Editing Super Mario 3D All-Stars
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*Due to the lack of speakers in the [[Nintendo Switch#Joy-Con|Joy-Con]] controllers, any sounds played through the [[Wii#Wii Remote|Wii Remote]] speakers in the original game are instead heard through the game's audio. | *Due to the lack of speakers in the [[Nintendo Switch#Joy-Con|Joy-Con]] controllers, any sounds played through the [[Wii#Wii Remote|Wii Remote]] speakers in the original game are instead heard through the game's audio. | ||
*The animated icon for how to [[spin]] by shaking the Wii Remote is changed to a Joy-Con (R). The animated icon for motion control-related tutorials displays guidance for both a Joy-Con (R) and the entire Nintendo Switch console in handheld mode, regardless of which input is being used at the time. | *The animated icon for how to [[spin]] by shaking the Wii Remote is changed to a Joy-Con (R). The animated icon for motion control-related tutorials displays guidance for both a Joy-Con (R) and the entire Nintendo Switch console in handheld mode, regardless of which input is being used at the time. | ||
*The text has been updated to reflect the new controls | *The text has been updated to reflect the new controls. | ||
*The game features extra tutorial dialogue to accommodate for handheld mode. | |||
*When [[Mailtoad]] is spoken to during the 121st [[Power Star]] in the [[Grand Finale Galaxy]], he now has different dialogue. The "Yes" or "No" prompt is removed, and the two images obtained from him are automatically sent to the Nintendo Switch album if he is talked to. Additionally, the message from the ''Super Mario Galaxy'' staff that was originally sent to the [[Wii#Wii Message Board|Wii Message Board]] is now read out by the Mailtoad in-game.<ref>BeardBear. (September 19, 2020). [https://youtu.be/4qft4LiiRc8?t=37093 Super Mario Galaxy (3D All-Stars) - Full Game 121 Stars Walkthrough (2 Players)]. ''YouTube''. Retrieved September 19, 2020.</ref> | *When [[Mailtoad]] is spoken to during the 121st [[Power Star]] in the [[Grand Finale Galaxy]], he now has different dialogue. The "Yes" or "No" prompt is removed, and the two images obtained from him are automatically sent to the Nintendo Switch album if he is talked to. Additionally, the message from the ''Super Mario Galaxy'' staff that was originally sent to the [[Wii#Wii Message Board|Wii Message Board]] is now read out by the Mailtoad in-game.<ref>BeardBear. (September 19, 2020). [https://youtu.be/4qft4LiiRc8?t=37093 Super Mario Galaxy (3D All-Stars) - Full Game 121 Stars Walkthrough (2 Players)]. ''YouTube''. Retrieved September 19, 2020.</ref> | ||
*The camera icon on the [[Star List]] used to take a screenshot of the list is removed, due to the Nintendo Switch having a screen capture button on the Joy-Con (L) and Pro Controller. | *The camera icon on the [[Star List]] used to take a screenshot of the list is removed, due to the Nintendo Switch having a screen capture button on the Joy-Con (L) and Pro Controller. | ||
*The player can no longer | *The player can no longer pan the camera while in [[cannon]]s by holding down {{button|wii|Z}} and moving the controller away from the screen, due to the lack of a Sensor Bar. | ||
*Due to the lack of a Sensor Bar, the [[Star Pointer]] originally brought up by the Wii Remote automatically is instead brought up by pressing {{button|switch|R}} on any menu (or clicking the stick in Co-Star Mode), in order to stay faithful to the original Wii's menu controls. | *Due to the lack of a Sensor Bar, the [[Star Pointer]] originally brought up by the Wii Remote automatically is instead brought up by pressing {{button|switch|R}} on any menu (or clicking the stick in Co-Star Mode), in order to stay faithful to the original Wii's menu controls. | ||
*In addition to the higher-definition HUD textures present in all three games, ''Super Mario Galaxy'' also features a small selection of higher-definition textures within the game, mainly the text. | *In addition to the higher-definition HUD textures present in all three games, ''Super Mario Galaxy'' also features a small selection of higher-definition textures within the game, mainly the text. |