Editing Super Mario 64 DS (microgame)

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|type=[[9-Volt]]
|type=[[9-Volt]]
|intro=''Reach the goal!''
|intro=''Reach the goal!''
|info="''Tilt your upper body left and right, and slide to the goal! If you fall off the track, it's over. Let the coins guide you in the right direction, and keep an eye out for an old friend near the goal. {{color|green|2004: Nintendo DS}}''"
|info="''Tilt your upper body left and right, and slide to the goal! If you fall off the track, it's over. Let the coins guide you in the right direction, and keep an eye out for an old friend near the goal. {{color|2004: Nintendo DS|green}}''"
|controls={{button|switch|joy-con}}
|controls={{button|switch|joy-con}}
|form="Scales"
|form="Scales"
}}
}}
'''Super Mario 64 DS''' is [[9-Volt]]'s boss [[microgame]] in ''[[WarioWare: Move It!]]'' It is based on the [[Nintendo DS]] [[Super Mario 64 DS|game of the same name]]. Unlike the original game, [[Kevin Afghani]] provides [[Mario]] and [[Luigi]]'s voice in this microgame, replacing the original work done by [[Charles Martinet]].
'''Super Mario 64 DS''' is the boss [[microgame]] of [[9-Volt]]'s stage in ''[[WarioWare: Move It!]]'', based on the [[Nintendo DS]] [[Super Mario 64 DS|game of same name]]. [[Kevin Afghani]] provides [[Mario]] and [[Luigi]]'s voice in this microgame, replacing the original work done by [[Charles Martinet]].


==Gameplay==
==Gameplay==
The player controls Mario in one of ''Super Mario 64 DS'''s [[slide (Super Mario 64)|slide]] levels, being able to control his direction by tilting to either side while in the "Scales" form. The goal is to reach the end of the course, where a [[Power Star]] descends to Mario and he collects it. There are [[coin]]s along the way, but they do not affect gameplay in any way. The game ends in a loss if Mario falls off the course.
The player controls Mario in one of ''Super Mario 64 DS'''s [[slide (Super Mario 64)|slide]] levels, being able to control his direction by tilting to either side while in the "Scales" form. The goal is to reach the end of the course, where a [[Power Star]] descends to Mario and he collects it. There are [[coin]]s along the way, but they do not affect gameplay in any way. The game ends in a loss if Mario falls off the course.


* '''Level 1:''' The course is [[The Princess's Secret Slide]]. The slide is easy to navigate with slight turns and side railings to prevent falling off. The goal room is inside the screen of a giant [[Game Boy Advance]].
* '''Level 1:''' The course is [[The Princess's Secret Slide]]. The goal room is inside the screen of a giant [[Game Boy Advance]].
* '''Level 2:''' The course is the slide in [[Slip Slidin' Away (mission)|Slip Slidin' Away]]. The slide is slightly harder to navigate with some sharp turns and no side railings. The shortcut behind the ice wall is accessible like in the original game, although it has been altered to take the player to the slide's last turn. The entrance to the goal room is framed by two giant Wii Motion Plus inside [[Wii|Wii Remotes]].
* '''Level 2:''' The course is the slide in [[Slip Slidin' Away (mission)|Slip Slidin' Away]]. The shortcut behind the ice wall is accessible like in the original game, although it has been altered to take the player to the slide's last turn. The entrance to the goal room is framed by two giant Wii Motion Plus Inside [[Wii|Wii Remotes]].
* '''Level 3:''' The course is the slide in [[Mysterious Mountainside]]. The slide is hard to navigate with sharper turns, detours, and even a trick path. The goal room is inside the bottom screen of a giant Nintendo DS.
* '''Level 3:''' The course is the slide in [[Mysterious Mountainside]]. The goal room is inside the bottom screen of a giant Nintendo DS.


In multiplayer, the first player controls Mario, while the second player controls Luigi. The player that reaches the goal first will receive a Power Star while the player that reaches the goal second will receive a [[Silver Star]].
In multiplayer, the first player controls Mario, while the second player controls Luigi. The player that reaches the goal first wil receive a Power Star while the player that reachs the goal second will receive a [[Silver Star]].
{{br|left}}
{{br|left}}
== Gallery ==
<gallery>
WWMI Super Mario 64 DS 2P.png|The 2-player variant
</gallery>
==Names in other languages==
{{foreign names
|Jpn=スーパーマリオ64DS
|JpnR=Sūpā Mario 64 DS
|JpnM=Super Mario 64 DS
|Kor=슈퍼 마리오 64 DS
|KorR=Syupeo Mario 64 DS
|KorM=Super Mario 64 DS
|Spa=Super Mario 64 DS
}}


{{9-Volt & 18-Volt's microgames}}
{{9-Volt & 18-Volt's microgames}}

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