Editing Super Hammer
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{{item infobox | {{item infobox | ||
|image=[[File:Super Hammer PMTTYDNS icon.png|100px]]<br>Super Hammer icon in the Switch remake of ''[[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Paper Mario: The Thousand-Year Door]]'' | |image=[[File:Super Hammer PMTTYDNS icon.png|100px]]<br>Super Hammer icon in the Switch remake of ''[[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Paper Mario: The Thousand-Year Door]]'' | ||
|first_appearance=''[[Donkey Kong (Game Boy)|Donkey Kong]]'' | |first_appearance=''[[Donkey Kong (Game Boy)|Donkey Kong]]'' ([[List of games by date#1994|1994]]) | ||
|latest_appearance=''[[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Paper Mario: The Thousand-Year Door]]'' ([[Nintendo Switch]]) ([[List of games by date#2024|2024]]) | |latest_appearance=''[[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Paper Mario: The Thousand-Year Door]]'' ([[Nintendo Switch]]) ([[List of games by date#2024|2024]]) | ||
}} | }} | ||
{{quote|So far's I could tell, that hammer's a new model, the HAMMAWHACK 2005... Real nice hammer all around. Solid craftsmanship, good grip, high bonkability.|Podler|Paper Mario: The Thousand-Year Door}} | {{quote|So far's I could tell, that hammer's a new model, the HAMMAWHACK 2005... Real nice hammer all around. Solid craftsmanship, good grip, high bonkability.|Podler|Paper Mario: The Thousand-Year Door}} | ||
The '''Super Hammer''' is a powerful upgrade to the regular [[hammer]] | The '''Super Hammer''' is a powerful upgrade to the regular [[hammer]] that appears in various [[Super Mario (franchise)|''Super Mario'']] games, mainly [[Genre#Role-playing|role-playing games]]. | ||
==History== | ==History== | ||
===''Donkey Kong'' (Game Boy)=== | ===''Donkey Kong'' (Game Boy)=== | ||
[[File:DKGB SuperHammer.png|frame|left]] | [[File:DKGB SuperHammer.png|frame|left]] | ||
Super Hammers | Super Hammers make their first appearance in ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]]. In addition to being able to defeat enemies, Super Hammers can break through brick walls and some floors. They are introduced in the [[Desert]] in [[Stage 5-1]]. Mario cannot jump while holding a Super Hammer, but like regular hammers, he can throw them upward, allowing him to take them to a higher platform. | ||
{{br|left}} | {{br|left}} | ||
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====''Paper Mario: The Thousand-Year Door''==== | ====''Paper Mario: The Thousand-Year Door''==== | ||
[[File:Super Hammer TTYD.png|frame|left]] | [[File:Super Hammer TTYD.png|frame|left]] | ||
In ''[[Paper Mario: The Thousand-Year Door]]'', it can be used to break large [[Yellow Block]]s in addition to ordinary ones (it cannot break Stone Blocks unlike in the first game, however). In this game, it is alternatively referred to as the '''HAMMAWHACK 2005''', and is given to Mario in [[Glitzville]] by [[Podler]], who in turn received it from [[Jolene|X]], so that he could use it to smash the huge Yellow Block in the minor league locker room. Podler says that the commercials for it claim that the hammer "chooses its user", and that "they aren't cheap". In this game, the Super Hammer's hammerhead has a darker shade of grey. The Super Hammer in this game grants Mario a new move, also known as the [[Super Hammer (move)|Super Hammer]], that can be used both on the field and in battle | In ''[[Paper Mario: The Thousand-Year Door]]'', it can be used to break large [[Yellow Block]]s in addition to ordinary ones (it cannot break Stone Blocks unlike in the first game, however). In this game, it is alternatively referred to as the '''HAMMAWHACK 2005''', and is given to Mario in [[Glitzville]] by [[Podler]], who in turn received it from [[Jolene|X]], so that he could use it to smash the huge Yellow Block in the minor league locker room. Podler says that the commercials for it claim that the hammer "chooses its user", and that "they aren't cheap". In this game, the Super Hammer's hammerhead has a darker shade of grey. The Super Hammer in this game grants Mario a new move, also known as the [[Super Hammer (move)|Super Hammer]], that can be used both on the field and in battle. | ||
{{br|left}} | {{br|left}} | ||
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In ''[[Mario & Luigi: Superstar Saga]]'' and its [[Nintendo 3DS|3DS]] remake, ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', the Super Hammer is an upgrade to the regular hammer, which can be acquired from the [[Hammerhead Bros.]] inside the caverns of eastern [[Beanbean Fields]] after mastering the [[Firebrand|Hand]] [[Thunderhand|Powers]] from [[Firebrand and Thunderhand]] in [[Oho Oasis]]'s [[Fire Palace|Fire]] and [[Thunder Palace]], though in the remake, they can only acquire them after defeating [[Mom Piranha]] in [[Beanbean International Airport]] and when [[Princess Peach]] arrives at the [[Beanbean Kingdom]] on her plane, where the Hammerhead Bros. will inform Mario and Luigi about them moving in the caverns of eastern Beanbean Fields after leaving Beanbean Castle. | In ''[[Mario & Luigi: Superstar Saga]]'' and its [[Nintendo 3DS|3DS]] remake, ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', the Super Hammer is an upgrade to the regular hammer, which can be acquired from the [[Hammerhead Bros.]] inside the caverns of eastern [[Beanbean Fields]] after mastering the [[Firebrand|Hand]] [[Thunderhand|Powers]] from [[Firebrand and Thunderhand]] in [[Oho Oasis]]'s [[Fire Palace|Fire]] and [[Thunder Palace]], though in the remake, they can only acquire them after defeating [[Mom Piranha]] in [[Beanbean International Airport]] and when [[Princess Peach]] arrives at the [[Beanbean Kingdom]] on her plane, where the Hammerhead Bros. will inform Mario and Luigi about them moving in the caverns of eastern Beanbean Fields after leaving Beanbean Castle. | ||
Super Hammers allow the brothers to smash [[Gray Rock|gray-colored rock]]s (chinked gray-colored rocks in the remake) in the overworld, one of which happens to be blocking the entrance to [[Teehee Valley]], and another blocks the entrance to the first room of eastern Beanbean Fields' caverns, which allows the brothers to acquire the [[Secret Scroll 1]] and learn the [[Swing Bros.]] [[Bros. Attack]] by playing a [[minigame]] hosted by a [[Thwomp]] for 300 [[Beanbean coin|coins]]. | Super Hammers allow the brothers to smash [[Gray Rock|gray-colored rock]]s (chinked gray-colored rocks in the remake) in the overworld, one of which happens to be blocking the entrance to [[Teehee Valley]], and another blocks the entrance to the first room of eastern Beanbean Fields' caverns, which allows the brothers to acquire the [[Secret Scroll 1]] and learn the [[Swing Bros.]] [[Bros. Attack]] by playing a [[minigame]] hosted by a [[Thwomp]] for 300 [[Beanbean coin|coins]]. Unlike the Super Hammers in the ''Paper Mario'' series, they are not significantly stronger in battle in the original game, but they do increase the hammer attack's damage variance slightly, similar to its succeeding upgrade, the [[Ultra Hammer]]. | ||
{{br|right}} | {{br|right}} | ||
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<gallery> | <gallery> | ||
SMRPG Super Hammer.png|''[[Super Mario RPG: Legend of the Seven Stars]]'' | SMRPG Super Hammer.png|''[[Super Mario RPG: Legend of the Seven Stars]]'' | ||
</gallery> | </gallery> | ||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=スーパーハンマー<ref>Game Boy ''Donkey Kong'' Japanese instruction booklet, page 13.</ref> | ||
| | |JapR=Sūpā Hanmā | ||
| | |JapM=Super Hammer | ||
|ChiS=超级锤子 | |ChiS=超级锤子 | ||
|ChiSR=Chāojí Chuízi | |ChiSR=Chāojí Chuízi | ||
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|Dut=Superhamer<ref>Game Boy ''Donkey Kong'' Dutch Nintendo 3DS [[Virtual Console]] digital manual, tab 13: "Voorwerpen".</ref> | |Dut=Superhamer<ref>Game Boy ''Donkey Kong'' Dutch Nintendo 3DS [[Virtual Console]] digital manual, tab 13: "Voorwerpen".</ref> | ||
|DutM=Super Hammer | |DutM=Super Hammer | ||
|Fre=Super Marto | |Fre=Super Marto<br>Super marteau <small>(''Super Mario RPG'')</small> | ||
|FreM=Super Hammer<br>Super hammer | |||
|Ger=Superhammer | |Ger=Superhammer | ||
|GerM=- | |||
|Ita=Super martello | |Ita=Super martello | ||
|ItaM=Super hammer | |ItaM=Super hammer | ||
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|KorR=Syupeo Haemeo | |KorR=Syupeo Haemeo | ||
|KorM=Super hammer | |KorM=Super hammer | ||
|Spa=Supermartillo | |Spa=Supermartillo <small>(''Super Mario RPG'' and ''Superstar Saga'')</small><br>Súper Martillo <small>(''Paper Mario'' and ''The Thousand-Year Door'')</small> | ||
|SpaM=Superhammer<br>Super Hammer | |||
|SpaM=Superhammer | |||
}} | }} | ||
===HAMMAWHACK 2005=== | ===HAMMAWHACK 2005=== | ||
{{foreign names | {{foreign names | ||
|Ita=Martelez 2004 | |Ita=Martelez 2004 | ||
|ItaM=Hammerez 2004 | |ItaM=Hammerez 2004 | ||
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}} | }} | ||
== | ==Trivia== | ||
*In the Japanese version of ''Paper Mario: The Thousand-Year Door'', holding {{Button|gcn|B}} when the player doesn't have the Super Hammer prevents Mario from moving. | |||
*The Super Hammer [[Action Command]] in ''[[Paper Mario: The Thousand-Year Door]]'' battles will always deal one damage to enemies attacked behind the front enemy, regardless of attack-enhancing effects and enemy [[defense]]. | *The Super Hammer [[Action Command]] in ''[[Paper Mario: The Thousand-Year Door]]'' battles will always deal one damage to enemies attacked behind the front enemy, regardless of attack-enhancing effects and enemy [[defense]]. | ||
*According to [[Podler]], the commercial for the Super Hammer says that the hammer "chooses its user", which appears to reference {{wp|Thor}}'s hammer, the {{wp|Mjolnir}}, which also chooses its wielder and is gray in color. | *According to [[Podler]], the commercial for the Super Hammer says that the hammer "chooses its user", which appears to reference {{wp|Thor}}'s hammer, the {{wp|Mjolnir}}, which also chooses its wielder and is gray in color. | ||
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<references/> | <references/> | ||
{{ | {{DK}} | ||
{{M&LSS}} | {{M&LSS}} | ||
{{PM items}} | {{PM items}} | ||
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[[Category:Super Mario RPG: Legend of the Seven Stars items]] | [[Category:Super Mario RPG: Legend of the Seven Stars items]] | ||
[[de:Super-Hammer (Item)]] | [[de:Super-Hammer (Item)]] | ||