Editing Super Mario 3D World

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!width=8%|Last
!width=8%|Last
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|data-sort-value="Goo" style="background:white"|[[File:Goomba Artwork - Super Mario 3D World.png|100x100px]]<br>[[Goomba]]
|data-sort-value="Goo" style="background:#FFFFFF"|[[File:Goomba Artwork - Super Mario 3D World.png|100x100px]]<br>[[Goomba]]
|align=left|Goombas are basic enemies that resemble brown mushrooms and attack by attempting to run into the player. They can be defeated with any attack.
|align=left|Goombas are basic enemies that resemble brown mushrooms and attack by attempting to run into the player. They can be defeated with any attack.
|[[Super Bell Hill]]
|[[Super Bell Hill]]
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|data-sort-value="GooT" style="background:white"|[[File:GoombaTowerSM3DW.jpg|100x100px]]<br>[[Goomba Tower]]
|data-sort-value="GooT" style="background:#FFFFFF"|[[File:GoombaTowerSM3DW.jpg|100x100px]]<br>[[Goomba Tower]]
|align=left|Goomba Towers are stacks of Goombas. They act like normal Goombas do, but must be attacked multiple times or ground-pounded to be fully defeated.
|align=left|Goomba Towers are stacks of Goombas. They act like normal Goombas do, but must be attacked multiple times or ground-pounded to be fully defeated.
|[[Koopa Troopa Cave]]
|[[Koopa Troopa Cave]]
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|data-sort-value="CatG" style="background:white"|[[File:Cat Goomba Artwork - Super Mario 3D World.png|100x100px]]<br>[[Cat Goomba]]
|data-sort-value="CatG" style="background:#FFFFFF"|[[File:Cat Goomba Artwork - Super Mario 3D World.png|100x100px]]<br>[[Cat Goomba]]
|align=left|Feline Goombas. They attack by jumping and pouncing like [[Cat Mario]] to its original location. They can be defeated with most attacks. Some leave behind a [[Super Bell]] when defeated.
|align=left|Feline Goombas. They attack by jumping and pouncing like [[Cat Mario]] to its original location. They can be defeated with most attacks. Some leave behind a [[Super Bell]] when defeated.
|[[Super Bell Hill]]
|[[Super Bell Hill]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
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|data-sort-value="Ska" style="background:white"|[[File:Goomba Shoe Artwork - Super Mario 3D World.png|100x100px]]<br>[[Skating Goomba]]
|data-sort-value="Ska" style="background:#FFFFFF"|[[File:Goomba Shoe Artwork - Super Mario 3D World.png|100x100px]]<br>[[Skating Goomba]]
|align=left|Goombas that ride [[Ice Skate]]s are found on ice and attempt to attack the player characters by skating into them. When defeated, they may drop the Ice Skate for the player to use.
|align=left|Goombas that ride [[Ice Skate]]s are found on ice and attempt to attack the player characters by skating into them. When defeated, they may drop the Ice Skate for the player to use.
|[[Snowball Park]]
|[[Snowball Park]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
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|data-sort-value="Inn" style="background:white"|[[File:SM3DW Swim Ring Goomba Artwork.png|100x100px]]<br>[[Innertube Goomba]]
|data-sort-value="Inn" style="background:#FFFFFF"|[[File:SM3DW Swim Ring Goomba Artwork.png|100x100px]]<br>[[Innertube Goomba]]
|align=left|Goombas in inflatable rings are first found asleep floating on water until a player is close to them, which causes them to wake up and chase the player.
|align=left|Goombas in inflatable rings are first found asleep floating on water until a player is close to them, which causes them to wake up and chase the player.
|[[Pipeline Lagoon]]
|[[Pipeline Lagoon]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
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|data-sort-value="Min" style="background:white"|[[File:Mini Goomba SM3DW Prima.jpg|100x100px]]<br>[[Mini Goomba]]
|data-sort-value="Min" style="background:#FFFFFF"|[[File:Mini Goomba SM3DW Prima.jpg|100x100px]]<br>[[Mini Goomba]]
|align=left|Mini Goombas are very small variants of Goombas that attack by chasing the player. They can be defeated with any attack, but they can be pushed away if interacted with using the GamePad.
|align=left|Mini Goombas are very small variants of Goombas that attack by chasing the player. They can be defeated with any attack, but they can be pushed away if interacted with using the GamePad.
|[[Koopa Troopa Cave]]
|[[Koopa Troopa Cave]]
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|—
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|data-sort-value="Ko" style="background:white"|[[File:Koopa Troopa Artwork - Super Mario 3D World.png|100x100px]]<br>[[Koopa Troopa]]
|data-sort-value="Ko" style="background:#FFFFFF"|[[File:Koopa Troopa Artwork - Super Mario 3D World.png|100x100px]]<br>[[Koopa Troopa]]
|align=left|Koopa Troopas are turtle-like creatures with shells. They attack by trying to walk into the player. When attacked, they [[Unshelled Koopa Troopa|lose their shell]], which can be carried.
|align=left|Koopa Troopas are turtle-like creatures with shells. They attack by trying to walk into the player. When attacked, they [[Unshelled Koopa Troopa|lose their shell]], which can be carried.
|[[Koopa Troopa Cave]]
|[[Koopa Troopa Cave]]
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|data-sort-value="Cha" style="background:white"|[[File:Chargin' Chuck Artwork - Super Mario 3D World.png|100x100px]]<br>[[Chargin' Chuck]]
|data-sort-value="Cha" style="background:#FFFFFF"|[[File:Chargin' Chuck Artwork - Super Mario 3D World.png|100x100px]]<br>[[Chargin' Chuck]]
|align=left|Chargin' Chucks are large Koopas with football gear. they attack by charging at the player and ramming into them. Most attacks can defeat them, but they usually must be hit twice. A [[Ground Pound]] defeats it in one hit.
|align=left|Chargin' Chucks are large Koopas with football gear. they attack by charging at the player and ramming into them. Most attacks can defeat them, but they usually must be hit twice. A [[Ground Pound]] defeats it in one hit.
|[[Chargin' Chuck Blockade]]
|[[Chargin' Chuck Blockade]]
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|—
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|data-sort-value="PirP" style="background:white"|[[File:Piranha Plant SM3DW Prima.jpg|100x100px]]<br>[[Piranha Plant]]
|data-sort-value="PirP" style="background:#FFFFFF"|[[File:Piranha Plant SM3DW Prima.jpg|100x100px]]<br>[[Piranha Plant]]
|align=left|Piranha Plants are carnivorous plants that attack by attempting to bite the player. They can be defeated by most attacks.
|align=left|Piranha Plants are carnivorous plants that attack by attempting to bite the player. They can be defeated by most attacks.
|[[Mount Beanpole]]
|[[Mount Beanpole]]
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|—
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|data-sort-value="Meg" style="background:white"|[[File:Big Piranha Plant SM3DW Prima.jpg|100x100px]]<br>[[Big Piranha Plant|Mega Piranha Plant]]
|data-sort-value="Meg" style="background:#FFFFFF"|[[File:Big Piranha Plant SM3DW Prima.jpg|100x100px]]<br>[[Big Piranha Plant|Mega Piranha Plant]]
|align=left|Mega Piranha Plants are a larger variant of Piranha Plant. They attack by attempting to bite the player. They can be defeated by most attacks, though they require two hits, but a Ground Pound defeats it instantly.
|align=left|Mega Piranha Plants are a larger variant of Piranha Plant. They attack by attempting to bite the player. They can be defeated by most attacks, though they require two hits, but a Ground Pound defeats it instantly.
|[[Mount Beanpole]]
|[[Mount Beanpole]]
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|data-sort-value="FirP" style="background:white"|[[File:Fire Piranha Plant SM3DW Prima.jpg|100x100px]]<br>[[Fire Piranha Plant]]
|data-sort-value="FirP" style="background:#FFFFFF"|[[File:Fire Piranha Plant SM3DW Prima.jpg|100x100px]]<br>[[Fire Piranha Plant]]
|align=left|Fire Piranha Plants are a variant of Piranha Plant that can shoot fireballs. They can be defeated with most attacks. The player can also send its own fireballs back at it by using the touch screen of the GamePad.
|align=left|Fire Piranha Plants are a variant of Piranha Plant that can shoot fireballs. They can be defeated with most attacks. The player can also send its own fireballs back at it by using the touch screen of the GamePad.
|[[Shadow-Play Alley]]
|[[Shadow-Play Alley]]
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|data-sort-value="PirC" style="background:white"|[[File:Piranha Creeper SM3DW Prima.jpg|100x100px]]<br>[[Piranha Creeper]]
|data-sort-value="PirC" style="background:#FFFFFF"|[[File:Piranha Creeper SM3DW Prima.jpg|100x100px]]<br>[[Piranha Creeper]]
|align=left|Piranha Creepers are Piranha Plant variants with long stems. They move around in a certain pattern and shorten their stems when attacked.
|align=left|Piranha Creepers are Piranha Plant variants with long stems. They move around in a certain pattern and shorten their stems when attacked.
|[[Piranha Creeper Creek]]
|[[Piranha Creeper Creek]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
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|data-sort-value="Splu" style="background:white"|[[File:Splounder SM3DW Prima.jpg|100x100px]]<br>[[Splounder]]
|data-sort-value="Splu" style="background:#FFFFFF"|[[File:Splounder SM3DW Prima.jpg|100x100px]]<br>[[Splounder]]
|align=left|Splounders are enemies only found in levels featuring [[Plessie]]. If Plessie collides with one, Plessie loses some of its speed. They can be jumped on to defeat them or reach objects high in the air.
|align=left|Splounders are enemies only found in levels featuring [[Plessie]]. If Plessie collides with one, Plessie loses some of its speed. They can be jumped on to defeat them or reach objects high in the air.
|[[Plessie's Plunging Falls]]
|[[Plessie's Plunging Falls]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
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|data-sort-value="Bid" style="background:white"|[[File:Biddybud SM3DW Prima.jpg|100x100px]]<br>[[Biddybud]]
|data-sort-value="Bid" style="background:#FFFFFF"|[[File:Biddybud SM3DW Prima.jpg|100x100px]]<br>[[Biddybud]]
|align=left|Biddybuds are ladybug enemies that walk in a specific pattern. They can be defeated with any attack.
|align=left|Biddybuds are ladybug enemies that walk in a specific pattern. They can be defeated with any attack.
|[[Switch Scramble Circus]]
|[[Switch Scramble Circus]]
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|data-sort-value="Para-B" style="background:white"|[[File:Para-Biddybuds Artwork - Super Mario 3D World.png|100x100px]]<br>[[Para-Biddybud]]
|data-sort-value="Para-B" style="background:#FFFFFF"|[[File:Para-Biddybuds Artwork - Super Mario 3D World.png|100x100px]]<br>[[Para-Biddybud]]
|align=left|Para-Biddybuds are a variant of Biddybuds that hover above the ground and fly in circles. They can be defeated with most attacks.
|align=left|Para-Biddybuds are a variant of Biddybuds that hover above the ground and fly in circles. They can be defeated with most attacks.
|[[Switch Scramble Circus]]
|[[Switch Scramble Circus]]
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|data-sort-value="Sti" style="background:white"|[[File:Stingby Artwork - Super Mario 3D World.png|100x100px]]<br>[[Stingby]]
|data-sort-value="Sti" style="background:#FFFFFF"|[[File:Stingby Artwork - Super Mario 3D World.png|100x100px]]<br>[[Stingby]]
|align=left|Stingbies are bee-like enemies that attack by chasing the player and ramming into them. They can be defeated with most attacks.
|align=left|Stingbies are bee-like enemies that attack by chasing the player and ramming into them. They can be defeated with most attacks.
|[[Switch Scramble Circus]]
|[[Switch Scramble Circus]]
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|data-sort-value="Mag" style="background:white"|[[File:Magikoopa Artwork - Super Mario 3D World.png|100x100px]]<br>[[Magikoopa]]
|data-sort-value="Mag" style="background:#FFFFFF"|[[File:Magikoopa Artwork - Super Mario 3D World.png|100x100px]]<br>[[Magikoopa]]
|align=left|Magikoopas are enemies that fire spells to damage the player. They can be defeated by most attacks.
|align=left|Magikoopas are enemies that fire spells to damage the player. They can be defeated by most attacks.
|[[Switch Scramble Circus]]
|[[Switch Scramble Circus]]
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|data-sort-value="Th" style="background:white"|[[File:Thwomp SM3DW Prima.jpg|100x100px]]<br>[[Thwomp]]
|data-sort-value="Th" style="background:#FFFFFF"|[[File:Thwomp SM3DW Prima.jpg|100x100px]]<br>[[Thwomp]]
|align=left|Thwomps are large stone enemies that attack by falling on the player. They can be defeated by Lucky Cat Mario and White Tanooki Mario.
|align=left|Thwomps are large stone enemies that attack by falling on the player. They can be defeated by Lucky Cat Mario and White Tanooki Mario.
|[[Bowser's Highway Showdown]]
|[[Bowser's Highway Showdown]]
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|data-sort-value="Con" style="background:white"|[[File:Conkdor Artwork - Super Mario 3D World.png|100x100px]]<br>[[Conkdor]]
|data-sort-value="Con" style="background:#FFFFFF"|[[File:Conkdor Artwork - Super Mario 3D World.png|100x100px]]<br>[[Conkdor]]
|align=left|Conkdors are bird enemies that stay in place and slam down their beaks to attack once they spot the player. They can be defeated with most attacks, although the player cannot jump on their spiky shell.
|align=left|Conkdors are bird enemies that stay in place and slam down their beaks to attack once they spot the player. They can be defeated with most attacks, although the player cannot jump on their spiky shell.
|[[Conkdor Canyon]]
|[[Conkdor Canyon]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
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|data-sort-value="Gal" style="background:white"|[[File:Galoomba SM3DW Prima.jpg|100x100px]]<br>[[Galoomba]]
|data-sort-value="Gal" style="background:#FFFFFF"|[[File:Galoomba SM3DW Prima.jpg|100x100px]]<br>[[Galoomba]]
|align=left|Galoombas are Goomba-like enemies that are rounder and must be attacked twice or ground-pounded to be defeated.
|align=left|Galoombas are Goomba-like enemies that are rounder and must be attacked twice or ground-pounded to be defeated.
|[[Puffprod Peaks]]
|[[Puffprod Peaks]]
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|—
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|data-sort-value="BigG" style="background:white"|[[File:Big Galoomba SM3DW Prima.jpg|100x100px]]<br>[[Big Galoomba]]
|data-sort-value="BigG" style="background:#FFFFFF"|[[File:Big Galoomba SM3DW Prima.jpg|100x100px]]<br>[[Big Galoomba]]
|align=left|Big Galoombas are larger versions of Galoombas. They attack by attempting to ram into the player and can be defeated if jumped on twice. A Ground Pound defeats them in one hit.
|align=left|Big Galoombas are larger versions of Galoombas. They attack by attempting to ram into the player and can be defeated if jumped on twice. A Ground Pound defeats them in one hit.
|[[Big Galoomba Blockade]]
|[[Big Galoomba Blockade]]
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|{{chart icon|new}}
|{{chart icon|new}}
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|data-sort-value="Coi" style="background:white"|[[File:Coin Coffer SM3DW Prima.jpg|100x100px]]<br>[[Coin Coffer]]
|data-sort-value="Coi" style="background:#FFFFFF"|[[File:Coin Coffer SM3DW Prima.jpg|100x100px]]<br>[[Coin Coffer]]
|align=left|Coin Coffers are enemies that try to run away from the player. They can be defeated by most attacks. When defeated, they release many coins.
|align=left|Coin Coffers are enemies that try to run away from the player. They can be defeated by most attacks. When defeated, they release many coins.
|[[Pipeline Lagoon]]
|[[Pipeline Lagoon]]
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|data-sort-value="Fuzy" style="background:white"|[[File:Fuzzy SM3DW Prima.jpg|100x100px]]<br>[[Fuzzy]]
|data-sort-value="Fuzy" style="background:#FFFFFF"|[[File:Fuzzy SM3DW Prima.jpg|100x100px]]<br>[[Fuzzy]]
|align=left|Fuzzies are black, furry creatures. They function as obstacles and they can only be defeated by a [[Super Star]], [[Lucky Cat Mario]], [[White Tanooki Mario]], or a [[Potted Piranha Plant]].
|align=left|Fuzzies are black, furry creatures. They function as obstacles and they can only be defeated by a [[Super Star]], [[Lucky Cat Mario]], [[White Tanooki Mario]], or a [[Potted Piranha Plant]].
|[[Shadow-Play Alley]]
|[[Shadow-Play Alley]]
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|data-sort-value="Blu" style="background:white"|[[File:Blurker SM3DW Prima.jpg|100x100px]]<br>[[Blurker]]
|data-sort-value="Blu" style="background:#FFFFFF"|[[File:Blurker SM3DW Prima.jpg|100x100px]]<br>[[Blurker]]
|align=left|Blurkers are pink block-like enemies that are found in groups blocking areas. They temporarily disappear like a Boo if interacted with on the GamePad or attacked by normal means. They can be permanently defeated through use of a [[Mega Mushroom]], a Potted Piranha Plant, White Tanooki Mario, Lucky Cat Mario, or [[Invincible Mario]].
|align=left|Blurkers are pink block-like enemies that are found in groups blocking areas. They temporarily disappear like a Boo if interacted with on the GamePad or attacked by normal means. They can be permanently defeated through use of a [[Mega Mushroom]], a Potted Piranha Plant, White Tanooki Mario, Lucky Cat Mario, or [[Invincible Mario]].
|[[Shadow Play Alley]]
|[[Shadow Play Alley]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
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|data-sort-value="Ski" style="background:white"|[[File:Skipsqueak SM3DW Prima.jpg|100x100px]]<br>[[Skipsqueak]]
|data-sort-value="Ski" style="background:#FFFFFF"|[[File:Skipsqueak SM3DW Prima.jpg|100x100px]]<br>[[Skipsqueak]]
|align=left|Skipsqueaks are mouse enemies that run in place and jump on rotating platforms. They can be defeated by any attack.
|align=left|Skipsqueaks are mouse enemies that run in place and jump on rotating platforms. They can be defeated by any attack.
|[[Really Rolling Hills]]
|[[Really Rolling Hills]]
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|{{chart icon|new}}
|{{chart icon|new}}
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|data-sort-value="SpinS" style="background:white"|[[File:Spiny Skipsqueak SM3DW Prima.jpg|100x100px]]<br>[[Spiny Skipsqueak]]
|data-sort-value="SpinS" style="background:#FFFFFF"|[[File:Spiny Skipsqueak SM3DW Prima.jpg|100x100px]]<br>[[Spiny Skipsqueak]]
|align=left|Spiny Skipsqueaks are enemies that act identically to the Skipsqueak, but jumping on them damages the player. They can be defeated by any other attack.
|align=left|Spiny Skipsqueaks are enemies that act identically to the Skipsqueak, but jumping on them damages the player. They can be defeated by any other attack.
|[[Really Rolling Hills]]
|[[Really Rolling Hills]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="Bloc" style="background:white"|[[File:Blockstepper SM3DW Prima.jpg|100x100px]]<br>[[Blockstepper]]
|data-sort-value="Bloc" style="background:#FFFFFF"|[[File:Blockstepper SM3DW Prima.jpg|100x100px]]<br>[[Blockstepper]]
|align=left|Blocksteppers are blocks with hats and feet that attack by marching in groups to the beat of the music in the current stage. They can be defeated by most attack methods, but if one member of a group is defeated, the rest hurriedly scatter and subsequently chase the player after a while.
|align=left|Blocksteppers are blocks with hats and feet that attack by marching in groups to the beat of the music in the current stage. They can be defeated by most attack methods, but if one member of a group is defeated, the rest hurriedly scatter and subsequently chase the player after a while.
|[[Double Cherry Pass]]
|[[Double Cherry Pass]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
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|data-sort-value="FirB" style="background:white"|[[File:Fire Bro SM3DW Prima.jpg|100x100px]]<br>[[Fire Bro]]
|data-sort-value="FirB" style="background:#FFFFFF"|[[File:Fire Bro SM3DW Prima.jpg|100x100px]]<br>[[Fire Bro]]
|align=left|Fire Bros are Koopa enemies that attack by throwing fireballs. They can be defeated with most attacks.
|align=left|Fire Bros are Koopa enemies that attack by throwing fireballs. They can be defeated with most attacks.
|[[Double Cherry Pass]]
|[[Double Cherry Pass]]
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|data-sort-value="Boom" style="background:white"|[[File:SM3DW Boomerang Bro Prima.jpg|100x100px]]<br>[[Boomerang Bro]]
|data-sort-value="Boom" style="background:#FFFFFF"|[[File:SM3DW Boomerang Bro Prima.jpg|100x100px]]<br>[[Boomerang Bro]]
|align=left|Boomerang Bros are Koopa enemies that throw boomerangs. They can be defeated with most attacks.
|align=left|Boomerang Bros are Koopa enemies that throw boomerangs. They can be defeated with most attacks.
|[[Beep Block Skyway]]
|[[Beep Block Skyway]]
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|data-sort-value="Ha" style="background:white"|[[File:Hammer Bro SM3DW Prima.jpg|100x100px]]<br>[[Hammer Bro]]
|data-sort-value="Ha" style="background:#FFFFFF"|[[File:Hammer Bro SM3DW Prima.jpg|100x100px]]<br>[[Hammer Bro]]
|align=left|Hammer Bros are Koopa enemies that attack by throwing hammers at the player. They can be defeated by most attacks.
|align=left|Hammer Bros are Koopa enemies that attack by throwing hammers at the player. They can be defeated by most attacks.
|[[Fire Bros. Hideout 3|Fire Bros. Hideout #3]]
|[[Fire Bros. Hideout 3|Fire Bros. Hideout #3]]
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|data-sort-value="Bule" style="background:white"|[[File:Bullet Bill SM3DW Prima.jpg|100x100px]]<br>[[Bullet Bill]]
|data-sort-value="Bule" style="background:#FFFFFF"|[[File:Bullet Bill SM3DW Prima.jpg|100x100px]]<br>[[Bullet Bill]]
|align=left|Bullet Bills are bullets that shoot out of [[Bill Blaster]]s in a straight line. They can be defeated with most attack methods.
|align=left|Bullet Bills are bullets that shoot out of [[Bill Blaster]]s in a straight line. They can be defeated with most attack methods.
|[[Bowser's Bullet Bill Brigade]]
|[[Bowser's Bullet Bill Brigade]]
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|data-sort-value="CatBu" style="background:white"|[[File:Cat Bullet Bill SM3DW Prima.jpg|100x100px]]<br>[[Cat Bullet Bill]]
|data-sort-value="CatBu" style="background:#FFFFFF"|[[File:Cat Bullet Bill SM3DW Prima.jpg|100x100px]]<br>[[Cat Bullet Bill]]
|align=left|Cat Bullet Bills are Bullet Bills with a cat appearance. They attack by following the player and can be defeated with most attacks.
|align=left|Cat Bullet Bills are Bullet Bills with a cat appearance. They attack by following the player and can be defeated with most attacks.
|[[The Bullet Bill Express]]
|[[The Bullet Bill Express]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
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|data-sort-value="Ban" style="background:white"|[[File:Banzai Bill SM3DW Prima.jpg|100x100px]]<br>[[Banzai Bill]]
|data-sort-value="Ban" style="background:#FFFFFF"|[[File:Banzai Bill SM3DW Prima.jpg|100x100px]]<br>[[Banzai Bill]]
|align=left|Banzai Bills are a larger variety of [[Bullet Bill]]s. They share the same weaknesses as the Cat Banzai Bill.
|align=left|Banzai Bills are a larger variety of [[Bullet Bill]]s. They share the same weaknesses as the Cat Banzai Bill.
|[[Mystery House Mad Dash]]
|[[Mystery House Mad Dash]]
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|data-sort-value="CatBa" style="background:white"|[[File:Cat Banzai Bill - Super Mario 3D World.png|100x100px]]<br>[[Cat Banzai Bill]]
|data-sort-value="CatBa" style="background:#FFFFFF"|[[File:Cat Banzai Bill - Super Mario 3D World.png|100x100px]]<br>[[Cat Banzai Bill]]
|align=left|Cat Banzai Bills are [[Banzai Bill]]s with a cat appearance. They attack by following the player and can be defeated with most attacks.
|align=left|Cat Banzai Bills are [[Banzai Bill]]s with a cat appearance. They attack by following the player and can be defeated with most attacks.
|colspan=2|[[The Bullet Bill Express]]
|colspan=2|[[The Bullet Bill Express]]
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|{{chart icon|new}}
|{{chart icon|new}}
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|data-sort-value="Sn" style="background:white"|[[File:Snow Pokey SM3DW Prima.jpg|100x100px]]<br>[[Snow Pokey]]
|data-sort-value="Sn" style="background:#FFFFFF"|[[File:Snow Pokey SM3DW Prima.jpg|100x100px]]<br>[[Snow Pokey]]
|align=left|Snow Pokeys are [[Pokey]]s made of snow that chase the player. They can be defeated with most attacks, allowing their body segments to be picked up and thrown.
|align=left|Snow Pokeys are [[Pokey]]s made of snow that chase the player. They can be defeated with most attacks, allowing their body segments to be picked up and thrown.
|[[Snowball Park]]
|[[Snowball Park]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="Boo" style="background:white"|[[File:Boo SM3DW Prima.jpg|100x100px]]<br>[[Boo]]
|data-sort-value="Boo" style="background:#FFFFFF"|[[File:Boo SM3DW Prima.jpg|100x100px]]<br>[[Boo]]
|align=left|Boos are ghost enemies. They attack by floating toward the player. When looked at, they stop moving. They can only be defeated by Invincible Mario, a [[Light Box]], Lucky Cat Mario and White Tanooki Mario.
|align=left|Boos are ghost enemies. They attack by floating toward the player. When looked at, they stop moving. They can only be defeated by Invincible Mario, a [[Light Box]], Lucky Cat Mario and White Tanooki Mario.
|[[Shifty Boo Mansion]]
|[[Shifty Boo Mansion]]
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|—
|—
|-
|-
|data-sort-value="BigB" style="background:white"|[[File:Big Boo SM3DW Prima.jpg|100x100px]]<br>[[Big Boo]]
|data-sort-value="BigB" style="background:#FFFFFF"|[[File:Big Boo SM3DW Prima.jpg|100x100px]]<br>[[Big Boo]]
|align=left|Big Boos are a larger variant of Boo. They can only be defeated by [[Light Box]]es, Invincible Mario, Lucky Cat Mario, and White Tanooki Mario.
|align=left|Big Boos are a larger variant of Boo. They can only be defeated by [[Light Box]]es, Invincible Mario, Lucky Cat Mario, and White Tanooki Mario.
|[[Shifty Boo Mansion]]
|[[Shifty Boo Mansion]]
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|—
|—
|-
|-
|data-sort-value="Pee" style="background:white"|[[File:Peepa SM3DW Prima.jpg|100x100px]]<br>[[Peepa]]
|data-sort-value="Pee" style="background:#FFFFFF"|[[File:Peepa SM3DW Prima.jpg|100x100px]]<br>[[Peepa]]
|align=left|Peepas are Boo-like enemies that move in a set pattern, blocking a path. They can be defeated with a Light Box, Invincible Mario, Lucky Cat Mario, and White Tanooki Mario.
|align=left|Peepas are Boo-like enemies that move in a set pattern, blocking a path. They can be defeated with a Light Box, Invincible Mario, Lucky Cat Mario, and White Tanooki Mario.
|[[Shifty Boo Mansion]]
|[[Shifty Boo Mansion]]
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|—
|—
|-
|-
|data-sort-value="Che" style="background:white"|[[File:Cheep Cheep SM3DW Prima.jpg|100x100px]]<br>[[Cheep Cheep]]
|data-sort-value="Che" style="background:#FFFFFF"|[[File:Cheep Cheep SM3DW Prima.jpg|100x100px]]<br>[[Cheep Cheep]]
|align=left|Cheep Cheeps are fish enemies that attack by swimming at the player. They can be defeated with most attacks.
|align=left|Cheep Cheeps are fish enemies that attack by swimming at the player. They can be defeated with most attacks.
|colspan=2|[[Pipeline Lagoon]]
|colspan=2|[[Pipeline Lagoon]]
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|—
|—
|-
|-
|data-sort-value="Por" style="background:white"|[[File:Porcupuffer SM3DW Prima.jpg|100x100px]]<br>[[Porcupuffer]]
|data-sort-value="Por" style="background:#FFFFFF"|[[File:Porcupuffer SM3DW Prima.jpg|100x100px]]<br>[[Porcupuffer]]
|align=left|Porcupuffers are giant {{wp|porcupinefish}} enemies. They attempt to swim at the player and can be defeated by most attack methods (except jumps).
|align=left|Porcupuffers are giant {{wp|porcupinefish}} enemies. They attempt to swim at the player and can be defeated by most attack methods (except jumps).
|colspan=2|[[Pipeline Lagoon]]
|colspan=2|[[Pipeline Lagoon]]
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|—
|—
|-
|-
|data-sort-value="Fuzl" style="background:white"|[[File:Fuzzler SM3DW Prima.jpg|100x100px]]<br>[[Fuzzler]]
|data-sort-value="Fuzl" style="background:#FFFFFF"|[[File:Fuzzler SM3DW Prima.jpg|100x100px]]<br>[[Fuzzler]]
|align=left|Fuzzlers are caterpillar enemies that roll around on [[track]]s used by a [[Switchboard]]. They can be defeated with Lucky Cat Mario or if they come into contact with water.
|align=left|Fuzzlers are caterpillar enemies that roll around on [[track]]s used by a [[Switchboard]]. They can be defeated with Lucky Cat Mario or if they come into contact with water.
|colspan=2|[[Switchboard Falls]]
|colspan=2|[[Switchboard Falls]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="Fiz" style="background:white"|[[File:Fizzlit SM3DW Prima.jpg|100x100px]]<br>[[Fizzlit]]
|data-sort-value="Fiz" style="background:#FFFFFF"|[[File:Fizzlit SM3DW Prima.jpg|100x100px]]<br>[[Fizzlit]]
|align=left|Fizzlits are purple blob enemies that melt into an electrically-charged puddle. They can be defeated with any attack while in their purple form, or by [[Fire Mario]]'s [[fireball]]s, Invincible Mario, Lucky Cat Mario, and White Tanooki Mario when electrified.
|align=left|Fizzlits are purple blob enemies that melt into an electrically-charged puddle. They can be defeated with any attack while in their purple form, or by [[Fire Mario]]'s [[fireball]]s, Invincible Mario, Lucky Cat Mario, and White Tanooki Mario when electrified.
|[[Switchboard Falls]]
|[[Switchboard Falls]]
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|—
|—
|-
|-
|data-sort-value="Flo" style="background:white"|[[File:Flopter SM3DW Prima.jpg|100x100px]]<br>[[Flopter]]
|data-sort-value="Flo" style="background:#FFFFFF"|[[File:Flopter SM3DW Prima.jpg|100x100px]]<br>[[Flopter]]
|align=left|Flopters are insect enemies that attack by attempting to fly into the player. They can be defeated with most attacks.
|align=left|Flopters are insect enemies that attack by attempting to fly into the player. They can be defeated with most attacks.
|[[The Bullet Bill Express]]
|[[The Bullet Bill Express]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="Ra" style="background:white"|[[File:Rammerhead big SM3DW Prima.jpg|100x100px]]<br>[[Rammerhead]]
|data-sort-value="Ra" style="background:#FFFFFF"|[[File:Rammerhead big SM3DW Prima.jpg|100x100px]]<br>[[Rammerhead]]
|align=left|Rammerheads are sharks with wide, spiked heads. They passively swim through water and leap over bridges in consistent patterns, but direct contact with its spiked head damages the player. They can only be defeated with Lucky Cat Mario, Invincible Mario, or White Tanooki Mario. In dimly lit waters, Rammerheads glow.
|align=left|Rammerheads are sharks with wide, spiked heads. They passively swim through water and leap over bridges in consistent patterns, but direct contact with its spiked head damages the player. They can only be defeated with Lucky Cat Mario, Invincible Mario, or White Tanooki Mario. In dimly lit waters, Rammerheads glow.
|[[Captain Toad Makes a Splash]]
|[[Captain Toad Makes a Splash]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="Sm" style="background:white"|[[File:Rammerhead small SM3DW Prima.jpg|100x100px]]<br>Small Rammerhead
|data-sort-value="Sm" style="background:#FFFFFF"|[[File:Rammerhead small SM3DW Prima.jpg|100x100px]]<br>Small Rammerhead
|align=left|These Rammerheads have narrower heads and are found in tight passageways underwater. Sometimes a Small Rammerhead is trailed by a [[bubble]] that contains a coin or power-up.
|align=left|These Rammerheads have narrower heads and are found in tight passageways underwater. Sometimes a Small Rammerhead is trailed by a [[bubble]] that contains a coin or power-up.
|colspan=2|[[Rammerhead Reef]]
|colspan=2|[[Rammerhead Reef]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="A" style="background:white"|[[File:Ant Trooper Artwork - Super Mario 3D World.png|100x100px]]<br>[[Ant Trooper]]
|data-sort-value="A" style="background:#FFFFFF"|[[File:Ant Trooper Artwork - Super Mario 3D World.png|100x100px]]<br>[[Ant Trooper]]
|align=left|Ant Troopers are purple ant-like enemies that attack by marching in groups. They cannot be defeated with a jump, but they can be ground-pounded, pounced/tail-whipped, or hit with a Boomerang.
|align=left|Ant Troopers are purple ant-like enemies that attack by marching in groups. They cannot be defeated with a jump, but they can be ground-pounded, pounced/tail-whipped, or hit with a Boomerang.
|[[Ant Trooper Hill]]
|[[Ant Trooper Hill]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="Hor" style="background:white"|[[File:Horned Ant Trooper SM3DW Prima.jpg|100x100px]]<br>[[Horned Ant Trooper]]
|data-sort-value="Hor" style="background:#FFFFFF"|[[File:Horned Ant Trooper SM3DW Prima.jpg|100x100px]]<br>[[Horned Ant Trooper]]
|align=left|Horned Ant Troopers are Ant Troopers with spiked helmets. They can be defeated with most attacks, though jumping on them damages the player.
|align=left|Horned Ant Troopers are Ant Troopers with spiked helmets. They can be defeated with most attacks, though jumping on them damages the player.
|[[Ant Trooper Hill]]
|[[Ant Trooper Hill]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="BigA" style="background:white"|[[File:Big Ant Trooper SM3DW Prima.jpg|100x100px]]<br>[[Big Ant Trooper]]
|data-sort-value="BigA" style="background:#FFFFFF"|[[File:Big Ant Trooper SM3DW Prima.jpg|100x100px]]<br>[[Big Ant Trooper]]
|align=left|Big Ant Troopers are larger versions of Ant Troopers. They cannot be defeated, but the player can jump on them to reach otherwise inaccessible areas.
|align=left|Big Ant Troopers are larger versions of Ant Troopers. They cannot be defeated, but the player can jump on them to reach otherwise inaccessible areas.
|[[Ant Trooper Hill]]
|[[Ant Trooper Hill]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="Bro" style="background:white"|[[File:Brolder SM3DW Prima.jpg|100x100px]]<br>[[Brolder]]
|data-sort-value="Bro" style="background:#FFFFFF"|[[File:Brolder SM3DW Prima.jpg|100x100px]]<br>[[Brolder]]
|align=left|Brolders are [[boulder]] enemies found in lava levels. When the player approaches, they pop up from the ground and attempt to roll over the player. When attacked, they can be carried and thrown to press switches or obtain collectibles within the arc of throw. They can also be defeated permanently by throwing them into [[lava]] or attacking them with Lucky Cat Mario or White Tanooki Mario.
|align=left|Brolders are [[boulder]] enemies found in lava levels. When the player approaches, they pop up from the ground and attempt to roll over the player. When attacked, they can be carried and thrown to press switches or obtain collectibles within the arc of throw. They can also be defeated permanently by throwing them into [[lava]] or attacking them with Lucky Cat Mario or White Tanooki Mario.
|[[Brolder Blockade]]
|[[Brolder Blockade]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="Spin" style="background:white"|[[File:Spiny SM3DW Prima.jpg|100x100px]]<br>[[Spiny]]
|data-sort-value="Spin" style="background:#FFFFFF"|[[File:Spiny SM3DW Prima.jpg|100x100px]]<br>[[Spiny]]
|align=left|Spinies are red Koopa enemies with spikes on them. They damage the player if jumped on, but can otherwise be defeated with most attacks.
|align=left|Spinies are red Koopa enemies with spikes on them. They damage the player if jumped on, but can otherwise be defeated with most attacks.
|[[Big Bounce Byway]]
|[[Big Bounce Byway]]
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|—
|—
|-
|-
|data-sort-value="Hop" style="background:white"|[[File:Hop-Chop SM3DW Prima.jpg|100x100px]]<br>[[Hop-Chops|Hop-Chop]]
|data-sort-value="Hop" style="background:#FFFFFF"|[[File:Hop-Chop SM3DW Prima.jpg|100x100px]]<br>[[Hop-Chops|Hop-Chop]]
|align=left|Hop-Chops are spring-like enemies that attack the player by bouncing towards them. They can be defeated by most attacks, and some may temporarily turn into [[trampoline|springboard]]s upon being defeated.
|align=left|Hop-Chops are spring-like enemies that attack the player by bouncing towards them. They can be defeated by most attacks, and some may temporarily turn into [[trampoline|springboard]]s upon being defeated.
|[[Big Bounce Byway]]
|[[Big Bounce Byway]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="Spik" style="background:white"|[[File:Spike Artwork - Super Mario 3D World.png|100x100px]]<br>[[Spike]]
|data-sort-value="Spik" style="background:#FFFFFF"|[[File:Spike Artwork - Super Mario 3D World.png|100x100px]]<br>[[Spike]]
|align=left|Spikes are Koopa enemies that throw spiked rollers. They can be defeated with most attacks.
|align=left|Spikes are Koopa enemies that throw spiked rollers. They can be defeated with most attacks.
|[[Spike's Lost City]]
|[[Spike's Lost City]]
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|—
|—
|-
|-
|data-sort-value="L" style="background:white"|[[File:Lava Bubble SM3DW Prima.jpg|100x100px]][[File:Lava Bubble blue SM3DW Prima.jpg|100x100px]]<br>[[Lava Bubble]]
|data-sort-value="L" style="background:#FFFFFF"|[[File:Lava Bubble SM3DW Prima.jpg|100x100px]][[File:Lava Bubble blue SM3DW Prima.jpg|100x100px]]<br>[[Lava Bubble]]
|align=left|Lava Bubbles are living fireballs that emerge from lava and attempt to collide with the player. They can only be defeated when the player is invincible.
|align=left|Lava Bubbles are living fireballs that emerge from lava and attempt to collide with the player. They can only be defeated when the player is invincible.
|[[Lava Rock Lair]]
|[[Lava Rock Lair]]
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|—
|—
|-
|-
|data-sort-value="Bob" style="background:white"|[[File:Bob-omb SM3DW Prima.jpg|100x100px]]<br>[[Bob-omb]]
|data-sort-value="Bob" style="background:#FFFFFF"|[[File:Bob-omb SM3DW Prima.jpg|100x100px]]<br>[[Bob-omb]]
|align=left|Bob-ombs are bomb enemies. They attack by following the player and attempting to explode near them. When attacked, they can be picked up, but they must be thrown because they explode after a few seconds.
|align=left|Bob-ombs are bomb enemies. They attack by following the player and attempting to explode near them. When attacked, they can be picked up, but they must be thrown because they explode after a few seconds.
|[[Bob-ombs Below]]
|[[Bob-ombs Below]]
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|—
|—
|-
|-
|data-sort-value="Ri" style="background:white"|[[File:Ring Burner SM3DW Prima.jpg|100x100px]]<br>[[Ring Burner]]
|data-sort-value="Ri" style="background:#FFFFFF"|[[File:Ring Burner SM3DW Prima.jpg|100x100px]]<br>[[Ring Burner]]
|align=left|Ring Burners are robotic enemies that fire waves of plasma periodically. The player can stop the enemy from firing by standing on the switch. They cannot be defeated.
|align=left|Ring Burners are robotic enemies that fire waves of plasma periodically. The player can stop the enemy from firing by standing on the switch. They cannot be defeated.
|[[Cakewalk Flip]]
|[[Cakewalk Flip]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="Ka" style="background:white"|[[File:Ka-thunk SM3DW Prima.jpg|100x100px]]<br>[[Ka-thunk]]
|data-sort-value="Ka" style="background:#FFFFFF"|[[File:Ka-thunk SM3DW Prima.jpg|100x100px]]<br>[[Ka-thunk]]
|align=left|Ka-thunks are rectangular frames covered in spikes that move around in certain patterns.
|align=left|Ka-thunks are rectangular frames covered in spikes that move around in certain patterns.
|[[King Ka-thunk's Castle]]
|[[King Ka-thunk's Castle]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="Buly" style="background:white"|[[File:Bully Artwork - Super Mario 3D World.png|100x100px]]<br>[[Bully]]
|data-sort-value="Buly" style="background:#FFFFFF"|[[File:Bully Artwork - Super Mario 3D World.png|100x100px]]<br>[[Bully]]
|align=left|Bullies are enemies that charge at the player in attempt to push them off the platform. They can be defeated with [[Mega Mario]], Lucky Cat Mario, Invincible Mario and White Tanooki Mario, but they can be pushed off platforms by performing any attack repeatedly.
|align=left|Bullies are enemies that charge at the player in attempt to push them off the platform. They can be defeated with [[Mega Mario]], Lucky Cat Mario, Invincible Mario and White Tanooki Mario, but they can be pushed off platforms by performing any attack repeatedly.
|[[Spooky Seasick Wreck]]
|[[Spooky Seasick Wreck]]
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|—
|—
|-
|-
|data-sort-value="Ty" style="background:white"|[[File:Ty-foo SM3DW Prima.jpg|100x100px]]<br>[[Ty-foo]]
|data-sort-value="Ty" style="background:#FFFFFF"|[[File:Ty-foo SM3DW Prima.jpg|100x100px]]<br>[[Ty-foo]]
|align=left|Ty-foos are cloud enemies that blow wind at the player in an attempt to push them off of the stage. The player can stun them temporarily through the touch screen on the GamePad or defeat them with Mega Mario, Lucky Cat Mario, and White Tanooki Mario.
|align=left|Ty-foos are cloud enemies that blow wind at the player in an attempt to push them off of the stage. The player can stun them temporarily through the touch screen on the GamePad or defeat them with Mega Mario, Lucky Cat Mario, and White Tanooki Mario.
|[[Ty-Foo Flurries]]
|[[Ty-Foo Flurries]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="W" style="background:white"|[[File:Walleye SM3DW Prima.jpg|100x100px]]<br>[[Walleye]]
|data-sort-value="W" style="background:#FFFFFF"|[[File:Walleye SM3DW Prima.jpg|100x100px]]<br>[[Walleye]]
|align=left|Walleyes are [[Wallop]]-like enemies that try to block the player. They can be stunned through the touch screen of the GamePad or defeated permanently by Lucky Cat Mario or White Tanooki Mario.
|align=left|Walleyes are [[Wallop]]-like enemies that try to block the player. They can be stunned through the touch screen of the GamePad or defeated permanently by Lucky Cat Mario or White Tanooki Mario.
|[[Ty-Foo Flurries]]
|[[Ty-Foo Flurries]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="Parab" style="background:white"|[[File:Para Dry Bones Artwork - Super Mario 3D World.png|100x100px]]<br>[[Parabones]]
|data-sort-value="Parab" style="background:#FFFFFF"|[[File:Para Dry Bones Artwork - Super Mario 3D World.png|100x100px]]<br>[[Parabones]]
|align=left|Parabones are winged [[Dry Bones]] that attack the player by flying into them. They can be defeated permanently by Invincible Mario, Lucky Cat Mario, and White Tanooki Mario.
|align=left|Parabones are winged [[Dry Bones]] that attack the player by flying into them. They can be defeated permanently by Invincible Mario, Lucky Cat Mario, and White Tanooki Mario.
|[[Fuzzy Time Mine]]
|[[Fuzzy Time Mine]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="Mad" style="background:white"|[[File:Madpole SM3DW Prima.jpg|100x100px]]<br>[[Madpole]]
|data-sort-value="Mad" style="background:#FFFFFF"|[[File:Madpole SM3DW Prima.jpg|100x100px]]<br>[[Madpole]]
|align=left|Madpoles are tadpole enemies that chase the player in the water. They can be defeated with most attacks.
|align=left|Madpoles are tadpole enemies that chase the player in the water. They can be defeated with most attacks.
|[[Rammerhead Reef]]
|[[Rammerhead Reef]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="Bloo" style="background:white"|[[File:Blooper SM3DW Prima.jpg|100x100px]]<br>[[Blooper]]
|data-sort-value="Bloo" style="background:#FFFFFF"|[[File:Blooper SM3DW Prima.jpg|100x100px]]<br>[[Blooper]]
|align=left|Bloopers are squid enemies that appear in underwater areas. They attack by charging at the player. They can be defeated by most attacks.
|align=left|Bloopers are squid enemies that appear in underwater areas. They attack by charging at the player. They can be defeated by most attacks.
|[[Rammerhead Reef]]
|[[Rammerhead Reef]]
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|—
|—
|-
|-
|data-sort-value="Splr" style="background:white"|[[File:Splorch SM3DW Prima.jpg|100x100px]]<br>[[Splorch]]
|data-sort-value="Splr" style="background:#FFFFFF"|[[File:Splorch SM3DW Prima.jpg|100x100px]]<br>[[Splorch]]
|align=left|Splorches are lava enemies that chase the player. They can only be defeated by Invincible Mario, Lucky Cat Mario, or White Tanooki Mario; though they can be pushed into the lava with projectile attacks from [[Boomerang Mario]] and Fire Mario.
|align=left|Splorches are lava enemies that chase the player. They can only be defeated by Invincible Mario, Lucky Cat Mario, or White Tanooki Mario; though they can be pushed into the lava with projectile attacks from [[Boomerang Mario]] and Fire Mario.
|[[Brolder Blockade Is Back]]
|[[Brolder Blockade Is Back]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="Cha" style="background:white"|[[File:Charvaargh SM3DW Prima.jpg|100x100px]]<br>[[Charvaargh]]
|data-sort-value="Cha" style="background:#FFFFFF"|[[File:Charvaargh SM3DW Prima.jpg|100x100px]]<br>[[Charvaargh]]
|align=left|A winged [[Blargg]] that attacks the player by leaping out of the lava. They instantly defeat the player when touched, regardless of the player's current form. They cannot be defeated.
|align=left|A winged [[Blargg]] that attacks the player by leaping out of the lava. They instantly defeat the player when touched, regardless of the player's current form. They cannot be defeated.
|colspan=2|[[Simmering Lava Lake]]
|colspan=2|[[Simmering Lava Lake]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="Gru" style="background:white"|[[File:Grumblump SM3DW Prima.jpg|100x100px]]<br>[[Grumblump]]
|data-sort-value="Gru" style="background:#FFFFFF"|[[File:Grumblump SM3DW Prima.jpg|100x100px]]<br>[[Grumblump]]
|align=left|A block obstacle that the player must use as a platform to progress. It moves faster for a short time if the player uses a Ground Pound on it.
|align=left|A block obstacle that the player must use as a platform to progress. It moves faster for a short time if the player uses a Ground Pound on it.
|colspan=2|[[Grumblump Inferno]]
|colspan=2|[[Grumblump Inferno]]
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|{{chart icon|new}}
|{{chart icon|new}}
|-
|-
|data-sort-value="O" style="background:white"|[[File:Octoomba SM3DW Prima.jpg|100x100px]]<br>[[Octoomba]]
|data-sort-value="O" style="background:#FFFFFF"|[[File:Octoomba SM3DW Prima.jpg|100x100px]]<br>[[Octoomba]]
|align=left|Octoombas are Goomba-like octopus enemies that spit small rocks at the player. They are only stunned for one second with a jump, but they can only be defeated with a ground pound.
|align=left|Octoombas are Goomba-like octopus enemies that spit small rocks at the player. They are only stunned for one second with a jump, but they can only be defeated with a ground pound.
|[[Super Galaxy]]
|[[Super Galaxy]]
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!width=10%|Last appearance
!width=10%|Last appearance
|-
|-
|style="background:white"|[[File:Baddie Box SM3DW Prima.jpg|100x100px]]<br>[[Baddie Box]]
|style="background:#FFFFFF"|[[File:Baddie Box SM3DW Prima.jpg|100x100px]]<br>[[Baddie Box]]
|align=left|Baddie Boxes are blocks that release [[Bob-omb]]s when approached. They can be destroyed by [[Invincible Mario]], [[Lucky Cat Mario]], and [[White Tanooki Mario]].
|align=left|Baddie Boxes are blocks that release [[Bob-omb]]s when approached. They can be destroyed by [[Invincible Mario]], [[Lucky Cat Mario]], and [[White Tanooki Mario]].
|[[Bob-ombs Below]]
|[[Bob-ombs Below]]
|[[Super Block Land]]
|[[Super Block Land]]
|-
|-
|style="background:white"|[[File:Rosalina with Cat Bullet Bills SM3DW screenshot.png|100x100px]]<br>[[Bill Blaster]]
|style="background:#FFFFFF"|[[File:Rosalina with Cat Bullet Bills SM3DW screenshot.png|100x100px]]<br>[[Bill Blaster]]
|align=left|Bill Blasters are cannons that shoot [[Bullet Bill]]s or [[Cat Bullet Bill]]s. They cannot be destroyed.
|align=left|Bill Blasters are cannons that shoot [[Bullet Bill]]s or [[Cat Bullet Bill]]s. They cannot be destroyed.
|[[Bowser's Bullet Bill Brigade]]
|[[Bowser's Bullet Bill Brigade]]
|[[Footlight Lane]]
|[[Footlight Lane]]
|-
|-
|style="background:white"|[[File:Bowser's Lava Lake Keep.jpg|100x100px]]<br>[[Cannon]]
|style="background:#FFFFFF"|[[File:Bowser's Lava Lake Keep.jpg|100x100px]]<br>[[Cannon]]
|align=left|Cannons are boxes that can shoot either [[Cannonball]]s or [[Kick Bomb]]s at the player. They can be destroyed if hit by a cannonball from a [[Cannon Box]] or if a [[Brick Block]] under it is hit.
|align=left|Cannons are boxes that can shoot either [[Cannonball]]s or [[Kick Bomb]]s at the player. They can be destroyed if hit by a cannonball from a [[Cannon Box]] or if a [[Brick Block]] under it is hit.
|[[Bowser's Highway Showdown]]
|[[Bowser's Highway Showdown]]
|[[Trouble in Shadow-Play Alley]]
|[[Trouble in Shadow-Play Alley]]
|-
|-
|style="background:white"|[[File:SM3DW Switchblack Ruins start.jpg|100x100px]]<br>[[Dark]]
|style="background:#FFFFFF"|[[File:SM3DW Switchblack Ruins start.jpg|100x100px]]<br>[[Dark]]
|align=left|Blocks the player's view.
|align=left|Blocks the player's view.
|[[Switchblack Ruins]]
|[[Switchblack Ruins]]
|[[Piranha Creeper Creek after Dark]]
|[[Piranha Creeper Creek after Dark]]
|-
|-
|style="background:white"|[[File:Honeycomb Skyway.jpg|100x100px]]<br>[[Fire Bar]]
|style="background:#FFFFFF"|[[File:Honeycomb Skyway.jpg|100x100px]]<br>[[Fire Bar]]
|align=left|Fire Bars are rotating sticks with fireballs on them.
|align=left|Fire Bars are rotating sticks with fireballs on them.
|[[Fort Fire Bros.]]
|[[Fort Fire Bros.]]
|[[Champion's Road]]
|[[Champion's Road]]
|-
|-
|style="background:white"|[[File:SM3DW Screenshot E3 Press Kit 07.png|100x100px]]<br>[[Fuzzy Horde]]
|style="background:#FFFFFF"|[[File:SM3DW Screenshot E3 Press Kit 07.png|100x100px]]<br>[[Fuzzy Horde]]
|align=left|Fuzzy Hordes are very large groups of Fuzzies. They slowly move toward the player and cannot be defeated. They instantly defeat the player when touched, regardless of the player's current form.
|align=left|Fuzzy Hordes are very large groups of Fuzzies. They slowly move toward the player and cannot be defeated. They instantly defeat the player when touched, regardless of the player's current form.
|[[Fuzzy Time Mine]]
|[[Fuzzy Time Mine]]
|[[Floating Fuzzy Time Mine]]
|[[Floating Fuzzy Time Mine]]
|-
|-
|style="background:white"|[[File:Grumblump Inferno.jpg|100x100px]]<br>[[File:SM3DW Boiling Blue Bully Belt.jpg|100x100px]]<br>[[Lava]]
|style="background:#FFFFFF"|[[File:Grumblump Inferno.jpg|100x100px]]<br>[[File:SM3DW Boiling Blue Bully Belt.jpg|100x100px]]<br>[[Lava]]
|align=left|Molten rock that can cause the player to instantly lose a life. In some courses, lava shifts [[lava tide|up and down]].
|align=left|Molten rock that can cause the player to instantly lose a life. In some courses, lava shifts [[lava tide|up and down]].
|[[Brolder Blockade]]
|[[Brolder Blockade]]
|[[Captain Toad's Fiery Finale]]
|[[Captain Toad's Fiery Finale]]
|-
|-
|style="background:white"|[[File:SM3DW Piranha Creeper Creek.png|100x100px]]<br>[[Poison (obstacle)|Poison]]
|style="background:#FFFFFF"|[[File:SM3DW Piranha Creeper Creek.png|100x100px]]<br>[[Poison (obstacle)|Poison]]
|align=left|A liquid hazard that can cause the player to instantly lose a life.
|align=left|A liquid hazard that can cause the player to instantly lose a life.
|[[Piranha Creeper Creek]]
|[[Piranha Creeper Creek]]
|[[Piranha Creeper Creek after Dark]]
|[[Piranha Creeper Creek after Dark]]
|-
|-
|style="background:white"|[[File:Poison Fog (3D World).png|100x100px]]<br>[[Poison fog]]
|style="background:#FFFFFF"|[[File:Poison Fog (3D World).png|100x100px]]<br>[[Poison fog]]
|align=left|An enormous, red and black cloud that moves down very slowly. It can defeat the player in one hit.
|align=left|An enormous, red and black cloud that moves down very slowly. It can defeat the player in one hit.
|colspan=2|[[Trick Trap Tower]]
|colspan=2|[[Trick Trap Tower]]
|-
|-
|style="background:white"|[[File:Sm3dwQuicksand.png|100x100px]]<br>[[Quicksand]]
|style="background:#FFFFFF"|[[File:Sm3dwQuicksand.png|100x100px]]<br>[[Quicksand]]
|align=left|Sand that sinks the player.
|align=left|Sand that sinks the player.
|colspan=2|[[Conkdor Canyon]]
|colspan=2|[[Conkdor Canyon]]
|-
|-
|style="background:white"|[[File:FloatingMine CTTT.png|100x100px]]<br>[[Spike ball (seed)|Spike ball]]
|style="background:#FFFFFF"|[[File:FloatingMine CTTT.png|100x100px]]<br>[[Spike ball (seed)|Spike ball]]
|align=left|Spike balls are giant seeds that are often found in [[Clear Pipe]]s as obstacles. They can be defeated by [[Invincible Mario]], [[White Tanooki Mario]] or a fireball from [[Fire Mario]].
|align=left|Spike balls are giant seeds that are often found in [[Clear Pipe]]s as obstacles. They can be defeated by [[Invincible Mario]], [[White Tanooki Mario]] or a fireball from [[Fire Mario]].
|[[Clear Pipe Cruise]]
|[[Clear Pipe Cruise]]
|[[Back to Hands-On Hall]]
|[[Back to Hands-On Hall]]
|-
|-
|style="background:white"|<br>[[File:Deepwater Dungeon.jpg|100x100px]]<br>[[Spike Block]]
|style="background:#FFFFFF"|<br>[[File:Deepwater Dungeon.jpg|100x100px]]<br>[[Spike Block]]
|align=left|Blocks that damage the player when touched. Blue Spike Blocks are stationary while red Spike Blocks move.
|align=left|Blocks that damage the player when touched. Blue Spike Blocks are stationary while red Spike Blocks move.
|[[Deepwater Dungeon]]
|[[Deepwater Dungeon]]
|[[Champion's Road]]
|[[Champion's Road]]
|-
|-
|style="background:white"|[[File:SpikeTrap CTTT.png|100x100px]]<br>[[Spike Trap]]
|style="background:#FFFFFF"|[[File:SpikeTrap CTTT.png|100x100px]]<br>[[Spike Trap]]
|align=left|A pointy obstacle that damages the player. They can be static or retractable.
|align=left|A pointy obstacle that damages the player. They can be static or retractable.
|[[Bowser's Highway Showdown]]
|[[Bowser's Highway Showdown]]
|[[Champion's Road]]
|[[Champion's Road]]
|-
|-
|style="background:white"|[[File:SM3DWBF Spiked Roller.jpg|100x100px]]<br>[[Spiked roller]]
|style="background:#FFFFFF"|[[File:SM3DWBF Spiked Roller.jpg|100x100px]]<br>[[Spiked roller]]
|align=left|A cylinder covered with spikes. They are swung on chains or thrown by Spikes. Some are also found spinning around a block, not unlike [[Spike Bar]]s.
|align=left|A cylinder covered with spikes. They are swung on chains or thrown by Spikes. Some are also found spinning around a block, not unlike [[Spike Bar]]s.
|[[Spike's Lost City]]<br>(normal)<br>[[Boiling Blue Bully Belt]] (spinning)<br>[[The Bowser Express]]<br>(chain)
|[[Spike's Lost City]]<br>(normal)<br>[[Boiling Blue Bully Belt]] (spinning)<br>[[The Bowser Express]]<br>(chain)
|[[Mystery House Marathon]]<br>(normal)<br>[[Broken Blue Bully Belt]] (spinning)<br>[[Champion's Road]]<br>(chain)
|[[Mystery House Marathon]]<br>(normal)<br>[[Broken Blue Bully Belt]] (spinning)<br>[[Champion's Road]]<br>(chain)
|-
|-
|style="background:white"|[[File:SM3DWVolcanicDebris.jpg|100x100px]]<br>[[Volcanic debris]]
|style="background:#FFFFFF"|[[File:SM3DWVolcanicDebris.jpg|100x100px]]<br>[[Volcanic debris]]
|align=left|Volcanic debris appear as molten lava falling from the sky. They cannot be destroyed, but [[Invincible Mario]] and [[White Tanooki Mario]] cannot be hurt by them.
|align=left|Volcanic debris appear as molten lava falling from the sky. They cannot be destroyed, but [[Invincible Mario]] and [[White Tanooki Mario]] cannot be hurt by them.
|[[Hisstocrat Returns]]
|[[Hisstocrat Returns]]
Line 1,182: Line 1,182:
!width=19%|Courses
!width=19%|Courses
|-
|-
|style="background:white"|[[File:Bowser Mobile Artwork - Super Mario 3D World.png|100x100px]]<br>[[Bowser]]
|style="background:#FFFFFF"|[[File:Bowser Mobile Artwork - Super Mario 3D World.png|100x100px]]<br>[[Bowser]]
|align=left|The [[Koopa (species)|Koopa]] King who attacks from his [[Bowser's Muscle Car|Muscle Car]].
|align=left|The [[Koopa (species)|Koopa]] King who attacks from his [[Bowser's Muscle Car|Muscle Car]].
|[[Bowser's Highway Showdown]], [[Bowser's Lava Lake Keep]]
|[[Bowser's Highway Showdown]], [[Bowser's Lava Lake Keep]]
|-
|-
|style="background:white"|[[File:SSBU Boom Boom Spirit.png|100x100px]]<br>[[Boom Boom]]
|style="background:#FFFFFF"|[[File:SSBU Boom Boom Spirit.png|100x100px]]<br>[[Boom Boom]]
|align=left|A big, brutish Koopa typically encountered in [[tank]] courses. He swings his fists and spins like a top.
|align=left|A big, brutish Koopa typically encountered in [[tank]] courses. He swings his fists and spins like a top.
|[[Bowser's Bullet Bill Brigade]], [[Bowser's Bob-omb Brigade]], [[Boss Blitz]], [[Mystery House Marathon]]
|[[Bowser's Bullet Bill Brigade]], [[Bowser's Bob-omb Brigade]], [[Boss Blitz]], [[Mystery House Marathon]]
|-
|-
|style="background:white"|[[File:PomPomSM3DW.jpg|100x100px]]<br>[[Pom Pom]]
|style="background:#FFFFFF"|[[File:PomPomSM3DW.jpg|100x100px]]<br>[[Pom Pom]]
|align=left|A pink Koopa with a spotted shell. She throws {{wp|shuriken}} and leaps into the air.
|align=left|A pink Koopa with a spotted shell. She throws {{wp|shuriken}} and leaps into the air.
|[[The Bullet Bill Express]], [[The Bowser Express]], [[Boss Blitz]]
|[[The Bullet Bill Express]], [[The Bowser Express]], [[Boss Blitz]]
|-
|-
|style="background:white"|[[File:Hisstocrat.png|100x100px]]<br>[[Hisstocrat]]
|style="background:#FFFFFF"|[[File:Hisstocrat.png|100x100px]]<br>[[Hisstocrat]]
|align=left|A crowned serpent in a pit of sand. After making a {{wp|pungi}}-like cry, additional plate-bearing snakes erupt from the sand. Based on the likely {{wp|Yamata no Orochi|source of inspiration}} for this boss, these other snakes may be additional heads.
|align=left|A crowned serpent in a pit of sand. After making a {{wp|pungi}}-like cry, additional plate-bearing snakes erupt from the sand. Based on the likely {{wp|Yamata no Orochi|source of inspiration}} for this boss, these other snakes may be additional heads.
|[[A Banquet with Hisstocrat]], [[Boss Blitz]]
|[[A Banquet with Hisstocrat]], [[Boss Blitz]]
|-
|-
|style="background:white"|[[File:King Brolder SM3DW.png|100x100px]]<br>[[Boss Brolder]]
|style="background:#FFFFFF"|[[File:King Brolder SM3DW.png|100x100px]]<br>[[Boss Brolder]]
|align=left|The leader of the [[Brolder]]s with a magmatic spinning attack.
|align=left|The leader of the [[Brolder]]s with a magmatic spinning attack.
|[[Lava Rock Lair]], [[Brolder Blockade Is Back]], [[Boss Blitz]]
|[[Lava Rock Lair]], [[Brolder Blockade Is Back]], [[Boss Blitz]]
|-
|-
|style="background:white"|[[File:KingKa-Thunk artwork.png|100x100px]]<br>[[King Ka-thunk]]
|style="background:#FFFFFF"|[[File:KingKa-Thunk artwork.png|100x100px]]<br>[[King Ka-thunk]]
|align=left|An armored creature gripping a [[Ka-thunk]] frame, with only his back vulnerable.
|align=left|An armored creature gripping a [[Ka-thunk]] frame, with only his back vulnerable.
|[[King Ka-thunk's Castle]], [[Boss Blitz]]
|[[King Ka-thunk's Castle]], [[Boss Blitz]]
|-
|-
|style="background:white"|[[File:PrinceBully SM3DW.png|100x100px]]<br>[[Prince Bully]]
|style="background:#FFFFFF"|[[File:PrinceBully SM3DW.png|100x100px]]<br>[[Prince Bully]]
|align=left|The [[Bully]] leader, that can only be damaged after compressing him by jamming him into a [[Clear Pipe]].
|align=left|The [[Bully]] leader, that can only be damaged after compressing him by jamming him into a [[Clear Pipe]].
|[[Prince Bully Blockade]], [[Prince Bully Blockade Is Back]]
|[[Prince Bully Blockade]], [[Prince Bully Blockade Is Back]]
|-
|-
|style="background:white"|[[File:BossblobArtwork.jpg|100x100px]]<br>[[Motley Bossblob]]
|style="background:#FFFFFF"|[[File:BossblobArtwork.jpg|100x100px]]<br>[[Motley Bossblob]]
|align=left|A jester-like Koopa. It assembles metallic blobs to take on the form of monstrous clown.
|align=left|A jester-like Koopa. It assembles metallic blobs to take on the form of monstrous clown.
|[[Motley Bossblob's Big Battle]], [[Motley Bossblob's Encore]], [[Boss Blitz]]
|[[Motley Bossblob's Big Battle]], [[Motley Bossblob's Encore]], [[Boss Blitz]]
|-
|-
|style="background:white"|[[File:Queen Hisstocrat.jpg|100x100px]]<br>Hisstocrat (pink)
|style="background:#FFFFFF"|[[File:Queen Hisstocrat.jpg|100x100px]]<br>Hisstocrat (pink)
|align=left|A pink-scaled Hisstocrat first encountered in [[World Bowser]]. It is fought alongside the purple one in Boss Blitz.
|align=left|A pink-scaled Hisstocrat first encountered in [[World Bowser]]. It is fought alongside the purple one in Boss Blitz.
|[[Hisstocrat Returns]], [[Boss Blitz]]
|[[Hisstocrat Returns]], [[Boss Blitz]]
|-
|-
|style="background:white"|[[File:SM3DW Artwork Meowser.png|100x100px]]<br>[[Meowser]]
|style="background:#FFFFFF"|[[File:SM3DW Artwork Meowser.png|100x100px]]<br>[[Meowser]]
|align=left|Bowser after using a [[Super Bell]], granting him enhanced speed and a wall-climbing ability.
|align=left|Bowser after using a [[Super Bell]], granting him enhanced speed and a wall-climbing ability.
|[[The Great Tower of Bowser Land]]
|[[The Great Tower of Bowser Land]]

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