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{{just released|date=September 18, 2020}} | |||
{{distinguish|Super Mario All-Stars}} | |||
{{italic title}} | {{italic title}} | ||
{{ | {{infobox | ||
|title=Super Mario 3D All-Stars | |||
|image=[[File:Box NA-Super Mario 3D All-Stars.png|200px]]<br>North American box art | |image=[[File:Box NA-Super Mario 3D All-Stars.png|200px]]<br>North American box art | ||
|developer= | |developer= | ||
|publisher=[[Nintendo]] | |publisher=[[Nintendo]] | ||
| | |released={{released|Japan|September 18, 2020<ref>[https://www.nintendo.co.jp/switch/avp3a/index.html Japanese website]</ref>|USA|September 18, 2020<ref name=Direct>Nintendo (September 3, 2020). [https://www.youtube.com/watch?v=s_UcjEq2Dgk Super Mario Bros. 35th Anniversary Direct]. ''YouTube''. Retrieved September 3, 2020.</ref>|Australia|September 18, 2020<ref>NintendoAU (September 3, 2020). [https://youtu.be/tXcHqmPI_3k Super Mario 3D All-Stars is coming September 18th! (Nintendo Switch)]. ''YouTube''. Retrieved September 3, 2020.</ref>|Europe|September 18, 2020<ref>https://twitter.com/nintendouk/status/1301509023955591168?s=21</ref>|HK|September 18, 2020<ref>[https://www.nintendo.com.hk/switch/avp3a/ Hong Kong website]</ref>|South Korea|September 18, 2020<ref>(September 4, 2020). [https://www.nintendo.co.kr/news/view.php?no=494 슈퍼 마리오브라더스 35주년!]. ''Nintendo Korea''. Retrieved September 4, 2020.</ref>|ROC|September 18, 2020<ref>(September 4, 2020). [https://www.nintendo.tw/topics/article/a_200904_02.html 超級瑪利歐兄弟 35週年!] ''Nintendo Taiwan''. Retrieved September 4, 2020.</ref>}} | ||
|genre=Platforming | |||
|genre= | |modes=Single player<br>Multiplayer (''Super Mario Galaxy'') | ||
|modes=Single player<br> | |ratings={{ratings|esrb=E|pegi=7|acb=G|cero=A|usk=6|dejus=L|rars=6+|grac=All|gsrr=P|fpb=13|gcam= |nmc=7}} | ||
|ratings={{ratings|esrb=E|pegi=7|acb=G|cero=A|usk=6| | |||
|platforms=[[Nintendo Switch]] | |platforms=[[Nintendo Switch]] | ||
| | |media={{media|ns=1|nsdl=1}} | ||
|input={{input|joy-con=1| | |input={{input|joy-con=1|nspro=1}} | ||
}} | }} | ||
'''''Super Mario 3D All-Stars''''' is a [[Nintendo Switch]] compilation game | '''''Super Mario 3D All-Stars''''' is a [[Nintendo Switch]] compilation game, released on September 18, 2020 to celebrate the [[Super Mario Bros. 35th Anniversary|35th anniversary]] of ''[[Super Mario Bros.]]''<ref name=Direct/> It contains ''[[Super Mario 64]]'' (1996), ''[[Super Mario Sunshine]]'' (2002), and ''[[Super Mario Galaxy]]'' (2007) with upscaled visuals. It has been made available in limited quantities as a retail edition, and a digital edition available until late March 2021.<ref name=Direct/> The compilation and name is based on ''[[Super Mario All-Stars]]'', but instead contains the first three 3D platformers of the ''[[Super Mario (series)|Super Mario]]'' series. | ||
Changes from the original games include 720p resolution and rumble in ''Super Mario 64'' (which was also featured in ''Shindō Pak Taiō Version''), 1080p resolution and a 16:9 aspect ratio in ''Super Mario Sunshine'', and 1080p resolution and motion controls that mimic the | Changes from the original games include 720p resolution and rumble in ''Super Mario 64'' (which was also featured in ''Shindō Pak Taiō Version''), 1080p resolution and a 16:9 aspect ratio in ''Super Mario Sunshine'', and 1080p resolution and motion controls that mimic the Wii Remote in ''Super Mario Galaxy''.<ref>Video Games Chronicle (September 3, 2020). [https://www.videogameschronicle.com/news/super-mario-3d-collection/ Super Mario 3D All-Stars has finally been revealed for Nintendo Switch]. Retrieved September 3, 2020.</ref> All three games support docked, tabletop, and handheld modes, with ''Super Mario Galaxy'' having the player use the {{button|ns|y}} button to spin and emulate the pointer with the touch screen on handheld mode.<ref>[https://www.nintendolife.com/news/2020/09/yes_theres_a_handheld-mode_workaround_for_super_mario_galaxys_spin_move_on_switch Nintendo Life] (September 9, 2020). Retrieved September 10, 2020.</ref> Each game also modifies control graphics and tutorial text to correspond to the Nintendo Switch.<ref>GameXplain. (September 9, 2020). [https://youtu.be/_moxTSrP-5c You Can Now Spin With "Y" in Super Mario Galaxy! - Super Mario 3D All-Stars]. Retrieved September 9, 2020.</ref> Additionally, the game contains digital soundtracks of the three respective games, with 175 tracks in total. | ||
The main menu of the game, along with the selection of the games, displays the original release date and system of each game, along with a description of the games' stories and mechanics introduced for those games.<ref>GameXplain. (September 12, 2020). [https://youtu.be/LuMNWVkzkzo | The main menu of the game, along with the selection of the games, displays the original release date and system of each game, along with a description of the games' stories and mechanics introduced for those games.<ref>GameXplain. (September 12, 2020). [https://youtu.be/LuMNWVkzkzo Super Mario 3D All-Stars Title Screen & Menus Revealed!]. Retrieved September 13, 2020.</ref> | ||
==Controls== | ==Controls== | ||
===''Super Mario 64''=== | ===''Super Mario 64''=== | ||
*{{button| | *{{button|ns|Leftstick}}, {{button|ns|Pad}} - Move Mario/cursor, climb poles, angle camera in second-person mode, fly (when wearing the Wing Cap)<ref name=SM64Controls>https://twitter.com/supermario35th/status/1302811241719750656</ref> | ||
*{{button| | *{{button|ns|A}}, {{button|ns|B}} - Jump, swim, talk, confirm<ref name=SM64Controls/> | ||
*{{button| | *{{button|ns|X}}, {{button|ns|Y}} - Punch, dive, grab, throw, cancel<ref name=SM64Controls/> | ||
*{{button| | *{{button|ns|ZL}}, {{button|ns|ZR}} - Crouch<ref name=SM64Controls/> | ||
*{{button| | *{{button|ns|L}}, {{button|ns|R}} - Switch camera modes<ref name=SM64Controls/> | ||
*{{button| | *{{button|ns|Rightstick}} - Adjust camera<ref name=SM64Controls/> | ||
*{{button| | *{{button|ns|Plus}} - Pause menu<ref name=SM64Controls/> | ||
*{{button| | *{{button|ns|Minus}} - Suspend menu<ref name=SM64Controls/> | ||
===''Super Mario Sunshine''=== | ===''Super Mario Sunshine''=== | ||
*{{button| | *{{button|ns|Leftstick}} - Move Mario, aim F.L.U.D.D. (while holding R)<ref name=SMSControls>https://www.destructoid.com/stories/here-s-how-all-of-the-new-switch-controls-work-for-super-mario-3d-all-stars-603729.phtml</ref> | ||
*{{button| | *{{button|ns|A}}, {{button|ns|B}} - Jump, swim, talk<ref name=SMSControls/> | ||
*{{button| | *{{button|ns|X}} - Switch Nozzles<ref name=SMSControls/> | ||
*{{button| | *{{button|ns|Y}} - Pick up, dive<ref name=SMSControls/> | ||
*{{button| | *{{button|ns|ZL}} - Center camera<ref name=SMSControls/> | ||
*{{button| | *{{button|ns|ZR}} - Run while spraying (while using Squirt Nozzle)<ref name=SMSControls/> | ||
*{{button| | *{{button|ns|L}} - Guidebook<ref name=SMSControls/> | ||
*{{button| | *{{button|ns|R}} - Use F.L.U.D.D. (spray and aim while using Squirt Nozzle)<ref name=SMSControls/> | ||
*{{button| | *{{button|ns|Rightstick}} - Move camera<ref name=SMSControls/> | ||
*{{button| | *{{button|ns|Rightstick}} (click in) - Mario Cam<ref name=SMSControls/> | ||
*{{button| | *{{button|ns|Plus}} - Pause menu<ref name=SMSControls/> | ||
*{{button| | *{{button|ns|Minus}} - Suspend menu<ref name=SMSControls/> | ||
===''Super Mario Galaxy''=== | ===''Super Mario Galaxy''=== | ||
*{{button| | *{{button|ns|Leftstick}}: Move<ref name=SMGControls>https://youtu.be/nuvizFhzf5c?t=146</ref> | ||
*{{button| | *{{button|ns|A}}, {{button|ns|B}}: Jump/swim<ref name=SMGControls/> | ||
*{{button| | *{{button|ns|X}}, {{button|ns|Y}}, {{button|ns|Joy-Con-R}} (shake): Spin<ref name=SMGControls/> | ||
*{{button| | *{{button|ns|ZL}} (grounded): Crouch<ref name=SMGControls/> | ||
*{{button| | *{{button|ns|ZL}} (midair): Ground Pound<ref name=SMGControls/> | ||
*{{button| | *{{button|ns|ZR}}: Fire Star Bit<ref name=SMGControls/> | ||
*{{button| | *{{button|ns|L}}: Center camera<ref name=SMGControls/> | ||
*{{button| | *{{button|ns|R}}: Reset pointer<ref name=SMGControls/> | ||
*{{button| | *{{button|ns|Rightstick}}: Change camera view<ref name=SMGControls/> | ||
*{{button| | *{{button|ns|Joy-Con-R}} (move): Aim<ref name=SMGControls/> | ||
*{{button| | *{{button|ns|Plus}} - Pause menu<ref name=SMGControls/> | ||
*{{button|ns|Minus}} - Suspend menu<ref name=SMGControls/> | |||
= | |||
==Differences and changes== | ==Differences and changes== | ||
===Changes to ''Super Mario 64''=== | ===Changes to ''Super Mario 64''=== | ||
{{see also|Super Mario 64#Changes in Super Mario 64: Shindō Pak Taiō Version}} | {{see also|Super Mario 64#Changes in Super Mario 64: Shindō Pak Taiō Version{{!}}Super Mario 64 § Changes in Super Mario 64: Shindō Pak Taiō Version}} | ||
*The game is based on ''Shindō Pak Taiō Version'', | *The game is based on ''Shindō Pak Taiō Version'', available in English for the first time<ref>Master0fHyrule (September 18, 2020). [https://www.youtube.com/watch?v=nucFfPVTi1M 5 MAJOR Differences In Super Mario 64 That You Will Miss! (Super Mario 3D All Stars)]. ''YouTube''. Retrieved September 23, 2020.</ref>. However, the notice for compatibility with the Rumble Pak has been removed. | ||
* | *In the screen with [[Mario's head]], the text saying "PRESS START" now says "PRESS {{button|ns|Plus}}", with a brand new text icon. | ||
*The options menu is removed, likely due to the Nintendo Switch already having sound options in its settings and the language options being moved to the game | *The options menu is removed, likely due to the Nintendo Switch already having sound options in its settings, and due to the language options being moved to the game selection screen. | ||
*The directional buttons now act as full analog presses on the control stick | *The game's camera controls have been flipped to be normal instead of inverted. | ||
*The text has been updated to reflect the new controls | *The directional buttons now act as full analog presses on the control stick. | ||
*The text has been updated to reflect the new controls. | |||
*In addition to the higher-definition HUD textures present in all three games, ''Super Mario 64'' has also received a small selection of higher-definition textures within the game world, mainly textures on Mario's model as well as illustration-related textures, such as the Boo portraits in [[Big Boo's Haunt]] and the Bowser sliding puzzle in [[Lethal Lava Land]]. In the process, an error in the original version of the Bowser sliding puzzle illustration - a small orange square on Bowser's left ankle - has been removed.<ref>https://twitter.com/nimka005/status/1306763784036515840</ref> | |||
*In addition to the higher-definition HUD textures present in all three games, ''Super Mario 64'' has also received a small selection of higher-definition textures within the game, mainly textures on Mario's model | |||
===Changes to ''Super Mario Sunshine''=== | ===Changes to ''Super Mario Sunshine''=== | ||
*The game is based on the PAL version | *The game is based on the PAL version, presumably due to its support in French, Spanish, German and Italian. | ||
*On the title screen, the text is changed from "PRESS START!" to "PRESS {{button|ns|A}}", although pressing start still works. | |||
*The title screen displays indefinitely, no longer playing the opening demo for the game or the story introduction if the player waits long enough. The music for the opening demo is still included in the game's soundtrack within the collection regardless. | |||
*On the title screen, the text is changed from "PRESS START!" to "PRESS {{button| | *The Rumble option no longer has the image of the [[Nintendo GameCube#Nintendo GameCube Controller|GameCube Controller]]. | ||
*The title screen displays indefinitely, no longer playing the opening demo for the game or the story introduction if the player waits long enough. The music for the opening demo is still included in the game's soundtrack within the collection regardless, | *In F.L.U.D.D.'s tutorial video, F.L.U.D.D. says "press the button" instead of "press the R button". This is because spraying is done by {{button|ns|R}} and {{button|ns|ZR}} in ''Super Mario 3D All-Stars'', and the subtitles have been changed to reflect this. | ||
*The Stereo/Mono/Surround option is removed, likely due to the Nintendo Switch already having such an option in its settings. | *The Stereo/Mono/Surround option is removed, likely due to the Nintendo Switch already having such an option in its settings. | ||
* | *The game's camera controls have been flipped to be normal instead of inverted. | ||
*The text has been updated to reflect the new controls. Talking to NPCs now has the {{button|ns|A}} button prompt over them (instead of {{button|ns|B}}), although {{button|ns|B}} still works. | |||
*The memory card is no longer mentioned when the player saves the game since the Nintendo Switch does not use memory cards. | |||
*The text has been updated to reflect the new controls. Talking to NPCs now has the {{button| | |||
===Changes to ''Super Mario Galaxy''=== | ===Changes to ''Super Mario Galaxy''=== | ||
* | *The player only needs to press one button ({{button|ns|A}}) on the title screen, rather than two buttons simultaneously ({{button|wii|A}} and {{button|wii|B}}) like in the original [[Wii]] release. | ||
*[[Mii]]s can no longer be selected as a save icon. | |||
*[[Mii]]s can no longer be selected as a save icon | *Due to the lack of speakers in the [[Nintendo Switch#Joy-Con|Joy-Con]] controllers, any sounds played through the [[Wii#Wii Remote|Wii Remote]] speaker are absent. | ||
*Due to the lack of speakers in the [[Nintendo Switch#Joy-Con|Joy-Con]] controllers, any sounds played through the [[Wii#Wii Remote|Wii Remote]] | *The animated icon for how to [[spin]] by shaking the Wii Remote has now been changed to a Joy-Con. The animated icon for motion control-related tutorials displays guidance for both a Joy-Con and the entire Nintendo Switch console in handheld mode, regardless of which input is being used at the time. | ||
*The animated icon for how to [[spin]] by shaking the Wii Remote | *The text has been updated to reflect the new controls. | ||
*The text has been updated to reflect the new controls | *The game features extra tutorial dialogue to accommodate for handheld mode. | ||
*When [[Mailtoad]] | *When the player talks to the [[Mailtoad]] on the 121st star in the [[Grand Finale Galaxy]], he now has different dialogue. The "Yes" or "No" prompt is now removed, thus the two images obtained from him are automatically sent to the Nintendo Switch album if the player talks to him. Additionally, the message from the ''Super Mario Galaxy'' staff that was originally sent to the [[Wii#Wii Message Board|Wii Message Board]] is now read out by the Mailtoad in-game.<ref>BeardBear. (September 19, 2020). [https://youtu.be/4qft4LiiRc8?t=37093 Super Mario Galaxy (3D All-Stars) - Full Game 121 Stars Walkthrough (2 Players)]. Retrieved September 19, 2020.</ref> | ||
*The camera icon on the [[Star List]] used to take a screenshot of the list | *The camera icon on the [[Star List]] that was used to take a screenshot of the list has been removed, due to the Nintendo Switch having a screen capture button on the left Joy-Con controller. | ||
==Soundtracks== | ==Soundtracks== | ||
The player can listen to the soundtracks for all three games from the main menu. Although the ''Super Mario 64'' and ''Super Mario Galaxy'' soundtracks were previously released as soundtrack CDs (the latter of which uses the two-disc Platinum Version in particular), this is the first time an official soundtrack of any form for ''Super Mario Sunshine'' was made available. Upon | The player can listen to the soundtracks for all three games from the main menu. Although the ''Super Mario 64'' and ''Super Mario Galaxy'' soundtracks were previously released as soundtrack CDs (the latter of which uses the two-disc Platinum Version in particular), this is the first time an official soundtrack of any form for ''Super Mario Sunshine'' was made available. Upon reaching the main menu, a random song from one of the three soundtracks would play in the background. While listening to music on a soundtrack menu, the player can switch to the music-player mode by pressing {{button|ns|minus}}, which allows them to continue listening to music with the screen turned off. | ||
{|class="wikitable"style="width:100%" | |||
{|class="wikitable" style="width:100%" | |||
|- | |- | ||
!Soundtrack | !Soundtrack | ||
Line 164: | Line 105: | ||
|36 | |36 | ||
|49:52 | |49:52 | ||
| | |''"The [[Nintendo 64]] system gave this Mario adventure a more realistic instrumental sound than any prior game in the [[Super Mario (series)|Super Mario]] series. This soundtrack enhanced player experiences with arrangements that smoothly transitioned between each 3D space."'' | ||
|- | |- | ||
|align=center|[[File:SM3DAS SMS Soundtrack CD.png|150px]]<br>''[[Super Mario Sunshine Original Soundtrack]]'' | |align=center|[[File:SM3DAS SMS Soundtrack CD.png|150px]]<br>''[[Super Mario Sunshine Original Soundtrack]]'' | ||
|58 | |58 | ||
|1:11:01 | |1:11:01 | ||
| | |''"Enjoy the bouncy, tropical sounds of [[Isle Delfino]], released here for the first time! The ever-catchy [[Delfino Plaza]] theme boasts a bounty of variations. Some classic Mario melodies also turn up—like the [[Underground Theme|underground music]] from [[Super Mario Bros.]], newly arranged here as Shadow Mario's theme!"'' | ||
|- | |- | ||
|align=center|[[File:Super Mario Galaxy Original Soundtrack Platinum Version.png|150px]]<br>''[[Super Mario Galaxy Original Soundtrack]]'' | |align=center|[[File:Super Mario Galaxy Original Soundtrack Platinum Version.png|150px]]<br>''[[Super Mario Galaxy Original Soundtrack]]'' | ||
|81 | |81 | ||
|2:07:03 | |2:07:03 | ||
| | |''"This soundtrack marks the first use of full orchestra in the Super Mario series. The bright, bittersweet, and inspiring sounds of this score work to capture the majesty of space exploration. These tracks were originally released in Japan as a two-disc [[Club Nintendo (rewards program)|Club Nintendo]] exclusive."'' | ||
|} | |} | ||
==Update history== | ==Update history== | ||
===Version 1.0.1=== | ===Version 1.0.1=== | ||
'''Release date:''' September | '''Release date:''' September 17, 2020<ref>https://nintendoeverything.com/super-mario-3d-all-stars-update-out-now-version-1-0-1-patch-notes/</ref> | ||
<i><blockquote> | <i><blockquote> | ||
*Fixed/adjusted the display in Super Mario Galaxy when playing in Co-Star mode. | *Fixed/adjusted the display in Super Mario Galaxy when playing in Co-Star mode. | ||
*In order to let you play the game more comfortably, we have also fixed some issues. | *In order to let you play the game more comfortably, we have also fixed some issues. | ||
</blockquote></i> | </blockquote></i> | ||
=== | ==Glitches== | ||
''' | ===''Super Mario Sunshine''=== | ||
[[Scrubbing Sirena Beach]] can be completed with much less [[Goop#Electric goop|electric goop]] being cleaned than intended.<ref>https://twitter.com/toobou/status/1306643876598349824</ref> | |||
Debug cubes in [[Bianco Hills]]' second secret area that mark the flipping platforms are visible.<ref>https://twitter.com/PJiggles_/status/1307026854864474119</ref> | |||
The sound heard when "GO!" appears on-screen in racing minigames is replaced by a [[commons:File:1000Hz.ogg|censor beep-like sound]]. | |||
The zoom-out effect when using the Turbo Nozzle underwater was not adjusted to fit the new widescreen display.<ref>https://twitter.com/PJiggles_/status/1307452651190116352</ref> | |||
===''Super Mario | ===''Super Mario Galaxy''=== | ||
The heat distortion effect of [[Bowser's Galaxy Reactor]]'s Lava Tower Planet is only applied to a small section of the middle of the screen, rather than the entire screen as in other locations such as [[Freezeflame Galaxy]].<ref>https://twitter.com/SKmaric/status/1307871968738197506</ref> | |||
==Reception== | ==Reception== | ||
===Limited-release controversy=== | ===Limited-release controversy=== | ||
''Super Mario 3D All-Stars''{{'}}s limited release date for both physical and digital copies of the game drew controversy from various fans and internet personalities.<ref>Favis, Elise. (September 3, 2020). [https://www.washingtonpost.com/video-games/2020/09/03/nintendo-mario-limited-release/ Classic Mario games are coming to Switch for a limited time, baffling fans.] ''The Washington Post''. Retrieved September 20, 2020.</ref><ref>Diaz, Isasc. (September 07, 2020). [https://www.thegamer.com/super-mario-3d-all-stars-limited-availability/ Super Mario 3D All-Stars' Limited Availability Is A Cynical Marketing Gimmick.] ''The Gamer''. Retrieved September 20, 2020.</ref><ref>Sakellariou, Alexandra. (September 04, 2020). [https://screenrant.com/mario-3d-all-stars-limited-release-bad-why/ Why Mario 3D All-Stars Is A Limited-Time Only Release (& When It Ends).] ''Screen Rant''. Retrieved September 20, 2020.</ref> Elise Favis from ''The Washington Post'' compared the limited release situation to the "Disney Vault," referring to the Walt Disney Company's policy of regularly cycling home media releases of their films in and out of [[wikipedia:Moratorium (entertainment)|moratorium]]; Favis and other writers criticized the decision as anti-consumerist, describing a more traditional release pattern as being more favorable towards buyers. Favis additionally brought up the lack of a [[Virtual Console]] service on the Switch, which compounds the issue some fans had with the limited release. Alexandra Sakellariou from ''Screen Rant'' asserted the reason Nintendo made the game limited release boiled down to potential profits from it being labeled as an "anniversary release", and worried about whether or not future ''Mario'' releases would adopt a similar pattern if this sales tactic ends up succeeding. | |||
''Super Mario 3D All-Stars''{{'}}s limited release for both physical and digital copies of the game drew controversy from various fans and internet personalities.<ref>Favis, Elise. (September 3, 2020). [https://www.washingtonpost.com/video-games/2020/09/03/nintendo-mario-limited-release/ Classic Mario games are coming to Switch for a limited time, baffling fans.] ''The Washington Post''. Retrieved September 20, 2020.</ref><ref>Diaz, Isasc. (September 07, 2020). [https://www.thegamer.com/super-mario-3d-all-stars-limited-availability/ | |||
On YouTube, game industry analyst and critic Jim Sterling compared Nintendo's move to prior, difficult-to-obtain Nintendo products that were high | On YouTube, game industry analyst and critic Jim Sterling compared Nintendo's move to prior, difficult-to-obtain Nintendo products that were high demand, namely [[amiibo]] and the [[NES Classic Edition]]. He brought up {{wp|fear of missing out}} as the primary reason Nintendo artificially limited stock of the game, which urged a "have" and "have-not" system and persuaded players to own the game, and was echoed by other critics of the move.<ref>Jim Sterling. (Sep 4, 2020). [https://www.youtube.com/watch?v=N2OUVNO3ToY Super Mario 3D All-Stars - Limited Availability On A Digital Version? LOL!]. ''YouTube''. Retrieved September 20, 2020.</ref> Yong Yea, who creates videos that research into various controversies of the game industry, documented the reaction on his channel while saying that the bundle was a good deal for some people and some fans reacted positively to the news, he criticized the timed, limited release of the bundle, especially with the limited digital release.<ref>Yong Yea. (Sep 5, 2020). [https://www.youtube.com/watch?v=haqFXFthrh4 Nintendo Baffles With 6 Months Limited-Time Release For Super Mario 3D All Stars.] ''YouTube''. Retrieved September 20, 2020.</ref> He called the deadline of the six-month limited window "anti-consumer" and "senseless", especially compounded with the concurrent [[Wikipedia:Coronavirus disease 2019|COVID-19]] pandemic that left customers in harder economic situations that makes it more difficult to pay for a $60 game on top of the difficulty obtaining a Nintendo Switch at the time. | ||
===Critical reception=== | ===Critical reception=== | ||
''Super Mario 3D All-Stars'' has been positively received with critics, receiving an | ''Super Mario 3D All-Stars''{{'}}s has been positively-received with critics, receiving an 83 on Metacritic based off 61 reviews.<ref>[https://www.metacritic.com/game/switch/super-mario-3d-all-stars Metacritic score for ''Super Mario 3D All-Stars''.] Retrieved September 20, 2020.</ref> Much of the praise is addressed towards the games being quality, classic titles being bundled in a convenient package to play on the Nintendo Switch, praising the improved presentation of the games, that the games are still fun to play in the modern age, and that new players should purchase the package to experience the titles. Common criticisms of the game include the minimal amount of changes to the old games and that while the individual games are well-made, the bundle itself was a fairly weak deal. However, the user score on Metacritic is mixed, with common grievances citing that the games are a bare minimum effort despite the quality of the games, the relatively-high asking price for a collection of old games, the limited-release controversy of the game, and the lack of ''[[Super Mario Galaxy 2]]''. | ||
Luke Hemming of Cubed3 has given the game a 10/10, | Luke Hemming of Cubed3 has given the game a 10/10, where the bundle represents "the pinnacle of platforming goodness and with perfect ports, as well as top notch optimisation for the console", and writes that the game is a "must-buy" for Nintendo Switch owners. Also, Cubed3 notes how new players can experience the evolution of the three 3D ''Mario'' titles and how Nintendo improves the formula of each iteration of games.<ref>Hemming, Luke. (September 16, 2020). [http://www.cubed3.com/review/6093/1/super-mario-3d-all-stars-nintendo-switch.html Review for ''Super Mario 3D All-Stars'']. Retrieved September 20, 2020.</ref> He has praised all three games being included and the effort undertaken to upscale them for improved graphical presentation on newer harder. Jon Mundy from Pocket Gamer UK gave the game a 9/10 and had echoed similar thoughts and has proclaimed ''Super Mario Galaxy'' to be the best 3D ''Mario'' title of all time and loves all three games in the bundle, citing the improvements and the gameplay which still plays great in 2020.<ref>Mundy, Jon. (September 18, 2020). [https://www.pocketgamer.com/articles/084159/super-mario-3d-all-stars-review-class-is-permanent-with-these-3d-platformer-classics/ Super Mario 3D All-Stars review - "3D platformer compilation proves that class is permanent".] ''Pocket Gamer UK''. Retrieved September 20, 2020.</ref> Mundy has written that "some have balked at Super Mario 3D All-Stars's premium pricing." but has recommended that ''Super Mario Galaxy'' alone justifies the price if the reader has never played the game before. | ||
On the mixed side, Riley Little from | On the mixed side, Riley Little from Screen Rant has given the game a 3.5 out of 5, stating that while the games are worth owning for the Nintendo Switch, for players who want to experience the ''Mario'' titles again or for new players, they are not exactly a bargain deal either.<ref>Little, Riley. (September 16, 2020). [https://screenrant.com/super-mario-3d-all-stars-game-review/ Super Mario 3D All-Stars Review: A Must-Have With Missed Opportunities.] ''Screen Rant''. Retrieved September 20, 2020.</ref> Little has unfavorably compared the game to Activision's remade bundles of older games, such as the ''{{wp|Crash Bandicoot: N-Sane Trilogy}}'' and ''{{wp|Tony Hawk's Pro Skater 1+2}}'', which both launched as complete graphical overhauls and had a cheaper retail price than ''Super Mario 3D All-Stars''. Little has also written the absence of ''Super Mario Galaxy 2'' where no explanation was given for its omission. Stefan L from TheSixthAxis has echoed the sentiment and compared the 35th anniversaries to actual 35th birthdays, writing them as unassuming.<ref>Stephan L. (September 16, 2020). [https://www.thesixthaxis.com/2020/09/16/super-mario-3d-all-stars-review-switch/ Super Mario 3D All-Stars Review .] ''TheSixthAxis''. Retrieved September 20, 2020.</ref> He has written that while the games themselves benefit from the increased resolution, he has lamented that Nintendo could have "gone above and beyond in a meaningful way." He has written that ''Super Mario 64'' is the weakest game of the trio due to how much times the game was re-released, that the game was more about preservation than improvement, and how the game in this bundle "lags behind fan game projects that have demonstrated Mario 64 can work in 16:9 and 60fps just fine." and has even stated that the game is inferior to its Virtual Console release due to the lack of save states and a digital manual. | ||
{| class="wikitable | |||
!colspan="4"style="font-size:120%; text-align: center; background-color:silver"|Reviews | {|class="wikitable review_template" cellpadding="4" style="width:100%; text-align:center; border:2px solid black; margin-bottom:5px" | ||
!colspan="4" style="font-size:120%; text-align: center; background-color:silver"|Reviews | |||
|-style="background-color:#E6E6E6" | |-style="background-color:#E6E6E6" | ||
|Release | |Release | ||
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|Comment | |Comment | ||
|- | |- | ||
| | |Nintendo Switch | ||
|Luke Hemming,<br>[http://www.cubed3.com/review/6093/1/super-mario-3d-all-stars-nintendo-switch.html Cubed3] | |Luke Hemming,<br>[http://www.cubed3.com/review/6093/1/super-mario-3d-all-stars-nintendo-switch.html Cubed3] | ||
|10/10 | |10/10 | ||
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|Colette,<br>[https://mynintendonews.com/2020/09/16/review-super-mario-3d-all-stars-for-nintendo-switch/ My Nintendo News] | |Colette,<br>[https://mynintendonews.com/2020/09/16/review-super-mario-3d-all-stars-for-nintendo-switch/ My Nintendo News] | ||
|9/10 | |9/10 | ||
|align="left"|"''Overall, | |align="left"|"''Overall, it’s safe to say that Super Mario 3D All-Stars is a compilation worth its weight in gold. Not only have the games stood the test of time, they remain some of the best 3D platformers of the late ‘90s to early 2000s in existence. Between its visual resolution upgrades to the sheer flexibility of ways to play, Super Mario 3D All-Stars is the triple threat of the Nintendo Switch games’ library – well, until 31st March.''" | ||
|- | |- | ||
|Nintendo Switch | |Nintendo Switch | ||
|Chris Scullion,<br>[https://www.nintendolife.com/reviews/nintendo-switch/super_mario_3d_all-stars Nintendo Life] | |Chris Scullion,<br>[https://www.nintendolife.com/reviews/nintendo-switch/super_mario_3d_all-stars Nintendo Life] | ||
|8.5/10 | |8.5/10 | ||
|align="left"|"'' | |align="left"|"''We’ve had an absolute blast playing through these three gems all over again, especially now they look sharper than ever. It’s a shame that the presentation is practically barebones with no bonus content beyond the soundtracks, but there can still be no denying the quality of the games on offer here. This is the Beatles’ Greatest Hits of the video game world, and is an absolute treat whether you’re reliving it in HD or discovering it for the first time.''" | ||
|- | |- | ||
|Nintendo Switch | |Nintendo Switch | ||
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|Brad Lang,<br>[https://www.criticalhit.net/gaming/super-mario-3d-all-stars-review-whomp-whomp/ Critical Hit] | |Brad Lang,<br>[https://www.criticalhit.net/gaming/super-mario-3d-all-stars-review-whomp-whomp/ Critical Hit] | ||
|6.5/10 | |6.5/10 | ||
|align="left"|"''Despite collecting three of | |align="left"|"''Despite collecting three of Mario’s most well-known games, Super Mario 3D All Stars doesn’t justify their porting onto the Switch. With minimal improvements, few features that truly make it feel like an “Anniversary celebration” and some bafflingly lazy design choices, 3D All Stars feels like more like a quick cash grab.''" | ||
|- | |- | ||
!colspan="4"style="font-size:120%; text-align:center; background-color:silver;"|Metacritic | !colspan="4" style="font-size:120%; text-align:center; background-color:silver;"|Metacritic | ||
|- | |- | ||
|colspan=4 style="background-color:LimeGreen"|[https://www.metacritic.com/game/switch/super-mario-3d-all-stars | |colspan=4 style="background-color:LimeGreen"|[https://www.metacritic.com/game/switch/super-mario-3d-all-stars 83] | ||
|} | |} | ||
==Game descriptions== | ==Game descriptions== | ||
===''Super Mario 64''=== | ===''Super Mario 64''=== | ||
* | *''"[[Princess Peach]] has invited Mario to her castle to enjoy some cake! On his arrival, he's greeted by an eerie silence...until [[Bowser]]'s laughter echoes through the halls. Thus begins an adventure to rescue the princess by exploring the magical worlds within the castle's many enchanted [[painting]]s. This first 3D action game in the Super Mario series launched alongside the Nintendo 64 system. The introduction of the analog Control Stick set a new standard for later games in the series."'' | ||
===''Super Mario Sunshine''=== | ===''Super Mario Sunshine''=== | ||
* | *''"Mario and friends have arrived on [[Isle Delfino]], ready to enjoy a relaxing vacation. Instead, they find that someone has polluted the island with icky, goop-like graffiti! Framed for this terrible crime, Mario must clean the island, find the true culprit, and reclaim the [[Shine Sprite]]s—Delfino's sunny energy source—that have hidden themselves to escape the mess. Using the power of the Nintendo GameCube system, this game offered dazzling water effects and a slick set of moves for Mario through his new tool, [[F.L.U.D.D.|FLUDD]]."'' | ||
===''Super Mario Galaxy''=== | ===''Super Mario Galaxy''=== | ||
* | *''"It's the night of the [[Star Festival]], and [[Star Bits]] are falling from the sky! As everyone celebrates, Bowser suddenly appears and lifts the castle—and Princess Peach—into space, leaving Mario stranded in orbit! It's here that Mario meets a curious star child, [[Luma (character)|Luma]], and a [[Rosalina|mysterious woman in blue]]...This game introduced new ways to control Mario, like pointing and shaking the Wii Remote, as he explores miniature planets with fun forms of gravity."'' | ||
==Gallery== | ==Gallery== | ||
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<gallery> | <gallery> | ||
Logo-Super Mario 3D All-Stars.png|Logo | Logo-Super Mario 3D All-Stars.png|Logo | ||
SM3DAS-SM64-MarioBowser.png|''Super Mario 64'' artwork of Mario grabbing [[Bowser]] by his tail | SM3DAS-SM64-MarioBowser.png|''Super Mario 64'' artwork of Mario grabbing [[Bowser]] by his tail | ||
SM3DAS SMS Soundtrack.jpg|''Super Mario Sunshine'' soundtrack | SM3DAS SMS Soundtrack.jpg|''Super Mario Sunshine'' soundtrack | ||
SM3DAS SMG 2D Artwork.png|2D artwork based on ''Super Mario Galaxy'' | SM3DAS SMG 2D Artwork.png|2D artwork based on ''Super Mario Galaxy'' | ||
</gallery> | </gallery> | ||
==References to other games== | ==References to other games== | ||
*''[[Super Mario Bros.]]'': | *''[[Super Mario Bros.]]'': Mario's running animation from this game is used to indicate a track is currently playing in the soundtrack menus. The game is mentioned in the description for ''Super Mario Sunshine'''s [[Super Mario Sunshine Original Soundtrack|soundtrack]] section. | ||
*''[[Super Mario All-Stars]]'': This game's name is referenced by the title. | |||
*''[[Super Mario All-Stars]]'': This game's name is referenced by the title | |||
*''[[Super Mario Galaxy 2]]'': This game's "You Got a Star!" fanfare plays before the title screen appears, albeit higher-pitched and slightly abridged. | *''[[Super Mario Galaxy 2]]'': This game's "You Got a Star!" fanfare plays before the title screen appears, albeit higher-pitched and slightly abridged. | ||
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|JapM=Super Mario 3D Collection | |JapM=Super Mario 3D Collection | ||
|Kor=슈퍼 마리오 3D 컬렉션 | |Kor=슈퍼 마리오 3D 컬렉션 | ||
|KorR=Syupeo Mario 3D | |KorR=Syupeo Mario 3D Keollegsyeon | ||
|KorM=Super Mario 3D Collection | |KorM=Super Mario 3D Collection | ||
|ChiS=超级马力欧 3D 收藏辑 | |ChiS=超级马力欧 3D 收藏辑 | ||
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==Trivia== | ==Trivia== | ||
*Despite all three titles in ''Super Mario 3D All-Stars'' being known to be fully localized in Simplified Chinese (albeit with ''Super Mario Sunshine'' | *Despite all three titles in ''Super Mario 3D All-Stars'' being known to be fully localized in Simplified Chinese (albeit with ''Super Mario Sunshine'''s Chinese edition being unreleased), the collection does not include any of the Chinese localization and only offers Chinese translation in the game menu.<ref>https://twitter.com/chinesenintendo/status/1301599829626249216?s=20</ref> It was said that negotiations were attempted, but was ultimately unsuccessful as [[iQue]]/{{wp|Nvidia Shield}} localization was considered "spin-off" translations not in direct ownership of Nintendo.<ref>https://twitter.com/MetalMarioJSKR/status/1302445969770913792?s=20</ref> | ||
==External links== | ==External links== | ||
{{NIWA|StrategyWiki=1}} | {{NIWA|StrategyWiki=1}} | ||
*[https://supermario3dallstars.nintendo.com/ North American website] | |||
*[ | |||
*[https://www.nintendo.co.jp/switch/avp3a/index.html Japanese website] | *[https://www.nintendo.co.jp/switch/avp3a/index.html Japanese website] | ||
*[https://www.nintendo.com.hk/switch/avp3a/ Hong Kong website] | *[https://www.nintendo.com.hk/switch/avp3a/ Hong Kong website] | ||
*[https://www.nintendo.tw/switch/avp3a/ | *[https://www.nintendo.tw/switch/avp3a/ Taiwan website] | ||
==References== | |||
<references/> | |||
{{ | {{MarioGames}} | ||
{{ | {{NS}} | ||
[[Category:Games]] | [[Category:Games]] | ||
[[Category: | [[Category:Reissues]] | ||
[[Category:Nintendo Switch | [[Category:Nintendo Switch Games]] | ||
[[Category:2020 games]] | [[Category:2020 games]] | ||
[[it:Super Mario 3D All-Stars]] | [[it:Super Mario 3D All-Stars]] |