Editing Super Jump Panel
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 5: | Line 5: | ||
}} | }} | ||
[[File:SM3DWBF Red Jump Panel Used.png|thumb|left|An activated Super Jump Panel]] | [[File:SM3DWBF Red Jump Panel Used.png|thumb|left|An activated Super Jump Panel]] | ||
'''Super Jump Panels''' are large red variants of [[Jump Panel]]s found in the '' | '''Super Jump Panels''' are large red variants of [[Jump Panel]]s found in the ''Bowser's Fury'' campaign of ''[[Super Mario 3D World + Bowser's Fury]]''. They function identically to normal Jump Panels, sending [[Mario]] upward if he [[jump]]s while standing on them, except that they launch Mario much higher. Three appear at the beginning, middle, and end of [[Pounce Bounce Isle]], and one appears at the entrance to the Wasteland region, in front of the Wasteland [[Giga Bell]]. The first two Super Jump Panels in Pounce Bounce Isle are hidden under [[crate]]s, and if any crates are left when Mario uses them, they are all destroyed. | ||
If [[Cat Mario]] immediately becomes [[Lucky Cat Mario]] after using a Super Jump Panel, he can collect [[coin]]s extremely quickly. This can be used to fill the [[item storage]] faster than collecting coins through normal gameplay. | If [[Cat Mario]] immediately becomes [[Lucky Cat Mario]] after using a Super Jump Panel, he can collect [[coin]]s extremely quickly. This can be used to fill the [[item storage]] faster than collecting coins through normal gameplay. |