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|developer=[[Nintendo Entertainment Planning and Development|Nintendo EPD Tokyo]]<br>[[Nintendo Software Technology Corporation]] <br>[[1-UP Studio]]
|developer=[[Nintendo Entertainment Planning and Development|Nintendo EPD Tokyo]]<br>[[Nintendo Software Technology Corporation]] <br>[[1-UP Studio]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|release={{flag list|Japan|February 12, 2021<ref>[https://topics.nintendo.co.jp/article/ca5a68e7-cefb-4085-8ef8-869ad2068bd7 "新しい要素をプラスしてNintendo Switchに登場。『スーパーマリオ 3Dワールド + フューリーワールド』2021年2月12日発売。"]. ''Nintendo''. Retrieved May 28, 2021. ([https://web.archive.org/web/20210416194606if_/https://topics.nintendo.co.jp/article/ca5a68e7-cefb-4085-8ef8-869ad2068bd7 Archived] April 16, 2021, 19:46:06 UTC via Wayback Machine.)</ref>|USA|February 12, 2021<ref>Nintendo (September 3, 2020). [https://www.youtube.com/watch?v=s_UcjEq2Dgk "Super Mario Bros. 35th Anniversary Direct"]. ''YouTube''. Retrieved September 3, 2020.</ref>|Mexico|February 12, 2021<ref>[https://www.nintendo.com/es_LA/games/detail/super-mario-3d-world-plus-bowsers-fury-switch/ Official Spanish game page for ''Super Mario 3D World + Bowser's Fury'']</ref>|Europe|February 12, 2021<ref>[https://www.nintendo.co.uk/Games/Nintendo-Switch/Super-Mario-3D-World-Bowser-s-Fury-1832228.html Official UK game page for ''Super Mario 3D World + Bowser's Fury'']</ref>|Australia|February 12, 2021<ref>[https://www.nintendo.com.au/catalogue/super-mario-3d-world-and-bowsers-fury Official Australian game page for ''Super Mario 3D World + Bowser's Fury'']</ref>|South Korea|February 12, 2021<ref>[https://www.nintendo.co.kr/news/view.php?no=494 슈퍼 마리오브라더스 35주년!] ''Nintendo''. September 4, 2020. Retrieved September 4, 2020. ([https://web.archive.org/web/20210214162954/https://www.nintendo.co.kr/news/view.php?no=494 Archived] February 14, 2021, 16:29:54 UTC via Wayback Machine.)</ref>|HK|February 12, 2021<ref>[https://www.nintendo.com.hk/topics/article/a_200904_02.html 超級瑪利歐兄弟 35週年!] ''Nintendo''. September 4, 2020. Retrieved September 4, 2020. ([https://web.archive.org/web/20210215032559/https://www.nintendo.com.hk/topics/article/a_200904_02.html Archived] February 15, 2021, 03:25:59 UTC via Wayback Machine.)</ref>|ROC|February 12, 2021<ref>[https://www.nintendo.tw/topics/article/a_200904_02.html 超級瑪利歐兄弟 35週年!] ''Nintendo''. September 4, 2020. Retrieved September 4, 2020. ([https://web.archive.org/web/20210219162703/https://www.nintendo.tw/topics/article/a_200904_02.html Archived] February 19, 2021, 16:27:03 UTC via Wayback Machine.)</ref>}}
|release={{release|Japan|February 12, 2021<ref>[https://topics.nintendo.co.jp/article/ca5a68e7-cefb-4085-8ef8-869ad2068bd7 "新しい要素をプラスしてNintendo Switchに登場。『スーパーマリオ 3Dワールド + フューリーワールド』2021年2月12日発売。"]. ''Nintendo''. Retrieved May 28, 2021. ([https://web.archive.org/web/20210416194606if_/https://topics.nintendo.co.jp/article/ca5a68e7-cefb-4085-8ef8-869ad2068bd7 Archived] April 16, 2021, 19:46:06 UTC via Wayback Machine.)</ref>|USA|February 12, 2021<ref>Nintendo (September 3, 2020). [https://www.youtube.com/watch?v=s_UcjEq2Dgk "Super Mario Bros. 35th Anniversary Direct"]. ''YouTube''. Retrieved September 3, 2020.</ref>|Mexico|February 12, 2021<ref>[https://www.nintendo.com/es_LA/games/detail/super-mario-3d-world-plus-bowsers-fury-switch/ Official Spanish game page for ''Super Mario 3D World + Bowser's Fury'']</ref>|Europe|February 12, 2021<ref>[https://www.nintendo.co.uk/Games/Nintendo-Switch/Super-Mario-3D-World-Bowser-s-Fury-1832228.html Official UK game page for ''Super Mario 3D World + Bowser's Fury'']</ref>|Australia|February 12, 2021<ref>[https://www.nintendo.com.au/catalogue/super-mario-3d-world-and-bowsers-fury Official Australian game page for ''Super Mario 3D World + Bowser’s Fury'']</ref>|HK|February 12, 2021<ref>[https://www.nintendo.com.hk/topics/article/a_200904_02.html 超級瑪利歐兄弟 35週年!] ''Nintendo''. September 4, 2020. Retrieved September 4, 2020. ([https://web.archive.org/web/20210215032559/https://www.nintendo.com.hk/topics/article/a_200904_02.html Archived] February 15, 2021, 03:25:59 UTC via Wayback Machine.)</ref>|South Korea|February 12, 2021<ref>[https://www.nintendo.co.kr/news/view.php?no=494 슈퍼 마리오브라더스 35주년!] ''Nintendo''. September 4, 2020. Retrieved September 4, 2020. ([https://web.archive.org/web/20210214162954/https://www.nintendo.co.kr/news/view.php?no=494 Archived] February 14, 2021, 16:29:54 UTC via Wayback Machine.)</ref>|ROC|February 12, 2021<ref>[https://www.nintendo.tw/topics/article/a_200904_02.html 超級瑪利歐兄弟 35週年!] ''Nintendo''. September 4, 2020. Retrieved September 4, 2020. ([https://web.archive.org/web/20210219162703/https://www.nintendo.tw/topics/article/a_200904_02.html Archived] February 19, 2021, 16:27:03 UTC via Wayback Machine.)</ref>}}
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|genre=[[Genre#Platform|Platformer]], action
|genre=[[Genre#Platform|Platformer]], action
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|modes=
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|platforms=[[Nintendo Switch]]
|platforms=[[Nintendo Switch]]
|format={{format|switch=1|switchdl=1}}
|media={{media|switch=1|switchdl=1}}
|input={{input|joy-con=1|joy-con-horizontal=1|switchpro=1|switchgcn=1}}
|input={{input|joy-con=1|switchpro=1|switchgcn=1}}
|serials={{flag list|USA|HAC-AUZPA-USA}}
}}
}}
'''''Super Mario 3D World + Bowser's Fury''''' is an expanded [[Reissue#Ports|port]] of ''[[Super Mario 3D World]]'' for the [[Nintendo Switch]], released on February 12, 2021, as part of the [[Super Mario Bros. 35th Anniversary|35th anniversary]] of ''[[Super Mario Bros.]]'' The ''Super Mario 3D World'' campaign now supports local wireless and online play with up to four players, both of which were absent from the original version. There is also a standalone campaign named ''[[Bowser's Fury]]'', which takes place in an open-world area called [[Lake Lapcat]]. After [[Bowser Jr.]] paints [[Bowser]] with black [[goop]], the latter turns into [[Fury Bowser]]. [[Mario]] must cooperate with Bowser Jr. to collect [[Cat Shine]]s and use their power to activate [[Lighthouse (Bowser's Fury)|lighthouses]] and [[Giga Bell]]s, both of which enable them to gradually rid Fury Bowser and Lake Lapcat of goop. As of 2024, it is recognized as the twenty-sixth entry in the ''[[Super Mario (series)|Super Mario]]'' series on Mario Portal.<ref>{{cite|author=[[Nintendo|Nintendo Co., Ltd]]|title=HISTORY → Series → ''Super Mario''|url=www.nintendo.com/jp/character/mario/en/history/index.html|publisher=Mario Portal|accessdate=6 Nov. 2024|archive=web.archive.org/web/20241003115239/https://www.nintendo.com/jp/character/mario/en/history/index.html}}</ref>
'''''Super Mario 3D World + Bowser's Fury''''' is an expanded [[Reissue#Ports|port]] of ''[[Super Mario 3D World]]'' for the [[Nintendo Switch]], released on February 12, 2021, as part of the [[Super Mario Bros. 35th Anniversary|35th anniversary]] of ''[[Super Mario Bros.]]'' The ''Super Mario 3D World'' campaign now supports local wireless and online play with up to four players, both of which were absent from the original version. There is also a standalone campaign named ''[[Bowser's Fury]]'', which takes place in an open-world area called [[Lake Lapcat]]. After [[Bowser Jr.]] paints [[Bowser]] with black [[goop]], the latter turns into [[Fury Bowser]]. [[Mario]] must cooperate with Bowser Jr. to collect [[Cat Shine]]s and use their power to activate [[Lighthouse (Bowser's Fury)|lighthouses]] and [[Giga Bell]]s, both of which enable them to gradually rid Fury Bowser and Lake Lapcat of goop.  


This game was involved in two [[My Nintendo]] missions related to the [[Super Mario Bros. 35th Anniversary|''Super Mario Bros.'' 35th Anniversary]], both of which were necessary to complete to enter the My Nintendo ''Super Mario Bros.'' Sweepstakes: Wave 2; the first involved purchasing the game itself (physically or digitally), and the second involved finding five hidden stickers on the official website for the game. Four of these stickers were the main playable characters in [[Cat Mario|Cat Suit]]s, and the fifth was a [[Super Bell]].
This game was involved in two [[My Nintendo]] missions related to the [[Super Mario Bros. 35th Anniversary|''Super Mario Bros.'' 35th Anniversary]], both of which were necessary to complete to enter the My Nintendo ''Super Mario Bros.'' Sweepstakes: Wave 2; the first involved purchasing the game itself (physically or digitally), and the second involved finding five hidden stickers on the official website for the game. Four of these stickers were the main playable characters in [[Cat Mario|Cat Suit]]s, and the fifth was a [[Super Bell]].
{{br|toc=1}}
{{br|toc=1}}
==''Super Mario 3D World''==
==''Super Mario 3D World''==
===Controls===
===Controls===
{|class="wikitable"style="text-align:center;margin:auto;width:100%;max-width:700px"
<center>
{|border="1"cellpadding="2"style="text-align:center;border-collapse:collapse;margin-bottom:5px;width:100%;"
|-style="background:gold"align=center
|-style="background:gold"align=center
!width=15%|Action
!width=10%|Action
!width=22%|Dual Joy-Con or Pro Controller Controls
!width=25%|Dual Joy-Con or Pro Controller Controls
!width=21%|Single Joy-Con Controls
!width=25%|Single Joy-Con Controls
|-
|-
|-style="background:gold"align=center
|-style="background:gold"align=center
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|{{button|switch|stick}}
|{{button|switch|stick}}
|-
|-
|Look around
|Look around  
|Tilt {{button|switch|rightstick}}
|Tilt {{button|switch|rightstick}}
|N/A
|N/A
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|Menu
|Menu
|{{button|switch|plus}}
|{{button|switch|plus}}
|{{button|switch|PlusMinus}}{{footnote|main|a}}
|{{button|switch|minus}} (left Joy-Con); {{button|switch|plus}} (right Joy-Con)
|-
|-style="background:gold"align=center
|-style="background:gold"align=center
!colspan=5|World Screen controls
!colspan=5|World Screen controls
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|{{button|switch|stick}}
|{{button|switch|stick}}
|-
|-
|Look around
|Look around  
|Tilt {{button|switch|rightstick}}
|Tilt {{button|switch|rightstick}}
|N/A
|N/A
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|Menu
|Menu
|{{button|switch|plus}}
|{{button|switch|plus}}
|{{button|switch|PlusMinus}}{{footnote|main|a}}
|{{button|switch|minus}} (left Joy-Con); {{button|switch|plus}} (right Joy-Con)
|-
|-
|Open [[World Map|map]]
|Open [[World Map|map]]
|{{button|switch|minus}}
|{{button|switch|minus}}
|N/A
|N/A
|-
|-style="background:gold"align=center
|-style="background:gold"align=center
!colspan=5|Menu controls
!colspan=5|Menu controls
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|{{button|switch|jc-bottom}}
|{{button|switch|jc-bottom}}
|}
|}
{{footnote|note|a|{{button|switch|minus}} is located on {{button|switch|joy-con-l}} while {{button|switch|plus}} is located on {{button|switch|joy-con-r}}.}}
</center>


====Action Guide====
====Action Guide====
{|class="wikitable"style="text-align:center;margin:auto;width:100%;max-width:970px"
<center>
{|border="1"cellpadding="2"style="text-align:center;border-collapse:collapse;margin-bottom:5px;width:100%;"
|-style="background:gold"align=center
|-style="background:gold"align=center
!width=7%|Image
!width=10%|Image
!width=16%|Action
!width=20%|Action
!width=35%|Dual Joy-Con or Pro Controller Controls
!width=25%|Dual Joy-Con or Pro Controller Controls
!width=35%|Single Joy-Con Controls
!width=25%|Single Joy-Con Controls
|-
|-
|[[File:SM3DWBF Action Guide 01.png|x75px]]
|[[File:SM3DWBF Action Guide 01.png|x75px]]
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|[[File:SM3DWBF Action Guide 02.png|x75px]]
|[[File:SM3DWBF Action Guide 02.png|x75px]]
|Throw items
|Throw items
|While holding an item, press {{button|switch|y}}
|While holding an item, press {{button|switch|y}}  
|While holding an item, press {{button|switch|jc-left}}
|While holding an item, press {{button|switch|jc-left}}
|-
|-
|[[File:SM3DWBF Action Guide 03.png|x75px]]
|[[File:SM3DWBF Action Guide 03.png|x75px]]
|Spin
|Spin
|Rotate {{button|switch|leftstick}}
|Rotate {{button|switch|leftstick}}  
|Rotate {{button|switch|stick}}
|Rotate {{button|switch|stick}}
|-
|-
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||While in midair, press {{button|switch|sl}} at the same time as other players
||While in midair, press {{button|switch|sl}} at the same time as other players
|}
|}
</center>


===New playable characters===
===New playable characters===
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|image2=SM3DWBF Puffprod Peaks Yellow Lifts.jpg
|image2=SM3DWBF Puffprod Peaks Yellow Lifts.jpg
}}
}}
Power-ups have also received improvements and alterations to their functionality. [[Green Shell]]s can no longer be occupied idly; the shell always slides in the direction the user is facing when entered, but it can be stopped by the touch cursor. They also move faster than in the original game. [[Fireball]]s move faster and cover a longer distance. They also have a slightly different angle when thrown. The [[Cat Mario|Cat forms]] now allow characters to climb higher. Additionally, the form's claw dive continuously dives until the character touches the ground, similarly to ''[[Super Mario Maker 2]]'', though it does stop eventually at extremely long distances. For characters in the [[Tanooki Mario|Tanooki Suit]], the window to perform a [[Crouching High Jump|charge jump]] while crouched during a tail spin is now much smaller, and most attempts are cancelled out by a normal charged jump instead. It is also more difficult to perform a Long Jump while using a tail spin, as it is usually cancelled with a normal Long Jump.
Power-ups have also received improvements and alterations to their functionality. [[Green Shell]]s can no longer be occupied idly; the shell always slides in the direction the user is facing when entered, but it can be stopped by the touch cursor. They also move faster than in the original game. [[Fireball]]s move faster and cover a longer distance. They also have a slightly different angle when thrown. The [[Cat Mario|Cat forms]] now allow characters to climb higher. Additionally, the form's claw dive continuously dives until the character touches the ground, similarly to ''[[Super Mario Maker 2]]'', though it does stop eventually at extremely long distances. For characters in the [[Tanooki Mario|Tanooki Suit]], the window to perform a [[charge jump]] while crouched during a tail spin is now much smaller, and most attempts are cancelled out by a normal charged jump instead. It is also more difficult to perform a Long Jump while using a tail spin, as it is usually cancelled with a normal Long Jump.


In the world map, the yellow path that connects levels is created more quickly when a new level is unlocked. After exiting a level, the player regains control of the characters quicker, as the game now saves in the background. Switching between the map, course list, and Stamp chart is now done by pressing the {{button|switch|L}} and {{button|switch|R}} buttons, rather than buttons on the screen.
In the world map, the yellow path that connects levels is created more quickly when a new level is unlocked. After exiting a level, the player regains control of the characters quicker, as the game now saves in the background. Switching between the map, course list, and Stamp chart is now done by pressing the {{button|switch|L}} and {{button|switch|R}} buttons, rather than buttons on the screen.
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Multiplayer mode now supports both local wireless and [[Nintendo Switch#Nintendo Switch Online|Nintendo Switch Online]] connections. Up to two players can play on a single system in local wireless mode. In these modes, entering a [[bubble]] to rendezvous with other players can now only be performed by pressing {{button|switch|l}} and {{button|switch|r}} together instead of either one alone. [[Captain Toad's Adventures]] can now be played with up to four players, unlike in the original release where these levels were single-player only. For these levels, additional players play as the [[Toad Brigade]] members, with all players being able to select one to play as before a level begins. Similarly to normal levels, the game ranks each player's points in multiplayer in the Captain Toad levels as well, though the winning player does not get a [[crown]].
Multiplayer mode now supports both local wireless and [[Nintendo Switch#Nintendo Switch Online|Nintendo Switch Online]] connections. Up to two players can play on a single system in local wireless mode. In these modes, entering a [[bubble]] to rendezvous with other players can now only be performed by pressing {{button|switch|l}} and {{button|switch|r}} together instead of either one alone. [[Captain Toad's Adventures]] can now be played with up to four players, unlike in the original release where these levels were single-player only. For these levels, additional players play as the [[Toad Brigade]] members, with all players being able to select one to play as before a level begins. Similarly to normal levels, the game ranks each player's points in multiplayer in the Captain Toad levels as well, though the winning player does not get a [[crown]].


Improvements and alterations introduced in ''[[Captain Toad: Treasure Tracker (Nintendo Switch / Nintendo 3DS)|Captain Toad: Treasure Tracker]]'' are retained in the Captain Toad levels for this game. Captain Toad's headlamp can now defeat [[Boo]]s and [[Peepa]]s, similarly to the [[Light Box]]. The pause menu now features the ability to retry a course, rather than having to return to the world map to do so. In TV mode, gyroscopic pointer controls replace the touchscreen controls of the Wii U version, which are activated by pressing {{button|switch|r}} (in a similar vein to the [[Star Pointer]] in the ''[[Super Mario 3D All-Stars]]'' version of ''[[Super Mario Galaxy]]''), and an [[emblem]] of the character controlling the pointer is present. Due to the lack of a microphone on the Nintendo Switch console, [[Propeller Platform]]s have been replaced in every level where they appeared; they are replaced by [[Lift]]s in [[Captain Toad Goes Forth]] and [[Puffprod Peaks]], invisible [[Cloud Lift|clouds]] in [[Blast Block Skyway]], and [[Touchstone]]s in [[Captain Toad's Fiery Finale]].
Improvements and alterations introduced in ''[[Captain Toad: Treasure Tracker (Nintendo Switch / Nintendo 3DS)|Captain Toad: Treasure Tracker]]'' are retained in the Captain Toad levels for this game. Captain Toad's headlamp can now defeat [[Boo]]s and [[Peepa]]s, similarly to the [[Light Box]]. The pause menu now features the ability to retry a course, rather than having to return to the world map to do so. In TV mode, gyroscopic pointer controls replace the touchscreen controls of the Wii U version, which are activated by pressing {{button|switch|r}}, and an [[emblem]] of the character controlling the pointer is present. Due to the lack of a microphone on the Nintendo Switch console, [[Propeller Platform]]s have been replaced in every level where they appeared; they are replaced by [[Lift]]s in [[Captain Toad Goes Forth]] and [[Puffprod Peaks]], invisible [[Cloud Lift|clouds]] in [[Blast Block Skyway]], and [[Touchstone]]s in [[Captain Toad's Fiery Finale]].  


''[[Luigi Bros.]]'' can now only be unlocked by defeating [[Meowser]] in [[The Great Tower of Bowser Land]]; having ''[[New Super Luigi U]]'' save data on the system through ownership of ''[[New Super Mario Bros. U Deluxe]]'' no longer unlocks it from the beginning. There is also now an option to quickly exit to the title screen from ''Luigi Bros.'', as opposed to being forced to exit to the Home Menu.
''[[Luigi Bros.]]'' can now only be unlocked by defeating [[Meowser]] in [[The Great Tower of Bowser Land]]; having ''[[New Super Luigi U]]'' save data on the system through ownership of ''[[New Super Mario Bros. U Deluxe]]'' no longer unlocks it from the beginning. There is also now an option to quickly exit to the title screen from ''Luigi Bros.'', as opposed to being forced to exit to the Home Menu.
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Some of the visual effects have changed in terms of character movement. In some shallow pools of water, such as the beginning area of [[Pipeline Lagoon]], characters now walk on the seafloor instead of floating on the surface of the water, and the camera stops following their movement while they are doing so. Another change to the underwater movement is that the cat scratch attack has a new animation when used underwater. All characters now have a brief start-up animation when beginning to walk that was not present in the original ''Super Mario 3D World''. If a [[Captain Toad's Adventures]] level is completed as a character in their [[Small Mario|small form]], their victory pose is with their mouth open, instead of closed as in the original game.
Some of the visual effects have changed in terms of character movement. In some shallow pools of water, such as the beginning area of [[Pipeline Lagoon]], characters now walk on the seafloor instead of floating on the surface of the water, and the camera stops following their movement while they are doing so. Another change to the underwater movement is that the cat scratch attack has a new animation when used underwater. All characters now have a brief start-up animation when beginning to walk that was not present in the original ''Super Mario 3D World''. If a [[Captain Toad's Adventures]] level is completed as a character in their [[Small Mario|small form]], their victory pose is with their mouth open, instead of closed as in the original game.


Some of the colors have been changed compared to the original game. Button prompts are red with white characters, as opposed to white with red characters and outlines. When entering a Captain Toad's Adventures level, the loading screen is red with dark red spots instead of white with red spots. The images of stamps are now colored, rather than being black and white, and they are more spread out on the stamps page.
Some of the colors have been changed compared to the original game. Button prompts are red with white characters, as opposed to white with red characters and outlines. When entering a Captain Toad's Adventures level, the loading screen is red with dark red spots instead of white with red spots. The images of Stamps are now colored, rather than being black and white, and they are more spread out on the Stamps page.


A few visibility effects have been changed. A light source on top of Bowser's broken [[Bowser's Muscle Car|Muscle Car]] in [[The Great Tower of Bowser Land]] has been removed, and the rain particle effect in said level is now slightly more visible. At the end of the swimming section in [[Champion's Road]], the [[Clear Pipe]] becomes invisible within the moving body of water.
A few visibility effects have been changed. A light source on top of Bowser's broken [[Bowser's Muscle Car|Muscle Car]] in [[The Great Tower of Bowser Land]] has been removed, and the rain particle effect in said level is now slightly more visible. At the end of the swimming section in [[Champion's Road]], the [[Clear Pipe]] becomes invisible within the moving body of water.
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Changes have been made to how text and icons are presented. The typeface used for menus and general text has changed from [[List of fonts#Seurat|Seurat]] to [[List of fonts#Rodin NTLG|Rodin NTLG]], which belongs to the same font family as the typeface used in ''Super Mario Odyssey'' and ''[[Super Smash Bros. Ultimate]]''.<ref>Fontendo [@Fontendou] (February 10, 2021). [https://twitter.com/Fontendou/status/1359555315654684674 "Super Mario 3D World's Switch port switches out the font it uses in its UI, this time using Rodin NTLG Pro DB instead of Seurat Pro B. Bowser's Fury also uses Rodin NTLG Pro DB. Both fonts were produced by Fontworks."] (Tweet) – via Twitter. Retrieved May 28, 2021. ([https://web.archive.org/web/20210424124002/https://twitter.com/Fontendou/status/1359555315654684674 Archived] April 24, 2021, 12:40:02 UTC via Wayback Machine.</ref> On the world map, the [[Sprixie Princesses|Sprixie Princess]]' "Help!" text before a world's castle is completed has been changed to "HELP!" During gameplay, touch input prompts now show only a hand, instead of a hand with the [[Wii U#Wii U GamePad|Wii U GamePad]]. The English version of the game always shows the American spellings and namings for all subjects, rather than having different spellings and namings for certain subjects depending on the game's or console's region.
Changes have been made to how text and icons are presented. The typeface used for menus and general text has changed from [[List of fonts#Seurat|Seurat]] to [[List of fonts#Rodin NTLG|Rodin NTLG]], which belongs to the same font family as the typeface used in ''Super Mario Odyssey'' and ''[[Super Smash Bros. Ultimate]]''.<ref>Fontendo [@Fontendou] (February 10, 2021). [https://twitter.com/Fontendou/status/1359555315654684674 "Super Mario 3D World's Switch port switches out the font it uses in its UI, this time using Rodin NTLG Pro DB instead of Seurat Pro B. Bowser's Fury also uses Rodin NTLG Pro DB. Both fonts were produced by Fontworks."] (Tweet) – via Twitter. Retrieved May 28, 2021. ([https://web.archive.org/web/20210424124002/https://twitter.com/Fontendou/status/1359555315654684674 Archived] April 24, 2021, 12:40:02 UTC via Wayback Machine.</ref> On the world map, the [[Sprixie Princesses|Sprixie Princess]]' "Help!" text before a world's castle is completed has been changed to "HELP!" During gameplay, touch input prompts now show only a hand, instead of a hand with the [[Wii U#Wii U GamePad|Wii U GamePad]]. The English version of the game always shows the American spellings and namings for all subjects, rather than having different spellings and namings for certain subjects depending on the game's or console's region.


In the original version, jingles in the following pitches play after collecting each [[Red Coin]] in a group of eight: C#, D, D#, E, F, F#, G, G#. This has been changed to a more natural progression: C, C#, D, D#, E, F, F#, G.
In the original version, jingles in the following pitches play after collecting each [[Red Coin]] in a group of eight: C#, D, D#, E, F, F#, G, G. This has been changed to a more natural progression: C, C#, D, D#, E, F, F#, G.
{{br}}
{{br}}


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''Super Mario 3D World + Bowser's Fury'' features [[amiibo]] support for all amiibo figures, with [[Cat Mario]] and Cat [[Princess Peach|Peach]] amiibo figures launching alongside the game. Notably, it is the first ''Super Mario'' game that originated on the [[Wii U]] to have amiibo support exclusively for a [[Nintendo Switch]] [[Reissue#Ports|port]].
''Super Mario 3D World + Bowser's Fury'' features [[amiibo]] support for all amiibo figures, with [[Cat Mario]] and Cat [[Princess Peach|Peach]] amiibo figures launching alongside the game. Notably, it is the first ''Super Mario'' game that originated on the [[Wii U]] to have amiibo support exclusively for a [[Nintendo Switch]] [[Reissue#Ports|port]].


In ''Super Mario 3D World'':
The player is granted a different item depending on which amiibo is scanned:
*Scanning the Cat Mario amiibo figure produces an [[Invincibility Bell]] that turns Mario into [[White Cat Mario]].
*Scanning the Cat Mario amiibo produces an [[Invincibility Bell]] that turns Mario into [[White Cat Mario]].
*Scanning the Cat Peach amiibo figure produces a [[Super Bell]], [[Fire Flower]], [[Boomerang Flower]], [[Super Leaf]], [[Super Mushroom]], [[Lucky Bell]], [[Super Star]], [[Invincibility Leaf]], or [[Invincibility Bell]].
*Scanning the Cat Peach amiibo produces a [[Super Bell]], [[Fire Flower]], [[Boomerang Flower]], [[Super Leaf]], [[Super Mushroom]], [[Lucky Bell]], [[Super Star]], [[Invincibility Leaf]], or [[Invincibility Bell]].
*Scanning any [[Bowser]] amiibo produces a Super Star.
*Scanning the [[Bowser Jr.]] amiibo produces a Super Star.
*Scanning any other amiibo of characters in the ''Super Mario'' series produces a Super Star in both campaigns.
*Scanning any other amiibo of characters in the ''Super Mario'' series produces a Super Star in both campaigns.
*Scanning any amiibo outside of the ''Super Mario'' series produces a [[1-Up Mushroom]].
*Scanning any amiibo outside of the ''Super Mario'' series produces a [[1-Up Mushroom]].
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{{main|List of Super Mario 3D World + Bowser's Fury staff}}
{{main|List of Super Mario 3D World + Bowser's Fury staff}}
Although the credits list the staff in alphabetical order without specifying their roles, as in ''[[Super Mario 3D Land]]'' and ''Super Mario 3D World'', the list includes several staff members from [[Nintendo Software Technology Corporation]], the developer of the ''[[Mario vs. Donkey Kong (series)|Mario vs. Donkey Kong]]'' series.
Although the credits list the staff in alphabetical order without specifying their roles, as in ''[[Super Mario 3D Land]]'' and ''Super Mario 3D World'', the list includes several staff members from [[Nintendo Software Technology Corporation]], the developer of the ''[[Mario vs. Donkey Kong (series)|Mario vs. Donkey Kong]]'' series.
This was the last mainline ''Super Mario'' game in which [[Charles Martinet]] voiced Mario and Luigi before retiring from the role in 2023.


==Reception==
==Reception==
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===Sales===
===Sales===
In the United Kingdom, the launch sales of ''Super Mario 3D World + Bowser's Fury'' were more than three times the size of the Wii U version's launch.<ref>Dring, Cristopher (February 14, 2021). [https://www.gamesindustry.biz/articles/2021-02-14-super-mario-3d-world-bowsers-fury-launch-180-percent-bigger-than-wii-u-original-uk-boxed-charts "''Super Mario 3D World + Bowser's Fury'' launch 190% bigger than Wii U original | UK Boxed Charts"]. ''GamesIndustry.biz''. Retrieved May 8, 2021. ([https://web.archive.org/web/20210410091432/https://www.gamesindustry.biz/articles/2021-02-14-super-mario-3d-world-bowsers-fury-launch-180-percent-bigger-than-wii-u-original-uk-boxed-charts Archived] April 10, 2021, 09:13:42 UTC via Wayback Machine.)</ref> In the United States, physical sales alone made it the best-selling game of February 2021.<ref>Doolan, Liam (March 13, 2021). [https://www.nintendolife.com/news/2021/03/super_mario_3d_world_plus_bowsers_fury_was_the_best-selling_game_of_february_us "''Super Mario 3D World + Bowser's Fury'' Was The Best-Selling Game Of February (US)"]. ''Nintendo Life''. Retrieved May 8, 2021. ([https://web.archive.org/web/20210313081021/https://www.nintendolife.com/news/2021/03/super_mario_3d_world_plus_bowsers_fury_was_the_best-selling_game_of_february_us Archived] March 13, 2021, 08:10:21 UTC via Wayback Machine.)</ref> In Japan, the game sold more than 250,000 copies in its opening week.<ref>Craddock, Ryan (February 18, 2021). [https://www.nintendolife.com/news/2021/02/japanese_charts_super_mario_3d_world_goes_straight_to_number_one_finally_dethroning_momotaro_dentetsu "Japanese Charts: ''Super Mario 3D World'' Goes Straight To Number One, Finally Dethroning Momotaro Dentetsu"]. ''Nintendo Life''. Retrieved May 8, 2021. ([https://web.archive.org/web/20210304014903/https://www.nintendolife.com/news/2021/02/japanese_charts_super_mario_3d_world_goes_straight_to_number_one_finally_dethroning_momotaro_dentetsu Archived] March 4, 2021, 01:49:03 UTC via Wayback Machine.)</ref> The game sold over 4 million units worldwide in the first 6 weeks of its release. By March 31, 2021, it had sold 5.59 million units worldwide, nearly exceeding the original version's lifetime sales.<ref>Nintendo (May 6, 2021). [https://www.nintendo.co.jp/ir/pdf/2021/210506_3e.pdf "Financial Results Explanatory Material"]. Retrieved May 8, 2021. ([https://web.archive.org/web/20210506072700/https://www.nintendo.co.jp/ir/pdf/2021/210506_3e.pdf Archived] May 6, 2021, 07:27:00 UTC via Wayback Machine.)</ref> As of March 31, 2024, the game had sold 13.47 million units worldwide.<ref>Nintendo (May 7, 2024) [https://www.nintendo.co.jp/ir/pdf/2024/240507_3e.pdf]. ''Nintendo Japan''. Retrieved May 8, 2024. [https://web.archive.org/web/20240507081558/https://www.nintendo.co.jp/ir/pdf/2024/240507_3e.pdf Archived] from the original on May 7, 2024.</ref>
In the United Kingdom, the launch sales of ''Super Mario 3D World + Bowser's Fury'' were more than three times the size of the Wii U version's launch.<ref>Dring, Cristopher (February 14, 2021). [https://www.gamesindustry.biz/articles/2021-02-14-super-mario-3d-world-bowsers-fury-launch-180-percent-bigger-than-wii-u-original-uk-boxed-charts "''Super Mario 3D World + Bowser's Fury'' launch 190% bigger than Wii U original | UK Boxed Charts"]. ''GamesIndustry.biz''. Retrieved May 8, 2021. ([https://web.archive.org/web/20210410091432/https://www.gamesindustry.biz/articles/2021-02-14-super-mario-3d-world-bowsers-fury-launch-180-percent-bigger-than-wii-u-original-uk-boxed-charts Archived] April 10, 2021, 09:13:42 UTC via Wayback Machine.)</ref> In the United States, physical sales alone made it the best-selling game of February 2021.<ref>Doolan, Liam (March 13, 2021). [https://www.nintendolife.com/news/2021/03/super_mario_3d_world_plus_bowsers_fury_was_the_best-selling_game_of_february_us "''Super Mario 3D World + Bowser's Fury'' Was The Best-Selling Game Of February (US)"]. ''Nintendo Life''. Retrieved May 8, 2021. ([https://web.archive.org/web/20210313081021/https://www.nintendolife.com/news/2021/03/super_mario_3d_world_plus_bowsers_fury_was_the_best-selling_game_of_february_us Archived] March 13, 2021, 08:10:21 UTC via Wayback Machine.)</ref> In Japan, the game sold more than 250,000 copies in its opening week.<ref>Craddock, Ryan (February 18, 2021). [https://www.nintendolife.com/news/2021/02/japanese_charts_super_mario_3d_world_goes_straight_to_number_one_finally_dethroning_momotaro_dentetsu "Japanese Charts: ''Super Mario 3D World'' Goes Straight To Number One, Finally Dethroning Momotaro Dentetsu"]. ''Nintendo Life''. Retrieved May 8, 2021. ([https://web.archive.org/web/20210304014903/https://www.nintendolife.com/news/2021/02/japanese_charts_super_mario_3d_world_goes_straight_to_number_one_finally_dethroning_momotaro_dentetsu Archived] March 4, 2021, 01:49:03 UTC via Wayback Machine.)</ref> The game sold over 4 million units worldwide in the first 6 weeks of its release. By March 31, 2021, it had sold 5.59 million units worldwide, nearly exceeding the original version's lifetime sales.<ref>Nintendo (May 6, 2021). [https://www.nintendo.co.jp/ir/pdf/2021/210506_3e.pdf "Financial Results Explanatory Material"]. Retrieved May 8, 2021. ([https://web.archive.org/web/20210506072700/https://www.nintendo.co.jp/ir/pdf/2021/210506_3e.pdf Archived] May 6, 2021, 07:27:00 UTC via Wayback Machine.)</ref> By December 31, 2022, it had sold 10.82 million units worldwide.<ref>[https://www.nintendo.co.jp/ir/pdf/2023/230207_5e.pdf].</ref>


==Gallery==
==Gallery==
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<!--Do not include Paper Mario: Color Splash here, as that is not an intentional reference and very likely coincidental.-->
<!--Do not include Paper Mario: Color Splash here, as that is not an intentional reference and very likely coincidental.-->
*''[[Super Mario Odyssey]]'': Snapshot Mode returns from this game, and characters can [[Ground Pound]] through upright pipes and roll into sideways pipes to enter them faster, with the resulting sped-up warp noise being reused from this game. Saving and loading games work the same way as in this game. Rolling in midair is similar to the [[dive]].
*''[[Super Mario Odyssey]]'': Snapshot Mode returns from this game, and characters can [[Ground Pound]] through upright pipes and roll into sideways pipes to enter them faster, with the resulting sped-up warp noise being reused from this game. Saving and loading games work the same way as in this game. Rolling in midair is similar to the [[dive]].
*''[[The Super Mario Bros. Movie]]'':


==Names in other languages==
==Names in other languages==
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|KorM=Super Mario 3D World + Fury World
|KorM=Super Mario 3D World + Fury World
}}
}}
==References==
<references/>


==External links==
==External links==
{{TCRF}}
*[https://www.nintendo.com/jp/character/mario/en/history/3d_fury_world/index.html Mario Portal Game Archive (EN)]
*[https://www.nintendo.com/jp/character/mario/history/3d_fury_world/index.html Mario Portal Game Archive (JP)]
*[https://supermario3dworld.nintendo.com North American website]
*[https://supermario3dworld.nintendo.com North American website]
*[https://www.nintendo.com/games/detail/super-mario-3d-world-plus-bowsers-fury-switch/ North American game page]
*[https://www.nintendo.com/games/detail/super-mario-3d-world-plus-bowsers-fury-switch/ North American game page]
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*[https://www.nintendo.co.kr/software/switch/auzpa/ Korean website]
*[https://www.nintendo.co.kr/software/switch/auzpa/ Korean website]
*[https://www.nintendo.com.hk/switch/auzpa/ Chinese website]
*[https://www.nintendo.com.hk/switch/auzpa/ Chinese website]
==References==
<references/>


{{SM3DW}}
{{SM3DW}}

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