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| {{character infobox | | {{character-infobox |
| |image=[[File:Super Kong.png|220px]]<br>Super Kong's in-game model | | |image=[[File:Super kong.png|220px]]<br>Super Kong |
| | |full_name=Super Kong |
| |first_appearance=''[[Donkey Kong Country Returns]]'' ([[List of games by date#2010|2010]]) | | |first_appearance=''[[Donkey Kong Country Returns]]'' ([[List of games by date#2010|2010]]) |
| |latest_appearance=''[[Donkey Kong Country Returns HD]]'' ([[List of games by date#2025|2025]]) | | |latest_appearance=''[[Donkey Kong Country Returns 3D]]'' ([[List of games by date#2013|2013]]) |
| |species=[[Kong]] | | |species=[[Kong]] |
| }} | | }} |
| {{quote|Super Kong? Bah, fiddlesticks. I could do a better job with my eyes tied behind my back! Now where did my cane get off to?|[[Cranky Kong]], ''[[Donkey Kong Country Returns]]'' manual}}
| | [[File:SuperDiddyKong.png|thumb|left|115px|Super Diddy Kong]] |
| '''Super Kong''' is a white version of [[Donkey Kong]] who appears in the [[Super Guide]] mode of ''[[Donkey Kong Country Returns]]'' and its [[Donkey Kong Country Returns 3D|Nintendo 3DS]] and [[Donkey Kong Country Returns HD|Nintendo Switch]] ports. His clothes are blue instead of red. As per the Super Guide feature in games of the ''[[Super Mario (series)|Super Mario]]'' series, Super Kong automatically clear levels that the player finds too difficult, while giving the player an example of how to play the level. | | '''Super Kong''' is a white-furred [[Donkey Kong]]-look alike that first appears in ''[[Donkey Kong Country Returns]]''. Super Kong only appears in the [[Super Guide]] mode, and his role is very similar to the Super Guide seen in ''[[New Super Mario Bros. Wii]]'' and the [[Cosmic Spirit]] in ''[[Super Mario Galaxy 2]]''. If the player loses eight [[life|lives]] in a level, a [[Professor Chops|Tutorial Pig]] appears and asks Donkey Kong if he would like to activate the Super Guide. If the player says yes, then Super Kong appears and completes the level for him. |
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| ==History==
| | While Super Kong travels throughout the level towards the goal, anything that he collects, such as [[banana]]s or other [[List of items|items]], will not be counted towards the player's total. He does not access any of the secret paths that lead him into the hidden parts of the level (i.e. Bonus Levels). |
| ===''Donkey Kong Country Returns (3D / HD)''===
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| In ''Donkey Kong Country Returns'', if the player loses eight [[Extra life|lives]] in a level, and they are playing in single-player mode, the [[Professor Chops|tutorial pig]] appears and offers to activate Super Guide.<ref name="3Dmanual">{{cite|date=2013|title=''Donkey Kong Country Returns 3D'' digital instruction manual|publisher=Nintendo|language=en|page=9}}</ref> In New Mode of ''[[Donkey Kong Country Returns 3D]]'' and Modern Mode of ''[[Donkey Kong Country Returns HD]]'', the player only has to lose five lives. Tutorial pig is present at the start of the level and at any checkpoint. If the player activates Super Guide, the level resets and Super Kong appears. Super Kong then completes the level for the player. The route may involve opening a [[DK Barrel]], in which case [[Diddy Kong]]'s Super Kong counterpart joins Super Kong. The player does not keep any items collected by Super Kong, such as [[banana]]s, [[Banana Coin]]s, or [[Puzzle Piece (Donkey Kong Country series)|Puzzle Piece]]s.<ref>Newton, James (November 9, 2010). [https://www.nintendolife.com/news/2010/11/if_donkey_kong_country_returns_is_too_hard_use_super_guide If Donkey Kong Country Returns is Too Hard, Use Super Guide]. ''Nintendo Life''. Retrieved March 13, 2020.</ref> This is to the point where trackers for those items do not appear on the screen. The player can press the {{button|wii|+}} button while Super Guide is activated to take control of Super Kong until the player reaches the goal or loses a life. In the silhouette levels, Super Kong and Diddy Kong's Super Kong counterpart remain visually distinct from the normal Kongs due to their blue clothes.
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| In the [[Factory (Donkey Kong Country Returns)|Factory]] levels [[Cog Jog (level)|Cog Jog]], [[Switcheroo]], and [[Music Madness]], Super Kong does locate the hidden buttons that unlock [[Lift-off Launch]].
| | It has been mentioned that the choice for Super Kong's tie to be blue instead of red was caused by the sunset levels of the game, which have Donkey Kong in silhouette and, therefore, required Super Kong's tie, as the only thing shown in those levels, to be a different color to differentiate the two.{{ref needed}} |
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| If Super Kong is activated during [[Tiki Tong Terror]], the final boss level, the cutscenes preceding and concluding the battle against [[Tiki Tong]] show Donkey Kong and Diddy Kong as opposed to Super Kong and Diddy Kong's Super Kong counterpart. This is likely because the cutscenes [[List of extras in Donkey Kong Country Returns#Movie gallery|Prebattle and Postbattle]] are pre-rendered.
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| Super Kong is sometimes described as invincible<ref name="3Dmanual"/>, though in practice this is because the playthrough Super Kong uses does not involve taking damage. If the player takes control of Super Kong, they can take damage.
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| ===''Super Smash Bros.'' series===
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| A white-furred variant of Donkey Kong appears as a playable skin throughout the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series. While this alternate color scheme predates Super Kong, it is used as an explicit reference to Super Kong in ''[[Super Smash Bros. Ultimate]]'' during Professor Chops' [[Spirit (Super Smash Bros. Ultimate)|spirit]] battle. Aside from alluding to the connection between Professor Chops and Super Kong in ''Donkey Kong Country Returns'', the white-furred Donkey Kong in this spirit battle references Super Kong's invincibility by being able to escape from movement-disabling moves.
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| ==Gallery== | | ==Gallery== |
| <gallery> | | <gallery> |
| Super kong.png|Super Kong in a temple
| | SuperDuo.png|Super Kong and Super Diddy Kong in a silhouette level |
| SuperDuo.png|Super Kong and Diddy Kong's Super Kong counterpart in [[Sunset Shore]]
| | Super_Kong.png|Model of Super Kong |
| Super Diddy Kong.png|Model of Diddy Kong's Super Kong counterpart
| | Super_Diddy_Kong.png|Model of Super Diddy Kong |
| </gallery> | | </gallery> |
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| ==Names in other languages==
| | {{NIWA|DKWiki=1}} |
| {{foreign names | | {{DKCR}} |
| |Jpn=スーパードンキー | |
| |JpnR=Sūpā Donkī
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| |JpnM=Super Donkey
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| |ChiS=超级咚奇
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| |ChiSR=Chāojí Dōngqí
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| |ChiSM=Super Donkey
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| |ChiT=超級咚奇
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| |ChiTR=Chāojí Dōngqí
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| |ChiTM=Super Donkey
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| |Ita=Super Kong
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| }} | |
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| ==References==
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| <references/>
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| {{Kongs}} | | {{Kongs}} |
| {{DKCR}}
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| [[Category:Lookalikes]]
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| [[Category:Kongs]] | | [[Category:Kongs]] |
| [[Category:Donkey Kong allies]] | | [[Category:Donkey Kong Allies]] |
| [[de:Super Kong]] | | [[de:Super Kong]] |
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| | ==Trivia== |
| | *Super Kong resembles [[Eddie the Mean Old Yeti]], a character that appeared in the [[Donkey Kong Country (show)|''Donkey Kong Country'' (television series)]]. |
| | *Super Kong may have been inspired by one of Donkey Kong's color schemes in ''[[Super Smash Bros. Brawl]]'', with the exception of the color of his tie, with it being blue instead of red. It has been mentioned that the choice for Super Kong's tie to be blue instead of red was caused by the sunset levels of the game, which have Donkey Kong in silhouette and, therefore, required Super Kong's tie, as the only thing shown in those levels, to be a different color to differentiate the two. |
| | **Additionally, Super Kong looks a lot like [[Fire Mini Donkey Kong]]. This may have also been an inspiration for Super Kong's color scheme. |