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{{italic title}}
The '''Super Mario Advance''' series is a group of four games for the [[Game Boy Advance]]. Each game contains one of the classic Mario sidescrollers, with improved graphics, sound, and additional features. Also, each game contains an updated version of the [[NES]] game ''[[Mario Bros.]]''
{{series infobox
|image=[[File:SMAlogo.png|270px]]
|first=''[[Super Mario Advance]]'' ([[List of games by date#2001|2001]])
|latest=''[[Super Mario Advance 4: Super Mario Bros. 3]]'' ([[List of games by date#2003|2003]])
|number=4
|parent=[[Super Mario (series)|''Super Mario'']]
|franchise=[[Super Mario (franchise)|''Super Mario'']], [[Yoshi (franchise)|''Yoshi'']]
}}
The '''''Super Mario Advance''''' series is a [[Super Mario (series)|''Super Mario'']] subseries that consists of video game [[reissue]]s released only on the [[Game Boy Advance]]. It is a successor to ''[[Super Mario Bros. Deluxe]]'' on the [[Game Boy Color]],<ref>{{cite|deadlink=y|archive=web.archive.org/web/20021208222825/http://www.nintendo.co.jp/nom/0103/031/index.html|title=3.開発者インタビュー『スーパーマリオアドバンス』|publisher=Nintendo|language=ja|accessdate=June 28, 2024}}</ref><ref>{{cite|author=Marionova64|date=July 30, 2020|language=en|url=x.com/Marionova64/status/1288818364132057093|title=''Super Mario Advance'' Unused Title Screen Voicelines|publisher=Twitter|accessdate=August 6, 2020}}</ref> itself an indirect successor to ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' on the [[Game Boy]]. Each game contains a classic sidescroller of the [[Super Mario (franchise)|''Super Mario'' franchise]] or [[Yoshi (franchise)|''Yoshi'' franchise]], with improved graphics, improved sound, and additional features. Also, each game contains an [[Mario Bros. (Game Boy Advance)|updated version]] of the 1983 arcade game ''[[Mario Bros. (game)|Mario Bros.]]'' with multiplayer access. The series finished in 2003 with four games, although ''[[New Super Mario Bros.]]'', the first original 2D platformer of the ''Super Mario'' franchise since 1992's ''[[Super Mario Land 2: 6 Golden Coins]]'', was developed as a response to requests for a fifth ''Super Mario Advance'' entry.<ref>{{cite|deadlink=y|archive=web.archive.org/web/20101207010424/http://us.wii.com/iwata_asks/mario25th/vol3_page4.jsp|title=Iwata Asks: Super Mario Bros. 25th Anniversary|publisher=Nintendo of America|language=en-us|accessdate=June 28, 2024}}</ref>
{{br|toc=1}}
==Games==
{| align=center width=100% class="wikitable"
|-
!width=15% style="background-color: #d9d9d9;font-size:125%;text-align:left" colspan="2"|Title
|-
!width=15% style="background-color: #e0e0e0;"|Cover and release date
!width=85% style="background-color: #e0e0e0;"|Synopsis
|-
!colspan="2" style="font-size:125%;text-align:left"|''[[Super Mario Advance]]''
|-
|align="center"|[[File:SMA.jpg|153px]]<span style="font-size:8pt"><br>{{flag list|Japan|March 21, 2001<ref>{{cite|language=ja|url=www.nintendo.co.jp/n08/amaj/index.html|title=スーパーマリオアドバンス|publisher=Nintendo|accessdate=June 28, 2024}}</ref>}}</span>
|'''''Super Mario Advance'''''  is the first entry of the series, released as a launch title for the Game Boy Advance. It features ''[[Super Mario Bros. 2]]'', based heavily on the ''[[Super Mario All-Stars]]'' remaster of the game. The game includes many new additional features, including an all-new point-scoring system; "giant" variants of [[vegetable]]s, enemies, and [[POW Block]]s; the new enemy [[Robirdo]], as the new boss of World 3; and the "Yoshi Challenge," a new mode in which players can revisit stages to search for [[Yoshi's Egg|Yoshi Eggs]].


The game was later re-released for the [[Wii U]] through [[Virtual Console]] initially in 2014, and it was added to [[Game Boy Advance - Nintendo Switch Online]] in 2023.
== Multi-Player mode ==
|- style=font-size:8pt align=center|
A game from the '''Super Mario Advance''' series can link up to other [[Game Boy Advance]]s. This allows two people to play a version of the two-player ''Mario Bros'', with better graphics, control, and sound.
|-
!colspan="2" style="font-size:125%;text-align:left"|''[[Super Mario World: Super Mario Advance 2]]''
|-
|align="center"|[[File:Box Art NA - Super Mario World Super Mario Advance 2.jpg|153px]]<span style="font-size:8pt"><br>{{flag list|Japan|December 14, 2001}}<ref>{{cite|url=www.nintendo.co.jp/n08/aa2j/index.html|title=スーパーマリオアドバンス2|publisher=Nintendo|language=ja|accessdate=June 28, 2024}}</ref></span>
|'''''Super Mario World: Super Mario Advance 2''''' is the second entry in the series. It features ''[[Super Mario World]]'', as it has numerous gameplay, visual, sound, and [[level]] design changes from the original, with the most noticeable alteration being that the game is playable for only one player, as with the addition of [[Luigi]] reworked to be played in single-player mode as an optional character.


The game was later re-released for the Wii U through Virtual Console initially in 2014, and it was added to Game Boy Advance - Nintendo Switch Online in 2023.
Also, up to four GBAs can link up to each other and play a special, 4-player version of ''[[Mario Bros.]]'' The object in this version is to collect coins. Coins appear when an enemy is defeated. Whoever gets five coins first, wins. The most notable added feature is the trash can. Players can pick up and throw each other, and players can be thrown in the trash can. A player in the trash can is stuck there for several seconds, putting them at a disadvantage, but will come out with an item that helps them fight the other players.
|- style=font-size:8pt align=center
|-
!colspan="2" style="font-size:125%;text-align:left"|''[[Yoshi's Island: Super Mario Advance 3]]''
|-
|align="center"|[[File:Super Mario Advance 3 Box Art.jpg|153px]]<span style="font-size:8pt"><br>{{flag list|Japan|September 20, 2002}}<ref>{{cite|language=ja|url=www.nintendo.co.jp/n08/a3aj/index.html|title=スーパーマリオアドバンス3|publisher=Nintendo|accessdate=June 28, 2024}}</ref></span>
|'''''Yoshi's Island: Super Mario Advance 3''''' is the third entry in the series. It features ''[[Super Mario World 2: Yoshi's Island]]'', with a number of differences from the original surrounding gameplay, graphics, sound, and level design. It also includes some new additional content, featuring six all-new levels.


The game was later re-released for the [[Nintendo 3DS]] and Wii U through Virtual Console, with the former release exclusive to the Nintendo 3DS Ambassador Program. It was also added to Game Boy Advance - Nintendo Switch Online in 2023.
== ''Super Mario Advance'' ==
|- style=font-size:8pt align=center
[[Image:SMA.jpg|thumb|rigth|150px|North American box art.]]
|-
Super Mario Advance features the classic game ''[[Super Mario Bros. 2]]'', although in the game it is referred to as ''Super Mario 2''. Some changes from the original are the following:
!colspan="2" style="font-size:125%;text-align:left"|''[[Super Mario Advance 4: Super Mario Bros. 3]]''
|-
|align="center"|[[File:Super Mario Advance 4 Box.png|153px]]<span style="font-size:8pt"><br>{{flag list|Japan|July 11, 2003}}<ref>{{cite|url=www.nintendo.co.jp/n08/ax4j/index.html|title=スーパーマリオアドバンス4|publisher=Nintendo|language=ja|accessdate=June 28, 2024}}</ref></span>
|'''''Super Mario Advance 4: Super Mario Bros. 3''''' is the fourth and final entry in the series. It features ''[[Super Mario Bros. 3]]'', as a heavily updated version of it with graphics and sound similar to the ''Super Mario All-Stars'' version. Apart from some gameplay, graphics, sound, and level design changes, the game has many new additional features and content, with the most significant feature being that the game has compatibility with the [[e-Reader]] and [[Super Mario Advance 4: Super Mario Bros. 3 e-Reader cards|its cards]]. These cards can be scanned into the game and unlock items, demos, and new levels to which they can be played in the new [[World-e]].


The game was later re-released for the Wii U through Virtual Console, and it was re-released as one of the launch titles for Game Boy Advance - Nintendo Switch Online in 2023.
*The graphics resemble the ''[[Super Mario All-Stars]]'' version of the game.
|}
*Voices for [[Mario]], [[Luigi]], [[Princess Peach]], [[Toad]], and the bosses were added.
*The game can be saved after every level.
*A circular character select screen is shown, instead of Mario, Luigi, Peach, and Toad having to line up in a row.
*A point system has been added. Players get more points for making one thrown object hit lots of enemies. If enough enemies are hit, an extra life will be awarded.
*Hearts appear much more frequently than in the original. Whenever three or more vegetables or enemies are involved in a collision, a heart appears. Also, hearts can be pulled out of the ground.
*Giant [[Vegetable]]s have been added to the game. These voluminous vegetables take a long time to pull out of the ground, but function normally otherwise (apart from having a larger area to hit enemies with).
*Giant [[Shy Guy]]s and Giant [[Ninji]]s have also been added. These Shy Guys take a long time to pick up, and whenever they are thrown or involved in a collision, they yield a heart.
*Giant [[POW Block]]s have also been added. These bounce several times, each time having the effect of a normal block.
*[[Shell]]s were made larger, and they now bounce off walls and yield hearts whenever they collide with enemies.They also now take longer to pick up, and appeared in a little more levels.
*The insides of vases were changed.
*Starting the level, the player starts out with only one heart filled in the heart meter.
*An extra mushroom was added per level.
*In each level, there are five red [[Ace Coin]]s. If all are collected, the player receives an extra life, and the level gets a star on it on the map screen.
*When the game is finished, a new "Yoshi's Challenge" mode appears. Now, there are two [[Yoshi Egg|eggs]] hidden in [[Subspace]] in each level, and the player must find and collect them all.
*[[Robirdo]] replaces [[Mouser]] as the boss of World 3.
*More enemies were added in the game.
*Some things in the game, such as the Subcons, were completely changed in art.
*The [[Phanto]] enemies now made noises when they moved around the screen, and would also move forwards into the screen, making them look like they were gigantic.


==Changes from the original games==
Nintendo's decision to choose this title as a Game Boy Advance launch game was seen by some as misguided; GameSpot in particular thought that ''[[Super Mario Bros. 3]]'' or ''[[Super Mario World]]'' would have been a far better choice for a launch title considering their popularity. (Both of these titles would eventually be remade as a part of the ''SMA'' series, however.) However, IGN praised the choice, calling it "one of the most polished and creative platformers of the era." Nonetheless, it was a best-selling launch game, showing that the game still appealed to Nintendo fans.  Recently, the game has become a part of the [[Player's Choice]] lineup for the Game Boy Advance as one of the system's first three player's-choice games (along with ''[[Mario & Luigi: Superstar Saga]]'' and ''[[Super Mario Advance 3]]''.)  It was the first [[Mario (series)|Mario]] game for the Game Boy Advance, released in 2001.
*In every game in the series, there are added voice clips for each player character and, in some cases, bosses.
*In line with the current standard, ''Super Mario Advance'', ''Super Mario World: Super Mario Advance 2'', and ''Super Mario Advance 4: Super Mario Bros. 3'' also refer to [[Princess Peach|Princess Toadstool]]  as "Peach" (as introduced to {{wp|Western world|the West}} in ''[[Yoshi's Safari]]'' and retained in ''[[Super Mario 64]]'' onward).
*In ''Super Mario World: Super Mario Advance 2'', Luigi is playable in single-player mode as an optional character, and he has his special attributes from ''Super Mario Bros. 2'', with a higher [[jump]] and lower traction.
*In ''Super Mario Advance 4: Super Mario Bros. 3'', some levels have been slightly altered to fit on the GBA screen.


==Gallery==
== ''[[Super Mario World: Super Mario Advance 2]]'' ==
<gallery>
[[Image:Super_Mario_Advance_2_Box_Art.jpg|thumb|left|150px|The official box art for the game.]]
Super Mario Advance logo.png|American logo of ''[[Super Mario Advance]]''
As the name suggests, this game features ''[[Super Mario World]]''. It was the second video game in the Super Mario Advance series, and was released for the [[Game Boy Advance]] in 2001.  Some changes from the original SNES version are;
LogoChinese SMAdvance.png|Chinese logo of ''Super Mario Advance''
SMA Japanese Box Art.png|The Japanese game cover for ''Super Mario Advance''
Yoshis island logo.png|American logo of ''[[Yoshi's Island: Super Mario Advance 3]]''
LogoChinese YI-GBA.png|Chinese logo of ''Yoshi's Island: Super Mario Advance 3''
SuperMarioAdvance4JPBoxArt.jpg|Japanese box art of ''[[Super Mario Advance 4: Super Mario Bros. 3]]''
</gallery>


==Names in other languages==
*If the player manages to collect all 5 Yoshi Coins in every single level, all the [[Yoshi Coins]] will change into Peach Coins (after watching a cutscene where this happens). The player can also check out in which levels the Yoshi Coins have been collected or not, by simply pressing SELECT.
{{foreign names
*Voices have been added to Mario, Luigi and all of the Bosses apart from the Reznors. Some of Mario and Luigi's voices were ripped from the first Mario Advance, while the others are new. Also, bosses yelp as Bowser does today when they are defeated.
|Jap=スーパーマリオアドバンス<ref>{{cite|language=ja|url=topics.nintendo.co.jp/article/a866e60e-7b71-4d82-9136-589808a3d386|title=ゲームボーイアドバンス Nintendo Switch Online「スーパーマリオアドバンス」シリーズの3作が5月26日に追加。|publisher=Nintendo|accessdate=May 18, 2023}}</ref>
*Players can have up to 999 lives and save the number of lives for the next time the player plays the game.
|JapR=Sūpā Mario Adobansu
*There are more [[Message Block]]s throughout the game than the SNES version. They're now also headed with the phrase "Tourist Tips" on top of each one the player gets.
|JapM=Super Mario Advance
*When the player gets hurt with Cape or Fire power, the player won't become tiny and need to use the item in reserve(if any), but the player will become Super Mario/Luigi, and they will keep the reserve item.
}}
*The player can get the colored Yoshis in any [[Yoshi Block]], Blue if the player is with the cape, Red with the Fire Flower, and random when tiny or Super(but this only happens if the player already freed them from the eggs on [[Star Road]]).
*Luigi is an optional character for player 1 and he has some differences like: jumps better, runs a bit slower, and his Yoshi waits a bit to swallow an enemy (being able to spit it back out at an enemy), other then Mario's, that swallows it instantly (except for shells).
*The player can also save half-way through a level once the player has past the half-way gate and quit. When the player comes back to that level, the player will start from the half-way gate, and it is not affected by playing another level after doing this process.
*The rescued Yoshi Egg dots are colored instead of being a dull gray-brown color.
*Luigi is updated to resemble his current look: tall and skinny, while Mario and all the others are still the original sprites from the SNES game.


==References==
== ''[[Yoshi's Island: Super Mario Advance 3]]'' ==
<references/>
[[Image:Super_Mario_Advance_3_Box_Art.jpg|thumb|right|150px|The offical box art of the game.]]
'''''Yoshi's Island: Super Mario Advance 3''''' is a remake of ''[[Super Mario World 2: Yoshi's Island]]'' for the [[Game Boy Advance]]. It is very much like the [[Super Mario World 2|Super Nintendo]] version, yet this newer version has much better sprites, levels and voices. Like all the other Super Mario Advance games, It also comes with a remake of ''[[Mario Bros. (game)|Mario Bros.]]''


{{Game series}}
The original version had 21 red coins in More Monkey Madness (Extra 3), but the remake only has 20. There was a red coin under a Tap-Tap - if the player performs a [[Butt stomp]] on the Tap-Tap's pillar, once the player collects it. This has been removed from the remake.
{{Super Mario games}}
 
[[Category:Game series]]
The biggest change was the addition of six extra levels in the remake, called Secret levels. These are to the left of the Extra levels on the map screen, and are unlocked by defeating [[Baby Bowser]] on level 6-8.
[[Category:Platforming games]]
 
[[Category:Reissues]]
== ''[[Super Mario Advance 4: Super Mario Bros. 3]]'' ==
[[Image:Super_Mario_Advance_4_Box_Art.jpg|thumb|left|150px|The official box art of the game.]]
In 2003, the fourth entry in the Super Mario Advance series, Super Mario Advance 4: Super Mario Bros. 3 was released for the Game Boy Advance. It was actually a heavily updated version of [[Super Mario Bros. 3]] as the name suggests. However, it boasted similar graphics and sound to the All-Stars version. It features a save system similar to the ''Super Mario All-Stars'' save system, except temporary saves may now be done anywhere.
 
This game's largest added feature was compatibility with the [[e-Reader]] and [[Super Mario Advance 4 e-Cards|e-Cards]]. These cards could be scanned in to the game, and would function as new levels, instant power-ups, or demos. One power-up card features a power-up that cannot be found in any other Mario game: the [[Boomerang]].
 
[[Category: Game Series]]
[[Category: Platforming Games]]
[[Category: Remakes]]

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