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|colspan=2|{{chart icon|SM64DS-Star}} [[Through the Jet Stream (Jolly Roger Bay)|Through the Jet Stream]] {{chart icon|SM64DS-Wario}}
|colspan=2|{{chart icon|SM64DS-Star}} [[Through the Jet Stream (Jolly Roger Bay)|Through the Jet Stream]] {{chart icon|SM64DS-Wario}}
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|colspan="3"align=center|A cove containing the wreck of a sunken ship. A giant moray eel called [[Maw-Ray|Unagi]] nests in the ship and stirs when approached. An underwater corridor in the northwest leads to a cave that holds [[treasure chest]]s. Solving the puzzle of the chests reveals a Power Star.<br>'''Unlock criterion:''' Collect 3 Power Stars.
|colspan="3"align=center|A cove containing the wreck of a sunken ship. A giant moray eel called [[Maw-Ray|Unagi]] nests in the ship and stirs when approached. An underwater corridor in the northwest leads to a cave that holds [[treasure chest|Treasure Chest]]s. Solving the puzzle of the chests reveals a Power Star.<br>'''Unlock criterion:''' Collect 3 Power Stars.
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!style="background:#9FD99F"|[[File:SM64DS Cool Cool Mountain Course Icon.png|link=Cool, Cool Mountain]]<br>{{chart icon|SM64DS-totalS}}×8 {{chart icon|SM64DS-totalC}}×3
!style="background:#9FD99F"|[[File:SM64DS Cool Cool Mountain Course Icon.png|link=Cool, Cool Mountain]]<br>{{chart icon|SM64DS-totalS}}×8 {{chart icon|SM64DS-totalC}}×3
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|colspan=2|{{chart icon|SM64DS-Star}} [[Switch Star in the Basement]]{{footnote|main|B}} {{chart icon|SM64DS-Wario}}
|colspan=2|{{chart icon|SM64DS-Star}} [[Switch Star in the Basement]]{{footnote|main|B}} {{chart icon|SM64DS-Wario}}
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|colspan="3"align=center|The [[Ghost House|haunted house]] hidden in Princess Peach's courtyard. The rooms of the house contain [[Boo]]s and animated furniture that try to strike Mario. Navigation requires solving puzzles and memorizing patterns in the halls. Failing to do so often brings Mario to the house's flooded basement, where a spinning carousel filled with Boos can be found. Yoshi cannot enter this course.<br>'''Unlock criteria:''' Collect 15 Power Stars and defeat the [[Big Boo]] that holds the miniature birdcage in the courtyard.
|colspan="3"align=center|The [[Ghost House|haunted house]] hidden in Princess Peach's courtyard. The rooms of the house contain [[Boo]]s and animated furniture that try to strike Mario. Navigation requires solving puzzles and memorizing patterns in the halls. Failing to do so often brings Mario to the house's flooded basement, where a spinning carousel filled with Boos can be found. Yoshi cannot enter this course.<br>'''Unlock criteria:''' Collect 15 Power Stars and defeat the [[Big Boo]] that holds the miniature carousel in the courtyard.
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!style="background:#D7C277"|[[File:SM64DS Hazy Maze Cave Course Icon.png|link=Hazy Maze Cave]]<br>{{chart icon|SM64DS-totalS}}×8
!style="background:#D7C277"|[[File:SM64DS Hazy Maze Cave Course Icon.png|link=Hazy Maze Cave]]<br>{{chart icon|SM64DS-totalS}}×8
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|colspan=2|{{chart icon|SM64DS-Star}} [[Free Flying for 8 Red Coins]] {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|colspan=2|{{chart icon|SM64DS-Star}} [[Free Flying for 8 Red Coins]] {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
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|colspan="3"align=center|Desert sands surrounding a pyramid. [[Klepto]] flies through the sky here. Much of the course is covered in [[quicksand]] and steep dunes. Little [[tornado]]s can be used to avoid obstacles. Narrow walkways are found in the northeast, and a small oasis is in the northwest. The pyramid can be entered, and it is where a labyrinth leads to [[Eyerok]].<br>'''Unlock criterion:''' Clear Bowser in the Dark World.
|colspan="3"align=center|Desert sands surrounding a pyramid. [[Klepto]] flies through the sky here. Much of the course is covered in [[quicksand]] and steep dunes. Little [[tornado]]s can be used to avoid obstacles. Narrow walkways are found in the northeast, and a small oasis is in the northwest. The pyramid can be entered, where a labyrinth leads to [[Eyerok]].<br>'''Unlock criterion:''' Clear Bowser in the Dark World.
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!style="background:#D7C277"|[[File:SM64DS Dire Dire Docks Course Icon.png|link=Dire, Dire Docks]]<br>{{chart icon|SM64DS-totalS}}×8
!style="background:#D7C277"|[[File:SM64DS Dire Dire Docks Course Icon.png|link=Dire, Dire Docks]]<br>{{chart icon|SM64DS-totalS}}×8
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|{{chart icon|SM64DS-Star}} {{conjectural|Switch Star}}{{footnote|main|B}} {{chart icon|SM64DS-Wario}} {{chart icon|SM64DS-MarioCap}} {{chart icon|SM64DS-LuigiCap}}
|{{chart icon|SM64DS-Star}} {{conjectural|Switch Star}}{{footnote|main|B}} {{chart icon|SM64DS-Wario}} {{chart icon|SM64DS-MarioCap}} {{chart icon|SM64DS-LuigiCap}}
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|colspan="3"align=center|A hidden area accessible only by Wario once the castle's moat is drained. The player enters this area by draining the moat, going out through the new front door, and then using Wario to smash the Black Brick over the entrance there.<br>'''Unlock criteria:''' Rescue Wario and drain the castle's moat.
|colspan="3"align=center|A hidden area only accessible by Wario once the castle's moat is drained. The player enters this area by draining the moat, going out through the new front door, and then using Wario to smash the Black Bricks over the entrance there.<br>'''Unlock criteria:''' Rescue Wario and drain the castle's moat.
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!style="background:#9FD99F"|[[Big Boo Battle]]{{footnote|main|C}}<br>{{chart icon|SM64DS-totalS}}×2 {{chart icon|SM64DS-totalB}}×1
!style="background:#9FD99F"|[[Big Boo Battle]]{{footnote|main|C}}<br>{{chart icon|SM64DS-totalS}}×2 {{chart icon|SM64DS-totalB}}×1
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|{{chart icon|SM64DS-Star}} {{conjectural|8 Red Coins}} {{chart icon|SM64DS-Wario}}
|{{chart icon|SM64DS-Star}} {{conjectural|8 Red Coins}} {{chart icon|SM64DS-Wario}}
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|colspan=2|{{chart icon|SM64DS-Star}} {{conjectural|Invisibility Power}} {{chart icon|SM64DS-Luigi}}
|colspan=2|{{chart icon|SM64DS-Star}} {{conjectural|Switch Star}} {{chart icon|SM64DS-Luigi}}
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|colspan="3"align=center|A haunted area that consists of puzzles that Mario, Luigi, or Wario should solve, because otherwise, he will be sent back to the beginning. It is where [[King Boo|a crowned Big Boo]] guards the [[Luigi Key]], which the player can use to rescue Luigi after defeating said boss. As Yoshi is unable to access Big Boo's Haunt, he cannot enter this course.<br>'''Unlock criteria:''' Collect 15 Power Stars and defeat the Big Boo that holds the miniature birdcage in the courtyard.
|colspan="3"align=center|A spooky area that consists of puzzles that Mario, Luigi, or Wario should solve, because otherwise, he will be sent back to the beginning. It is where [[King Boo|a crowned Big Boo]] guards the [[Luigi Key]], which the player can use to rescue Luigi after defeating said boss. As Yoshi is unable to access Big Boo's Haunt, he cannot enter this course.<br>'''Unlock criteria:''' Collect 15 Power Stars and defeat the Big Boo that holds the miniature carousel in the courtyard.
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|colspan="3"style="background:#0083CC;"|[[File:No image.png|25px]] '''{{color-link|white|Peach's Castle#Second floor|Upper Floors and Tower}}'''
|colspan="3"style="background:#0083CC;"|[[File:No image.png|25px]] '''{{color-link|white|Peach's Castle#Second floor|Upper Floors and Tower}}'''
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|{{chart icon|SM64DS-Star}} {{conjectural|8 Red Coins}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-MarioCap}}
|{{chart icon|SM64DS-Star}} {{conjectural|8 Red Coins}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-MarioCap}}
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|colspan=2|{{chart icon|SM64DS-Star}} {{conjectural|Metal Power/Black Brick}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-WarioCap}}
|colspan=2|{{chart icon|SM64DS-Star}} {{conjectural|Switch Star}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-WarioCap}}
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|colspan="3"align=center|A blustery and snowy area patrolled by Bullies and Mr. Blizzards. It is where [[Chief Chilly]] guards the [[Wario Key]], which the player can use to rescue Wario after defeating said boss.<br>'''Unlock criteria:''' Clear Bowser in the Fire Sea, and rescue Luigi.
|colspan="3"align=center|A blustery and snowy area patrolled by Bullies and Mr. Blizzards. It is where [[Chief Chilly]] guards the [[Wario Key]], which the player can use to rescue Wario after defeating said boss.<br>'''Unlock criteria:''' Clear Bowser in the Fire Sea, and rescue Luigi.
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|colspan="3"align=center|[[Princess Peach]]'s castle in the [[Mushroom Kingdom]]. In the courtyard, the player has to ground-pound, kick, or punch Boos to earn all eight Red Coins for a Power Star, which appears in front of the Star Fountain. [[Toad (species)|Toad]]s have managed to find three Stars, and they are holding on to them until the player talks to them. The Toads with Stars are near the entrance to the Hazy Maze Cave, on the castle's second floor under the staircase, and on the third floor to the right of Tick Tock Clock. However, they only give each Star if the player has collected at least 20, 40, and 60 Stars, respectively. In the Mirror Room,<ref>{{cite|deadlink=y|archive=web.archive.org/web/19980610064913/http://www.nintendo.com/n64/super_mario64/basic10.html|title=Course 10: Snowman's Land|publisher=Nintendo: Super Mario 64 Strategy|language=en-us|accessdate=March 15, 2022}}</ref> which leads to Snowman's Land and Chief Chilly Challenge, the player can use Luigi to obtain a Power Flower and run through the mirror. The door on the other side leads to a Power Star in a white room. This sidequest is called '''Through the Looking Glass''', whose name is derived from the title of the novel ''{{wp|Through the Looking-Glass}}'' by {{wp|Lewis Carroll}}. After 50 Power Stars have been obtained, [[glowing rabbit]]s randomly appear around the castle in place of ordinary ones that have been caught. Eight must be grabbed to earn a Star, but they are so scarce, it is rare to find one. They do not appear in the place of a rabbit unless the rabbit in question has been caught before. When the last one is caught, the player is given a key that unlocks the last room in the character-selection area. Inside this room is the Power Star. If the player goes into the room after the Power Star is collected, Boos are heard laughing, and the player character simply exits the room and groans. Nearly all other courses are accessed from inside the castle, with Behind the Waterfall and The Secret Under the Moat being the sole exceptions.<br>'''Unlock criterion:''' Begin a new save file.
|colspan="3"align=center|[[Princess Peach]]'s castle in the [[Mushroom Kingdom]]. In the courtyard, the player has to ground-pound, kick, or punch Boos to earn all eight Red Coins for a Power Star, which appears in front of the Star Fountain. [[Toad (species)|Toad]]s have managed to find three Stars, and they are holding on to them until the player talks to them. The Toads with Stars are near the entrance to the Hazy Maze Cave, on the castle's second floor under the staircase, and on the third floor to the right of Tick Tock Clock. However, they only give each Star if the player has collected at least 20, 40, and 60 Stars, respectively. In the Mirror Room,<ref>{{cite|deadlink=y|archive=web.archive.org/web/19980610064913/http://www.nintendo.com/n64/super_mario64/basic10.html|title=Course 10: Snowman's Land|publisher=Nintendo: Super Mario 64 Strategy|language=en-us|accessdate=March 15, 2022}}</ref> which leads to Snowman's Land and Chief Chilly Challenge, the player can use Luigi to obtain a Power Flower and run through the mirror. The door on the other side leads to a Power Star in a white room. This sidequest is called '''Through the Looking Glass''', whose name is derived from the title of the novel ''{{wp|Through the Looking-Glass}}'' by {{wp|Lewis Carroll}}. After 50 Power Stars have been obtained, [[glowing rabbit]]s randomly appear around the castle in place of ordinary ones that have been caught. Eight must be grabbed to earn a Star, but they are so scarce, it is rare to find one. They do not appear in the place of a rabbit unless the rabbit in question has been caught before. When the last one is caught, the player is given a key that unlocks the last room in the character-selection area. Inside this room is the Power Star. If the player goes into the room after the Power Star is collected, Boos are heard laughing, and the player character simply exits the room and groans. Nearly all other courses are accessed from inside the castle, with Behind the Waterfall and The Secret Under the Moat being the sole exceptions.<br>'''Unlock criterion:''' Begin a new save file.
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|colspan="3"style="background:#E4E4E4;color:black;"|'''Level chart information and legend:''' The main courses are designated with the unique number they are given in-game. Bowser, secret, and switch courses lack numerical designation. Three symbols convey attributes about each course: {{chart icon|SM64DS-totalS}} denotes the total number of obtainable [[Power Star]]s, {{chart icon|SM64DS-totalC}} denotes the total number of accessible [[cannon]]s, and {{chart icon|SM64DS-totalB}} denotes the number of boss battles. The name of each mission is accompanied by a symbol that indicates what type of mission it is and which character and/or cap is required for completion. {{chart icon|SM64DS-Star}} denotes a mission where the reward is a Power Star, {{chart icon|SM64DS-StarJ}} denotes a mission where the reward is the [[Jumbo Star]], {{chart icon|SM64DS-Key}} denotes a mission where the reward is a [[key]], {{chart icon|SM64DS-Yoshi}} denotes a mission that requires [[Yoshi]], {{chart icon|SM64DS-Mario}} denotes a mission that requires [[Mario]] or [[Mario Cap|his cap]], {{chart icon|SM64DS-Luigi}} denotes a mission requiring [[Luigi]] or [[Luigi Cap|his cap]], and {{chart icon|SM64DS-Wario}} denotes a mission requiring [[Wario]] or [[Wario Cap|his cap]]
|colspan="3"style="background:#E4E4E4;color:black;"|'''Level chart information and legend:''' The main courses are designated with the unique number they are given in-game. Bowser, secret, and switch courses lack numerical designation. Three symbols convey attributes about each course: {{chart icon|SM64DS-totalS}} denotes the total number of obtainable [[Power Star]]s, {{chart icon|SM64DS-totalC}} denotes the total number of accessible [[cannon]]s, and {{chart icon|SM64DS-totalB}} denotes the number of boss battles. The name of each mission is accompanied by a symbol that indicates what type of mission it is and which character and/or cap is required for completion. {{chart icon|SM64DS-Star}} denotes a mission where the reward is a Power Star, {{chart icon|SM64DS-StarJ}} denotes a mission where the reward is the [[Jumbo Star]], {{chart icon|SM64DS-Key}} denotes a mission where the reward is a [[Key]], {{chart icon|SM64DS-Yoshi}} denotes a mission that requires [[Yoshi]], {{chart icon|SM64DS-Mario}} denotes a mission that requires [[Mario]] or [[Mario Cap|his cap]], {{chart icon|SM64DS-Luigi}} denotes a mission requiring [[Luigi]] or [[Luigi Cap|his cap]], and {{chart icon|SM64DS-Wario}} denotes a mission requiring [[Wario]] or [[Wario Cap|his cap]]
|}
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</center>
</center>
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{{footnote|note|D|This mission is in the original, but the Silver Stars replace the coins.}}
{{footnote|note|D|This mission is in the original, but the Silver Stars replace the coins.}}
{{footnote|note|E|This mission does not appear in the original, replacing [[Five Itty Bitty Secrets]].}}
{{footnote|note|E|This mission does not appear in the original, replacing [[Five Itty Bitty Secrets]].}}
{{footnote|note|F|This mission is in the original, but Luigi is required to get the Star.}}
{{footnote|note|F|This mission is in the original, but Luigi is required to get it.}}
{{footnote|note|G|This mission is in the original, but a Star Switch makes the Star appear in its original location.}}
{{footnote|note|G|This mission is in the original, but a Star Switch makes it appear in its original location.}}


==Bosses==
==Bosses==
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Once keys are gained, they can open shelves to unlock [[minigame|mini-game]]s. Yoshi's mini-games are puzzle-based, Mario's are action-packed, Luigi's are casino (or luck-based) games, and Wario's do not have a specific theme.
Once keys are gained, they can open shelves to unlock [[minigame|mini-game]]s. Yoshi's mini-games are puzzle-based, Mario's are action-packed, Luigi's are casino (or luck-based) games, and Wario's do not have a specific theme.


The following table is a complete listing of all the mini-games, their in-game instructions, and the numbers of [[Power Star]]s needed to unlock the mini-games. Most of these mini-games are reused in ''[[New Super Mario Bros.]]'', and they also have multiplayer, along with some new ones. There are 36 mini-games in total. Each character has nine mini-games: The first two are available from the start, while the other seven are obtained from catching the rabbits.
The following table is a complete listing of all the mini-games, their in-game instructions, and the numbers of [[Power Star]]s needed to unlock the mini-games. Most of these mini-games are reused in ''[[New Super Mario Bros.]]'', and they also have multiplayer, along with some new ones. There are 36 mini-games in total. Each character has nine: The first two are available from the start, while the other seven are obtained from catching the rabbits.
{|class=wikitable width=80%
{|class=wikitable width=80%
!colspan=3|Yoshi's mini-games
!colspan=3|Yoshi's mini-games

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