Editing Super Mario 64 DS
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*It is possible to grab ledges during a [[Triple Jump|triple jump]], whereas Mario must land above the platform surface in the original. | *It is possible to grab ledges during a [[Triple Jump|triple jump]], whereas Mario must land above the platform surface in the original. | ||
*The [[Power Flower (Super Mario 64 DS)|Power Flower]] has a different effect for each character: Mario is able to [[Balloon Mario|float]], Luigi can become [[Vanish Mario|invisible]], Wario can become a [[Metal Mario|metal version of himself]], and Yoshi can [[Fire Power (Yoshi)|blow fire out of his mouth]]. Mario can also [[fly]] by collecting a feather. In the original, Mario is able to collect different caps to use these various abilities (excluding the fire and balloon power-ups), specifically the [[Wing Cap]], the [[Vanish Cap]], and the [[Metal Cap]]. | *The [[Power Flower (Super Mario 64 DS)|Power Flower]] has a different effect for each character: Mario is able to [[Balloon Mario|float]], Luigi can become [[Vanish Mario|invisible]], Wario can become a [[Metal Mario|metal version of himself]], and Yoshi can [[Fire Power (Yoshi)|blow fire out of his mouth]]. Mario can also [[fly]] by collecting a feather. In the original, Mario is able to collect different caps to use these various abilities (excluding the fire and balloon power-ups), specifically the [[Wing Cap]], the [[Vanish Cap]], and the [[Metal Cap]]. | ||
*There are 150 Power Stars in the whole game | *There are 150 Power Stars in the whole game. There were 120 in the original. There are eight [[Power Star]]s in each course. In the original, there are only seven in each course. 36 [[rabbit]]s to catch. In the original, there is only one rabbit, [[MIPS]], who is caught twice in the basement. | ||
*Wario is now able to pick up [[sign]]s and throw them like any enemy that is picked up. He is also able to jump on signs and ground-pound them into the ground once. In the original version, Mario is not able to pick up signs, nor is he able to ground-pound them. He and the other characters cannot pick up signs but can ground-pound them twice.<ref>{{cite|author=Greenalink|date=June 23, 2016|url=youtu.be/vlCmbSAQBmg?t=3002|00:50:02|title=''Super Mario 64'': Changes from N64 to DS - Nintendo 64's 20th anniversary special|publisher=YouTube|accessdate=May 30, 2024}}</ref> | *Wario is now able to pick up [[sign]]s and throw them like any enemy that is picked up. He is also able to jump on signs and ground-pound them into the ground once. In the original version, Mario is not able to pick up signs, nor is he able to ground-pound them. He and the other characters cannot pick up signs but can ground-pound them twice.<ref>{{cite|author=Greenalink|date=June 23, 2016|url=youtu.be/vlCmbSAQBmg?t=3002|00:50:02|title=''Super Mario 64'': Changes from N64 to DS - Nintendo 64's 20th anniversary special|publisher=YouTube|accessdate=May 30, 2024}}</ref> | ||
*The [[Super Mushroom|mushroom]] power-up was added, mainly found in [[block (Super Mario 64)|Bricks]], and it causes the player to grow to an [[Mega Mario|enormous size]] (and gives Yoshi punching and kicking abilities as well as the ability to destroy Bricks). Within a time limit, one can defeat virtually every enemy, which could not be done in ''Super Mario 64''. After destroying the first seven, the player receives an [[extra life]] for anything else they destroy. A [[List of references in advertisements#Got Milk?|1990s Got Milk? commercial]] shows simulated footage from ''Super Mario 64'' featuring a giant Mario, but it was impossible in the original version. | *The [[Super Mushroom|mushroom]] power-up was added, mainly found in [[block (Super Mario 64)|Bricks]], and it causes the player to grow to an [[Mega Mario|enormous size]] (and gives Yoshi punching and kicking abilities as well as the ability to destroy Bricks). Within a time limit, one can defeat virtually every enemy, which could not be done in ''Super Mario 64''. After destroying the first seven, the player receives an [[extra life]] for anything else they destroy. A [[List of references in advertisements#Got Milk?|1990s Got Milk? commercial]] shows simulated footage from ''Super Mario 64'' featuring a giant Mario, but it was impossible in the original version. | ||
*As the [[Nintendo DS]] does not have the analog stick that the Nintendo 64 has, either the D-Pad or the stylus can be used | *As the [[Nintendo DS]] does not have the analog stick that the Nintendo 64 has, either the D-Pad or the stylus can be used (depending on the settings). In spite of popular rumors, the Circle Pad on the [[Nintendo 3DS]] does not simulate the classic analog stick from the original game. | ||
*[[Klepto]] appears in three different levels, while in the original, he appears only in the level Shifting Sand Land. | *[[Klepto]] appears in three different levels, while in the original, he appears only in the level Shifting Sand Land. | ||
*The {{button|ds|L}} and {{button|ds|X}} buttons on the Nintendo DS control the camera. In the original, the {{button|n64|C}} buttons on the Nintendo 64 control the camera. | *The {{button|ds|L}} and {{button|ds|X}} buttons on the Nintendo DS control the camera. In the original, the {{button|n64|C}} buttons on the Nintendo 64 control the camera. It is also revamped, getting a new sound effect and full 360 degree camera control in all levels but the Bowser stage, where it is restricted to eight fixed angeles. | ||
*Rabbits, when caught by the player, can unlock mini-games in the [[Rec Room (Super Mario 64 DS)|Rec Room]]. In the original, a rabbit provided hints and/or a Star. | *Rabbits, when caught by the player, can unlock mini-games in the [[Rec Room (Super Mario 64 DS)|Rec Room]]. In the original, a rabbit provided hints and/or a Star. | ||
*[[Silver Star]]s were added in the remake. During Silver Star missions, the player must collect five Silver Stars to make a Power Star appear. | *[[Silver Star]]s were added in the remake. During Silver Star missions, the player must collect five Silver Stars to make a Power Star appear. | ||
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*There are three save files to play on. In the original, there are four. | *There are three save files to play on. In the original, there are four. | ||
*[[Star Switch]]es are seen in this game. They make a Power Star appear for a limited time in a [[Star Sphere]]. | *[[Star Switch]]es are seen in this game. They make a Power Star appear for a limited time in a [[Star Sphere]]. | ||
*The ability to bounce-[[Slide Kick|slide-kick]] off [[lava]] once has been removed. | *The ability to bounce-[[Slide Kick|slide-kick]] off [[lava]] once has been removed. | ||
*The ability for Mario to wall-kick from a full-speed long jump has been removed. However, he can now wall-kick from a [[Backward Somersault|backward somersault]], dive rollout, or slide-kick rollout (the latter two now allowing ledge-grabs, which means the [[Hazy Maze Cave]] and [[Bowser in the Sky]] can now be entered without jumping). | *The ability for Mario to wall-kick from a full-speed long jump has been removed. However, he can now wall-kick from a [[Backward Somersault|backward somersault]], dive rollout, or slide-kick rollout (the latter two now allowing ledge-grabs, which means the [[Hazy Maze Cave]] and [[Bowser in the Sky]] can now be entered without jumping). | ||
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*[[Pokey]]s can no longer be safely jumped on to defeat them. | *[[Pokey]]s can no longer be safely jumped on to defeat them. | ||
====Course | ====Course specific==== | ||
[[File:SM64DS Garden Maze.png|thumb|The additional hedges]] | [[File:SM64DS Garden Maze.png|thumb|The additional hedges]] | ||
*Hedges and an additional ramp that leads into the moat have been added to the Castle Grounds. The doors to the [[Peach's Castle|Mushroom Castle]] are now locked and require a [[key]], which is obtained from a rabbit there. | *Hedges and an additional ramp that leads into the moat have been added to the Castle Grounds. The doors to the [[Peach's Castle|Mushroom Castle]] are now locked and require a [[key]], which is obtained from a rabbit there. | ||
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*Instruments in most tracks are not panned nearly as much as in the original. The samples are also slightly shorter and at a lower quality. A more major alternation was made in Hazy Maze Cave's introduction, which is now longer.<ref>https://www.youtube.com/watch?v=ohLLEphDzDw</ref> | *Instruments in most tracks are not panned nearly as much as in the original. The samples are also slightly shorter and at a lower quality. A more major alternation was made in Hazy Maze Cave's introduction, which is now longer.<ref>https://www.youtube.com/watch?v=ohLLEphDzDw</ref> | ||
*The [[penguin]]s on Cool, Cool Mountain have different crying sounds from the original. | *The [[penguin]]s on Cool, Cool Mountain have different crying sounds from the original. | ||
*In the original version, [[Princess Peach]] says, ''"Mario! The power of the Stars is restored to the castle...and it's all thanks to you! Thank you, Mario! We have to do something special for you..."'' and ''"Listen, everybody, let's bake a delicious cake...for Mario..., Mario,"'' after being rescued. In the remake, she instead opens her speech with ''"Oh! Yoshi!"''; says ''"Thank you all!"'' in place of ''"Thank you, Mario!"''; and ends her speech with ''"Listen... Let's bake a delicious cake...for my heroes..., Yoshi!"'' Her voice clips are also redone | *In the original version, [[Princess Peach]] says, ''"Mario! The power of the Stars is restored to the castle...and it's all thanks to you! Thank you, Mario! We have to do something special for you..."'' and ''"Listen, everybody, let's bake a delicious cake...for Mario..., Mario,"'' after being rescued. In the remake, she instead opens her speech with ''"Oh! Yoshi!"''; says ''"Thank you all!"'' in place of ''"Thank you, Mario!"''; and ends her speech with ''"Listen... Let's bake a delicious cake...for my heroes..., Yoshi!"'' Her toher voice clips are also redone. | ||
*Entering [[Rainbow Ride]] causes the sound effect for entering a mini-course to play; in the original, it plays the sound effect for entering any other main course. | *Entering [[Rainbow Ride]] causes the sound effect for entering a mini-course to play; in the original, it plays the sound effect for entering any other main course. | ||
*Mario will say "''Buh-bye!''" whenever the player closes the DS to enter Sleep Mode and also says "''It's-a me, Mario!''" when the player reopens it. | *Mario will say "''Buh-bye!''" whenever the player closes the DS to enter Sleep Mode and also says "''It's-a me, Mario!''" when the player reopens it. | ||
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*In the original version, the [[Big Boo (character)|Big Boo]]'s laughs in the mission [[Go on a Ghost Hunt]] are written as ''"'''K'''a ha ha ha!"'' In the remake, ''"'''H'''a ha ha ha!"'' is written instead. | *In the original version, the [[Big Boo (character)|Big Boo]]'s laughs in the mission [[Go on a Ghost Hunt]] are written as ''"'''K'''a ha ha ha!"'' In the remake, ''"'''H'''a ha ha ha!"'' is written instead. | ||
*The [[King Bob-omb|Big Bob-omb]] of the [[Bob-omb Battlefield]] is obsessed with his mustache. In the original, he is not shown to have any particular interests. | *The [[King Bob-omb|Big Bob-omb]] of the [[Bob-omb Battlefield]] is obsessed with his mustache. In the original, he is not shown to have any particular interests. | ||
*Collecting a [[1-Up Mushroom|1-UP Mushroom]] causes the words "1UP" to appear in orange text, as with the 2D | *Collecting a [[1-Up Mushroom|1-UP Mushroom]] causes the words "1UP" to appear in orange text, as with the 2D Super Mario games. In the original, no onscreen icon appears. | ||
===Graphical changes=== | ===Graphical changes=== | ||
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*The painting for [[Jolly Roger Bay]] is based on that in the original Japanese version. | *The painting for [[Jolly Roger Bay]] is based on that in the original Japanese version. | ||
*Peach wears her hair up in a ponytail instead of wearing her hair down. This is based on her appearance in ''[[Super Mario Sunshine]]'', which was the debut of her ponytail hairstyle. | *Peach wears her hair up in a ponytail instead of wearing her hair down. This is based on her appearance in ''[[Super Mario Sunshine]]'', which was the debut of her ponytail hairstyle. | ||
*All the textures are redone to take advantage of increased memory. | *All the textures are redone to take advantage of increased memory, and use modern 3D modeling techniques. | ||
*The sun and moon found in level skyboxes are now separate objects from them. Additionally, the pyramids seen in the background of [[Shifting Sand Land]] have been removed. | *The sun and moon found in level skyboxes are now separate objects from them. Additionally, the pyramids seen in the background of [[Shifting Sand Land]] have been removed. | ||
*In the remake, [[coin]]s are octagonal, but in the original, they are circular. Additionally, they are 3D objects in the remake, while they were animated 2D sprites in the original game. | *In the remake, [[coin]]s are octagonal, but in the original, they are circular. Additionally, they are 3D objects in the remake, while they were animated 2D sprites in the original game. | ||
*There are red [[? Block]]s and yellow [[! Block]]s. Like in the original, yellow ! Blocks are the standard ones, whereas the new red ? Blocks now share the same [[Cap Block|functionality]] as the three colored ! Blocks from the original. They also now spawn a Bomb-omb if they player does not have a cap. | |||
*Several enemies have updated designs. Many of the designs from this game end up becoming the standard for later games. | *Several enemies have updated designs. Many of the designs from this game end up becoming the standard for later games. | ||
**[[Cheep Cheep|Bub]]s were depicted as resembling [[Blurp]]s with an orange, scale-like texture and plain fins, but they have a traditional design in the remake. | **[[Cheep Cheep|Bub]]s were depicted as resembling [[Blurp]]s with an orange, scale-like texture and plain fins, but they have a traditional design in the remake. | ||
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**[[Skeeter]]s are now light blue instead of turquoise. | **[[Skeeter]]s are now light blue instead of turquoise. | ||
**[[Scuttlebug|Scuttle Bug]]s no longer resemble orange marbles, instead having bee-like stripes. Their bodies are also now 3D models rather than 2D sprites. | **[[Scuttlebug|Scuttle Bug]]s no longer resemble orange marbles, instead having bee-like stripes. Their bodies are also now 3D models rather than 2D sprites. | ||
**[[Bob-omb]]s and [[Chuckya|Chuck-Ya]]s gain windup keys, like | **[[Bob-omb]]s and [[Chuckya|Chuck-Ya]]s gain windup keys, like in their classic appearance and ones used since ''Mari Party 4''. | ||
**[[Bomp|Moving Bar]]s no longer have eyes in [[Whomp's Fortress]]. | **[[Bomp|Moving Bar]]s no longer have eyes in [[Whomp's Fortress]]. | ||
**[[Pokey]]s now have their ''Mario Kart: Double Dash!!'' design and can graphically rotate. | **[[Pokey]]s now have their ''Mario Kart: Double Dash!!'' design and can graphically rotate. | ||
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**[[Spindrift]]s have tan heads. | **[[Spindrift]]s have tan heads. | ||
**Goombas appear in a darker shade of brown, while the artwork is now far more consistent with their model. | **Goombas appear in a darker shade of brown, while the artwork is now far more consistent with their model. | ||
**[[Flame thrower (Flame Chomp)|Flame thrower]]s now resemble active [[Flame Chomp|Fire Chomp]]s instead of | **[[Flame thrower (Flame Chomp)|Flame thrower]]s now resemble active [[Flame Chomp|Fire Chomp]]s instead of a smaller version of inactive ones. | ||
**[[Amp]]s have white lips and yellow eyes and lack the original design's cross-popping veins. | **[[Amp]]s have white lips and yellow eyes and lack the original design's cross-popping veins. | ||
**The projectile a Mr. I shoots is turquoise and glowing instead of a purple bubble. Mr. I itself now has a slitted pupil instead of a rounded one. | **The projectile a Mr. I shoots is turquoise and glowing instead of a purple bubble. Mr. I itself now has a slitted pupil instead of a rounded one. | ||
**[[Swoop]]s no longer have visible teeth but have yellow, red, and purple details based on their designs from ''[[Super Mario World]]'', ''[[Paper Mario]]'', and ''[[Paper Mario: The Thousand-Year Door]]''. | **[[Swoop]]s no longer have visible teeth but have yellow, red, and purple details based on their designs from ''[[Super Mario World]]'', ''[[Paper Mario]]'', and ''[[Paper Mario: The Thousand-Year Door]]''. | ||
**[[Piranha Plant]]s now have white lips instead of green, as in their pre-N64 designs as well as the | **[[Piranha Plant]]s now have white lips instead of green, as in their pre-N64 designs as well as the one used starting with ''[[Mario party 4]]''. | ||
**The Big Bob-omb now has white gloves instead of yellow. | **The Big Bob-omb now has white gloves instead of yellow. | ||
**The [[Whomp King]] now has a crown and is shaped in a more chipped, irregular shape. | **The [[Whomp King]] now has a crown and is shaped in a more chipped, irregular shape. | ||
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*Unlike the remake, in the original game, two [[Toad (species)|Toad]]s accompanied Peach. | *Unlike the remake, in the original game, two [[Toad (species)|Toad]]s accompanied Peach. | ||
*Hoot flaps his wings while speaking. In the original, Hoot is frozen when he gives his speech. He also flaps his wings slower compared to him in the original. | *Hoot flaps his wings while speaking. In the original, Hoot is frozen when he gives his speech. He also flaps his wings slower compared to him in the original. | ||
*Instances of Bowser depictions that used 2D artwork in the original, namely the moving platforms in [[Lethal Lava Land]] | *Instances of Bowser depictions that used modified 2D artwork from ''[[Super Mario Bros. 3]]'' in the original, namely the moving platforms in [[Lethal Lava Land]], and instances of original 2D artwork, such as on the submarine in [[Dire, Dire Docks]], have been replaced with depictions using 3D renders. | ||
*Wario, Luigi, and Yoshi figures appear on the cake at the end, along with those of Mario and Peach (with Wario and Luigi appearing only if the player unlocked them). Only Mario and Peach are seen in the original game. | *Wario, Luigi, and Yoshi figures appear on the cake at the end, along with those of Mario and Peach (with Wario and Luigi appearing only if the player unlocked them). Only Mario and Peach are seen in the original game. | ||