|new}} | |||
|- | |- | ||
|style="background:white"|[[File:SMB3 Red Giant Koopa Troopa.png]] | |style="background:white"|[[File:SMB3 Red Giant Koopa Troopa.png]] | ||
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|[[World 4-1 (Super Mario Bros. 3)|World 4-1]] | |[[World 4-1 (Super Mario Bros. 3)|World 4-1]] | ||
|[[World 4-6 (Super Mario Bros. 3)|World 4-6]] | |[[World 4-6 (Super Mario Bros. 3)|World 4-6]] | ||
|{{icon|new}} | |{{chart icon|new}} | ||
|- | |- | ||
|style="background:white"|[[File:SMB3 Colossal Koopa Paratroopa.png]] | |style="background:white"|[[File:SMB3 Colossal Koopa Paratroopa.png]] | ||
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|[[World 4-1 (Super Mario Bros. 3)|World 4-1]] | |[[World 4-1 (Super Mario Bros. 3)|World 4-1]] | ||
|[[World 4-6 (Super Mario Bros. 3)|World 4-6]] | |[[World 4-6 (Super Mario Bros. 3)|World 4-6]] | ||
|{{icon|new}} | |{{chart icon|new}} | ||
|- | |- | ||
|style="background:white"|[[File:SMB3 Sprite Dry Bones.png]] | |style="background:white"|[[File:SMB3 Sprite Dry Bones.png]] | ||
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|{{World-link|1|fort|World 1-Fortress}} | |{{World-link|1|fort|World 1-Fortress}} | ||
|{{world-link|8|bowser3|World 8-Bowser's Castle (Super Mario Bros. 3)}} | |{{world-link|8|bowser3|World 8-Bowser's Castle (Super Mario Bros. 3)}} | ||
|{{icon|new}} | |{{chart icon|new}} | ||
|- | |- | ||
|style="background:white"|[[File:Hammer Bro SMB3 NES sprite.png]] | |style="background:white"|[[File:Hammer Bro SMB3 NES sprite.png]] | ||
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|[[World 1-3 (Super Mario Bros. 3)|World 1-3]] | |[[World 1-3 (Super Mario Bros. 3)|World 1-3]] | ||
|{{world-link|8|hand|World 8-Hand Traps}} | |{{world-link|8|hand|World 8-Hand Traps}} | ||
|{{icon|new}} | |{{chart icon|new}} | ||
|- | |- | ||
|style="background:white"|[[File:SMB3 Sprite Fire Bro.png]] | |style="background:white"|[[File:SMB3 Sprite Fire Bro.png]] | ||
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|World 2-[[File:FireBro-Map-SMB3.png|link=Fire Bro]] | |World 2-[[File:FireBro-Map-SMB3.png|link=Fire Bro]] | ||
|{{world-link|8|hand|World 8-Hand Traps}} | |{{world-link|8|hand|World 8-Hand Traps}} | ||
|{{icon|new}} | |{{chart icon|new}} | ||
|- | |- | ||
|style="background:white"|[[File:SMB3-SledgeBro sprite.png]] | |style="background:white"|[[File:SMB3-SledgeBro sprite.png]] | ||
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|[[World 4-3 (Super Mario Bros. 3)|World 4-3]] | |[[World 4-3 (Super Mario Bros. 3)|World 4-3]] | ||
|{{world-link|8|hand|World 8-Hand Traps}} | |{{world-link|8|hand|World 8-Hand Traps}} | ||
|{{icon|new}} | |{{chart icon|new}} | ||
|- | |- | ||
|style="background:white"|[[File:Buzzy Beetle SMB3.png]] | |style="background:white"|[[File:Buzzy Beetle SMB3.png]] | ||
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|Upside-down Buzzy Beetle | |Upside-down Buzzy Beetle | ||
|align=left|These Buzzy Beetles walk on the ceilings of caves. They fall from them while spinning in their shells when Mario approaches. | |align=left|These Buzzy Beetles walk on the ceilings of caves. They fall from them while spinning in their shells when Mario approaches. | ||
|{{world-link|2|pyramid|World 2-Pyramid}} | |colspan=2|{{world-link|2|pyramid|World 2-Pyramid}} | ||
|{{chart icon|new}} | |||
|{{icon|new}} | |||
|- | |- | ||
|style="background:white"|[[File:SMB3 Sprite Buster Beetle.png]] | |style="background:white"|[[File:SMB3 Sprite Buster Beetle.png]] | ||
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|[[World 5-1 (Super Mario Bros. 3)|World 5-1]] | |[[World 5-1 (Super Mario Bros. 3)|World 5-1]] | ||
|[[World 6-10]] | |[[World 6-10]] | ||
|{{icon|new}} | |{{chart icon|new}} | ||
|- | |- | ||
|style="background:white"|[[File:SMB3 Sprite Para-Beetle.png]] | |style="background:white"|[[File:SMB3 Sprite Para-Beetle.png]] | ||
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|align=left|Para-Beetles are winged Buzzy Beetles. However, Mario can hop on their back for a ride, unlike with other winged foes. | |align=left|Para-Beetles are winged Buzzy Beetles. However, Mario can hop on their back for a ride, unlike with other winged foes. | ||
|colspan=2|[[World 5-6 (Super Mario Bros. 3)|World 5-6]] | |colspan=2|[[World 5-6 (Super Mario Bros. 3)|World 5-6]] | ||
|{{icon|new}} | |{{chart icon|new}} | ||
|- | |- | ||
|style="background:white"|[[File:SMB3LakituSprite.png]] | |style="background:white"|[[File:SMB3LakituSprite.png]] | ||
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|align=left|Eggs tossed by Lakitu that bounce off of walls. The Green ones roll along the ground after Mario. | |align=left|Eggs tossed by Lakitu that bounce off of walls. The Green ones roll along the ground after Mario. | ||
|colspan=2|[[World 3-4 (Super Mario Bros. 3)|World 3-4]] | |colspan=2|[[World 3-4 (Super Mario Bros. 3)|World 3-4]] | ||
|{{icon|new}} | |{{chart icon|new}} | ||
|- | |- | ||
|style="background:white"|[[File:SMB3 Spiny Egg.png]] | |style="background:white"|[[File:SMB3 Spiny Egg.png]] | ||
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|align=left|Some Spinies climb on the ceilings of underground areas. Like Upside-down Buzzy Beetles, these Spinies recede into shells and drop when Mario is detected underneath. | |align=left|Some Spinies climb on the ceilings of underground areas. Like Upside-down Buzzy Beetles, these Spinies recede into shells and drop when Mario is detected underneath. | ||
|colspan=2|[[World 4-3 (Super Mario Bros. 3)|World 4-3]] | |colspan=2|[[World 4-3 (Super Mario Bros. 3)|World 4-3]] | ||
|{{icon|new}} | |{{chart icon|new}} | ||
|- | |- | ||
|style="background:white"|[[File:SMB3 Sprite Rocky Wrench.png]] | |style="background:white"|[[File:SMB3 Sprite Rocky Wrench.png]] | ||
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|{{world-link|2|airship3|World 2-Airship (Super Mario Bros. 3)}} | |{{world-link|2|airship3|World 2-Airship (Super Mario Bros. 3)}} | ||
|{{world-link|8|tank3|World 8-Super Tank}} | |{{world-link|8|tank3|World 8-Super Tank}} | ||
|{{icon|new}} | |{{chart icon|new}} | ||
|- | |- | ||
|style="background:white"|[[File:SMB3 Sprite Spike.png]] | |style="background:white"|[[File:SMB3 Sprite Spike.png]] | ||
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|[[World 3-7 (Super Mario Bros. 3)|World 3-7]] | |[[World 3-7 (Super Mario Bros. 3)|World 3-7]] | ||
|[[World 6-8 (Super Mario Bros. 3)|World 6-8]] | |[[World 6-8 (Super Mario Bros. 3)|World 6-8]] | ||
|{{icon|new}} | |{{chart icon|new}} | ||
|- | |- | ||
|style="background:white"|[[File:SMB3 Sprite Piranha Plant.png]] [[File:SMB3 Sprite Piranha Plant (Green).png]] | |style="background:white"|[[File:SMB3 Sprite Piranha Plant.png]] [[File:SMB3 Sprite Piranha Plant (Green).png]] | ||
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|[[World 1-1 (Super Mario Bros. 3)|World 1-1]] | |[[World 1-1 (Super Mario Bros. 3)|World 1-1]] | ||
|[[World 8-2 (Super Mario Bros. 3)|World 8-2]] | |[[World 8-2 (Super Mario Bros. 3)|World 8-2]] | ||
|{{icon|new}} | |{{chart icon|new}} | ||
|- | |- | ||
|style="background:white"|[[File:SMB3 Red Big Piranha Plant.png]] | |style="background:white"|[[File:SMB3 Red Big Piranha Plant.png]] | ||
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|[[World 4-1 (Super Mario Bros. 3)|World 4-1]] | |[[World 4-1 (Super Mario Bros. 3)|World 4-1]] | ||
|[[World 4-6 (Super Mario Bros. 3)|World 4-6]] | |[[World 4-6 (Super Mario Bros. 3)|World 4-6]] | ||
|{{icon|new}} | |{{chart icon|new}} | ||
|- | |- | ||
|style="background:white"|[[File:SMB3 Green Big Piranha Plant.png]] | |style="background:white"|[[File:SMB3 Green Big Piranha Plant.png]] | ||
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|align=left|The green-headed Piranhacus Giganticuses do not emerge if Mario is next to their pipes, like the normal-sized Piranha Plants. | |align=left|The green-headed Piranhacus Giganticuses do not emerge if Mario is next to their pipes, like the normal-sized Piranha Plants. | ||
|colspan=2|[[World 4-6 (Super Mario Bros. 3)|World 4-6]] | |colspan=2|[[World 4-6 (Super Mario Bros. 3)|World 4-6]] | ||
|{{icon|new}} | |{{chart icon|new}} | ||
|- | |- | ||
|style="background:white"|[[File:SMB3 Sprite Ptooie.png]] | |style="background:white"|[[File:SMB3 Sprite Ptooie.png]] | ||
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|[[World 6-1 (Super Mario Bros. 3)|World 6-1]] | |[[World 6-1 (Super Mario Bros. 3)|World 6-1]] | ||
|[[World 7-8 (Super Mario Bros. 3)|World 7-8]] | |[[World 7-8 (Super Mario Bros. 3)|World 7-8]] | ||
|{{icon|new}} | |{{chart icon|new}} | ||
|- | |- | ||
|style="background:white"|[[File:SMB3 Nipper Plant.png]] | |style="background:white"|[[File:SMB3 Nipper Plant.png]] | ||
|[[Nipper Plant|Walking Piranha]] | |[[Nipper Plant|Walking Piranha]] | ||
|align=left|Nipper | |align=left|Nipper Plant are little, white Piranha Plants. They sit still or patrol an area and leap up at Mario when he tries to pass them. | ||
|[[World 5-1 (Super Mario Bros. 3)|World 5-1]] | |[[World 5-1 (Super Mario Bros. 3)|World 5-1]] | ||
|[[World 7-8 (Super Mario Bros. 3)|World 7-8]] | |[[World 7-8 (Super Mario Bros. 3)|World 7-8]] | ||
|{{icon|new}} | |{{chart icon|new}} | ||
|- | |- | ||
|style="background:white"|[[File:Fire Nipper Plant.png]] | |style="background:white"|[[File:Fire Nipper Plant.png]] | ||
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|align=left|This special Walking Piranha can spit multiple fireballs. Only one is found in the game. | |align=left|This special Walking Piranha can spit multiple fireballs. Only one is found in the game. | ||
|colspan=2|[[World 7-8 (Super Mario Bros. 3)|World 7-8]] | |colspan=2|[[World 7-8 (Super Mario Bros. 3)|World 7-8]] | ||
|{{icon|new}} | |{{chart icon|new}} | ||
|- | |- | ||
|style="background:white"|[[File:SMB3 Sprite Muncher.png]] | |style="background:white"|[[File:SMB3 Sprite Muncher.png]] | ||
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|[[World 5-3 (Super Mario Bros. 3)|World 5-3]] | |[[World 5-3 (Super Mario Bros. 3)|World 5-3]] | ||
|[[World 7-8 (Super Mario Bros. 3)|World 7-8]] | |[[World 7-8 (Super Mario Bros. 3)|World 7-8]] | ||
|{{icon|new}} | |{{chart icon|new}} | ||
|- | |- | ||
|style="background:white"|[[File:SMB3 Lava Bubble.gif]] | |style="background:white"|[[File:SMB3 Lava Bubble.gif]] | ||
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|align=center|{{World-link|1|fort|World 1-Fortress}} | |align=center|{{World-link|1|fort|World 1-Fortress}} | ||
|align=center|{{world-link|8|bowser3|World 8-Bowser's Castle (Super Mario Bros. 3)}} | |align=center|{{world-link|8|bowser3|World 8-Bowser's Castle (Super Mario Bros. 3)}} | ||
|{{icon|new}} | |{{chart icon|new}} | ||
|- | |- | ||
|style="background:white"|[[File:BulletBill-SMB3.png]] | |style="background:white"|[[File:BulletBill-SMB3.png]] | ||
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|align=left|Missile Bills are flashing red Bullet Bills that turn around once if it misses Mario. | |align=left|Missile Bills are flashing red Bullet Bills that turn around once if it misses Mario. | ||
|colspan=2|[[World 4-5 (Super Mario Bros. 3)|World 4-5]] | |colspan=2|[[World 4-5 (Super Mario Bros. 3)|World 4-5]] | ||
|{{icon|new}} | |{{chart icon|new}} | ||
|- | |- | ||
|style="background:white"|[[File:Fire snake.png]] | |style="background:white"|[[File:Fire snake.png]] | ||
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|[[World 2-1 (Super Mario Bros. 3)|World 2-1]] | |[[World 2-1 (Super Mario Bros. 3)|World 2-1]] | ||
|[[World 2-3 (Super Mario Bros. 3)|World 2-3]] | |[[World 2-3 (Super Mario Bros. 3)|World 2-3]] | ||
|{{icon|new}} | |{{chart icon|new}} | ||
|- | |- | ||
|style="background:white"|[[File:SMB3Boo.png]] | |style="background:white"|[[File:SMB3Boo.png]] | ||
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|{{world-link|2|fort|World 2-Fortress}} | |{{world-link|2|fort|World 2-Fortress}} | ||
|[[World 8-1 (Super Mario Bros. 3)|World 8-1]] | |[[World 8-1 (Super Mario Bros. 3)|World 8-1]] | ||
|{{icon|new}} | |{{chart icon|new}} | ||
|- | |- | ||
|style="background:white"|[[File:SMB3 Sprite Stretch.png]] | |style="background:white"|[[File:SMB3 Sprite Stretch.png]] | ||
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|{{world-link|3|fort|World 3-Fortress 2}} | |{{world-link|3|fort|World 3-Fortress 2}} | ||
|{{world-link|6|fort|World 6-Fortress 3}} | |{{world-link|6|fort|World 6-Fortress 3}} | ||
|{{icon|new}} | |{{chart icon|new}} | ||
|- | |- | ||
|style="background:white"|[[File:SMB3 Thwomp sprite.png]] | |style="background:white"|[[File:SMB3 Thwomp sprite.png]] | ||
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|{{world-link|2|fort|World 2-Fortress}} | |{{world-link|2|fort|World 2-Fortress}} | ||
|{{world-link|8|bowser3|World 8-Bowser's Castle (Super Mario Bros. 3)}} | |{{world-link|8|bowser3|World 8-Bowser's Castle (Super Mario Bros. 3)}} | ||
|{{icon|new}} | |{{chart icon|new}} | ||
|- | |- | ||
|style="background:white"|[[File:SMB3 Sprite Angry Sun.png]] | |style="background:white"|[[File:SMB3 Sprite Angry Sun.png]] | ||
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|{{world-link|2|desert|World 2-Desert}} | |{{world-link|2|desert|World 2-Desert}} | ||
|[[World 8-2 (Super Mario Bros. 3)|World 8-2]] | |[[World 8-2 (Super Mario Bros. 3)|World 8-2]] | ||
|{{icon|new}} | |{{chart icon|new}} | ||
|- | |- | ||
|style="background:white"|[[File:SMB3 Sprite Chain Chomp.png]] | |style="background:white"|[[File:SMB3 Sprite Chain Chomp.png]] | ||
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|[[World 2-5 (Super Mario Bros. 3)|World 2-5]] | |[[World 2-5 (Super Mario Bros. 3)|World 2-5]] | ||
|[[World 5-1 (Super Mario Bros. 3)|World 5-1]] | |[[World 5-1 (Super Mario Bros. 3)|World 5-1]] | ||
|{{icon|new}} | |{{chart icon|new}} | ||
|- | |- | ||
|style="background:white"|[[File:SMB3 Sprite Blooper.png]] | |style="background:white"|[[File:SMB3 Sprite Blooper.png]] | ||
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|[[World 3-1 (Super Mario Bros. 3)|World 3-1]] | |[[World 3-1 (Super Mario Bros. 3)|World 3-1]] | ||
|[[World 7-4 (Super Mario Bros. 3)|World 7-4]] | |[[World 7-4 (Super Mario Bros. 3)|World 7-4]] | ||
|{{icon|new}} | |{{chart icon|new}} | ||
|- | |- | ||
|style="background:#EAEAEA"|[[File:SMB3 Sprite Lava Lotus.png]] | |style="background:#EAEAEA"|[[File:SMB3 Sprite Lava Lotus.png]] | ||
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|[[World 3-1 (Super Mario Bros. 3)|World 3-1]] | |[[World 3-1 (Super Mario Bros. 3)|World 3-1]] | ||
|[[World 7-4 (Super Mario Bros. 3)|World 7-4]] | |[[World 7-4 (Super Mario Bros. 3)|World 7-4]] | ||
|{{icon|new}} | |{{chart icon|new}} | ||
|- | |- | ||
|style="background:white"|[[File:CheepCheepSMB3.png]] | |style="background:white"|[[File:CheepCheepSMB3.png]] | ||
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|[[World 2-2 (Super Mario Bros. 3)|World 2-2]] | |[[World 2-2 (Super Mario Bros. 3)|World 2-2]] | ||
|[[World 6-9 (Super Mario Bros. 3)|World 6-9]] | |[[World 6-9 (Super Mario Bros. 3)|World 6-9]] | ||
|{{icon|new}} | |{{chart icon|new}} | ||
|- | |- | ||
|style="background:white"|[[File:SMB3 Big Bertha.png]] | |style="background:white"|[[File:SMB3 Big Bertha.png]] | ||
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|[[World 3-3 (Super Mario Bros. 3)|World 3-3]] | |[[World 3-3 (Super Mario Bros. 3)|World 3-3]] | ||
|[[World 3-8 (Super Mario Bros. 3)|World 3-8]] | |[[World 3-8 (Super Mario Bros. 3)|World 3-8]] | ||
|{{icon|new}} | |{{chart icon|new}} | ||
|- | |- | ||
|style="background:white"|[[File:SMB3 Sprite Big Bertha.png]] | |style="background:white"|[[File:SMB3 Sprite Big Bertha.png]] | ||
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|[[World 3-5 (Super Mario Bros. 3)|World 3-5]] | |[[World 3-5 (Super Mario Bros. 3)|World 3-5]] | ||
|[[World 7-4 (Super Mario Bros. 3)|World 7-4]] | |[[World 7-4 (Super Mario Bros. 3)|World 7-4]] | ||
|{{icon|new}} | |{{chart icon|new}} | ||
|- | |- | ||
|style="background:white"|[[File:SMB3 Spiny Cheep Cheep.png]] | |style="background:white"|[[File:SMB3 Spiny Cheep Cheep.png]] | ||
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|align=left|Spiny Cheep-Cheeps swim even faster than red Cheep-Cheeps and can appear from both sides of the screen. | |align=left|Spiny Cheep-Cheeps swim even faster than red Cheep-Cheeps and can appear from both sides of the screen. | ||
|colspan=2|[[World 7-4 (Super Mario Bros. 3)|World 7-4]] | |colspan=2|[[World 7-4 (Super Mario Bros. 3)|World 7-4]] | ||
|{{icon|new}} | |{{chart icon|new}} | ||
|- | |- | ||
|style="background:#EAEAEA"|[[File:SMB3 Sprite Jelectro.png]] | |style="background:#EAEAEA"|[[File:SMB3 Sprite Jelectro.png]] | ||
Line 554: | Line 555: | ||
|[[World 3-5 (Super Mario Bros. 3)|World 3-5]] | |[[World 3-5 (Super Mario Bros. 3)|World 3-5]] | ||
|[[World 7-4 (Super Mario Bros. 3)|World 7-4]] | |[[World 7-4 (Super Mario Bros. 3)|World 7-4]] | ||
|{{icon|new}} | |{{chart icon|new}} | ||
|- | |- | ||
|style="background:white"|[[File:SMB3 Sprite Bob-omb.png]] | |style="background:white"|[[File:SMB3 Sprite Bob-omb.png]] | ||
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|{{world-link|4|fort|World 4-Fortress 1}} | |{{world-link|4|fort|World 4-Fortress 1}} | ||
|{{world|8|bowser3}} | |{{world|8|bowser3}} | ||
|{{icon|new}} | |{{chart icon|new}} | ||
|- | |- | ||
|style="background:white"|[[File:SMB3 Fire Chomp.png]] | |style="background:white"|[[File:SMB3 Fire Chomp.png]] | ||
Line 575: | Line 576: | ||
|[[World 5-5 (Super Mario Bros. 3)|World 5-5]] | |[[World 5-5 (Super Mario Bros. 3)|World 5-5]] | ||
|[[World 6-7 (Super Mario Bros. 3)|World 6-7]] | |[[World 6-7 (Super Mario Bros. 3)|World 6-7]] | ||
|{{icon|new}} | |{{chart icon|new}} | ||
|- | |- | ||
|style="background:#EAEAEA"|[[File:SMB3 Sidestepper.png]] [[File:SMB3 Sidestepper blue angry.png]] | |style="background:#EAEAEA"|[[File:SMB3 Sidestepper.png]] [[File:SMB3 Sidestepper blue angry.png]] | ||
Line 613: | Line 614: | ||
|- | |- | ||
|style="background:white"|[[File:SMB3 Bowser Fireball.gif]] | |style="background:white"|[[File:SMB3 Bowser Fireball.gif]] | ||
|[[ | |[[Fire Breath|Bowser's flame]] | ||
|align=left|Fireballs from Bowser that are summoned offscreen. | |align=left|Fireballs from Bowser that are summoned offscreen. | ||
|colspan=2|{{world-link|8|bowser3|World 8-Bowser's Castle (Super Mario Bros. 3)}} | |colspan=2|{{world-link|8|bowser3|World 8-Bowser's Castle (Super Mario Bros. 3)}} | ||
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|- | |- | ||
|style="background:black"|[[File:SMB3LarryKoopaSprite.gif]] | |style="background:black"|[[File:SMB3LarryKoopaSprite.gif]] | ||
|[[ | |[[Larry Koopa]] | ||
|align=left|The boss of Grass Land. He only attacks by shooting magic blasts and jumping. | |align=left|The boss of Grass Land. He only attacks by shooting magic blasts and jumping. | ||
|colspan=2|{{world-link|1|airship3|World 1-Airship (Super Mario Bros. 3)}} | |colspan=2|{{world-link|1|airship3|World 1-Airship (Super Mario Bros. 3)}} | ||
|- | |- | ||
|style="background:black"|[[File:SMB3 Morton walk.gif]] | |style="background:black"|[[File:SMB3 Morton walk.gif]] | ||
|[[ | |[[Morton Koopa Jr.]] | ||
|align=left|The boss of Desert Land. He attacks like Larry. | |align=left|The boss of Desert Land. He attacks like Larry. | ||
|colspan=2|{{world-link|2|airship3|World 2-Airship (Super Mario Bros. 3)}} | |colspan=2|{{world-link|2|airship3|World 2-Airship (Super Mario Bros. 3)}} | ||
|- | |- | ||
|style="background:black"|[[File:WendySMB3Ani.gif]] | |style="background:black"|[[File:WendySMB3Ani.gif]] | ||
|[[ | |[[Wendy O. Koopa]] | ||
|align=left|The boss of Water Land. She attacks by shooting [[Ring (projectile)|candy ring]]s (up to three) that bounce while jumping high. | |align=left|The boss of Water Land. She attacks by shooting [[Ring (projectile)|candy ring]]s (up to three) that bounce while jumping high. | ||
|colspan=2|{{world-link|3|airship3|World 3-Airship (Super Mario Bros. 3)}} | |colspan=2|{{world-link|3|airship3|World 3-Airship (Super Mario Bros. 3)}} | ||
|- | |- | ||
|style="background:black"|[[File:IggySMB3Ani.gif]] | |style="background:black"|[[File:IggySMB3Ani.gif]] | ||
|[[ | |[[Iggy Koopa]] | ||
|align=left|The boss of Giant Land. He attacks by shooting magic blasts while jumping high. | |align=left|The boss of Giant Land. He attacks by shooting magic blasts while jumping high. | ||
|colspan=2|{{world-link|4|airship3|World 4-Airship (Super Mario Bros. 3)}} | |colspan=2|{{world-link|4|airship3|World 4-Airship (Super Mario Bros. 3)}} | ||
|- | |- | ||
|style="background:black"|[[File:SMB3 Roy Sprite.gif]] | |style="background:black"|[[File:SMB3 Roy Sprite.gif]] | ||
|[[ | |[[Roy Koopa]] | ||
|align=left|The boss of Sky Land. He shoots magic blasts and can stun Mario by landing on the floor if Mario is grounded. This also goes for his shell attack. | |align=left|The boss of Sky Land. He shoots magic blasts and can stun Mario by landing on the floor if Mario is grounded. This also goes for his shell attack. | ||
|colspan=2|{{world-link|5|airship3|World 5-Airship (Super Mario Bros. 3)}} | |colspan=2|{{world-link|5|airship3|World 5-Airship (Super Mario Bros. 3)}} | ||
|- | |- | ||
|style="background:black"|[[File:LemmySMB3Ani.gif]] | |style="background:black"|[[File:LemmySMB3Ani.gif]] | ||
|[[ | |[[Lemmy Koopa]] | ||
|align=left|The boss of Ice Land. He simply moves back and forth on his [[magical ball]], while attacking with smaller balls. | |align=left|The boss of Ice Land. He simply moves back and forth on his [[magical ball]], while attacking with smaller balls. | ||
|colspan=2|{{world-link|6|airship3|World 6-Airship (Super Mario Bros. 3)}} | |colspan=2|{{world-link|6|airship3|World 6-Airship (Super Mario Bros. 3)}} | ||
|- | |- | ||
|style="background:black"|[[File:LudwigSMB3Ani.gif]] | |style="background:black"|[[File:LudwigSMB3Ani.gif]] | ||
|[[ | |[[Ludwig von Koopa]] | ||
|align=left|The boss of Pipe Land. He attacks like Roy. | |align=left|The boss of Pipe Land. He attacks like Roy. | ||
|colspan=2|{{world-link|7|airship3|World 7-Airship (Super Mario Bros. 3)}} | |colspan=2|{{world-link|7|airship3|World 7-Airship (Super Mario Bros. 3)}} | ||
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|style="background:black"|[[File:BowserSMB3.png]] | |style="background:black"|[[File:BowserSMB3.png]] | ||
|[[Bowser]] | |[[Bowser]] | ||
|align=left|The boss of Dark Land. He [[ | |align=left|The boss of Dark Land. He [[Fire Breath|breathes fire]] and tries to [[Ground Pound]] on Mario, causing the floor to break. | ||
|colspan=2|{{world-link|8|bowser3|World 8-Bowser's Castle (Super Mario Bros. 3)}} | |colspan=2|{{world-link|8|bowser3|World 8-Bowser's Castle (Super Mario Bros. 3)}} | ||
|} | |} | ||
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|- | |- | ||
|style="background:white"|[[File:SMB3 Goomba Shoe.png]] | |style="background:white"|[[File:SMB3 Goomba Shoe.png]] | ||
|[[Goomba | |[[Goomba Shoe|Kuribo's Shoe]]s | ||
|align=left|The Goomba's | |align=left|The Goomba's Shoe is obtainable only in [[World 5-3 (Super Mario Bros. 3)|World 5-3]]. This item allows Mario to safely hop across dangerous objects and jump on spiky enemies, such as [[Piranha Plant]]s and [[Spiny|Spinies]]. It is acquired by bumping a [[Shoe Goomba|Kuribo's Goomba]] off a block from below. Since it is not a power-up, it does not overtake any previous powers the player may have had. For example, if Fire Mario mounts a Goomba's Shoe, then loses it, he will still retain his Fire form. | ||
|- | |- | ||
|style="background:white"|[[File:PWing Map SMB3.png]] | |style="background:white"|[[File:PWing Map SMB3.png]] | ||
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|- | |- | ||
|style="background:white"|[[File:SMB3 Magic Ball.png]] | |style="background:white"|[[File:SMB3 Magic Ball.png]] | ||
|[[Magic | |[[Magic Ball]]s | ||
|align=left|The | |align=left|The Magic Ball appears after [[Boom Boom]] is defeated. It must be touched to complete the level. | ||
|- | |- | ||
|style="background:white"|[[File:Larry's Wand.png]] | |style="background:white"|[[File:Larry's Wand.png]] | ||
Line 827: | Line 828: | ||
!rowspan=2|Description | !rowspan=2|Description | ||
|-style="color:white;background:#FF2400" | |-style="color:white;background:#FF2400" | ||
!width=8%|{{icon|SMB3-Mario}} | !width=8%|{{Chart icon|SMB3-Mario}} | ||
!width=8%|{{icon|SMB3-Luigi}} | !width=8%|{{Chart icon|SMB3-Luigi}} | ||
|- | |- | ||
|style="background:white"|N/A | |style="background:white"|N/A | ||
Line 939: | Line 940: | ||
|align=left|A door found in fortresses and castles that take the player to another portion of the level. | |align=left|A door found in fortresses and castles that take the player to another portion of the level. | ||
|- | |- | ||
!colspan=3 style="background:#FF7733"|Pipes | !colspan=3 style="background:#FF7733;"|Pipes | ||
|- | |- | ||
|style="background:white"|[[File:MegaPipeSMB3.png]] | |style="background:white"|[[File:MegaPipeSMB3.png]] | ||
|[[Warp Pipe|Giant pipe]] | |[[Warp Pipe|Giant pipe]] | ||
|align=left|A large variant of a Warp Pipe that serves as a platform, rather than transporting the player. | |align=left|A large variant of a Warp Pipe that serves as a platform, rather than transporting the player. | ||
|- | |||
|style="background:white"|[[File:SMB3 Current.png]] | |||
|[[Warp Pipe|Jet Pipe]] | |||
|align=left|Blue pipes that expel [[current]]s. They push Mario as he swims unless he is in his [[Frog Mario|Frog form]]. | |||
|- | |- | ||
|style="background:white"|[[File:SMB3 Small Pipe.png]] | |style="background:white"|[[File:SMB3 Small Pipe.png]] | ||
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|style="background:white"|[[File:SMB3 Sprite Blue Lift.png]] | |style="background:white"|[[File:SMB3 Sprite Blue Lift.png]] | ||
|Elevator blocks<ref>{{cite|quote=''The door leads to a dead end with two Dry Bones, so take the elevator blocks when you stand under the ceiling tunnel.''|author=Hodgson, David S J.|date=October 21, 2003|title=''Super Mario Advance 4: Super Mario Bros. 3'' Prima's Official Strategy Guide|publisher=[[Prima Games]]|language=en-us|isbn=0-7615-4425-9|page=105}}</ref> | |Elevator blocks<ref>{{cite|quote=''The door leads to a dead end with two Dry Bones, so take the elevator blocks when you stand under the ceiling tunnel.''|author=Hodgson, David S J.|date=October 21, 2003|title=''Super Mario Advance 4: Super Mario Bros. 3'' Prima's Official Strategy Guide|publisher=[[Prima Games]]|language=en-us|isbn=0-7615-4425-9|page=105}}</ref> | ||
|align=left| | |align=left|This lift rises straight up when Mario steps on it. It otherwise lies on the ground, unmoving. | ||
|- | |- | ||
|style="background:white"|[[File:SMB3Platform.png]] | |style="background:white"|[[File:SMB3Platform.png]] | ||
Line 1,036: | Line 1,037: | ||
|[[World 1-3 (Super Mario Bros. 3)|World 1-3]] | |[[World 1-3 (Super Mario Bros. 3)|World 1-3]] | ||
|[[World 1-4 (Super Mario Bros. 3)|World 1-4]] | |[[World 1-4 (Super Mario Bros. 3)|World 1-4]] | ||
|rowspan="2"|[[ | |rowspan="2"|[[Larry Koopa]] | ||
|- | |- | ||
|{{world-link|1|fort|World 1-Fortress}} | |{{world-link|1|fort|World 1-Fortress}} | ||
Line 1,049: | Line 1,050: | ||
|{{world-link|2|fort|World 2-Fortress}} | |{{world-link|2|fort|World 2-Fortress}} | ||
|[[World 2-3 (Super Mario Bros. 3)|World 2-3]] | |[[World 2-3 (Super Mario Bros. 3)|World 2-3]] | ||
|rowspan="3"|[[ | |rowspan="3"|[[Morton Koopa Jr.]] | ||
|-style="background-color:#e9e9e9;" | |-style="background-color:#e9e9e9;" | ||
|{{world-link|2|desert|World 2-Desert}} | |{{world-link|2|desert|World 2-Desert}} | ||
Line 1,064: | Line 1,065: | ||
|[[World 3-3 (Super Mario Bros. 3)|World 3-3]] | |[[World 3-3 (Super Mario Bros. 3)|World 3-3]] | ||
|{{world-link|3|fort|World 3-Fortress 1}} | |{{world-link|3|fort|World 3-Fortress 1}} | ||
|rowspan=3|[[ | |rowspan=3|[[Wendy O. Koopa]] | ||
|- | |- | ||
|[[World 3-4 (Super Mario Bros. 3)|World 3-4]] | |[[World 3-4 (Super Mario Bros. 3)|World 3-4]] | ||
Line 1,082: | Line 1,083: | ||
|[[World 4-3 (Super Mario Bros. 3)|World 4-3]] | |[[World 4-3 (Super Mario Bros. 3)|World 4-3]] | ||
|{{world-link|4|fort|World 4-Fortress 1}} | |{{world-link|4|fort|World 4-Fortress 1}} | ||
|rowspan=3|[[ | |rowspan=3|[[Iggy Koopa]] | ||
|-style="background:#e9e9e9" | |-style="background:#e9e9e9" | ||
|[[World 4-4 (Super Mario Bros. 3)|World 4-4]] | |[[World 4-4 (Super Mario Bros. 3)|World 4-4]] | ||
Line 1,097: | Line 1,098: | ||
|[[World 5-3 (Super Mario Bros. 3)|World 5-3]] | |[[World 5-3 (Super Mario Bros. 3)|World 5-3]] | ||
|{{world-link|5|fort|World 5-Fortress 1}} | |{{world-link|5|fort|World 5-Fortress 1}} | ||
|rowspan=4|[[ | |rowspan=4|[[Roy Koopa]] | ||
|- | |- | ||
|{{world-link|5|skytower|World 5-Tower (Super Mario Bros. 3)}} | |{{world-link|5|skytower|World 5-Tower (Super Mario Bros. 3)}} | ||
Line 1,117: | Line 1,118: | ||
|[[World 6-3 (Super Mario Bros. 3)|World 6-3]] | |[[World 6-3 (Super Mario Bros. 3)|World 6-3]] | ||
|{{world-link|6|fort|World 6-Fortress 1}} | |{{world-link|6|fort|World 6-Fortress 1}} | ||
|rowspan=4|[[ | |rowspan=4|[[Lemmy Koopa]] | ||
|-style="background-color:#e9e9e9;" | |-style="background-color:#e9e9e9;" | ||
|[[World 6-4 (Super Mario Bros. 3)|World 6-4]] | |[[World 6-4 (Super Mario Bros. 3)|World 6-4]] | ||
Line 1,138: | Line 1,139: | ||
|[[World 7-3 (Super Mario Bros. 3)|World 7-3]] | |[[World 7-3 (Super Mario Bros. 3)|World 7-3]] | ||
|[[World 7-4 (Super Mario Bros. 3)|World 7-4]] | |[[World 7-4 (Super Mario Bros. 3)|World 7-4]] | ||
|rowspan=4|[[ | |rowspan=4|[[Ludwig von Koopa]] | ||
|- | |- | ||
|[[World 7-5 (Super Mario Bros. 3)|World 7-5]] | |[[World 7-5 (Super Mario Bros. 3)|World 7-5]] | ||
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When [[Takashi Tezuka]] was designing concepts for the game, he didn't want it to be like ''Super Mario Bros.: The Lost Levels'' where only the levels and difficulty was changed. Instead, he wanted to rework everything, from giving Mario an improved moveset to overhauling the character sprites. Programmers also had what they called a "Map Room", which was a long, narrow meeting room where they looked at sheet papers and programmed map data all day. There were 20 to 30 people working on ''Super Mario Bros. 3'', compared to ''Super Mario Bros.''{{'}}s seven or eight. However, [[Koji Kondo]] was completely alone on sound design, and he claims it was difficult to come up with music to fit the genre of the game. Additional sounds were possible to use during ''Super Mario Bros. 3''{{'}}s development which weren't able to be used during ''Super Mario Bros.''{{'}}s. The Japanese version of the game was originally planned to release in Spring of 1988, but because of the developers wanting to add so many new features, the game ended up getting pushed back another six months.<ref name=NESClassic /> | When [[Takashi Tezuka]] was designing concepts for the game, he didn't want it to be like ''Super Mario Bros.: The Lost Levels'' where only the levels and difficulty was changed. Instead, he wanted to rework everything, from giving Mario an improved moveset to overhauling the character sprites. Programmers also had what they called a "Map Room", which was a long, narrow meeting room where they looked at sheet papers and programmed map data all day. There were 20 to 30 people working on ''Super Mario Bros. 3'', compared to ''Super Mario Bros.''{{'}}s seven or eight. However, [[Koji Kondo]] was completely alone on sound design, and he claims it was difficult to come up with music to fit the genre of the game. Additional sounds were possible to use during ''Super Mario Bros. 3''{{'}}s development which weren't able to be used during ''Super Mario Bros.''{{'}}s. The Japanese version of the game was originally planned to release in Spring of 1988, but because of the developers wanting to add so many new features, the game ended up getting pushed back another six months.<ref name=NESClassic /> | ||
The hard part of creating a video game with old characters is making the old characters seem fresh and new.<ref>{{cite|archive=web.archive.org/web/20030612010338/http://nintendope.iodized.net/smb3/smb3article2.php|deadlink=y|title=the super mario bros. 3 worship temple of doom - page 2|publisher=nintendope.iodized.net}}</ref>{{better source}}<!--The fansite took an image a ''Nintendo Power'' issue--><ref>[https://www.chrismcovell.com/secret/weekly/Stars_of_the_Family_Computer.html]</ref> In many ways, ''Super Mario Bros. 3'' revived the series and brought many new young and old fans back to the adventures of the Mario Bros. The game also appeared in the 1989 movie ''[[The Wizard]]'' as a way to advertise it; this also marked the first time that a ''[[Super Mario (franchise)|Super Mario]]'' game was advertised in a movie. | The hard part of creating a video game with old characters is making the old characters seem fresh and new.<ref>{{cite|archive=web.archive.org/web/20030612010338/http://nintendope.iodized.net/smb3/smb3article2.php|deadlink=y|title=the super mario bros. 3 worship temple of doom - page 2|publisher=nintendope.iodized.net}}</ref>{{better source}}<!--The fansite took an image a ''Nintendo Power'' issue--><ref>[https://www.chrismcovell.com/secret/weekly/Stars_of_the_Family_Computer.html]</ref> In many ways, ''Super Mario Bros. 3'' revived the series and brought many new young and old fans back to the adventures of the Mario Bros. The game also appeared in the 1989 movie ''[[List of references in film#The Wizard|The Wizard]]'' as a way to advertise it; this also marked the first time that a ''[[Super Mario (franchise)|Super Mario]]'' game was advertised in a movie. | ||
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*''[[New Super Mario Bros. U]]'' - The [[P-Acorn]] sounds and acts like the [[P-Wing]]. Also, the first part of the [[Soda Jungle]] is based on [[Giant Land]]. | *''[[New Super Mario Bros. U]]'' - The [[P-Acorn]] sounds and acts like the [[P-Wing]]. Also, the first part of the [[Soda Jungle]] is based on [[Giant Land]]. | ||
*''[[Mario Tennis Open]]'' - A costume and racket of Tanooki Mario can be unlocked in this game. | *''[[Mario Tennis Open]]'' - A costume and racket of Tanooki Mario can be unlocked in this game. | ||
*''[[Paper Mario: Sticker Star]]'' - Goomba's | *''[[Paper Mario: Sticker Star]]'' - Goomba's Shoes (known as the Super Boot), a version of Raccoon Mario with only the tail, and Frog Suits return as [[stickers]] in this game. The music that plays when riding the ski lift in [[Whiteout Valley]] is a version of the athletic theme from ''Super Mario Bros. 3''. Also, the Kings' theme is recreated for the afterward to a [[Royal Sticker]] boss battle in this game. When the host [[Snifit]] explains the rules to [[Snifit or Whiffit]], a new version of the Spade Panel music plays. | ||
*''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'' - Part of the boss theme is arranged as part of the music in [[Mario's Figure Skating Spectacular]] in this game. | *''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'' - Part of the boss theme is arranged as part of the music in [[Mario's Figure Skating Spectacular]] in this game. | ||
*''[[Super Mario 3D World]]'' - A version of the death jingle in ''Super Mario Bros. 3'' is referenced in this game. Spikes and Super Leaves also return. | *''[[Super Mario 3D World]]'' - A version of the death jingle in ''Super Mario Bros. 3'' is referenced in this game. Spikes and Super Leaves also return. | ||
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There are four versions of ''Super Mario Bros. 3'' released for [[Family Computer]] and [[Nintendo Entertainment System]]: the original Japanese version, the North American PRG0 and PRG1 versions (NES cartridges will display <code>NES-UM-USA</code> and <code>NES-UM-USA-1</code> next to the [[Official Nintendo Seal|Nintendo Seal of Quality]] respectively), and the PAL version. During the two year release gap between the Japanese version and the worldwide release of ''Super Mario Bros. 3'', many changes were made while localizing the game for the international market. Many of the gameplay and level design changes for the international release were kept in the future remakes, while other changes were reverted to make the game closer to the original Japanese version. | There are four versions of ''Super Mario Bros. 3'' released for [[Family Computer]] and [[Nintendo Entertainment System]]: the original Japanese version, the North American PRG0 and PRG1 versions (NES cartridges will display <code>NES-UM-USA</code> and <code>NES-UM-USA-1</code> next to the [[Official Nintendo Seal|Nintendo Seal of Quality]] respectively), and the PAL version. During the two year release gap between the Japanese version and the worldwide release of ''Super Mario Bros. 3'', many changes were made while localizing the game for the international market. Many of the gameplay and level design changes for the international release were kept in the future remakes, while other changes were reverted to make the game closer to the original Japanese version. | ||
===Gameplay changes=== | ===Gameplay changes=== | ||
*In the Japanese version, getting hit while powered-up causes the player to automatically shrink to Small Mario like in ''Super Mario Bros.'' In the international versions, powered-up Mario is reverted to Super Mario when hit, then shrinks to Small Mario when hit again. This also applies for the Goomba's | *In the Japanese version, getting hit while powered-up causes the player to automatically shrink to Small Mario like in ''Super Mario Bros.'' In the international versions, powered-up Mario is reverted to Super Mario when hit, then shrinks to Small Mario when hit again. This also applies for the Goomba's Shoe. In the Japanese version, the shoe is red as it flies offscreen, and the player is also reverted to Small Mario; the shoe retains its green color as it is removed for the international versions, and the player keeps any power-ups they had before entering the shoe. Despite these changes, the short demo that plays on the title screen still shows Mario being reduced to Small Mario when being hit by a shell when he is Raccoon Mario. This oversight was not fixed for either ''All-Stars'' or ''Advance 4''. | ||
*In Toad Houses, the player can move while Toad is speaking in the Japanese version. In the international versions, the player must wait until the message is completely displayed. | *In Toad Houses, the player can move while Toad is speaking in the Japanese version. In the international versions, the player must wait until the message is completely displayed. | ||
*The timing for the credits sequence was altered for the international versions. | *The timing for the credits sequence was altered for the international versions. |