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===Playable characters=== | ===Playable characters=== | ||
{{see also|Super Mario 3D World playable characters' statistics}} | {{see also|Super Mario 3D World playable characters' statistics}} | ||
{|class= | {|class=table cellspacing=2 border=1 cellpadding=3 align=center width=100% style="margin-bottom:6px;border-collapse:collapse;background:white;text-align:center;" | ||
!width=12% style="background:red;color:white;"|Name | |||
!style="background:red;color:white;"|Name | !width=35% style="background:red;color:white;"|Advantages | ||
!style="background:red;color:white;"|Advantages | !width=35% style="background:red;color:white;"|Disadvantages | ||
!style="background:red;color:white;"|Disadvantages | !width=13% style="background:red;color:white;"|Availability | ||
!style="background:red;color:white;"|Availability | |||
|- | |- | ||
|style="background:#ff9797;"|[[File:Mario Artwork - Super Mario 3D World.png|x100px]] | |style="background:#ff9797;"|[[File:Mario Artwork - Super Mario 3D World.png|x100px]]<br>'''[[Mario]]''' | ||
|style="background:#ff9797"colspan="2"align="center"|Balanced | |style="background:#ff9797"colspan="2"align="center"|Balanced | ||
|rowspan="4"|From the start | |style="background:white"rowspan="4"align="center"|From the start | ||
|- | |- | ||
|style="background:#BBFF99;"|[[File:Luigi Artwork - Super Mario 3D World.png|x100px]] | |style="background:#BBFF99;"|[[File:Luigi Artwork - Super Mario 3D World.png|x100px]]<br>'''[[Luigi]]''' | ||
|style="background:#BBFF99"align="center"|Jumps higher<br>Can [[Scuttle]], allowing his jumps to cover more ground | |||
|style="background:#BBFF99"align=" | |style="background:#BBFF99"align="center"|Sprints later<br>Low traction, making him slippery | ||
|style="background:#BBFF99"align=" | |||
|- | |- | ||
|style="background:pink;"|[[File:Princess Peach Artwork - Super Mario 3D World.png|x100px]] | |style="background:pink;"|[[File:Princess Peach Artwork - Super Mario 3D World.png|x100px]]<br>'''[[Princess Peach|Peach]]''' | ||
|style="background:pink"align="center"|Can [[Floating Jump|float]] briefly after jumping<br>Sprints sooner<br>Falls slower | |||
|style="background:pink"align=" | |style="background:pink"align="center"|Runs slower | ||
|style="background:pink"align=" | |||
|- | |- | ||
|style="background:skyblue;"|[[File:Toad Artwork - Super Mario 3D World.png|x100px]] | |style="background:skyblue;"|[[File:Toad Artwork - Super Mario 3D World.png|x100px]]<br>'''[[Toad]]''' | ||
|style="background:skyblue"align="center"|Runs faster | |||
|style="background:skyblue"align=" | |style="background:skyblue"align="center"|Falls faster<br>Sprints later, tied with Luigi<br>Jumps lower | ||
|style="background:skyblue"align=" | |||
|- | |- | ||
|style="background:#bcffe8;"|[[File:Rosalina Artwork - Super Mario 3D World.png|x100px]] | |style="background:#bcffe8;"|[[File:Rosalina Artwork - Super Mario 3D World.png|x100px]]<br>'''[[Rosalina]]''' | ||
|style="background:#bcffe8"align="center"|Can use [[Spin]] attacks, allowing her to attack without a power-up or perform a double jump<br>Sprints sooner, tied with Peach | |||
|style="background:#bcffe8"align=" | |style="background:#bcffe8"align="center"|Runs slower, tied with Peach<br>Loses her Spin attack when using power-ups (excluding the [[Super Mushroom]], [[Double Cherry]], and [[Super Star]]) | ||
|style="background:#bcffe8"align="center"|After completing {{world-link|star2|2|Super Galaxy}} | |||
|style="background:#bcffe8"align=" | |||
|style="background:#bcffe8"align=" | |||
|- | |- | ||
|style="background:#feff82;"|[[File:Toad Brigade Captain Artwork - Super Mario 3D World.png|x100px]] | |style="background:#feff82;"|[[File:Toad Brigade Captain Artwork - Super Mario 3D World.png|x100px]]<br>'''[[Captain Toad]]''' | ||
|style="background:#feff82"align="center"|Passive light beam similar to the [[Light Box]] | |||
|style="background:#feff82"align=" | |style="background:#feff82"align="center"|Sprints later, along with Luigi and Toad<br>Falls faster, tied with Toad<br>Cannot move while falling<br>Cannot jump | ||
|style="background:#feff82"align=" | |style="background:#feff82"align="center"|Only in [[Captain Toad's Adventures]] | ||
|style="background:#feff82"align=" | |||
|} | |} | ||
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|— | |— | ||
|- | |- | ||
|data-sort-value="Para-B" style="background:white"|[[File: | |data-sort-value="Para-B" style="background:white"|[[File:Para-Biddybuds Artwork - Super Mario 3D World.png|100x100px]]<br>[[Para-Biddybud]] | ||
|align=left|Para-Biddybuds are a variant of Biddybuds that hover above the ground and fly in circles. They can be defeated with most attacks. | |align=left|Para-Biddybuds are a variant of Biddybuds that hover above the ground and fly in circles. They can be defeated with most attacks. | ||
|data-sort-value=0106|[[Switch Scramble Circus]] | |data-sort-value=0106|[[Switch Scramble Circus]] | ||
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|align=left|Skipsqueaks are mouse enemies that run in place and jump on rotating platforms. They can be defeated by any attack. | |align=left|Skipsqueaks are mouse enemies that run in place and jump on rotating platforms. They can be defeated by any attack. | ||
|data-sort-value=0204|[[Really Rolling Hills]] | |data-sort-value=0204|[[Really Rolling Hills]] | ||
|data-sort-value=0901|[[ | |data-sort-value=0901|[[Rainbow Run]] | ||
|200 | |200 | ||
|{{icon|SM3DW-Coin}}×1 | |{{icon|SM3DW-Coin}}×1 | ||
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|{{icon|new}} | |{{icon|new}} | ||
|- | |- | ||
|data-sort-value=" | |data-sort-value="Sm" style="background:white"|[[File:SM3DW Screenshot Small Rammerhead.png|100x100px]]<br>[[Small Rammerhead]] | ||
|align=left| | |align=left|This small-sized Rammerhead only appears in a course with [[Captain Toad]]. Its body is much smaller than the other Rammerheads, but Captain Toad has no means of defeating it, so it can only be avoided. It leaps over a narrow wooden bridge in a consistent, predictable pattern. | ||
|data-sort-value=0311|[[Captain Toad Makes a Splash]] | |colspan=2 data-sort-value=0311|[[Captain Toad Makes a Splash]] | ||
|data-sort-value= | |colspan=2 data-sort-value=5000|{{icon|cross}} | ||
|{{icon| | |||
|{{icon|new}} | |{{icon|new}} | ||
|- | |- | ||
|data-sort-value=" | |data-sort-value="Ra" style="background:white"|[[File:Rammerhead big SM3DW Prima.jpg|100x100px]][[File:Rammerhead small SM3DW Prima.jpg|100x100px]]<br>[[Rammerhead]] | ||
|align=left| | |align=left|Rammerheads are sharks with wide, spiked heads. They passively swim through water in consistent patterns, but direct contact with its spiked head damages the player. Some broad-headed Rammerheads swim in circles, emulating [[Fire Bar]]s. Rammerheads with narrower heads are found in tight passageways and are trailed by [[bubble]]s containing coins or power-ups. Rammerheads can only be defeated with Lucky Cat Mario, Invincible Mario, or White Tanooki Mario. In dimly lit waters, their bodies faintly glow. | ||
| | |data-sort-value=0708|[[Rammerhead Reef]] | ||
|data-sort-value=1107|[[Pipeline Boom Lagoon]] | |||
|1000 | |1000 | ||
|{{icon|SM3DW-Coin}}×3 | |{{icon|SM3DW-Coin}}×3 | ||
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|Dash Panels are pads that, when walked on, make the player travel at fast speeds for a short time. | |Dash Panels are pads that, when walked on, make the player travel at fast speeds for a short time. | ||
|- | |- | ||
|align=center style="background:white"|[[File:SM3DW Screenshot Gold P Switch.png|100x100px]]<br>[[Gold P Switch]] | |align=center style="background:white"|[[File:SM3DW Screenshot Gold P Switch.png|100x100px]]<br>[[gold P Switch|Gold P Switch]]<ref>{{cite|author=Musa, Alexander, and Geson Hatchett|date=2013|title=''Super Mario 3D World: PRIMA Official Game Guide''|format=eGuide|location=Roseville|publisher=[[Prima Games]]|page=20}}</ref><ref name=sakai1>{{cite|author=Sakai, Kazuya (Ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, and Ko Nakahara (Shogakukan), editors|title="Super Mario 3D World."『[[Super Mario Bros. Encyclopedia|スーパーマリオブラザーズ百科: 任天堂公式ガイドブック]]』|language=Japanese|location=Tokyo|publisher=Shogakukan|date=2015|page=232}}</ref> | ||
|Striking a gold P Switch | |Striking a gold P Switch causes a flood of coins to pour into a nearby [[pit]]. | ||
|- | |- | ||
|align=center style="background:white"|[[File:Coin Ring SM3DW Prima.jpg|100x100px]]<br>[[coin ring|Gold Ring]] | |align=center style="background:white"|[[File:Coin Ring SM3DW Prima.jpg|100x100px]]<br>[[coin ring|Gold Ring]] | ||
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|Cactuses grow in desert-themed courses. Striking one with a [[boomerang]] destroys it and gives the player a coin. | |Cactuses grow in desert-themed courses. Striking one with a [[boomerang]] destroys it and gives the player a coin. | ||
|- | |- | ||
|align=center style="background:white"|[[File:SM3DW Screenshot Glowing Spot.jpg|100x100px]]<br>[[Glowing spot]] | |align=center style="background:white"|[[File:SM3DW Screenshot Glowing Spot.jpg|100x100px]]<br>[[Glowing spot]]<ref name=sakai2>{{cite|author=----|title="Super Mario 3D World."『[[Super Mario Bros. Encyclopedia|スーパーマリオブラザーズ百科: 任天堂公式ガイドブック]]』|language=Japanese|location=Tokyo|publisher=Shogakukan|date=2015|page=233}}</ref> | ||
|When ground pounding a glowing spot, it releases a Green Star, power-up, or coins. Doing so also causes the glow to disappear. | |When ground pounding a glowing spot, it releases a Green Star, power-up, or coins. Doing so also causes the glow to disappear. | ||
|- | |- | ||
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|Kick Bombs are bombs that, when kicked, bounce in a parabolic fashion before exploding on impact with a solid object. | |Kick Bombs are bombs that, when kicked, bounce in a parabolic fashion before exploding on impact with a solid object. | ||
|- | |- | ||
|align=center style="background:white"|[[File:SM3DW Screenshot Sand Sculpture.png|100x100px]]<br>[[Sand statue]]<ref>{{cite|author= | |align=center style="background:white"|[[File:SM3DW Screenshot Sand Sculpture.png|100x100px]]<br>[[Sand statue]]<ref>{{cite|author=----|date=2013|title=''Super Mario 3D World: PRIMA Official Game Guide''|format=eGuide|location=Roseville|publisher=[[Prima Games]]|page=50, 89}}</ref><ref name=sakai1/> | ||
|Scupltures of Goombas and Bowser made of sand. It can be destroyed using a [[Fire Flower]] or [[Cannon Box]]es. | |Scupltures of Goombas and Bowser made of sand. It can be destroyed using a [[Fire Flower]] or [[Cannon Box]]es. | ||
|- | |- | ||
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|? Blocks contain power-ups or coins, which are released when the block is hit or ground-pounded. Some ? Blocks are [[Coin Block]]s that contain ten coins. Some ? Blocks are [[Hidden Block|invisible]]. | |? Blocks contain power-ups or coins, which are released when the block is hit or ground-pounded. Some ? Blocks are [[Coin Block]]s that contain ten coins. Some ? Blocks are [[Hidden Block|invisible]]. | ||
|- | |- | ||
|align=center style="background:white"|[[File:SM3DW Screenshot Block Tower.png|100x100px]]<br>[[? Block tower]]<ref>{{cite|author= | |align=center style="background:white"|[[File:SM3DW Screenshot Block Tower.png|100x100px]]<br>[[? Block tower]]<ref>{{cite|author=----|date=2013|title=''Super Mario 3D World: PRIMA Official Game Guide''|format=eGuide|location=Roseville|publisher=[[Prima Games]]|page=76}}</ref><ref name=sakai2/> | ||
|When hit, multiple giant Empty Blocks extend out of the ? Block, allowing the player to reach otherwise unreachable areas. | |When hit, multiple giant Empty Blocks extend out of the ? Block, allowing the player to reach otherwise unreachable areas. | ||
|- | |- | ||
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|align=center style="background:white"|[[File:SM3DW Screenshot Falling Block.png|100x100px]]<br>{{Conjectural|Falling block}} | |align=center style="background:white"|[[File:SM3DW Screenshot Falling Block.png|100x100px]]<br>{{Conjectural|Falling block}} | ||
|Large red and yellow blocks that gradually fall once stepped on. | |Large red and yellow blocks that gradually fall once stepped on. | ||
|- | |||
|align=center style="background:white"|[[File:SM3DW Screenshot Invisible Walkway.png|100x100px]]<br>[[Invisible walkway]]<ref>{{cite|author=----|date=2013|title=''Super Mario 3D World: PRIMA Official Game Guide''|format=eGuide|location=Roseville|publisher=[[Prima Games]]|page=92}}</ref><ref name=sakai2/> | |||
|Blue platforms that are invisible. It becomes visible around the player, but the view of the paths expand on impact by Cat Bullet Bills, Thwomps, or Ground Pounds. Found in [[Footlight Lane]]. | |||
|- | |- | ||
|align=center style="background:white"|[[File:SM3DW Peach Skating.png|100x100px]]<br>[[Ice|Icy surface]] | |align=center style="background:white"|[[File:SM3DW Peach Skating.png|100x100px]]<br>[[Ice|Icy surface]] | ||
|Icy floors that reduces Mario's traction. Ice make it difficult to make precise jumps and avoid oncoming hazards, but [[Ice Skate]]s allow for easy traversal. | |Icy floors that reduces Mario's traction. Ice make it difficult to make precise jumps and avoid oncoming hazards, but [[Ice Skate]]s allow for easy traversal. | ||
|- | |- | ||
|align=center style="background:white"|[[File:SM3DW Jump Panel.jpg|100x100px]]<br>[[Jump Panel]] | |align=center style="background:white"|[[File:SM3DW Jump Panel.jpg|100x100px]]<br>[[Jump Panel]] | ||
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|Stone pillars that rises once the player scratches a Cat Wheel. Some rise and lower back down on its own. The player can also climb them in Cat form. | |Stone pillars that rises once the player scratches a Cat Wheel. Some rise and lower back down on its own. The player can also climb them in Cat form. | ||
|- | |- | ||
|align=center style="background:white"|[[File:SM3DW Screenshot Rolling Block.jpg|100x100px]]<br>Rolling platform<ref>{{cite|author= | |align=center style="background:white"|[[File:SM3DW Screenshot Rolling Block.jpg|100x100px]]<br>Rolling platform<ref>{{cite|author=----|date=2013|title=''Super Mario 3D World: PRIMA Official Game Guide''|format=eGuide|location=Roseville|publisher=[[Prima Games]]|page=102}}</ref> | ||
|A long cylindrical platform that, when stood on, rolls over. Some roll on tracks where the player must run along them or jump carefully to avoid falling off until they reach their destination on a set path. | |A long cylindrical platform that, when stood on, rolls over. Some roll on tracks where the player must run along them or jump carefully to avoid falling off until they reach their destination on a set path. | ||
|- | |- | ||
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==References in later media== | ==References in later media== | ||
*''[[Mario Kart 8]]'': The [[Potted Piranha Plant|Piranha Plant]] returns as an item. Stamp images are reused in {{classic link|N64|Rainbow Road}}'s fireworks. The [[Double Cherry]] appears as an ad in [[Toad Harbor]]. There is a DLC cup named the [[Bell Cup]], which has a course called [[Super Bell Subway]]. Cat Peach also appears as a playable character. | *''[[Mario Kart 8]]'': The [[Potted Piranha Plant|Piranha Plant]] returns as an item. Stamp images are reused in {{classic-link|N64|Rainbow Road}}'s fireworks. The [[Double Cherry]] appears as an ad in [[Toad Harbor]]. There is a DLC cup named the [[Bell Cup]], which has a course called [[Super Bell Subway]]. Cat Peach also appears as a playable character. | ||
**''[[Mario Kart 8 Deluxe]]'': The crown mechanic in Battle Mode is similar to the mechanic in multi-player of ''Super Mario 3D World'', where the player with the highest score from one stage wears a crown in the next stage. | **''[[Mario Kart 8 Deluxe]]'': The crown mechanic in Battle Mode is similar to the mechanic in multi-player of ''Super Mario 3D World'', where the player with the highest score from one stage wears a crown in the next stage. | ||
*''[[Captain Toad: Treasure Tracker]]'': The game is a spin-off title based around the [[Captain Toad's Adventures]] levels which originated from ''Super Mario 3D World''. Several elements also return, including music. Super Bell Hill, Shadow-Play Alley, Clear Pipe Cruise, and Conkdor Canyon return as stages in the Wii U version. The ending cutscene of the Wii U version also reveals that ''Captain Toad: Treasure Tracker'' is a prequel. | *''[[Captain Toad: Treasure Tracker]]'': The game is a spin-off title based around the [[Captain Toad's Adventures]] levels which originated from ''Super Mario 3D World''. Several elements also return, including music. Super Bell Hill, Shadow-Play Alley, Clear Pipe Cruise, and Conkdor Canyon return as stages in the Wii U version. The ending cutscene of the Wii U version also reveals that ''Captain Toad: Treasure Tracker'' is a prequel. | ||
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*''[[The Super Mario Bros. Movie]]'': "Captain Toad Goes Forth" is quoted in the track "Strange New World". Toad and Mario travel through a Clear Pipe, which debuts in this game, to reach Peach's Castle. Mario briefly runs like how he does in ''Super Mario 3D World'' after reaching the top of the construction site. Voxel Super Bells can be seen at the front of the antique store. Cat Mario appears during the fight with Donkey Kong. Some trees resemble those from the game. Diamond-patterned blocks from the game appear. At the end of the film, Bowser is shrunken down and put in a jar after his defeat, just like in the end credits of ''Super Mario 3D World''. | *''[[The Super Mario Bros. Movie]]'': "Captain Toad Goes Forth" is quoted in the track "Strange New World". Toad and Mario travel through a Clear Pipe, which debuts in this game, to reach Peach's Castle. Mario briefly runs like how he does in ''Super Mario 3D World'' after reaching the top of the construction site. Voxel Super Bells can be seen at the front of the antique store. Cat Mario appears during the fight with Donkey Kong. Some trees resemble those from the game. Diamond-patterned blocks from the game appear. At the end of the film, Bowser is shrunken down and put in a jar after his defeat, just like in the end credits of ''Super Mario 3D World''. | ||
== | ==Trivia== | ||
*The character icons from this game (with the exception of Rosalina and Captain Toad's icons) are used in Club Nintendo prizes. | *The character icons from this game (with the exception of Rosalina and Captain Toad's icons) are used in Club Nintendo prizes. | ||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=スーパーマリオ 3Dワールド | ||
| | |JapR=Sūpā Mario 3D Wārudo | ||
| | |JapM=Super Mario 3D World | ||
|ChiS=超级马力欧 3D世界 | |ChiS=超级马力欧 3D世界''<ref name="SMM2">''Super Mario Maker 2'' in-game name</ref> | ||
|ChiSR=Chāojí Mǎlìōu 3D Shìjiè | |ChiSR=Chāojí Mǎlìōu 3D Shìjiè | ||
|ChiSM=Super Mario 3D World | |ChiSM=Super Mario 3D World | ||
|ChiT=超級瑪利歐 3D世界 | |ChiT=超級瑪利歐 3D世界''<ref name="SMM2"/> | ||
|ChiTR=Chāojí Mǎlìōu 3D Shìjiè | |ChiTR=Chāojí Mǎlìōu 3D Shìjiè | ||
|ChiTM=Super Mario 3D World | |ChiTM=Super Mario 3D World | ||
|Kor=Super Mario 3D World | |Kor=Super Mario 3D World<ref>From the Korean version of ''Super Smash Bros. Ultimate''.</ref><br><br>슈퍼 마리오 3D 월드<br>([[Super Mario 3D World + Bowser's Fury]])<br>Syupeo Mario 3D Woldeu | ||
|KorM=Super Mario 3D World | |||
| | |||
}} | }} | ||
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*[https://www.nintendo.com/consumer/downloads/manual-WiiU-Super_Mario_3D-World.pdf American English e-manual] | *[https://www.nintendo.com/consumer/downloads/manual-WiiU-Super_Mario_3D-World.pdf American English e-manual] | ||
*[https://fs-prod-cdn.nintendo-europe.com/media/downloads/games_8/quick_start_guide/QuickStartGuide_WiiU_SuperMario3DWorld_EN.pdf European Quick Start Guide] | *[https://fs-prod-cdn.nintendo-europe.com/media/downloads/games_8/quick_start_guide/QuickStartGuide_WiiU_SuperMario3DWorld_EN.pdf European Quick Start Guide] | ||
{{SM3DW}} | {{SM3DW}} |