Editing Super Mario 3D All-Stars

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 23: Line 23:


The game was subject to two 35th anniversary [[My Nintendo]] missions. The first entailed the purchase of the game itself, while the second involved listening to the music player on the game's website.
The game was subject to two 35th anniversary [[My Nintendo]] missions. The first entailed the purchase of the game itself, while the second involved listening to the music player on the game's website.
==Controls==
==Controls==
===''Super Mario 64''===
===''Super Mario 64''===
Line 51: Line 52:
*{{button|switch|ZL}} – Center camera, [[Ground Pound|ground-pound]] (while in midair)
*{{button|switch|ZL}} – Center camera, [[Ground Pound|ground-pound]] (while in midair)
*{{button|switch|ZR}} – [[dash|Run]] while spraying (while using Squirt Nozzle)
*{{button|switch|ZR}} – [[dash|Run]] while spraying (while using Squirt Nozzle)
*{{button|switch|L}} – [[Guidebook]]
*{{button|switch|L}} – [[Guide Book]]
*{{button|switch|R}} – Use FLUDD (spray and aim while using Squirt Nozzle)
*{{button|switch|R}} – Use FLUDD (spray and aim while using Squirt Nozzle)
*{{button|switch|Rightstick}} – Move camera
*{{button|switch|Rightstick}} – Move camera
Line 66: Line 67:
*{{Button|gcn|L}} – Center camera, ground-pound (while in midair)
*{{Button|gcn|L}} – Center camera, ground-pound (while in midair)
*{{Button|gcn|R}} – Use FLUDD
*{{Button|gcn|R}} – Use FLUDD
*{{Button|gcn|Z}} – Guidebook
*{{Button|gcn|Z}} – Guide Book
*{{Button|gcn|C}} – Move camera
*{{Button|gcn|C}} – Move camera
*{{Button|gcn|Start}} – Pause menu
*{{Button|gcn|Start}} – Pause menu
Line 92: Line 93:
*{{button|switch|jc-top}} – Center camera, tilt {{button|switch|Stick}} while holding {{button|switch|jc-top}} to change camera view (P1 only)
*{{button|switch|jc-top}} – Center camera, tilt {{button|switch|Stick}} while holding {{button|switch|jc-top}} to change camera view (P1 only)
*{{button|switch|joy-con-horizontal}} – Tilt to aim cursor
*{{button|switch|joy-con-horizontal}} – Tilt to aim cursor
When ray-surfing or riding the [[Star Ball|Rolling Ball]], players hold the Joy-Con vertically.
When ray-surfing or riding the [[Star Ball|Rolling Ball]], players hold the Joy-Con vertically.
*{{button|switch|joy-con}} (tilt) – Turn
*{{button|switch|joy-con}} (tilt) – Turn
*{{button|switch|jc-right}}, {{button|switch|jc-bottom}} – Accelerate ([[ray surfing]]), jump (Rolling Ball)
*{{button|switch|jc-right}}, {{button|switch|jc-bottom}} – Accelerate ([[ray surfing]]), jump (Rolling Ball)
Line 118: Line 121:
*The game is based on the PAL version released in Europe and Australia.
*The game is based on the PAL version released in Europe and Australia.
**Therefore, a [[Toad (species)|Yellow Toad]] is in his intended position when [[Shadow Mario]] kidnaps [[Princess Peach]] and waits near [[Pinna Park]]'s entrance. In the original North American version of the game, he was placed on the death barrier below the ground.<ref>https://www.suppermariobroth.com/post/639226660714053632/top-in-the-original-gamecube-version-of-super</ref>
**Therefore, a [[Toad (species)|Yellow Toad]] is in his intended position when [[Shadow Mario]] kidnaps [[Princess Peach]] and waits near [[Pinna Park]]'s entrance. In the original North American version of the game, he was placed on the death barrier below the ground.<ref>https://www.suppermariobroth.com/post/639226660714053632/top-in-the-original-gamecube-version-of-super</ref>
*The {{wp|Dolby Pro Logic#Dolby Pro Logic II|Dolby Surround Pro Logic II}} logo no longer displays during the game's boot-up sequence.
*The [[wikipedia:Dolby Pro Logic#Dolby Pro Logic II|Dolby Surround Pro Logic II]] logo no longer displays during the game's boot-up sequence.
*On the title screen, the text is changed from "PRESS START!" to "PRESS {{button|switch|A}}," although pressing {{button|switch|Plus}} still works. It is also positioned underneath the logo—like in the original Japanese and PAL versions in all versions—instead of split across either side of it.
*On the title screen, the text is changed from "PRESS START!" to "PRESS {{button|switch|A}}," although pressing {{button|switch|Plus}} still works. It is also positioned underneath the logo—like in the original Japanese and PAL versions in all versions—instead of split across either side of it.
*The title screen displays indefinitely, no longer playing the opening demo for the game or the story introduction if the player waits long enough. The music for the opening demo is still included in the game's soundtrack within the collection regardless, as well as being used in promotional trailers for the compilation.
*The title screen displays indefinitely, no longer playing the opening demo for the game or the story introduction if the player waits long enough. The music for the opening demo is still included in the game's soundtrack within the collection regardless, as well as being used in promotional trailers for the compilation.
Line 181: Line 184:
*In order to let you play the game more comfortably, we have also fixed some issues.
*In order to let you play the game more comfortably, we have also fixed some issues.
</blockquote></i>
</blockquote></i>
===Version 1.1.0===
===Version 1.1.0===
'''Release date:''' November 16, 2020<ref>https://en-americas-support.nintendo.com/app/answers/detail/a_id/50552/kw/Super%20Mario%203D%20All-Stars#v110</ref>
'''Release date:''' November 16, 2020<ref>https://en-americas-support.nintendo.com/app/answers/detail/a_id/50552/kw/Super%20Mario%203D%20All-Stars#v110</ref>
Line 197: Line 199:
*''Super Mario Sunshine''
*''Super Mario Sunshine''
**The analog trigger controls for spraying work with the Nintendo GameCube controller.
**The analog trigger controls for spraying work with the Nintendo GameCube controller.
**The slowdown from opening and closing the [[guidebook]] was removed.<ref name=GameXplainVersion1.1.0>https://www.youtube.com/watch?v=dbYVUgWW_o8</ref>
**The slowdown from opening and closing the Guide Book was removed.<ref name=GameXplainVersion1.1.0>https://www.youtube.com/watch?v=dbYVUgWW_o8</ref>
**The following [[glitch]]es were fixed:
**The following [[glitch]]es were fixed:
***Debug cubes in [[Bianco Hills]]' second secret area that marked the flipping platforms were visible.<ref>https://twitter.com/PJiggles_/status/1307026854864474119</ref><ref name=GameXplainVersion1.1.0/>
***Debug cubes in [[Bianco Hills]]' second secret area that marked the flipping platforms were visible.<ref>https://twitter.com/PJiggles_/status/1307026854864474119</ref><ref name=GameXplainVersion1.1.0/>
Line 227: Line 229:
==Reception==
==Reception==
===Limited-release controversy===
===Limited-release controversy===
<!--"Super Mario 3D All-Stars's" is in fact correct, as it is referencing ownership of Super Mario 3D All-Stars, which is a singular entity. Additionally, commas in this case are to be placed outside the quotes, as they are not part of the quotes.-->
<!-- "Super Mario 3D All-Stars's" is in fact correct, as it is referencing ownership of Super Mario 3D All-Stars, which is a singular entity. Additionally, commas in this case are to be placed outside the quotes, as they are not part of the quotes. -->
''Super Mario 3D All-Stars''{{'}}s limited release for both physical and digital copies of the game drew controversy from various fans and internet personalities.<ref>Favis, Elise. (September 3, 2020). [https://www.washingtonpost.com/video-games/2020/09/03/nintendo-mario-limited-release/ Classic Mario games are coming to Switch for a limited time, baffling fans.] ''The Washington Post''. Retrieved September 20, 2020.</ref><ref>Diaz, Isasc. (September 07, 2020). [https://www.thegamer.com/super-mario-3d-all-stars-limited-availability/ ''Super Mario 3D All-Stars''{{'}} Limited Availability Is A Cynical Marketing Gimmick.] ''The Gamer''. Retrieved September 20, 2020.</ref><ref>Sakellariou, Alexandra. (September 04, 2020). [https://screenrant.com/mario-3d-all-stars-limited-release-bad-why/ Why ''Mario 3D All-Stars'' Is A Limited-Time Only Release (& When It Ends).] ''Screen Rant''. Retrieved September 20, 2020.</ref> Elise Favis from ''The Washington Post'' compared the limited release situation to the "{{wp|Disney Vault}}", referring to The Walt Disney Company's policy of regularly cycling home media releases of its films in and out of {{wp|Moratorium (entertainment)|moratorium}}; Favis and other writers considered the decision anti-consumerist, and they opined that a more traditional release pattern would be more favorable towards buyers. Favis additionally brought up the lack of a [[Virtual Console]] service on Nintendo Switch, compounding the issue some fans had with the limited release (though ''Super Mario 64'' was later additionally made available on the console through [[Nintendo 64 - Nintendo Switch Online]]). Alexandra Sakellariou from ''{{wp|Screen Rant}}'' asserted the reason [[Nintendo]] made the game limited release boiled down to potential profits from it being labeled as an "anniversary release", and worried about whether future releases would adopt a similar pattern if this sales tactic ends up succeeding.
''Super Mario 3D All-Stars''{{'}}s limited release for both physical and digital copies of the game drew controversy from various fans and internet personalities.<ref>Favis, Elise. (September 3, 2020). [https://www.washingtonpost.com/video-games/2020/09/03/nintendo-mario-limited-release/ Classic Mario games are coming to Switch for a limited time, baffling fans.] ''The Washington Post''. Retrieved September 20, 2020.</ref><ref>Diaz, Isasc. (September 07, 2020). [https://www.thegamer.com/super-mario-3d-all-stars-limited-availability/ ''Super Mario 3D All-Stars''{{'}} Limited Availability Is A Cynical Marketing Gimmick.] ''The Gamer''. Retrieved September 20, 2020.</ref><ref>Sakellariou, Alexandra. (September 04, 2020). [https://screenrant.com/mario-3d-all-stars-limited-release-bad-why/ Why ''Mario 3D All-Stars'' Is A Limited-Time Only Release (& When It Ends).] ''Screen Rant''. Retrieved September 20, 2020.</ref> Elise Favis from ''The Washington Post'' compared the limited release situation to the "{{wp|Disney Vault}}", referring to The Walt Disney Company's policy of regularly cycling home media releases of its films in and out of {{wp|Moratorium (entertainment)|moratorium}}; Favis and other writers considered the decision anti-consumerist, and they opined that a more traditional release pattern would be more favorable towards buyers. Favis additionally brought up the lack of a [[Virtual Console]] service on Nintendo Switch, compounding the issue some fans had with the limited release (though ''Super Mario 64'' was later additionally made available on the console through [[Nintendo 64 - Nintendo Switch Online]]). Alexandra Sakellariou from ''{{wp|Screen Rant}}'' asserted the reason [[Nintendo]] made the game limited release boiled down to potential profits from it being labeled as an "anniversary release", and worried about whether future releases would adopt a similar pattern if this sales tactic ends up succeeding.


Line 238: Line 240:


On the mixed side, Riley Little from ''Screen Rant'' has given the game a 3.5/5, stating that while the games are worth owning for the Nintendo Switch, for players who want to experience the ''Super Mario'' titles again or for new players, they are not exactly a bargain deal either.<ref>Little, Riley. (September 16, 2020). [https://screenrant.com/super-mario-3d-all-stars-game-review/ ''Super Mario 3D All-Stars'' Review: A Must-Have With Missed Opportunities.] ''Screen Rant''. Retrieved September 20, 2020.</ref> Little has unfavorably compared the game to Activision's remade bundles of older games, such as ''{{wp|Crash Bandicoot N. Sane Trilogy}}'', ''{{wp|Spyro Reignited Trilogy}}'', and ''{{wp|Tony Hawk's Pro Skater 1 + 2}}'', which all launched as complete graphical overhauls and had cheaper retail prices than ''Super Mario 3D All-Stars''. Little has also written the absence of ''Super Mario Galaxy 2'' where no explanation was given for its omission. Stefan L from TheSixthAxis, who gave the game a 7/10, has echoed the sentiment and compared the 35th anniversary to actual 35th birthdays, writing it as unassuming.<ref>Stephan L. (September 16, 2020). [https://www.thesixthaxis.com/2020/09/16/super-mario-3d-all-stars-review-switch/ ''Super Mario 3D All-Stars'' Review.] ''TheSixthAxis''. Retrieved September 20, 2020.</ref> He has written that the games themselves benefit from the increased resolution, but he has lamented that Nintendo could have "gone above and beyond in a meaningful way". He opined that ''Super Mario 64'' is the weakest game of the trio due to how many times the game was rereleased, that the compilation was more about preservation than improvement, and that ''Super Mario 64'' is inferior to its Virtual Console release due to the lack of save states and a digital manual.
On the mixed side, Riley Little from ''Screen Rant'' has given the game a 3.5/5, stating that while the games are worth owning for the Nintendo Switch, for players who want to experience the ''Super Mario'' titles again or for new players, they are not exactly a bargain deal either.<ref>Little, Riley. (September 16, 2020). [https://screenrant.com/super-mario-3d-all-stars-game-review/ ''Super Mario 3D All-Stars'' Review: A Must-Have With Missed Opportunities.] ''Screen Rant''. Retrieved September 20, 2020.</ref> Little has unfavorably compared the game to Activision's remade bundles of older games, such as ''{{wp|Crash Bandicoot N. Sane Trilogy}}'', ''{{wp|Spyro Reignited Trilogy}}'', and ''{{wp|Tony Hawk's Pro Skater 1 + 2}}'', which all launched as complete graphical overhauls and had cheaper retail prices than ''Super Mario 3D All-Stars''. Little has also written the absence of ''Super Mario Galaxy 2'' where no explanation was given for its omission. Stefan L from TheSixthAxis, who gave the game a 7/10, has echoed the sentiment and compared the 35th anniversary to actual 35th birthdays, writing it as unassuming.<ref>Stephan L. (September 16, 2020). [https://www.thesixthaxis.com/2020/09/16/super-mario-3d-all-stars-review-switch/ ''Super Mario 3D All-Stars'' Review.] ''TheSixthAxis''. Retrieved September 20, 2020.</ref> He has written that the games themselves benefit from the increased resolution, but he has lamented that Nintendo could have "gone above and beyond in a meaningful way". He opined that ''Super Mario 64'' is the weakest game of the trio due to how many times the game was rereleased, that the compilation was more about preservation than improvement, and that ''Super Mario 64'' is inferior to its Virtual Console release due to the lack of save states and a digital manual.
{|class="wikitable"style="width:100%;text-align:center"
{| class="wikitable" style="width:100%;text-align:center"
!colspan="4"style="font-size:120%;text-align: center; background-color:silver"|Reviews
!colspan="4"style="font-size:120%; text-align: center; background-color:silver"|Reviews
|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
|Release
|Release
Line 301: Line 303:
|align="left"|"''Despite collecting three of Mario's most well-known games, Super Mario 3D All Stars doesn't justify their porting onto the Switch. With minimal improvements, few features that truly make it feel like an “Anniversary celebration” and some bafflingly lazy design choices, 3D All Stars feels like more like a quick cash grab.''"
|align="left"|"''Despite collecting three of Mario's most well-known games, Super Mario 3D All Stars doesn't justify their porting onto the Switch. With minimal improvements, few features that truly make it feel like an “Anniversary celebration” and some bafflingly lazy design choices, 3D All Stars feels like more like a quick cash grab.''"
|-
|-
!colspan="4"style="font-size:120%;text-align:center;background-color:silver;"|Metacritic
!colspan="4"style="font-size:120%; text-align:center; background-color:silver;"|Metacritic
|-
|-
|colspan=4 style="background-color:LimeGreen"|[https://www.metacritic.com/game/switch/super-mario-3d-all-stars 82]
|colspan=4 style="background-color:LimeGreen"|[https://www.metacritic.com/game/switch/super-mario-3d-all-stars 82]
Line 374: Line 376:
*[https://www.nintendo.com.hk/switch/avp3a/ Hong Kong website]
*[https://www.nintendo.com.hk/switch/avp3a/ Hong Kong website]
*[https://www.nintendo.tw/switch/avp3a/ Taiwanese website]
*[https://www.nintendo.tw/switch/avp3a/ Taiwanese website]
{{Super Mario games}}
{{Super Mario games}}
{{Switch}}
{{Switch}}

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)