Editing Super Mario All-Stars

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**The [[Underground BGM|Underground Theme]] is now based on the ''Super Mario Bros. 3'' version (with added upbeat drums and uses 4/4 time signature rather than 3/4), and single arrangement is used across the ''Super Mario Bros.'', ''Super Mario Bros.: The Lost Levels'' and ''Super Mario Bros. 3'' remakes.
**The [[Underground BGM|Underground Theme]] is now based on the ''Super Mario Bros. 3'' version (with added upbeat drums and uses 4/4 time signature rather than 3/4), and single arrangement is used across the ''Super Mario Bros.'', ''Super Mario Bros.: The Lost Levels'' and ''Super Mario Bros. 3'' remakes.
**Likewise, the [[Invincibility BGM|Starman theme]] now feature percussion parts from both ''Super Mario Bros. 2'' and ''Super Mario Bros. 3'' versions, and single arrangement is used across all remakes.
**Likewise, the [[Invincibility BGM|Starman theme]] now feature percussion parts from both ''Super Mario Bros. 2'' and ''Super Mario Bros. 3'' versions, and single arrangement is used across all remakes.
**The [[Underwater BGM|Underwater]] and [[Castle BGM|Castle]] themes have slower tempo than in the original.
**The [[Underwater BGM|Underwater]] and [[Castle BGM|Castle]] themes have slightly slower tempo than in the original.
**The [[Ending (Super Mario Bros.)|Ending theme]] in ''Super Mario Bros.'' is an enhanced version of the rescue song's extended version from ''[[VS. Super Mario Bros.]]'', which is how [[Koji Kondo]] originally composed the theme, whereas the one from the original was as basic as it was simply due to the Famicom's storage limitations.<ref>{{cite|url=shmuplations.com/kojikondo|title=Koji Kondo – 2001 Composer Interview|accessdate=November 29, 2016}}</ref> In ''Super Mario Bros.: The Lost Levels'', the theme's second half from the original game also plays.
**The [[Ending (Super Mario Bros.)|Ending theme]] in ''Super Mario Bros.'' is an enhanced version of the rescue song's extended version from ''[[VS. Super Mario Bros.]]'', which is how [[Koji Kondo]] originally composed the theme, whereas the one from the original was as basic as it was simply due to the Famicom's storage limitations.<ref>{{cite|url=shmuplations.com/kojikondo|title=Koji Kondo – 2001 Composer Interview|accessdate=November 29, 2016}}</ref> In ''Super Mario Bros.: The Lost Levels'', the theme's second half from the original game also plays.
*New "happier" background music plays in secret bonus rooms and Coin Heavens, instead of the normal underground and Starman theme, respectively.  
*New "happier" background music plays in secret bonus rooms and Coin Heavens, instead of the normal underground and Starman theme, respectively.  

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