Editing Super Mario Advance 4: Super Mario Bros. 3

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*The time bonus countdown is shown after the player clears any stage, and like in ''Super Mario Advance 2'', the time bonus is x100, x200, and x500 for beating Boom Boom, the Koopalings, and Bowser, respectively.
*The time bonus countdown is shown after the player clears any stage, and like in ''Super Mario Advance 2'', the time bonus is x100, x200, and x500 for beating Boom Boom, the Koopalings, and Bowser, respectively.
*Obtaining a [[Fire Flower]] or [[Super Leaf]] as [[Small Mario]] will change him to [[Fire Mario]] or [[Raccoon Mario]] respectively instead of only changing him to [[Super Mario (form)|Super Mario]].
*Obtaining a [[Fire Flower]] or [[Super Leaf]] as [[Small Mario]] will change him to [[Fire Mario]] or [[Raccoon Mario]] respectively instead of only changing him to [[Super Mario (form)|Super Mario]].
*The player can now carry items (like shells and White Blocks) through pipes to new areas; in previous versions, this only occurred when the pipe led to a different part of the same area.
*The player can now carry items (like shells and White Blocks) through pipes to new areas, in previous versions, this only occured when the pipe led to the same area.
*Shelled enemies (like Koopa Troopas and Buzzy Beetles) can now be stomped underwater.
*Shelled enemies (like Koopa Troopas and Buzzy Beetles) can now be stomped underwater.
*Holding an item underwater lets Mario swim faster and float to the surface.
*Holding an item underwater lets Mario swim faster and float to the surface.

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