Editing Super Mario 64 DS

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|{{chart icon|SM64DS-Star}} {{conjectural|8 Red Coins}} {{chart icon|SM64DS-Wario}}
|{{chart icon|SM64DS-Star}} {{conjectural|8 Red Coins}} {{chart icon|SM64DS-Wario}}
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|colspan=2|{{chart icon|SM64DS-Star}} {{conjectural|Invisibility Power}} {{chart icon|SM64DS-Luigi}}
|colspan=2|{{chart icon|SM64DS-Star}} {{conjectural|Switch Star}} {{chart icon|SM64DS-Luigi}}
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|colspan="3"align=center|A haunted area that consists of puzzles that Mario, Luigi, or Wario should solve, because otherwise, he will be sent back to the beginning. It is where [[King Boo|a crowned Big Boo]] guards the [[Luigi Key]], which the player can use to rescue Luigi after defeating said boss. As Yoshi is unable to access Big Boo's Haunt, he cannot enter this course.<br>'''Unlock criteria:''' Collect 15 Power Stars and defeat the Big Boo that holds the miniature birdcage in the courtyard.
|colspan="3"align=center|A haunted area that consists of puzzles that Mario, Luigi, or Wario should solve, because otherwise, he will be sent back to the beginning. It is where [[King Boo|a crowned Big Boo]] guards the [[Luigi Key]], which the player can use to rescue Luigi after defeating said boss. As Yoshi is unable to access Big Boo's Haunt, he cannot enter this course.<br>'''Unlock criteria:''' Collect 15 Power Stars and defeat the Big Boo that holds the miniature birdcage in the courtyard.
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Once keys are gained, they can open shelves to unlock [[minigame|mini-game]]s. Yoshi's mini-games are puzzle-based, Mario's are action-packed, Luigi's are casino (or luck-based) games, and Wario's do not have a specific theme.
Once keys are gained, they can open shelves to unlock [[minigame|mini-game]]s. Yoshi's mini-games are puzzle-based, Mario's are action-packed, Luigi's are casino (or luck-based) games, and Wario's do not have a specific theme.


The following table is a complete listing of all the mini-games, their in-game instructions, and the numbers of [[Power Star]]s needed to unlock the mini-games. Most of these mini-games are reused in ''[[New Super Mario Bros.]]'', and they also have multiplayer, along with some new ones. There are 36 mini-games in total. Each character has nine mini-games: The first two are available from the start, while the other seven are obtained from catching the rabbits.
The following table is a complete listing of all the mini-games, their in-game instructions, and the numbers of [[Power Star]]s needed to unlock the mini-games. Most of these mini-games are reused in ''[[New Super Mario Bros.]]'', and they also have multiplayer, along with some new ones. There are 36 mini-games in total. Each character has nine: The first two are available from the start, while the other seven are obtained from catching the rabbits.
{|class=wikitable width=80%
{|class=wikitable width=80%
!colspan=3|Yoshi's mini-games
!colspan=3|Yoshi's mini-games

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