Editing Super Mario All-Stars
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*The pitch of the [[Music Box]] has been changed. | *The pitch of the [[Music Box]] has been changed. | ||
*Upon starting a new world, its music now starts when the map screen appears. Originally, this only applied to [[Grass Land]]; the other worlds' music did not play until Mario appeared on the map. | *Upon starting a new world, its music now starts when the map screen appears. Originally, this only applied to [[Grass Land]]; the other worlds' music did not play until Mario appeared on the map. | ||
*Several sound | *Several unique sound effect from the original have been replaced by similar sounds from ''Super Mario World'': | ||
**The sound that plays when Mario enters on a new world map is taken from [[P Switch]]'s warning sound when the effect is about to run out. | **The sound that plays when Mario enters on a new world map is taken from [[P Switch]]'s warning sound when the effect is about to run out. | ||
**The sounds of transforming into and using his tail as [[Raccoon Mario]] or [[Tanooki Mario]] are taken from a carried item turning into a power-up or [[1-Up Mushroom]] by a [[Giant Gate]] and the [[Spin Jump]], respectively. | **The sounds of transforming into and using his tail as [[Raccoon Mario]] or [[Tanooki Mario]] are taken from a carried item turning into a power-up or [[1-Up Mushroom]] by a [[Giant Gate]] and the [[Spin Jump]], respectively. |