Editing Super Mario Advance 4: Super Mario Bros. 3

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*The maximum number of lives is now 999.
*The maximum number of lives is now 999.
*The player can now do a temporary save of the current level from the pause menu; this option becomes a permanent save after completing the game. The game can also be permanently saved after clearing a fortress (including [[World 5-Tower (Super Mario Bros. 3)|World 5-Tower]]), an airship (including [[World 8-Airship (Super Mario Bros. 3)|World 8-Airship]]), and the tank and battleship levels in World 8 prior to completion. However, as in the NES version, the game cannot be saved from the [[Game Over]] menu.
*The player can now do a temporary save of the current level from the pause menu; this option becomes a permanent save after completing the game. The game can also be permanently saved after clearing a fortress (including [[World 5-Tower (Super Mario Bros. 3)|World 5-Tower]]), an airship (including [[World 8-Airship (Super Mario Bros. 3)|World 8-Airship]]), and the tank and battleship levels in World 8 prior to completion. However, as in the NES version, the game cannot be saved from the [[Game Over]] menu.
**Mario and Luigi's power up status, coin count, card amount/type, and score are now saved alongside the lives and item inventory.
**Mario and Luigi's map position, status, coin count, cards, and score are now saved alongside their lives and item inventory.
*Tail-swiping a [[Muncher]] will not turn it into an [[Empty Block]].
*Tail-swiping a [[Muncher]] will not turn it into an [[Empty Block]].
*All [[Lakitu]]s are one block (16 pixels) lower than due to the smaller resolution on the GBA.
*All [[Lakitu]]s are one block (16 pixels) lower than due to the smaller resolution on the GBA.
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*If more than one power-up or 1-Up Mushroom is on screen, the oldest one no longer disappears.
*If more than one power-up or 1-Up Mushroom is on screen, the oldest one no longer disappears.
*Like [[Cape Mario|Caped Mario]], Raccoon or Tanooki Mario can now tail-swipe mushrooms away from him.
*Like [[Cape Mario|Caped Mario]], Raccoon or Tanooki Mario can now tail-swipe mushrooms away from him.
*Levels no longer reset their status as cleared after getting a Game Over.
*Levels no longer reset their status as cleared after saving or getting a Game Over.
The controls have been slightly altered to accommodate the GBA's button layout:
The controls have been slightly altered to accommodate the GBA's button layout:
*Mario can climb beanstalks faster by holding {{button|gba|b}} or {{button|gba|r}}. He can also aim his fireballs/hammers by moving left or right while on one.
*Mario can climb beanstalks faster by holding {{button|gba|b}} or {{button|gba|r}}. He can also aim his fireballs/hammers by moving left or right while on one.
*On the map screen, {{button|gba|L}} is used to open the inventory window rather than {{button|gba|B}}.
*On the map screen, {{button|gba|L}} is used to open the inventory window rather than {{button|gba|B}}, which instead swaps lives in Mario & Luigi mode (as in ''[[Super Mario World]]'').
**Due to the removal of the current world and the player's lives from the inventory window, it can hold eight more items, increasing the allowed number from 28 to 36.
**Due to the removal of the current world and the player's lives from the inventory window, it can hold eight more items, increasing the allowed number from 28 to 36.
**After the player beats the game, {{button|gba|B}} can also be used to select a world (as in ''Super Mario Bros.'' and ''[[Yoshi's Island: Super Mario Advance 3]]''), although in Mario & Luigi mode, both brothers must be in different places for it to work.
**After the player beats the game, {{button|gba|B}} can also be used to select a world (as in ''Super Mario Bros.'' and ''[[Yoshi's Island: Super Mario Advance 3]]''), although in Mario & Luigi mode, both brothers must be in different places for it to work.

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