Editing Super Mario Bros.: The Lost Levels

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|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|platforms=[[Family Computer Disk System]], [[Game Boy Advance]], [[Virtual Console]] ([[Wii]], [[Nintendo 3DS|3DS]], [[Wii U]]), [[Nintendo Entertainment System - Nintendo Switch Online]], ''[[Game & Watch: Super Mario Bros.]]''
|platforms=[[Family Computer Disk System]], [[Game Boy Advance]], [[Virtual Console]] ([[Wii]], [[Nintendo 3DS|3DS]], [[Wii U]]), [[Nintendo Entertainment System - Nintendo Switch Online]], ''[[Game & Watch: Super Mario Bros.]]''
|release='''Family Computer Disk System:'''<br>{{flag list|Japan|June 3, 1986<ref>[[:File:SMB TLL Title.jpg|Promotional flyer with final street date.]]</ref><ref name=Staff>{{cite|deadlink=y|archive=web.archive.org/web/20160315144248/http://imaikami.sakura.ne.jp/mario2/2m54.jpg|title=''Super Mario Bros. 2'' Disk System instruction booklet|page=2}}</ref>}}'''Game Boy Advance:'''<br>{{flag list|Japan|August 10, 2004<ref>{{cite|url=www.nintendo.co.jp/n08/fmk3/smariobro2/index.html|title=ファミコンミニ/スーパーマリオブラザーズ2|publisher=Nintendo Co., Ltd.|language=ja|accessdate=January 16, 2025}}</ref>}} '''Virtual Console (Wii):'''<br>{{flag list|Japan|May 1, 2007|Europe|September 14, 2007|Australia|September 14, 2007<ref>{{cite|deadlink=y|archive=https://web.archive.org/web/20071002194435/http://www.nintendo.com.au/nintendo/news/index.php|url=http://www.nintendo.com.au/nintendo/news/index.php|publisher=Nintendo of Australia|accessdate=January 23, 2025|language=en-au|title=News from Nintendo}}</ref>|USA|October 1, 2007}} '''Virtual Console (3DS):'''<br>{{flag list|Japan|July 25, 2012|USA|December 27, 2012|Europe|December 27, 2012|Australia|December 27, 2012|South Korea|July 6, 2016}} '''Virtual Console (Wii U):'''<br>{{flag list|Japan|August 8, 2013|Europe|January 23, 2014|Australia|January 23, 2014|USA|March 13, 2014}} '''Nintendo Entertainment System - Nintendo Switch Online:'''<br>{{flag list|Japan|April 10, 2019<ref>{{cite|author=Nintendo|date=April 2, 2019)|url=youtu.be/xP0rX4UxIqA|title=ファミリーコンピュータ Nintendo Switch Online 追加タイトル <nowiki>[2019年4月]</nowiki>|publisher=YouTube|language=ja|accessdate=May 31, 2024}}</ref>|USA|April 10, 2019<ref>{{cite|author=Nintendo of America|date=April 2, 2019|url=youtu.be/UJDYwXNYt9U|title=Nintendo Entertainment System - April Game Updates - Nintendo Switch Online|publisher=YouTube|accessdate=May 31, 2024}}</ref>|Europe|April 10, 2019|Australia|April 10, 2019|HK|April 23, 2019|South Korea|April 23, 2019}}
|release='''Family Computer Disk System:'''<br>{{flag list|Japan|June 3, 1986<ref>[[:File:SMB TLL Title.jpg|Promotional flyer with final street date.]]</ref><ref name=Staff>{{cite|deadlink=y|archive=web.archive.org/web/20160315144248/http://imaikami.sakura.ne.jp/mario2/2m54.jpg|title=''Super Mario Bros. 2'' Disk System instruction booklet|page=2}}</ref>}}'''Game Boy Advance:'''<br>{{flag list|Japan|August 10, 2004}} '''Virtual Console (Wii):'''<br>{{flag list|Japan|May 1, 2007|Europe|September 14, 2007|Australia|September 14, 2007|USA|October 1, 2007}} '''Virtual Console (3DS):'''<br>{{flag list|Japan|July 25, 2012|USA|December 27, 2012|Europe|December 27, 2012|Australia|December 27, 2012|South Korea|July 6, 2016}} '''Virtual Console (Wii U):'''<br>{{flag list|Japan|August 8, 2013|Europe|January 23, 2014|Australia|January 23, 2014|USA|March 13, 2014}} '''Nintendo Entertainment System - Nintendo Switch Online:'''<br>{{flag list|Japan|April 10, 2019<ref>{{cite|author=Nintendo|date=April 2, 2019)|url=youtu.be/xP0rX4UxIqA|title=ファミリーコンピュータ Nintendo Switch Online 追加タイトル <nowiki>[2019年4月]</nowiki>|publisher=YouTube|language=ja|accessdate=May 31, 2024}}</ref>|USA|April 10, 2019<ref>{{cite|author=Nintendo of America|date=April 2, 2019|url=youtu.be/UJDYwXNYt9U|title=Nintendo Entertainment System - April Game Updates - Nintendo Switch Online|publisher=YouTube|accessdate=May 31, 2024}}</ref>|Europe|April 10, 2019|Australia|April 10, 2019|HK|April 23, 2019|South Korea|April 23, 2019}}
|languages={{languages|en=y}}
|languages={{languages|en_us=y}}
|genre=2D platformer
|genre=2D platformer
|modes=Single player
|modes=Single player
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The first time this game was released outside Japan was its remake in ''Super Mario All-Stars'', where it gained the title ''Super Mario Bros.: The Lost Levels'' in 1993. Then, as part of ''Super Mario Bros. Deluxe'', it was redone and renamed ''Super Mario Bros. for Super Players''. The original unaltered release was not available worldwide until the debut of the [[Virtual Console]], over two decades later.
The first time this game was released outside Japan was its remake in ''Super Mario All-Stars'', where it gained the title ''Super Mario Bros.: The Lost Levels'' in 1993. Then, as part of ''Super Mario Bros. Deluxe'', it was redone and renamed ''Super Mario Bros. for Super Players''. The original unaltered release was not available worldwide until the debut of the [[Virtual Console]], over two decades later.
==Story==
==Story==
The story of ''Super Mario Bros.: The Lost Levels'' is identical to the first game and is said to be set in a "parallel world" to it.<ref name=Staff/><ref>{{cite|url=www.nintendo.co.jp/wii/vc/vc_smb2/vc_smb2_01.html|title=VC スーパーマリオブラザーズ2|language=ja|publisher=Nintendo|accessdate=May 31, 2024}}</ref> The following text is translated from the Japanese instruction booklet.<ref>{{cite|url=gamingalexandria.com/fds/Super%20Mario%20Bros%202/Super%20Mario%20Bros%202%20-%20Manual.pdf|title=''Super Mario Bros. 2'' Disk System instruction booklet|format=PDF|page=3}}</ref>
The story of ''Super Mario Bros.: The Lost Levels'' is identical to the first game and is said to be set in a "parallel world" to it.<ref name=Staff/><ref>{{cite|url=www.nintendo.co.jp/wii/vc/vc_smb2/vc_smb2_01.html|title=VC スーパーマリオブラザーズ2|language=ja|publisher=Nintendo|accessdate=May 31, 2024}}</ref> The following text is translated from the Japanese instruction booklet.<ref>{{cite|url=gamingalexandria.com/fds/Super%20Mario%20Bros%202/Super%20Mario%20Bros%202%20-%20Manual.pdf|title=''Super Mario Bros. 2'' Disk System instruction booklet|format=PDF|page=3}}</ref>
<blockquote>
<blockquote>
''One day, the peaceful kingdom where [[Toad (species)|Mushroom]]s live was invaded by the tribe of the huge turtle [[Bowser|Koopa]], who possesses powerful magic. Said magical power transformed all the quiet Mushroom People into rocks, [[Brick Block|brick]]s and [[horsetail]]s among other forms, and the [[Mushroom Kingdom]] fell into ruin.''
''One day, the peaceful kingdom where [[Toad (species)|Mushroom]]s live was invaded by the tribe of the huge turtle [[Bowser|Koopa]], whom possesses powerful magic. Said magical power transformed all the quiet Mushroom People into rocks, [[Brick Block|brick]]s and [[horsetail]]s among other forms, and the [[Mushroom Kingdom]] fell into ruin.''


''The only one who can undo this magic on the Mushrooms and revive them is the Mushroom Kingdom's own [[Princess Peach]]. She is presently in the hands of King Koopa.
''The only one who can undo this magic on the Mushrooms and revive them is the Mushroom Kingdom's own [[Princess Peach]]. She is presently in the hands of King Koopa.
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[[File:SMBLL World 3-1 Warp Zone.png|thumb|left|upright=1.3|[[Fire Mario|Fire Luigi]] in [[World 3-1 (Super Mario Bros.: The Lost Levels)|World 3-1]]'s backwards [[Warp Zone]].]]
[[File:SMBLL World 3-1 Warp Zone.png|thumb|left|upright=1.3|[[Fire Mario|Fire Luigi]] in [[World 3-1 (Super Mario Bros.: The Lost Levels)|World 3-1]]'s backwards [[Warp Zone]].]]
Mario or Luigi can get special power-ups out of [[? Block|?]]s or, uncommonly, bricks. Most of the ?s in which Mario can find these items are visible, but some are hidden and only become visible when hit from below. With the [[Super Mushroom]], he turns into [[Super Mario (form)|Super Mario]]. As Super Mario, he can survive the hit of an enemy one time, at the cost of turning back to [[Small Mario]]. He may also destroy empty bricks by jumping beneath them. ''Lost Levels'' introduces a harmful version of the Super Mushroom, the new [[Poison Mushroom|Poisonous Mushroom]]s, which injure Mario or Luigi by simply touching one. Additionally, he can also get the [[Fire Flower]]. With the Fire Flower, Super Mario turns into [[Fire Mario]], which allows him to shoot fireballs at enemies to defeat them from a distance. With the [[1-Up Mushroom]], he gains a life; he can also get an extra life by collecting 100 [[coin]]s. With the rarest item of all, the [[Super Star]] (which can only be found in bricks), Mario turns invincible for short of time and can kill enemies by touching them. As with ''Super Mario Bros.'', with the exception of coins, only one item can appear on the screen, and when a new item appears, the previous one will disappear.
Mario or Luigi can get special power-ups out of [[? Block|?]]s or, uncommonly, bricks. Most of the ?s in which Mario can find these items are visible, but some are hidden and only become visible when hit from below. With the [[Super Mushroom]], he turns into [[Super Mario (form)|Super Mario]]. As Super Mario, he can survive the hit of an enemy one time, at the cost of turning back to [[Small Mario]]. He may also destroy empty bricks by jumping beneath them. ''Lost Levels'' introduces a harmful version of the Super Mushroom, the new [[Poison Mushroom]]s, which injure Mario or Luigi by simply touching one. Additionally, he can also get the [[Fire Flower]]. With the Fire Flower, Super Mario turns into [[Fire Mario]], which allows him to shoot fireballs at enemies to defeat them from a distance. With the [[1-Up Mushroom]], he gains a life; he can also get an extra life by collecting 100 [[coin]]s. With the rarest item of all, the [[Super Star]] (which can only be found in bricks), Mario turns invincible for short of time and can kill enemies by touching them. As with ''Super Mario Bros.'', with the exception of coins, only one item can appear on the screen, and when a new item appears, the previous one will disappear.


If Mario takes a hit or Poison Mushroom while Small, falls down a [[pit]], or if the [[Time Limit]] runs out, he loses a life and restarts the level. The point where Mario continues depends on his progress through the level before getting defeated; either from the beginning, or at one of several invisible "checkpoints" throughout the level.
If Mario takes a hit or Poison Mushroom while Small, falls down a [[pit]], or if the [[Time Limit]] runs out, he loses a life and restarts the level. The point where Mario continues depends on his progress through the level before getting defeated; either from the beginning, or at one of several invisible "checkpoints" throughout the level.
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===New game features===
===New game features===
*[[Poison Mushroom|Poisonous Mushroom]]s are introduced. Touching one is equivalent to colliding with an enemy, except the mushroom is consumed as usual. They can be found in either [[? Block|?]]s or invisible blocks. Their color palette matches the Goombas of that level (brown on overworlds, blue in undergrounds, gray in castles).
*[[Poison Mushroom]]s are introduced. Touching one is equivalent to colliding with an enemy, except the mushroom is consumed as usual. They can be found in either [[? Block|?]]s or invisible blocks. Their color palette matches the Goombas of that level (brown on overworlds, blue in undergrounds, gray in castles).
*Red Piranha Plants are introduced, a more aggressive variant of the usual green Piranha Plant that attacks even if the player is standing next to their pipe. They stop attacking only if the player is anywhere above the pipe (except if on the two outermost pixels of its edges). These first appear in World 4, completely replacing green Piranha Plants which no longer appear.
*Red Piranha Plants are introduced, a more aggressive variant of the usual green Piranha Plant that attacks even if the player is standing next to their pipe. They stop attacking only if the player is anywhere above the pipe (except if on the two outermost pixels of its edges). These first appear in World 4, completely replacing green Piranha Plants which no longer appear.
*Upside-down pipes are introduced, appearing first in World 5.
*Upside-down pipes are introduced, appearing first in World 5.
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*[[Koopa Troopa]]s (and more rarely, a few other enemies) can be found in the water in some levels, such as World 3-2. They walk more slowly than usual and like other underwater enemies, cannot be stomped (Mario/Luigi instead take damage; they cannot be defeated without a [[Fire Flower]] or [[Super Star]]). Due to the palettes assigned to the underwater stages, the green enemies appear gray (they are instead colored normally in the ''Super Mario All-Stars'' version). Additionally, this also renders underwater Buzzy Beetles invincible, as Buzzy Beetles cannot be defeated with fireballs, and cannot be stomped underwater.
*[[Koopa Troopa]]s (and more rarely, a few other enemies) can be found in the water in some levels, such as World 3-2. They walk more slowly than usual and like other underwater enemies, cannot be stomped (Mario/Luigi instead take damage; they cannot be defeated without a [[Fire Flower]] or [[Super Star]]). Due to the palettes assigned to the underwater stages, the green enemies appear gray (they are instead colored normally in the ''Super Mario All-Stars'' version). Additionally, this also renders underwater Buzzy Beetles invincible, as Buzzy Beetles cannot be defeated with fireballs, and cannot be stomped underwater.
* The "right path, wrong path" system now occurs in some non-castle levels, looping the level until the correct path is chosen. These levels include World 5-3 and World 7-2.
* The "right path, wrong path" system now occurs in some non-castle levels, looping the level until the correct path is chosen. These levels include World 5-3 and World 7-2.
*In Worlds 7 through 9, [[Hammer Bro]]thers now continuously charge forward while still throwing [[Hammers]], making them extremely difficult to dodge. If Mario passes over them, they turn around and then behave normally (they continue to jump and throw hammers, but no longer run). In ''Super Mario All-Stars'', this behavior also occurs in Worlds A-D. Hammer Brothers also occasionally appear underwater.
*In Worlds 7 and 8, [[Hammer Bro]]thers now continuously charge forward while still throwing [[Hammers]], making them extremely difficult to dodge. If Mario passes over them, they turn around and then behave normally (they continue to jump and throw hammers, but no longer run). In ''Super Mario All-Stars'', this behavior also occurs in Worlds A-D. Hammer Brothers also occasionally appear underwater.
*[[Lakitu]]s now sometimes appear underwater, along with [[Spiny|Spinies]]. In certain levels, they also appear at lower altitudes, making them easier to stomp.
*[[Lakitu]]s now sometimes appear underwater, along with [[Spiny|Spinies]]. In certain levels, they also appear at lower altitudes, making them easier to stomp.
*An [[Bowser's Brother|unusually-colored version of Bowser]] can be found in the corridors of two castles. He has a darker, greenish blue coloration, similar to [[Koopa Troopa]]s and [[Piranha Plant]]s found in cave or castle levels, and does not stand on a bridge over lava. The player can avoid this Bowser without defeating him. In the ''Super Mario All-Stars'' version, encountering this enemy cues the SNES-exclusive boss music until finishing the level. These palette changes are due to not being close to the axe, where the overworld green palette is used instead. Unlike the [[Impostor Bowser|fake Bowsers]] in Worlds 1-7 and Worlds A-C, these do not change into generic enemies when defeated (with five Fireballs as usual); they will still look like the real Bowser.
*An [[Bowser's Brother|unusually-colored version of Bowser]] can be found in the corridors of two castles. He has a darker, greenish blue coloration, similar to [[Koopa Troopa]]s and [[Piranha Plant]]s found in cave or castle levels, and does not stand on a bridge over lava. The player can avoid this Bowser without defeating him. In the ''Super Mario All-Stars'' version, encountering this enemy cues the SNES-exclusive boss music until finishing the level. These palette changes are due to not being close to the axe, where the overworld green palette is used instead. Unlike the [[Impostor Bowser|fake Bowsers]] in Worlds 1-7 and Worlds A-C, these do not change into generic enemies when defeated (with five Fireballs as usual); they will still look like the real Bowser.
*[[Vine]]s can lead to not only a [[Coin Heaven]] or a [[Warp Zone]], but even to the flagpole.
*[[Beanstalk]] vines can lead to not only a [[Coin Heaven]] or a [[Warp Zone]], but even to the flagpole.
*Luigi's increased jump height sometimes enables him to jump over the Goal Pole. In a few cases, this leads to a Warp Zone beyond the pole; in most other cases, the screen simply stops scrolling after the pole. It is no longer possible to get stuck behind the Goal Pole like it was in the original ''Super Mario Bros.''
*Luigi's increased jump height sometimes enables him to jump over the Goal Pole. In a few cases, this leads to a Warp Zone beyond the pole; in most other cases, the screen simply stops scrolling after the pole. It is no longer possible to get stuck behind the Goal Pole like it was in the original ''Super Mario Bros.''
*Fireworks are no longer triggered by having the last digit of the timer be 1, 3, or 6, but rather by having the last digit of the timer match the last digit of the coin counter. Additionally, if both digits of the coin counter match the last digit of the timer, Mario/Luigi receives a 1-Up.
*Fireworks are no longer triggered by having the last digit of the timer be 1, 3, or 6, but rather by having the last digit of the timer match the last digit of the coin counter. Additionally, if both digits of the coin counter match the last digit of the timer, Mario/Luigi receives a 1-Up.
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==Controls==
==Controls==
{|class="wikitable"style="text-align:center"
{|class="wikitable"style="text-align:center"
|-style="--darkbg:#600"
|-
!Action(s)
!Action(s)
!Famicom Controller / Famicom Mini Controller / Nintendo Switch Online NES Controller
!Famicom Controller / Famicom Mini Controller / Nintendo Switch Online NES Controller
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!Nintendo Switch (Single Joy-Con)
!Nintendo Switch (Single Joy-Con)
|-
|-
|Move; change position on a [[vine]]
|Move; change position on a [[beanstalk]]
|{{button|nes|Pad}} (left and right)
|{{button|nes|Pad}} (left and right)
|{{button|gba|Padleftright}}
|{{button|gba|Padleftright}}
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|style="background-color:#D6D6D6" colspan=7|N/A
|style="background-color:#D6D6D6" colspan=7|N/A
|}
|}
==Worlds and levels==
Six levels in the game are reused from ''[[VS. Super Mario Bros.]]'' Additionally, 22 levels from the game appear in ''[[All Night Nippon: Super Mario Bros.]]'', including those in Worlds A-D.
<center>
{|width=65% class="wikitable"
!colspan=3 style="background:red;--darkbg:#600;color:white"|Worlds
|-
|colspan="3"style="background:#FF7733;--darkbg:#400"|'''Normal worlds'''
|-
!width=16% style="background:#FFAA50;--darkbg:#331111"|[[World 1 (Super Mario Bros.: The Lost Levels)|World 1]]
!width=34% style="background:#FFAA50;--darkbg:#331111"|Courses
|-
|rowspan=4 align=center style="background:white"|[[File:SMBLL Luigi Screenshot.png|200x200px]]<br>Screenshot of World 1-1
|[[World 1-1 (Super Mario Bros.: The Lost Levels)|World 1-1]] <small>(Ground)</small>
|-
|[[World 1-2 (Super Mario Bros.: The Lost Levels)|World 1-2]] <small>(Underground)</small>
|-
|[[World 1-3 (Super Mario Bros.: The Lost Levels)|World 1-3]] <small>(Athletic)</small>
|-
|[[World 1-4 (Super Mario Bros.: The Lost Levels)|World 1-4]] <small>(Castle)</small>
|-
!style="background:#FFAA50;--darkbg:#331111"|[[World 2 (Super Mario Bros.: The Lost Levels)|World 2]]
!style="background:#FFAA50;--darkbg:#331111"|Courses
|-
|rowspan=4 align=center style="background:white"|[[File:SMBLL World 2-1 Screenshot.png|200x200px]]<br>Screenshot of World 2-1
|[[World 2-1 (Super Mario Bros.: The Lost Levels)|World 2-1]] <small>(Ground)</small>
|-
|[[World 2-2 (Super Mario Bros.: The Lost Levels)|World 2-2]] <small>(Ground)</small>
|-
|[[World 2-3 (Super Mario Bros.: The Lost Levels)|World 2-3]] <small>(Athletic)</small>
|-
|[[World 2-4 (Super Mario Bros.: The Lost Levels)|World 2-4]] <small>(Castle)</small>
|-
!style="background:#FFAA50;--darkbg:#331111"|[[World 3 (Super Mario Bros.: The Lost Levels)|World 3]]
!style="background:#FFAA50;--darkbg:#331111"|Courses
|-
|rowspan=4 align=center style="background:white"|[[File:SMBLL World 3-2 Screenshot.png|200x200px]]<br>Screenshot of World 3-2
|[[World 3-1 (Super Mario Bros.: The Lost Levels)|World 3-1]] <small>(Ground)</small>
|-
|[[World 3-2 (Super Mario Bros.: The Lost Levels)|World 3-2]] <small>(Underwater)</small>
|-
|[[World 3-3 (Super Mario Bros.: The Lost Levels)|World 3-3]] <small>(Athletic)</small>
|-
|[[World 3-4 (Super Mario Bros.: The Lost Levels)|World 3-4]] <small>(Castle)</small>
|-
!style="background:#FFAA50;--darkbg:#331111"|[[World 4 (Super Mario Bros.: The Lost Levels)|World 4]]
!style="background:#FFAA50;--darkbg:#331111"|Courses
|-
|rowspan=4 align=center style="background:white"|[[File:SMBLL World 4-4 Screenshot.png|200x200px]]<br>Screenshot of World 4-4
|[[World 4-1 (Super Mario Bros.: The Lost Levels)|World 4-1]] <small>(Ground)</small>
|-
|[[World 4-2 (Super Mario Bros.: The Lost Levels)|World 4-2]] <small>(Ground)</small>
|-
|[[World 4-3 (Super Mario Bros.: The Lost Levels)|World 4-3]] <small>(Athletic)</small>
|-
|[[World 4-4 (Super Mario Bros.: The Lost Levels)|World 4-4]] <small>(Castle)</small>
|-
!style="background:#FFAA50;--darkbg:#331111"|[[World 5 (Super Mario Bros.: The Lost Levels)|World 5]]
!style="background:#FFAA50;--darkbg:#331111"|Courses
|-
|rowspan=4 align=center style="background:white"|[[File:SMBLL World 5-1 Screenshot.png|200x200px]]<br>Screenshot of World 5-1
|[[World 5-1 (Super Mario Bros.: The Lost Levels)|World 5-1]] <small>(Ground)</small>
|-
|[[World 5-2 (Super Mario Bros.: The Lost Levels)|World 5-2]] <small>(Underground)</small>
|-
|[[World 5-3 (Super Mario Bros.: The Lost Levels)|World 5-3]] <small>(Athletic)</small>
|-
|[[World 5-4 (Super Mario Bros.: The Lost Levels)|World 5-4]] <small>(Castle)</small>
|-
!style="background:#FFAA50;--darkbg:#331111"|[[World 6 (Super Mario Bros.: The Lost Levels)|World 6]]
!style="background:#FFAA50;--darkbg:#331111"|Courses
|-
|rowspan=4 align=center style="background:white"|[[File:SMBLL World 6-3 Screenshot.png|200x200px]]<br>Screenshot of World 6-3
|[[World 6-1 (Super Mario Bros.: The Lost Levels)|World 6-1]] <small>(Ground)</small>
|-
|[[World 6-2 (Super Mario Bros.: The Lost Levels)|World 6-2]] <small>(Underwater)</small>
|-
|[[World 6-3 (Super Mario Bros.: The Lost Levels)|World 6-3]] <small>(Athletic)</small>
|-
|[[World 6-4 (Super Mario Bros.: The Lost Levels)|World 6-4]] <small>(Castle)</small>
|-
!style="background:#FFAA50;--darkbg:#331111"|[[World 7 (Super Mario Bros.: The Lost Levels)|World 7]]
!style="background:#FFAA50;--darkbg:#331111"|Courses
|-
|rowspan=4 align=center style="background:white"|[[File:SMBLL World 7-1 Screenshot.png|200x200px]]<br>Screenshot of World 7-1
|[[World 7-1 (Super Mario Bros.: The Lost Levels)|World 7-1]] <small>(Ground)</small>
|-
|[[World 7-2 (Super Mario Bros.: The Lost Levels)|World 7-2]] <small>(Athletic)</small>
|-
|[[World 7-3 (Super Mario Bros.: The Lost Levels)|World 7-3]] <small>(Athletic)</small>
|-
|[[World 7-4 (Super Mario Bros.: The Lost Levels)|World 7-4]] <small>(Castle)</small>
|-
!style="background:#FFAA50;--darkbg:#331111"|[[World 8 (Super Mario Bros.: The Lost Levels)|World 8]]
!style="background:#FFAA50;--darkbg:#331111"|Courses
|-
|rowspan=4 align=center style="background:white"|[[File:NES LL 8-4 Bowser's Brother Screenshot.png|200x200px]]<br>Screenshot of World 8-4
|[[World 8-1 (Super Mario Bros.: The Lost Levels)|World 8-1]] <small>(Ground)</small>
|-
|[[World 8-2 (Super Mario Bros.: The Lost Levels)|World 8-2]] <small>(Ground)</small>
|-
|[[World 8-3 (Super Mario Bros.: The Lost Levels)|World 8-3]] <small>(Athletic)</small>
|-
|[[World 8-4 (Super Mario Bros.: The Lost Levels)|World 8-4]] <small>(Castle)</small>
|-
|colspan="3"style="background:#31C784;--darkbg:#400"|'''Secret worlds'''
|-
!style="background:#73EB8C;--darkbg:#331111"|[[World 9 (Super Mario Bros.: The Lost Levels)|World 9]]
!style="background:#73EB8C;--darkbg:#331111"|Courses
|-
|rowspan=4 align=center style="background:white"|[[File:SMBLL World 9-1 Screenshot.png|200x200px]]<br>Screenshot of World 9-1
|[[World 9-1 (Super Mario Bros.: The Lost Levels)|World 9-1]] <small>(Underwater)</small>
|-
|[[World 9-2 (Super Mario Bros.: The Lost Levels)|World 9-2]] <small>(Underwater)</small>
|-
|[[World 9-3 (Super Mario Bros.: The Lost Levels)|World 9-3]] <small>(Castle)</small>
|-
|[[World 9-4 (Super Mario Bros.: The Lost Levels)|World 9-4]] <small>(Underwater)</small>
|-
!style="background:#73EB8C;--darkbg:#331111"|[[World A]]
!style="background:#73EB8C;--darkbg:#331111"|Courses
|-
|rowspan=4 align=center style="background:white"|[[File:SMBLL World A-1 Screenshot.png|200x200px]]<br>Screenshot of World A-1
|[[World A-1]] <small>(Ground)</small>
|-
|[[World A-2]] <small>(Underground)</small>
|-
|[[World A-3]] <small>(Athletic)</small>
|-
|[[World A-4]] <small>(Castle)</small>
|-
!style="background:#73EB8C;--darkbg:#331111"|[[World B]]
!style="background:#73EB8C;--darkbg:#331111"|Courses
|-
|rowspan=4 align=center style="background:white"|[[File:SMBLL World B-2 Screenshot.png|200x200px]]<br>Screenshot of World B-2
|[[World B-1]] <small>(Ground)</small>
|-
|[[World B-2]] <small>(Underwater)</small>
|-
|[[World B-3]] <small>(Athletic)</small>
|-
|[[World B-4]] <small>(Castle)</small>
|-
!style="background:#73EB8C;--darkbg:#331111"|[[World C]]
!style="background:#73EB8C;--darkbg:#331111"|Courses
|-
|rowspan=4 align=center style="background:white"|[[File:SMBLL World C-3 Screenshot.png|200x200px]]<br>Screenshot of World C-3
|[[World C-1]] <small>(Ground)</small>
|-
|[[World C-2]] <small>(Athletic)</small>
|-
|[[World C-3]] <small>(Athletic)</small>
|-
|[[World C-4]] <small>(Castle)</small>
|-
!style="background:#73EB8C;--darkbg:#331111"|[[World D]]
!style="background:#73EB8C;--darkbg:#331111"|Courses
|-
|rowspan=4 align=center style="background:white"|[[File:SMBLL World D-2 Screenshot.png|200x200px]]<br>Screenshot of World D-2
|[[World D-1]] <small>(Ground)</small>
|-
|[[World D-2]] <small>(Ground)</small>
|-
|[[World D-3]] <small>(Ground)</small>
|-
|[[World D-4]] <small>(Castle)</small>
|}
</center>


==Characters==
==Characters==
===Playable characters===
===Playable characters===
Mario is the main protagonist of the game. His younger twin brother, Luigi, can be selected on the title screen instead. While Luigi is differentiated by his colors, both Fiery Mario and Fiery Luigi have the same palette.
Unlike the prior game, Mario and Luigi have different physics in ''Super Mario Bros.: The Lost Levels''. Luigi jumps higher, but has worse traction on the ground, making it easier for him to slide off of platforms and fall down [[pit]]s. The attributes below derives from the ''Super Mario All-Stars Player's Guide''.<ref>{{cite|author=Sather, Pam, Scott Pelland, [[Leslie Swan]], Jeff Bafus, Dan Owsen, George Sinfield, and Lynne Griffes, editors|date=1993|title=''Super Mario All-Stars Player's Guide''|location=Redmond|publisher=[[Nintendo|Nintendo of America]]|page=28}}</ref> 1 unit equates to the height or width of a [[block]].
Unlike the prior game, Mario and Luigi have different physics in ''Super Mario Bros.: The Lost Levels''. Luigi jumps higher, but has worse traction on the ground, making it easier for him to slide off of platforms and fall down [[pit]]s. The attributes below derives from the ''Super Mario All-Stars Player's Guide''.<ref>{{cite|author=Sather, Pam, Scott Pelland, [[Leslie Swan]], Jeff Bafus, Dan Owsen, George Sinfield, and Lynne Griffes, editors|date=1993|title=''Super Mario All-Stars Player's Guide''|location=Redmond|publisher=[[Nintendo|Nintendo of America]]|page=28}}</ref> 1 unit equates to the height or width of a [[block]].
{|class="wikitable" style="--darkbg1:#444444;width:100%;text-align:center"
{|class="wikitable" style="width:100%;text-align:center"
|-style="color:white;background:red;--darkbg:#600"
|-style="color:white;background:#FF2400"
!width=5%|Image
!width=5%|Image
!width=8%|Name
!width=8%|Name
!width=29%|Jump
!Jump
!width=29%|Dash + jump
!Dash + jump
!width=29%|Slide
!Slide
!Description
|-
|-
|align=center style="background:#f4a9ae"|[[File:SMB Super Mario Sprite.png]]
|align=center style="background:#f4a9ae"|[[File:SMB Super Mario Sprite.png]]
Line 390: Line 222:
|5
|5
|2
|2
|align=left rowspan=2|Mario is the main protagonist of the game. His younger twin brother, Luigi, can be selected on the title screen instead. While Luigi is differentiated by his colors, both Fiery Mario and Fiery Luigi have the same palette.
|-
|-
|align=center style="background:#69EA00"|[[File:SMB Super Luigi Sprite.png]]
|align=center style="background:#69EA00"|[[File:SMB Super Luigi Sprite.png]]
Line 399: Line 232:


===Non-playable characters===
===Non-playable characters===
{|class="wikitable col3left" style="--bg1:black;--darkbg1:#444444;width:100%;text-align:center"
{|class="wikitable" style="width:100%;text-align:center"
|-style="color:white;background:red;--darkbg:#600"
|-style="color:white;background:#FF2400"
!width=5%|Image
!width=5%|Image
!width=8%|Name
!width=8%|Name
!Description  
!Description  
|-
|-
|[[File:SMBTLLPrincessPeachSprite.png]]
|style="background:#000000"|[[File:SMBTLLPrincessPeachSprite.png]]
|[[Princess Peach|Princess Toadstool]]
|[[Princess Peach|Princess Toadstool]]
|The princess of the Mushroom Kingdom. Bowser kidnaps her to prevent her from reversing the magic the Koopa used on the Mushroom People. She appears at the end of [[World 8-4 (Super Mario Bros.)|World 8-4]] and [[World D-4|D-4]], behind a [[Warp Door|door]].
|align=left|The princess of the Mushroom Kingdom. Bowser kidnaps her to prevent her from reversing the magic the Koopa used on the Mushroom People. She appears at the end of [[World 8-4 (Super Mario Bros.)|World 8-4]] and [[World D-4|D-4]], behind a [[Warp Door|door]].
|-
|-
|[[File:SMB Mushroom Retainer Sprite.png]]
|align=center style="background:#000000"|[[File:SMB Mushroom Retainer Sprite.png]]
|[[Toad (species)|Toads]]
|[[Toad (species)|Toads]]
|Mushroom People that serve the princess and are imprisoned by Bowser. They are saved after every boss battle except for the ones in 8-4 and D-4. Upon being rescued, a Toad directs Mario onward to the next world.
|align=left|Mushroom People that serve the princess and are imprisoned by Bowser. They are saved after every boss battle except for the ones in 8-4 and D-4. Upon being rescued, a Toad directs Mario onward to the next world.
|}
|}


==Enemies and obstacles==
==Enemies and obstacles==
===Enemies===
===Enemies===
Enemies are generally listed in the order they appear in the instruction booklet,<ref>{{cite|author=[[Nintendo|Nintendo, Co. Ltd.]]|date=1986|title=''Super Mario Bros. 2 Instruction Booklet''|language=ja|location=Tokyo|publisher=Nintendo, Co. Ltd.|page=13–17}}</ref> with the exclusion of the Poisonous Mushroom that is organized separately in subsequent media. Their displayed names derive from the ''Super Mario All-Stars Player's Guide'', as ''[[Super Mario All-Stars]]'' was the first instance that any version of ''The Lost Levels'' was officially localized and made widely accessible for English-speaking audiences.<ref>{{cite|author=----|date=1993|title=''Super Mario All-Stars Player's Guide''|location=Redmond|publisher=[[Nintendo|Nintendo of America]]|page=31}}</ref>
Enemies are generally listed in the order they appear in the instruction booklet, which uniquely includes the Poisonous Mushroom.<ref>{{cite|author=[[Nintendo|Nintendo, Co. Ltd.]]|date=1986|title=''Super Mario Bros. 2 Instruction Booklet''|language=ja|location=Tokyo|publisher=Nintendo, Co. Ltd.|page=13–17}}</ref> Their displayed names derive from the ''Super Mario All-Stars Player's Guide'', as ''[[Super Mario All-Stars]]'' was the first instance that any version of ''The Lost Levels'' was officially localized and made widely accessible for English-speaking audiences.<ref>{{cite|author=----|date=1993|title=''Super Mario All-Stars Player's Guide''|location=Redmond|publisher=[[Nintendo|Nintendo of America]]|page=31}}</ref>
{|class="wikitable col3left sortable" style="--darkbg1:#444444;width:100%;text-align:center"
 
|-style="color:white;background:red;--darkbg:#600"
{|class="wikitable sortable" style="width:100%;text-align:center"
!class="unsortable"width=5% rowspan=2|Image
|-style="color:white;background:#FF2400"
!class="unsortable" width=5% rowspan=2|Image
!width=8% rowspan=2|Name
!width=8% rowspan=2|Name
!class="unsortable"rowspan=2|Description
!class="unsortable" rowspan=2|Description
!class="unsortable"colspan=2|Levels
!class="unsortable" colspan=2|Levels
!rowspan=2|Pts.
!rowspan=2|Pts.
!rowspan=2|New
!rowspan=2|New
|-style="color:white;background:red;--darkbg:#600"
|-style="color:white;background:#FF2400"
!width=8%|First
!width=8%|First
!width=8%|Last
!width=8%|Last
|-
|[[File:SMBLL Poison Mushroom Sprite.png]]
|[[Poison Mushroom|Poisonous Mushroom]]
|align=left|Toxic mushrooms that move like [[Super Mushroom]]s. If Mario is in his [[Super Mario|Super]] or [[Fire Mario|Fire]] form, making contact with a Poisonous Mushroom reduces him to his [[Small Mario|Small]] form. If already in that form, he loses a life.
|[[World 1-1 (Super Mario Bros.: The Lost Levels)|World 1-1]]
|[[World D-4]]
|data-sort-value=2000|{{icon|cross}}
|{{icon|new}}
|-
|-
|[[File:Goomba SMB.png]]
|[[File:Goomba SMB.png]]
|[[Goomba]]
|[[Goomba]]
|Mushroom creatures that walk back and forth. Little Goombas are the most common enemies and can be defeated with any attack.
|align=left|Mushroom creatures that walk back and forth. Little Goombas are the most common enemies and can be defeated with any attack.
|[[World 1-1 (Super Mario Bros.: The Lost Levels)|World 1-1]]
|[[World 1-1 (Super Mario Bros.: The Lost Levels)|World 1-1]]
|[[World D-2]]
|[[World D-2]]
Line 439: Line 281:
|[[File:SMB Green Koopa Troopa Sprite.png]]
|[[File:SMB Green Koopa Troopa Sprite.png]]
|[[Koopa Troopa|Green Koopa Troopa]]
|[[Koopa Troopa|Green Koopa Troopa]]
|Foot soldiers of the [[Bowser's Minions|Turtle Empire]]. [[Stomp]]ing on Koopa Troopas make them recede into their shells, which can be kicked to hit defeat enemies. Like Little Goombas, green-shelled Koopa Troopas walk off ledges.
|align=left|Foot soldiers of the [[Bowser's Minions|Turtle Empire]]. [[Stomp]]ing on Koopa Troopas make them recede into their shells, which can be kicked to hit defeat enemies. Like Little Goombas, green-shelled Koopa Troopas walk off ledges.
|[[World 1-1 (Super Mario Bros.: The Lost Levels)|World 1-1]]
|[[World 1-1 (Super Mario Bros.: The Lost Levels)|World 1-1]]
|[[World D-2]]
|[[World D-2]]
Line 447: Line 289:
|[[File:SMB Sprite Koopa Troopa (Red).png]]
|[[File:SMB Sprite Koopa Troopa (Red).png]]
|Red Koopa Troopa
|Red Koopa Troopa
|Red-shelled Koopa Troopas turn around when the reach the corner of a ledge.
|align=left|Red-shelled Koopa Troopas turn around when the reach the corner of a ledge.
|[[World 1-1 (Super Mario Bros.: The Lost Levels)|World 1-1]]
|[[World 1-1 (Super Mario Bros.: The Lost Levels)|World 1-1]]
|[[World D-3]]
|[[World D-3]]
Line 455: Line 297:
|[[File:SMB Sprite Koopa Paratroopa (Green).png]]
|[[File:SMB Sprite Koopa Paratroopa (Green).png]]
|[[Koopa Paratroopa|Green Koopa Paratroopa]]
|[[Koopa Paratroopa|Green Koopa Paratroopa]]
|Winged Koopa Troopas. The green ones bounce across the ground or fly back and forth in set paths.
|align=left|Winged Koopa Troopas. The green ones bounce across the ground or fly back and forth in set paths.
|[[World 1-1 (Super Mario Bros.: The Lost Levels)|World 1-1]]
|[[World 1-1 (Super Mario Bros.: The Lost Levels)|World 1-1]]
|[[World D-4]]
|[[World D-4]]
Line 463: Line 305:
|[[File:SMB Sprite Koopa Paratroopa (Red).png]]
|[[File:SMB Sprite Koopa Paratroopa (Red).png]]
|Red Koopa Paratroopa
|Red Koopa Paratroopa
|Red Koopa Paratroopas fly up and down in set paths.
|align=left|Red Koopa Paratroopas fly up and down in set paths.
|[[World 1-3 (Super Mario Bros.: The Lost Levels)|World 1-3]]
|[[World 1-3 (Super Mario Bros.: The Lost Levels)|World 1-3]]
|[[World D-4]]
|[[World D-4]]
Line 471: Line 313:
|[[File:Buzzy Beetle SMB.png]]
|[[File:Buzzy Beetle SMB.png]]
|[[Buzzy Beetle]]
|[[Buzzy Beetle]]
|Small [[Koopa (species)|Koopa]]s that retract into their shells when stomped. Buzzy Beetles are immune to fireballs and replace Little Goombas in Hard Mode.
|align=left|Small [[Koopa (species)|Koopa]]s that retract into their shells when stomped. Buzzy Beetles are immune to fireballs and replace Little Goombas in Hard Mode.
|[[World 1-2 (Super Mario Bros.: The Lost Levels)|World 1-2]]
|[[World 1-2 (Super Mario Bros.: The Lost Levels)|World 1-2]]
|[[World D-2]]
|[[World D-2]]
Line 479: Line 321:
|[[File:SMB Hammer Bro Sprite.png]]
|[[File:SMB Hammer Bro Sprite.png]]
|[[Hammer Bro]]ther
|[[Hammer Bro]]ther
|Helmeted Koopas that toss [[hammer]]s. Hammer Brothers periodically hop between rows of [[block]]s. They always occur in pairs.
|align=left|Helmeted Koopas that toss [[hammer]]s. Hammer Brothers periodically hop between rows of [[block]]s. They always occur in pairs.
|[[World 3-1 (Super Mario Bros.: The Lost Levels)|World 3-1]]
|[[World 3-1 (Super Mario Bros.: The Lost Levels)|World 3-1]]
|[[World D-4]]
|[[World D-4]]
Line 487: Line 329:
|[[File:SMB Sprite Spiny.png]]
|[[File:SMB Sprite Spiny.png]]
|[[Spiny]]
|[[Spiny]]
|Squat, spiked Koopas. Stomping one damages Mario.
|align=left|Squat, spiked Koopas. Stomping one damages Mario.
|[[World 4-1 (Super Mario Bros.: The Lost Levels)|World 4-1]]
|[[World 4-1 (Super Mario Bros.: The Lost Levels)|World 4-1]]
|[[World C-3]]
|[[World C-3]]
Line 495: Line 337:
|[[File:SMB Sprite Spiny Egg.png]]
|[[File:SMB Sprite Spiny Egg.png]]
|[[Spiny Egg]]
|[[Spiny Egg]]
|The spiked eggs tossed by Lakitus. It hatches into a Spiny when it makes contact with the ground.
|align=left|The spiked eggs tossed by Lakitus. It hatches into a Spiny when it makes contact with the ground.
|[[World 4-1 (Super Mario Bros.: The Lost Levels)|World 4-1]]
|[[World 4-1 (Super Mario Bros.: The Lost Levels)|World 4-1]]
|[[World C-3]]
|[[World C-3]]
Line 503: Line 345:
|[[File:SMB Lakitu Sprite.png]]
|[[File:SMB Lakitu Sprite.png]]
|[[Lakitu]]
|[[Lakitu]]
|[[Lakitu's Cloud|Cloud]]-riding Koopas. Lakitus toss Spiny's eggs. They appear towards the top of the screen follow Mario's position.
|align=left|[[Lakitu's Cloud|Cloud]]-riding Koopas. Lakitus toss Spiny's eggs. They appear towards the top of the screen follow Mario's position.
|[[World 4-1 (Super Mario Bros.: The Lost Levels)|World 4-1]]
|[[World 4-1 (Super Mario Bros.: The Lost Levels)|World 4-1]]
|[[World C-3]]
|[[World C-3]]
Line 511: Line 353:
|[[File:SMB Sprite Piranha Plant.png]]
|[[File:SMB Sprite Piranha Plant.png]]
|[[Piranha Plant]]
|[[Piranha Plant]]
|Carnivorous plants that sit in [[Warp Pipe|pipe]]s. Piranha Plants emerge and retract from pipes in set internals. If Mario stands directly next to or on these pipes, the plants do not emerge.
|align=left|Carnivorous plants that sit in [[Warp Pipe|pipe]]s. Piranha Plants emerge and retract from pipes in set internals. If Mario stands directly next to or on these pipes, the plants do not emerge.
|[[World 1-1 (Super Mario Bros.: The Lost Levels)|World 1-1]]
|[[World 1-1 (Super Mario Bros.: The Lost Levels)|World 1-1]]
|[[World 3-4 (Super Mario Bros.: The Lost Levels)|World 3-4]]
|[[World 3-4 (Super Mario Bros.: The Lost Levels)|World 3-4]]
Line 519: Line 361:
|[[File:SMBLL Red Piranha Plant.png]]
|[[File:SMBLL Red Piranha Plant.png]]
|Red Piranha Plant
|Red Piranha Plant
|Red Piranha Plants move quickly and continue emerging from pipes regardless of Mario's relative position.
|align=left|Red Piranha Plants move quickly and continue emerging from pipes regardless of Mario's relative position.
|[[World 4-1 (Super Mario Bros.: The Lost Levels)|World 4-1]]
|[[World 4-1 (Super Mario Bros.: The Lost Levels)|World 4-1]]
|[[World D-4]]
|[[World D-4]]
Line 527: Line 369:
|[[File:SMB Sprite Cheep Cheep (Red).png]]
|[[File:SMB Sprite Cheep Cheep (Red).png]]
|[[Cheep Cheep]] (Red)
|[[Cheep Cheep]] (Red)
|Pudgy {{wp|pufferfish}} enemies that swim through water. In some ground-themed courses, red Cheep Cheeps leap over bridges in large numbers.
|align=left|Pudgy {{wp|pufferfish}} enemies that swim through water. In some ground-themed courses, red Cheep Cheeps leap over bridges in large numbers.
|[[World 2-3 (Super Mario Bros.: The Lost Levels)|World 2-3]]
|[[World 2-3 (Super Mario Bros.: The Lost Levels)|World 2-3]]
|[[World D-4]]
|[[World D-4]]
Line 535: Line 377:
|[[File:SMB Sprite Cheep Cheep (Gray).png]]
|[[File:SMB Sprite Cheep Cheep (Gray).png]]
|Cheep Cheep (Grey)
|Cheep Cheep (Grey)
|Grey Cheep Cheeps only occur underwater. They swim slightly faster than the red ones.
|align=left|Grey Cheep Cheeps only occur underwater. They swim slightly faster than the red ones.
|[[World 3-2 (Super Mario Bros.: The Lost Levels)|World 3-2]]
|[[World 3-2 (Super Mario Bros.: The Lost Levels)|World 3-2]]
|[[World B-2]]
|[[World B-2]]
Line 543: Line 385:
|[[File:Bullet Bill Super Mario Bros.png]]
|[[File:Bullet Bill Super Mario Bros.png]]
|[[Bullet Bill]]
|[[Bullet Bill]]
|Missiles launched from Turtle Cannons. They fly in straight lines. Bullet Bills are unaffected by fireballs.
|align=left|Missiles launched from Turtle Cannons. They fly in straight lines. Bullet Bills are unaffected by fireballs.
|[[World 1-2 (Super Mario Bros.: The Lost Levels)|World 1-2]]
|[[World 1-2 (Super Mario Bros.: The Lost Levels)|World 1-2]]
|[[World D-3]]
|[[World D-3]]
Line 551: Line 393:
|[[File:SMB Sprite Blooper.png]]
|[[File:SMB Sprite Blooper.png]]
|[[Blooper]]
|[[Blooper]]
|Underwater squid sentinels. They swim erratically to strike Mario.
|align=left|Underwater squid sentinels. They swim erratically to strike Mario.
|[[World 3-2 (Super Mario Bros.: The Lost Levels)|World 3-2]]
|[[World 3-2 (Super Mario Bros.: The Lost Levels)|World 3-2]]
|[[World B-2]]
|[[World B-2]]
Line 559: Line 401:
|[[File:SMBLL Sky Bloober.png]]
|[[File:SMBLL Sky Bloober.png]]
|Sky Blooper
|Sky Blooper
|Pink Bloopers that occur above ground. They behave like the underwater ones, "swimming" through the air.
|align=left|Pink Bloopers that occur above ground. They behave like the underwater ones, "swimming" through the air.
|[[World 1-3 (Super Mario Bros.: The Lost Levels)|World 1-3]]
|[[World 1-3 (Super Mario Bros.: The Lost Levels)|World 1-3]]
|[[World D-4]]
|[[World D-4]]
Line 567: Line 409:
|[[File:Podoboo Sprite SMB.png]]
|[[File:Podoboo Sprite SMB.png]]
|[[Lava Bubble|Podoboo]]
|[[Lava Bubble|Podoboo]]
|Balls of lava that guard Bowser's castles. They leap straight up from pools of lava to strike Mario.
|align=left|Balls of lava that guard Bowser's castles. They leap straight up from pools of lava to strike Mario.
|[[World 2-4 (Super Mario Bros.: The Lost Levels)|World 2-4]]
|[[World 2-4 (Super Mario Bros.: The Lost Levels)|World 2-4]]
|[[World D-4]]
|[[World D-4]]
Line 575: Line 417:


===Obstacles===
===Obstacles===
{|class="wikitable col3left" style="--darkbg1:#444444;width:100%;text-align:center"
{|class="wikitable" style="width:100%;text-align:center"
|-style="color:white;background:red;--darkbg:#600"
|-style="color:white;background:#FF2400"
!width=5% rowspan=2|Image
!width=5% rowspan=2|Image
!width=8% rowspan=2|Name
!width=8% rowspan=2|Name
!class="unsortable" rowspan=2|Description
!class="unsortable" rowspan=2|Description
!class="unsortable" colspan=2|Levels
!class="unsortable" colspan=2|Levels
|-style="color:white;background:red;--darkbg:#600"
|-style="color:white;background:#FF2400"
!width=8%|First
!width=8%|First
!width=8%|Last
!width=8%|Last
Line 589: Line 431:
|align=left|Flames spewed by Bowser and his imposters. The fire travels horizontally and transcends walls.
|align=left|Flames spewed by Bowser and his imposters. The fire travels horizontally and transcends walls.
|[[World 1-4 (Super Mario Bros.: The Lost Levels)|World 1-4]]
|[[World 1-4 (Super Mario Bros.: The Lost Levels)|World 1-4]]
|[[World 8-4 (Super Mario Bros.: The Lost Levels)|World D-4]]
|[[World 8-4 (Super Mario Bros.: The Lost Levels)|World 8-4]]
|-
|-
|[[File:SMB Sprite Fire Bar.png]]
|[[File:SMB Sprite Fire Bar.png]]
Line 613: Line 455:
|align=left|Strong gusts of wind push Mario back, necessitating the player adjust the timing of his jumps and keep moving him forward.
|align=left|Strong gusts of wind push Mario back, necessitating the player adjust the timing of his jumps and keep moving him forward.
|[[World 5-1 (Super Mario Bros.: The Lost Levels)|World 5-1]]
|[[World 5-1 (Super Mario Bros.: The Lost Levels)|World 5-1]]
|[[World D-4]]
|[[World D-1]]
|}
|}


===Bosses===
===Bosses===
Like the original ''Super Mario Bros.'', a [[list of bosses|boss]] occurs in the fourth level of each world within the final room of the [[castle]]. The only exception is [[World 9 (Super Mario Bros.: The Lost Levels)|World 9]], whose boss is in [[World 9-3 (Super Mario Bros.: The Lost Levels)|9-3]] above ground. The boss is on a bridge suspended above a pool of lava. Touching the ax at the opposite corner of the bridge makes it fall away and defeats the boss, but striking one with five [[fireball]]s as [[Fire Mario|Fiery Mario]] defeats it as well. Defeating it this way awards the player with 5000 points. Once defeated, Mario transitions to a narrow corridor where a captive is held. In the first seven [[world]]s, this captive is a [[Toad (species)|Toad]] that directs Mario further along his journey. In [[World 8 (Super Mario Bros.)|World 8]] and [[World D-4|D-4]], [[Princess Peach|Princess Toadstool]] is the one rescued. In most boss rooms, Lifts, Normal Blocks, Podoboos, and Fire-Bars appear alongside the boss as well.
Like the original ''Super Mario Bros.'', a [[boss]] occurs in the fourth level of each world within the final room of the [[castle]]. The only exception is [[World 9 (Super Mario Bros.: The Lost Levels)|World 9]], whose boss is in [[World 9-3 (Super Mario Bros.: The Lost Levels)|9-3]] above ground. The boss is on a bridge suspended above a pool of lava. Touching the ax at the opposite corner of the bridge makes it fall away and defeats the boss, but striking one with five [[fireball]]s as [[Fire Mario|Fiery Mario]] defeats it as well. Defeating it this way awards the player with 5000 points. Once defeated, Mario transitions to a narrow corridor where a captive is held. In the first seven [[world]]s, this captive is a [[Toad (species)|Toad]] that directs Mario further along his journey. In [[World 8 (Super Mario Bros.)|World 8]] and [[World D-4|D-4]], [[Princess Peach|Princess Toadstool]] is the one rescued. In most boss rooms, Lifts, Normal Blocks, Podoboos, and Fire-Bars appear alongside the boss as well.
{|class="wikitable col3left" style="--bg1:black;--darkbg1:#444444;width:100%;text-align:center"
 
|-style="color:white;background:red;--darkbg:#600"
{|class="wikitable" style="width:100%;text-align:center"
!class="unsortable"width=5% rowspan=2|Image
|-style="color:white;background:red"
!class="unsortable" width=5% rowspan=2|Image
!width=8% rowspan=2|Name
!width=8% rowspan=2|Name
!rowspan=2|Description
!rowspan=2|Description
!colspan=2|Levels
!colspan=2|Levels
!rowspan=2|New
!rowspan=2|New
|-style="color:white;background:red;--darkbg:#600"
|-style="color:white;background:red"
!width=8%|First
!width=8%|First
!width=8%|Last
!width=8%|Last
|-
|-
|[[File:SMB Bowser Sprite.png]]
|style="background:black"|[[File:SMB Bowser Sprite.png]]
|[[Impostor Bowser|Fake Bowser]]
|[[Impostor Bowser|Fake Bowser]]
|A Bowser impostor is faced at the end of each world except for worlds 8 and 9. In worlds 1 through 5 and A through D, they [[Bowser's Flame|spit fire]]. In worlds 6 and 7, they throw [[hammer]]s. Defeating them with fireballs reveals their true form.
|align=left|A Bowser impostor is faced at the end of each world except for worlds 8 and 9. In worlds 1 through 5 and A through D, they [[Bowser's Flame|spit fire]]. In worlds 6 and 7, they throw [[hammer]]s. Defeating them with fireballs reveals their true form.
|[[World 1-4 (Super Mario Bros.: The Lost Levels)|World 1-4]]
|[[World 1-4 (Super Mario Bros.: The Lost Levels)|World 1-4]]
|[[World D-4|World D-4]]
|[[World D-4|World D-4]]
|—
|—
|-
|-
|[[File:BowserBrotherSMBTLL.png]]
|style="background:black"|[[File:BowserBrotherSMBTLL.png]]
|[[Bowser's Brother]]
|[[Bowser's Brother]]
|Bowser's blue brother is a mini-boss that can be defeated only with fireballs. It is not necessary to beat him as he can be avoided. He appears twice. In World 8-4, he can spit fire and throw hammers. In World 9-3, he throws only hammers.
|align=left|Bowser's blue brother is a mini-boss that can be defeated only with fireballs. It is not necessary to beat him as he can be avoided. He appears twice. In World 8-4, he can spit fire and throw hammers. In World 9-3, he throws only hammers.
|[[World 8-4 (Super Mario Bros.: The Lost Levels)|World 8-4]]
|[[World 8-4 (Super Mario Bros.: The Lost Levels)|World 8-4]]
|[[World 9-3 (Super Mario Bros.: The Lost Levels)|World 9-3]]
|[[World 9-3 (Super Mario Bros.: The Lost Levels)|World 9-3]]
|{{icon|new}}
|{{icon|new}}
|-
|-
|[[File:SMB Bowser Sprite.png]]
|style="background:black"|[[File:SMB Bowser Sprite.png]]
|[[Bowser]]
|[[Bowser]]
|Bowser appears only at the end of World 8-4. He spits fire and throws hammers but can be defeated just like his impostors.
|align=left|Bowser appears only at the end of World 8-4. He spits fire and throws hammers but can be defeated just like his impostors.
|colspan=2|[[World 8-4 (Super Mario Bros.: The Lost Levels)|World 8-4]]
|colspan=2|[[World 8-4 (Super Mario Bros.: The Lost Levels)|World 8-4]]
|—
|—
|-
|-
|[[File:BowserBrotherSMBTLL.png]]
|style="background:black"|[[File:BowserBrotherSMBTLL.png]]
|Fake Bowser's Brother
|Fake Bowser's Brother
|An impostor of Bowser's Brother appears only in a hallway of World D-4. He spits fire. He can be defeated only with fireballs, which reveals his true form. It is not necessary to beat him.
|align=left|An impostor of Bowser's Brother appears only in a hallway of World D-4. He spits fire. He can be defeated only with fireballs, which reveals his true form. It is not necessary to beat him.
|colspan=2|[[World D-4]]
|colspan=2|[[World D-4]]
|{{icon|new}}
|{{icon|new}}
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==Items and objects==
==Items and objects==
===Items===
===Items===
{|class="wikitable col3left" style="--darkbg1:#444444;width:100%;text-align:center"
{|class="wikitable" style="width:100%;text-align:center"
|-style="color:white;background:red;--darkbg:#600"
|-style="color:white;background:#FF2400"
!width=5%|Image
!width=5%|Image
!width=8%|Name
!width=8%|Name
Line 666: Line 509:
|[[File:SMBLL 1-Up Mushroom Sprite.png]]
|[[File:SMBLL 1-Up Mushroom Sprite.png]]
|[[1-Up Mushroom]]
|[[1-Up Mushroom]]
|Green mushrooms that give Mario an [[extra life]] when collected. 1 -Up Mushrooms are within [[Hidden Block|invisible block]]s near [[pit]]s. When one is struck, the mushroom travels across the ground in the opposite direction from Mario.
|align=left|Green mushrooms that give Mario an [[extra life]] when collected. 1 -Up Mushrooms are within [[Hidden Block|invisible block]]s near [[pit]]s. When one is struck, the mushroom travels across the ground in the opposite direction from Mario.
|-
|[[File:SMBLL Poison Mushroom Sprite.png]]
|[[Poison Mushroom|Poisonous Mushroom]]
|Toxic mushrooms that move like [[Super Mushroom]]s. If Mario is in his [[Super Mario|Super]] or [[Fire Mario|Fire]] form, making contact with a Poisonous Mushroom reduces him to his [[Small Mario|Small]] form. If already in that form, he loses a life.
|-
|-
|[[File:SMB Sprite Coin.png]]
|[[File:SMB Sprite Coin.png]]
|[[Coin]]
|[[Coin]]
|Coins float in mid-air throughout levels and within blocks. Collecting one awards Mario 200 points. Collecting 100 awards him an extra life.
|align=left|Coins float in mid-air throughout levels and within blocks. Collecting one awards Mario 200 points. Collecting 100 awards him an extra life.
|-
|-
|[[File:SMB Greenshell.png]] [[File:SMB Redshell.png]]
|[[File:SMB Greenshell.png]] [[File:SMB Redshell.png]]
|[[Koopa Shell|Koopa shell]]
|[[Koopa Shell|Koopa shell]]
|Stomping on a [[Koopa Troopa]] makes it recede into its shell. Its sent sliding when touched, defeating enemies on contact. Doing so causes the "bulldozer attack", where each enemy defeated grants Mario more points than the last. Launched shells ricochet off collided walls and can damage Mario on contact.  
|align=left|Stomping on a [[Koopa Troopa]] makes it recede into its shell. Its sent sliding when touched, defeating enemies on contact. Doing so causes the "bulldozer attack", where each enemy defeated grants Mario more points than the last. Launched shells ricochet off collided walls and can damage Mario on contact.  
|-
|-
|[[File:SMB Buzzy Shell.png]]
|[[File:SMB Buzzy Shell.png]]
|[[Buzzy Shell|Buzzy Beetle shell]]
|[[Buzzy Shell|Buzzy shell]]
|Stomping on a [[Buzzy Beetle]] yields a shell that works like the Koopa ones, but it cannot be cleared away with tossed fireballs.
|align=left|Stomping on a [[Buzzy Beetle]] yields a shell that works like the Koopa ones, but it cannot be cleared away with tossed fireballs.
|}
|}


Line 688: Line 527:
Items that transform Mario's appearance and give him unique abilities. All of these items are held within blocks and must be jumped under to be released. It is not inherently apparent which block contain which power-ups, and breaking them does not grant Mario their abilities. He must touch the power-ups directly once they are expelled. Touching any power-up also awards Mario 1000 points. Forms that share a column look the same for Mario and Luigi.
Items that transform Mario's appearance and give him unique abilities. All of these items are held within blocks and must be jumped under to be released. It is not inherently apparent which block contain which power-ups, and breaking them does not grant Mario their abilities. He must touch the power-ups directly once they are expelled. Touching any power-up also awards Mario 1000 points. Forms that share a column look the same for Mario and Luigi.
{|class="wikitable" style="width:100%;text-align:center"
{|class="wikitable" style="width:100%;text-align:center"
|-style="color:white;background:red;--darkbg:#600"
|-style="color:white;background:#FF2400"
!width=5% rowspan=2|Power-up
!width=5% rowspan=2|Power-up
!colspan=2|Form
!colspan=2|Form
!rowspan=2|Description
!rowspan=2|Description
|-style="color:white;background:red;--darkbg:#600"
|-style="color:white;background:#FF2400"
!width=8%|Mario
!width=8%|Mario
!width=8%|Luigi
!width=8%|Luigi
Line 698: Line 537:
|N/A
|N/A
|[[File:SMB Smallmario.png]]<br>[[Small Mario]]
|[[File:SMB Smallmario.png]]<br>[[Small Mario]]
|[[File:SMB Small Luigi Sprite.png]]<br>[[Small Mario|Small Luigi]]
|[[File:SMB_Small_Luigi_Sprite.png]]<br>[[Small Mario|Small Luigi]]
|align=left|Mario is in his Small form when the player starts a new game. Small Mario is incapable of breaking Normal Blocks and loses a life when he makes contact with an enemy or obstacle. However, he can run across narrow passageways without having to [[crouch]]. Regardless of the form he was in before losing a life, Mario reappears in the level in his Small form.
|align=left|Mario is in his Small form when the player starts a new game. Small Mario is incapable of breaking Normal Blocks and loses a life when he makes contact with an enemy or obstacle. However, he can run across narrow passageways without having to [[crouch]]. Regardless of the form he was in before losing a life, Mario reappears in the level in his Small form.
|-
|-
|[[File:SMBLL Super Mushroom Sprite.png]]<br>[[Super Mushroom|Mushroom]]
|[[File:SMBLL Super Mushroom Sprite.png]]<br>[[Super Mushroom|Mushroom]]
|[[File:SMB Super Mario Jumping.png]]<br>[[Super Mario (form)|Super Mario]]
|[[File:SMB Super Mario Jumping.png]]<br>[[Super Mario (form)|Super Mario]]
|[[File:SMB Super Luigi Jumping.png]]<br>[[Super Mario (form)|Super Luigi]]
|[[File:SMB_Super_Luigi_Jumping.png]]<br>[[Super Mario (form)|Super Luigi]]
|align=left|Mushrooms are within visible blocks and slide across the ground, similar to 1-Up Mushrooms. They bounce back in the opposite direction when they hit an obstruction. Touching one transforms Small Mario into Super Mario, a form twice as tall and capable of breaking Normal Blocks. Subsequent encounters with blocks intended to contain Mushrooms instead release Fire Flowers when struck in this form. Receiving damaging reverts Super Mario back into his Small form. He retains his Super form across levels if he reaches flagpoles as Super Mario.
|align=left|Mushrooms are within visible blocks and slide across the ground, similar to 1-Up Mushrooms. They bounce back in the opposite direction when they hit an obstruction. Touching one transforms Small Mario into Super Mario, a form twice as tall and capable of breaking Normal Blocks. Subsequent encounters with blocks intended to contain Mushrooms instead release Fire Flowers when struck in this form. Receiving damaging reverts Super Mario back into his Small form. He retains his Super form across levels if he reaches flagpoles as Super Mario.
|-
|-
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===Objects===
===Objects===
Objects are interactable elements of the environment that cannot be picked up or collected.
Objects are interactable elements of the environment that cannot be picked up or collected.
{|class="wikitable col3left" style="--bg1:white;--darkbg1:#444444;width:100%;text-align:center"
{|class="wikitable" style="width:100%;text-align:center"
|-style="color:white;background:red;--darkbg:#600"
|-style="color:white;background:#FF2400"
!width=5%|Image
!width=5%|Image
!width=8%|Name
!width=8%|Name
!Description
!Description
|-
|-
!colspan=3 style="background:#FF7733;--darkbg:#400"|Blocks
!colspan=3 style="background:#FF7733;"|Blocks
|-
|-
|[[File:SMB Qblock.png]]
|[[File:SMB Qblock.png]]
|[[? Block]]
|[[? Block]]
|Floating [[block]]s that contain items. One releases its contents when jumped underneath. Some ? Blocks are [[Coin Block|multi-coin Blocks]] that release a variable amount of coins if struck in rapid succession. Others are [[Hidden Block|invisible]]. A struck ? Block becomes an [[Empty Block]] that can be used as a platform. These are the only type of strikable blocks that [[Small Mario]] can open.
|align=left|Floating [[block]]s that contain items. One releases its contents when jumped underneath. Some ? Blocks are [[Coin Block|multi-coin Blocks]] that release a variable amount of coins if struck in rapid succession. Others are [[Hidden Block|invisible]]. A struck ? Block becomes an [[Empty Block]] that can be used as a platform. These are the only type of strikable blocks that [[Small Mario]] can open.
|-
|-
|[[File:SMB Sprite Cloud Block.png]]
|[[File:SMB Sprite Cloud Block.png]]
|[[Cloud Block]]
|[[Cloud Block]]
|Cloud Blocks make up the terrain in [[Coin Heaven|Bonus Stages]] high in the athletic levels.
|align=left|Cloud Blocks make up the terrain in [[Coin Heaven|Bonus Stages]] high in the athletic levels.
|-
|-
|[[File:SMB Sprite Coral.png]]
|[[File:SMB Sprite Coral.png]]
|[[Coral]]
|[[Coral]]
|Coral form varyingly sized columns in underwater levels that obstruct Mario.
|align=left|Coral form varyingly sized columns in underwater levels that obstruct Mario.
|-
|-
|[[File:LostLevelsBrickBlock.png]]
|[[File:LostLevelsBrickBlock.png]]
|[[Brick Block|Normal Block]]
|[[Brick Block|Normal Block]]
|The most common blocks. Most Normal Blocks fall apart when struck, but some are secretly ? or multi-coin Blocks. Small Mario is incapable of directly breaking a Normal Block, but he can still use a shell if available.
|align=left|The most common blocks. Most Normal Blocks fall apart when struck, but some are secretly ? or multi-coin Blocks. Small Mario is incapable of directly breaking a Normal Block, but he can still use a shell if available.
|-
|-
|[[File:SMB Hard Block Sprite.png]]
|[[File:SMB Hard Block Sprite.png]]
|[[Hard Block|Stairblock]]
|[[Hard Block|Stairblock]]
|Unbreakable blocks that appear on the ground. Some are stacked or laid next to each other to form climbable staircases or incomplete bridges.
|align=left|Unbreakable blocks that appear on the ground. Some are stacked or laid next to each other to form climbable staircases or incomplete bridges.
|-
|-
!colspan=3 style="background:#FF7733;--darkbg:#400"|Platforms
!colspan=3 style="background:#FF7733;"|Platforms
|-
|-
|[[File:TLL Sprite Cloud Lift.png]]
|[[File:TLL Sprite Cloud Lift.png]]
|[[Cloud Lift|Cloud]]
|[[Cloud Lift|Cloud]]
|Inert platforms in the sky.
|align=left|Inert platforms in the sky.
|-
|[[File:TLL Sprite Island (Ground).png]]
|[[Island]]
|Terrain of varying heights and widths that occur in athletic courses. They are similar to super mushrooms, but often have wider bases made of earth. Some rise directly out of [[water]].
|-
|-
|[[File:Lost Levels Lift.png]]
|[[File:Lost Levels Lift.png]]
|[[Lift]]
|[[Lift]]
|Thin, moving platforms. They are most common in athletic levels, above bottomless pits. Lifts are of varying widths and movements. There is a paired type of Lifts called [[Scale Lift|Balance Lift]]s that are a seesaw-like pulley system, where standing on one Lift makes it fall and the other rise. There are also [[Flimsy Lift|types of Lifts]] that fall shortly after being stepped on.
|align=left|Thin, moving platforms. They are most common in athletic levels, above bottomless pits. Lifts are of varying widths and movements. There is a paired type of Lifts called [[Scale Lift|Balance Lift]]s that are a seesaw-like pulley system, where standing on one Lift makes it fall and the other rise. There are also [[Flimsy Lift|types of Lifts]] that fall shortly after being stepped on.
|-
|-
|[[File:Warp Pipe SMB.png]]
|[[File:Warp Pipe SMB.png]]
|[[Warp Pipe|Pipe]]
|[[Warp Pipe|Pipe]]
|Most pipes are columnar platforms of varying height, some of which contain [[Piranha Plant]]s. A few of them are [[Warp Pipe]]s that bring Mario to a secret underground area by pressing down on {{button|nes|Pad}}. In some [[Warp Zone]]s, the Warp Pipes bring Mario back to previously visited worlds.
|align=left|Most pipes are columnar platforms of varying height, some of which contain [[Piranha Plant]]s. A few of them are [[Warp Pipe]]s that bring Mario to a secret underground area by pressing down on {{button|nes|Pad}}. In some [[Warp Zone]]s, the Warp Pipes bring Mario back to previously visited worlds.
|-
|-
|[[File:Red Lost Levels Springboard.png]]
|[[File:Red Lost Levels Springboard.png]]
|[[Trampoline|Spring]]
|[[Trampoline|Spring]]
|Springs bounce Mario into the air. Pressing {{button|nes|a}} when the Spring is fully contracted makes it launch Mario much higher than it would otherwise.
|align=left|Springs bounce Mario into the air. Pressing {{button|nes|a}} when the Spring is fully contracted makes it launch Mario much higher than it would otherwise.
|-
|-
|[[File:Lost Levels Springboard.png]]
|[[File:Lost Levels Springboard.png]]
|[[Super Spring]]
|[[Super Spring]]
|Green-colored Springs that launch Mario offscreen, enabling him to skip large portions of levels.
|align=left|Green-colored Springs that launch Mario offscreen, enabling him to skip large portions of levels.
|-
|-
!colspan=3 style="background:#FF7733;--darkbg:#400"|Goals
!colspan=3 style="background:#FF7733;"|Goals
|-
|-
|[[File:SMB Sprite Axe.png]]
|[[File:SMB Sprite Axe.png]]
|[[Axe|Ax]]
|[[Axe|Ax]]
|Touching an ax causes the bridge it is alongside to collapse. This defeats the boss that was on top of it and completes the level.
|align=left|Touching an ax causes the bridge it is alongside to collapse. This defeats the boss that was on top of it and completes the level.
|-
|-
|[[File:NES LL Warp Door Sprite.png]]
|[[File:NES LL Warp Door Sprite.png]]
|[[Warp Door|Door]]
|[[Warp Door|Door]]
|Doors become accessible when certain bosses are defeated. They lead to Princess Toadstool.
|align=left|Doors become accessible when certain bosses are defeated. They lead to Princess Toadstool.
|-
|-
|[[File:SMB Goal Pole.png|x80px]]
|[[File:SMB Goal Pole.png|x80px]]
|[[Goal Pole|Flagpole]]
|[[Goal Pole|Flagpole]]
|Flagpoles are the [[goal]]s at the end of most levels. When one is touched, Mario slides to the base and completes the level. Touching one also rewards him bonus points. The higher he is on the flagpole, the greater the number of points. Grabbing the top rewards Mario 5000 points.
|align=left|Flagpoles are the [[goal]]s at the end of most levels. When one is touched, Mario slides to the base and completes the level. Touching one also rewards him bonus points. The higher he is on the flagpole, the greater the number of points. Grabbing the top rewards Mario 5000 points.
|-
|-
!colspan=3 style="background:#FF7733;--darkbg:#400"|Other objects
!colspan=3 style="background:#FF7733;"|Other objects
|-
|-
|[[File:SMB Sprite Firework.gif]]
|[[File:SMB Sprite Firework.gif]]
|[[Fireworks]]
|[[Firework]]
|Fireworks appear if Mario grabs a flagpole when the last digit on the [[Time Limit|timer]] and coin counter match. There are three fireworks if the number is odd and six if it is even. Each one rewards Mario 500 points.
|align=left|Fireworks appear if Mario grabs a flagpole when the last digit on the [[Time Limit|timer]] and coin counter match. There are three fireworks if the number is odd and six if it is even. Each one rewards Mario 500 points.
|-
|-
|[[File:SMBLL Green Horsetail Tall.png]]
|[[File:SMBLL Green Horsetail Tall.png]]
|[[Horsetail|Horsehair plant]]
|[[Horsetail|Horsehair plant]]
|Field horsehair plants appear in the background of ground-themed levels. According to the instruction booklet, Bowser transformed some of the [[Mushroom Kingdom]]'s inhabitants into these plants.
|align=left|Field horsehair plants appear in the background of ground-themed levels. According to the instruction booklet, Bowser transformed some of the [[Mushroom Kingdom]]'s inhabitants into these plants.
|-
|-
|[[File:VineTop.png|x80px]]
|[[File:VineTop.png|x80px]]
|[[Vine]]
|[[Vine]]
|Beanstalks rapidly grow from struck [[? Block|Vine Block]]s, ascending skyward. Climbing one brings Mario to a hidden Bonus Stage in the sky.
|align=left|Beanstalks rapidly grow from struck [[? Block|Vine Block]]s, ascending skyward. Climbing one brings Mario to a hidden Bonus Stage in the sky.
|}
 
==List of levels==
Six levels in the game are reused from ''[[VS. Super Mario Bros.]]'' Additionally, 22 levels from the game appear in ''[[All Night Nippon: Super Mario Bros.]]'', including those in Worlds A-D.
{|class=wikitable
|-
!World
!width="7%"|Level
!Setting
!Enemies found
|-
|-
|rowspan=4 align=center|[[File:SMBLL Luigi Screenshot.png]]<br>'''[[World 1 (Super Mario Bros.: The Lost Levels)|World 1]]'''
|[[World 1-1 (Super Mario Bros.: The Lost Levels)|World 1-1]]
|Ground
|[[Goomba]], [[Koopa Troopa]], [[Koopa Paratroopa]], [[Piranha Plant]]
|-
|[[World 1-2 (Super Mario Bros.: The Lost Levels)|World 1-2]]
|Underground
|Goomba, Koopa Troopa, [[Piranha Plant]], [[Buzzy Beetle]]
|-
|[[World 1-3 (Super Mario Bros.: The Lost Levels)|World 1-3]]
|Ground/Sky
|[[Blooper]], [[Koopa Troopa]], [[Koopa Paratroopa]]
|-
|[[World 1-4 (Super Mario Bros.: The Lost Levels)|World 1-4]]
|Castle
|[[Fire Bar|Fire-Bar]], Koopa Troopa, [[Impostor Bowser|fake Bowser]]
|-
|rowspan=4 align=center|[[File:SMBLL World 2-1 Screenshot.png]]<br>'''[[World 2 (Super Mario Bros.: The Lost Levels)|World 2]]'''
|[[World 2-1 (Super Mario Bros.: The Lost Levels)|World 2-1]]
|Ground/Water
|[[Goomba]], [[Koopa Troopa]], [[Koopa Paratroopa]], [[Piranha Plant]]
|-
|[[World 2-2 (Super Mario Bros.: The Lost Levels)|World 2-2]]
|Ground
|Koopa Troopa, Koopa Paratroopa, Goomba, Piranha Plant
|-
|[[World 2-3 (Super Mario Bros.: The Lost Levels)|World 2-3]]
|Ground/Sky
|[[Cheep Cheep]], Koopa Troopa, Koopa Paratroopa, Blooper
|-
|[[World 2-4 (Super Mario Bros.: The Lost Levels)|World 2-4]]
|Castle
|Koopa Troopa, Goomba, Fire-Bar, [[Lava Bubble]], fake Bowser
|-
|rowspan=4 align=center|[[File:SMBLL World 3-2 Screenshot.png]]<br>'''[[World 3 (Super Mario Bros.: The Lost Levels)|World 3]]'''
|[[World 3-1 (Super Mario Bros.: The Lost Levels)|World 3-1]]
|Ground/Snow
|[[Hammer Bro]]ther, Koopa Troopa, Koopa Paratroopa, [[Bullet Bill]], Piranha Plant
|-
|[[World 3-2 (Super Mario Bros.: The Lost Levels)|World 3-2]]
|Underwater
|Blooper, Cheep Cheep, Koopa Troopa, Koopa Paratroopa
|-
|[[World 3-3 (Super Mario Bros.: The Lost Levels)|World 3-3]]
|Ground/Snow/Sky
|Koopa Troopa, Koopa Paratroopa, Piranha Plant
|-
|[[World 3-4 (Super Mario Bros.: The Lost Levels)|World 3-4]]
|Castle
|Fire-Bar, Lava Bubble, Piranha Plant, fake Bowser
|-
|rowspan=4 align=center|[[File:SMBLL World 4-1 Screenshot.png]]<br>'''[[World 4 (Super Mario Bros.: The Lost Levels)|World 4]]'''
|[[World 4-1 (Super Mario Bros.: The Lost Levels)|World 4-1]]
|Ground
|Piranha Plant, [[Lakitu]], [[Spiny]]
|-
|[[World 4-2 (Super Mario Bros.: The Lost Levels)|World 4-2]]
|Ground
|Koopa Troopa, Piranha Plant, Buzzy Beetle, Lakitu, Spiny, Goomba
|-
|[[World 4-3 (Super Mario Bros.: The Lost Levels)|World 4-3]]
|Ground/Sky
|Koopa Paratroopa, Koopa Troopa, Bullet Bill
|-
|[[World 4-4 (Super Mario Bros.: The Lost Levels)|World 4-4]]
|Castle
|Fire-Bar, Goomba, Koopa Troopa, Hammer Brother, Piranha Plant, Lava Bubble, fake Bowser
|-
|rowspan=4 align=center|[[File:SMBLL World 5-1 Screenshot.png]]<br>'''[[World 5 (Super Mario Bros.: The Lost Levels)|World 5]]'''
|[[World 5-1 (Super Mario Bros.: The Lost Levels)|World 5-1]]
|Snow
|Buzzy Beetle, Piranha Plant, Koopa Troopa, Koopa Paratroopa, Goomba
|-
|[[World 5-2 (Super Mario Bros.: The Lost Levels)|World 5-2]]
|Underground
|Piranha Plant, Goomba, Koopa Troopa, Buzzy Beetle
|-
|[[World 5-3 (Super Mario Bros.: The Lost Levels)|World 5-3]]
|Ground/Sky
|Koopa Paratroopa, Piranha Plant, Bullet Bill, Blooper
|-
|[[World 5-4 (Super Mario Bros.: The Lost Levels)|World 5-4]]
|Castle
|Lava Bubble, Fire-Bar, fake Bowser
|-
|rowspan=4 align=center|[[File:SMBLL World 6-3 Screenshot.png]]<br>'''[[World 6 (Super Mario Bros.: The Lost Levels)|World 6]]'''
|[[World 6-1 (Super Mario Bros.: The Lost Levels)|World 6-1]]
|Ground
|Piranha Plant, Buzzy Beetle, Koopa Troopa, Koopa Paratroopa, Goomba, Bullet Bill, Hammer Brother, Blooper
|-
|[[World 6-2 (Super Mario Bros.: The Lost Levels)|World 6-2]]
|Underwater
|Blooper, Cheep Cheep, Koopa Troopa, Koopa Paratroopa
|-
|[[World 6-3 (Super Mario Bros.: The Lost Levels)|World 6-3]]
|Sky
|Koopa Troopa, Koopa Paratroopa, Cheep Cheep
|-
|[[World 6-4 (Super Mario Bros.: The Lost Levels)|World 6-4]]
|Castle
|Lava Bubble, Fire-Bar, Piranha Plant, Hammer Brother, fake Bowser
|-
|rowspan=4 align=center|[[File:SMBLL World 7-3 Screenshot.png]]<br>'''[[World 7 (Super Mario Bros.: The Lost Levels)|World 7]]'''
|[[World 7-1 (Super Mario Bros.: The Lost Levels)|World 7-1]]
|Ground
|Koopa Troopa, Koopa Paratroopa, Piranha Plant, Hammer Brother, Bullet Bill
|-
|[[World 7-2 (Super Mario Bros.: The Lost Levels)|World 7-2]]
|Ground/Sky/Water
|Blooper, Cheep Cheep, Piranha Plant, Fire-Bar
|-
|[[World 7-3 (Super Mario Bros.: The Lost Levels)|World 7-3]]
|Sky
|Koopa Troopa, Koopa Paratroopa, Piranha Plant, Fire-Bar
|-
|[[World 7-4 (Super Mario Bros.: The Lost Levels)|World 7-4]]
|Castle
|Lava Bubble, Fire-Bar, fake Bowser
|-
|rowspan=4 align=center|[[File:SMBLL NES World 8-4 Peach.png]]<br>'''[[World 8 (Super Mario Bros.: The Lost Levels)|World 8]]'''
|[[World 8-1 (Super Mario Bros.: The Lost Levels)|World 8-1]]
|Ground
|Goomba, Koopa Troopa, Koopa Paratroopa, Piranha Plant, Buzzy Beetle
|-
|[[World 8-2 (Super Mario Bros.: The Lost Levels)|World 8-2]]
|Autumn Ground
|Goomba, Koopa Paratroopa, Piranha Plant, Buzzy Beetle, Lakitu, Spiny, Bullet Bill
|-
|[[World 8-3 (Super Mario Bros.: The Lost Levels)|World 8-3]]
|Sky
|Koopa Troopa, Koopa Paratroopa, Piranha Plant, Bullet Bill, Hammer Brother
|-
|[[World 8-4 (Super Mario Bros.: The Lost Levels)|World 8-4]]
|Bowser's Castle
|Goomba, Koopa Paratroopa, Piranha Plant, Fire-Bar, Lava Bubble, Buzzy Beetle, Hammer Brother, Blooper, Cheep Cheep, [[Bowser's Brother]], [[Bowser]]
|-
|rowspan=4 align=center|[[File:SMB NES World 9-1 Title Card.png]]<br>'''[[World 9 (Super Mario Bros.: The Lost Levels)|World 9]]'''
|[[World 9-1 (Super Mario Bros.: The Lost Levels)|World 9-1]]
|Underwater
|Piranha Plant, Koopa Paratroopa, Bullet Bill, Lakitu, Spiny, Hammer Brother, Blooper, Buzzy Beetle
|-
|[[World 9-2 (Super Mario Bros.: The Lost Levels)|World 9-2]]
|Underwater
|Piranha Plant, Lakitu, Spiny
|-
|[[World 9-3 (Super Mario Bros.: The Lost Levels)|World 9-3]]
|Fortress
|Bowser's Brother
|-
|[[World 9-4 (Super Mario Bros.: The Lost Levels)|World 9-4]]
|Underwater
|Goomba, Koopa Troopa, Buzzy Beetle, Koopa Paratroopa, Hammer Brother, Blooper, Lava Bubble
|-
|rowspan=4 align=center|[[File:SMBLL World A-1 Screenshot.png]]<br>'''[[World A]]'''
|[[World A-1]]
|Ground
|Koopa Troopa, Koopa Paratroopa, Piranha Plant, Hammer Brother
|-
|[[World A-2]]
|Underground
|Piranha Plant, Hammer Brother, Bullet Bill
|-
|[[World A-3]]
|Sky
|Cheep Cheep, Blooper, Koopa Paratroopa
|-
|[[World A-4]]
|Castle
|Fire-Bar, Lava Bubble, Koopa Troopa, Bullet Bill, fake Bowser
|-
|rowspan=4 align=center|[[File:SMBLL World B-2 Screenshot.png]]<br>'''[[World B]]'''
|[[World B-1]]
|Ground
|Buzzy Beetle, Koopa Troopa, Piranha Plant, Koopa Paratroopa
|-
|[[World B-2]]
|Underwater
|Blooper, Cheep Cheep, Koopa Paratroopa, Koopa Troopa, Fire-Bar, Piranha Plant
|-
|[[World B-3]]
|Ground/Sky
|Koopa Paratroopa, Piranha Plant, Bullet Bill, Koopa Troopa
|-
|[[World B-4]]
|Castle
|Piranha Plant, Fire-Bar, fake Bowser
|-
|rowspan=4 align=center|[[File:SMBLL World C-3 Screenshot.png]]<br>'''[[World C]]'''
|[[World C-1]]
|Ground/Snow
|Koopa Paratroopa, Piranha Plant, Hammer Brother, Buzzy Beetle
|-
|[[World C-2]]
|Ground/Sky
|Koopa Paratroopa, Cheep Cheep, Blooper, Koopa Troopa, Bullet Bill
|-
|[[World C-3]]
|Ground/Sky
|Lakitu, Spiny, Koopa Paratroopa, Piranha Plant, Fire-Bar
|-
|[[World C-4]]
|Castle
|Fire-Bar, Koopa Troopa, Buzzy Beetle, Lava Bubble, fake Bowser
|-
|rowspan=4 align=center|[[File:SMBLL World D-2 Screenshot.png]]<br>'''[[World D]]'''
|[[World D-1]]
|Ground
|Hammer Brother, Koopa Paratroopa, Bullet Bill, Buzzy Beetle, Koopa Troopa, Piranha Plant
|-
|[[World D-2]]
|Ground
|Koopa Troopa, Buzzy Beetle, Koopa Troopa, Piranha Plant, Bullet Bill
|-
|[[World D-3]]
|Ground/Fortress
|Bullet Bill, Piranha Plant, Hammer Brother, Koopa Paratroopa
|-
|[[World D-4]]
|Castle
|Piranha Plant, Fire-Bar, Lava Bubble, Koopa Paratroopa, Cheep Cheep, Hammer Brother, Blooper, fake Bowser's Brother (original) / Bowser's Brother (''All-Stars''), fake Bowser (original) / Bowser (''All-Stars'')
|}
|}


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==Reception==
==Reception==
The Japanese ''Super Mario Bros. 2'' served as one of the flagship titles for newly released Famicom Disk System in 1986, alongside ''[[Zeldawiki:The Legend of Zelda|The Legend of Zelda]]''. ''Super Mario Bros. 2'' was intended to be a game for expert gamers that had mastered the original ''[[Super Mario Bros.]]'' and were looking for a new challenge. It was the most popular Famicom Disk System game, selling about 2.5 million copies. Japanese critics at the time, however, characterized the game as an "expansion pack" or "update" to the original rather than an actual sequel.{{ref needed}}
The Japanese ''Super Mario Bros. 2'' served as one of the flagship titles for newly released Famicom Disk System in 1986, alongside ''[[Zeldawiki:The Legend of Zelda|The Legend of Zelda]]''. ''Super Mario Bros. 2'' was intended to be a game for expert gamers that had mastered the original ''[[Super Mario Bros.]]'' and were looking for a new challenge. It was the most popular Famicom Disk System game, selling about 2.5 million copies. Japanese critics at the time, however, characterized the game as an "expansion pack" or "update" to the original rather than an actual sequel.{{ref needed}}
{|class="wikitable" style="width:100%;text-align:center"
{| class="wikitable reviews"
!colspan="4"style="font-size:120%;text-align:center;background-color:silver;--darkbg:#600"|Reviews
!colspan="4"style="font-size:120%; text-align: center; background-color:silver"|Reviews
|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
|Release
|Release
Line 937: Line 1,004:
*"''Thank you Mario/Luigi!''" - Princess Peach and Toads, following the above
*"''Thank you Mario/Luigi!''" - Princess Peach and Toads, following the above
*"''We present Fantasy World / Let's try "9 World" with one game.''" -- World 9 intro screen
*"''We present Fantasy World / Let's try "9 World" with one game.''" -- World 9 intro screen
*「アリガトウ!」(''Arigatō!'', meaning "Thank you!" when translated from Japanese) -- Coral in World 9-4
*「アリガトウ!」 (''Arigatō!'', meaning "Thank you!" when translated from Japanese) -- Coral in World 9-4
*"''You're a super player! We hope we'll see you again. Mario and staff.''" -- Game Over screen for World 9
*"''You're a super player! We hope we'll see you again. Mario and staff.''" -- Game Over screen for World 9


Line 945: Line 1,012:
|JpnR=Sūpā Mario Burazāzu Tsū
|JpnR=Sūpā Mario Burazāzu Tsū
|JpnM=Super Mario Bros. 2
|JpnM=Super Mario Bros. 2
|ChiS=超级马力欧兄弟2
|ChiS=超级马力欧兄弟2<ref>{{cite|url=www.nintendo.com.hk/topics/article/a_200904_05_sc.html|title=1980年登场的《Game & Watch》复活!与迎接35周年的《超级马力欧兄弟》合作!|language=zh-hans|publisher=Nintendo.com.hk|accessdate=September 4, 2020}}</ref>
|ChiSR=Chāojí Mǎlì'ōu Xiōngdì 2
|ChiSR=Chāojí Mǎlì'ōu Xiōngdì 2
|ChiSM=Super Mario Bros. 2
|ChiSM=Super Mario Bros. 2
|ChiSC=<ref>{{cite|url=www.nintendo.com.hk/topics/article/a_200904_05_sc.html|title=1980年登场的《Game & Watch》复活!与迎接35周年的《超级马力欧兄弟》合作!|language=zh-hans|publisher=Nintendo.com.hk|accessdate=September 4, 2020}}</ref>
|ChiT=超級瑪利歐兄弟2<ref>{{cite|url=www.nintendo.com.hk/topics/article/a_200904_05.html|title=1980年登場的《Game & Watch》復活!與迎接35週年的《超級瑪利歐兄弟》合作!|language=zh-hant|publisher=Nintendo.com.hk|accessdate=September 4, 2020}}</ref>
|ChiT=超級瑪利歐兄弟2
|ChiTR=Chāojí Mǎlì'ōu Xiōngdì 2
|ChiTR=Chāojí Mǎlì'ōu Xiōngdì 2
|ChiTM=Super Mario Bros. 2
|ChiTM=Super Mario Bros. 2
|ChiTC=<ref>{{cite|url=www.nintendo.com.hk/topics/article/a_200904_05.html|title=1980年登場的《Game & Watch》復活!與迎接35週年的《超級瑪利歐兄弟》合作!|language=zh-hant|publisher=Nintendo.com.hk|accessdate=September 4, 2020}}</ref>
|Ita=''Super Mario Bros.: I Livelli Perduti'' <small>(''Super Mario All-Stars'' only)</small><ref>{{cite|title=''[[Super Mario All-Stars]]'' Italian instruction booklet|page=5}}</ref>
|Ita=''Super Mario Bros.: I Livelli Perduti''
|ItaM=Super Mario Bros.: The Lost Levels
|ItaM=Super Mario Bros.: The Lost Levels
|ItaC=<ref>{{cite|title=''[[Super Mario All-Stars]]'' Italian instruction booklet|page=5}}</ref>
|ItaN=''Super Mario All-Stars'' only
|Kor=슈퍼 마리오 브라더스 더 로스트 레벨즈
|Kor=슈퍼 마리오 브라더스 더 로스트 레벨즈
|KorR=Syupeo Mario Beuradeoseu Deo Roseuteu Rebeljeu
|KorR=Syupeo Mario Beuradeoseu Deo Roseuteu Rebeljeu
|KorM=Super Mario Bros. The Lost Levels
|KorM=Super Mario Bros. The Lost Levels
|Kor2=슈퍼 마리오브라더스 2
|Kor2=슈퍼 마리오브라더스 2<ref>From the Korean version of ''[[Super Smash Bros. Ultimate]]''</ref>
|Kor2R=Syupeo Mario Beuradeoseu 2
|Kor2R=Syupeo Mario Beuradeoseu 2
|Kor2M=Super Mario Bros. 2
|Kor2M=Super Mario Bros. 2
|Kor2C=<ref>From the Korean version of ''[[Super Smash Bros. Ultimate]]''</ref>
}}
}}


==Notes==
==Trivia==
*Dummied data for the game ''[[nookipedia:Doubutsu no Mori+|Dōbutsu no Mori+]]'' indicated that ''Super Mario Bros.: The Lost Levels'' (or, more accurately, ''Super Mario Bros. 2'') as well as ''[[NES Open Tournament Golf|Mario Open Golf]]'' would have been included as a playable Famicom game, but it ultimately was cut with not even a ROM or models available inside.<ref>{{cite|url=tcrf.net/Animal_Crossing#Removed_Games|title=''Animal Crossing''|publisher=The Cutting Room Floor|accessdate=May 31, 2024}}</ref>
*Dummied data for the game ''[[nookipedia:Doubutsu no Mori+|Dōbutsu no Mori+]]'' indicated that ''Super Mario Bros.: The Lost Levels'' (or, more accurately, ''Super Mario Bros. 2'') as well as ''[[NES Open Tournament Golf|Mario Open Golf]]'' would have been included as a playable Famicom game, but it ultimately was cut with not even a ROM or models available inside.<ref>{{cite|url=tcrf.net/Animal_Crossing#Removed_Games|title=''Animal Crossing''|publisher=The Cutting Room Floor|accessdate=May 31, 2024}}</ref>
*At the end of the ''[[Mario Kart 8]]'' April 30 Nintendo Direct, when the Nintendo fan pulls out his "Things to do before I die" list to write "Buy ''Mario Kart 8''", one of the other notes on the list is "Beat SMB2: The Lost Levels",<ref>{{cite|url=youtu.be/JbuJZP0_8iQ?t=2152|timestamp=35:52|title=Wii U - Mario Kart 8 Direct 4.30.2014|publisher=YouTube|accessdate=May 31, 2024|author=Nintendo of America}}</ref> a reference to how difficult the game is compared to other ''[[Super Mario (franchise)|Super Mario]]'' games.
*At the end of the ''[[Mario Kart 8]]'' April 30 Nintendo Direct, when the Nintendo fan pulls out his "Things to do before I die" list to write "Buy ''Mario Kart 8''", one of the other notes on the list is "Beat SMB2: The Lost Levels",<ref>{{cite|url=youtu.be/JbuJZP0_8iQ?t=2152|timestamp=35:52|title=Wii U - Mario Kart 8 Direct 4.30.2014|publisher=YouTube|accessdate=May 31, 2024|author=Nintendo of America}}</ref> a reference to how difficult the game is compared to other ''[[Super Mario (franchise)|Super Mario]]'' games.
Line 983: Line 1,045:
*[https://www.nintendo.co.jp/software/smb2/index.html Official Japanese website]
*[https://www.nintendo.co.jp/software/smb2/index.html Official Japanese website]
*[https://www.nintendo.com/jp/famicom/software/smb2/index.html Official Japanese site (Famicom 40th Anniversary)]
*[https://www.nintendo.com/jp/famicom/software/smb2/index.html Official Japanese site (Famicom 40th Anniversary)]
{{SMB}}
{{SMB}}
{{Super Mario games}}
{{Super Mario games}}
Line 994: Line 1,057:
[[Category:Family Computer Disk System games]]
[[Category:Family Computer Disk System games]]
[[Category:Virtual Console games]]
[[Category:Virtual Console games]]
[[Category:Wii Virtual Console games]]
[[Category:Nintendo 3DS Virtual Console games]]
[[Category:Wii U Virtual Console games]]
[[Category:Nintendo Switch Online games]]
[[Category:Platforming games]]
[[Category:Platforming games]]
[[Category:1986 games]]
[[Category:1986 games]]

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